Cogmind - Beta 12 *** ADVENTURER MODE // 2023.12.17 @ 17:43:23 Player: Occam Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (1884) 1884 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4293) 4293 TOTAL SCORE: 14507 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Friendly Fire -7 Cogmind --------- Core Integrity 1585/1600 Matter 285/300 Energy 110/225 System Corruption 1% Temperature Warm (107) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Ion Engine Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings > --- UTILITY (13) ----- Structural Scanner ECM Suite Improved Phase Shifter Improved Cloaking Device Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Hacking Suite Improved Spread Laser Latent Energy Streamer Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings > --- UTILITY ---------- Structural Scanner ECM Suite Improved Cloaking Device Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Improved Spread Laser Power Sword > --- INVENTORY -------- Improved Phase Shifter Improved Hacking Suite Latent Energy Streamer Rocket Launcher [Rating: 108] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . 1 Propulsion 5 | . . . . . 1 1 1 . 1 . 1 . . . Utility 11 | . . . . . 3 1 1 . 1 1 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 112 | 7 5 3 . . 49 18 2 . 2 8 5 2 1 10 Power 7 | 1 . . . . 1 1 . . . 2 . . . 2 Engine 4 | 1 . . . . 1 . . . . 1 . . . 1 Core 2 | . . . . . . 1 . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 23 | 2 1 . . . 11 5 1 . 1 1 1 . . . Treads 11 | 1 . . . . 9 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . . 2 4 1 . 1 1 1 . . . Utility 43 | 2 1 1 . . 11 8 1 . 1 4 4 2 1 7 Device 18 | 1 . 1 . . 5 3 . . 1 1 1 1 1 3 Storage 3 | 1 1 . . . 1 . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware 8 | . . . . . . 3 . . . 1 1 1 . 2 Protection 14 | . . . . . 5 2 1 . . 2 2 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 3 2 . . 26 4 . . . 1 . . . 1 Energy Gun 23 | 2 2 1 . . 14 3 . . . . . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 3 | . . 1 . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 9 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 2 . . . 2 . . . . Parts Lost 2 | . . . . . . . . . . . . . 1 1 Power 1 | . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 100 98 91 100 100 99 99 99 100 97 97 Engine 8 | . 14 14 14 14 9 3 . . . 4 . . . 3 Core 1 | . . . . . . 3 6 6 5 5 9 8 6 4 Treads 18 | . 14 14 14 14 26 12 . . . . . . . . Wheel 3 | . 14 14 14 14 . . . . . . . . . . Flight 6 | . . . . . . 15 33 33 35 31 33 30 30 28 Device 19 | . 14 13 14 14 25 15 6 6 10 10 9 13 13 13 Storage 8 | . 14 14 14 14 9 3 . . . . . . . . Hackware 4 | . . . . . . 9 20 20 17 21 22 26 26 26 Protection 8 | . . . . . 10 10 20 20 17 14 13 13 13 12 Energy Gun 14 | . 25 28 28 28 14 6 6 6 5 5 4 4 4 3 Slashing Weapon 2 | . . . . . 2 7 6 6 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 15 32 32 32 32 110 108 22 22 24 30 32 31 31 36 Greatest Support 80 | 10 10 10 10 10 60 80 25 25 30 31 36 36 36 36 Greatest Overweight (x) 4 | 1 3 3 3 3 4 1 . . . . . . . . Average Overweight (x) . | . 2 3 3 3 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 12 15 15 15 17 15 5 5 5 5 5 5 5 5 Most Carried 25 | 3 15 15 15 15 25 25 4 5 5 5 5 4 4 5 Average Carried 13 | 2 10 14 14 15 16 14 3 4 4 4 4 3 3 4 Final Capacity 25 | 8 15 15 15 15 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 3 15 15 15 15 25 5 3 5 5 5 5 3 4 4 Class Distribution -------------------- 79% | Mutant 10% | Hacker-Sprinter 9% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/DSF Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Matter Collected 1771 | 253 281 21 28 5 718 190 . 4 36 70 32 . . 133 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2284 | 30 280 90 . 107 1214 103 . . 196 51 32 . . 181 Parts 169 | 2 30 8 . 7 93 7 . . 6 6 3 . . 7 Haulers Intercepted 6 | . 1 . . . 4 . . . 1 . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 52 | . 10 5 . 5 31 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Guns 44 | . 9 5 . 5 25 . . . . . . . . . Cannons 1 | . 1 . . . . . . . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . Classes Destroyed 12 | 1 6 . . . 4 1 . . . . . . . . Worker 5 | . 1 1 . . 1 1 . . . . . . . 1 Builder 3 | . 1 . . . . . . . . 1 . . . 1 Tunneler 3 | 1 . . . . 1 . . . . 1 . . . . Hauler 6 | . 1 . . . 4 . . . 1 . . . . . Recycler 5 | . . . . . 3 . . . 1 . . . . 1 Operator 3 | . . . . . 2 . . . . . 1 . . . Watcher 9 | . 3 . . . 5 1 . . . . . . . . Swarmer 24 | . 9 3 . 3 9 . . . . . . . . . Grunt 17 | . 1 2 . 2 12 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 9 | . . . . . 9 . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 3 3 . 3 8 1 . . 2 1 1 . . 2 Combat Bots Only 7 | . 3 3 . 3 7 1 . . . . . . . . Max Kills in Single Turn 2 | 1 2 2 . 1 2 1 . . 1 1 1 . . 1 Gunslinging 1 | . 1 1 . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Damage Taken 1593 | . 122 55 . 103 702 12 . 94 72 18 . . 297 118 Core 159 | . 11 17 . 17 54 . . 11 . 18 . . 16 15 Absorbed by Shields 53 | . . . . . 12 . . . . . . . 36 5 Regen/Repaired (Parts) 540 | . . . . . 353 . . . . . 187 . . . Core Remaining (%) 96 | 100 . . . 82 90 100 . 98 100 98 100 . 98 99 Volleys Fired 110 | 2 25 7 . 7 69 . . . . . . . . . Largest 2 | 2 2 2 . 2 2 . . . . . . . . . Hottest 160 | 100 130 130 . 130 160 . . . . . . . . . Shots Fired 212 | 4 50 14 . 14 130 . . . . . . . . . Gun 197 | 4 43 14 . 14 122 . . . . . . . . . Cannon 7 | . 7 . . . . . . . . . . . . . Launcher 8 | . . . . . 8 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 204 | 4 50 14 . 14 122 . . . . . . . . . Explosive 8 | . . . . . 8 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 27 | 2 9 14 . 11 27 . . . . . . . . . Robot Miss Streak 7 | 1 3 2 . 5 7 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 2 . 2 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 215 | 2 38 13 . 14 124 7 . . 9 2 2 . . 4 Core Hits 278 | 1 32 24 . 21 191 3 . . 1 1 1 . . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . 3 . . . . 2 . . . . . . . . Burn 3 | . 3 . . . . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . Melee Attacks 141 | . . . . . 20 23 . . 20 23 17 1 . 37 Impact . | . . . . . . . . . . . . . . . Slashing 141 | . . . . . 20 23 . . 20 23 17 1 . 37 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 2 1 . . 2 2 . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5580 | 25 522 270 . 168 3161 309 . . 474 170 136 . . 345 Guns 2870 | 25 444 270 . 168 1963 . . . . . . . . . Cannons 73 | . 73 . . . . . . . . . . . . . Explosions 1040 | . . . . . 1040 . . . . . . . . . Melee 1589 | . . . . . 155 309 . . 474 170 136 . . 345 Ramming 8 | . 5 . . . 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 2943 | 25 517 270 . 168 1963 . . . . . . . . . Explosive 1040 | . . . . . 1040 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1589 | . . . . . 155 309 . . 474 170 136 . . 345 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . . . . . . 1 Average Corruption 1 | . 1 1 1 1 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 13 | . 5 5 2 1 . . . . . . . . . . Message Errors 4 | . 2 2 . . . . . . . . . . . . Matter Fused 2 | . . 1 . 1 . . . . . . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . . . . . . Energy Discharges 2 | . 1 1 . . . . . . . . . . . . Data Loss (minor) 2 | . 1 1 . . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 311 | . . . . . 45 43 . . 78 56 36 . . 53 Projectiles . | . . . . . . . . . . . . . . . Explosions 2 | . . . . . 2 . . . . . . . . . Melee 309 | . . . . . 43 43 . . 78 56 36 . . 53 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . Highest Temperature 306 | 78 220 222 149 141 279 1 4 . 114 114 306 180 . 215 Average Temperature 68 | 43 72 99 71 61 55 1 3 . 36 32 120 87 . 54 Received Heat Transfer 539 | . 24 21 . 42 425 . . . . 9 . . . 18 Effects 3 | . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 4 . . . 1 . . . . . . . . . Heat Transferred 4553 | 74 1394 335 . 215 2535 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Peak Influence 375 | 5 293 155 . 120 375 141 59 51 132 234 187 94 61 152 Initial 106 | . 2 30 . . 39 2 59 36 22 55 106 91 61 26 Average 88 | . 112 83 . 90 87 35 59 45 58 131 162 92 55 82 Maximum Alert Level 1 | . 1 . . . 1 . . . . 1 . . . . Low Security (%) 88 | 100 91 100 . 100 82 100 100 100 100 84 100 100 100 100 Level 1 11 | . 8 . . . 17 . . . . 15 . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 5 2 . . 1 1 1 . 1 2 Investigation 7 | . 2 . . . . 2 . . . 1 . . . 2 Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . . . . 2 . . . 1 . 1 . 1 . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Distress Signals 5 | . 1 . . . 1 1 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 100 | . 15 5 . 6 44 3 . 2 2 6 5 . 5 7 Peak Tracking Total 7 | . 3 2 . 3 7 5 . 1 2 4 5 . 5 5 Tactical Retreats 15 | . 2 . . . 5 2 . 1 . 3 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Traps Triggered 11 | . 2 . . . 1 1 . . 1 1 . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Machines Accessed 70 | . 9 . 2 . 15 12 1 . 4 11 8 1 . 7 Terminals 45 | . 7 . . . 10 6 1 . 3 7 5 1 . 5 Fabricators 4 | . . . . . . 1 . . 1 1 . . . 1 Repair Stations 5 | . . . . . 2 . . . . . 3 . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . 2 . . . . Garrison Access 6 | . . . . . 1 3 . . . 1 . . . 1 Total Hacks 203 | . 25 . 2 . 62 29 1 . 15 28 17 1 . 23 Successful 160 | . 18 . 2 . 49 21 1 . 12 22 13 1 . 21 Failed 41 | . 6 . . . 12 8 . . 3 6 4 . . 2 Catastrophic 4 | . . . . . 1 2 . . 1 . . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . Manual 124 | . 23 . 1 . 31 18 . . 12 19 9 . . 11 Terminals 134 | . 21 . . . 32 18 1 . 14 19 11 1 . 17 Fabricators 9 | . . . . . . 3 . . 1 2 . . . 3 Repair Stations 21 | . . . . . 15 . . . . . 6 . . . Recycling Units 8 | . 4 . . . 3 1 . . . . . . . . Scanalyzers 17 | . . . . . 11 2 . . . 4 . . . . Garrison Access 12 | . . . . . 1 5 . . . 3 . . . 3 Terminal Hacks 76 | . 11 . 2 . 17 10 1 . 6 11 4 1 . 13 Record 9 | . . . 1 . . . . . . 2 2 . . 4 Part Schematic 5 | . 1 . . . 2 . . . . 2 . . . . Robot Analysis 8 | . 4 . . . 2 . . . . 1 . . . 1 Open Door 2 | . . . . . . . . . . 1 . . . 1 Open DSF 3 | . . . . . . 1 1 . . . . 1 . . Level Access Points 5 | . . . . . . 1 . . 1 2 . . . 1 Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 7 | . 1 . . . 1 1 . . 1 1 1 . . 1 Fabricator Index 4 | . . . . . . 1 . . 1 1 1 . . . Alert Level 5 | . 1 . . . 2 1 . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . Locate Traps 7 | . . . . . 2 2 . . 1 . . . . 2 Maintenance Status 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . Recall Investigation 4 | . 1 . . . . 2 . . . 1 . . . . Recall Reinforcements 2 | . . . . . 2 . . . . . . . . . Hauler Manifests 4 | . 1 . . . 2 . . . 1 . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 3 . . 1 2 . . . 2 Network Status 3 | . . . . . . 1 . . 1 . . . . 1 Load Schematic 2 | . . . . . . 1 . . . 1 . . . . Build 3 | . . . . . . 1 . . . 1 . . . 1 Repair Station Hacks 19 | . . . . . 14 . . . . . 5 . . . Scan Component 11 | . . . . . 8 . . . . . 3 . . . Repair 8 | . . . . . 6 . . . . . 2 . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . . . Report Inventory 3 | . 2 . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 14 | . . . . . 11 . . . . 3 . . . . Insert Component 7 | . . . . . 5 . . . . 2 . . . . Analyze 7 | . . . . . 6 . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 2 . . . . . . . . Seal Access 3 | . . . . . 1 2 . . . . . . . . Unauthorized Hacks 36 | . 5 . . . 4 6 . . 5 6 4 . . 6 Terminals 25 | . 3 . . . 3 3 . . 5 4 4 . . 3 Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 22 | . 3 . . . 3 3 . . 3 3 4 . . 3 Operators 2 | . . . . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . Recyclers 2 | . 1 . . . . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . Researchers 2 | . . . . . . 1 . . . 1 . . . . Garrison Access 5 | . . . . . . 1 . . . 1 . . . 3 Redirect 1 | . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . 1 Watchers 3 | . . . . . . 1 . . . 1 . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . . . 11 8 . . 3 10 7 . . 5 Full Trace Events 4 | . . . . . 1 2 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . 50 Total Robot Build Rating 10 | . . . . . . . . . . . . . . 10 Part Schematics Acquired 11 | . 1 . . . 7 . . . . 3 . . . . Parts Built 4 | . . . . . . 2 . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 78 | . . . . . . 36 . . . 42 . . . . Total Part Build Rating 14 | . . . . . . 6 . . . 8 . . . . Parts Repaired 8 | . . . . . 6 . . . . . 2 . . . Time 229 | . . . . . 198 . . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 . . . . 1 . . . . Part Schematics Acquired 6 | . . . . . 5 . . . . 1 . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Total Allies 7 | . . . . . . . . . . . . . . 7 Largest Group 5 | . . . . . . . . . . . . . . 5 Highest-Rated Group 290 | . . . . . . . . . . . . . . 290 Highest-Rated Ally 58 | . . . . . . . . . . . . . . 58 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . . . . 22 Total Damage 831 | . . . . . . . . . . . . . . 831 Kills 2 | . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Robot Analysis Total 8 | . 4 . . . 2 . . . . 1 . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Turns Passed 8631 | 66 947 562 333 65 4586 638 7 84 172 329 338 49 16 439 Spaces Moved 8221 | 42 744 422 266 36 2057 982 22 85 463 869 881 152 62 1138 Core 3 | 3 . . . . . . . . . . . . . . Treads 2085 | . . . . . 1965 120 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1599 | 39 744 422 266 36 92 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4534 | . . . . . . 862 22 85 463 869 881 152 62 1138 Fastest Speed 17 | 50 95 125 125 125 125 26 23 23 20 20 17 17 17 17 Average Speed 81 | 87 111 125 125 125 183 53 23 23 20 20 17 17 17 17 Slowest Speed 330 | 95 125 125 125 125 330 250 23 23 20 20 17 17 17 17 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 6 . . 1 3 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 99 96 61 10 95 25 1 89 20 23 24 6 69 27 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 . 1 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 110 | . . . . . 17 13 . . 10 21 15 1 . 33 Terrain Destroyed 135 | . . . . . 42 13 . . 10 21 15 1 . 33 Melee 110 | . . . . . 17 13 . . 10 21 15 1 . 33 Projectile . | . . . . . . . . . . . . . . . AOE 25 | . . . . . 25 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac DSF Fac Fac Res Res DSF Acc Total 9679 | 63 812 443 267 42 2718 1064 23 148 511 985 1039 173 66 1325 Wait 924 | 10 18 8 . . 466 . . 62 24 82 137 . . 117 Move 8184 | 41 743 421 265 35 2056 969 21 84 460 863 876 152 61 1137 Hop 11 | . . . . . . 6 . . 1 2 2 . . . Pick Up 54 | 3 12 . 1 . 26 2 . 2 3 2 1 . 1 1 Fast Attach 51 | 7 3 2 . . 17 6 . . . 5 3 . . 8 Attach 25 | . . . . . 5 9 2 . 2 1 2 2 . 2 Detach 15 | . 3 2 . . 4 1 . . . . 1 . . 4 Swap 36 | . 2 1 . . 27 3 . . . 2 . . 1 . Drop 69 | . 5 2 1 . 27 27 . . 1 5 . . . 1 Fire 110 | 2 25 7 . 7 69 . . . . . . . . . Melee 141 | . . . . . 20 23 . . 20 23 17 1 . 37 Ram 1 | . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 57 | . . . . . . 18 . . . . . 18 3 18 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / [*Ext]) -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Discovered new exit (range 8) 649 | -10/Materials | Discovered new exit (range 11) 709 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Central database locked down 1014 | -10/Materials | Entered Mines 1038 | -10/Mines | Discovered new exit (range 11) 1111 | -10/Mines | Learned 8 Materials zone layouts 1318 | -10/Mines | Learned location of Storage (-8) 1353 | -10/Mines | Found a hidden stash of uninstalled traps 1538 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1560 | -10/Mines | Discovered new exit (range 2) 1570 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1570 | -10/Mines | Discovered new exit (range 5) 1576 | -10/Mines | Entered Exiles 1606 | -10/Exiles | Met 8R-AWN 1629 | -10/Exiles | Met EX-HEX 1678 | -10/Exiles | Met EX-DEC 1683 | -10/Exiles | Learned location of Zion (-6) 1713 | -10/Exiles | Met EX-BIN 1731 | -10/Exiles | Aligned with FarCom system 1733 | -10/Exiles | Given EX-Vault access code 1761 | -10/Exiles | Opened EX-Vault 1776 | -10/Exiles | Found Latent Energy Streamer 1803 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1895 | -10/Exiles | Discovered new exit (range 11) 1909 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1909 | -10/Exiles | Entered Mines 1910 | -9/Mines | Assembled infested the area 1915 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1955 | -9/Mines | Discovered new exit (range 15) 1974 | -9/Mines | Entered Materials 1974 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1975 | -8/Materials | Identified exit to Factory 2296 | -8/Materials | Destroyed 7 combat bots 2462 | -8/Materials | Repaired Spread Laser 2496 | -8/Materials | Repaired Rocket Launcher 2535 | -8/Materials | Repaired Arm. Treads 2568 | -8/Materials | Repaired Spread Laser 3504 | -8/Materials | Identified exit to Storage 3529 | -8/Materials | Garrison activated, responded to threat 4390 | -8/Materials | Repaired Hrd. Medium Armor Plating 4418 | -8/Materials | Repaired Structural Scanner 4496 | -8/Materials | Discovered exit to Factory (range 15) 6548 | -8/Materials | Central database locked down 6560 | -8/Materials | Entered Factory 6560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6565 | -7/Factory | Identified exit to DSF 6976 | -7/Factory | Identified exit to Factory 7088 | -7/Factory | Fabricated Imp. Propulsion Shielding? 7174 | -7/Factory | Build established: Hacker-Sprinter 7198 | -7/Factory | Entered another Factory area 7198 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7202 | -6/Factory | Identified exit to DSF 7205 | -6/Factory | Entered DSF 7222 | -6/DSF | Additional patrols routed to DSF 7223 | -6/DSF | Discovered new exit (range 15) 7289 | -6/DSF | Entered Factory 7289 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7450 | -5/Factory | Identified exit to Factory 7461 | -5/Factory | Entered another Factory area 7461 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7473 | -4/Factory | Discovered new exit (range 9) 7499 | -4/Factory | Identified exit to Research 7630 | -4/Factory | Discovered new exit (range 10) 7720 | -4/Factory | Fabricated Mic. Nuclear Core? 7790 | -4/Factory | Entered Research 7790 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7805 | -3/Research | Repaired Imp. Light Armor Plating 7947 | -3/Research | Spotted B-86 Titan 8027 | -3/Research | Repaired Imp. Light Armor Plating 8086 | -3/Research | Build established: Wizard-Sprinter 8115 | -3/Research | Discovered new exit (range 14) 8127 | -3/Research | Spotted B-86 Titan 8128 | -3/Research | Entered another Research area 8128 | -2/Research | Evolved 2 slots: Utility x2 8177 | -2/Research | Identified exit to DSF 8177 | -2/Research | Entered DSF 8191 | -2/DSF | Discovered new exit (range 14) 8193 | -2/DSF | Entered Access 8193 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8287 | -1/Access | Fabricated E-15 Imp? 8307 | -1/Access | Spotted B-99 Colossus 8389 | -1/Access | Identified exit to Surface 8632 | *** | Escaped! Last Messages --------------- 08601_ Field strength at 50. 08602_ Field strength at 45. 08603_ Field strength at 40. 08604_ Field strength at 35. 08605_ Field strength at 30. 08606_ Field strength at 25. 08607_ Field strength at 20. 08608_ Field strength at 15. 08609_ Field strength at 10. 08610_ Field strength at 5. 08611_ Stasis field depleted. 08615_ Adv. System Shield destroyed. 08618_ Penetrated by Slug. 08618_ Slug penetrates Wall. 08621_ Penetrated by Slug. 08630_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08631_ The Access Shell folds into the floor. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ##?#### #### ######### ##?? | | ???#########"#####/##### ######### ##?? | | ???## ## + ##?????## ##?? | | ??? # ### ! # ######### #### | | ??? # " ### # #########+#### | | ??? # """ ### !!!# ## | | ??? # """### !!!# ## | | ??? # " ###! !!!" ## | | ??? # ########## ## !! | | ? # ############ ## !! | | ###+########??????#### ## ! | | ###???????### + | | ##????????######+######## | | ##???????###] #### ! ] | | #+######### ##???????### #### | | ### ##???????##" #### | | ?????????## ##???????### #### | | ?????????## ##???############################+### | | ?????????## ############ #################### ### | | ?????????## ####### ###########????????????## ##? | | ?????????## """T""" ""????????????## ##? | | ?????????## """ """ "????BB???????## ##? | | ?????????## "????BB???????## ##? | | ?????????## "????????????? #? | | ?????????## "" "?????????????? ?? | | ?????????## @" "?????????????? ?? | | ?????????## "?????????????? ?? | | ?????????## "????BB???????? ?? | | ?????????## "????BB???????? ?? | | ?????????## ""????????????? ?? | | ?????????## ####### ###########????????????? ?? | | ?????????## ###################????????????? ?? | | ?????????## ?????#####?????????????????????? ?? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? + ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? + ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 34 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 3 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 66 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Imp. VTOL Module | -4/Factory | Scanalyzed Lgt. Nuclear Core | -4/Factory | Hacked Mic. Nuclear Core | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -7/Factory Mic. Nuclear Core | x2 | -4/Factory E-15 Imp | x2 | -1/Access | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Origins Overachiever Challenges ------------ None Game ------ Seed ReactiveDecoderAnalyzer Manual? 0 Play Time 02:18:57 Cumulative 143.2 hours Start 2023.12.14 @ 20:32:57 End 2023.12.17 @ 17:43:23 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 118 Rogue 0 Adventurer 118 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 48b588a1-1964-4f53-bfa0-471f43b4bd3b