Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 13:44:46 Player: Mr.Manatee Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (150) 750 Value Destroyed (6990) 6990 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (2213) 2213 TOTAL SCORE: 18193 Bonus ------- Pacifist 200 High Alert Combat Kills 292 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 540 Scanned by Researcher 500 Friendly Fire -319 Cogmind --------- Core Integrity 0/1450 Matter 65/300 Energy 17/170 System Corruption 3% Temperature Critical (688) Movement Treading (150) Location -2/Testing Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Centrium Light Armor Plating Centrium Heavy Armor Plating Centrium Heavy Armor Plating Graphene Brace Advanced Thermal Shield Drone Bay (0/2) > --- WEAPON (3) ------- Heavy Dispersion Rifle Enhanced Nova Cannon Heavy Gauss Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor High-density Centrium Wheel Advanced Heat Sink Advanced Matter Compressor (400) Long-range Terrain Scanner Improved Heavy Armor Plating Centrium Light Armor Plating Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Centrium Heavy Armor Plating Centrium Heavy Armor Plating Phase Armor Advanced Thermal Shield > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Fusion Compressor Micro Antimatter Reactor High-density Centrium Wheel Advanced Heat Sink Advanced Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Improved Heavy Armor Plating Graphene Brace Advanced Variable Charge Gun Advanced Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 200] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Biometal Heavy Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Improved Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Phase Armor Weapon Heavy Assault Cannon Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Slots Evolved 16 | . . 2 2 2 2 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . . . . 2 . . . . Utility 10 | . . 2 . 1 2 2 . . . . . 2 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 232 | 7 3 21 27 13 13 48 2 1 6 2 8 21 21 39 . Power 30 | 2 . 2 3 . 1 5 . . 2 1 . 5 2 7 . Engine 8 | 2 . 2 2 . . 2 . . . . . . . . . Core 8 | . . . 1 . 1 3 . . . 1 . . . 2 . Reactor 14 | . . . . . . . . . 2 . . 5 2 5 . Propulsion 56 | 2 . 6 7 4 3 17 1 . . . 2 7 2 5 . Treads 10 | . . . . . 1 2 . . . . . 2 1 4 . Leg 23 | 2 . 6 7 4 2 1 . . . . . . . 1 . Wheel 2 | . . . . . . . . . . . . 1 1 . . Hover 16 | . . . . . . 9 1 . . . 2 4 . . . Flight 5 | . . . . . . 5 . . . . . . . . . Utility 76 | 1 1 8 3 1 6 17 1 1 2 . 3 5 6 21 . Device 40 | . . 6 1 1 4 7 1 1 1 . 2 2 3 11 . Storage 8 | 1 . 1 1 . . 1 . . . . . 1 1 2 . Processor 14 | . 1 1 1 . 1 4 . . . . . 2 2 2 . Hackware 4 | . . . . . . 3 . . . . 1 . . . . Protection 9 | . . . . . 1 2 . . 1 . . . . 5 . Artifact 1 | . . . . . . . . . . . . . . 1 . Weapon 70 | 2 2 5 14 8 3 9 . . 2 1 3 4 11 6 . Energy Gun 35 | . 2 5 10 1 . 3 . . 1 . . 2 8 3 . Energy Cannon 5 | . . . . . . . . . . . 2 1 . 2 . Ballistic Gun 9 | 2 . . . 3 . . . . 1 1 . 1 1 . . Ballistic Cannon 14 | . . . 1 4 2 5 . . . . . . 1 1 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 3 . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 3 . 4 . . 3 . 1 2 2 7 . Corrupted Parts 5 | . . . 2 . . . . . . . . 1 2 . . System Corruption 21 | . . . 5 . . . . . . . . 6 10 . . Parts Lost 75 | . . 3 2 . 5 17 1 2 2 9 2 14 10 8 . Power 9 | . . . 1 . . 2 . 1 . 2 . 1 . 2 . Propulsion 24 | . . 2 . . 3 6 1 . . 2 . 7 3 . . Utility 28 | . . 1 . . 2 8 . 1 2 1 1 2 5 5 . Weapon 14 | . . . 1 . . 1 . . . 4 1 4 2 1 . Highest Loss Streak 8 | . . 2 1 . 4 4 1 2 1 8 2 7 4 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 95 95 96 76 77 60 87 89 89 79 62 67 63 78 73 Engine 1 | . 14 11 6 . . 1 . . . . . . . . . Core 2 | . . . 2 7 5 3 5 3 . 1 . . . . 4 Reactor 2 | . . . . . . . . . 2 2 . 2 4 7 4 Treads 3 | . . . . . . 3 . . . . . 2 2 12 13 Leg 9 | . 28 22 26 30 25 2 . . . . . . . . . Hover 5 | . . . . . . 10 23 23 23 19 14 12 1 . . Device 10 | . . 17 9 7 12 9 4 10 10 8 6 5 8 15 17 Storage 4 | . 14 11 9 7 6 . . . . . . 4 2 4 4 Processor 13 | . 9 11 18 7 5 8 23 23 22 17 15 16 19 15 4 Hackware 3 | . . . . . . 4 11 11 11 11 12 14 7 . . Protection 2 | . . . . . 6 1 5 3 2 5 4 . . 3 13 Energy Gun 4 | . 1 22 16 . . . . . 1 . . 1 5 6 4 Ballistic Cannon 3 | . . . 2 6 5 6 5 5 4 . . . . 2 4 Impact Weapon 1 | . . . 4 7 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 5 1 5 5 5 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 194 | 12 14 18 44 45 53 41 32 33 44 41 21 41 41 194 150 Greatest Support 230 | 20 20 20 47 60 60 57 48 48 48 48 44 75 60 230 230 Greatest Overweight (x) 3 | . . . 1 . 1 3 . . . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 20 20 Average Capacity 10 | 6 8 8 13 15 15 5 5 5 5 5 5 5 5 15 20 Most Carried 19 | 5 8 8 15 15 15 12 5 4 5 5 5 4 5 19 16 Average Carried 8 | 2 4 7 11 14 12 4 3 3 4 4 4 3 4 12 16 Final Capacity 20 | 8 8 8 15 15 15 5 5 5 5 5 5 5 5 20 20 Final Carried 16 | 4 8 8 15 15 11 5 3 4 5 4 5 2 5 16 16 Class Distribution -------------------- 22% | Scavenger-Mutant 16% | Scavenger-Assassin 16% | Hacker-Mutant 14% | Mutant 8% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Scavenger-Mutant | -3/Quarantine Tank | -2/Research Tank | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Matter Collected 5003 | 220 60 215 345 293 412 1101 65 60 521 25 . 580 419 687 . Remotely 703 | . . . . . . . . . . . . 14 419 270 . Salvage Created 6724 | . . 906 1070 313 492 1145 . 22 297 75 . 836 418 1099 51 Parts 313 | . . 50 32 15 14 69 . . 10 6 . 56 26 34 1 Haulers Intercepted 8 | . . 2 3 1 . 1 . . . . . . . 1 . Recyclers Shooed 12 | . . 1 2 . 1 4 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . 3 . 94 8 . . . . . Prevented 6 | . . . . . . . 4 . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Combat Hostiles Destroyed 104 | . . 18 13 7 9 18 . . 4 3 . 10 7 15 . Melee 9 | . . . 1 . 1 4 . . 1 . . 2 . . . Guns 40 | . . 17 6 . . 1 . . . 3 . 4 6 3 . Cannons 41 | . . . 3 5 8 13 . . 3 . . 1 . 8 . AOE 4 | . . . . 2 . . . . . . . 2 . . . Classes Destroyed 19 | . . 7 2 3 1 2 . . 2 . . . . 1 1 Worker 8 | . . . . . 1 3 . . . . . 4 . . . Builder 7 | . . 1 1 3 . 1 . . . . . 1 . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 8 | . . 2 3 1 . 1 . . . . . . . 1 . Recycler 11 | . . 2 3 . 1 4 . . . . . 1 . . . Operator 2 | . . . . . . 2 . . . . . . . . . Watcher 8 | . . 1 . 1 . 4 . . . . . 1 . 1 . Swarmer 18 | . . 4 . . . 4 . . 1 3 . 2 2 2 . Grunt 32 | . . 11 10 3 3 . . . . . . 2 3 . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 3 | . . . . 1 . 2 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 Sentry 11 | . . 3 1 . 3 2 . . . . . 1 . 1 . Demolisher 3 | . . . . . . . . . 1 . . . . 2 . Hunter 5 | . . . 1 . . 1 . . . . . . . 3 . Programmer 22 | . . . . 2 3 9 . . 1 . . 5 2 . . Heavy 1 | . . . 1 . . . . . . . . . . . . Striker 5 | . . . . . . . . . 1 . . . . 4 . Executioner 3 | . . . . . . . . . . . . . . 3 . Decomposer 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . . 5 3 9 3 5 . . 2 3 . 6 3 4 1 Combat Bots Only 6 | . . 4 3 6 3 4 . . 2 3 . 4 3 4 . Max Kills in Single Turn 3 | . . 2 1 3 1 3 . 1 1 1 . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . 1 . . . Melee 1 | . . . 1 . 1 1 . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Damage Taken 18306 | . . 877 877 257 993 2734 297 120 594 1078 346 2082 1740 6166 145 Core 3530 | . . 91 198 . 21 395 12 13 67 203 96 513 373 1403 145 Absorbed by Shields 56 | . . . . . . 56 . . . . . . . . . Reduced by Siege Mode 139 | . . . . . . . . . . . . . . 139 . Redirected to Core 620 | . . . . . . . . . . . . . . 620 . Regen/Repaired (Parts) 408 | . . . . 219 189 . . . . . . . . . . Core Remaining (%) 76 | 100 100 77 64 100 97 . . . . 31 91 . 31 . . Volleys Fired 441 | . . 64 32 21 36 94 . 10 21 14 . 38 42 66 3 Largest 3 | . . 2 3 1 1 2 . 1 2 1 . 1 3 3 3 Hottest 334 | . . 130 195 60 60 137 . 61 83 38 . 75 221 334 275 Shots Fired 658 | . . 122 71 20 36 109 1 9 23 14 . 39 51 154 9 Gun 341 | . . 122 60 . . 8 . . 5 14 . 32 47 50 3 Cannon 317 | . . . 11 20 36 101 1 9 18 . . 7 4 104 6 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 273 | . . . 11 20 36 101 1 9 21 14 . 24 6 27 3 Thermal 351 | . . 122 60 . . 8 . . . . . . 28 127 6 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . 7 17 . . Entropic 10 | . . . . . . . . . 2 . . 8 . . . Robot Hit Streak 18 | . . 18 13 5 13 11 . 1 4 3 . 16 6 17 2 Robot Miss Streak 5 | . . 2 2 3 5 3 . 3 3 1 . 1 2 4 2 Penetration Max 2 | . . . 1 . . 1 . 1 1 . . 2 . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 520 | . . 90 73 15 34 94 . 3 19 8 . 52 26 101 5 Core Hits 226 | . . 38 25 13 10 41 . 2 13 4 . 29 15 34 2 Critical Kills 11 | . . . 2 . . . . . 3 . . 2 . 4 . Critical Parts Destroyed 15 | . . . 2 . . . . 1 5 . . 4 . 3 . Critical Strikes 60 | . . 5 11 1 2 11 . 1 9 . . 9 . 9 2 Burn 11 | . . 5 6 . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . 4 . Destroy 15 | . . . . . . . . 1 7 . . 4 . 3 . Blast 17 | . . . 1 1 1 10 . . . . . . . 2 2 Corrupt 1 | . . . . . . . . . . . . 1 . . . Smash 4 | . . . 4 . . . . . . . . . . . . Sever 3 | . . . . . 1 1 . . 1 . . . . . . Impale 2 | . . . . . . . . . . . . 2 . . . Detonate 3 | . . . . . . . . . 1 . . 2 . . . Melee Attacks 107 | . . . 25 2 14 28 5 . 9 1 2 21 . . . Impact 28 | . . . 25 2 1 . . . . . . . . . . Slashing 56 | . . . . . 13 28 5 . 9 1 . . . . . Piercing 23 | . . . . . . . . . . . 2 21 . . . Sneak Attacks 18 | . . . 8 1 1 3 . . 1 . . 4 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20552 | . . 1375 2429 1462 1866 4352 . 54 914 299 . 3129 812 3696 164 Guns 5771 | . . 1375 799 . . 165 . . 200 251 . 1212 765 1004 . Cannons 8903 | . . . 455 765 1504 2884 . 54 174 . . 180 31 2692 164 Explosions 2136 | . . . . 607 . 407 . . 164 . . 958 . . . Melee 3697 | . . . 1175 90 362 896 . . 376 48 . 750 . . . Ramming 45 | . . . . . . . . . . . . 29 16 . . Kinetic 7756 | . . . 455 765 1504 2884 . 54 276 251 . 855 55 556 101 Thermal 7919 | . . 1375 799 375 . 543 . . 164 . . 958 502 3140 63 Explosive 261 | . . . . 232 . 29 . . . . . . . . . Electromagnetic 419 | . . . . . . . . . . . . 180 239 . . Impact 1352 | . . . 1175 90 87 . . . . . . . . . . Slashing 1595 | . . . . . 275 896 . . 376 48 . . . . . Piercing 750 | . . . . . . . . . . . . 750 . . . Entropic 455 | . . . . . . . . . 98 . . 357 . . . Highest Corruption 43 | . . . 5 6 1 6 6 6 6 . . 21 43 3 3 Average Corruption 9 | . . . 4 5 1 3 6 6 6 . . 10 34 2 3 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . 28 . Effects 143 | . . . 8 25 . 22 19 4 1 . . 13 45 5 1 Message Errors 20 | . . . 1 1 . 4 3 1 . . . 3 7 . . Matter Fused 31 | . . . 2 5 . 4 4 1 . . . 5 10 . . Heat Flow Errors 19 | . . . . 3 . 6 5 . . . . 1 3 1 . Energy Discharges 18 | . . . 4 4 . 3 2 . 1 . . . 3 1 . Parts Rejected 4 | . . . . 1 . . . . . . . 1 2 . . Data Loss (minor) 18 | . . . 1 6 . 2 2 . . . . . 6 1 . Data Loss (major) 8 | . . . . 3 . . 2 . . . . . 2 . 1 Misfires 5 | . . . . . . . 1 . . . . 2 1 1 . Alerts 7 | . . . . 1 . 3 . 1 . . . . 2 . . Misdirections 5 | . . . . . . . . . . . . . 5 . . Weapon Failures 8 | . . . . 1 . . . 1 . . . 1 4 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1085 | . . . 171 73 207 293 . . 73 23 . 220 . 25 . Projectiles 413 | . . . 35 38 140 174 . . . . . 1 . 25 . Explosions 242 | . . . . 35 . 119 . . . . . 88 . . . Melee 430 | . . . 136 . 67 . . . 73 23 . 131 . . . Knockbacks 44 | . . . 9 3 6 22 . 2 . . . . . 1 1 Impact 6 | . . . 6 . . . . . . . . . . . . Kinetic 38 | . . . 3 3 6 22 . 2 . . . . . 1 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . 125 . . . . . . . 27 16 . . Shots 3 | . . . . 2 . . . . . . . 1 . . . Rammed 4 | . . . . . . . . . . . . 4 . . . Targets Rammed 4 | . . . . . . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 723 | . . 354 256 212 54 404 231 57 180 11 7 257 215 677 723 Average Temperature 109 | . . 127 80 40 18 96 95 37 55 4 7 82 65 163 162 Received Heat Transfer 1894 | . . 429 216 27 207 303 102 . 45 252 100 66 75 72 . Effects 28 | . . 2 . . . 3 . . . . . . . 15 8 Shutdowns 9 | . . 1 . . . 1 . . . . . . . 6 1 Energy Bleed 4 | . . . . . . 1 . . . . . . . . 3 Interference 2 | . . 1 . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . 3 . Damage (major) 6 | . . . . . . . . . . . . . . 4 2 Damage (core) 2 | . . . . . . . . . . . . . . 1 1 Siege Activations 3 | . . . . . . . . . . . . . . 3 . Total Turns 58 | . . . . . . . . . . . . . . 58 . Longest Duration 26 | . . . . . . . . . . . . . . 26 . Robots Corrupted 2 | . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . 1 1 . . Parts Fried 4 | . . . 2 . . . . . . . . . 2 . . Impact Corruptions 7 | . . . 6 . 1 . . . . . . . . . . Robots Melted 6 | . . 1 1 . . . . . . . . . . 4 . Combat Hostiles 6 | . . 1 1 . . . . . . . . . . 4 . Parts Melted 30 | . . 12 7 . . . . . . . . . 1 10 . Heat Transferred 11209 | . . 3737 2220 200 . 650 . . 102 . . 600 555 3071 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Peak Influence 959 | . 24 426 334 622 476 959 . . . . 121 320 172 319 208 Initial 304 | . . 9 179 103 304 233 . . . . 9 63 61 90 153 Average 193 | . 9 192 204 106 335 411 . . . . 46 184 80 76 159 Maximum Alert Level 3 | . . 2 1 2 2 3 . . . . . 1 . 1 1 Low Security (%) 57 | 100 100 67 33 90 . 9 . . . . 100 57 100 87 97 Level 1 29 | . . 22 66 2 83 42 . . . . . 42 . 12 2 Level 2 11 | . . 9 . 7 15 42 . . . . . . . . . Level 3 1 | . . . . . . 5 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . 1 3 6 6 11 . . . . . 2 5 1 5 Investigation 11 | . . 1 2 2 2 4 . . . . . . . . . Extermination 9 | . . . . 2 1 4 . . . . . 1 1 . . Reinforcement 15 | . . . 1 . 3 3 . . . . . 1 1 1 5 Assault 1 | . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . 1 . Active Scanning Responses 4 | . . . . . 2 2 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Distress Signals 15 | . . 1 . . 1 1 . . 1 . . 1 3 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 267 | . 2 27 21 9 14 48 22 1 41 9 9 19 16 26 3 Peak Tracking Total 16 | . 1 7 4 4 6 9 14 1 16 5 6 6 4 7 2 Tactical Retreats 32 | . . 4 5 . 1 5 4 1 5 2 1 1 . 3 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Traps Triggered 6 | . . . 2 1 1 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . 2 . 12 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Machines Disabled 39 | . . . . 12 1 19 . . . . . . 4 1 2 Max in Single Turn 13 | . . . . 5 1 13 . . . . . . 1 1 2 Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Machines Accessed 60 | . 2 3 5 7 6 20 . . 7 . 5 1 1 . 3 Terminals 31 | . 2 2 4 3 1 11 . . . . 4 . 1 . 3 Fabricators 7 | . . . . 1 1 4 . . . . . 1 . . . Repair Stations 4 | . . . . 2 1 1 . . . . . . . . . Recycling Units 5 | . . 1 1 1 . 2 . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . Total Hacks 143 | . 9 8 11 18 18 38 . . 17 . 11 2 2 . 9 Successful 74 | . 4 1 5 13 11 14 . . 17 . 5 1 . . 3 Failed 69 | . 5 7 6 5 7 24 . . . . 6 1 2 . 6 Catastrophic 21 | . . 2 2 1 . 9 . . . . 2 . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 41 | . 9 4 6 2 . 12 . . . . 5 . 1 . 2 Terminals 78 | . 9 5 10 8 3 22 . . . . 10 . 2 . 9 Fabricators 12 | . . . . 2 1 7 . . . . . 2 . . . Repair Stations 12 | . . . . 6 4 2 . . . . . . . . . Recycling Units 10 | . . 3 1 2 . 4 . . . . . . . . . Scanalyzers 11 | . . . . . 9 2 . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . Terminal Hacks 39 | . 3 1 4 3 . 4 . . 17 . 4 . . . 3 Record 10 | . . . . 1 . . . . 7 . . . . . 2 Part Schematic 2 | . . . . . . 1 . . . . 1 . . . . Robot Analysis 2 | . . . 1 . . 1 . . . . . . . . . Prototype ID Bank 10 | . . 1 1 . . . . . 8 . . . . . . Open Door 3 | . . . . . . . . . 2 . . . . . 1 Open DSF 3 | . . . . 2 . . . . . . 1 . . . . Level Access Points 2 | . 1 . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . 1 . . . . . 1 . . . Network Status 3 | . . . . 1 . 1 . . . . . 1 . . . Repair Station Hacks 10 | . . . . 5 4 1 . . . . . . . . . Scan Component 6 | . . . . 3 2 1 . . . . . . . . . Repair 4 | . . . . 2 2 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 2 . . . . . . . . . Insert Component 5 | . . . . . 4 1 . . . . . . . . . Analyze 4 | . . . . . 3 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 9 | . 1 . 1 2 . 5 . . . . . . . . . Terminals 5 | . 1 . 1 1 . 2 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . Botnet 2 | . . . 1 1 . . . . . . . . . . . Fabricators 3 | . . . . 1 . 2 . . . . . . . . . Report 3 | . . . . 1 . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . Used 2 | . . . . . . 2 . . . . . . . . . Hacking Detections 44 | . 1 3 5 4 6 17 . . . . 4 1 1 . 2 Full Trace Events 5 | . . 1 1 1 . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 1 . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 2 . . . . . . . . . . Time 114 | . . . . 38 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 2 . . . . . . . . . 5 . Machine Destruction 4 | . . . . 2 . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 1 . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Total Allies 7 | . . . . . 1 1 . . 5 . . . . . . Largest Group 5 | . . . . . 1 1 . . 5 . . . . . . Highest-Rated Group 215 | . . . . . 25 10 . . 215 . . . . . . Highest-Rated Ally 49 | . . . . . 25 10 . . 49 . . . . . . Total Orders 3 | . . . . . . . . . . . . . . 2 1 EXPLORE 3 | . . . . . . . . . . . . . . 2 1 Ally Attacks 12 | . . . . . 4 . . . 8 . . . . . . Total Damage 376 | . . . . . 60 . . . 316 . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Robot Analysis Total 2 | . . . 1 . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 2 2 Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Turns Passed 11514 | 57 227 668 1059 1006 902 1862 543 110 947 204 161 459 748 2411 150 Spaces Moved 8748 | 40 181 341 438 755 447 1931 750 153 1035 270 211 372 393 1348 83 Core 7 | 7 . . . . . . . . . . . . . . . Treads 1867 | . . . . . . 346 . . . . . 17 73 1348 83 Legs 2235 | 33 181 341 438 755 447 40 . . . . . . . . . Wheels 406 | . . . . . . . . . . . . 86 320 . . Hover 3924 | . . . . . . 1236 750 153 1035 270 211 269 . . . Flight 309 | . . . . . . 309 . . . . . . . . . Fastest Speed 36 | 50 120 120 120 120 122 36 53 56 56 58 58 40 90 145 150 Average Speed 97 | 107 120 120 143 120 125 74 54 57 57 59 63 70 107 155 150 Slowest Speed 315 | 120 120 120 193 122 193 315 58 58 58 66 110 160 170 250 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 38 21 27 18 14 51 83 28 96 47 8 14 35 36 30 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 12 | . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 . . . . 1 . . . . . . 1 . . . Scrap Searched 4 | . . . . . . . 1 3 . . . . . . . Spaces Dug 34 | . . . . 1 6 12 5 . 3 3 2 1 . 1 . Terrain Destroyed 246 | . . . 4 62 19 69 5 . 22 10 2 22 1 30 . Melee 22 | . . . . 1 6 4 5 . 3 . 2 1 . . . Projectile 111 | . . . 4 6 13 33 . . 5 10 . 9 1 30 . AOE 113 | . . . . 55 . 32 . . 14 . . 12 . . . Terrain Rammed 1 | . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Qua Res Tes Total 10914 | 51 191 489 763 820 706 2194 879 164 1353 296 231 479 663 1533 102 Wait 1141 | . 2 36 206 16 184 41 123 . 244 9 6 19 195 44 16 Move 8733 | 39 180 340 437 754 446 1930 749 152 1034 269 210 371 392 1347 83 Hop . | . . . . . . . . . . . . . . . . Pick Up 67 | 5 4 7 14 4 3 8 . 1 2 1 2 1 6 9 . Fast Attach 131 | 5 2 5 7 5 4 34 . 1 5 . 8 14 16 25 . Attach 51 | 1 1 2 7 6 6 10 2 . . 2 . 4 3 7 . Detach 40 | . 1 . 4 5 3 8 . . . . . 2 . 17 . Swap 50 | 1 . 14 13 2 3 4 . . 1 . . 3 2 7 . Drop 105 | . 1 21 18 5 5 30 . . 3 . 3 2 6 11 . Fire 441 | . . 64 32 21 36 94 . 10 21 14 . 38 42 66 3 Melee 107 | . . . 25 2 14 28 5 . 9 1 2 21 . . . Ram 4 | . . . . . . . . . . . . 3 1 . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . Escape Stasis 7 | . . . . . . 7 . . . . . . . . . Rewire 36 | . . . . . 2 . . . 34 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Materials 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 851 | -9/Materials | Build established: Scavenger-Mutant 862 | -9/Materials | Discovered new exit (range 13) 952 | -9/Materials | Identified exit to Materials 953 | -9/Materials | Entered another Materials area 953 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1261 | -8/Materials | Build established: Scavenger-Gunner 1408 | -8/Materials | Found Prototype Device 1674 | -8/Materials | Build established: Mutant 1766 | -8/Materials | Discovered new exit (range 16) 1783 | -8/Materials | Identified exit to Factory 1974 | -8/Materials | Build established: Scavenger-Mutant 2012 | -8/Materials | Entered Factory 2012 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -7/Factory | Identified Active Sensor Suite 2109 | -7/Factory | Identified exit to DSF 2296 | -7/Factory | Build established: Scavenger-Assassin 2335 | -7/Factory | Identified exit to DSF 2656 | -7/Factory | Discovered new exit (range 15) 2680 | -7/Factory | Identified exit to Factory 2877 | -7/Factory | Repaired Titanium Leg? 2912 | -7/Factory | Repaired Hvy. Assault Cannon 2915 | -7/Factory | Garrison activated, responded to threat 3018 | -7/Factory | Entered another Factory area 3018 | -6/Factory | Evolved 2 slots: Utility x2 3668 | -6/Factory | Repaired Lgt. Nuclear Core 3708 | -6/Factory | Repaired Hvy. Assault Cannon 3829 | -6/Factory | Discovered new exit (range 13) 3897 | -6/Factory | Lost 4 parts (3n1u) 3920 | -6/Factory | Entered another Factory area 3920 | -5/Factory | Evolved 2 slots: Utility x2 4035 | -5/Factory | Lost 4 parts (1p3n) 4609 | -5/Factory | Build established: Scavenger-Mutant 4963 | -5/Factory | Spotted B-75 Beast 5120 | -5/Factory | Search patrols dispatched 5249 | -5/Factory | Build established: Mutant 5439 | -5/Factory | Lost 3 parts (2n1u) 5716 | -5/Factory | Discovered new exit (range 22) 5771 | -5/Factory | Identified exit to Upper Caves 5782 | -5/Factory | Entered Upper Caves 5859 | -5/Upper Caves | Encountered a Warlord checkpoint 5983 | -5/Upper Caves | Build established: Hacker-Mutant 6228 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6262 | -5/Upper Caves | Attacked by a faux Warlord 6308 | -5/Upper Caves | Discovered new exit (range 10) 6313 | -5/Upper Caves | Identified exit to Upper Caves 6325 | -5/Upper Caves | Entered another Upper Caves area 6428 | -5/Upper Caves | Identified exit to Warlord 6429 | -5/Upper Caves | Learned location of 1 exit from Factory 6435 | -5/Upper Caves | Entered Warlord 6460 | -5/Warlord | Discovered new exit (range 8) 6464 | -5/Warlord | Identified exit to Proximity Caves 6492 | -5/Warlord | System corruption cleaned by Quarantine Array 6670 | -5/Warlord | Met Warlord 6695 | -5/Warlord | Warlord's base attacked by MAIN.C 7045 | -5/Warlord | Warlord forces counterattacked 7080 | -5/Warlord | Found Prototype Energy Gun 7080 | -5/Warlord | Identified Vortex Rail 7083 | -5/Warlord | Found Vortex Rail 7123 | -5/Warlord | Spotted Striker 7197 | -5/Warlord | Build established: Commander-Mutant 7204 | -5/Warlord | Spotted Striker 7207 | -5/Warlord | Spotted Executioner 7236 | -5/Warlord | Destroyed Striker 7292 | -5/Warlord | Found Prototype Device 7292 | -5/Warlord | Identified Adv. Kinecellerator 7311 | -5/Warlord | Spotted Executioner 7370 | -5/Warlord | Warlord base infiltrated, sounded retreat 7382 | -5/Warlord | Entered Proximity Caves 7474 | -4/Proximity Caves | Core integrity fell below 50% 7486 | -4/Proximity Caves | Spotted B-86 Titan 7513 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7577 | -4/Proximity Caves | Lost 8 parts (2p2n1u3w) 7583 | -4/Proximity Caves | Discovered new exit (range 4) 7584 | -4/Proximity Caves | Identified exit to Factory 7586 | -4/Proximity Caves | Entered Factory 7586 | -4/Factory | Evolved 2 slots: Propulsion x2 7587 | -4/Factory | Identified exit to Upper Caves 7605 | -4/Factory | Identified exit to DSF 7696 | -4/Factory | Spotted B-86 Titan 7738 | -4/Factory | Identified exit to Research 7747 | -4/Factory | Entered Research 7747 | -3/Research | Evolved 2 slots: Utility x2 7761 | -3/Research | Discovered new exit (range 21) 7774 | -3/Research | Spotted B-86 Titan 7775 | -3/Research | Identified exit to Armory 7996 | -3/Research | Lost 4 parts (1p1n1u1w) 8046 | -3/Research | System corruption reached 10% 8096 | -3/Research | Lost 7 parts (4n1u2w) 8130 | -3/Research | Found Prototype Processor 8130 | -3/Research | Identified Spectral Analyzer 8193 | -3/Research | Discovered new exit (range 14) 8206 | -3/Research | Entered Quarantine 8217 | -3/Quarantine | System corruption reached 30% 8247 | -3/Quarantine | Lost 3 parts (2u1w) 8494 | -3/Quarantine | Core integrity fell below 50% 8527 | -3/Quarantine | Lost 3 parts (2n1u) 8567 | -3/Quarantine | Cryocooling Duct disabled 8582 | -3/Quarantine | Ambient heat levels rising (+20) 8582 | -3/Quarantine | Non-combat units ordered to evacuate 8672 | -3/Quarantine | Garrison activated, responded to threat 8716 | -3/Quarantine | Found Alien Impact Weapon 8716 | -3/Quarantine | Identified Core Stripper 8764 | -3/Quarantine | Lost 4 parts (1n1u2w) 8868 | -3/Quarantine | Found Alien Artifact 8924 | -3/Quarantine | Discovered new exit (range 15) 8953 | -3/Quarantine | Identified exit to Research 8954 | -3/Quarantine | Entered Research 8954 | -2/Research | Warlord forces began assault on 0b10 8954 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8955 | -2/Research | Identified Phase Armor 9064 | -2/Research | Research machine network offline 9159 | -2/Research | Build established: Scavenger-Mutant 9272 | -2/Research | Borebot progress halted 9613 | -2/Research | Found Prototype Device 9613 | -2/Research | Identified Femtoactuators 9690 | -2/Research | Warlord destroyed during the assault 9713 | -2/Research | Borebot progress halted 9723 | -2/Research | Spotted B-90 Cyclops 10253 | -2/Research | Build established: Scavenger-Tank 10565 | -2/Research | Build established: Tank 10683 | -2/Research | Spotted Executioner 10685 | -2/Research | Destroyed Executioner 10686 | -2/Research | Spotted Striker 10699 | -2/Research | Destroyed Striker 10714 | -2/Research | Spotted Striker 10724 | -2/Research | Destroyed Striker 11021 | -2/Research | Found Prototype Protection 11021 | -2/Research | Identified Centrium Heavy Armor Plating 11021 | -2/Research | Spotted Executioner 11026 | -2/Research | Spotted Executioner 11032 | -2/Research | Destroyed Executioner 11039 | -2/Research | Destroyed Executioner 11049 | -2/Research | Found Centrium Heavy Armor Plating 11065 | -2/Research | Core integrity fell below 50% 11079 | -2/Research | Spotted Striker 11082 | -2/Research | Spotted Striker 11083 | -2/Research | Destroyed Striker 11086 | -2/Research | Destroyed Striker 11089 | -2/Research | Core integrity fell below 20% 11131 | -2/Research | Spotted Striker 11157 | -2/Research | Lost 5 parts (1p3u1w) 11244 | -2/Research | Discovered new exit (range 23) 11322 | -2/Research | Found Prototype Processor 11322 | -2/Research | Identified Exp. Melee Analysis Suite 11364 | -2/Research | Identified exit to Testing 11365 | -2/Research | Entered Testing 11507 | -2/Testing | Scanned by Researcher 11516 | -2/Testing | Core destroyed Last Messages --------------- 11507_ C-65 Expert calls for reinforcements. 11507_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11507_ Held in stasis. 11507_ C-65 Expert is analyzing... 11507_ ALERT: Encountered unknown unique technology, formulating response. 11508_ C-65 Expert: "UNAUTHORIZED LAB ACCESS." 11509_ C-65 Expert Imp. Antigrav System blasted off. 11510_ C-65 Expert: "REQUESTING IMMEDIATE REINFORCEMENTS." 11510_ Held in stasis. 11510_ C-65 Expert is analyzing... 11511_ Power failure, Lgt. Antimatter Reactor shutdown. 11512_ C-65 Expert suffers critical hit (Blast). 11512_ Destroyed Stasis Projector. 11512_ C-65 Expert destroyed. 11513_ Overheating: Lrn. Sensor Array damaged (-9). 11513_ Overheating: Hvy. Gauss Cannon damaged (-102). 11513_ Extracted schematic archive: B-74 Champion. 11513_ Slug penetrates Wall. 11516_ Overheating: Core damaged (-145). Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????#???????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ??????????????######+###????? | | ??????????????# #????? | | ??????????????# """ ]#????? | | ??????????????# """ ###### | | ?????????###### """ # | | ??######## + # | | ??# #### """ # | | ??#T #??# """ + | | ??# %! ### #??# """ # # | | ??# $##?# #??# # # | | ??#"@%=#?# ############# # | | ??##"$"#?# # | | ?????!!#?# # | | ??????##?# # | | ?????????# + | | ?????????#### ########## # | | ????????????# #????????# # | | ????????????# #????????# # | | ????????????# #????????# # | | ????????????# #????????# | | ????????????# #????????# | | ????????????# #????????# | | ???########## #????????# | | ???# #????????# # | | ???# #######?????#### # | | ???# #??########?# # | | ???# #??# """!"#?# # | | ???# #??# " !"#?# # | | ???# #### "???# # | | ???# + "???######### | | ???# # "???????????? | | ???# # """#???????????? | | ???# ######???????????? | | ???#### #????????????????? | | ??????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 51 Energy Capacity 675 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Corruption Block 20 Armor Coverage 2700 Resistance: TH 30 Evasion (%) 66 Targeting Accuracy 14 Target Analysis 12 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -6/Factory | Scanalyzed Hvy. Assault Cannon | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Arm. Heavy Treads | -5/Factory | Hacked Biometal Leg | -4/Factory | Hacked Robot Schematics ------------------ B-74 Champion | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Phase Armor Achievements -------------- A Powerful Ally? Charge!!! Deadly Force Ultimate Loadout Challenges ------------ None Game ------ Seed CoordinationBarrageStreamer Manual? 0 Play Time 02:29:14 Cumulative 118.9 hours Start 2022.03.20 @ 14:07:34 End 2022.03.21 @ 13:44:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06d35182-5df7-462d-aa54-9ae1112ec632