Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.23 @ 21:17:27 Player: Murdock2099 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1482) 1482 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 3598 Bonus ------- Pacifist 200 High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 32/100 System Corruption 2% Temperature Cool (34) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weapon Cycler > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Targeting Computer Light Armor Plating > --- WEAPON ----------- Spread Laser Light Assault Rifle > --- INVENTORY -------- Armored Huge Wheel Small Laser Light Assault Rifle [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 43 | 6 1 15 21 Power 7 | 1 . 2 4 Engine 6 | 1 . 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 . 6 5 Treads . | . . . . Leg 4 | 2 . 2 . Wheel 5 | . . . 5 Hover 1 | . . 1 . Flight 3 | . . 3 . Utility 7 | 1 1 1 4 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 16 | 2 . 6 8 Energy Gun 5 | . . 2 3 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 . 2 3 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 5 18 Power 6 | . . 1 5 Propulsion 5 | . . 1 4 Utility 5 | . . 1 4 Weapon 7 | . . 2 5 Highest Loss Streak 8 | . . 3 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 72 | . 99 77 52 Engine 11 | . 14 12 8 Leg 8 | . 28 9 . Wheel 3 | . . . 13 Hover 1 | . . 1 . Flight 1 | . . 1 . Device 7 | . 13 10 . Storage 7 | . 14 10 . Processor 8 | . . 11 6 Protection 1 | . . . 6 Energy Gun 1 | . . . 4 Ballistic Gun 12 | . 28 12 9 Launcher 5 | . . 7 1 Peak Build Rating 18 | 6 7 10 18 Average Rating 8 | 3 6 7 11 On Entrance 4 | . 6 7 6 Naked Turns 14 | . . . 14 Heaviest Build 20 | 12 13 18 20 Greatest Support 48 | 20 20 20 48 Greatest Overweight (x) 5 | 3 . 5 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 2 4 3 2 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 2 5 2 . Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 853 | 214 56 396 187 Remotely . | . . . . Salvage Created 1394 | . . 616 778 Parts 100 | . . 45 55 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . . 17 23 Guns 20 | . . 8 12 AOE 20 | . . 9 11 Classes Destroyed 11 | . . 8 3 Worker 2 | . . 1 1 Builder 2 | . . 1 1 Tunneler 1 | . . . 1 Recycler 3 | . . 2 1 Watcher 2 | . . 2 . Swarmer 11 | . . 4 7 Grunt 14 | . . 6 8 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 11 | . . 6 5 Hunter 1 | . . . 1 Best Kill Streak 8 | . . 7 8 Combat Bots Only 7 | . . 7 6 Max Kills in Single Turn 3 | . . 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 392 | . . 119 273 Missed 117 | . . 33 84 Damage Taken 3148 | . . 1032 2116 Core 950 | . . 395 555 Absorbed by Shields . | . . . . Ignored by Resistances 907 | . . 304 603 Regen/Repaired (Parts) 78 | . . 78 . Core Remaining (%) 67 | 100 100 1 . Volleys Fired 118 | . . 57 61 Largest 2 | . . 2 2 Hottest 85 | . . 50 85 Shots Fired 201 | . . 91 110 Gun 168 | . . 70 98 Cannon 1 | . . . 1 Launcher 32 | . . 21 11 Special . | . . . . Kinetic 130 | . . 48 82 Thermal 38 | . . 22 16 Explosive 32 | . . 21 11 Electromagnetic 1 | . . . 1 Robot Hit Streak 37 | . . 29 37 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 171 | . . 81 90 Core Hits 120 | . . 48 72 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3260 | . . 1423 1837 Guns 1273 | . . 550 723 Cannons 23 | . . . 23 Explosions 1902 | . . 873 1029 Melee . | . . . . Ramming 62 | . . . 62 Kinetic 831 | . . 317 514 Thermal 442 | . . 233 209 Explosive 1902 | . . 873 1029 Electromagnetic 23 | . . . 23 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 6 1 Message Errors 1 | . . 1 . Matter Fused 3 | . . 3 . Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 258 | . . 140 118 Shots 12 | . . 8 4 Rammed 24 | . . . 24 Targets Rammed 25 | . . 1 24 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 408 | . . 81 408 Average Temperature 76 | . . 29 117 Received Heat Transfer 1287 | . . 378 909 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 900 | . . 550 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 589 | . 15 406 589 Initial 108 | . . 5 108 Average 165 | . 3 171 226 Maximum Alert Level 2 | . . 2 2 Low Security (%) 51 | 100 100 41 49 Level 1 44 | . . 56 37 Level 2 4 | . . 2 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 1 31 39 Peak Tracking Total 17 | . 1 6 17 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . . 4 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 2 5 2 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 7 19 6 Successful 27 | . 6 16 5 Failed 5 | . 1 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 4 10 5 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 4 | . 3 . 1 Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 16 | . 4 8 4 Record 11 | . 3 5 3 Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Maintenance Status 1 | . . . 1 Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 2 . 1 Process 1 | . 1 . . Report Inventory 2 | . 1 . 1 Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 5 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 4 | . 4 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1965 | 85 166 1174 540 Spaces Moved 1134 | 58 121 590 365 Core 158 | 10 . 91 57 Treads . | . . . . Legs 510 | 48 121 341 . Wheels 273 | . . . 273 Hover 96 | . . 96 . Flight 97 | . . 62 35 Fastest Speed 37 | 50 120 37 37 Average Speed 132 | 118 120 163 87 Slowest Speed 300 | 200 120 300 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 27 48 53 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 164 | . . 94 70 Melee . | . . . . Projectile . | . . . . AOE 164 | . . 94 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1429 | 74 142 717 496 Wait 60 | 3 17 40 . Move 1131 | 57 120 589 365 Hop . | . . . . Pick Up 39 | 8 4 9 18 Fast Attach 1 | . . . 1 Attach 37 | 6 1 11 19 Detach 1 | . . . 1 Swap 5 | . . 4 1 Drop 12 | . . 6 6 Fire 118 | . . 57 61 Melee . | . . . . Ram 24 | . . . 24 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 312 | -9/Materials | Build established: Mutant 509 | -9/Materials | Core integrity fell below 50% 678 | -9/Materials | Repaired Aluminum Leg 1345 | -9/Materials | Core integrity fell below 20% 1371 | -9/Materials | Lost 3 parts (1u2w) 1389 | -9/Materials | Discovered new exit (range 16) 1406 | -9/Materials | Destroyed 7 combat bots 1422 | -9/Materials | Discovered new exit (range 9) 1426 | -9/Materials | Entered another Materials area 1426 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1692 | -8/Materials | Lost 5 parts (1p2n1u1w) 1864 | -8/Materials | Core integrity fell below 50% 1884 | -8/Materials | Lost 8 parts (3p2u3w) 1911 | -8/Materials | Core integrity fell below 20% 1966 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Destroyed Imp. Sensor Array. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Y-45 Defender destroyed. G-47 Trooper destroyed. Destroyed Imp. Hover Unit. Mni. Grenade Launcher destroyed. U-05 Engineer lays Concrete. Processing Tank disabled. U-05 Engineer lays Concrete. Slammed into U-05 Engineer. Arm. Huge Wheel destroyed. Hrd. Light Armor Plating destroyed. K-01 Serf collects debris. Acquired Weapon Cycler. K-01 Serf collects debris. Acquired Imp. EM Pulse Cannon. K-01 Serf collects debris. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????#**]k!!#?????????????????? | | ????????????????????????#**] !#?????????????????? | | ????????????????????????# #?????????????????? | | ??????????????###########@ ##?????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????+############## #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????#????????# #??????????????????? | | ?????????????????# ####???# #??????????????????? | | ?????????????????# ???# #??????????????????? | | ?????????????????# ??# #??????????????????? | | ?????????????????# ?## Y##?????#######?????? | | ?????????????????# """ # ####### #?????? | | ?????????????????# """ # #?????? | | ?????????????????# """ + #?????? | | ?????????????????# # #?????? | | ?????????????????# "S # ####### #?????? | | ?????????????????# """ ?############# ####### | | ?????????????????# "" ?????# | | ?????????????????# ??????#= """ """" | | ?????????????????######???????? """ """"" | | ??????????????????????????????? """ # # """"" | | ??????????????????????????????? # # | | ?????????????????????#####???? """ # #? * = | | ??????????????????????! ???# """ ? | | ?????????????????????? ??# """ ?[ ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 22 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Sml. Battery | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Librarian Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed RecyclingPulseSword Manual? 0 Play Time 00:23:28 Cumulative 3.1 hours Start 2024.12.23 @ 20:52:38 End 2024.12.23 @ 21:17:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c073fb5f-0219-4286-9e32-9e316e0b1809