Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 20:34:24 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (256) 1280 Value Destroyed (10359) 10359 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4221) 4221 TOTAL SCORE: 22680 Bonus ------- High Alert Combat Kills 1712 Follower Combat Kills 882 Entered Garrisons 400 Used RIF Installer 1000 Met R17 at Cetus 500 Friendly Fire -273 Cogmind --------- Core Integrity 1070/1150 Matter 213/300 Energy 350/350 System Corruption 12% Temperature Cool (257) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating System Restoration Module > --- WEAPON (5) ------- Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY (20) --- Antimatter Reactor Heavy Treads Heavy Treads Centrium Medium Armor Plating Centrium Medium Armor Plating Damper Plating Relay Coupler [NC] (22) Long-range Tractor Beam Dimensional Node Initializer Tesla Rifle Long-range Proton Cannon Improved KE Penetrator Improved Grenade Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Quantum Reactor Light Treads Light Treads Advanced Signal Interpreter Improved Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Relay Coupler [NC] Long-range Tractor Beam Shock Rifle Long-range Proton Cannon Heavy Assault Rifle Gauss Rifle Coil Gun Heavy Machine Gun Improved Grenade Launcher Remote Datajack Katana [Rating: 118] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . Utility 7 | . . 1 . . 1 . . 2 . . . . 2 . . 1 . . Weapon 3 | . . 1 1 . . . . . . . . . . . . 1 . . Parts Attached 259 | 7 3 13 2 28 7 9 20 44 3 9 33 27 18 9 2 12 13 . Power 21 | 1 . 2 . 1 . . 2 5 . . 4 4 1 . . 1 . . Engine 5 | 1 . 1 . . . . . . . . 3 . . . . . . . Core 9 | . . 1 . 1 . . 2 3 . . 1 . 1 . . . . . Reactor 7 | . . . . . . . . 2 . . . 4 . . . 1 . . Propulsion 47 | 2 . 1 1 9 2 3 2 12 . 1 8 3 . . . 1 2 . Treads 47 | 2 . 1 1 9 2 3 2 12 . 1 8 3 . . . 1 2 . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 58 | 2 2 1 . . 1 2 5 8 2 . 6 3 10 3 2 2 9 . Device 15 | . . . . . . . . 1 . . 2 1 3 1 . 1 6 . Storage 10 | 2 2 1 . . . . 3 1 . . . . 1 . . . . . Processor 6 | . . . . . . . . 3 . . . . 3 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 27 | . . . . . 1 2 2 3 2 . 4 2 3 2 2 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 1 9 1 18 4 4 11 19 1 8 15 17 7 6 . 8 2 . Energy Gun 9 | 1 . 2 . 3 . . . . . . . 1 . 2 . . . . Energy Cannon 12 | . . . . 1 1 . 2 3 . 1 1 2 . . . 1 . . Ballistic Gun 98 | 1 1 6 1 12 3 3 6 14 1 6 12 13 7 3 . 7 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . 1 . 2 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 2 . . 3 . . 1 1 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 . . . 1 . . . 3 . . . . . . Parts Lost 13 | . . . . 5 . . 1 1 1 . 2 2 . . 1 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . 1 . . 1 1 . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 . . . Weapon 8 | . . . . 5 . . 1 . 1 . . 1 . . . . . . Highest Loss Streak 2 | . . . . 2 . . 1 1 1 . 1 2 . . 1 . . . Average Slot Usage (%) 96 | . 100 92 91 98 100 100 99 99 100 99 99 92 85 88 88 83 84 89 Engine 1 | . 14 9 . . . . . . . . 2 . . . . . . . Core 3 | . . 1 9 9 7 7 7 3 . . . . 2 5 5 . . . Reactor 2 | . . . . . . . . 2 6 6 3 5 2 . . 4 5 5 Treads 23 | . 28 22 19 27 30 30 30 25 26 25 25 19 11 11 11 10 10 10 Storage 17 | . 28 26 27 27 23 23 23 15 13 13 13 13 11 11 11 10 10 10 Processor 13 | . . . . . . . . 17 20 20 20 20 23 23 23 21 21 21 Protection 4 | . . . . . 7 7 6 5 6 6 6 5 3 5 5 5 6 10 Ballistic Gun 26 | . 20 31 36 32 29 29 28 25 26 25 24 19 23 21 23 25 26 26 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 16 41 56 58 59 68 68 85 110 103 105 102 110 123 103 97 132 154 126 Greatest Support 160 | 40 40 40 60 60 80 80 80 120 120 120 120 160 160 160 160 160 150 140 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 1 . . 1 1 . . . 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 8 16 20 20 20 20 20 28 26 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 22 | 4 11 16 20 20 20 20 22 22 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 2 8 13 17 19 19 19 20 20 19 19 19 19 19 19 19 19 19 19 Final Capacity 22 | 8 16 20 20 20 20 20 22 20 20 20 20 20 20 20 20 20 20 20 Final Carried 22 | 3 11 15 20 20 20 20 22 20 20 20 20 20 19 20 19 20 19 19 Class Distribution -------------------- 37% | Scavenger-Gunner 33% | Hauler-Gunner 11% | Scavenger-Tank 5% | Mutant 4% | Scavenger-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hauler-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Hauler-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Matter Collected 8965 | 274 125 322 88 844 89 307 904 1560 291 133 1345 326 823 296 143 297 604 194 Remotely 1331 | . . . . . . . . 252 . . 441 . 118 . . 106 414 . Salvage Created 15029 | 50 435 462 173 1316 217 507 1171 3085 425 385 2191 346 1018 333 314 684 1669 248 Parts 637 | 2 22 26 15 71 17 23 54 116 22 15 80 17 39 24 15 33 35 11 Haulers Intercepted 11 | . 1 . 1 2 . . 2 3 . . 1 . . . . 1 . . Recyclers Shooed 23 | . 3 2 . 2 . . 2 4 . 2 5 . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . . 24 15 . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 190 | . 4 5 2 19 3 16 15 40 9 3 27 5 14 5 5 6 5 7 Guns 158 | . 4 5 2 18 2 7 14 29 9 2 22 4 14 5 5 4 5 7 Cannons 3 | . . . . . 1 . 1 . . . 1 . . . . . . . AOE 20 | . . . . . . 9 . 8 . . 3 . . . . . . . Classes Destroyed 18 | 1 4 2 . 2 1 1 1 3 . . 2 . . . . . 1 . Worker 6 | . 1 . . 1 . . . 3 . . 1 . . . . . . . Builder 11 | . . 1 1 1 . . 3 3 . . 1 . 1 . . . . . Tunneler 2 | . . . . . 1 . . 1 . . . . . . . . . . Hauler 11 | . 1 . 1 2 . . 2 3 . . 1 . . . . 1 . . Recycler 28 | 1 2 3 . 3 . . 4 6 . 2 4 . 2 . . 1 . . Operator 3 | . . . . . . . . 1 . . 2 . . . . . . . Watcher 5 | . 1 2 . . . . . 1 . . . 1 . . . . . . Swarmer 31 | . . . . . . 7 . 7 4 . 1 . 4 1 1 . . 6 Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . Grunt 72 | . 4 2 . 9 . 4 10 19 2 . 15 . 4 1 1 . . 1 Brawler 5 | . . . . . . . . 2 3 . . . . . . . . . Duelist 8 | . . . . 1 . 3 1 2 . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 28 | . . 3 2 7 2 2 1 3 . 1 5 . . 1 1 . . . Hunter 19 | . . . . 2 1 . 1 3 . 2 3 . . 1 2 4 . . Programmer 14 | . . . . . . . 2 3 . . . 1 6 . . 2 . . Behemoth 2 | . . . . . . . . . . . 1 . . 1 . . . . Compactor 5 | . . . . . . . . . . . . . . . . . 5 . Cetus Guard 4 | . . . . . . . . . . . . 4 . . . . . . Best Kill Streak 16 | 1 3 7 3 3 3 16 4 15 9 4 8 4 9 3 3 4 2 4 Combat Bots Only 16 | . 2 2 2 2 2 16 4 11 9 2 7 3 7 3 3 4 2 4 Max Kills in Single Turn 3 | 1 2 1 1 2 1 3 2 3 2 1 2 1 1 1 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . 1 . . . Exploded 3 | . . . . . . 3 . 3 . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Damage Taken 13003 | . 169 401 98 1328 178 764 637 1965 523 201 2131 847 1330 402 317 1084 . 628 Core 955 | . 11 73 . 71 23 89 37 130 29 . 182 54 160 . 16 67 . 13 Absorbed by Shields 119 | . . . . . . . . . . . 119 . . . . . . . Reduced by Siege Mode 9 | . . . . . . . . . . . . . . 9 . . . . Core Remaining (%) 82 | 100 95 81 . 87 . . 78 . . . . 53 . . 82 . . . Volleys Fired 505 | 4 23 22 5 66 7 20 37 102 14 10 61 21 38 13 8 24 17 13 Largest 5 | 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Hottest 165 | 60 60 80 89 98 92 102 102 116 118 116 116 165 140 130 123 148 150 150 Shots Fired 1727 | 8 46 66 20 234 22 62 142 329 54 23 204 59 143 48 32 85 85 65 Gun 1650 | 8 46 66 20 230 20 56 140 303 54 19 190 48 143 48 32 77 85 65 Cannon 60 | . . . . 4 2 . 2 20 . 4 9 11 . . . 8 . . Launcher 17 | . . . . . . 6 . 6 . . 5 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1617 | 4 38 61 20 229 20 56 140 303 54 19 190 37 143 44 32 77 85 65 Thermal 18 | 4 8 5 . 1 . . . . . . . . . . . . . . Explosive 17 | . . . . . . 6 . 6 . . 5 . . . . . . . Electromagnetic 75 | . . . . 4 2 . 2 20 . 4 9 22 . 4 . 8 . . Robot Hit Streak 28 | 2 11 11 5 22 15 12 20 22 19 19 28 27 20 22 20 7 16 7 Robot Miss Streak 5 | 1 2 2 2 3 1 4 5 4 2 1 4 2 3 1 2 2 2 5 Penetration Max 2 | . . . . . . . 1 2 . 1 2 . 1 . . 1 . . Secondary Targets 33 | . 1 2 . 1 . 3 . 4 6 1 9 1 1 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 . . Shots Hit Robots 1229 | 5 33 45 11 168 19 44 108 236 44 20 149 49 96 35 25 55 57 30 Core Hits 603 | 2 16 21 6 53 9 39 51 136 16 8 117 27 34 10 11 23 14 10 Critical Hits 100 | . 1 1 1 2 . . 1 22 2 2 12 1 22 4 5 7 12 5 Critical Kills 34 | . 1 . . . . . 1 8 1 1 7 . 6 2 1 2 3 1 Critical Parts Destroyed 53 | . . 1 1 2 . . . 12 1 1 3 1 16 1 4 4 2 4 Melee Attacks 22 | . . . . 7 . . 7 . . 3 2 . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . 7 . . 7 . . 3 2 . . 3 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 2 . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 29190 | 62 461 619 214 2421 308 1372 1870 6582 1014 556 4798 1297 2950 840 515 1197 1506 608 Guns 23974 | 62 443 605 207 2067 278 578 1705 4821 1014 400 3723 689 2950 840 515 963 1506 608 Cannons 1495 | . . . . 122 30 . 30 489 . 116 243 253 . . . 212 . . Explosions 2927 | . . . . . . 794 95 1125 . . 558 355 . . . . . . Melee 412 | . . . . 207 . . . . . . 205 . . . . . . . Ramming 382 | . 18 14 7 25 . . 40 147 . 40 69 . . . . 22 . . Kinetic 23669 | 39 389 572 207 2067 278 578 1705 4821 1014 400 3723 549 2950 785 515 963 1506 608 Thermal 517 | 23 54 33 . . . . . 52 . . . 355 . . . . . . Explosive 2520 | . . . . . . 794 95 1073 . . 558 . . . . . . . Electromagnetic 1690 | . . . . 122 30 . 30 489 . 116 243 393 . 55 . 212 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 412 | . . . . 207 . . . . . . 205 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 5 5 10 10 3 2 . . 16 15 Average Corruption 5 | . . . . . . . . 1 3 5 9 10 2 1 . . 8 13 Corruption Purged 7 | . . . . . . . . . . . . . 1 2 . . 1 3 Effects 188 | . . . . . . . . 5 7 22 85 25 5 4 . . 20 15 Message Errors 31 | . . . . . . . . 2 2 8 10 4 1 . . . 2 2 Matter Fused 29 | . . . . . . . . . . 6 17 2 . . . . 2 2 Heat Flow Errors 18 | . . . . . . . . . . 1 13 1 . 1 . . 1 1 Energy Discharges 13 | . . . . . . . . . 1 1 4 4 1 2 . . . . Parts Rejected 2 | . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 14 | . . . . . . . . 1 1 3 5 1 1 1 . . . 1 Data Loss (major) 8 | . . . . . . . . . . 2 2 2 . . . . 2 . Misfires 6 | . . . . . . . . . . . 1 2 . . . . 2 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . Misdirections 9 | . . . . . . . . . . . 6 1 . . . . 1 1 Targeting Errors 48 | . . . . . . . . 1 2 . 24 5 2 . . . 8 6 Weapon Failures 9 | . . . . . . . . 1 1 1 2 1 . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 256 | . . . . 57 . 7 15 46 . . 131 . . . . . . . Projectiles 29 | . . . . . . . . 29 . . . . . . . . . . Explosions 56 | . . . . . . 7 15 4 . . 30 . . . . . . . Melee 171 | . . . . 57 . . . 13 . . 101 . . . . . . . Knockbacks 4 | . . . . 1 . . . 1 . 1 . . . . . 1 . . Impact 4 | . . . . 1 . . . 1 . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . . . . . 144 8 . . 44 . . . . . . . Shots 4 | . . . . . . . 2 1 . . 1 . . . . . . . Rammed 35 | . 3 2 1 5 . . 2 14 . 2 5 . . . . 1 . . Targets Rammed 40 | . 3 3 1 7 . . 4 14 . 2 5 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . 2 . . 2 . . . . . . . . . . . Highest Temperature 336 | . 57 57 24 144 124 232 177 238 127 261 266 331 305 189 1 42 336 303 Average Temperature 68 | . 29 16 11 31 57 103 52 50 69 56 66 122 142 69 1 16 118 120 Received Heat Transfer 2610 | . 99 195 45 441 48 78 156 492 81 24 555 9 216 9 45 . . 117 Effects 6 | . . . . . . . . . . . . 4 1 . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 1 . . . . . Interference 4 | . . . . . . . . . . . . 3 . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . . Total Turns 21 | . . . . . . . . . . . . . . 21 . . . . Longest Duration 21 | . . . . . . . . . . . . . . 21 . . . . Robots Corrupted 9 | . . . . 1 . . . 3 . 1 1 1 . . . 2 . . Combat Hostiles 9 | . . . . 1 . . . 3 . 1 1 1 . . . 2 . . Parts Fried 23 | . . . . 1 . . 1 10 . 2 4 2 . 1 . 2 . . Impact Corruptions 3 | . . . . . . . . 2 . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . Heat Transferred 500 | 50 125 75 . . . . . 50 . . . 200 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Peak Influence 1006 | 5 155 251 111 532 283 562 522 1006 910 984 978 489 656 . . 467 163 315 Average Influence 398 | 1 66 132 76 314 189 446 403 357 839 534 713 396 462 . . 266 163 179 Maximum Alert Level 3 | . . 1 . 2 1 2 2 3 3 3 3 2 2 . . 2 . 1 Low Security (%) 27 | 100 100 80 100 22 76 14 . 40 . . . . . . . 10 100 63 Level 1 23 | . . 19 . 50 23 19 46 20 . 11 . 55 36 . . 78 . 36 Level 2 34 | . . . . 26 . 65 53 23 . 75 47 44 63 . . 10 . . Level 3 14 | . . . . . . . . 16 100 13 52 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 1 4 2 . 4 9 . 5 5 . 2 . . 1 . 1 Investigation 7 | . . . . 1 1 . . 2 . 1 1 . . . . . . 1 Extermination 9 | . . . . . . . 1 3 . 2 . . 2 . . 1 . . Reinforcement 11 | . 1 . 1 . . . 3 2 . 1 3 . . . . . . . Assault 3 | . . . . . . . . 2 . . 1 . . . . . . . Garrison 5 | . . . . 3 1 . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Distress Signals 11 | . . 1 1 1 . . 1 1 . . 1 2 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 16 11 6 23 3 19 22 62 9 10 44 10 18 4 5 7 4 16 Peak Tracking Total 9 | . 4 5 3 5 2 9 5 8 6 3 8 5 5 2 3 4 2 8 Tactical Retreats 16 | . . . . 1 . 1 . 6 . . 1 . 3 . . . 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Traps Triggered 8 | . . . . . 1 . . . . 1 3 . 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Machines Disabled 30 | . . . . 4 . . 3 4 . . 6 . 8 1 . 4 . . Max in Single Turn 4 | . . . . 1 . . 2 1 . . 1 . 4 1 . 4 . . Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Machines Accessed 45 | . 4 2 . 6 1 . 4 8 . 5 10 2 1 . . 1 . 1 Terminals 30 | . 4 1 . 6 . . 1 3 . 3 10 2 . . . . . . Fabricators 3 | . . . . . . . 1 1 . 1 . . . . . . . . Repair Stations 6 | . . 1 . . . . 1 2 . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 . 1 2 . . . . 1 . . . . . Total Hacks 124 | . 13 9 . 17 1 . 8 19 . 15 27 4 1 . . 6 . 4 Successful 70 | . 11 8 . 7 1 . 6 11 . 8 13 1 1 . . 2 . 1 Failed 54 | . 2 1 . 10 . . 2 8 . 7 14 3 . . . 4 . 3 Catastrophic 8 | . . . . . . . 1 1 . 1 3 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 58 | . 10 3 . 14 . . . 2 . 7 18 4 . . . . . . Terminals 82 | . 13 3 . 17 . . 2 5 . 11 27 4 . . . . . . Fabricators 9 | . . . . . . . 2 5 . 2 . . . . . . . . Repair Stations 20 | . . 6 . . . . 2 6 . 2 . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . 6 . . Garrison Access 7 | . . . . . 1 . 2 3 . . . . 1 . . . . . Terminal Hacks 24 | . 6 1 . 3 . . . 1 . 3 9 1 . . . . . . Record 1 | . 1 . . . . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . 1 . . . . . . . . Open Door 8 | . . . . 1 . . . . . 1 6 . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . 2 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . 2 2 . 2 . . . . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . . . . Build 4 | . . . . . . . 1 1 . 2 . . . . . . . . Repair Station Hacks 16 | . . 6 . . . . 2 5 . 2 . . . . . . . 1 Scan Component 9 | . . 3 . . . . 1 3 . 1 . . . . . . . 1 Repair 7 | . . 3 . . . . 1 2 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 7 | . . . . . 1 . 2 3 . . . . 1 . . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . 1 . . . . . Coupler Status 2 | . . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 47 | . 11 3 . 14 . . . . . 3 16 . . . . . . . Terminals 15 | . 5 1 . 4 . . . . . 1 4 . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . 4 1 . 4 . . . . . 1 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . Hacking Detections 36 | . 4 2 . 6 . . 3 5 . 4 9 1 . . . 1 . 1 Full Trace Events 4 | . . . . 1 . . . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . 6 . . . . . . . . Matter 504 | . . . . . . . . . . 504 . . . . . . . . Time 268 | . . . . . . . . . . 268 . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . 24 . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 1 1 . . . . . . . . . . Matter 204 | . . . . . . . 102 102 . . . . . . . . . . Time 42 | . . . . . . . 17 25 . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . 1 1 . . . . . . . . . . Parts Repaired 7 | . . 3 . . . . 1 2 . 1 . . . . . . . . Time 274 | . . 84 . . . . 38 102 . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 7 . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Total Allies 23 | . . . . . . . . . . 6 17 . . . . . . . Largest Group 7 | . . . . . . . . . . 6 7 5 . . . . . . Highest-Rated Group 326 | . . . . . . . . . . 180 326 151 . . . . . . Highest-Rated Ally 156 | . . . . . . . . . . 30 156 37 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . . . . . . . . . 29 123 50 . . . . . . Total Damage 3612 | . . . . . . . . . . 766 2135 711 . . . . . . Kills 28 | . . . . . . . . . . 6 15 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Turns Passed 12281 | 90 628 574 170 861 318 267 1321 2289 256 923 1617 377 883 607 346 348 271 135 Spaces Moved 5561 | 43 316 218 78 342 178 118 640 977 127 332 751 154 448 333 198 150 106 52 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads 5556 | 38 316 218 78 342 178 118 640 977 127 332 751 154 448 333 198 150 106 52 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 166 | 147 168 180 175 160 160 160 165 177 160 160 165 165 160 160 160 161 168 160 Slowest Speed 183 | 160 180 180 180 160 160 160 180 183 160 160 180 180 160 160 160 180 180 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 50 19 10 43 6 30 21 30 34 15 82 56 15 56 30 6 73 2 Regions Visited 18 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . . . . . . . . . 1 . . . . Spaces Dug 25 | . . . . 2 . 3 6 11 . 3 . . . . . . . . Terrain Destroyed 300 | . . . . 2 . 9 42 50 . 4 17 15 101 13 9 30 4 4 Melee 11 | . . . . 2 . . 6 . . 3 . . . . . . . . Projectile 79 | . . . . . . . 1 4 . 1 6 . 37 13 9 . 4 4 AOE 210 | . . . . . . 9 35 46 . . 11 15 64 . . 30 . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Gar Fac Fac Gar Fac Ext Cet Fac Upp Upp Fac Was Fac Total 7486 | 59 363 351 99 496 197 159 818 1327 151 700 998 232 528 368 207 213 152 68 Wait 706 | . 12 61 . 7 . . 77 147 . 336 43 8 3 5 . 2 2 3 Move 5546 | 42 315 217 77 341 178 117 639 977 126 331 750 153 447 332 197 150 105 52 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 143 | 5 6 19 10 12 2 5 14 14 4 2 15 9 9 3 . 10 4 . Fast Attach 44 | 6 1 2 1 8 . . 2 3 . 3 5 5 3 . . 2 3 . Attach 45 | 1 . 2 1 4 2 4 2 7 2 . 4 1 7 . 1 3 4 . Detach 5 | . . . . 1 . . . . . . . . 2 . . 2 . . Swap 170 | . 2 9 . 16 5 5 16 34 1 6 24 21 8 9 1 7 6 . Drop 199 | 1 1 16 4 27 3 8 20 29 4 6 29 14 11 3 . 12 11 . Fire 505 | 4 23 22 5 66 7 20 37 102 14 10 61 21 38 13 8 24 17 13 Melee 22 | . . . . 7 . . 7 . . 3 2 . . 3 . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 40 | . 3 3 1 7 . . 4 14 . 2 5 . . . . 1 . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . . . . Rewire 59 | . . . . . . . . . . 1 58 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 783 | -9/Materials | Discovered new exit (range 14) 1068 | -9/Materials | Repaired Assault Rifle 1101 | -9/Materials | Repaired Lgt. Treads 1134 | -9/Materials | Repaired Hvy. Assault Rifle 1188 | -9/Materials | Discovered new exit (range 4) 1219 | -9/Materials | Identified exit to Mines 1293 | -9/Materials | Entered another Materials area 1293 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1345 | -8/Materials | Discovered new exit (range 15) 1463 | -8/Materials | Entered Storage 1647 | -8/Storage | Garrison activated, responded to threat 2002 | -8/Storage | Build established: Scavenger-Gunner 2206 | -8/Storage | Discovered new exit (range 9) 2324 | -8/Storage | Entered Factory 2324 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2603 | -7/Factory | Garrison activated, responded to threat 2642 | -7/Factory | Identified exit to Garrison 2642 | -7/Factory | Entered Garrison 2655 | -7/Garrison | Build established: Hauler-Tank 2682 | -7/Garrison | Triggered checkpoint 2733 | -7/Garrison | Triggered checkpoint 2739 | -7/Garrison | Triggered checkpoint 2774 | -7/Garrison | Destroyed 16 combat bots 2877 | -7/Garrison | Discovered new exit (range 10) 2902 | -7/Garrison | Installed Relay Interface Framework 2909 | -7/Garrison | Entered Factory 3031 | -7/Factory | Build established: Scavenger-Tank 3766 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4088 | -7/Factory | Repaired Imp. Grenade Launcher 4188 | -7/Factory | Discovered new exit (range 15) 4230 | -7/Factory | Entered another Factory area 4230 | -6/Factory | Evolved 2 slots: Utility x2 4428 | -6/Factory | Repaired Broken Imp. Assault Rifle 4525 | -6/Factory | Build established: Scavenger-Gunner 4793 | -6/Factory | Repaired Hrd. Medium Armor Plating 4954 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 4979 | -6/Factory | Build established: Hauler-Gunner 5980 | -6/Factory | First assault squad dispatched 6124 | -6/Factory | Build established: Scavenger-Gunner 6198 | -6/Factory | Destroyed 11 combat bots 6491 | -6/Factory | Build established: Hauler-Gunner 6519 | -6/Factory | Identified exit to Garrison 6519 | -6/Factory | Entered Garrison 6586 | -6/Garrison | Triggered checkpoint 6586 | -6/Garrison | Triggered checkpoint 6653 | -6/Garrison | Destroyed 9 combat bots 6737 | -6/Garrison | Discovered new exit (range 12) 6767 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 6775 | -6/Garrison | Entered Factory 6949 | -6/Factory | Fabricated L-41 Fighter (x3) 7083 | -6/Factory | Fabricated L-41 Fighter (x3) 7197 | -6/Factory | Identified exit to Lower Caves 7197 | -6/Factory | Identified exit to Extension 7261 | -6/Factory | Discovered new exit (range 5) 7291 | -6/Factory | Garrison activated, responded to threat 7532 | -6/Factory | Discovered new exit (range 13) 7571 | -6/Factory | Local fabrication network quarantined 7656 | -6/Factory | Repaired Imp. Medium Treads 7698 | -6/Factory | Entered Extension 7833 | -6/Extension | System corruption reached 10% 7891 | -6/Extension | Rescued A7 7926 | -6/Extension | Rescued a captive Derelict 7927 | -6/Extension | Rescued a captive Derelict 8398 | -6/Extension | First assault squad dispatched 8439 | -6/Extension | Spotted B-75 Beast 8452 | -6/Extension | Destroyed B-75 Beast 8469 | -6/Extension | Spotted B-75 Beast 8492 | -6/Extension | Allies destroyed B-75 Beast 8523 | -6/Extension | Disrupted transfer network 8634 | -6/Extension | Destroyed 7 combat bots 8660 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8826 | -6/Extension | Rescued a captive Derelict 8827 | -6/Extension | Rescued a captive Derelict 9048 | -6/Extension | Build established: Scavenger-Gunner 9069 | -6/Extension | Rescued a captive Derelict 9070 | -6/Extension | Rescued a captive Derelict 9153 | -6/Extension | Rescued a captive Derelict 9154 | -6/Extension | Rescued a captive Derelict 9177 | -6/Extension | Rescued a captive Derelict 9267 | -6/Extension | Discovered new exit (range 10) 9269 | -6/Extension | Discovered new exit (range 6) 9315 | -6/Extension | Entered Cetus 9315 | -6/Cetus | Accompanied by 5 allies 9345 | -6/Cetus | Spotted Cetus Guard 9345 | -6/Cetus | Spotted Cetus Guard 9347 | -6/Cetus | Allies destroyed Cetus Guard 9347 | -6/Cetus | Spotted Cetus Guard 9354 | -6/Cetus | Destroyed Cetus Guard 9354 | -6/Cetus | Spotted Cetus Guard 9362 | -6/Cetus | Allies destroyed Cetus Guard 9368 | -6/Cetus | Allies destroyed Cetus Guard 9493 | -6/Cetus | Discovered new exit (range 15) 9583 | -6/Cetus | Spotted Cetus Guard 9584 | -6/Cetus | Spotted Cetus Guard 9586 | -6/Cetus | Allies destroyed Cetus Guard 9587 | -6/Cetus | Spotted Cetus Guard 9596 | -6/Cetus | Destroyed Cetus Guard 9596 | -6/Cetus | Spotted Cetus Guard 9614 | -6/Cetus | Destroyed Cetus Guard 9628 | -6/Cetus | Destroyed Cetus Guard 9642 | -6/Cetus | Discovered new exit (range 15) 9651 | -6/Cetus | Met Revision 17 9692 | -6/Cetus | Entered Factory 9692 | -5/Factory | Evolved 2 slots: Utility x2 10131 | -5/Factory | Destroyed 7 combat bots 10546 | -5/Factory | Discovered new exit (range 11) 10575 | -5/Factory | Entered Upper Caves 10589 | -5/Upper Caves | Encountered a Warlord checkpoint 10678 | -5/Upper Caves | Learned 4 Factory zone layouts 10789 | -5/Upper Caves | Learned 4 Factory zone layouts 10846 | -5/Upper Caves | Found Alien Artifact 10879 | -5/Upper Caves | Spotted B-75 Beast 10924 | -5/Upper Caves | Destroyed B-75 Beast 11132 | -5/Upper Caves | Discovered new exit (range 5) 11182 | -5/Upper Caves | Entered another Upper Caves area 11454 | -5/Upper Caves | Identified exit to Warlord 11469 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11498 | -5/Upper Caves | Discovered new exit (range 11) 11507 | -5/Upper Caves | Learned location of 1 exit from Factory 11528 | -5/Upper Caves | Entered Factory 11528 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11529 | -4/Factory | Identified exit to Research 11876 | -4/Factory | Sucked down chute 11876 | -4/Factory | Entered Waste 11890 | -4/Waste | Spotted C-40 Crusher 11891 | -4/Waste | EMP discharged 11892 | -4/Waste | Destroyed C-40 Crusher 11899 | -4/Waste | Spotted C-40 Crusher 11930 | -4/Waste | Destroyed C-40 Crusher 11949 | -4/Waste | Spotted C-40 Crusher 11959 | -4/Waste | Destroyed C-40 Crusher 11975 | -4/Waste | Destroyed C-40 Crusher 11985 | -4/Waste | Found Damper Plating 11991 | -4/Waste | EMP discharged 12038 | -4/Waste | Spotted C-40 Crusher 12039 | -4/Waste | Destroyed C-40 Crusher 12054 | -4/Waste | Spotted C-40 Crusher 12091 | -4/Waste | EMP discharged 12091 | -4/Waste | System corruption reached 10% 12123 | -4/Waste | Discovered new exit (range 12) 12147 | -4/Waste | Entered Factory 12282 | -4/Factory | Self-destructed Last Messages --------------- 12267_ S-27 Virus destroyed. 12267_ Slug penetrates Wall. 12268_ Acquired 30 matter. 12271_ System corrupted: Coil Gun targeting data glitched. 12271_ Slug penetrates G-67 Veteran. 12271_ G-67 Veteran suffers critical hit. 12271_ Destroyed Adv. Heat Sink. 12271_ Slug penetrates G-67 Veteran. 12271_ G-67 Veteran suffers critical hit. 12271_ G-67 Veteran destroyed. 12271_ Slug penetrates Wall. 12272_ Acquired 85 matter. 12274_ K-01 Serf collects debris. 12279_ System corrupted: Coil Gun targeting data glitched. 12279_ Slug penetrates Wall. 12280_ K-01 Serf collects debris. 12282_ Overheating: System interference. 12282_ Coil Gun temporarily disabled. 12282_ #SDPUZT=N/I JNLQJXS>|AWWQM 3>TQ 12282_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????###########??????????????? | | ???????????????# #??????????????? | | ???????????????# = #??????????????? | | ???????????????# """ #??????????????? | | ???????????????# """ """ #??????????????? | | ???????????????# "R """ #??????????????? | | ???????????????# """ #??????????????? | | ???????????????# """ #??????????????? | | ???????????????# #??????????????? | | ???????????????#####+############ ?????? | | ????????#???????# ????? | | ????????# ??????# ????? | | ????????# ??????# ????? | | ????????# ??????# ????? | | ????????# ??????# % ????? | | ????????# ?????#####k##### ????? | | ????????# ?????# %== # ?????? | | ????????# ###### ss #? ?????? | | ????????# ## #?? ??????? | | ????????# =## #??? ???????? | | ????????# *==g@ #???? ????????? | | ????????# h##=* #??????????????? | | ????????# ## #??????????????? | | ????????# ## #??????????????? | | ????????# ############??????????????? | | ???????# ???????????????????????? | | ???????# ????????????????????? | | ???????# !! ??????????????????? | | ???????+ !! ????????????????? | | ???????# ! ##????????????????? | | ???????# #?????????????????? | | ???????# #?????????????????? | | ???????###]= #?????????????????? | | ?????????#= #?????????????????? | | ?????????# #?????????????????? | | ?????????# ???????????????????? | | ?????????# ?????????????????????? | | ?????????? """"????????????????????????? | | ?????????? ????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory L-41 Fighter | x3 | -6/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevHellfireDisintegrator Manual? 0 Play Time 01:15:59 Cumulative 411.8 hours Start 2019.12.28 @ 19:19:37 End 2019.12.28 @ 20:34:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 727 Rogue 727 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eda0dc73-3458-4fb3-a89a-bc143b7172cd