Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 17:15:52 Player: mat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (138) 690 Value Destroyed (6585) 6585 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2808) 2808 TOTAL SCORE: 18323 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 1808 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/1450 Matter 293/300 Energy 54/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (24) Gamma Rifle Compact HERF Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Makeshift Light Armor Plating Graphene Brace Improved Corruption Screen > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Relay Coupler [Grunt] High-powered Tractor Beam High-powered Shock Rifle Field Laser Beamcaster Advanced Remote Datajack [Rating: 147] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Target Analyzer Protection Utility Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Slots Evolved 16 | . . . 2 2 . 2 . . . 2 . . . . 2 . . 2 2 . 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Propulsion 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . Utility 7 | . . . 1 1 . 1 . . . 1 . . . . 1 . . 2 . . . Weapon 3 | . . . . . . . . . . 1 . . . . 1 . . . 1 . . Parts Attached 150 | 6 . . 16 7 7 5 2 . 17 5 3 . 4 . 2 3 1 21 2 1 48 Power 27 | 1 . . 3 1 1 1 . . 4 1 . . 1 . . 1 . 1 . 1 11 Engine 8 | 1 . . 1 1 . . . . 3 1 . . 1 . . . . . . . . Core 8 | . . . 2 . 1 1 . . 1 . . . . . . 1 . . . . 2 Reactor 11 | . . . . . . . . . . . . . . . . . . 1 . 1 9 Propulsion 45 | 2 . . 8 1 2 2 . . 6 . 3 . 2 . . . . 6 1 . 12 Treads 23 | . . . 7 1 2 2 . . 6 . 1 . 2 . . . . 2 . . . Leg 19 | . . . . . . . . . . . 2 . . . . . . 4 1 . 12 Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 35 | 1 . . 3 2 3 1 1 . 3 2 . . . . 1 1 1 7 . . 9 Device 15 | . . . 1 . 1 . . . 2 2 . . . . 1 1 1 1 . . 5 Storage 4 | 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . Processor 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . 1 2 2 1 1 . . . . . . . . . . 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . . 2 3 1 1 1 . 4 2 . . 1 . 1 1 . 7 1 . 16 Energy Gun 13 | . . . . . . 1 . . 1 1 . . . . . 1 . 3 . . 6 Energy Cannon 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 Ballistic Gun 25 | 2 . . 1 2 1 . 1 . 3 1 . . 1 . . . . 4 1 . 8 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Lost 113 | . . . 7 2 3 4 2 . 15 3 . . . . . 1 . 13 . 2 61 Power 22 | . . . 2 . 1 . . . 3 1 . . . . . . . 2 . 1 12 Propulsion 34 | . . . 3 . 1 3 . . 6 1 . . . . . . . 4 . . 16 Utility 26 | . . . . 1 1 . 1 . 3 . . . . . . . . 4 . 1 15 Weapon 31 | . . . 2 1 . 1 1 . 3 1 . . . . . 1 . 3 . . 18 Highest Loss Streak 18 | . . . 4 1 1 2 2 . 7 2 . . . . . 1 . 9 . 2 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 2 3 7 13 14 12 12 12 10 9 13 13 13 13 12 12 13 11 13 13 9 Power 1 | . 1 1 1 2 1 . . . . . 1 1 1 2 2 2 2 2 4 3 . Propulsion 1 | . . . . 1 4 2 1 1 1 1 1 3 2 2 2 2 2 2 1 1 1 Utility 4 | . . . 2 6 6 6 7 7 6 5 7 6 5 5 4 4 4 2 4 4 2 Weapon 3 | 1 1 1 3 3 2 3 3 3 1 1 2 2 3 4 4 4 5 4 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 3 4 1 . . . . . 1 1 5 . . 2 1 2 . . 10 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . 2 Utility 10 | . . . . 1 1 . . . . . . . 5 . . . 1 . . . 2 Weapon 13 | . . . 1 3 . . . . . . 1 . . . . 1 . 2 . . 5 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 92 | . 85 85 88 99 99 98 99 100 98 93 96 93 93 93 93 94 94 93 95 98 72 Engine 5 | . 14 14 3 . 3 . . . 7 11 13 13 13 13 11 6 5 3 4 4 1 Core 4 | . . . 7 8 5 15 15 15 6 . . . . . . 3 5 2 . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 3 4 4 7 Treads 19 | . . . 10 36 35 28 30 30 29 22 20 20 20 20 17 17 17 5 . . . Leg 3 | . . . . . . . . . . . 3 . . . . . . 10 23 23 16 Wheel 1 | . 28 28 15 . . . . . . . . . . . . . . . . . . Device 14 | . . . 10 9 9 7 7 7 11 19 20 20 20 20 22 23 23 20 19 17 14 Storage 9 | . 14 14 11 9 9 7 7 7 12 13 13 13 13 13 11 11 11 6 4 4 3 Protection 11 | . . . 7 17 18 22 22 23 12 6 6 6 6 6 5 5 5 13 14 14 5 Energy Gun 6 | . . . . . . 2 7 7 2 6 13 13 13 13 11 11 11 9 9 9 4 Ballistic Gun 9 | . 28 28 17 13 13 12 7 7 12 12 6 6 6 6 5 5 5 8 9 14 9 Peak Build Rating 147 | 6 6 7 22 31 32 38 37 38 45 52 64 64 69 69 78 80 81 108 116 117 147 Average Rating 58 | 3 6 6 12 27 31 36 36 37 41 49 58 64 68 69 77 78 80 96 115 114 100 On Entrance 52 | . 6 6 7 22 31 32 37 37 38 45 52 64 64 69 69 78 80 81 106 116 111 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . 4 . . . . . . . . . 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 12 12 33 41 46 50 50 50 52 57 57 57 62 62 70 72 73 85 90 96 129 Greatest Support 140 | 26 26 26 66 88 88 86 82 82 90 80 110 110 118 118 118 118 118 140 100 100 133 Greatest Overweight (x) 4 | . . . 2 . . . . . . . . . . . . . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 2 6 15 15 15 14 14 14 15 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 12 | 2 2 3 7 13 14 12 12 12 11 10 14 15 14 15 14 14 15 12 13 14 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 2 6 15 15 15 14 12 14 11 15 15 15 15 15 15 15 15 15 13 14 4 Class Distribution -------------------- 46% | Scavenger-Tank 29% | Scavenger-Mutant 17% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/DSF Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Matter Collected 5148 | 218 . 83 334 273 367 106 53 63 656 187 40 . 144 42 40 96 28 633 . . 1785 Remotely 275 | . . . . . . . . . . . . . . . . . . . . . 275 Salvage Created 7106 | . . 135 647 417 890 164 53 . 596 394 . . . . . 176 44 1440 . . 2150 Parts 334 | . . 8 38 27 46 8 . . 27 9 . . . . . 6 5 58 . . 102 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . 3 . . . . . . 1 . . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . 2 21 . . . 14 10 . 16 13 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Combat Hostiles Destroyed 118 | . . 2 10 7 19 5 1 . 12 5 . . . . . 2 2 25 . . 28 Guns 94 | . . 2 7 5 12 4 . . 12 4 . . . . . 1 2 23 . . 22 Cannons 20 | . . . 3 2 7 . . . . . . . . . . 1 . 1 . . 6 AOE 1 | . . . . . . 1 . . . . . . . . . . . . . . . Classes Destroyed 15 | . . 2 6 1 1 . . . 1 2 . . . . . . . 1 . . 1 Worker 7 | . . . 1 . . . . . . 1 . . . . . . . 1 . . 4 Builder 6 | . . . 2 . . . . . . . . . . . . . . 2 . . 2 Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recycler 3 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . Watcher 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Swarmer 23 | . . . . . 3 4 . . 4 1 . . . . . 1 2 5 . . 3 Grunt 39 | . . 2 3 2 10 . . . 6 1 . . . . . . . 7 . . 8 Brawler 3 | . . . 2 . . . . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Sentry 25 | . . . 5 4 6 1 1 . 1 . . . . . . 1 . 2 . . 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . . . . . 2 . . . . . . . 2 . . 5 Programmer 13 | . . . . . . . . . . 1 . . . . . . . 7 . . 5 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . . 3 4 3 6 2 1 . 3 3 . . . . . 1 2 9 . . 6 Combat Bots Only 8 | . . 2 4 3 6 2 1 . 3 2 . . . . . 1 2 8 . . 4 Max Kills in Single Turn 2 | . . 1 1 1 2 1 1 . 1 2 . . . . . 2 1 2 . . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Hostile Shots Fired 1411 | . . 7 65 51 83 104 54 . 216 31 . . 5 . 6 20 3 213 . 34 519 Missed 417 | . . 3 13 14 23 32 21 . 68 10 . . 1 . 3 8 . 47 . 15 159 Hits 994 | . . 4 52 37 60 72 33 . 148 21 . . 4 . 3 12 3 166 . 19 360 Melee 5 | . . . 2 . . . . . . . . . . . . . . 1 . . 2 Projectile 989 | . . 4 50 37 60 72 33 . 148 21 . . 4 . 3 12 3 165 . 19 358 Critical Strikes 44 | . . . 4 1 1 . . . 6 1 . . . . . . . 8 . 1 22 Actively Blocked 35 | . . . . . . . . . 3 1 . . . . . . . 8 . 1 22 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 18808 | . . 44 764 797 906 744 221 . 2282 398 . . 84 . 151 242 47 3118 . 592 8418 Core 2654 | . . 11 126 169 72 113 10 . 185 41 . . . . . 16 . 344 . 96 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . 13 . . 5 . . 18 9 . . 11 . 8 6 . 30 . . . Ignored by Resistances 123 | . . . . . 12 30 20 . 61 . . . . . . . . . . . . Regen/Repaired (Parts) 432 | . . . . . . . . . . . 194 . 41 . 112 83 2 . . . . Core Remaining (%) 81 | 100 . 95 68 . 56 . . . 56 . . . . 95 . . 98 70 . 92 . Volleys Fired 491 | . . 8 66 38 61 25 6 . 65 21 . . 2 . 2 8 2 70 . 3 114 Largest 5 | . . 2 2 2 2 2 2 . 2 3 . . 3 . 4 4 4 4 . 5 5 Hottest 263 | . . 40 80 83 85 105 103 . 105 155 . . 163 . 203 216 216 230 . 263 219 Shots Fired 1308 | . . 16 132 76 122 50 12 . 130 62 . . 6 . 8 32 8 259 . 15 380 Gun 1167 | . . 16 112 64 85 50 12 . 130 62 . . 6 . 6 24 6 240 . 15 339 Cannon 141 | . . . 20 12 37 . . . . . . . . . 2 8 2 19 . . 41 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 953 | . . 16 112 64 85 49 6 . 118 38 . . 2 . 4 16 4 135 . 9 295 Thermal 335 | . . . 20 12 37 1 6 . 12 24 . . 4 . 4 16 4 124 . 6 65 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 13 | . . 5 12 13 13 12 5 . 11 13 . . 2 . 3 8 3 12 . 5 10 Robot Miss Streak 11 | . . 2 3 4 6 5 1 . 3 5 . . 2 . 2 5 . 8 . 6 11 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 12 | . . 1 . . 2 1 . . 2 . . . . . . . . 2 . . 4 Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 . . . . . . . . 1 . . 1 Shots Hit Robots 779 | . . 11 87 54 79 30 8 . 94 43 . . 2 . 5 16 2 149 . 9 190 Core Hits 352 | . . 7 32 21 37 14 3 . 34 24 . . 1 . . 8 3 81 . 1 86 Critical Kills 9 | . . . . . . . . . . . . . . . . . . 4 . . 5 Critical Parts Destroyed 18 | . . . . . 1 . . . . . . . . . . . . 5 . . 12 Critical Strikes 49 | . . . . . 1 . . . . 1 . . . . . 2 . 17 . . 28 Burn 15 | . . . . . . . . . . 1 . . . . . 1 . 7 . . 6 Destroy 27 | . . . . . 1 . . . . . . . . . . . . 9 . . 17 Blast 6 | . . . . . . . . . . . . . . . . 1 . 1 . . 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16422 | . . 135 1041 856 1518 611 186 . 1706 881 . . 27 . 57 465 68 3439 . 218 5214 Guns 13799 | . . 135 793 681 879 523 186 . 1706 881 . . 27 . 57 294 68 3130 . 218 4221 Cannons 2489 | . . . 248 175 639 . . . . . . . . . . 171 . 309 . . 947 Explosions 88 | . . . . . . 88 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 46 | . . . . . . . . . . . . . . . . . . . . . 46 Kinetic 11503 | . . 135 793 681 879 489 30 . 1363 368 . . . . 28 262 21 1900 . 144 4410 Thermal 4650 | . . . 248 175 639 53 156 . 343 513 . . 27 . 29 203 47 1539 . 74 604 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 223 | . . . . . . 69 . . . . . . . . . . . . . . 154 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 2 2 . . . . 1 1 . . . 10 . 1 18 Average Corruption 3 | . . . . . . 2 2 2 . . . . 1 1 . . . 7 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 Effects 50 | . . . . . . 2 7 1 . . . . 3 1 . . . 25 . . 11 Message Errors 13 | . . . . . . . 4 . . . . . 2 . . . . 4 . . 3 Matter Fused 7 | . . . . . . . . . . . . . . . . . . 5 . . 2 Heat Flow Errors 7 | . . . . . . . 2 1 . . . . . 1 . . . 3 . . . Energy Discharges 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . 1 . . . . . . 1 . . . . 3 . . 1 Data Loss (major) 3 | . . . . . . . 1 . . . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 59 | . . . . . . . . . . . . . . . . 6 . 43 . . 10 Projectiles 53 | . . . . . . . . . . . . . . . . 6 . 43 . . 4 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 6 | . . . . . . . . . . . . . . . . . . . . . 6 Knockbacks 19 | . . . . . . . . . . . . . . . . 6 . 4 . . 9 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 14 | . . . . . . . . . . . . . . . . 4 . 4 . . 6 Secondary 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Self-Inflicted Damage 26 | . . . . . . 26 . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 552 | . . . 29 29 66 49 206 167 267 283 . . 66 230 6 18 82 552 . . 460 Average Temperature 105 | . . . 11 10 20 20 71 86 85 101 . . 34 121 4 6 43 133 . . 159 Received Heat Transfer 2957 | . . 24 300 243 342 102 66 . 1163 42 . . 12 . 18 27 . 231 . . 387 Effects 24 | . . . . . . . . . . . . . . . . . . 7 . . 17 Shutdowns 10 | . . . . . . . . . . . . . . . . . . 1 . . 9 Interference 6 | . . . . . . . . . . . . . . . . . . 3 . . 3 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . . . Parts Melted 30 | . . . . . 1 1 1 . 1 5 . . . . . . . 12 . . 9 Heat Transferred 10453 | . . . 518 370 1036 125 350 . 775 1222 . . 62 . 62 535 99 3560 . 111 1628 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Maximum Alert Level 2 | . . . . . 1 . . . . . . 1 . . 2 . . 2 1 1 . Low Security (%) 79 | 100 100 100 100 100 73 100 . . . 100 100 76 . . . . . 37 . . 100 Level 1 13 | . . . . . 26 . . . . . . 23 . . 82 . . 18 100 100 . Level 2 7 | . . . . . . . . . . . . . . . 17 . . 43 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 652 | . . 50 80 70 299 175 . . . 148 49 224 . . 436 . . 652 321 283 147 Initial 321 | . . . 5 12 25 117 . . . . 49 . . . 312 . . 141 321 240 147 Average 120 | . . 20 36 25 130 132 . . . 14 15 70 . . 327 . . 358 321 262 54 Influence Increases 5731 | . . 55 300 207 545 163 20 . 365 242 . 238 380 360 314 462 132 1013 . 83 852 Destroy 0b10 Robot/C 3380 | . . 40 200 140 380 100 20 . 240 180 . 80 160 180 100 260 80 600 . 60 560 Destroy 0b10 Robot/NC 105 | . . 5 25 5 . . . . . 10 . 5 . . . . . 25 . . 30 Destroy Leader 698 | . . 10 74 62 100 20 . . 40 30 . 22 30 . 30 . 10 160 . 10 100 Allied During Kill 944 | . . . . . . . . . 10 20 . 107 190 180 130 202 42 54 . 9 . Successful Hack 8 | . . . . . . 8 . . . . . . . . . . . . . . . Disable Machine 105 | . . . . . 45 30 . . . . . . . . . . . 30 . . . Destroy Structure 251 | . . . 1 . 5 5 . . . 2 . 24 . . 54 . . 84 . 4 72 Lose Combat Pursuer 240 | . . . . . 15 . . . 75 . . . . . . . . 60 . . 90 Influence Decreases 5660 | . . 40 285 177 346 302 140 . 365 102 140 44 268 169 465 581 134 626 291 141 1044 Entered New Map 1403 | . . . 10 18 35 142 45 . . . 91 . 73 59 185 129 44 84 291 81 116 Time Decay 3012 | . . 40 235 139 281 120 75 . 273 92 49 44 195 110 140 362 90 342 . . 425 Lost Part 875 | . . . 40 20 30 40 20 . 52 10 . . . . . 10 . 130 . 20 503 Lost Ally 370 | . . . . . . . . . 40 . . . . . 140 80 . 70 . 40 . Squads Dispatched 29 | . . . . 2 2 . . . . 1 . . . . 1 . . 9 . 2 12 Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . Extermination 6 | . . . . . . . . . . 1 . . . . 1 . . 1 . . 3 Reinforcement 13 | . . . . 2 2 . . . . . . . . . . . . 1 . 2 6 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 9 | . . . . . . . . . . . . . . . . . . 6 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Distress Signals 8 | . . . 1 1 3 . . . . . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 214 | . . 2 13 10 30 5 1 . 19 12 . 1 7 5 6 12 3 39 . 5 44 Peak Tracking Total 10 | . . 2 5 2 6 4 1 . 4 6 . 1 4 4 3 10 3 8 . 4 8 Tactical Retreats 13 | . . . . . 1 . . . 4 . . . . . . . . 4 . . 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Traps Triggered 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Machines Disabled 10 | . . . . . 3 2 . . . . . . 1 1 . 1 . 2 . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Machines Accessed 9 | . . . . . 4 1 . 1 . . . . 1 . . . . . 1 . 1 Terminals 5 | . . . . . 3 1 . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 13 | . . . . . 5 1 . 4 . . . . 1 . . . . . 1 . 1 Successful 11 | . . . . . 3 1 . 4 . . . . 1 . . . . . 1 . 1 Failed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 12 | . . . . . . . . . . 2 . 3 . . 2 . . 5 . . . Terminals 6 | . . . . . 4 1 . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . . . 2 1 . 4 . . . . 1 . . . . . 1 . . Record 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . Open Door 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 17 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Total Allies 29 | . . . . . . . . 4 . 3 20 . . . . . . 2 . . . Largest Group 22 | . . . . . . . . 4 4 3 22 22 22 21 21 10 4 4 2 2 . Highest-Rated Group 940 | . . . . . . . . 155 155 210 940 940 938 911 911 468 161 206 206 206 . Highest-Rated Ally 103 | . . . . . . . . 40 40 70 70 70 70 70 70 70 46 103 103 103 . Zionite Dispatches 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Light 1 | . . . . . . . . . . 1 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 280 | . . . . . . . . . 13 17 . 28 39 24 63 63 6 20 . 7 . Total Damage 7823 | . . . . . . . . . 174 396 . 732 998 930 1456 1449 225 947 . 516 . Kills 56 | . . . . . . . . . . 4 . 5 10 9 5 11 3 6 . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 2 . . . 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Turns Passed 9967 | 55 12 141 580 296 622 255 416 1030 1051 534 180 198 923 226 290 830 199 760 10 94 1265 Spaces Moved 5310 | 50 14 124 285 120 287 108 246 639 521 281 96 91 526 121 159 487 115 291 7 69 673 Core 240 | 8 . . . . . . . . . . . . . . . . . . . . 232 Treads 3991 | . . . 82 120 287 108 246 639 521 281 96 91 526 121 159 487 115 112 . . . Legs 696 | . . . . . . . . . . . . . . . . . . 179 7 69 441 Wheels 383 | 42 14 124 203 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 145 145 148 161 161 158 163 163 163 163 163 163 163 163 120 120 120 50 Average Speed 150 | 83 90 90 118 145 147 155 161 161 162 163 163 163 163 163 163 163 163 167 120 120 123 Slowest Speed 260 | 90 90 90 160 145 148 161 161 161 167 165 163 163 163 163 163 163 163 240 120 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 6 44 32 15 56 3 33 81 71 10 69 4 72 21 5 67 16 8 . 88 17 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . . . . 1 3 . . . 1 . . 1 1 . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . . . . . . 4 Terrain Destroyed 58 | . . . . . 3 3 . . . . . . . . 1 1 . 18 . . 32 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 54 | . . . . . 3 . . . . . . . . . 1 1 . 18 . . 31 AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Zio Pro Fac Was Fac Low Low Fac Upp Upp Fac Res DSF Res Total 6429 | 62 13 137 407 181 396 160 253 640 616 325 121 141 596 150 186 508 123 434 8 73 899 Wait 262 | . . 2 11 . 25 17 . . . 10 13 49 47 30 22 6 5 18 . . 7 Move 5290 | 49 13 123 284 119 286 107 245 638 520 281 95 90 525 120 158 486 114 290 6 68 673 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | 7 . 4 22 8 8 5 . 2 13 8 3 1 7 . 2 2 . 23 . 1 42 Fast Attach 8 | 1 . . . 3 2 . . . . . 1 . . . . . . . . . 1 Attach 123 | 5 . . 11 4 3 6 2 . 16 4 1 . . . 2 1 . 19 2 1 46 Detach 3 | . . . 1 . . . . . . . . . . . . . . 1 . . 1 Swap 30 | . . . 5 1 2 . . . 1 1 2 . 4 . . 2 1 5 . . 6 Drop 62 | . . . 7 8 9 . . . 1 . 6 1 11 . . 3 1 8 . . 7 Fire 491 | . . 8 66 38 61 25 6 . 65 21 . . 2 . 2 8 2 70 . 3 114 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 7) 68 | -10/Materials | Entered Mines 94 | -10/Mines | Learned location of Zion (-7) 199 | -10/Mines | Discovered new exit (range 11) 209 | -10/Mines | Entered Materials 209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 615 | -9/Materials | Lost 4 parts (1p2n1w) 743 | -9/Materials | Discovered new exit (range 10) 789 | -9/Materials | Entered another Materials area 789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1021 | -8/Materials | Discovered new exit (range 14) 1085 | -8/Materials | Entered Storage 1656 | -8/Storage | Discovered new exit (range 16) 1707 | -8/Storage | Entered Factory 1707 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1927 | -7/Factory | Discovered new exit (range 14) 1962 | -7/Factory | Entered Lower Caves 1993 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2116 | -7/Lower Caves | Build established: Scavenger-Mutant 2374 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2378 | -7/Lower Caves | Entered Zion 2427 | -7/Zion | Discovered new exit (range 14) 2473 | -7/Zion | System corruption cleaned by Quarantine Array 2713 | -7/Zion | Learned Factory terminal intel 2825 | -7/Zion | Met Imprinter 2858 | -7/Zion | Imprinted 2861 | -7/Zion | Declared Zion's savior 3230 | -7/Zion | Learned Factory emergency access door positions 3242 | -7/Zion | Found GAL Module 3408 | -7/Zion | Entered Proximity Caves 3408 | -6/Proximity Caves | Accompanied by 4 allies 3426 | -6/Proximity Caves | Spotted B-75 Beast 3664 | -6/Proximity Caves | Destroyed B-75 Beast 3815 | -6/Proximity Caves | Lost 7 parts (3n2u2w) 3954 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4004 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 4182 | -6/Proximity Caves | Lost 6 parts (2p2n1u1w) 4396 | -6/Proximity Caves | Discovered new exit (range 13) 4459 | -6/Proximity Caves | Entered Factory 4459 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4460 | -6/Factory | Identified exit to Lower Caves 4462 | -6/Factory | Loaded intel: 26 terminal locations 4761 | -6/Factory | Build established: Scavenger-Tank 4886 | -6/Factory | Zion Light squad teleported in 4993 | -6/Factory | Sucked down chute 4993 | -6/Factory | Entered Waste 4994 | -6/Waste | Joined by Warlord forces that had cleared the area 5058 | -6/Waste | 2 allies followed down the chute 5135 | -6/Waste | Discovered new exit (range 11) 5173 | -6/Waste | Entered Factory 5173 | -6/Factory | Accompanied by 22 allies 5310 | -6/Factory | Discovered exit to Lower Caves (range 9) 5371 | -6/Factory | Entered Lower Caves 5371 | -6/Lower Caves | Accompanied by 22 allies 5372 | -6/Lower Caves | Identified exit to Lower Caves 5396 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5567 | -6/Lower Caves | Found DCF Scrap (13 items) 6076 | -6/Lower Caves | Learned location of Extension (-5) 6294 | -6/Lower Caves | Entered another Lower Caves area 6294 | -6/Lower Caves | Accompanied by 21 allies 6297 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6484 | -6/Lower Caves | Discovered new exit (range 2) 6520 | -6/Lower Caves | Entered Factory 6520 | -5/Factory | Accompanied by 21 allies 6520 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6756 | -5/Factory | Discovered new exit (range 15) 6794 | -5/Factory | P-70 Sage assimilated allied PF-488(g) 6810 | -5/Factory | Entered Upper Caves 6810 | -5/Upper Caves | Accompanied by 10 allies 6896 | -5/Upper Caves | Lost 8 allies 7610 | -5/Upper Caves | Discovered new exit (range 15) 7640 | -5/Upper Caves | Entered another Upper Caves area 7640 | -5/Upper Caves | Accompanied by 5 allies 7718 | -5/Upper Caves | Learned Factory terminal intel 7808 | -5/Upper Caves | Discovered new exit (range 13) 7839 | -5/Upper Caves | Entered Factory 7839 | -4/Factory | Accompanied by 4 allies 7839 | -4/Factory | Evolved 2 slots: Utility x2 7840 | -4/Factory | Loaded intel: 26 terminal locations 7942 | -4/Factory | Garrison activated, responded to threat 8001 | -4/Factory | Lost 4 allies 8060 | -4/Factory | Destroyed 7 combat bots 8068 | -4/Factory | Lost 9 parts (1p1n4u3w) 8193 | -4/Factory | Lost 3 parts (1p2n) 8218 | -4/Factory | Destroyed 8 combat bots 8247 | -4/Factory | Garrison activated, responded to threat 8290 | -4/Factory | System corruption reached 10% 8339 | -4/Factory | Zion Heavy squad teleported in 8571 | -4/Factory | Discovered new exit (range 14) 8599 | -4/Factory | Entered Research 8599 | -3/Research | Accompanied by 2 allies 8599 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8607 | -3/Research | Identified exit to DSF 8609 | -3/Research | Entered DSF 8609 | -3/DSF | Accompanied by 2 allies 8636 | -3/DSF | Additional patrols routed to DSF 8686 | -3/DSF | Discovered new exit (range 14) 8703 | -3/DSF | Entered Research 8703 | -2/Research | Evolved 2 slots: Power x2 9000 | -2/Research | Garrison activated, responded to threat 9050 | -2/Research | Lost 5 parts (2n3u) 9121 | -2/Research | Lost 7 parts (2p1n1u3w) 9168 | -2/Research | Lost 6 parts (1p1n2u2w) 9315 | -2/Research | Lost 18 parts (5p5n3u5w) 9470 | -2/Research | Lost 4 parts (1n1u2w) 9597 | -2/Research | Lost 8 parts (4p2n1u1w) 9613 | -2/Research | Build established: Scavenger-Gunner 9737 | -2/Research | Lost 3 parts (1n2u) 9802 | -2/Research | Core integrity fell below 50% 9844 | -2/Research | System corruption reached 10% 9865 | -2/Research | Lost 6 parts (2n4w) 9937 | -2/Research | Terminal network hard line cut 9937 | -2/Research | Core integrity fell below 20% 9968 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Dropped Lrg. Storage Unit. System corrupted: Substantial component data lost. ALERT: Cargo convoy en route, clear transfer corridor. Acquired 10 matter. Acquired Nova Cannon. Connecting with Garrison Access... Biometal Leg+ destroyed. I8GXQ,O:LRJ W-44 Eye sends out distress signal. ALERT: Terminal network compromised, cutting hard line. System corrupted: Matter fused (-7). Imp. Weapon Cycler destroyed. Adv. Heat Sink destroyed. System corrupted: Nova Cannon rejected. Map ----- +----------------------------------------------------+ | ???????# !# #????????????????????????? | | ???????# # #????????????????????????? | | ???????# #? #????????????????????????? | | ???????# #? #????????????????????????? | | ???????# #??#######????????????????????????? | | ???????# #?????????????????????????????????? | | ######## #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | """" # #?????????????????????????????????? | | """" # #?????????????????????????????????? | | """" # #?????????????????????????????????? | | """" # #?????????????????????????????????? | | / #?????????????????????????????????? | | # #?????????????????????????????????? | | ! # #?????????????????????????????????? | | ######## #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | """ # #?????????????????????????????????? | | """ + #???######????????????????????????? | | """ # #?? #????????????????????????? | | ??# #?? #??###???????????????????? | | ????# #? #??#]#???????????????????? | | ??????# #? #??#;#############???????? | | ???????# # #??#@ ""T""" #???????? | | ???????# # * #??# Y #????????? | | ???????# + #??# #????????? | | ???????# # #??# #????????? | | ???????# # #??# #????????? | | ???????# #?#+#+#######pp #????????? | | ######## #?# x #????????? | | #?# # !! #????????? | | ######## #?# + ! #????????? | | ???????# #?# ####?# #????????? | | ???????# #?# #????# #????????? | | ???????# #?# #????# #????????? | | ???????# ### ############p####+####?????? | | ???????# #?????? | | ???????+ #?????? | | ???????# #?????? | | ???????# ####### | | ???????# ######+#############+### # # | | ???????# ## ] #?????? # # # | | ???????# ## #???? # # # | | ???????# + """ #?? # # # | | ???????# ## """" #?#! ![ # # # | | ######## ##] """" #?# !! # # # | | ## """ #?# [! # + # | | ############## #?# # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 79 Energy Capacity 745 Matter Stores 331 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 625 Resistance: TH 10 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Drone Bay | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Focal Shield | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive System Guard | -7/Zion | Archive Enh. Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive I-36 Angel | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Biometal Leg | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Fancy Inventory Item+ Sprinter Challenges ------------ None Game ------ Seed PoweredAutogunBallwheel Manual? 0 Play Time 02:13:48 Cumulative 141.8 hours Start 2025.10.23 @ 14:49:10 End 2025.10.23 @ 17:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 216 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ab25d9b-1322-4911-ab60-12476e9f1a3b