Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.14 @ 20:02:13 Player: Leyouz Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3735) 3735 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9280 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 119/300 Energy 216/290 System Corruption 14% Temperature Critical (7587) Movement Treading (400) Ox3 Location -5/DSF Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Advanced Weight Redist. System Improved Trap Scanner Long-range Terrain Scanner > --- WEAPON (4) ------- Arc Projector Heavy Laser > --- INVENTORY (25) --- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Advanced Treads Medium Treads Improved Medium Treads Advanced Weight Redist. System Terrain Scanner ECM Suite Advanced ECM Suite Improved Reaction Control System Improved Utility Shielding Reflective Plating Shock Absorption System Advanced Hacking Suite Plasma Rifle Proton Cannon Heavy Plasma Cannon Antimatter Cannon Proton Missile Launcher Improved Concussive RPG (1) Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Weight Redist. System Improved Trap Scanner Long-range Terrain Scanner > --- WEAPON ----------- Arc Projector Heavy Laser Antimatter Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Advanced Treads Medium Treads Improved Medium Treads Advanced Weight Redist. System Terrain Scanner ECM Suite Advanced ECM Suite Improved Reaction Control System Improved Utility Shielding Reflective Plating Shock Absorption System Advanced Hacking Suite Plasma Rifle Proton Cannon Heavy Plasma Cannon Proton Missile Launcher Improved Concussive RPG Remote Datajack Power Maul [Rating: 87] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Slots Evolved 11 | . 1 . 2 2 2 . . 2 2 . Power 2 | . . . . . . . . 1 1 . Propulsion 3 | . . . 2 1 . . . . . . Utility 4 | . 1 . . 1 1 . . . 1 . Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 109 | 7 7 4 6 10 19 12 . 27 . 17 Power 13 | 1 . . 2 1 3 . . 3 . 3 Engine 7 | 1 . . 2 1 2 . . . . 1 Core 6 | . . . . . 1 . . 3 . 2 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 1 3 1 7 8 4 . 5 . 7 Treads 20 | . . . . . 5 3 . 5 . 7 Leg 18 | 2 1 3 1 7 3 1 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 2 4 . . 2 5 5 . 12 . 4 Device 19 | . 3 . . . 2 2 . 8 . 4 Storage 4 | 1 1 . . 1 1 . . . . . Processor 5 | 1 . . . . . 2 . 2 . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . 1 2 1 . 2 . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 2 1 3 . 3 3 . 7 . 3 Energy Gun 9 | 2 . . 1 . 1 1 . 4 . . Energy Cannon 2 | . . . . . . . . 2 . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon 6 | . 1 . 2 . 1 . . 1 . 1 Launcher 3 | . . . . . . 1 . . . 2 Special Weapon 2 | . . 1 . . 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . Corrupted Parts 6 | . . . . . . . . 1 . 5 System Corruption 16 | . . . . . . . . 2 . 14 Parts Lost 19 | . . 1 . . . 7 . 2 . 9 Power 5 | . . . . . . . . 1 . 4 Propulsion 3 | . . . . . . 1 . . . 2 Utility 4 | . . . . . . 3 . . . 1 Weapon 7 | . . 1 . . . 3 . 1 . 2 Highest Loss Streak 8 | . . 1 . . . 4 . 1 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 2 6 8 11 12 17 18 19 22 24 21 Power 1 | . . . 1 1 2 2 2 1 4 1 Propulsion 5 | 1 2 4 4 6 6 7 7 4 5 4 Utility 4 | . 1 2 1 . 3 4 4 9 9 8 Weapon 4 | . 2 2 3 4 4 4 6 5 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 1 1 6 . . . . 5 Power 3 | . . . . 1 1 . . . . 1 Propulsion 3 | . . . . . 3 . . . . . Utility 4 | . . . 1 . . . . . . 3 Weapon 3 | . . . . . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 97 98 98 99 94 92 97 94 90 Engine 7 | . 12 12 10 8 6 7 7 3 . 6 Core 2 | . . . . . . . . 8 16 6 Treads 21 | . . . . . 18 33 35 31 27 24 Leg 10 | . 25 25 38 40 16 1 . . . . Device 19 | . 18 25 20 16 17 18 21 20 16 21 Storage 7 | . 12 12 10 8 7 7 7 6 5 5 Protection 4 | . . . . 7 10 4 . 2 . 3 Energy Gun 7 | . 8 . 8 8 6 6 7 13 5 7 Ballistic Gun 1 | . 10 6 . . . . . . . . Ballistic Cannon 8 | . 4 12 10 8 13 7 7 4 5 4 Launcher 1 | . . . . . . 3 . . . 3 Special Weapon 2 | . . 3 1 . . 3 7 2 5 . Peak Build Rating 87 | 7 8 8 17 27 46 50 39 69 64 87 Average Rating 39 | 5 7 7 14 23 36 40 39 61 64 76 On Entrance 28 | . 7 8 8 17 27 44 39 39 60 64 Naked Turns . | . . . . . . . . . . . Heaviest Build 146 | 19 32 32 38 43 119 123 111 133 127 146 Greatest Support 153 | 20 20 20 40 69 100 106 104 130 120 153 Greatest Overweight (x) 3 | 3 1 1 1 1 1 1 1 2 1 3 Average Overweight (x) . | . . 1 . . . 1 1 . 1 . Largest Inventory Capacity 25 | 10 15 15 15 15 25 25 25 25 25 25 Average Capacity 22 | 9 13 15 15 15 23 25 25 25 25 25 Most Carried 25 | 4 9 11 14 14 23 21 19 25 24 25 Average Carried 17 | 2 6 8 11 12 17 18 19 22 24 21 Final Capacity 25 | 10 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 4 9 8 14 14 21 19 19 25 24 25 Class Distribution -------------------- 28% | Hacker-Tank 25% | Hacker-Mutant 22% | Hacker-Skirmisher 20% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Matter Collected 3193 | 270 108 160 147 135 554 664 . 567 . 588 Remotely . | . . . . . . . . . . . Salvage Created 3981 | 104 270 167 105 218 799 420 . 1012 . 886 Parts 207 | 2 14 5 8 15 54 22 . 61 . 26 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . 7 . . Parts Field Recycled 5 | . . . . . . . . 5 . . Retrieved Matter 76 | . . . . . . . . 76 . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 76 | . 5 5 3 6 14 16 . 16 . 11 Guns 19 | . 4 1 1 2 . 2 . 6 . 3 Cannons 47 | . . 4 2 4 14 8 . 10 . 5 AOE 9 | . 1 . . . . 5 . . . 3 Classes Destroyed 13 | 2 3 . 2 1 3 . . . . 2 Worker 9 | . 1 . . . 3 . . 5 . . Builder 5 | . . . . . 1 . . 4 . . Tunneler 2 | 1 . . 1 . . . . . . . Recycler 5 | 1 . . . . 3 . . 1 . . Watcher 4 | . 1 . . . 3 . . . . . Swarmer 17 | . . . 1 2 3 4 . 3 . 4 Grunt 31 | . 5 5 1 1 2 10 . 5 . 2 Brawler 2 | . . . . . 1 1 . . . . Sentry 9 | . . . 1 2 3 . . 2 . 1 Specialist 2 | . . . . . . . . . . 2 Hunter 6 | . . . . 1 . 1 . 3 . 1 Programmer 8 | . . . . . 5 . . 3 . . Heavy 1 | . . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . . Best Kill Streak 6 | 2 4 2 2 3 4 6 . 4 . 4 Combat Bots Only 6 | . 2 2 1 3 3 6 . 3 . 4 Max Kills in Single Turn 2 | 1 2 1 1 2 2 2 . 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . . . . 2 . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Hostile Shots Fired 761 | . 22 26 15 13 125 214 2 182 . 162 Missed 247 | . 4 5 7 4 54 59 . 63 . 51 Hits 514 | . 18 21 8 9 71 155 2 119 . 111 Melee 3 | . . . . . . 3 . . . . Projectile 511 | . 18 21 8 9 71 152 2 119 . 111 AOE 2 | . . . . . 2 . . . . . Critical Strikes 18 | . 2 1 . 1 . 8 . 1 . 5 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 6431 | . 255 182 55 73 516 1668 14 1103 . 2565 Core 1462 | . 34 34 5 . 29 153 7 89 . 1111 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 156 | . . . . . . . . 6 . 150 Ignored by Resistances 3330 | . 153 112 36 46 354 1004 8 679 . 938 Core Remaining (%) 88 | 100 . 72 98 100 . . 73 89 . . Volleys Fired 236 | 4 15 20 12 9 37 43 . 65 . 31 Largest 4 | 2 2 2 2 2 3 3 . 4 . 4 Hottest 247 | 90 60 50 82 82 154 137 . 216 . 247 Shots Fired 508 | 8 30 31 24 18 99 83 . 136 . 79 Gun 234 | 8 28 11 12 9 28 24 . 83 . 31 Cannon 253 | . 2 20 12 9 71 46 . 52 . 41 Launcher 16 | . . . . . . 9 . . . 7 Special 5 | . . . . . . 4 . 1 . . Kinetic 259 | . 17 31 12 9 71 46 . 37 . 36 Thermal 94 | 4 . . . . 20 6 . 54 . 10 Explosive 9 | . . . . . . 9 . . . . Electromagnetic 142 | 4 13 . 12 9 8 19 . 44 . 33 Robot Hit Streak 36 | 4 15 19 15 6 15 17 . 25 . 36 Robot Miss Streak 3 | 1 2 1 1 3 2 1 . 1 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 414 | 6 24 29 19 11 79 66 . 113 . 67 Core Hits 200 | 3 13 9 5 9 43 42 . 52 . 24 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 15 | . . 1 . 1 5 3 . 4 . 1 Burn 1 | . . . . . . . . 1 . . Blast 13 | . . 1 . 1 5 2 . 3 . 1 Corrupt 1 | . . . . . . 1 . . . . Melee Attacks 2 | . . . . . . 2 . . . . Impact 2 | . . . . . . 2 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10489 | 75 460 455 343 225 1881 2202 . 2848 . 2000 Guns 2777 | 75 318 125 125 86 451 269 . 983 . 345 Cannons 5498 | . . 320 218 139 1391 845 . 1420 . 1165 Explosions 1939 | . 142 . . . . 960 . 347 . 490 Melee 104 | . . . . . . 104 . . . . Ramming 147 | . . 10 . . 39 . . 98 . . Kinetic 5274 | . 152 445 218 139 1391 845 . 982 . 1102 Thermal 2250 | 25 86 . . . 352 72 . 1366 . 349 Explosive 1016 | . 56 . . . . 960 . . . . Electromagnetic 1698 | 50 166 . 125 86 99 221 . 402 . 549 Impact 104 | . . . . . . 104 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . . . 1 1 1 3 . 14 Average Corruption 2 | . . . . . 1 1 1 2 . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . . . . 6 26 . 9 . 18 Message Errors 16 | . . . . . 1 7 . 5 . 3 Matter Fused 19 | . . . . . 3 7 . 1 . 8 Heat Flow Errors 3 | . . . . . 1 1 . . . 1 Energy Discharges 7 | . . . . . . 4 . 2 . 1 Data Loss (minor) 10 | . . . . . 1 5 . 1 . 3 Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 2 | . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 170 | . . . 3 3 48 48 . 49 . 19 Projectiles 103 | . . . 3 3 48 22 . 11 . 16 Explosions 41 | . . . . . . . . 38 . 3 Melee 26 | . . . . . . 26 . . . . Knockbacks 28 | . . 3 2 1 4 3 . 10 . 5 Impact 1 | . . . . . . . . 1 . . Kinetic 27 | . . 3 2 1 4 3 . 9 . 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 191 | . 103 . . . . 47 . 39 . 2 Shots 10 | . 3 . . . . 4 . 2 . 1 Rammed 8 | . . . . . 1 . . 7 . . Targets Rammed 13 | . . 1 . . 4 . . 8 . . Kicked 4 | . . 1 . . 3 . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 7587 | 60 129 31 102 75 279 401 2 188 . 7587 Average Temperature 327 | 31 52 18 33 25 87 104 2 83 . 926 Received Heat Transfer 2542 | . 180 189 30 63 162 972 40 369 . 537 Effects 75 | . . . . . . 1 . . . 74 Shutdowns 20 | . . . . . . . . . . 20 Energy Bleed 5 | . . . . . . . . . . 5 Interference 6 | . . . . . . . . . . 6 Matter Decay 6 | . . . . . . . . . . 6 Short Circuit 6 | . . . . . . 1 . . . 5 Damage (minor) 6 | . . . . . . . . . . 6 Damage (major) 20 | . . . . . . . . . . 20 Damage (core) 6 | . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 4 | . . . 1 . . 2 . 1 . . Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 6 . . Heat Transferred 3798 | 74 100 . . . 796 198 . 2145 . 485 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . . . . 3 . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 . . 100 100 55 Level 1 3 | . . . . . . . . . . 44 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Peak Influence 291 | 5 93 60 46 95 61 . . 91 9 291 Initial 9 | . . . . 4 . . . . 9 4 Average 23 | . 25 4 6 40 6 . . 12 9 157 Influence Increases 2403 | 10 202 145 120 178 470 360 . 562 . 356 Destroy 0b10 Robot/C 1520 | . 100 100 60 120 280 320 . 320 . 220 Destroy 0b10 Robot/NC 130 | 10 10 . 5 . 50 . . 50 . 5 Destroy Leader 398 | . 22 30 20 40 116 40 . 90 . 40 Successful Hack 16 | . 13 . 3 . . . . . . . Disable Machine 36 | . 8 . . . 4 . . 16 . 8 Destroy Structure 108 | . 34 . 2 3 5 . . 56 . 8 Lose Combat Pursuer 195 | . 15 15 30 15 15 . . 30 . 75 Influence Decreases 2112 | 10 202 145 105 193 470 360 . 537 16 74 Entered New Map 32 | . . . . 11 . . . . 16 5 Time Decay 1920 | 10 202 135 105 182 470 315 . 501 . . Lost Part 144 | . . 10 . . . 45 . 20 . 69 Lost Ally 16 | . . . . . . . . 16 . . Squads Dispatched 15 | . . . 2 . 5 . . 6 . 2 Investigation . | . . . . . . . . . . . Extermination 7 | . . . . . 4 . . 3 . . Reinforcement 8 | . . . 2 . 1 . . 3 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Distress Signals 8 | . 1 . 3 . 1 . . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 8 6 8 7 23 19 4 30 . 14 Peak Tracking Total 7 | . 3 4 5 3 3 7 4 4 . 4 Tactical Retreats 15 | . 1 1 2 1 3 1 . 4 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Traps Triggered 4 | . . . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Machines Disabled 9 | . 2 . . . 1 . . 4 . 2 Max in Single Turn 2 | . 2 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Machines Accessed 7 | . 3 . 2 . . 1 . . 1 . Terminals 7 | . 3 . 2 . . 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 21 | . 10 . 4 . . 6 . . 1 . Successful 19 | . 8 . 4 . . 6 . . 1 . Failed 2 | . 2 . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 21 | . 10 . 4 . . 6 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 8 . 4 . . 6 . . 1 . Record 12 | . 3 . 3 . . 6 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . 1 . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 32 | . . . . . . . . 32 . . Highest-Rated Ally 32 | . . . . . . . . 32 . . Total Orders 4 | . . . . . . . . 4 . . STAY 1 | . . . . . . . . 1 . . ROAM 1 | . . . . . . . . 1 . . FOLLOW 2 | . . . . . . . . 2 . . Ally Attacks 2 | . . . . . . . . 2 . . Total Damage 319 | . . . . . . . . 319 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Active Infowar (turns) 8462 | . 411 858 428 305 2103 1991 101 1831 9 425 Sensors 386 | . 9 . 51 . . . . 326 . . Terrain 4871 | . 411 858 406 305 2103 131 . 545 9 103 Structural 4074 | . 337 858 398 305 2103 73 . . . . Traps 1472 | . . . . . . . . 1050 . 422 ECM 3707 | . . . . . 974 1921 101 650 9 52 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Turns Passed 9603 | 73 504 858 428 305 2103 2796 101 1854 9 572 Spaces Moved 4424 | 38 273 412 292 205 972 1137 44 871 4 176 Core 4 | 4 . . . . . . . . . . Treads 2647 | . . . . . 457 1095 44 871 4 176 Legs 1773 | 34 273 412 292 205 515 42 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 194 234 157 240 160 Average Speed 189 | 120 161 190 124 121 195 231 234 173 240 187 Slowest Speed 400 | 200 190 190 190 190 240 234 234 320 240 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 55 95 32 28 25 94 6 20 . 81 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . Spaces Dug 18 | . . . . . . 18 . . . . Terrain Destroyed 154 | . 35 . 1 2 2 93 . 17 . 4 Melee . | . . . . . . . . . . . Projectile 11 | . . . 1 2 2 1 . 4 . 1 AOE 143 | . 35 . . . . 92 . 13 . 3 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac DSF Total 5187 | 54 307 455 331 243 1092 1212 43 1091 4 355 Wait 182 | . 1 15 . 3 14 4 . 52 . 93 Move 4414 | 37 272 411 291 204 971 1136 43 870 3 176 Hop . | . . . . . . . . . . . Pick Up 89 | 6 5 2 12 8 21 4 . 22 . 9 Fast Attach 30 | 5 4 . 2 3 5 3 . 4 . 4 Attach 52 | 2 1 1 2 2 3 6 . 16 1 18 Detach 28 | . 4 . . . 4 1 . 9 . 10 Swap 79 | . 3 3 6 5 16 11 . 25 . 10 Drop 61 | . 2 2 6 9 17 2 . 19 . 4 Fire 236 | 4 15 20 12 9 37 43 . 65 . 31 Melee 2 | . . . . . . 2 . . . . Ram . | . . . . . . . . . . . Kick 4 | . . 1 . . 3 . . . . . Crush 9 | . . . . . 1 . . 8 . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 14) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 439 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Discovered exit to Materials (range 11) 488 | -10/Materials | Identified exit to Mines 578 | -10/Materials | Entered Mines 578 | -10/Mines | Identified exit to Subcaves 578 | -10/Mines | Discovered exit to Subcaves (range 4) 597 | -10/Mines | Met a Derelict bent on vengeance 649 | -10/Mines | Discovered exit to Materials (range 15) 1069 | -10/Mines | Discovered exit to Materials (range 5) 1436 | -10/Mines | Entered Materials 1436 | -9/Materials | Evolved 2 slots: Propulsion x2 1582 | -9/Materials | Identified exit to Materials 1582 | -9/Materials | Discovered exit to Materials (range 11) 1734 | -9/Materials | Discovered exit to Materials (range 16) 1864 | -9/Materials | Entered another Materials area 1864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -8/Materials | Identified exit to Factory 2040 | -8/Materials | Discovered exit to Factory (range 5) 2169 | -8/Materials | Entered Factory 2169 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2170 | -7/Factory | Identified exit to Storage 2505 | -7/Factory | Build established: Hacker-Tank 3616 | -7/Factory | Build established: Hacker-Skirmisher 3951 | -7/Factory | Identified exit to Lower Caves 3951 | -7/Factory | Discovered exit to Lower Caves (range 3) 4272 | -7/Factory | Entered Lower Caves 4923 | -7/Lower Caves | Build established: Hacker-Tank 5300 | -7/Lower Caves | Attracted the attention of an 0b10 base 5393 | -7/Lower Caves | Lost 4 parts (1n1u2w) 5431 | -7/Lower Caves | Identified exit to Lower Caves 5431 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5431 | -7/Lower Caves | Learned Factory trap positions 5431 | -7/Lower Caves | Learned Factory stockpile data 5579 | -7/Lower Caves | Encountered a Warlord checkpoint 5689 | -7/Lower Caves | Build established: Hacker-Gunner 6458 | -7/Lower Caves | Learned Factory trap positions 7068 | -7/Lower Caves | Entered another Lower Caves area 7069 | -7/Lower Caves | Identified exit to Factory 7161 | -7/Lower Caves | Ambushed by wild Derelicts 7169 | -7/Lower Caves | Entered Factory 7169 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7170 | -6/Factory | Loaded intel: 109 trap records 7703 | -6/Factory | Build established: Hacker-Tank 8194 | -6/Factory | Build established: Hacker-Skirmisher 8934 | -6/Factory | Identified exit to Factory 8934 | -6/Factory | Discovered exit to Factory (range 9) 9023 | -6/Factory | Entered another Factory area 9023 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9024 | -5/Factory | Loaded intel: 106 trap records 9029 | -5/Factory | Identified exit to DSF 9032 | -5/Factory | Entered DSF 9075 | -5/DSF | Additional patrols routed to DSF 9215 | -5/DSF | Lost 8 parts (4p1n1u2w) 9268 | -5/DSF | System corruption reached 10% 9304 | -5/DSF | Sterilization system engaged 9324 | -5/DSF | Ambient heat levels rising (+10) 9339 | -5/DSF | Ambient heat levels rising (+10) 9354 | -5/DSF | Ambient heat levels rising (+10) 9369 | -5/DSF | Ambient heat levels rising (+10) 9384 | -5/DSF | Ambient heat levels rising (+10) 9399 | -5/DSF | Ambient heat levels rising (+10) 9414 | -5/DSF | Ambient heat levels rising (+10) 9429 | -5/DSF | Ambient heat levels rising (+10) 9444 | -5/DSF | Ambient heat levels rising (+10) 9459 | -5/DSF | Ambient heat levels rising (+10) 9474 | -5/DSF | Ambient heat levels rising (+10) 9489 | -5/DSF | Ambient heat levels rising (+10) 9504 | -5/DSF | Ambient heat levels rising (+10) 9519 | -5/DSF | Ambient heat levels rising (+10) 9534 | -5/DSF | Ambient heat levels rising (+10) 9549 | -5/DSF | Ambient heat levels rising (+10) 9564 | -5/DSF | Ambient heat levels rising (+10) 9565 | -5/DSF | Core integrity fell below 50% 9579 | -5/DSF | Ambient heat levels rising (+10) 9594 | -5/DSF | Ambient heat levels rising (+10) 9604 | -5/DSF | Core integrity fell below 20% 9605 | -5/DSF | Core destroyed Last Messages --------------- Imp. Medium Treads broken. Overheating: Short circuit. Power failure, Rnf. Deuterium Engine shutdown. Overheating: Core damaged (-170). Overheating: Arm. Medium Treads damaged (-139). Overheating: Hvy. Laser damaged (-10). Overheating: Broken Med. Treads damaged (-39). Overheating: Lrn. Terrain Scanner damaged (-10). ALERT: Ambient heat levels +10. Overheating: Rnf. Deuterium Engine damaged (-3). Overheating: Matter decay (-15). Power failure, Rnf. Deuterium Engine shutdown. System corrupted: Matter fused (-8). Arm. Medium Treads broken. Overheating: Short circuit. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 70. Overheating: Energy bleed (-54). Overheating: Core damaged (-200). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????#???????? | | ?????????????????????????????????????????????? | | ?????????????????#?????????????????????#?????? | | ?????????????????????????????????#???###?????? | | ??????????????##?????????????????????#""?????? | | ????????????????????###??#?#?????????#%#?????? | | ???????????????#????## ######???????##%####?#? | | ????????????????###?# %!!!!!#########%%%%%#??? | | ???????????"## # # !!!! # #==##%%%%%#??# | | ??????????? % [ [= %%%##"# | | ??????????? %% % =%=%%%"""# | | ?????????????# # ### ###===#==##% =%%#### | | ????????????????#???### ###===#==## ##??? | | ????????????????????# !!########## #???? | | ????#???????????????# !!#???#??#== =#???? | | ????????????????????# !!#??????#== =#?#?? | | ???#??????????????#?### ###??????### ##???# | | ??????????? ????????#! !!#??????#== =#???? | | ????????? ??????????#!! !!#???#??#== =#?#?? | | ????????????????????#!! !!#???#%?#== =#???? | | ??????#?#???????###?### #######/#### ###??? | | ?????#?????## ??#!!!?## ###===#!!!## !!#??? | | ???????]] ## #!!!##^ % ##===#!!!## %!!##?? | | ??????#!! ^^ !!* !%[%!!#### | | ??????#!! ^% %!! !! #? | | ??????#!! %@ = =!%##? | | ???????????## #===##^ %##!!! !!!#! ]#### | | ????????????# ??#===?## ###!!!#!!!# ]]#?#? | | ????????????????###?### ############ ####?# | | ????#???????????????#!! !!#???####== ##?#? | | ????????????????????#!! !!#?###??#== #??# | | ????????????????????#!! !!#?##?###== ##?#? | | ????????????#???????### ###?#?###### ###?#? | | ????????????????????# ==#??#???#==![=#??#? | | ????????????#???????# ==#???#?##=! ==#?##? | | ????????????????????# ==########## [##?#?# | | ???????????#????????### ###===# ### =###?## | | ??????????????#?????### ###===# ## "#### | | ????????????????????# ^^ % """""# | | ????????????????????# ^^ "##"# | | ????????????????????#!! !!# #=%##" ""#?#? | | ????????????????????#!! !!#########" %""##?? | | ????????????????????#############???##"####?#? | | ???????????????????????????###???#??##"#???##? | | ????????????????????????????#????????#""#??#?# | | ???????????????????????????????#?????###????#? | | ????????????????????????????#???#?#?#????????? | | ???????????????????????????????##??#???###???# | | ????????????????????????????#????#????#???##?? | | ?????????????????????????????#???????#?#??#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 100 Energy Generation 41 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 35 Resistance: TH 45 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Knowing Is Half The Battle Oops Tourist Challenges ------------ None Game ------ Seed TeleporterCombatSword Manual? 0 Play Time 02:44:59 Cumulative 11.5 hours Start 2025.09.14 @ 12:54:10 End 2025.09.14 @ 20:02:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusTall Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 191b78b2-5900-48e6-ad93-ea182316d369