Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 22:14:18 Player: Ferns Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (123) 615 Value Destroyed (4317) 4317 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 13018 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 276 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Phase Shifter Drone Bay (2/2) AWS/Autocannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Targeting Computer Light Regenerative Plating Advanced System Shield > --- WEAPON ----------- Railgun Mass Driver Thunder Hammer > --- INVENTORY -------- Improved Coolant Injector Gravity Neutralizer EM Disruption Field Improved Force Field Plasma Rifle Bore Cannon AWS/Autocannon Lance [Rating: 94] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Slots Evolved 12 | . . 2 . . . 2 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . . . . . 1 . . Utility 6 | . . 1 . . . 1 . . . . . 1 . . 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . Parts Attached 207 | 7 5 7 5 1 21 25 29 13 5 . 5 4 1 . 26 30 23 Power 33 | 1 1 . 1 . 3 4 3 3 1 . 1 1 . . 3 8 3 Engine 24 | 1 1 . 1 . 3 3 2 1 1 . 1 1 . . 2 7 . Core 7 | . . . . . . 1 1 2 . . . . . . 1 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 80 | 2 . 5 3 1 9 12 13 4 3 . 3 1 . . 10 12 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 21 | . . . . . . . . 4 1 . 2 . . . 1 12 1 Wheel 6 | 2 . . . . . . 1 . . . . . . . 2 . 1 Hover 23 | . . . . . . 2 10 . 2 . 1 1 . . 7 . . Flight 30 | . . 5 3 1 9 10 2 . . . . . . . . . . Utility 38 | 2 1 1 1 . 3 5 3 . 1 . . 2 1 . 4 3 11 Device 18 | 1 . 1 . . 2 . 1 . 1 . . 1 . . 2 2 7 Storage 8 | 1 1 . 1 . . 1 . . . . . . 1 . 1 1 1 Processor 4 | . . . . . . 1 1 . . . . . . . 1 . 1 Hackware 2 | . . . . . . . 1 . . . . . . . . . 1 Protection 6 | . . . . . 1 3 . . . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | 2 3 1 . . 6 4 10 6 . . 1 . . . 9 7 7 Energy Gun 19 | . 2 . . . 1 1 . 4 . . . . . . 7 2 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 . 1 . . 3 2 4 . . . 1 . . . 1 . 2 Ballistic Cannon 6 | . . . . . . . 1 1 . . . . . . . 3 1 Launcher 5 | . 1 . . . . . 3 1 . . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 2 Slashing Weapon 3 | . . . . . . 1 2 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 4 . . . . . . . . . . 3 Parts Lost 80 | . 2 3 4 . 7 5 3 8 1 . 4 . . . 8 10 25 Power 10 | . 1 . . . 1 1 1 . . . . . . . 1 2 3 Propulsion 38 | . 1 1 1 . 3 3 1 5 1 . 3 . . . 5 6 8 Utility 12 | . . . 2 . . . 1 . . . . . . . 1 . 8 Weapon 20 | . . 2 1 . 3 1 . 3 . . 1 . . . 1 2 6 Highest Loss Streak 9 | . 2 1 3 . 4 2 3 4 1 . 2 . . . 7 8 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 91 81 70 55 85 85 90 77 98 100 92 94 100 100 94 97 80 Engine 7 | . 10 11 11 11 10 3 5 1 7 7 7 13 13 13 9 8 3 Core 1 | . . . . . . 5 1 5 . . . . . . . 1 2 Leg 12 | . . . . . . . . 7 25 30 30 26 26 26 9 24 17 Wheel 1 | . 22 5 . . . . 2 . . . . . . . 6 2 . Hover 6 | . . . . . . . 17 16 10 7 1 1 6 6 13 6 . Flight 9 | . . 17 32 33 32 31 15 . . . . . . . . . . Device 7 | . 14 18 6 . 12 6 . . 6 7 7 11 6 6 10 10 9 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 5 5 4 Processor 10 | . . . . . . 7 13 15 15 15 15 13 13 13 11 11 14 Hackware 1 | . . . . . . . 6 7 . . . . . . . . 5 Protection 3 | . . . . . . 8 . . . . . 1 6 6 5 5 4 Energy Gun 7 | . 8 2 . . 6 . . 8 23 23 15 13 13 13 13 3 1 Ballistic Gun 5 | . 15 7 10 . 9 8 12 1 . . 4 6 6 6 1 2 2 Slashing Weapon 1 | . . . . . . 4 3 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 29 29 25 8 15 25 80 75 36 36 36 46 76 76 79 54 62 Greatest Support 127 | 32 32 22 18 12 12 18 45 55 60 60 80 65 65 65 65 127 122 Greatest Overweight (x) 24 | . 1 1 2 . 1 1 7 24 3 . . . 1 1 6 9 8 Average Overweight (x) . | . . 1 . . . . . . 1 . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 8 8 10 10 10 10 10 10 10 20 20 20 10 10 Average Capacity 10 | 7 14 15 14 8 8 9 10 10 10 10 10 10 17 20 13 10 9 Most Carried 17 | 3 15 14 11 8 8 10 10 10 10 10 10 10 11 11 17 10 10 Average Carried 9 | 1 9 10 10 7 7 9 9 9 9 10 9 9 10 11 11 9 9 Final Capacity 20 | 8 15 15 8 8 8 10 10 10 10 10 10 10 20 20 10 10 5 Final Carried 13 | 2 13 9 8 8 8 10 10 10 10 10 10 10 11 11 10 10 5 Class Distribution -------------------- 45% | Scavenger-Skirmisher 31% | Scavenger-Mutant 12% | Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Assassin | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Matter Collected 3678 | 240 102 14 334 . 158 650 335 264 45 . 72 82 79 . 241 776 286 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5098 | 35 339 14 2 . 114 738 450 606 155 . 220 82 127 . 603 881 732 Parts 247 | 5 18 2 . . 22 34 32 32 14 . 11 5 2 . 30 18 22 Haulers Intercepted 4 | . 1 . . . . 2 . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 16 13 . 9 . 3 . . . . Prevented 5 | . . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 94 | . 6 3 1 . 10 10 4 14 6 . 5 2 4 . 7 10 12 Melee 23 | . . . . . 1 3 1 7 . . . . . . 3 1 7 Guns 50 | . 5 . 1 . 7 7 2 1 6 . 3 2 4 . 4 7 1 Cannons 10 | . . . . . 2 . 1 5 . . . . . . . 2 . AOE 4 | . 1 3 . . . . . . . . . . . . . . . Classes Destroyed 17 | 1 5 2 1 . . 2 2 . 1 . 1 . . . . 1 1 Worker 2 | . . . . . . . 1 . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . . . . 1 Tunneler 5 | 2 . . . . 1 1 . . . . . . . . . . 1 Hauler 4 | . 1 . . . . 2 . . . . . . . . 1 . . Recycler 10 | . 2 . . . . 2 1 . . . . . . . . 3 2 Operator 2 | . . 1 . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . 1 . . . . . . Watcher 6 | . 1 . . . . 2 2 . . . . . . . 1 . . Swarmer 31 | . 2 . . . 10 3 . 4 4 . . . 3 . . . 5 Grunt 27 | . 4 2 . . . 3 . 5 . . 2 . 1 . 1 5 4 Duelist 3 | . . 1 . . . . . 1 . . 1 . . . . . . Sentry 9 | . . . . . . 3 1 . . . 1 . . . 2 2 . Hunter 3 | . . . . . . 1 1 . . . . . . . . 1 . Programmer 12 | . . . . . . . 2 . 1 . . 2 . . 4 . 3 Behemoth 2 | . . . . . . . . . . . . . . . . 2 . Thief 1 | . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . Best Kill Streak 6 | 2 3 2 1 . 4 4 2 6 4 . 2 2 3 . 2 4 5 Combat Bots Only 6 | . 3 2 1 . 4 3 1 6 4 . 2 2 3 . 2 4 5 Max Kills in Single Turn 4 | 1 1 1 1 . 1 1 2 1 2 . 1 1 1 . 1 1 4 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Hostile Shots Fired 906 | . 34 18 34 . 105 67 79 78 27 . 67 18 13 . 68 111 187 Missed 256 | . 9 7 12 . 26 19 30 18 7 . 29 9 4 . 19 27 40 Damage Taken 10783 | . 293 186 241 . 675 701 343 989 334 . 464 135 144 . 1034 1835 3409 Core 2415 | . 44 54 60 . 164 144 108 245 15 . 37 . 29 . 250 105 1160 Absorbed by Shields 41 | . . . . . . . . . . . . . . . . 41 . Regen/Repaired (Parts) 551 | . . . . . . . . . . . . . . . 146 295 110 Core Remaining (%) 69 | 100 82 . . . 30 73 . . . . 42 . . 96 . 64 . Volleys Fired 325 | 9 32 18 6 . 29 41 20 20 11 . 23 5 7 . 29 57 18 Largest 3 | 2 2 1 1 . 2 2 3 3 3 . 3 3 3 . 3 2 2 Hottest 225 | 40 80 50 20 . 100 50 86 225 225 . 225 174 174 . 215 122 92 Shots Fired 625 | 18 56 18 6 . 49 83 41 37 33 . 62 15 22 . 69 89 27 Gun 509 | 18 47 3 6 . 36 83 38 19 33 . 62 15 22 . 69 40 18 Cannon 74 | . . . . . . . 1 15 . . . . . . . 49 9 Launcher 29 | . 9 15 . . . . 2 3 . . . . . . . . . Special 13 | . . . . . 13 . . . . . . . . . . . . Kinetic 338 | 18 33 . 6 . 33 83 39 18 . . 11 5 7 . . 65 20 Thermal 187 | . 14 3 . . 13 . . 3 33 . 51 10 15 . 29 9 7 Explosive 24 | . 9 15 . . . . . . . . . . . . . . . Electromagnetic 76 | . . . . . 3 . 2 16 . . . . . . 40 15 . Robot Hit Streak 12 | 5 9 4 4 . 4 9 7 6 5 . 4 2 6 . 8 12 5 Robot Miss Streak 7 | 1 2 2 1 . 5 7 4 2 4 . 7 4 3 . 3 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . 2 2 . . 1 . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . . . . . . 1 . Autonomous 16 | . . . . . . . 1 15 . . . . . . . . . Shots Hit Robots 450 | 12 35 9 4 . 27 70 31 37 15 . 32 8 14 . 60 56 40 Core Hits 206 | 4 26 6 3 . 15 23 14 17 8 . 13 5 8 . 23 29 12 Critical Kills 2 | . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . 2 12 Critical Strikes 40 | . 1 . . . . 3 3 2 1 . 4 1 . . 4 8 13 Burn 12 | . 1 . . . . . . . 1 . 4 1 . . 3 2 . Destroy 7 | . . . . . . . . . . . . . . . . 5 2 Blast 1 | . . . . . . . . . . . . . . . . 1 . Smash 11 | . . . . . . . . . . . . . . . . . 11 Sever 8 | . . . . . . 3 3 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 114 | . . . . . . 20 20 24 . . . . . . 11 3 36 Impact 36 | . . . . . . . . . . . . . . . . . 36 Slashing 64 | . . . . . . 20 20 24 . . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . 11 3 . Sneak Attacks 12 | . . . . . . 4 2 3 . . . . . . . 2 1 Combat Hostiles 7 | . . . . . . 2 . 3 . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13102 | 96 499 475 32 . 452 1849 895 1973 338 . 658 228 305 . 1219 1785 2298 Guns 5673 | 96 297 12 32 . 274 935 386 246 338 . 658 228 305 . 863 672 331 Cannons 1953 | . . . . . . . 63 811 . . . . . . . 956 123 Explosions 1255 | . 202 457 . . . . 59 94 . . . . . . . . 443 Melee 4037 | . . . . . . 914 387 822 . . . . . . 356 157 1401 Ramming 78 | . . 6 . . 72 . . . . . . . . . . . . Kinetic 4685 | 96 195 . 32 . 265 935 449 841 . . 173 73 93 . . 1211 322 Thermal 2558 | . 102 12 . . 106 . . 20 338 . 485 155 212 . 386 167 575 Explosive 659 | . 202 457 . . . . . . . . . . . . . . . Electromagnetic 1085 | . . . . . 9 . 59 290 . . . . . . 477 250 . Impact 1401 | . . . . . . . . . . . . . . . . . 1401 Slashing 2123 | . . . . . . 914 387 822 . . . . . . . . . Piercing 513 | . . . . . . . . . . . . . . . 356 157 . Highest Corruption 16 | . . . 5 5 5 3 . . 1 1 1 2 2 2 7 7 16 Average Corruption 3 | . . . 4 5 5 2 . . 1 1 1 1 2 2 3 7 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 150 | . . . 6 2 20 18 . . 9 1 3 2 15 . 13 51 10 Message Errors 50 | . . . 2 1 7 5 . . 3 . 2 1 5 . 4 18 2 Matter Fused 29 | . . . 2 1 3 1 . . 1 . . . 3 . 3 11 4 Heat Flow Errors 15 | . . . 2 . 2 3 . . 2 . . . . . 2 3 1 Energy Discharges 12 | . . . . . 3 4 . . . . . . 1 . 1 3 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . 2 3 . . 2 1 . 1 3 . . 9 1 Data Loss (major) 9 | . . . . . 1 1 . . . . 1 . 2 . 1 2 1 Misfires 6 | . . . . . . 1 . . . . . . 1 . 1 2 1 Alerts 4 | . . . . . 1 . . . 1 . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1132 | . 7 10 . . 4 111 14 114 . . . . . . 43 30 799 Projectiles 50 | . . . . . . . . 20 . . . . . . . 30 . Explosions 87 | . 7 10 . . . . . . . . . . . . . . 70 Melee 995 | . . . . . 4 111 14 94 . . . . . . 43 . 729 Knockbacks 15 | . . . . . . . . 2 . . . . . . . 2 11 Impact 8 | . . . . . . . . . . . . . . . . . 8 Kinetic 6 | . . . . . . . . 2 . . . . . . . 2 2 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 114 | . . 67 . . 34 . . 13 . . . . . . . . . Shots 4 | . . 3 . . . . . 1 . . . . . . . . . Rammed 10 | . . 1 . . 9 . . . . . . . . . . . . Targets Rammed 10 | . . 1 . . 9 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 221 30 239 . 251 245 40 144 521 . 330 72 126 . 242 404 242 Average Temperature 81 | . 72 14 115 . 53 51 5 35 168 . 89 34 60 . 93 104 89 Received Heat Transfer 2692 | . 171 66 9 . . 180 48 279 12 . 177 . 9 . 99 1153 489 Effects 6 | . 1 . . . . . . . 2 . 3 . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . Interference 4 | . 1 . . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Fried 13 | . . . . . . . . 2 . . . . . . 1 1 9 Impact Corruptions 21 | . . . . . 1 . . . . . . . . . . . 20 Robots Melted 2 | . . . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . Parts Melted 16 | . 2 . . . 1 . . . 1 . 2 1 . . 8 1 . Heat Transferred 5454 | . 370 37 . . 261 . . 37 629 . 1147 296 370 . 1250 407 650 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Peak Influence 900 | 10 230 337 73 . 135 197 127 . . . . 900 . . 95 251 321 Initial 900 | . 6 96 58 . . 19 9 . . . . 900 . . 35 46 65 Average 129 | 1 103 222 56 . 39 40 55 . . . . 682 . . 38 100 155 Maximum Alert Level 3 | . 1 1 . . . . . . . . . 3 . . . 1 1 Low Security (%) 83 | 100 94 42 100 . 100 100 100 . . . . . . . 100 87 66 Level 1 8 | . 5 57 . . . . . . . . . 5 . . . 12 33 Level 2 4 | . . . . . . . . . . . . 47 . . . . . Level 3 4 | . . . . . . . . . . . . 47 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 3 . . . 3 4 . . . . 2 . . 3 . 3 Investigation 6 | . . 1 . . . 2 1 . . . . 1 . . 1 . . Extermination 7 | . . . . . . . 2 . . . . 1 . . 2 . 2 Reinforcement 6 | . 1 2 . . . 1 1 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Distress Signals 8 | . 1 . . . 1 3 . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 193 | . 11 10 11 . 16 25 10 21 8 . 11 3 3 . 10 24 30 Peak Tracking Total 10 | . 4 3 4 . 6 10 2 4 5 . 4 2 2 . 3 6 8 Tactical Retreats 24 | . . 3 2 . 1 1 . 7 2 . . . . . 2 4 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Traps Triggered 8 | . . 1 . . . 4 2 . . . . . . . . 1 . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Machines Disabled 11 | . . 2 . . . . 2 . . . . . . . . . 7 Max in Single Turn 4 | . . 1 . . . . 2 . . . . . . . . . 4 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Machines Accessed 27 | . 1 2 . 1 . 4 7 1 1 4 . 1 . . 3 2 . Terminals 11 | . 1 2 . . . 1 3 . . . . . . . 2 2 . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 2 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 1 . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . Total Hacks 84 | . 2 5 . 1 . 9 17 1 1 32 . 6 . . 7 3 . Successful 58 | . . 3 . 1 . 6 7 1 1 32 . 2 . . 4 1 . Failed 26 | . 2 2 . . . 3 10 . . . . 4 . . 3 2 . Catastrophic 2 | . 1 . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . 2 3 . 1 . 2 3 . . . . . . . 1 1 . Terminals 22 | . 2 5 . . . 2 5 . . . . . . . 5 3 . Fabricators 6 | . . . . . . . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 4 4 . . . . . . . . . . Scanalyzers 9 | . . . . . . 3 4 . . . . . . . 2 . . Garrison Access 4 | . . . . . . . 4 . . . . . . . . . . Terminal Hacks 42 | . . 3 . 1 . . . 1 1 32 . . . . 3 1 . Record 11 | . . . . . . . . . . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . . . 1 1 . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 3 2 . . . . . . . . . . Retrieve Components 5 | . . . . . . 3 2 . . . . . . . . . . Scanalyzer 6 | . . . . . . 2 4 . . . . . . . . . . Insert Component 3 | . . . . . . 1 2 . . . . . . . . . . Analyze 3 | . . . . . . 1 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . . . 1 . . Terminals 2 | . . . . . . 1 . . . . . . . . 1 . . Botnet 2 | . . . . . . 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 2 . . . 3 4 . . . . 1 . . 2 2 . Full Trace Events 5 | . . . . . . 2 1 . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 2 . . 11 . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . . . . . 19 15 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . 9 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Total Allies 13 | . . . . . . . . . . . . . . . . 13 . Largest Group 8 | . . . . . . . . . . . . . . . . 8 . Highest-Rated Group 370 | . . . . . . . . . . . . . . . . 370 . Highest-Rated Ally 159 | . . . . . . . . . . . . . . . . 159 . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 60 | . . . . . . . . . . . . . . . . 60 . Total Damage 1087 | . . . . . . . . . . . . . . . . 1087 . Kills 11 | . . . . . . . . . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 1 1 . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Turns Passed 13702 | 115 355 459 310 101 738 2218 1179 1108 1444 108 570 845 721 25 995 1584 827 Spaces Moved 9990 | 82 179 367 244 311 602 1437 1469 1392 773 91 405 415 415 14 649 751 394 Core 36 | 12 . . . . . . . 5 . . . . . . . 3 16 Treads . | . . . . . . . . . . . . . . . . . . Legs 3084 | . . . . . . . . 240 470 91 405 415 415 14 133 526 375 Wheels 698 | 70 179 155 . . . . 31 . . . . . . . 249 11 3 Hover 2888 | . . . . . . . 960 1147 303 . . . . . 267 211 . Flight 3284 | . . 212 244 311 602 1437 478 . . . . . . . . . . Fastest Speed 28 | 50 100 110 30 30 30 28 28 44 120 120 120 120 120 190 49 53 50 Average Speed 100 | 92 106 112 103 30 84 104 57 65 178 120 120 120 167 190 99 104 146 Slowest Speed 1250 | 100 115 115 192 30 117 111 185 1250 270 120 120 120 190 190 400 500 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 38 28 47 62 74 52 36 99 82 74 60 8 61 6 17 50 12 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . Known Exits Taken 12 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 10 | . . . 1 . . . . 4 2 . 1 . 2 . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . . 6 . Terrain Destroyed 252 | . 64 101 . . 3 . . 7 1 . . . . . . 21 55 Melee . | . . . . . . . . . . . . . . . . . . Projectile 39 | . . . . . 3 . . 7 1 . . . . . . 21 7 AOE 213 | . 64 101 . . . . . . . . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Fac Total 13001 | 106 293 395 295 319 766 2065 1765 1524 813 90 439 753 426 13 928 1459 552 Wait 1919 | . 62 2 36 . 77 487 158 47 14 . . 315 1 . 170 492 58 Move 9969 | 81 178 366 243 310 599 1436 1468 1391 772 90 404 414 414 13 648 748 394 Hop 2 | . . . . . 1 . . . . . . . . . . 1 . Pick Up 196 | 9 14 1 4 3 20 32 35 15 6 . 5 9 2 . 25 7 9 Fast Attach 27 | . . . . . . . . . . . . . . . 5 11 11 Attach 85 | 7 1 5 1 . 12 9 17 10 2 . 3 3 . . 9 3 3 Detach 9 | . . . . . . . 4 2 . . . . . . 1 2 . Swap 95 | . 4 2 4 1 9 16 12 3 3 . 2 1 1 . 12 16 9 Drop 142 | . 2 . 1 5 10 24 28 7 5 . 2 6 1 . 18 20 13 Fire 325 | 9 32 18 6 . 29 41 20 20 11 . 23 5 7 . 29 57 18 Melee 114 | . . . . . . 20 20 24 . . . . . . 11 3 36 Ram 10 | . . 1 . . 9 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 3 . . . . . . . . 7 . Rewire 98 | . . . . . . . . 5 . . . . . . . 92 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -9/Materials | Discovered new exit (range 15) 527 | -9/Materials | Identified exit to Mines 527 | -9/Materials | Identified exit to Storage 793 | -9/Materials | Discovered new exit (range 16) 930 | -9/Materials | Entered Mines 945 | -9/Mines | Assembled infested the area 950 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1056 | -9/Mines | Lost 3 parts (1n2u) 1131 | -9/Mines | Learned 4 Materials zone layouts 1132 | -9/Mines | Discovered new exit (range 9) 1165 | -9/Mines | Discovered new exit (range 9) 1239 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1239 | -9/Mines | Discovered new exit (range 5) 1240 | -9/Mines | Entered Exiles 1246 | -9/Exiles | Discovered new exit (range 15) 1255 | -9/Exiles | Met 8R-AWN 1260 | -9/Exiles | Met EX-HEX 1268 | -9/Exiles | Met EX-BIN 1272 | -9/Exiles | Aligned with FarCom system 1272 | -9/Exiles | Given EX-Vault access code 1280 | -9/Exiles | Opened EX-Vault 1290 | -9/Exiles | Found AWS/Autocannon 1298 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1307 | -9/Exiles | Met EX-DEC 1337 | -9/Exiles | Discovered new exit (range 12) 1341 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1341 | -9/Exiles | Entered Mines 1428 | -8/Mines | Lost 3 parts (1p1n1w) 1769 | -8/Mines | Build established: Scavenger-Skirmisher 1929 | -8/Mines | Discovered new exit (range 10) 2026 | -8/Mines | Core integrity fell below 50% 2079 | -8/Mines | Entered Materials 2079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2080 | -8/Materials | Identified exit to Factory 2106 | -8/Materials | Lost 4 parts (2n2w) 3452 | -8/Materials | Build established: Scavenger-Assassin 3902 | -8/Materials | Build established: Scavenger-Mutant 4174 | -8/Materials | Discovered exit to Factory (range 5) 4297 | -8/Materials | Entered Factory 4297 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4297 | -7/Factory | Discovered new exit (range 8) 4310 | -7/Factory | Identified exit to Factory 4431 | -7/Factory | Lost 3 parts (1p1n1u) 4842 | -7/Factory | Build established: Mutant 5005 | -7/Factory | Discovered new exit (range 3) 5006 | -7/Factory | Identified exit to Lower Caves 5176 | -7/Factory | Build established: Scavenger-Mutant 5476 | -7/Factory | Entered Lower Caves 5527 | -7/Lower Caves | Encountered a Warlord checkpoint 5616 | -7/Lower Caves | Identified exit to Lower Caves 6231 | -7/Lower Caves | Ambushed by wild Derelicts 6235 | -7/Lower Caves | Core integrity fell below 50% 6239 | -7/Lower Caves | Lost 4 parts (3n1w) 6584 | -7/Lower Caves | Entered another Lower Caves area 6605 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6613 | -7/Lower Caves | Learned Factory trap positions 6964 | -7/Lower Caves | Encountered a Warlord checkpoint 7032 | -7/Lower Caves | Found Prototype Device 7103 | -7/Lower Caves | Spotted B-75 Beast 8016 | -7/Lower Caves | Discovered new exit (range 10) 8026 | -7/Lower Caves | Identified exit to Data Miner 8028 | -7/Lower Caves | Entered Data Miner 8028 | -7/Data Miner | Discovered new exit (range 6) 8043 | -7/Data Miner | Identified exit to Proximity Caves 8054 | -7/Data Miner | Met Data Miner 8084 | -7/Data Miner | Learned location of Section 7 (-2) 8084 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8103 | -7/Data Miner | Received God Mode back door access code from Data Miner 8136 | -7/Data Miner | Entered Proximity Caves 8139 | -6/Proximity Caves | Spotter reported a threat 8144 | -6/Proximity Caves | Spotter reported a threat 8214 | -6/Proximity Caves | Spotter reported a threat 8227 | -6/Proximity Caves | Spotter reported a threat 8335 | -6/Proximity Caves | Spotter reported a threat 8388 | -6/Proximity Caves | Spotter reported a threat 8432 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8676 | -6/Proximity Caves | Discovered exit to Factory (range 5) 8706 | -6/Proximity Caves | Entered Factory 8706 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8707 | -6/Factory | Loaded intel: 112 trap records 9007 | -6/Factory | Fabricated Lgt. Regenerative Plating? 9056 | -6/Factory | Search patrols dispatched 9406 | -6/Factory | Search patrols dispatched 9527 | -6/Factory | Discovered new exit (range 19) 9549 | -6/Factory | Identified exit to Lower Caves 9551 | -6/Factory | Entered Lower Caves 9886 | -6/Lower Caves | Encountered a Warlord checkpoint 9917 | -6/Lower Caves | Learned Factory stockpile data 10242 | -6/Lower Caves | Discovered new exit (range 8) 10270 | -6/Lower Caves | Identified exit to Lower Caves 10272 | -6/Lower Caves | Entered another Lower Caves area 10272 | -6/Lower Caves | Discovered new exit (range 13) 10290 | -6/Lower Caves | Learned Factory emergency access door positions 10295 | -6/Lower Caves | Identified exit to Factory 10297 | -6/Lower Caves | Entered Factory 10297 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10298 | -5/Factory | Identified exit to Upper Caves 10663 | -5/Factory | Lost 7 parts (1p4n1u1w) 11285 | -5/Factory | Discovered new exit (range 6) 11288 | -5/Factory | Identified exit to Extension 11292 | -5/Factory | Entered Extension 11395 | -5/Extension | Build established: Scavenger-Mutant 11600 | -5/Extension | Rescued a captive Derelict 11601 | -5/Extension | Rescued a captive Derelict 11632 | -5/Extension | Energy Cycler disabled 11632 | -5/Extension | Rescued a captive Derelict 11632 | -5/Extension | Rescued a captive Derelict 11632 | -5/Extension | Rescued a captive Derelict 11633 | -5/Extension | Rescued a captive Derelict 11634 | -5/Extension | Rescued a captive Derelict 11712 | -5/Extension | Lost 8 parts (2p5n1w) 11715 | -5/Extension | Rescued A7 11974 | -5/Extension | Spotted B-75 Beast 12413 | -5/Extension | Lost 3 allies 12588 | -5/Extension | Destroyed B-75 Beast 12598 | -5/Extension | Discovered new exit (range 19) 12598 | -5/Extension | Spotted B-75 Beast 12822 | -5/Extension | Destroyed B-75 Beast 12875 | -5/Extension | Identified exit to Factory 12876 | -5/Extension | Entered Factory 12876 | -4/Factory | Evolved 2 slots: Utility x2 13324 | -4/Factory | Build established: Scavenger-Assassin 13472 | -4/Factory | Lost 3 parts (1p1n1w) 13663 | -4/Factory | Lost 9 parts (1p3n3u2w) 13687 | -4/Factory | Core integrity fell below 50% 13691 | -4/Factory | System corruption reached 10% 13696 | -4/Factory | Core integrity fell below 20% 13703 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13690_ System corrupted by crushing effect (+1). 13690_ System corrupted by crushing effect (+5). 13690_ System corrupted by crushing effect (+2). 13691_ Penetrated by Slug. 13692_ K-01 Serf cleans the Assembly Bed. 13693_ R-10 Processor collects Plasma Rifle. 13693_ Adv. Heat Sink destroyed. 13693_ System corrupted by crushing effect (+2). 13693_ Knocked back. 13694_ Penetrated by Slug. 13694_ Knocked back. 13696_ K-01 Serf cleans the Assembly Bed. 13697_ Assembly Bed disabled. 13697_ R-10 Processor collects EM Disruption Field. 13697_ Thunder Hammer destroyed. 13700_ U-05 Engineer builds a Wall. 13701_ R-10 Processor collects Imp. Force Field. 13702_ P-70 Sage resets H-71 Marshal, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ??########## | | ??????????????????????????????????# ?? | | ??????????????????????????????????# | | ??????????????????????????????????# """ """ | | ??????????????????????????????????# """ """ | | ??????????????????????????????????# """ """ | | ???????????????????x??x???????????# #?# | | ???????????????????????????######## !#?# | | ???????????????????????????# ??# | | ???????????????????????????# ???# | | ????????????? ????????????## ????# | | ?????????????? ??????????## ???### | | ????????????####+###??????## ????# # | | ???????????? ?????## ##?????# " | | ???????????? ####### R %##?????# # | | ??????????? k !! ##?????# # | | ??????????? !! ########## | | ?????????? p % !! + | | ?????????? k ######### | | ?????????? = @ Hu #?????## " | | ?????????? t ######;;;p##########??????# | | ????????????????????????# %"%gg! #?????????### | | ????????????????????????# ! gb #???????????? | | ????????????????????????# % g u ###?????????? | | ????????????????????????# % ; #?????????? | | ????????????????????????# " " % "" ; #?????????? | | ????????????????????????# """" """" ###?????????? | | ????????????????????????# """" """" #???????????? | | ????????????????????????# """" """" #???????????? | | ????????????????????????# """" """" #???????????? | | ????????????????????????# """" """" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Explorer Fist Fight I Survived The Infestation Just What I Needed Prison Break Remodeling Challenges ------------ None Game ------ Seed ContainmentSapperBiocell Manual? 0 Play Time 02:17:13 Cumulative 10.1 hours Start 2024.03.10 @ 19:44:30 End 2024.03.10 @ 22:14:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d3aa3a8-ccb7-421c-a1ad-b93850039372