Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 16:26:49 Player: Compilatron Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (3366) 3366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (954) 954 TOTAL SCORE: 8825 Bonus ------- High Alert Combat Kills 163 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -109 Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Shield Generator Relay Coupler [NC] (30) Relay Coupler [Behemoth] (11) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Improved Heavy Laser Heavy Machine Gun Proton Missile Launcher > --- INVENTORY -------- Improved Shield Generator Relay Coupler [NC] Relay Coupler [Behemoth] [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Slots Evolved 8 | . . . 4 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . Utility 2 | . . . 2 . . . . . . . Weapon 2 | . . . . 2 . . . . . . Parts Attached 113 | 1 10 9 19 8 15 14 16 1 17 3 Power 9 | . 1 . 2 . 2 1 2 . 1 . Engine 6 | . 1 . 1 . 2 . 2 . . . Core 3 | . . . 1 . . 1 . . 1 . Reactor . | . . . . . . . . . . . Propulsion 43 | . 4 4 8 1 2 4 9 . 9 2 Treads 14 | . 1 1 4 1 2 1 3 . 1 . Leg 8 | . 3 . 2 . . . . . 1 2 Wheel 5 | . . 3 1 . . . . . 1 . Hover 5 | . . . . . . 2 3 . . . Flight 11 | . . . 1 . . 1 3 . 6 . Utility 28 | 1 2 1 6 4 3 7 2 1 1 . Device 10 | 1 . 1 3 1 2 2 . . . . Storage 5 | . 1 . . . . 3 . 1 . . Processor 5 | . . . . . . 2 2 . 1 . Hackware 1 | . . . . 1 . . . . . . Protection 7 | . 1 . 3 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 33 | . 3 4 3 3 8 2 3 . 6 1 Energy Gun 8 | . 1 . 1 . 2 . . . 4 . Energy Cannon 6 | . . 1 1 2 2 . . . . . Ballistic Gun 10 | . 1 . 1 1 3 1 2 . 1 . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 2 | . . 1 . . . . . . . 1 Special Weapon 2 | . 1 . . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . 1 . Unidentified Prototypes 4 | . . . . . . . 1 1 2 . Parts Lost 66 | . 7 1 7 . 21 2 10 . 8 10 Power 5 | . 1 1 . . 2 . . . 1 . Propulsion 31 | . 2 . 2 . 6 2 7 . 4 8 Utility 11 | . 1 . 3 . 6 . 1 . . . Weapon 19 | . 3 . 2 . 7 . 2 . 3 2 Highest Loss Streak 10 | . 4 1 3 . 10 2 10 . 4 6 To Critical Strikes 2 | . . . . . 1 . 1 . . . Average Slot Usage (%) 85 | . 90 97 85 99 90 52 70 56 69 70 Engine 6 | . 10 13 5 . 5 . . 6 . . Core 1 | . . . 2 7 1 5 . . . 5 Treads 15 | . 7 18 20 23 20 3 21 . 4 5 Leg 4 | . 20 . 7 . . . . . 3 6 Wheel 3 | . . 7 3 7 4 . . . 1 . Hover 1 | . . . . . . 8 9 6 . . Flight 1 | . . . . . . 5 . 6 7 15 Device 9 | . 6 13 14 12 12 4 2 . . . Storage 9 | . 14 14 9 7 6 6 4 1 . . Processor 4 | . . . . . . 9 17 21 25 22 Protection 2 | . 3 . 6 7 2 . . . . . Energy Gun 4 | . 7 4 4 . . . . 13 17 5 Energy Cannon 3 | . . . . 18 14 . . . . . Ballistic Gun 6 | . 18 3 5 11 8 . 5 . . 5 Ballistic Cannon 2 | . . 8 2 . . . . . . . Impact Weapon 2 | . . 8 3 . . . . . . . Peak Build Rating 49 | 7 11 19 30 43 44 30 47 27 48 49 Average Rating 23 | 6 7 15 24 41 38 20 33 20 35 39 On Entrance 20 | 6 7 11 17 30 43 1 20 24 19 48 Naked Turns 38 | . . . . . 8 3 . . . 27 Heaviest Build 64 | 13 34 39 48 64 60 8 20 3 17 17 Greatest Support 69 | 20 20 40 69 12 68 17 18 6 28 30 Greatest Overweight (x) 18 | . 1 3 3 5 18 . 1 . 1 5 Average Overweight (x) . | . . . . 4 2 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 Average Capacity 12 | 8 14 15 15 15 14 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 5 5 5 5 4 Average Carried 10 | 6 10 14 13 14 14 4 4 5 4 2 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 5 5 5 5 2 3 Class Distribution -------------------- 72% | Mutant 9% | Gunner 6% | Scavenger-Mutant 5% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Matter Collected 2870 | 240 193 804 462 272 370 150 44 . 254 81 Remotely . | . . . . . . . . . . . Salvage Created 3400 | 94 273 194 822 534 1044 . 41 . 264 134 Parts 178 | 6 21 13 55 28 40 . 4 . 7 4 Haulers Intercepted 2 | . . . 1 . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . 23 . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Combat Hostiles Destroyed 80 | . 9 6 18 11 27 . 1 . 5 3 Melee 1 | . . . 1 . . . . . . . Guns 42 | . 8 . 13 7 7 . 1 . 4 2 Cannons 33 | . 1 5 3 4 20 . . . . . AOE 2 | . . 1 . . . . . . . 1 Classes Destroyed 17 | 2 2 4 5 2 2 . . . . . Worker 2 | . . . 2 . . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 2 | 1 1 . . . . . . . . . Hauler 2 | . . . 1 . . . . . 1 . Recycler 2 | 1 . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . Turret 1 | . . 1 . . . . . . . . Swarmer 15 | . 3 . 3 . 4 . . . 4 1 Grunt 36 | . 6 . 8 9 11 . . . . 2 Brawler 4 | . . . 1 1 2 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 8 | . . 1 5 . 2 . . . . . Hunter 3 | . . . 1 . 1 . . . 1 . Programmer 2 | . . . . . 1 . 1 . . . Cobbler 1 | . . 1 . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . Assembled 6 | . . . . . 6 . . . . . Best Kill Streak 5 | 1 3 2 5 4 5 . 1 . 4 1 Combat Bots Only 5 | . 3 2 5 4 5 . 1 . 4 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 . 1 . 2 1 Gunslinging 1 | . . . . . . . . . 1 . Exploded 1 | . . 1 . . . . . . . 1 Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Hostile Shots Fired 996 | . 94 70 139 28 263 63 202 1 61 75 Missed 347 | . 22 33 38 5 78 38 89 1 21 22 Damage Taken 9446 | . 778 579 1437 382 2544 303 1714 . 732 977 Core 1593 | . 117 108 86 30 338 63 445 . 148 258 Absorbed by Shields 60 | . . . . . . . . . . 60 Regen/Repaired (Parts) 30 | . . . 30 . . . . . . . Core Remaining (%) 58 | 100 . 10 84 . . 38 . . . . Volleys Fired 328 | 5 58 69 66 26 61 . 9 . 18 16 Largest 4 | 2 2 2 2 4 4 . 1 . 3 3 Hottest 223 | 40 120 80 93 223 195 . 23 . 123 134 Shots Fired 619 | 10 86 78 101 68 192 . 10 . 40 34 Gun 388 | 10 82 10 84 48 73 . 10 . 40 31 Cannon 216 | . . 60 17 20 119 . . . . . Launcher 11 | . . 8 . . . . . . . 3 Special 4 | . 4 . . . . . . . . . Kinetic 345 | 10 77 52 66 48 66 . 10 . . 16 Thermal 263 | . 9 18 35 20 126 . . . 40 15 Explosive 8 | . . 8 . . . . . . . . Electromagnetic 3 | . . . . . . . . . . 3 Robot Hit Streak 22 | 3 7 5 22 11 17 . 3 . 9 7 Robot Miss Streak 7 | 4 6 5 3 7 5 . 3 . 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . Shots Hit Robots 389 | 4 51 30 86 43 113 3 6 . 28 25 Core Hits 165 | 3 18 11 35 28 49 . 2 . 10 9 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 5 | . . 1 4 . . . . . . . Critical Strikes 13 | . . 2 6 . 3 . . . 1 1 Burn 4 | . . . 2 . . . . . 1 1 Destroy 6 | . . 2 3 . 1 . . . . . Smash 1 | . . . 1 . . . . . . . Sever 2 | . . . . . 2 . . . . . Melee Attacks 37 | . . 6 16 . 10 4 . . 1 . Impact 22 | . . 6 16 . . . . . . . Slashing 10 | . . . . . 10 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8287 | 45 539 896 1885 876 2855 . 91 . 345 755 Guns 4042 | 45 491 . 1211 578 744 . 91 . 345 537 Cannons 3387 | . . 848 257 298 1984 . . . . . Explosions 266 | . . 48 . . . . . . . 218 Melee 544 | . . . 417 . 127 . . . . . Ramming . | . . . . . . . . . . . Kinetic 3786 | 45 456 685 939 578 711 . 91 . . 281 Thermal 3691 | . 83 163 529 298 2017 . . . 345 256 Explosive 48 | . . 48 . . . . . . . . Electromagnetic 218 | . . . . . . . . . . 218 Impact 417 | . . . 417 . . . . . . . Slashing 127 | . . . . . 127 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 8 1 1 1 1 Average Corruption 2 | . . . . . 1 5 1 1 1 1 Corruption Purged 5 | . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . 4 11 6 . 2 4 Message Errors 6 | . . . . . 1 2 1 . 1 1 Matter Fused 8 | . . . . . 1 3 3 . . 1 Heat Flow Errors 4 | . . . . . 1 2 . . 1 . Energy Discharges 2 | . . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . 1 1 1 . . 1 Data Loss (major) 2 | . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 53 | . . 5 32 . 16 . . . . . Projectiles 21 | . . 5 . . 16 . . . . . Explosions . | . . . . . . . . . . . Melee 32 | . . . 32 . . . . . . . Knockbacks 3 | . . 1 2 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . 1 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 30 | . . 30 . . . . . . . . Shots 3 | . . 3 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 379 | . 78 6 248 296 333 243 . . 263 379 Average Temperature 89 | . 16 2 80 142 103 112 . . 50 157 Received Heat Transfer 2866 | . 357 156 738 216 724 105 342 . 18 210 Effects 5 | . . . 3 1 . . . . . 1 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . Interference 3 | . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 13 | . . . 2 1 5 . . . 5 . Heat Transferred 6331 | . 175 222 1258 407 2715 . . . 1110 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Peak Influence 775 | 10 118 . 332 416 775 374 362 156 246 249 Initial 333 | . 6 . 10 112 172 333 156 126 109 172 Average 216 | 7 44 . 160 220 506 315 204 137 123 202 Maximum Alert Level 3 | . . . 1 2 3 1 1 . 1 1 Low Security (%) 51 | 100 100 . 64 32 2 11 33 100 91 43 Level 1 36 | . . . 35 59 31 88 66 . 8 56 Level 2 5 | . . . . 8 30 . . . . . Level 3 6 | . . . . . 35 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 3 . 3 5 . 1 6 . 2 . Investigation 8 | . 2 . 1 1 . 1 2 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 10 | . 1 . 2 2 . . 4 . 1 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Distress Signals 4 | . 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 17 12 26 16 57 10 31 7 10 11 Peak Tracking Total 16 | . 3 2 8 3 16 5 15 6 5 5 Tactical Retreats 26 | . 1 5 2 . 3 4 8 . 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Traps Triggered 14 | . 2 2 1 . 1 2 3 . 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Machines Disabled 6 | . . 2 . 1 2 . . . . 1 Max in Single Turn 1 | . . 1 . 1 1 . . . . 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Machines Accessed 24 | . 2 3 4 3 1 4 3 . 3 1 Terminals 10 | . 2 . 3 . 1 2 1 . . 1 Fabricators 4 | . . . . 1 . 1 1 . 1 . Repair Stations 3 | . . . 1 . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 62 | . 3 6 8 19 2 10 5 . 8 1 Successful 41 | . 2 6 6 14 . 3 4 . 5 1 Failed 21 | . 1 . 2 5 2 7 1 . 3 . Catastrophic 5 | . . . 1 . . 2 1 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 3 . 5 . . 2 1 . . . Terminals 22 | . 3 . 6 . 2 8 2 . . 1 Fabricators 11 | . . . . 4 . 1 2 . 4 . Repair Stations 5 | . . . 2 . . . 1 . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers 15 | . . . . 14 . 1 . . . . Garrison Access 3 | . . . . 1 . . . . 2 . Terminal Hacks 13 | . 1 6 2 . . 2 1 . . 1 Record 4 | . . 4 . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . 3 . Network Status 2 | . . . . . . . 1 . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 3 | . . . 2 . . . 1 . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 13 | . . . . 13 . . . . . . Insert Component 6 | . . . . 6 . . . . . . Analyze 7 | . . . . 7 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 2 . Unlock Access 2 | . . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . 2 . . 1 1 . . . Terminals 4 | . 1 . 2 . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 2 | . . . 1 . . 1 . . . . Operators 1 | . . . 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Download 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 2 1 4 2 . 3 . Full Trace Events 3 | . . . . 1 . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . Total Part Build Rating 6 | . . . . . . . . . 6 . Parts Repaired 1 | . . . 1 . . . . . . . Time 22 | . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . . 6 . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . 1 . . 1 . Non-combat 2 | . . . . . . 1 . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . . 1 . no_distress 1 | . . . . . . . . . 1 . find_fabricator 1 | . . . . . . 1 . . . . Relay Couplers Released 8 | . . . . . 4 . . . . 4 Machine Destruction 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Total Allies 4 | . 1 . . . 2 . . . . 1 Largest Group 2 | . 1 . . . 2 . . . . . Highest-Rated Group 142 | . 10 . . . 142 . . . . . Highest-Rated Ally 80 | . 10 . . . 80 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . 25 . . . . 1 Total Damage 767 | . . . . . 727 . . . . 40 Kills 17 | . . . . . 17 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Turns Passed 7152 | 66 1171 1786 914 459 900 558 633 38 389 238 Spaces Moved 4422 | 41 333 1002 393 203 368 753 562 88 468 211 Core 233 | . . . . . 20 8 150 . . 55 Treads 831 | . 124 400 208 . 99 . . . . . Legs 405 | 41 209 . 63 . . . . . . 92 Wheels 1189 | . . 602 122 203 249 . . . 13 . Hover 1039 | . . . . . . 676 362 1 . . Flight 725 | . . . . . . 69 50 87 455 64 Fastest Speed 35 | 120 120 110 120 150 50 35 40 40 40 43 Average Speed 119 | 120 206 140 165 157 165 64 103 40 62 81 Slowest Speed 950 | 120 240 240 320 165 950 80 196 80 145 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 5 50 58 38 4 36 19 25 80 10 26 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 47 | . . 46 . . 1 . . . . . Terrain Destroyed 80 | . 2 73 3 1 1 . . . . . Melee 1 | . . . . . 1 . . . . . Projectile 21 | . 2 15 3 1 . . . . . . AOE 58 | . . 58 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Gar Fac Fac Was Fac Gar Total 5714 | 48 732 1298 554 290 504 823 604 90 527 244 Wait 651 | . 302 192 27 43 34 41 2 . 7 3 Move 4406 | 40 332 1001 392 202 366 750 560 87 465 211 Hop 3 | . . . . . . 1 1 . 1 . Pick Up 97 | 2 22 9 21 6 8 7 9 . 9 4 Fast Attach 23 | . . . 2 . . 7 3 1 10 . Attach 63 | 1 7 1 12 3 11 7 11 . 7 3 Detach 8 | . . . 1 . . 2 4 . 1 . Swap 27 | . 3 8 5 5 4 . 2 . . . Drop 54 | . 8 10 12 5 2 4 3 2 8 . Fire 328 | 5 58 69 66 26 61 . 9 . 18 16 Melee 37 | . . 6 16 . 10 4 . . 1 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 8 . . . . 7 Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 7) 649 | -10/Materials | Lost 4 parts (1p2n1u) 1202 | -10/Materials | Discovered new exit (range 6) 1238 | -10/Materials | Entered Subcaves 1500 | -10/Subcaves | Visited Clippyterm 1503 | -10/Subcaves | Learned Factory trap positions 1503 | -10/Subcaves | Learned Factory emergency access door positions 1672 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1672 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1717 | -10/Subcaves | Core integrity fell below 50% 1870 | -10/Subcaves | Learned location of Zion (-7) 1870 | -10/Subcaves | Met a Zionite searching for "candidates" 2395 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2480 | -10/Subcaves | Discovered new exit (range 15) 2590 | -10/Subcaves | Released subatomizers from SUBCON Basin 2652 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2871 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2873 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2895 | -10/Subcaves | Discovered new exit (range 5) 2935 | -10/Subcaves | Core integrity fell below 20% 3024 | -10/Subcaves | Entered Materials 3024 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3031 | -8/Materials | Discovered new exit (range 10) 3243 | -8/Materials | Repaired Broken Sub. Monowheel? 3366 | -8/Materials | Lost 3 parts (1n1u1w) 3776 | -8/Materials | Discovered new exit (range 6) 3938 | -8/Materials | Entered Factory 3938 | -7/Factory | Evolved 2 slots: Weapon x2 3939 | -7/Factory | Loaded intel: 121 trap records 4244 | -7/Factory | Build established: Gunner 4282 | -7/Factory | Garrison activated, responded to threat 4324 | -7/Factory | Identified exit to Garrison 4397 | -7/Factory | Entered Garrison 4515 | -7/Garrison | Triggered checkpoint 4574 | -7/Garrison | Build established: Tank 4633 | -7/Garrison | Triggered checkpoint 4653 | -7/Garrison | Triggered checkpoint 4752 | -7/Garrison | Triggered checkpoint 4798 | -7/Garrison | Discovered new exit (range 12) 4921 | -7/Garrison | Assembled breached garrison interior 5014 | -7/Garrison | Lost 4 parts (3n1w) 5038 | -7/Garrison | Found embedded Infiltrators 5122 | -7/Garrison | Installed Relay Interface Framework 5289 | -7/Garrison | Released all parts (3) 5293 | -7/Garrison | Core integrity fell below 50% 5297 | -7/Garrison | Entered Factory 5320 | -7/Factory | Lost 10 parts (1p2n3u4w) 5557 | -7/Factory | Build established: Mutant 5761 | -7/Factory | Discovered new exit (range 14) 5817 | -7/Factory | Discovered new exit (range 7) 5855 | -7/Factory | Entered another Factory area 5855 | -6/Factory | Evolved 2 slots: Propulsion x2 6033 | -6/Factory | Spotted B-75 Beast 6458 | -6/Factory | Lost 10 parts (7n1u2w) 6473 | -6/Factory | Core integrity fell below 50% 6488 | -6/Factory | Sucked down chute 6488 | -6/Factory | Entered Waste 6509 | -6/Waste | Spotted C-40 Crusher 6509 | -6/Waste | Spotted C-40 Crusher 6512 | -6/Waste | Spotted C-40 Crusher 6513 | -6/Waste | Spotted C-40 Crusher 6515 | -6/Waste | Spotted C-40 Crusher 6519 | -6/Waste | Spotted C-40 Crusher 6521 | -6/Waste | Discovered new exit (range 14) 6526 | -6/Waste | Entered Factory 6761 | -6/Factory | Fabricated Cesium-ion Thruster? 6856 | -6/Factory | Build established: Gunner 6914 | -6/Factory | Lost 4 parts (1n3w) 6914 | -6/Factory | Identified exit to Garrison 6915 | -6/Factory | Entered Garrison 6929 | -6/Garrison | Spotted B-86 Titan 6930 | -6/Garrison | Spotted B-75 Beast 6947 | -6/Garrison | Triggered checkpoint 7005 | -6/Garrison | Garrison Relay disabled 7011 | -6/Garrison | Lost 4 parts (3n1w) 7092 | -6/Garrison | Spotted B-75 Beast 7093 | -6/Garrison | Triggered checkpoint 7104 | -6/Garrison | Core integrity fell below 20% 7126 | -6/Garrison | Released all parts (7) 7153 | -6/Garrison | Lost 6 parts (5n1w) 7153 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07106_ VTOL Module destroyed. 07106_ Knocked back. 07109_ S-27 Virus destroyed. 07113_ Proton Missile Launcher destroyed. 07113_ Acquired 14 matter. 07116_ Imp. Medium Treads destroyed. 07119_ Carbon-fiber Leg destroyed. 07119_ Knocked back. 07122_ Carbon-fiber Leg destroyed. 07126_ O4&YSKPHZ A:XD 07126_ Released Hvy. Machine Gun. 07126_ Released Imp. Heavy Laser. 07126_ Released Mic. Nuclear Core. 07126_ Released Visual Processing Unit. 07126_ Released Imp. Targeting Computer. 07126_ Released Enh. Optical Array. 07126_ Released Adv. Signal Interpreter. 07152_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ########################?????????? | | " %% #?????????? | | " % *[[ #?????????? | | #########++######### #?????????? | | #?????### #######?# #?????????? | | #?????#"" ""#?# #?????????? | | #?????#"! !"#?# #?????????? | | #?????#"! !"#?# #?????????? | | #?????#"! !"#?# #?????????? | | #?????#"! !"#?# #?????????? | | #?????#"! !"#?# #?????????? | | #?????#"! !"#?# #?????????? | | #?????#"" ""#?# #?????????? | | #?????#"""!!!!"""#?# #?????????? | | #?????#""""""""""#?# #?????????? | | #?????###########??# #?????????? | | #??????????????????# #?????????? | | #??????????????????# #####?????? | | #??????????????????# ##gl#?????? | | #???????#####??????# ##@##?????? | | #???????# #??????# T#?????? | | ######### ###########YY #?????? | | # #?????? | | #####?????? | | # ################## #?????????? | | # #????????????????# ^#?????????? | | # ?????????????###% #?????????? | | # ????????????# #?????????? | | " ???????????# % #?????????? | | " ??????????# #?????????? | | ] ?????????### ###???????? | | ?????????# #"#???????? | | " ] ????????# "#???????? | | " ???????# ! #???????? | | " ??????# !#???????? | | ?????# #"#???????? | | ! #???######???????? | | " ""#????????????????? | | " "??????????????????? | | "! "??????????????????? | | """ """ """???????????????????? | | """" ""? ??????????????????????? | | ????###??????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 600 Matter Stores 390 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -7/Factory | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Grenade Launcher | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Downloaded Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialWaveGreatsword Manual? 0 Play Time 01:06:30 Cumulative 52.7 hours Start 2024.08.20 @ 15:23:04 End 2024.08.20 @ 16:26:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 54 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08781605-6b83-4474-9d9d-9c3ee03a532b