Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.19 @ 15:36:48 Player: Microwarp to Death Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (479) 2395 Value Destroyed (24780) 24780 Prototype IDs (72) 1440 Alien Tech Used (12) 2400 Bonus (13710) 13710 TOTAL SCORE: 56225 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5986 Follower Combat Kills 1038 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 600 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -3514 Cogmind --------- Core Integrity 0/1600 Matter 178/300 Energy 415/415 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -1/Command Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Terrain Scan Processor Advanced Hacking Suite Advanced System Shield Mini Drone Bay (3/3) Microwarp Drive > --- WEAPON (5) ------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY (20) --- Zionite Metafield Generator Long-range Terrain Scanner Mobile Refinery Mk. CCLXVII Subatomic Replicator Improved Potential Cannon Hypercooled Linear Accelerator Sigix Terminator (1) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Long-range Terrain Scanner Experimental Terrain Scan Processor Precision Matter Filter Advanced Weapon Cycler Advanced Force Field Advanced Hacking Suite Matter Drive Microwarp Drive > --- WEAPON ----------- Improved Potential Cannon Perforator > --- INVENTORY -------- Cesium-ion Thruster YI-UF0's Bottomless Matter Pit Zionite Metafield Generator Advanced System Shield Mobile Refinery Mk. CCLXVII Drone Bay Mini Drone Bay Subatomic Replicator Improved Potential Cannon Hypercooled Linear Accelerator Sigix Terminator Sigix Broadsword [Rating: 245] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Zionite Weapon Casing Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Improved Potential Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Utility 10 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . . 1 . 2 . . 2 . Weapon 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 484 | 10 15 6 24 2 23 8 2 1 . 1 25 . 1 20 30 1 31 12 9 14 3 9 7 39 4 10 10 . 27 72 7 20 15 16 10 Power 36 | 1 . . 2 . . 2 1 . . . 3 . . . 2 . 2 . 1 1 . . 2 5 1 1 1 . 1 6 . . 2 1 1 Engine 7 | 1 . . 2 . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . 2 1 . . . 1 . . . . . . . 1 . . . . 5 1 1 . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 2 . . . 1 . 1 6 . . 2 1 1 Propulsion 95 | 3 3 4 7 1 6 1 . 1 . . 11 . . 3 5 . 3 3 2 3 1 2 2 2 1 2 4 . 2 17 . 5 . . 1 Treads 85 | 1 2 2 7 1 6 1 . 1 . . 11 . . 3 3 . 2 3 2 3 1 2 2 2 1 2 3 . 2 16 . 5 . . 1 Leg 5 | 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 221 | 3 6 2 3 1 5 4 1 . . . 2 . . 15 20 1 20 6 4 5 . 4 3 24 . 1 5 . 15 32 7 8 9 12 3 Device 126 | 2 3 1 1 . 5 1 1 . . . . . . 10 6 . 9 3 3 2 . 3 2 20 . . 4 . 8 19 6 5 4 6 2 Storage 22 | 1 2 1 . 1 . . . . . . . . . 2 1 . 1 . . 1 . . . 1 . . 1 . 3 4 . . 1 2 . Processor 16 | . 1 . . . . 2 . . . . 2 . . 1 1 . 2 . . 2 . . . . . . . . 1 . 1 2 . 1 . Hackware 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Protection 46 | . . . 2 . . . . . . . . . . 2 12 1 8 3 1 . . 1 1 3 . 1 . . 2 7 . . 2 . . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . 1 Weapon 132 | 3 6 . 12 . 12 1 . . . 1 9 . 1 2 3 . 6 3 2 5 2 3 . 8 2 6 . . 9 17 . 7 4 3 5 Energy Gun 6 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 1 1 Ballistic Gun 81 | . 3 . 11 . 12 1 . . . 1 9 . 1 2 3 . 5 3 2 4 2 3 . 8 2 5 . . 4 . . . . . . Ballistic Cannon 28 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 12 . 6 3 . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 1 1 . . . . . . . . . . 3 7 . 1 . . 5 . . . 1 . . 5 . 2 10 2 5 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Parts Lost 56 | . . . . . . . . . . . 9 . . . 2 . 6 1 . . . . . 11 . 4 . . 7 1 . . 4 5 6 Power 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . 1 Propulsion 10 | . . . . . . . . . . . 4 . . . 1 . 1 . . . . . . 3 . . . . . . . . . . 1 Utility 23 | . . . . . . . . . . . . . . . 1 . 4 1 . . . . . 3 . . . . 3 1 . . 2 5 3 Weapon 18 | . . . . . . . . . . . 5 . . . . . . . . . . . . 4 . 4 . . 4 . . . . . 1 Highest Loss Streak 6 | . . . . . . . . . . . 4 . . . 1 . 3 1 . . . . . 6 . 3 . . 3 1 . . 1 3 4 Average Slot Usage (%) 91 | . 100 100 99 100 100 100 100 100 100 100 98 100 99 95 92 93 89 95 93 93 93 93 90 92 79 83 83 84 77 81 85 79 66 61 58 Engine 4 | . 14 14 10 11 9 2 . . . . 2 6 6 6 5 6 7 5 5 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . 4 7 7 7 7 3 . . . . . . . 4 2 . . . 8 6 10 6 5 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 5 . 2 5 5 6 1 . . 3 5 7 8 8 8 7 4 4 Treads 21 | . 26 26 22 22 27 30 30 30 30 30 25 26 26 25 18 13 11 21 23 23 22 25 21 20 15 15 14 15 14 19 21 18 13 12 11 Device 10 | . 14 13 8 . 9 6 7 7 7 7 6 6 6 7 6 13 15 9 10 11 11 10 14 11 10 10 9 10 11 15 20 19 17 12 8 Storage 7 | . 13 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 6 13 9 8 9 10 Processor 6 | . . . . . . 7 7 7 7 7 19 20 20 12 3 . . 7 5 11 17 15 15 14 10 10 10 10 11 3 . 3 . 3 4 Protection 3 | . . . 2 11 . . . . . . . . . 1 11 13 10 6 5 2 . 5 . 3 5 5 5 5 3 2 4 1 1 . . Ballistic Gun 26 | . 26 28 43 44 45 38 38 38 38 38 32 33 32 33 33 33 29 29 29 28 28 26 26 25 26 25 26 26 12 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 12 13 9 5 3 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Heaviest Build 203 | 14 33 33 40 60 58 64 64 64 64 66 75 75 75 93 93 75 113 104 107 134 107 132 126 128 104 105 96 96 140 191 191 200 203 144 121 Greatest Support 270 | 20 40 40 40 40 62 84 84 84 84 84 86 82 82 85 85 28 28 98 109 113 109 151 151 167 124 172 177 177 230 230 200 270 270 270 270 Greatest Overweight (x) 11 | . . . . 1 . . . . . . 1 . . 1 3 2 4 3 1 1 1 . . . . . . . . 11 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Most Carried 20 | 7 10 15 15 15 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 16 20 20 20 20 20 19 20 20 18 15 Average Carried 17 | 1 9 13 14 15 18 18 19 20 20 20 19 20 19 18 18 19 19 19 19 19 19 17 17 19 15 16 19 19 18 19 18 18 18 15 10 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 15 15 15 20 18 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 18 18 17 16 20 20 20 20 20 16 20 17 15 9 Class Distribution -------------------- 40% | Scavenger-Gunner 19% | Scavenger-Tank 13% | Gunner 12% | Tank 7% | Mutant 5% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Tank | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 29530 | 300 100 988 1574 336 627 426 46 70 . 199 1299 . 347 4140 935 288 880 905 85 788 500 1110 837 2199 288 427 . 477 1401 3589 755 1435 1759 297 123 Remotely 255 | 255 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27650 | 175 100 166 1491 267 597 378 . 114 . 308 1566 . 664 . 547 141 1558 547 100 187 1006 1761 1567 3607 113 504 . 125 2028 707 400 1122 4406 877 521 Parts 1272 | 19 4 7 89 16 40 16 . 6 . 13 82 . 24 . 20 10 78 25 6 9 45 75 31 181 9 19 . 5 97 42 10 48 181 47 18 Haulers Intercepted 16 | . . . 6 . 3 . . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . 2 . . Recyclers Shooed 16 | . . . 3 2 . . . . . . . . . . . . 1 . . . . . . 3 . . . . 5 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 250 | . . . . . . . . 6 . 23 . . 23 1 . 10 . 22 6 71 48 . . . 13 22 . 5 . . . . . . . Prevented 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 374 | . . 1 21 9 7 4 . 2 . 3 23 . 12 . 7 2 21 7 4 4 14 23 6 48 4 11 . 2 25 19 9 16 49 13 8 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Guns 249 | . . 1 21 9 7 4 . 2 . 3 23 . 12 . 7 2 21 7 4 4 14 23 6 45 4 11 . 2 13 4 . . . . . Cannons 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 9 16 47 9 . AOE 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 4 7 Classes Destroyed 27 | 2 . 1 7 . 2 1 . 1 . . 1 . . . 2 1 . 1 . . 1 . 2 . . . . . 1 1 . 1 2 . . Worker 29 | . . . 5 . 1 . . . . . 1 . . . . . . . . . . 1 . 2 . . . . 11 . . 3 1 2 2 Builder 23 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . 10 . . . . 3 . . 2 5 . . Tunneler 8 | 5 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 16 | . . . 6 . 3 . . . . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . 2 . . Recycler 18 | 1 1 . 2 1 . 3 . . . . . . . . . . 1 . . . . . . 3 . . . . 4 . . . 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Operator 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 11 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . 3 . . Swarmer 63 | . . . 4 8 . 1 . . . . . . 4 . . . 4 . 4 . 2 . . 7 4 7 . . 4 . 4 . 5 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 141 | . . 1 8 1 4 . . 1 . 1 15 . 7 . . 1 8 4 . . 6 11 . 26 . 3 . . 1 7 3 2 27 3 1 Brawler 6 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . 2 . . 1 . . . Duelist 10 | . . . 2 . . . . . . 1 . . . . . . . . . . 3 1 . . . . . . 1 . 1 . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Sentry 28 | . . . 7 . 2 . . . . . 1 . . . . . . 1 . . 1 2 . 3 . 1 . . 4 . . . 4 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 39 | . . . . . 1 . . . . . 4 . . . . . 4 1 . . 2 2 . . . . . . 4 . 1 6 8 . 6 Programmer 47 | . . . . . . 3 . . . 1 . . . . . . 5 . . 4 . 6 . 8 . . . 2 7 . . 5 2 3 1 Heavy 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . 1 . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | 3 1 1 4 5 3 4 . 2 . 1 7 . 4 . 5 1 5 2 4 4 9 5 2 12 4 5 . 2 11 4 6 5 17 6 5 Combat Bots Only 12 | . . 1 4 4 3 2 . 2 . 1 7 . 4 . 5 1 5 2 4 4 9 4 2 7 4 5 . 2 8 4 4 4 12 5 4 Max Kills in Single Turn 6 | 1 1 1 3 1 2 1 . 1 . 1 2 . 2 . 1 1 2 2 2 2 2 2 1 4 3 2 . 1 2 1 1 2 5 6 4 Gunslinging 2 | . . . 2 . . . . . . . 1 . 1 . . . 1 1 1 . 1 . . 2 2 1 . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 4 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 29694 | . . 276 335 163 281 140 . 115 . 202 2324 . 441 . 930 191 1483 668 170 188 481 636 . 3677 75 737 . 555 2776 1759 630 1087 3969 3182 2223 Core 3980 | . . 28 11 18 43 17 . . . . 153 . . . 62 57 61 50 . 23 49 30 . 377 . 54 . 23 114 89 13 62 1044 1298 304 Absorbed by Shields 8046 | . . . 123 . . . . . . . 74 . . . . . . . . 181 454 605 . 252 . . . . 394 1676 659 1127 2422 79 . Reduced by Siege Mode 575 | . . . . . . . . . . . . . . . . . . . . . . 1 . 22 . 25 . 25 174 207 22 6 . . 93 Core Remaining (%) 79 | 100 . 88 . 92 92 . . . . 97 . . . . . 68 . . . . 81 . . . . . . 57 . 84 . . 34 . . Volleys Fired 924 | 28 6 20 66 18 29 13 . 4 . 12 56 . 19 . 34 11 50 22 4 13 30 50 28 93 2 16 . 6 75 59 27 35 71 18 9 Largest 5 | 1 2 2 4 4 5 5 . 5 . 5 5 . 5 . 5 5 5 5 5 5 5 5 5 5 5 5 . 5 4 5 3 3 2 1 1 Hottest 284 | 40 100 46 92 92 125 119 . 119 . 126 126 . 130 . 131 128 139 134 128 128 128 151 141 162 159 158 . 141 211 284 30 100 200 200 200 Shots Fired 3627 | 28 10 40 249 72 145 65 . 20 . 60 277 . 95 . 166 55 246 110 20 64 143 249 140 454 10 68 . 29 280 265 81 86 73 18 9 Gun 3047 | 28 8 40 248 72 145 65 . 20 . 60 277 . 95 . 166 55 245 110 20 64 143 249 140 454 10 67 . 29 191 46 . . . . . Cannon 577 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 89 219 81 86 73 18 9 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 3574 | . 8 40 249 72 145 65 . 20 . 60 277 . 95 . 166 55 245 110 20 64 143 249 140 454 10 68 . 29 280 256 81 86 69 17 1 Thermal 43 | 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 8 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Robot Hit Streak 53 | 5 2 7 15 9 11 14 . 25 . 6 26 . 9 . 15 11 22 21 5 15 37 53 44 41 5 19 . 17 41 33 14 6 12 6 3 Robot Miss Streak 11 | 2 2 4 8 5 4 2 . 1 . 2 4 . 4 . 7 3 7 5 3 6 1 2 1 2 1 1 . 2 2 2 4 8 9 11 4 Penetration Max 3 | . . . . . . . . . . . . . 1 . 1 . 1 1 . 1 1 2 . 1 . . . 1 2 1 . . 3 1 1 Secondary Targets 70 | . . . 4 3 1 1 . . . . 5 . 5 . 1 . 7 2 3 1 9 7 . 13 2 5 . 1 . . . . . . . Max Gunslinging Chain 2 | . . . 2 1 1 1 . . . . 1 . 1 . 1 . 1 1 2 1 2 1 . 2 2 2 . 1 . . . . . . . Shots Hit Robots 2472 | 20 4 30 126 38 68 41 . 19 . 42 214 . 63 . 82 41 144 82 12 44 120 189 91 338 5 49 . 23 227 187 38 47 63 18 7 Core Hits 1204 | 7 2 8 55 12 27 13 . 6 . 18 99 . 33 . 23 10 64 27 6 10 54 77 26 144 4 22 . 6 98 70 16 38 180 33 16 Critical Kills 122 | . . . . . 1 . . . . . . . . . . . 2 2 . 1 2 9 1 19 . . . 1 1 5 . 8 59 10 1 Critical Parts Destroyed 183 | . . . 1 1 . . . . . . 3 . 1 . . . 6 . . 3 4 19 1 39 . 3 . . 3 8 . 5 74 11 1 Critical Strikes 368 | . . . 1 1 1 . . . . . 3 . 1 . . . 8 2 . 4 6 30 10 61 . 3 . 1 9 40 3 19 137 26 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 329 | . . . 1 1 1 . . . . . 3 . 1 . . . 8 2 . 4 6 30 10 61 . 3 . 1 4 14 . 15 137 26 1 Blast 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 26 3 4 . . . Melee Attacks 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 7 2 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 7 2 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65245 | 202 56 444 2040 686 1057 709 . 317 . 668 3555 . 1169 . 1584 735 2814 1538 214 1100 2071 4290 2195 9968 114 1106 . 682 8230 6221 2067 2859 2269 985 3300 Guns 42382 | 202 56 440 1977 613 1030 675 . 317 . 668 3544 . 1169 . 1584 735 2810 1538 214 1100 2071 4290 2195 8760 114 1106 . 682 4164 328 . . . . . Cannons 15817 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3827 5324 2067 1900 1376 362 961 Explosions 4758 | . . . . . . . . . . . . . . . . . . . . . . . . 1088 . . . . . . . . 867 623 2180 Melee 1687 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 569 . 959 . . 159 Ramming 601 | . . 4 63 73 27 34 . . . . 11 . . . . . 4 . . . . . . 120 . . . . 239 . . . 26 . . Kinetic 56593 | . 56 440 1977 613 1030 675 . 317 . 668 3544 . 1169 . 1584 735 2810 1538 214 1100 2071 4290 2195 8760 114 1106 . 682 7991 5531 2067 1900 1190 213 13 Thermal 5118 | 202 . . . . . . . . . . . . . . . . . . . . . . . 394 . . . . . . . . 1020 499 3003 Explosive 1125 | . . . . . . . . . . . . . . . . . . . . . . . . 694 . . . . . . . . 33 273 125 Electromagnetic 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1687 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 569 . 959 . . 159 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 . . . . . . . . . . . . . . 2 . . 4 4 4 4 6 . . . 5 6 17 . 4 8 7 8 Average Corruption 5 | . 2 2 . . . . . . . . . . . . . . 1 . . 3 4 3 4 3 . . . 4 4 10 . 2 6 3 7 Corruption Purged 19 | . . . . . . . . . . . . . . . . . 4 . . . . . . 14 . . . . 1 . . . . . . Effects 249 | . . 6 . . . . . . . . . . . . . . 1 . . 7 13 20 10 8 . . . 8 16 109 . 16 18 10 7 Message Errors 71 | . . 2 . . . . . . . . . . . . . . . . . 2 4 7 5 3 . . . 2 4 30 . 3 4 4 1 Matter Fused 57 | . . . . . . . . . . . . . . . . . . . . 1 4 6 2 1 . . . 1 6 27 . 3 2 2 2 Heat Flow Errors 28 | . . 2 . . . . . . . . . . . . . . . . . 1 1 2 1 1 . . . 1 1 9 . 2 5 1 1 Energy Discharges 31 | . . 2 . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . 1 . 11 . 4 5 3 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . 1 Data Loss (minor) 29 | . . . . . . . . . . . . . . . . . . . . 1 1 3 2 . . . . 1 2 14 . 3 1 . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Misfires 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . 2 . . . 1 1 6 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1984 | . . . . . . 1 . . . . . . . . . . . . . . . . . 134 . . . . 444 226 70 540 127 14 428 Projectiles 842 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444 41 70 86 . . 201 Explosions 500 | . . . . . . . . . . . . . . . . . . . . . . . . 132 . . . . . . . . 127 14 227 Melee 642 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 185 . 454 . . . Knockbacks 114 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 18 17 17 18 32 6 1 Impact 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Kinetic 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 17 15 18 31 6 1 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . Self-Inflicted Damage 380 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . 184 68 83 Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 2 Rammed 53 | . . . 12 7 4 2 . . . . 1 . . . . . 1 . . . . . . 9 . . . . 15 . . . 1 1 . Targets Rammed 67 | . . 5 13 7 4 3 . . . . 1 . . . . . 1 . . . . . . 9 . . . . 21 . . . 2 1 . Kicked 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . . Highest Temperature 356 | . 20 162 132 102 167 20 . 63 . 38 53 . 3 . 230 253 321 296 . 189 142 208 224 354 168 198 . 193 356 256 . 177 239 53 106 Average Temperature 82 | . 10 89 30 37 78 14 . 28 . 20 20 . 2 . 79 93 107 95 . 64 57 62 135 110 89 111 . 86 118 92 . 92 104 34 47 Received Heat Transfer 3266 | . . 156 128 6 135 . . 99 . 36 524 . 120 . 247 24 99 126 . 4 48 106 . 432 . 126 . 48 148 35 53 40 298 129 99 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Siege Activations 41 | . . . . . . . . . . . . . . . . . . . . . . 1 4 7 1 1 . 1 8 8 3 4 1 . 2 Total Turns 738 | . . . . . . . . . . . . . . . . . . . . . . 10 225 82 4 15 . 12 151 148 37 39 1 . 14 Longest Duration 135 | . . . . . . . . . . . . . . . . . . . . . . 10 135 28 4 15 . 12 31 57 15 13 1 . 10 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 4 | 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Heat Transferred 4190 | 450 . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . 930 370 2140 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 2594 | 30 64 47 328 307 127 405 . . . . 367 . . . . . 426 . . . . 299 104 1298 . . . . 575 739 713 863 2594 2119 1908 Initial 1534 | . 19 17 . 108 . . . . . . . . . . . . 31 . . . . 74 104 . . . . . 33 241 405 299 429 1534 1356 Average 344 | 20 9 17 117 131 46 23 . . . . 226 . . . . . 210 . . . . 143 62 454 . . . . 365 478 570 594 1621 1639 1707 Maximum Alert Level 5 | . . . 1 1 . 2 . . . . 1 . . . . . 2 . . . . 1 . 4 . . . . 2 3 3 3 5 5 5 Low Security (%) 51 | 100 100 100 73 74 100 98 . . . . 26 . . . . . 38 . . . . 78 100 16 . . . . 17 15 . . . . . Level 1 19 | . . . 26 25 . . . . . . 74 . . . . . 55 . . . . 21 . 36 . . . . 28 23 . 16 . . . Level 2 16 | . . . . . . 1 . . . . . . . . . . 5 . . . . . . 27 . . . . 54 47 69 47 16 . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 13 30 36 18 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 14 54 14 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 85 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 7 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 115 | . 4 . 1 . 3 4 . . . . 9 . . . . . 10 . . . 1 5 . 14 . . . . 6 1 7 4 29 13 4 Investigation 10 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . 2 . Extermination 17 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . 3 . 2 . . . . 3 . . 2 1 1 . Reinforcement 56 | . 2 . 1 . 1 2 . . . . 5 . . . . . 4 . . . . 1 . 8 . . . . 2 . 7 1 13 5 4 Assault 19 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 15 1 . Garrison 10 | . . . . . . . . . . . 3 . . . . . 3 . . . . . . 3 . . . . . . . . . 1 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . Haulers Reinforced 12 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . 3 . . . . 1 . 4 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 23 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 4 . . . . 3 . 4 . 6 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 715 | . 4 2 39 11 9 10 . 3 . 9 25 . 11 . 14 6 35 9 4 34 18 25 5 64 4 11 . 7 42 25 18 30 139 76 26 Peak Tracking Total 44 | . 3 2 4 4 3 1 . 3 . 4 8 . 4 . 5 4 5 4 4 7 10 4 2 6 4 5 . 5 5 4 6 5 44 34 14 Tactical Retreats 48 | . . . . . . . . . . . 1 . . . 3 . 7 1 . . . 2 1 6 . . . . 1 3 1 3 11 7 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 11 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . 1 . 3 . . . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered 20 | . . . . . . 2 . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 61 | . . . 1 . 2 . . . . . . . . . . . 3 . . . . . . 15 . . . . . 10 2 12 12 1 3 Max in Single Turn 5 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 5 . . . . . 2 1 1 3 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 57 | . 3 . 8 1 2 2 1 . 3 . . . . 1 . . 7 . 1 . . 3 . 2 . 1 4 . 2 8 . 1 . 7 . Terminals 34 | . 1 . 6 1 2 2 . . . . . . . . . . 4 . . . . 3 . 2 . . . . 2 5 . 1 . 5 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . Total Hacks 158 | . 7 . 23 3 10 6 1 . 20 . . . . 1 . . 19 . 1 . . 10 . 4 . 1 17 . 4 16 . 1 . 14 . Successful 92 | . 3 . 13 3 6 2 1 . 20 . . . . 1 . . 7 . 1 . . 4 . 1 . 1 17 . 2 7 . . . 3 . Failed 66 | . 4 . 10 . 4 4 . . . . . . . . . . 12 . . . . 6 . 3 . . . . 2 9 . 1 . 11 . Catastrophic 19 | . 1 . 2 . 1 1 . . . . . . . . . . 4 . . . . 1 . 1 . . . . . 1 . 1 . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 7 . 14 3 . 4 . . . . . . . 4 . . 8 . . 1 . 5 . . . . . . . 6 . . . 4 . Terminals 96 | . 3 . 19 3 10 6 . . . . . . . . . . 14 . . . . 10 . 4 . . . . 4 11 . 1 . 11 . Fabricators 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 . Terminal Hacks 74 | . 1 . 7 3 6 2 1 . 20 . . . . 1 . . 2 . 1 . . 3 . 1 . 1 17 . 2 3 . . . 3 . Record 11 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 13 | . . . 1 . . . . . 7 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 6 | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Prototype ID Bank 13 | . . . 1 2 1 . . . 3 . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . Branch Access Points 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . 2 . . . . . Terminals 6 | . . . 2 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 8 1 2 2 . . . . . . . . . . 7 . . . . 3 . 2 . . . . 2 6 . 1 . 7 . Full Trace Events 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . 7 . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . 285 . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 64 | . . . . 3 . 12 . . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . 7 8 30 Largest Group 16 | . . . . 3 . 6 . . . 1 . . . 1 1 . . . . . 2 . . . . . . . . . . . 7 8 16 Highest-Rated Group 229 | . . . . 40 . 229 . . . 95 . . . 99 99 . . . . . 96 . . . . . . . . . . . 102 109 229 Highest-Rated Ally 99 | . . . . 16 . 74 . . . 95 . . . 99 99 . . . . . 49 . . . . . . . . . . . 15 14 15 Total Orders 25 | . . . . 1 . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . 4 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . ROAM 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 3 . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 1 . Ally Attacks 279 | . . . . 24 . 4 . . . 17 . . . . 34 . . . . . 14 . . . . . . . . . . . 27 17 142 Total Damage 5614 | . . . . 229 . 84 . . . 470 . . . . 1299 . . . . . 517 . . . . . . . . . . . 317 286 2412 Kills 32 | . . . . 5 . . . . . 7 . . . . 5 . . . . . 2 . . . . . . . . . . . . 2 11 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 7 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . Derelict Logs Recovered 18 | . . . . 2 . . 1 1 . 2 . 1 2 1 . . . 3 . . 3 . . . 1 1 . . . . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . 3 . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 1 . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Traps 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 34953 | 332 1826 422 2186 1278 1348 866 537 391 119 870 600 462 670 2926 2786 316 1157 985 413 917 648 1477 668 1367 627 726 447 301 1067 3144 450 1036 783 581 224 Spaces Moved 17116 | 119 280 209 969 675 333 378 351 249 79 381 201 284 369 1318 1544 223 529 535 240 477 321 501 220 498 366 395 259 173 409 1683 243 552 743 799 211 Core 8 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Treads 14064 | 54 245 209 969 675 333 378 351 249 79 381 201 284 369 1318 499 . . 444 240 477 321 501 220 498 366 395 259 173 409 1680 243 552 320 281 91 Legs 95 | 60 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1888 | . . . . . . . . . . . . . . . 1045 223 529 91 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 155 150 152 152 152 152 148 163 163 163 130 130 130 145 160 160 167 167 167 163 166 163 160 163 160 50 148 148 160 160 160 Average Speed 160 | 135 155 160 160 160 155 151 152 152 152 152 155 163 163 193 155 130 142 161 162 161 167 167 167 166 166 165 162 163 164 155 148 152 160 160 160 Slowest Speed 600 | 160 160 160 160 260 155 152 152 152 152 152 250 163 163 267 270 130 160 165 265 266 266 168 167 167 166 166 163 163 166 600 148 248 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Microwarps 113 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 51 17 Exploration Rate (%) 46 | 5 27 39 80 95 22 15 50 43 68 63 4 47 59 80 81 46 11 76 48 64 52 13 88 13 53 57 60 38 21 94 7 69 55 26 12 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 15 | . 2 . . 1 . . . . 1 . . 1 . 4 . . . 2 . . 1 . . . . . 3 . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 1 . . . 1 . 1 . . 1 . Unknown Exits Taken 25 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . 1 1 1 . 1 . 1 1 . . Scrap Searched 27 | . . 1 . 2 . . 2 1 . 2 . . 1 2 . 2 . 4 2 . 4 . . . . 1 . 3 . . . . . . . Spaces Dug 41 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 4 20 2 3 Terrain Destroyed 623 | . 2 . . . . . . . . 2 . . . . 3 1 9 1 . . . 9 1 103 1 2 . 1 31 58 25 36 149 55 134 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 3 Projectile 204 | . 2 . . . . . . . . 2 . . . . 3 1 9 1 . . . 9 1 31 1 2 . 1 31 57 25 24 3 . 1 AOE 297 | . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . . . . . 65 31 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 23568 | 259 1657 249 1461 824 1098 645 356 254 78 649 368 283 391 1704 1880 240 870 622 257 616 397 1064 478 871 382 444 286 183 645 2056 293 688 493 379 148 Wait 5261 | 96 1338 5 322 122 687 238 . . . 255 59 . 1 341 223 4 229 32 . 77 15 484 215 204 6 9 . 3 90 128 12 42 5 6 13 Move 16132 | 118 279 208 968 674 332 377 350 248 78 380 200 283 368 1317 1543 222 528 534 239 476 320 501 219 497 365 394 258 172 408 1682 241 551 364 331 107 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | 4 9 5 26 . 12 2 2 . . . 13 . 1 8 15 1 13 11 2 8 1 11 2 8 3 8 5 1 11 41 1 8 8 1 . Fast Attach 188 | 9 4 . 4 . 4 2 . . . 1 5 . . 3 12 . 10 1 2 11 2 2 5 11 1 3 9 . 10 50 2 10 9 3 3 Attach 167 | 1 . . 5 . 7 2 2 . . . 15 . 1 11 12 1 11 6 1 2 . 2 1 13 2 7 2 . 11 15 4 7 11 8 7 Detach 68 | 3 2 . 2 . 1 1 . . . . . . . 11 8 . 3 1 . 1 . . . 6 . 2 . . 5 3 . 7 4 4 4 Swap 139 | . 11 6 15 2 12 4 . 1 . . 5 . . 6 6 . 10 5 6 1 1 5 1 15 1 . . . 6 7 3 3 2 5 . Drop 326 | . 8 . 40 1 10 3 2 1 . 1 14 . 1 7 27 1 15 10 3 25 2 9 7 15 2 5 12 1 8 65 2 18 10 . 1 Fire 924 | 28 6 20 66 18 29 13 . 4 . 12 56 . 19 . 34 11 50 22 4 13 30 50 28 93 2 16 . 6 75 59 27 35 71 18 9 Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 7 2 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 62 | . . . 13 7 4 3 . . . . 1 . . . . . 1 . . . . . . 9 . . . . 21 . . . 2 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rewire 26 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 333 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 2141 | -10/Materials | Discovered new exit (range 8) 2159 | -10/Materials | Entered Mines 2186 | -10/Mines | Assembled infested the area 2191 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2205 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2228 | -10/Mines | Destroyed YI-UF0 2248 | -10/Mines | Found Prototype Storage 2268 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2510 | -10/Mines | Discovered new exit (range 16) 2581 | -10/Mines | Entered Materials 2581 | -9/Materials | Evolved 2 slots: Weapon x2 2889 | -9/Materials | Discovered new exit (range 8) 3147 | -9/Materials | Build established: Tank 3495 | -9/Materials | Discovered new exit (range 13) 4116 | -9/Materials | Discovered new exit (range 16) 4349 | -9/Materials | Discovered new exit (range 8) 4767 | -9/Materials | Entered Mines 4767 | -9/Mines | Discovered new exit (range 8) 4774 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4995 | -9/Mines | Found a hidden stash of uninstalled traps 5019 | -9/Mines | Learned Materials stockpile data 5203 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5221 | -9/Mines | Learned location of Storage (-7) 5331 | -9/Mines | Discovered new exit (range 5) 5462 | -9/Mines | Excavation squad dispatched 5462 | -9/Mines | A large section of the Mines collapsed 6045 | -9/Mines | Entered Materials 6045 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6467 | -8/Materials | Build established: Gunner 7074 | -8/Materials | Discovered new exit (range 15) 7393 | -8/Materials | Entered Factory 7393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7440 | -7/Factory | Identified exit to Storage 7440 | -7/Factory | Identified exit to Lower Caves 8047 | -7/Factory | Build established: Scavenger-Gunner 8247 | -7/Factory | Cargo convoy interrupted 8259 | -7/Factory | Entered Lower Caves 8381 | -7/Lower Caves | Found Prototype Device 8493 | -7/Lower Caves | Build established: Gunner 8616 | -7/Lower Caves | Encountered a Warlord checkpoint 8616 | -7/Lower Caves | Learned Factory stockpile data 8646 | -7/Lower Caves | Discovered new exit (range 5) 8796 | -7/Lower Caves | Entered another Lower Caves area 8916 | -7/Lower Caves | Learned 8 Factory zone layouts 9138 | -7/Lower Caves | Discovered new exit (range 16) 9187 | -7/Lower Caves | Entered Data Miner 9187 | -7/Data Miner | Discovered new exit (range 6) 9216 | -7/Data Miner | Met Data Miner 9245 | -7/Data Miner | Learned location of Section 7 (-2) 9245 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9267 | -7/Data Miner | Received God Mode back door access code from Data Miner 9306 | -7/Data Miner | Entered Proximity Caves 9422 | -6/Proximity Caves | Escorted by Enhanced Grunt 9720 | -6/Proximity Caves | Learned 12 Factory zone layouts 9898 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9984 | -6/Proximity Caves | Learned Factory garrison access intel 10062 | -6/Proximity Caves | Discovered new exit (range 11) 10176 | -6/Proximity Caves | Entered Factory 10176 | -6/Factory | Evolved 2 slots: Utility x2 10177 | -6/Factory | Identified exit to Factory 10179 | -6/Factory | Loaded intel: 4 garrison access locations 10215 | -6/Factory | Garrison activated, responded to threat 10288 | -6/Factory | Destroyed 7 combat bots 10406 | -6/Factory | Lost 4 parts (3n1w) 10465 | -6/Factory | Discovered new exit (range 15) 10654 | -6/Factory | Lost 3 parts (1n2w) 10673 | -6/Factory | Destroyed 7 combat bots 10776 | -6/Factory | Entered Lower Caves 10784 | -6/Lower Caves | Build established: Scavenger-Gunner 10924 | -6/Lower Caves | Encountered a Warlord checkpoint 11151 | -6/Lower Caves | Discovered new exit (range 16) 11238 | -6/Lower Caves | Entered another Lower Caves area 11265 | -6/Lower Caves | Learned Factory trap positions 11711 | -6/Lower Caves | Learned Factory security intel 11887 | -6/Lower Caves | Discovered new exit (range 9) 11908 | -6/Lower Caves | Entered Zion 11954 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12008 | -6/Zion | Discovered new exit (range 10) 12246 | -6/Zion | Given the Hacking Drone Bay 12256 | -6/Zion | Found Prototype Device 12258 | -6/Zion | Identified Hacking Drone Bay 12427 | -6/Zion | Learned location of Armory (-4) 12439 | -6/Zion | Learned Factory emergency access door positions 12554 | -6/Zion | Found Prototype Device 12555 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12820 | -6/Zion | Learned Factory trap positions 13432 | -6/Zion | Opened final containment barrier to the Deep Caves 13459 | -6/Zion | Discovered new exit (range 4) 13459 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13465 | -6/Zion | Identified Heart of Steel 14003 | -6/Zion | Heart of Steel transformed into Warbot 14294 | -6/Zion | Build established: Scavenger-Tank 14834 | -6/Zion | Entered Deep Caves 14834 | -6/Deep Caves | Accompanied by 1 ally (Warbot) 15298 | -6/Deep Caves | Attacked by Z-Imprinter 15318 | -6/Deep Caves | Allies destroyed Z-Imprinter 15351 | -6/Deep Caves | Found Prototype Protection 15351 | -6/Deep Caves | Identified Zio. Weapon Casing 15369 | -6/Deep Caves | Found Prototype Device 15369 | -6/Deep Caves | Identified Zio. Metafield Generator 15378 | -6/Deep Caves | Found Zio. Weapon Casing 15535 | -6/Deep Caves | Z-Facility disabled 15553 | -6/Deep Caves | Found Zio. Weapon Casing 15570 | -6/Deep Caves | Found Zio. Weapon Casing 15618 | -6/Deep Caves | Found Prototype Protection 15618 | -6/Deep Caves | Identified Zio. Heavy Carapace 15638 | -6/Deep Caves | Found Zio. Heavy Carapace 15706 | -6/Deep Caves | Found Zio. Heavy Carapace 15711 | -6/Deep Caves | Found Zio. Weapon Casing 15721 | -6/Deep Caves | Found Zio. Weapon Casing 15810 | -6/Deep Caves | Discovered new exit (range 10) 16540 | -6/Deep Caves | Spotted as-36233 17284 | -6/Deep Caves | Spotted as-05195 17620 | -6/Deep Caves | Entered Proximity Caves 17691 | -5/Proximity Caves | Spotted B-75 Beast 17710 | -5/Proximity Caves | Destroyed B-75 Beast 17924 | -5/Proximity Caves | Discovered exit to Factory (range 4) 17936 | -5/Proximity Caves | Entered Factory 17936 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17937 | -5/Factory | Loaded intel: 109 trap records 18403 | -5/Factory | Garrison activated, responded to threat 18440 | -5/Factory | Lost 3 parts (1n2u) 18763 | -5/Factory | Identified exit to Upper Caves 18952 | -5/Factory | Incoming investigation squad redirected 18966 | -5/Factory | Fabricated Exp. Targeting Computer? 19093 | -5/Factory | Entered Upper Caves 19154 | -5/Upper Caves | Learned Factory emergency access door positions 19208 | -5/Upper Caves | Spotted B-75 Beast 19230 | -5/Upper Caves | Destroyed B-75 Beast 19295 | -5/Upper Caves | Build established: Scavenger-Gunner 19525 | -5/Upper Caves | Encountered a Warlord checkpoint 19634 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19864 | -5/Upper Caves | Discovered new exit (range 5) 20078 | -5/Upper Caves | Entered another Upper Caves area 20111 | -5/Upper Caves | Discovered new exit (range 15) 20219 | -5/Upper Caves | Encountered a Warlord checkpoint 20425 | -5/Upper Caves | Discovered new exit (range 13) 20491 | -5/Upper Caves | Entered Warlord 20849 | -5/Warlord | Found Prototype Energy Gun 20893 | -5/Warlord | Met Warlord 20908 | -5/Warlord | Warlord's base attacked by MAIN.C 20908 | -5/Warlord | Opened Warlord's prototype stash 20913 | -5/Warlord | Found Prototype Reactor 20913 | -5/Warlord | Identified Vortex Chain Reactor 20922 | -5/Warlord | Found Exp. Targeting Computer 20934 | -5/Warlord | Found Prototype Processor 20934 | -5/Warlord | Identified Exp. Target Analyzer 21257 | -5/Warlord | Spotted Striker 21258 | -5/Warlord | Warlord forces counterattacked 21258 | -5/Warlord | Spotted Executioner 21274 | -5/Warlord | Found Prototype Ballistic Cannon 21274 | -5/Warlord | Identified Hvy. Autocannon 21296 | -5/Warlord | Spotted Striker 21300 | -5/Warlord | Found Corrupted Hvy. Autocannon 21350 | -5/Warlord | Spotted Striker 21358 | -5/Warlord | Spotted B-86 Titan 21361 | -5/Warlord | Spotted B-75 Beast 21390 | -5/Warlord | Discovered new exit (range 12) 21408 | -5/Warlord | Entered Proximity Caves 21451 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21498 | -4/Proximity Caves | Destroyed 9 combat bots 22023 | -4/Proximity Caves | Learned location of 1 exit from Research 22026 | -4/Proximity Caves | Discovered new exit (range 5) 22056 | -4/Proximity Caves | Entered Factory 22056 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22057 | -4/Factory | Identified exit to Armory 22058 | -4/Factory | Loaded intel: 83 trap records 22127 | -4/Factory | Identified exit to Upper Caves 22127 | -4/Factory | Identified exit to Extension 23330 | -4/Factory | Spotted B-86 Titan 23344 | -4/Factory | Destroyed B-86 Titan 23437 | -4/Factory | Incoming investigation squad redirected 23533 | -4/Factory | Sucked down chute 23533 | -4/Factory | Entered Waste 23554 | -4/Waste | Destroyed C-40 Crusher 23686 | -4/Waste | Destroyed C-40 Crusher 23707 | -4/Waste | Destroyed C-40 Crusher 23721 | -4/Waste | Destroyed C-40 Crusher 23881 | -4/Waste | Destroyed C-40 Crusher 23903 | -4/Waste | Spotted C-40 Crusher 23916 | -4/Waste | Discovered new exit (range 51) 23918 | -4/Waste | Destroyed C-40 Crusher 24201 | -4/Waste | Entered Factory 24429 | -4/Factory | Spotted B-86 Titan 24452 | -4/Factory | Destroyed B-86 Titan 24473 | -4/Factory | Destroyed 7 combat bots 24740 | -4/Factory | Incoming investigation squad redirected 25303 | -4/Factory | Garrison activated, responded to threat 25373 | -4/Factory | Destroyed 7 combat bots 25568 | -4/Factory | Entered Upper Caves 25596 | -4/Upper Caves | Lost 6 parts (3n2u1w) 26099 | -4/Upper Caves | Identified exit to Upper Caves 26195 | -4/Upper Caves | Entered another Upper Caves area 26354 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26441 | -4/Upper Caves | Learned 4 Research zone layouts 26510 | -4/Upper Caves | Lost 3 parts (3w) 26632 | -4/Upper Caves | Encountered a Warlord checkpoint 26897 | -4/Upper Caves | Discovered new exit (range 3) 26921 | -4/Upper Caves | Entered Zhirov 26921 | -4/Zhirov | Discovered new exit (range 3) 26951 | -4/Zhirov | Met Zhirov 26989 | -4/Zhirov | Found Alien Artifact 26989 | -4/Zhirov | Identified Integrated Reactor 26989 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27119 | -4/Zhirov | Found Alien Artifact 27153 | -4/Zhirov | Learned location of Quarantine (-3) 27153 | -4/Zhirov | Learned location of Testing (-2) 27153 | -4/Zhirov | Learned location of Command (-1) 27169 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27368 | -4/Zhirov | Entered Proximity Caves 27648 | -3/Proximity Caves | Discovered new exit (range 14) 27669 | -3/Proximity Caves | Entered Research 27669 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27670 | -3/Research | Identified exit to Quarantine 28156 | -3/Research | Spotted B-86 Titan 28181 | -3/Research | Destroyed B-86 Titan 28459 | -3/Research | First assault squad dispatched 28529 | -3/Research | Incoming assault squad redirected 28566 | -3/Research | Lost 3 parts (1u2w) 28567 | -3/Research | Destroyed 8 combat bots 28736 | -3/Research | Entered Quarantine 28862 | -3/Quarantine | Identified Transdimensional Reconstructor 28980 | -3/Quarantine | Cryocooling Duct disabled 28980 | -3/Quarantine | Cryocooling Duct disabled 28995 | -3/Quarantine | Ambient heat levels rising (+40) 28995 | -3/Quarantine | Non-combat units ordered to evacuate 28995 | -3/Quarantine | Combat units ordered to evacuate 29095 | -3/Quarantine | Quarantine Guard activated 29137 | -3/Quarantine | Build established: Gunner 29327 | -3/Quarantine | Spotted Quarantine Guard 29348 | -3/Quarantine | Destroyed Quarantine Guard 29523 | -3/Quarantine | Spotted Quarantine Guard 29532 | -3/Quarantine | Destroyed Quarantine Guard 29534 | -3/Quarantine | Spotted Quarantine Guard 29543 | -3/Quarantine | Destroyed Quarantine Guard 29585 | -3/Quarantine | Found Prototype Protection 29585 | -3/Quarantine | Identified Centrium Heavy Armor Plating 29591 | -3/Quarantine | Found Centrium Heavy Armor Plating 29593 | -3/Quarantine | Found Centrium Heavy Armor Plating 29623 | -3/Quarantine | Found Centrium Heavy Armor Plating 29800 | -3/Quarantine | Spotted Quarantine Guard 29804 | -3/Quarantine | Spotted Quarantine Guard 29806 | -3/Quarantine | Destroyed Quarantine Guard 29806 | -3/Quarantine | Spotted Quarantine Guard 29834 | -3/Quarantine | Destroyed Quarantine Guard 29842 | -3/Quarantine | Destroyed Quarantine Guard 29843 | -3/Quarantine | Spotted Alpha 7 29870 | -3/Quarantine | Destroyed Alpha 7 29871 | -3/Quarantine | Build established: Tank 29963 | -3/Quarantine | Spotted Quarantine Guard 29972 | -3/Quarantine | Destroyed Quarantine Guard 30155 | -3/Quarantine | Spotted Quarantine Guard 30249 | -3/Quarantine | Found Alien Artifact 30428 | -3/Quarantine | Found Prototype Device 30428 | -3/Quarantine | Identified Adv. Kinecellerator 30588 | -3/Quarantine | Discovered new exit (range 7) 30588 | -3/Quarantine | Spotted Quarantine Guard 30605 | -3/Quarantine | Destroyed Quarantine Guard 30649 | -3/Quarantine | Found Alien Artifact 30649 | -3/Quarantine | Identified Matter Drive 30727 | -3/Quarantine | System corruption reached 10% 30748 | -3/Quarantine | Found Alien Slashing Weapon 30748 | -3/Quarantine | Identified Sigix Broadsword 30761 | -3/Quarantine | Spotted Quarantine Guard 30775 | -3/Quarantine | Destroyed Quarantine Guard 30825 | -3/Quarantine | Found Alien Artifact 30825 | -3/Quarantine | Identified Subatomic Replicator 30868 | -3/Quarantine | Released all parts (17) 30943 | -3/Quarantine | Identified Phase Armor 31123 | -3/Quarantine | Found Alien Launcher 31404 | -3/Quarantine | Spotted Quarantine Guard 31425 | -3/Quarantine | Destroyed Quarantine Guard 31446 | -3/Quarantine | Spotted Quarantine Guard 31449 | -3/Quarantine | Build established: Scavenger-Tank 31468 | -3/Quarantine | Destroyed Quarantine Guard 31522 | -3/Quarantine | Found Alien Artifact 31880 | -3/Quarantine | Entered Research 31880 | -2/Research | Warlord forces began assault on 0b10 31880 | -2/Research | Evolved 2 slots: Utility x2 31990 | -2/Research | Research machine network offline 32130 | -2/Research | Spotted Striker 32141 | -2/Research | Spotted Striker 32149 | -2/Research | Identified Core Reset Matrix 32149 | -2/Research | Identified Sigix Terminator 32149 | -2/Research | Used Core Reset Matrix 32150 | -2/Research | Warped through subspace 32212 | -2/Research | Crushed by falling debris 32237 | -2/Research | Borebot progress halted 32273 | -2/Research | Discovered new exit (range 15) 32292 | -2/Research | Met up with Warlord 32295 | -2/Research | Identified exit to Testing 32330 | -2/Research | Entered Testing 32466 | -2/Testing | Found Prototype Processor 32466 | -2/Testing | Identified Exp. Core Analyzer 32634 | -2/Testing | Discovered new exit (range 15) 32662 | -2/Testing | Found Prototype Energy Cannon 32662 | -2/Testing | Identified Imp. Potential Cannon 32672 | -2/Testing | Found Imp. Potential Cannon 32750 | -2/Testing | Build established: Scavenger-Gunner 32753 | -2/Testing | Found Prototype Ballistic Cannon 32873 | -2/Testing | First assault squad dispatched 32895 | -2/Testing | Identified Perforator 32902 | -2/Testing | Incoming assault squad redirected 33007 | -2/Testing | Found Prototype Processor 33007 | -2/Testing | Identified Exp. Terrain Scan Processor 33016 | -2/Testing | Found Exp. Terrain Scan Processor 33249 | -2/Testing | Spotted Fortress 33306 | -2/Testing | Build established: Alien-Mutant 33360 | -2/Testing | Discovered new exit (range 5) 33366 | -2/Testing | Entered Section 7 33367 | -2/Section 7 | Sensed 20 artifacts in vicinity 33376 | -2/Section 7 | Spotted S7 Guard 33391 | -2/Section 7 | Found Integrated Heat Negator 33391 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 33529 | -2/Section 7 | Destroyed 9 combat bots 33579 | -2/Section 7 | Spotted B-90 Cyclops 33641 | -2/Section 7 | First assault squad dispatched 33712 | -2/Section 7 | Destroyed 8 combat bots 33728 | -2/Section 7 | Found Microwarp Drive 33759 | -2/Section 7 | High security lockdown imminent 33764 | -2/Section 7 | Found Integrated Mediator 33781 | -2/Section 7 | Scanned by Researcher 33802 | -2/Section 7 | Destroyed 11 combat bots 33839 | -2/Section 7 | High security lockdown engaged 33842 | -2/Section 7 | Destroyed 12 combat bots 33863 | -2/Section 7 | Spotted Striker 33863 | -2/Section 7 | Spotted Striker 33868 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 33875 | -2/Section 7 | Spotted Executioner 33875 | -2/Section 7 | Spotted Executioner 33879 | -2/Section 7 | Core integrity fell below 50% 33888 | -2/Section 7 | Found Matter Drive 33908 | -2/Section 7 | Found Transdimensional Reconstructor 33912 | -2/Section 7 | Warped through subspace 33912 | -2/Section 7 | Spotted Striker 33912 | -2/Section 7 | Spotted Striker 33913 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 33919 | -2/Section 7 | Emitted hypermatrix ping 33924 | -2/Section 7 | Assembled emerged from beneath the floor 33955 | -2/Section 7 | Spotted B-99 Colossus 34003 | -2/Section 7 | Found Integrated Reactor 34003 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34006 | -2/Section 7 | Found Integrated Reactor 34006 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 34055 | -2/Section 7 | Warped through subspace 34102 | -2/Section 7 | Core integrity fell below 20% 34102 | -2/Section 7 | Spotted S7 Guard 34116 | -2/Section 7 | Found Core Regenerator 34116 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 34124 | -2/Section 7 | Spotted Investigator 34136 | -2/Section 7 | Spotted S7 Guard 34140 | -2/Section 7 | Discovered new exit (range 9) 34149 | -2/Section 7 | Entered Access 34149 | -1/Access | Evolved 2 slots: Utility x2 34375 | -1/Access | Adv. Hacking Suite fried by hacking feedback 34391 | -1/Access | Spotted B-99 Colossus 34399 | -1/Access | First assault squad dispatched 34417 | -1/Access | Incoming assault squad redirected 34615 | -1/Access | Discovered new exit (range 22) 34640 | -1/Access | Garrison activated, responded to threat 34653 | -1/Access | Identified exit to Command 34682 | -1/Access | Intercept squad dispatched 34685 | -1/Access | Spotted Tracker 34685 | -1/Access | Spotted Tracker 34688 | -1/Access | High security lockdown imminent 34690 | -1/Access | Core integrity fell below 50% 34696 | -1/Access | Spotted B-99 Colossus 34699 | -1/Access | Emitted hypermatrix ping 34704 | -1/Access | Assembled emerged from beneath the floor 34728 | -1/Access | Lost 3 parts (3u) 34730 | -1/Access | Core integrity fell below 20% 34730 | -1/Access | Entered Command 34731 | -1/Command | Emitted hypermatrix ping 34736 | -1/Command | Assembled emerged from beneath the floor 34736 | -1/Command | Assembled emerged from beneath the floor 34765 | -1/Command | Phase Generator disabled 34795 | -1/Command | Assembled emerged from beneath the floor 34922 | -1/Command | Assembled emerged from beneath the floor 34932 | -1/Command | Spotted B-99 Colossus 34936 | -1/Command | Lost 4 parts (1n2u1w) 34954 | -1/Command | Core destroyed Last Messages --------------- 34935_ Slug penetrates Wall. 34935_ as-78891 destroyed. 34935_ Slug penetrates Wall. 34935_ G-73 Enforcer destroyed. 34936_ System corrupted: Microwarp Drive rejected. 34937_ Slug penetrates as-18786. 34937_ Exp. Energy Well destroyed. 34937_ Slug penetrates Wall. 34937_ Slug penetrates as-21858. 34937_ R-10 Processor collects Unknown Leg. 34937_ H-88 Terminator suffers critical hit (Destroy). 34938_ Acquired Microwarp Drive. 34939_ Microwarped (distance 9). 34940_ K-01 Serf collects debris. 34940_ Penetrated by Slug. 34940_ Slug penetrates Wall. 34940_ Microwarped (distance 10). 34941_ Microwarped (distance 6). 34953_ Slug penetrates Wall. 34953_ Microwarped (distance 2). Map ----- +----------------------------------------------------+ | | | | | | | ################?#########?#?????????????????????? | | ######################?###?###???????????????????? | | ###########################?#?#??????????????????? | | ############ #?#######??????????????????? | | ############ #? # ? ?#???????????????? | | ############ ##### # ??"???????????? | | ############ ##### # ??" ????????? | | ############ ##### # ????????? | | ############ ##### # ? ?#?#???? | | ###############+####### #####+##?##?????? | | ############# ##########+### ??###???? | | ############# ##??##??? | | ############# H ########? | | ############# ######### | | ### ###### ###+######+### ########? | | "#### ####### ### ## ###+########### | | " " """####### ### ## # ######### | | % # ### ## # #####?### | | % # ### ## # ######### | | = # ### ## # ######### | | %% # ### ## # ######### | | ! # ########### # ######### | | "" + @##### # # #### | | " """" # + # #### #### | | " """" # ########## #### #### | | ""### "" # ########### #### #### | | ################# # ! !# #### #### | | ############ # / # #### #### | | ############ # # ########## #### | | ############ # #! !### ########## | | ############ #k ######## # # # | | ############ # ############ # # ## # | | ############ + #### ## ## # | | ###### ######## #### # " # | | ###### # # #### # " # | | ###### # # #### #" # | | ###### # # #### " # | | ###### # + #### # ] # | | ###### # # #### ] # | | ###### # # #### # # # | | ###### ######## + # ## " | | ###### ######## #### ## # # " | | ?##### ######## #### ### # ! %" | | ###### ######## #### | #?#### ###########" | | ?####? ######## #### ###### ###"""""# | | ##########+####### #######+####### ###""Y""""" | | ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 120 Energy Generation 75 Energy Capacity 1200 Matter Stores 1800 Matter Capacity 1800 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 1200 Resistance: KI 30 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 20 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Matter Drive Sigix Broadsword Subatomic Replicator Phase Armor Core Reset Matrix Transdimensional Reconstructor Integrated Heat Negator Microwarp Drive Integrated Mediator High-powered Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredModifiedCoupler Manual? 0 Play Time 03:30:13 Cumulative 1989.5 hours Start 2021.07.19 @ 11:35:55 End 2021.07.19 @ 15:36:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2598 Rogue 2590 Adventurer 0 Explorer 8 Win Type - Total 219 Types 42/29/83/3/3/5/51/2/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eab4d608-5bb6-4572-a44c-05d4faeb0a81