Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 18:19:16 Player: Dosh Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (34) 6800 Robots Destroyed (582) 2910 Value Destroyed (26114) 26114 Prototype IDs (79) 1580 Alien Tech Used (5) 1000 Bonus (12316) 12316 TOTAL SCORE: 54720 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2640 Follower Combat Kills 437 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1648 Found Hidden Lab 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -1509 Cogmind --------- Core Integrity 0/1450 Matter 242/300 Energy 93/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Terrain Scan Processor 0b10 Alert Chip > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Terrain Scan Processor 0b10 Alert Chip Advanced Cloaking Device Heavy Regenerative Plating Phase Redirector > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Antimatter Reactor Particle Reactor Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Energy Well Experimental Energy Well Long-range Terrain Scanner Experimental Phase Shifter Experimental Weapon Shielding Improved Medium Armor Plating Experimental Focal Shield Quantum Router Authchip [Processor] Improved Trap Extractor Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Warp Cannon Helical Railgun Heavy Rocket Launcher Tactical Quantum Warhead [Rating: 202] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon EM Pulse Cannon Energy Gun Gamma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Heavy Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Utility 8 | . . . . . . . 2 . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Attached 613 | 6 6 1 21 9 2 4 41 21 17 40 12 5 2 10 38 9 9 4 15 29 7 7 3 12 63 18 8 18 6 56 68 13 24 9 Power 60 | 1 . 1 5 1 . 1 4 2 2 3 . . . . 6 . . . . 2 2 . . . 10 . 1 4 2 2 7 . 4 . Engine 24 | 1 . . 5 1 . . 2 2 2 3 . . . . 5 . . . . 1 2 . . . . . . . . . . . . . Core 16 | . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 8 . 1 1 2 . . . . . Reactor 20 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 3 . 2 7 . 4 . Propulsion 61 | 2 . . 6 2 . . 9 2 5 4 . . . . 2 . . . 5 6 1 . . 3 3 . . . 1 2 4 . 2 2 Treads 59 | 2 . . 6 2 . . 9 2 4 4 . . . . 1 . . . 5 6 1 . . 3 3 . . . 1 2 4 . 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 226 | 1 3 . 6 1 . . 17 8 4 8 6 5 . 3 9 3 2 2 4 13 3 7 3 6 26 12 6 7 1 13 23 7 12 5 Device 130 | . 1 . . . . . 9 4 1 6 6 5 . 3 6 3 . 2 2 6 1 3 2 2 15 5 4 5 1 8 15 3 8 4 Storage 19 | 1 1 . 1 . . . 2 . . . . . . . 1 . . . . 1 . . 1 1 3 3 . 1 . . 1 1 1 . Processor 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 . 3 . Hackware 10 | . . . . . . . 1 . . 2 . . . . . . . . 1 3 . . . . 3 . . . . . . . . . Protection 57 | . 1 . 5 1 . . 5 4 3 . . . . . 2 . 2 . 1 2 2 4 . 3 4 4 2 1 . 2 6 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 266 | 2 3 . 4 5 2 3 11 9 6 25 6 . 2 7 21 6 7 2 6 8 1 . . 3 24 6 1 7 2 39 34 6 6 2 Energy Gun 68 | 1 . . 4 3 2 1 2 . 1 7 . . . 1 1 . . . . 1 1 . . 2 2 1 . 3 . 17 15 2 1 . Energy Cannon 152 | . . . . . . . 1 2 5 14 6 . 2 4 17 5 6 2 5 7 . . . . 20 5 1 3 1 20 16 4 5 1 Ballistic Gun 14 | 1 2 . . . . . 6 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . 1 . . 2 . 1 1 2 . . . . . 2 1 1 1 . 1 . . . . 1 2 . . 1 1 2 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 1 1 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 1 . . . 1 . 1 1 . . . . 2 . . . . . . . 2 3 . . . 5 . 4 1 6 2 3 Corrupted Parts 11 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 1 3 1 1 . System Corruption 61 | . . . 5 . . . . . . . . . . 4 . . . . 3 . . . . . 10 . . 9 . 9 12 2 7 . Parts Lost 99 | . 1 . . 6 . 2 10 4 1 1 1 . . 1 5 . 1 . 7 5 3 1 . 4 12 3 . . 1 1 17 1 4 7 Power 15 | . . . . 1 . . 2 1 . . . . . . 1 . . . . 1 2 . . 1 3 . . . 1 . 1 . 1 . Propulsion 16 | . . . . 2 . 1 2 2 . . . . . . . . . . 3 1 . . . . . . . . . . . . . 5 Utility 31 | . . . . 1 . . 2 1 1 1 . . . . 2 . 1 . . 3 . 1 . 2 6 . . . . . 6 1 2 1 Weapon 37 | . 1 . . 2 . 1 4 . . . 1 . . 1 2 . . . 4 . 1 . . 1 3 3 . . . 1 10 . 1 1 Highest Loss Streak 6 | . 1 . . 6 . 2 3 4 1 1 1 . . 1 3 . 1 . 3 2 2 1 . 2 5 3 . . 1 1 3 1 2 3 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 99 90 66 88 97 98 90 91 92 92 77 91 88 85 87 90 98 94 99 99 100 98 93 87 88 94 92 94 78 85 81 61 Engine 11 | . 14 7 19 13 11 11 9 16 18 14 15 15 15 15 13 20 20 20 20 12 14 17 17 16 1 . . . . . . . . . Core 2 | . . 6 2 . . 8 8 1 . . . . . . . . . . . . . . . . 9 10 10 12 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 . . . . 3 2 . . . 2 5 4 2 10 13 11 14 13 8 Treads 22 | . 28 28 33 32 33 25 26 26 26 30 30 30 30 30 19 13 13 13 24 23 23 23 23 23 19 15 15 15 14 19 12 14 13 11 Device 13 | . 2 . . . . . 6 17 9 11 15 15 15 15 19 20 20 20 19 20 21 17 17 13 10 10 10 20 20 18 20 20 18 10 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 7 5 5 5 5 4 4 5 4 2 Processor 2 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 6 5 5 5 5 8 5 4 10 13 Hackware 1 | . . . . . . . 3 . . 3 . . . . . . . . 1 5 2 . . . 6 5 5 5 5 4 1 . . . Protection 8 | . 10 14 10 10 11 11 15 9 9 7 7 7 7 7 6 6 8 13 11 5 9 16 17 19 7 9 9 5 5 4 3 4 4 2 Energy Gun 4 | . 1 . 19 17 . 20 1 . 3 5 . . . 5 . . . . . . 8 11 11 10 2 5 5 6 10 10 9 5 6 . Energy Cannon 8 | . . . . . . . . 12 14 8 15 15 1 8 11 12 11 10 12 10 2 . . . 15 14 15 13 9 7 6 12 9 11 Ballistic Gun 2 | . 24 28 2 . . . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 202 | 6 12 15 25 26 20 24 34 40 48 56 59 58 56 62 78 77 77 76 78 103 100 95 98 113 135 136 131 150 145 170 180 181 199 202 Average Rating 80 | 4 10 12 22 21 16 20 30 37 44 53 56 54 49 57 71 74 72 73 70 96 94 91 92 107 122 129 130 135 140 163 162 174 196 150 On Entrance 78 | . 6 11 15 25 20 20 20 32 39 43 53 56 56 56 59 71 77 74 76 72 99 92 92 93 105 131 131 130 145 142 167 164 176 198 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 13 36 36 49 49 41 49 128 126 130 143 142 142 135 142 163 161 159 157 159 160 150 151 151 156 172 181 181 170 178 189 208 215 210 215 Greatest Support 230 | 40 40 40 66 67 67 67 65 60 62 88 88 88 88 88 98 28 28 28 82 108 108 108 108 147 150 150 150 150 150 195 195 183 230 230 Greatest Overweight (x) 12 | . . . . . . 1 2 2 12 1 1 1 1 1 5 5 5 5 5 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Average Overweight (x) 1 | . . . . . . . 1 1 2 1 1 1 1 1 3 5 4 4 1 1 1 1 1 . . 1 . . 1 . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 15 15 15 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 18 Most Carried 25 | 1 10 15 15 15 13 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 7 12 14 10 11 11 19 23 24 24 24 25 25 23 23 24 23 24 22 23 24 24 24 24 22 23 24 24 24 24 23 23 24 16 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 10 15 15 9 10 12 25 25 25 25 25 25 25 24 23 25 23 25 23 23 25 25 25 23 25 25 23 25 24 25 24 23 24 2 Class Distribution -------------------- 59% | Mutant 7% | Tank 6% | Trapper-Mutant 5% | Derelict-Tank 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Trapper-Mutant | -6/Zion Trapper-Mutant | -5/Proximity Caves Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Derelict-Tank | -4/Warlord Derelict-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Skirmisher | -3/Lab Skirmisher | -2/Research Skirmisher | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Matter Collected 10404 | 149 529 58 403 255 . 121 1396 370 169 532 184 107 . 248 486 182 261 85 206 348 188 87 67 192 810 176 43 220 90 568 1215 70 371 218 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 29984 | . 761 108 1629 179 . 360 1955 325 1405 2670 511 112 . 705 2200 281 179 . 730 1356 323 100 172 713 2917 722 90 874 596 2034 4447 70 1158 302 Parts 1339 | . 51 7 94 13 . 15 107 19 70 119 25 6 . 16 83 6 10 . 39 70 11 12 5 24 115 34 2 25 39 101 177 3 33 8 Haulers Intercepted 30 | . 1 . 6 . . . 2 . 5 7 . . . . 3 . . . . 1 . . . . 3 . . . . 1 . . 1 . Recyclers Shooed 19 | . 2 . . . . . 3 . . 11 . . . . 2 . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . . 6 . . 10 . 4 6 . 13 . 3 . 1 5 . 20 . . 10 . . . . . Prevented 135 | . . . . . . . . . . . 19 6 . 2 . 2 3 . 28 . 7 12 1 18 . 18 2 . 17 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Combat Hostiles Destroyed 466 | . 18 2 25 18 . 11 40 8 14 29 8 2 . 19 24 4 5 . 14 21 6 1 . 8 40 11 1 12 11 27 68 1 14 4 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Guns 115 | . 14 2 17 3 . 8 33 1 . 9 . . . 1 . . . . . . 2 . . 3 2 . . . 2 3 13 . 2 . Cannons 141 | . . . . . . . 1 . 10 11 7 2 . 7 7 2 1 . 9 16 2 . . . 19 5 . 5 . 7 24 . 5 1 AOE 113 | . 4 . 8 15 . 3 6 6 . 3 1 . . 11 4 1 3 . 3 1 1 . . 3 12 2 . 5 6 4 8 . 2 1 Classes Destroyed 27 | . 6 1 2 2 . . 5 2 . 2 1 . . 1 . . 1 . . . . . . . 2 . . . . . . . 2 . Worker 24 | . . 1 . . . 2 4 . 3 9 . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . Builder 22 | . 1 . 1 . . 1 1 . 1 4 . . . . 7 . . . . 1 . . . . 5 . . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 30 | . 1 . 6 . . . 2 . 5 7 . . . . 3 . . . . 1 . . . . 3 . . . . 1 . . 1 . Recycler 17 | . . . 1 . . . 2 . 1 8 . . . . 3 . . . . . . . . . 2 . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Operator 7 | . 1 . 2 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Drone 7 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . . Watcher 18 | . 2 . 1 . . . 4 . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . 5 . . . Swarmer 80 | . 3 . 3 3 . 8 10 3 1 5 . 1 . 4 . . . . . . 5 . . . 10 2 . . 5 4 9 . 4 . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . Grunt 168 | . 15 2 13 . . 3 15 . 6 14 6 . . 8 10 2 2 . 7 5 . . . 7 12 2 . 2 . 9 22 . 4 2 Brawler 18 | . . . . . . . 2 . . . . . . 3 3 . . . . . . . . . 3 1 . 3 . . 3 . . . Duelist 14 | . . . . . . . 3 . . . . . . 1 1 1 . . 1 . . . . . . 1 . 2 . . 4 . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . Sentry 46 | . . . 9 . . . 7 3 6 3 1 1 . 1 2 . . . 1 4 1 . . . 1 1 1 . 1 1 2 . . . Demolisher 4 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 11 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . . 6 . . . Hunter 22 | . . . . . . . . 1 2 . . . . . 4 . . . 2 . . . . . 2 2 . . 1 2 2 . 2 2 Programmer 64 | . . . . . . . . . . 6 . . . . 4 1 1 . . 12 . . . 1 10 1 . 2 1 11 14 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . . . . . . 1 . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 3 4 10 . 4 7 4 3 5 3 2 . 9 13 3 2 . 3 4 4 1 . 4 11 7 1 6 5 5 7 1 4 2 Combat Bots Only 10 | . 3 2 3 10 . 4 5 4 3 4 3 2 . 9 5 3 2 . 3 3 4 1 . 4 8 7 1 6 5 5 7 1 4 2 Max Kills in Single Turn 5 | . 2 1 3 3 . 1 2 2 2 2 1 1 . 3 5 1 1 . 2 2 1 1 . 2 4 2 1 3 5 3 3 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 2 3 . 1 2 2 . 1 1 . . 3 1 1 1 . 1 1 1 . . 2 4 2 . 3 5 3 3 . 2 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Hostile Shots Fired 2969 | . 59 5 70 47 . 36 260 61 67 196 77 5 . 68 204 8 5 . 102 99 41 33 . 78 145 77 6 118 31 155 501 30 145 240 Missed 910 | . 19 . 26 9 . 8 75 12 25 74 30 2 . 21 66 2 2 . 26 22 12 10 . 23 39 19 4 56 10 51 156 7 34 70 Damage Taken 31361 | . 465 69 663 1044 . 343 2412 1015 527 1201 587 27 . 689 1854 175 186 . 1420 1459 511 336 . 683 1922 868 35 356 265 1030 4111 590 2772 3746 Core 2832 | . 114 . 35 123 . 59 149 67 30 92 55 . . 12 64 . . . 71 60 52 . . 12 156 65 . 45 28 120 164 52 260 947 Absorbed by Shields 8093 | . . . . . . . 373 . 99 547 137 26 . 259 858 . . . 177 468 16 121 . 254 406 389 12 353 271 1048 2279 . . . Reduced by Siege Mode 525 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 4 7 173 86 235 . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . . . . 13 41 . . . . 39 8 . . . Ignored by Resistances 1518 | . . . . . . . 305 119 2 . . . . . . . . . . . . . . 105 22 . . 103 117 209 . . 444 92 Regen/Repaired (Parts) 2036 | . . . 92 . . . . . 29 119 442 114 . 226 168 . . . . 130 . . . . . . . 150 . . . 65 216 285 Core Remaining (%) 75 | 100 . 54 . . . 45 . . 55 . . . . 77 . . . . 84 . . . . 87 . . . . 74 . . 99 . . Volleys Fired 1339 | . 50 6 80 23 . 29 152 38 62 104 22 5 . 29 75 12 18 . 50 70 17 11 4 35 80 15 2 25 13 61 162 15 56 18 Largest 4 | . 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 Hottest 454 | . 60 46 90 90 . 90 90 144 144 160 132 132 . 138 170 170 170 . 175 180 136 110 110 120 341 324 271 316 316 316 409 435 400 454 Shots Fired 3002 | . 99 12 161 35 . 57 289 56 116 198 48 11 . 51 143 26 27 . 94 132 34 21 8 68 224 50 8 70 49 186 486 43 147 53 Gun 1435 | . 95 12 161 22 . 56 285 30 7 91 . . . 7 3 . . . . . 20 21 8 66 26 15 2 27 25 111 263 3 79 . Cannon 1487 | . . . . . . . 1 12 109 107 48 11 . 36 135 26 21 . 90 132 14 . . . 190 35 6 43 23 72 217 40 68 51 Launcher 80 | . 4 . . 13 . 1 3 14 . . . . . 8 5 . 6 . 4 . . . . 2 8 . . . 1 3 6 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 409 | . 89 12 28 . . . 238 30 . 12 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 711 | . . . . . . . . . . 35 . . . . 29 10 6 . 42 125 . . . . 84 6 2 1 . 63 193 40 35 40 Explosive 66 | . 4 . . 13 . 1 3 . . . . . . 8 5 . 6 . 4 . . . . 2 8 . . . 1 3 6 . . 2 Electromagnetic 1816 | . 6 . 133 22 . 56 48 26 116 151 48 11 . 43 109 16 15 . 48 7 34 21 8 66 132 44 6 69 48 120 287 3 112 11 Robot Hit Streak 28 | . 12 3 13 7 . 7 15 13 14 12 10 12 . 8 21 4 7 . 15 14 8 11 2 9 15 18 5 19 14 16 28 15 24 6 Robot Miss Streak 7 | . 3 2 5 4 . 3 7 2 4 6 1 1 . 3 3 3 1 . 3 3 3 1 1 2 2 2 1 3 6 5 6 2 7 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 13 | . 2 . . . . . 7 . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Shots Hit Robots 1976 | . 60 6 126 18 . 44 214 31 72 141 33 6 . 27 100 16 15 . 51 91 21 17 5 51 157 33 7 56 37 121 284 26 96 14 Core Hits 1081 | . 34 4 70 35 . 30 101 15 30 89 20 4 . 43 62 7 9 . 22 39 11 5 3 26 87 16 1 48 34 56 126 7 38 9 Critical Kills 18 | . . . . . . . 2 . . . . . . . . 1 . . 1 2 . . . . 1 . . . . 3 6 1 . 1 Critical Parts Destroyed 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 57 | . 1 . . . . 1 5 1 3 1 3 . . 1 3 1 . . 1 3 . 3 1 2 4 2 . 1 2 4 12 1 . 1 Meltdown 16 | . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . . . . 3 6 1 . 1 Destroy 6 | . 1 . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 35 | . . . . . . 1 1 . 3 1 3 . . 1 3 . . . . 1 . 3 1 2 3 2 . 1 2 1 6 . . . Melee Attacks 18 | . . . . . . 3 7 4 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Impact 18 | . . . . . . 3 7 4 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65883 | 3 1244 110 2213 1301 . 786 4802 883 1792 4074 819 133 . 2477 4785 669 1017 . 2039 3572 573 264 99 923 6630 1131 212 2851 1161 3953 10791 816 2843 917 Guns 18217 | . 852 103 1697 189 . 529 3930 512 132 1498 . . . 99 80 . . . . . 220 223 99 637 364 183 18 384 215 1877 3774 . 602 . Cannons 29897 | . . . . . . . 27 . 1595 1918 751 133 . 500 2912 474 446 . 1243 3298 244 . . . 4295 762 194 1087 431 1634 4818 816 1784 535 Explosions 17073 | . 371 . 489 1112 . 250 763 371 22 511 68 . . 1878 1727 195 571 . 796 241 97 41 . 286 1810 150 . 1380 515 422 2199 . 457 351 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 696 | 3 21 7 27 . . 7 82 . 43 147 . . . . 66 . . . . 33 12 . . . 161 36 . . . 20 . . . 31 Kinetic 5285 | . 806 103 273 . . . 3397 512 . 194 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 21556 | . . . 489 167 . 118 279 . 22 1075 68 . . 66 914 387 215 . 704 3303 97 41 . . 2860 262 66 1380 164 1524 4665 816 1515 359 Explosive 11038 | . 371 . . 945 . 132 484 . . . . . . 1812 1475 . 502 . 796 . . . . 286 1334 . . . 351 364 1835 . . 351 Electromagnetic 27308 | . 46 . 1424 189 . 529 560 371 1727 2658 751 133 . 599 2330 282 300 . 539 236 464 223 99 637 2275 833 146 1471 646 2045 4291 . 1328 176 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 55 | . 1 1 5 5 5 5 4 . . 9 9 9 9 13 6 7 7 7 4 12 12 12 12 14 20 13 . 9 2 16 46 55 11 15 Average Corruption 9 | . 1 1 5 5 5 5 3 . . 5 9 9 9 9 2 6 7 7 2 7 12 12 12 12 10 6 . 3 2 12 20 52 4 11 Corruption Purged 29 | . . . . . . . 4 . . 5 . . . . . . . . . . . . . . 7 13 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 918 | . 5 1 39 8 10 21 16 . . 65 41 19 6 36 33 26 30 2 10 56 48 27 14 42 62 5 . 1 14 64 139 46 7 25 Message Errors 198 | . 1 . 7 1 1 6 1 . . 16 9 4 2 7 4 4 8 1 5 7 12 6 1 10 10 . . . 5 16 33 13 3 5 Matter Fused 215 | . 3 1 9 4 3 6 6 . . 15 8 7 1 11 11 3 7 . 1 17 13 6 1 9 19 3 . . 3 8 22 12 2 4 Heat Flow Errors 100 | . . . 3 1 1 1 2 . . 11 5 1 1 4 4 4 2 . . 3 5 3 1 5 6 . . . 1 10 16 6 1 3 Energy Discharges 110 | . 1 . 6 . 1 4 2 . . 10 7 2 1 6 6 6 3 . 1 8 4 3 2 2 5 . . 1 1 10 10 3 1 4 Parts Rejected 9 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . 4 . . . Parts Fused 12 | . . . 1 . . . . . . . . . . . . . . . . . 1 2 . 1 1 . . . . 1 5 . . . Data Loss (minor) 114 | . . . 10 1 1 2 4 . . 6 4 4 1 7 3 4 3 . 2 11 5 2 7 8 5 1 . . 2 4 8 8 . 1 Data Loss (major) 47 | . . . 1 . 2 2 1 . . 4 1 . . . 3 1 1 . 1 5 6 2 1 1 6 1 . . 1 1 6 . . . Misfires 33 | . . . 1 . . . . . . . 5 1 . 1 1 2 3 . . 2 1 1 . 3 1 . . . 1 4 3 1 . 2 Alerts 20 | . . . 1 . 1 . . . . 1 1 . . . 1 2 2 1 . 2 . . 1 . 2 . . . . 2 3 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 Weapon Failures 54 | . . . . . . . . . . 1 1 . . . . . 1 . . 1 1 2 . 3 4 . . . . 8 26 3 . 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1528 | . . . 10 33 . 25 14 . 26 67 . . . 11 219 20 121 . 129 62 13 . . 10 320 15 . 34 26 32 302 11 28 . Projectiles 689 | . . . . . . . . . 25 54 . . . 11 93 20 36 . 28 51 8 . . . 112 8 . . 20 20 192 11 . . Explosions 790 | . . . 10 33 . 25 14 . 1 13 . . . . 126 . 85 . 101 11 . . . 10 164 7 . 34 6 12 110 . 28 . Melee 49 | . . . . . . . . . . . . . . . . . . . . . 5 . . . 44 . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 3 1 . . . . . . . . Impact 8 | . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 3 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1743 | . 3 . 9 160 . 25 92 47 . 165 . . . 22 200 50 133 . 25 239 . . . . 96 85 . 32 78 42 83 . 97 60 Shots 41 | . 1 . 1 4 . 1 4 5 . 4 . . . 1 4 1 3 . 1 3 . . . . 1 1 . 1 1 1 1 . 1 1 Rammed 72 | 1 7 1 4 . . 1 8 . 5 14 . . . . 5 . . . . 4 1 . . . 7 4 . . . 2 . . . 8 Targets Rammed 75 | 1 7 1 4 . . 1 8 . 7 15 . . . . 5 . . . . 4 1 . . . 7 4 . . . 2 . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 139 120 353 127 245 246 311 36 360 370 386 340 158 244 246 222 246 . 368 286 244 241 247 358 369 323 327 198 190 215 368 376 519 118 Average Temperature 84 | . 37 58 82 43 130 74 79 12 103 78 127 165 86 61 42 65 43 . 84 72 103 102 140 140 84 130 167 100 100 60 75 130 139 11 Received Heat Transfer 5168 | . 210 39 273 . . 117 718 117 177 210 150 . . 165 300 18 18 . 517 171 45 45 . 100 238 94 4 71 20 84 682 . . 585 Effects 38 | . . . 1 . 1 2 . . 4 4 2 1 . . . . . . 1 1 4 . . 1 3 1 . . . . 5 5 2 . Shutdowns 8 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 2 1 2 . Energy Bleed 4 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . Interference 21 | . . . 1 . 1 2 . . 2 2 . . . . . . . . . . 4 . . . 3 . . . . . 3 3 . . Damage (minor) 5 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 13 1 1 . Total Turns 440 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 10 7 294 47 62 . Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 10 7 63 47 62 . Robots Corrupted 87 | . . . . . . . . 1 5 7 . . . . 13 1 1 . 1 1 2 1 . 2 8 4 1 2 3 11 16 . 6 1 Combat Hostiles 80 | . . . . . . . . 1 4 6 . . . . 13 1 1 . 1 1 1 1 . 2 7 4 1 2 3 10 15 . 5 1 Parts Fried 236 | . . . 9 1 . 2 3 1 17 18 4 1 . 2 23 . . . 4 1 4 1 . 6 20 9 . 9 6 32 41 . 20 2 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Robots Melted 17 | . . . . . . . . . . . . . . . . 1 . . 1 3 . . . . 1 . . . . 3 6 1 . 1 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . 3 6 1 . 1 Parts Melted 101 | . . . 1 . . . . . . 6 . . . 1 5 2 . . 1 16 . . . . 7 . 1 1 . 16 35 5 4 . Heat Transferred 22801 | . . . 750 200 . 50 400 . 50 1800 50 . . 50 1043 422 198 . 942 3837 100 50 . . 3022 300 100 951 75 1490 4651 795 1201 274 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 50 | . . . 9 2 . 2 4 1 1 9 1 . . 1 3 2 1 . . . 1 1 . . 2 1 . 3 1 1 2 . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Peak Influence 2167 | . 287 134 411 262 . 260 459 646 476 491 . . . . 636 . . . . 587 . . . . 1028 . . . . 620 1216 . 226 2167 Initial 620 | . . 79 52 142 . . 27 204 314 10 . . . . 15 . . . . 191 . . . . 56 . . . . 620 277 . . 126 Average 281 | . 153 102 211 234 . 113 232 411 115 219 . . . . 200 . . . . 297 . . . . 575 . . . . 302 538 . 67 1802 Maximum Alert Level 5 | . 1 . 2 1 . 1 2 2 2 2 . . . . 2 . . . . 2 . . . . 3 . . . . 2 4 . 1 5 Low Security (%) 44 | 100 68 100 43 3 . 80 37 . 75 47 . . . . 64 . . . . 27 . . . . 20 . . . . 40 2 . 90 . Level 1 34 | . 31 . 55 96 . 19 54 36 19 39 . . . . 3 . . . . 56 . . . . 23 . . . . 31 38 . 9 . Level 2 15 | . . . . . . . 7 63 5 13 . . . . 32 . . . . 15 . . . . 8 . . . . 28 35 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . 13 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 124 | . 5 1 6 . . . 9 . 6 19 . . . 1 6 . . . . 11 . . . . 9 . . . . 9 14 . 4 24 Investigation 22 | . 4 1 2 . . . 1 . 3 3 . . . . 1 . . . . 3 . . . . . . . . . 3 1 . . . Extermination 29 | . . . . . . . . . . 7 . . . . 2 . . . . 5 . . . . 5 . . . . 5 5 . . . Reinforcement 22 | . 1 . 4 . . . 2 . 3 2 . . . . 2 . . . . 2 . . . . . . . . . 1 4 . 1 . Assault 33 | . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . . 4 . . . . . 4 . . 21 Garrison 15 | . . . . . . . 6 . . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 1 . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Distress Signals 26 | . 1 . 4 . . . 4 . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . 7 . 6 . Communications Jammed 119 | . . . . . . . . . . . . . . 2 9 . . . 2 52 . . . . . . . . . 7 47 . . . Distress Signals 115 | . . . . . . . . . . . . . . . 9 . . . . 52 . . . . . . . . . 7 47 . . . Times Spotted 761 | . 25 2 50 24 . 11 60 7 32 41 8 2 . 18 40 3 8 . 21 35 6 1 . 9 58 10 1 49 12 37 89 1 23 78 Peak Tracking Total 37 | . 3 2 4 7 . 4 7 3 3 5 3 1 . 7 5 3 3 . 3 5 2 1 . 4 8 7 1 16 5 10 5 1 6 37 Tactical Retreats 44 | . 1 . . 1 . 1 3 . 4 4 . . . . 2 . 3 . 6 3 . . . . 5 . . . . . 2 . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Traps Triggered 25 | . 3 . 2 . . . 1 6 . 4 . . . . 5 . . . . . . . . . . . . . . . 3 . . 1 Indirectly 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 6 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 6 . . . Triggered 17 | . . . . . . . . . . . 1 . . 1 1 . 1 . 1 . . . . . . . . 6 . . 6 . . . Most Traps Carried 7 | . . . . . . . . . . . . . . 5 5 6 7 7 7 6 6 6 6 6 6 6 6 6 6 6 6 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Machines Disabled 73 | . . . 3 . . . 3 4 4 2 . . . 1 12 . 2 . . 5 . . . . 18 2 . . . 1 10 2 1 3 Max in Single Turn 9 | . . . 2 . . . 1 1 1 1 . . . 1 5 . 2 . . 3 . . . . 9 1 . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Machines Accessed 103 | . 9 2 10 . 1 . 11 2 10 8 . . 4 . 10 . . 1 . 11 . . 4 . 5 1 . 1 . 5 8 . . . Terminals 61 | . 7 . 9 . . . 9 2 7 4 . . . . 6 . . . . 4 . . . . 4 . . . . 4 5 . . . Fabricators 12 | . . . . . . . . . . 3 . . . . 1 . . . . 4 . . . . . . . . . 1 3 . . . Repair Stations 7 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Total Hacks 299 | . 27 2 29 . 1 . 29 4 26 21 . . 33 . 26 . . 3 . 36 . . 17 . 14 1 . 3 . 11 16 . . . Successful 174 | . 16 2 12 . 1 . 20 3 14 9 . . 33 . 11 . . 3 . 14 . . 17 . 7 1 . 3 . 3 5 . . . Failed 124 | . 10 . 17 . . . 9 1 12 12 . . . . 15 . . . . 22 . . . . 7 . . . . 8 11 . . . Catastrophic 25 | . 3 . 1 . . . 2 . 2 2 . . . . 5 . . . . 4 . . . . . . . . . 4 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 18 . 13 . 1 . 14 1 9 12 . . . . 8 . . . . 9 . . . . 7 . . 2 . 1 1 1 . . Terminals 154 | . 25 . 24 . . . 24 4 13 9 . . . . 12 . . . . 14 . . . . 11 . . . . 8 10 . . . Fabricators 32 | . . . . . . . . . . 9 . . . . 2 . . . . 12 . . . . . . . . . 3 6 . . . Repair Stations 31 | . . . 5 . . . 2 . 6 . . . . . 7 . . . . 8 . . . . 3 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 3 . 4 3 . . . . 2 . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 105 | . 8 2 4 . 1 . 9 2 6 1 . . 33 . 1 . . 3 . 3 . . 17 . 6 1 . 3 . 2 3 . . . Record 19 | . . . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . 3 . . . . . . Part Schematic 20 | . . . . . . . . . . . . . 13 . . . . 3 . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 13 | . 3 . . . . . 2 . . . . . 3 . 1 . . . . . . . 4 . . . . . . . . . . . Open Door 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 9 | . . . 1 . . . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Locate Traps 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . 1 2 . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 1 . . . Build 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair Station Hacks 17 | . . . 4 . . . 1 . 4 . . . . . 4 . . . . 3 . . . . 1 . . . . . . . . . Scan Component 11 | . . . 2 . . . 1 . 3 . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . Repair 6 | . . . 2 . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 8 . 4 . . . 9 1 . 4 . . . . 2 . . . . 5 . . . . . . . . . . . . . . Terminals 28 | . 6 . 4 . . . 9 1 . 1 . . . . 2 . . . . 5 . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Skim 15 | . 5 . 3 . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 7 . 10 . . . 9 2 10 6 . . . . 10 . . . . 11 . . . . 5 . . . . 5 8 . . . Full Trace Events 13 | . . . 1 . . . . . 1 3 . . . . 1 . . . . 3 . . . . . . . . . 3 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 1 . . . 13 . 1 . . 3 . . . . 4 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . 50 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 5 . . . Parts Repaired 6 | . . . 2 . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Time 201 | . . . 64 . . . . . 38 . . . . . 74 . . . . 25 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 8 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Machine Destruction 9 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . . 2 . 5 . . 4 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Total Allies 25 | . . 1 . 3 . . 1 . 2 5 . . . . 2 . . . . . . . . . . 2 . 5 . . 4 . . . Largest Group 5 | . . 1 1 3 1 1 1 . 1 4 1 1 1 1 1 . . . . . . . . . . 2 . 5 1 . 2 . . . Highest-Rated Group 268 | . . 31 31 40 14 14 10 . 15 88 14 14 14 14 26 . . . . . . . . . . 94 . 268 65 . 130 . . . Highest-Rated Ally 65 | . . 31 31 16 14 14 10 . 15 40 14 14 14 14 26 . . . . . . . . . . 47 . 65 65 . 65 . . . Total Orders 43 | . . . . . . . 2 . . 1 1 3 . 1 4 3 10 1 5 6 . . . . . 1 3 . . . 2 . . . STAY 6 | . . . . . . . 1 . . . . 1 . . 2 . . . . . . . . . . . . . . . 2 . . . FOLLOW 5 | . . . . . . . 1 . . . . 1 . . 2 . . . 1 . . . . . . . . . . . . . . . AID 4 | . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . EXPLORE 23 | . . . . . . . . . . . . . . . . 3 6 1 4 6 . . . . . 1 2 . . . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . Ally Attacks 102 | . . . 11 10 . . . . 2 12 . . . . . . . . . . . . . . . 5 . 59 . . 3 . . . Total Damage 3293 | . . . 145 81 . . . . 44 150 . . . . . . . . . . . . . . . 98 . 2735 . . 40 . . . Kills 12 | . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . 7 . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Robot Analysis Total 9 | . 3 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . . 1 1 . 1 . 1 1 2 1 . . 1 . 1 . . 1 . . . . . . . Drone Launches 23 | . . . . . . . . . . . . . . . . 4 5 1 4 6 . . . . . 1 2 . . . . . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . 3 5 . 2 6 . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Turns Passed 50085 | 87 1316 325 1811 364 421 799 4868 1489 4667 3605 1186 636 200 1091 2703 865 1054 1626 1942 2463 1186 682 414 989 2065 1541 819 971 1199 1886 2639 759 988 429 Spaces Moved 20392 | 50 699 186 958 188 278 341 1607 544 1392 1226 440 248 80 394 1103 454 559 942 728 847 444 257 158 413 932 608 341 479 486 978 930 280 500 322 Core 186 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183 Treads 17471 | 47 699 186 958 188 278 341 1607 544 1299 1226 440 248 80 394 448 . . . 696 847 444 257 158 413 932 608 341 479 486 978 930 280 500 139 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2735 | . . . . . . . . . 93 . . . . . 655 454 559 942 32 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 150 150 158 240 241 243 247 247 247 247 175 175 160 160 175 237 250 250 250 143 137 233 150 150 233 146 137 237 150 50 Average Speed 209 | 153 160 160 150 148 150 196 252 246 307 244 247 247 247 247 203 175 173 171 240 248 250 250 250 200 154 233 232 170 233 146 175 237 150 93 Slowest Speed 410 | 160 160 160 160 150 150 232 323 320 410 247 247 247 247 247 247 175 175 175 321 250 250 250 250 250 233 233 233 233 242 146 238 238 238 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 63 | 5 98 46 94 44 69 50 90 71 97 33 75 50 68 62 34 91 95 88 97 43 76 44 60 63 21 92 78 71 65 24 65 96 24 47 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 18 | . 2 . . 1 . . 4 . . . 1 1 1 . . . . 3 . . . 1 3 1 . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . . 1 . 1 1 . . . . 1 1 . . . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 24 | 1 1 . 1 1 1 1 . . . . 1 1 1 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 40 | . . 1 . . . 1 . . . . 3 1 . 1 . 2 2 4 5 . 5 2 . 4 . 4 4 . 1 . . . . . Spaces Dug 59 | . . . . . . 2 4 1 . 1 . . . . 4 . . . 2 11 . . . . 1 . . 1 . 6 13 . 5 8 Terrain Destroyed 1372 | . 29 . 22 147 . 32 43 1 3 22 . . . 59 57 8 77 . 76 79 2 1 . 21 154 19 . 23 35 58 279 . 16 109 Melee 10 | . . . . . . 2 4 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Projectile 199 | . . . . . . . . . . . . . . . 6 4 2 . 19 35 . . . . 13 2 . 1 . 23 63 . 9 22 AOE 1163 | . 29 . 22 147 . 30 39 . 3 21 . . . 59 49 4 75 . 57 44 2 1 . 21 141 17 . 22 35 35 216 . 7 87 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Total 25151 | 57 811 204 1189 233 284 406 2123 641 1661 1600 492 260 83 465 1406 498 620 954 830 1082 488 285 175 528 1381 696 363 587 527 1298 1550 340 618 416 Wait 1943 | . 38 5 91 10 . 26 271 3 114 161 15 3 . 17 135 18 29 1 22 105 9 3 . 58 247 19 2 14 9 157 301 17 21 22 Move 20357 | 49 698 185 957 187 277 340 1607 541 1391 1225 439 247 79 393 1102 453 558 941 727 846 443 256 157 412 931 607 340 478 485 977 929 279 499 322 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 1 8 5 11 . 2 3 21 10 17 13 2 . . 6 18 4 2 3 8 12 7 1 3 4 15 12 3 11 7 18 15 4 7 2 Fast Attach 159 | 6 3 . 8 . . 1 10 4 8 3 1 . 2 1 5 . 1 . 3 4 . 5 4 3 23 6 2 4 1 8 23 9 7 4 Attach 147 | . 1 . 2 6 2 1 15 6 1 4 1 . . 6 10 1 6 2 11 8 4 1 . 4 12 8 3 1 1 5 13 . 5 7 Detach 72 | . 2 . . . 2 . 8 4 2 . . . . 2 2 . 1 2 3 4 1 1 . . 16 4 . 1 . 5 4 . 3 5 Swap 315 | . 2 1 11 3 . 2 16 11 8 33 10 5 . 3 23 8 2 2 1 17 3 1 . 5 28 4 3 13 4 43 32 6 12 3 Drop 300 | . 2 1 25 . 1 . 8 11 29 13 2 . 2 8 17 2 3 3 4 12 3 6 6 7 22 11 8 16 7 22 20 10 8 11 Fire 1339 | . 50 6 80 23 . 29 152 38 62 104 22 5 . 29 75 12 18 . 50 70 17 11 4 35 80 15 2 25 13 61 162 15 56 18 Melee 18 | . . . . . . 3 7 4 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 66 | 1 7 1 4 . . 1 8 . 7 15 . . . . 4 . . . . 4 1 . . . 7 4 . . . 2 . . . . Escape Stasis 43 | . . . . . . . . 9 . 8 . . . . 10 . . . . . . . . . . . . . . . 4 . . 12 Rewire 117 | . . . . 4 . . . . 22 19 . . . . . . . . . . . . 1 . . 6 . 24 . . 41 . . . Trap 9 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 6 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 3) 387 | -10/Materials | Discovered new exit (range 6) 922 | -10/Materials | Discovered new exit (range 15) 1015 | -10/Materials | Discovered new exit (range 10) 1037 | -10/Materials | Central database locked down 1111 | -10/Materials | Learned location of 1 exit from Storage 1175 | -10/Materials | Identified exit to Subcaves 1175 | -10/Materials | Identified exit to Materials 1229 | -10/Materials | Learned location of 2 exits from Subcaves 1303 | -10/Materials | Learned Storage trap positions 1322 | -10/Materials | Learned 2 Mines zone layouts 1349 | -10/Materials | Learned Storage trap positions 1404 | -10/Materials | Entered Mines 1478 | -10/Mines | Discovered exit to Materials (range 13) 1481 | -10/Mines | Learned Materials emergency access door positions 1559 | -10/Mines | Met a Derelict shopkeep closing up shop 1665 | -10/Mines | Received a Mining Laser from a helpful Derelict 1683 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1729 | -10/Mines | Entered Materials 1729 | -9/Materials | Accompanied by 1 ally 1729 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2187 | -9/Materials | Discovered new exit (range 15) 2822 | -9/Materials | Discovered new exit (range 11) 2931 | -9/Materials | Discovered new exit (range 15) 3211 | -9/Materials | Discovered new exit (range 3) 3296 | -9/Materials | Repaired EM Shotgun 3329 | -9/Materials | Repaired EM Shotgun 3540 | -9/Materials | Entered Mines 3563 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3604 | -9/Mines | Assembled infested the area 3609 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3665 | -9/Mines | Lost 3 allies 3673 | -9/Mines | Destroyed 10 combat bots 3673 | -9/Mines | Lost 6 parts (1p2n1u2w) 3777 | -9/Mines | Discovered new exit (range 8) 3875 | -9/Mines | Learned location of Storage (-7) 3895 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3895 | -9/Mines | Discovered new exit (range 5) 3904 | -9/Mines | Entered Exiles 3904 | -9/Exiles | Accompanied by 1 ally 3940 | -9/Exiles | Met 8R-AWN 3970 | -9/Exiles | Met EX-HEX 4009 | -9/Exiles | Met EX-BIN 4030 | -9/Exiles | Aligned with FarCom system 4031 | -9/Exiles | Given EX-Vault access code 4069 | -9/Exiles | Opened EX-Vault 4078 | -9/Exiles | Found 0b10 Alert Chip 4107 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4155 | -9/Exiles | Met EX-DEC 4308 | -9/Exiles | Discovered new exit (range 12) 4325 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4325 | -9/Exiles | Entered Mines 4325 | -8/Mines | Accompanied by 1 ally 4578 | -8/Mines | Core integrity fell below 50% 4679 | -8/Mines | Discovered new exit (range 11) 5124 | -8/Mines | Entered Materials 5124 | -8/Materials | Evolved 2 slots: Utility x2 6338 | -8/Materials | Discovered new exit (range 4) 6961 | -8/Materials | Learned 8 Factory zone layouts 7001 | -8/Materials | Learned location of Zion (-6) 7032 | -8/Materials | Learned location of Extension (-4) 7052 | -8/Materials | Learned Factory trap positions 7059 | -8/Materials | Garrison activated, responded to threat 7062 | -8/Materials | Learned 4 Recycling zone layouts 7064 | -8/Materials | Identified exit to Factory 7082 | -8/Materials | Learned 2 Lower Caves zone layouts 7138 | -8/Materials | Learned location of 1 exit from Extension 8592 | -8/Materials | Lost 3 parts (1p2n) 8893 | -8/Materials | Build established: Scavenger-Mutant 9224 | -8/Materials | Garrison activated, responded to threat 9992 | -8/Materials | Identified exit to Garrison 9992 | -8/Materials | Entered Garrison 10110 | -8/Garrison | Triggered checkpoint 10138 | -8/Garrison | Triggered checkpoint 10173 | -8/Garrison | Spotted B-75 Beast 10268 | -8/Garrison | Destroyed B-75 Beast 10283 | -8/Garrison | Lost 4 parts (1p2n1u) 10492 | -8/Garrison | Build established: Mutant 10734 | -8/Garrison | Discovered new exit (range 10) 10761 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10902 | -8/Garrison | Triggered checkpoint 11076 | -8/Garrison | Discovered new exit (range 58) 11076 | -8/Garrison | Discovered new exit (range 37) 11076 | -8/Garrison | Discovered new exit (range 15) 11151 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11446 | -8/Garrison | Garrison Relay disabled 11462 | -8/Garrison | Garrison Relay disabled 11481 | -8/Garrison | Entered Materials 11717 | -8/Materials | Met 7R-MNS 11905 | -8/Materials | Discovered exit to Factory (range 16) 13240 | -8/Materials | Discovered exit to Factory (range 15) 14356 | -8/Materials | Discovered exit to Factory (range 5) 15467 | -8/Materials | Repaired EM Pulse Cannon 16148 | -8/Materials | Entered Factory 16148 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16149 | -7/Factory | Caught up to 7R-MNS 16149 | -7/Factory | Identified exit to Storage 16151 | -7/Factory | Loaded intel: 89 trap records 16309 | -7/Factory | Garrison activated, responded to threat 16519 | -7/Factory | Garrison activated, responded to threat 16534 | -7/Factory | Lost 4 allies 16733 | -7/Factory | Discovered new exit (range 16) 17173 | -7/Factory | Discovered new exit (range 14) 17962 | -7/Factory | Identified exit to Lower Caves 18110 | -7/Factory | Build established: Hacker-Mutant 18967 | -7/Factory | Build established: Mutant 19730 | -7/Factory | Fabricated M-13 Machinist (x1) 19748 | -7/Factory | First assault squad dispatched 19753 | -7/Factory | Entered Lower Caves 19753 | -7/Lower Caves | Accompanied by 1 ally 19773 | -7/Lower Caves | Met a Warlord Commander 19774 | -7/Lower Caves | Learned location of Warlord (-4) 19775 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19846 | -7/Lower Caves | Learned location of 1 exit from Factory 19981 | -7/Lower Caves | Spotted B-75 Beast 20013 | -7/Lower Caves | Destroyed B-75 Beast 20152 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20760 | -7/Lower Caves | Discovered new exit (range 10) 20939 | -7/Lower Caves | Entered another Lower Caves area 20939 | -7/Lower Caves | Accompanied by 1 ally 21316 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21560 | -7/Lower Caves | Discovered new exit (range 7) 21575 | -7/Lower Caves | Entered Data Miner 21575 | -7/Data Miner | Accompanied by 1 ally 21575 | -7/Data Miner | Discovered new exit (range 6) 21623 | -7/Data Miner | Met Data Miner 21668 | -7/Data Miner | Learned location of Section 7 (-2) 21668 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21707 | -7/Data Miner | Received God Mode back door access code from Data Miner 21775 | -7/Data Miner | Entered Proximity Caves 21775 | -6/Proximity Caves | Accompanied by 1 ally 21884 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21925 | -6/Proximity Caves | Destroyed 9 combat bots 22768 | -6/Proximity Caves | System corruption reached 10% 22825 | -6/Proximity Caves | Discovered new exit (range 15) 22866 | -6/Proximity Caves | Entered Factory 22866 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22867 | -6/Factory | Identified exit to Lower Caves 23194 | -6/Factory | Discovered new exit (range 9) 24490 | -6/Factory | Repaired Cld. Deuterium Engine 24531 | -6/Factory | Repaired Broken Smartbomb Launcher? 25049 | -6/Factory | Discovered new exit (range 15) 25316 | -6/Factory | First assault squad dispatched 25462 | -6/Factory | Lost 3 parts (1p1u1w) 25569 | -6/Factory | Entered Lower Caves 26175 | -6/Lower Caves | Identified exit to Lower Caves 26434 | -6/Lower Caves | Entered another Lower Caves area 26434 | -6/Lower Caves | Accompanied by 1 ally 26438 | -6/Lower Caves | Discovered new exit (range 11) 26560 | -6/Lower Caves | Learned Factory trap positions 27047 | -6/Lower Caves | Spotted B-75 Beast 27292 | -6/Lower Caves | Discovered new exit (range 21) 27416 | -6/Lower Caves | Build established: Trapper-Mutant 27488 | -6/Lower Caves | Entered Zion 27501 | -6/Zion | Learned Factory interactive machine intel 27611 | -6/Zion | System corruption cleaned by Quarantine Array 27681 | -6/Zion | Discovered new exit (range 15) 28031 | -6/Zion | Learned location of Quarantine (-2) 28239 | -6/Zion | Learned Factory machine intel 29114 | -6/Zion | Entered Proximity Caves 29114 | -5/Proximity Caves | Accompanied by 1 ally 29123 | -5/Proximity Caves | Spotter reported a threat 29161 | -5/Proximity Caves | Spotted B-75 Beast 29191 | -5/Proximity Caves | Destroyed B-75 Beast 29258 | -5/Proximity Caves | Lost 3 parts (2n1w) 30561 | -5/Proximity Caves | Learned Factory garrison access intel 30655 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30718 | -5/Proximity Caves | Build established: Mutant 31024 | -5/Proximity Caves | Discovered new exit (range 4) 31056 | -5/Proximity Caves | Entered Factory 31056 | -5/Factory | Evolved 2 slots: Utility x2 31057 | -5/Factory | Loaded intel: 78 trap records 31058 | -5/Factory | Loaded intel: 260 machine locations 31059 | -5/Factory | Loaded intel: 52 interactive machine locations 31060 | -5/Factory | Loaded intel: 4 garrison access locations 31457 | -5/Factory | Discovered new exit (range 23) 31686 | -5/Factory | Repaired Hvy. Plasma Cannon 31930 | -5/Factory | Build established: Hacker-Mutant 32124 | -5/Factory | Discovered new exit (range 45) 32180 | -5/Factory | Identified exit to Upper Caves 32254 | -5/Factory | Build established: Mutant 32792 | -5/Factory | Incoming investigation squad redirected 32837 | -5/Factory | System corruption reached 10% 32847 | -5/Factory | Fabricated Exp. Targeting Computer (x1) 33156 | -5/Factory | First assault squad dispatched 33175 | -5/Factory | Incoming assault squad redirected 33519 | -5/Factory | Entered Upper Caves 34054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34365 | -5/Upper Caves | Build established: Derelict-Mutant 34645 | -5/Upper Caves | Discovered new exit (range 13) 34705 | -5/Upper Caves | Entered another Upper Caves area 34730 | -5/Upper Caves | Spotted B-75 Beast 34769 | -5/Upper Caves | Destroyed B-75 Beast 35061 | -5/Upper Caves | Build established: Mutant 35342 | -5/Upper Caves | Discovered new exit (range 12) 35368 | -5/Upper Caves | Encountered a Warlord checkpoint 35387 | -5/Upper Caves | Entered Zhirov 35387 | -5/Zhirov | Discovered new exit (range 3) 35487 | -5/Zhirov | Learned location of Testing (-3) 35487 | -5/Zhirov | Learned location of Command (-1) 35543 | -5/Zhirov | Found Alien Artifact 35543 | -5/Zhirov | Identified Integrated Dissipator 35543 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35582 | -5/Zhirov | Found Alien Artifact 35801 | -5/Zhirov | Entered Proximity Caves 35803 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 36283 | -4/Proximity Caves | Build established: Scavenger-Mutant 36748 | -4/Proximity Caves | Spotted B-86 Titan 36757 | -4/Proximity Caves | Build established: Mutant 36768 | -4/Proximity Caves | Discovered new exit (range 15) 36790 | -4/Proximity Caves | Entered Factory 36790 | -4/Factory | Evolved 2 slots: Weapon x2 37181 | -4/Factory | Lost 5 parts (2p2u1w) 37207 | -4/Factory | Build established: Hacker-Tank 37265 | -4/Factory | Discovered new exit (range 16) 37507 | -4/Factory | Build established: Hacker-Skirmisher 37818 | -4/Factory | First assault squad dispatched 37861 | -4/Factory | Build established: Tank 37863 | -4/Factory | Destroyed 8 combat bots 37945 | -4/Factory | Lost 3 parts (1p2u) 37988 | -4/Factory | Identified exit to Upper Caves 37988 | -4/Factory | Identified exit to Extension 38066 | -4/Factory | System corruption reached 10% 38067 | -4/Factory | Incoming assault squad redirected 38215 | -4/Factory | Incoming assault squad redirected 38855 | -4/Factory | Entered Upper Caves 39100 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 39156 | -4/Upper Caves | Lost 3 parts (3w) 39165 | -4/Upper Caves | Destroyed 7 combat bots 39367 | -4/Upper Caves | Encountered a Warlord checkpoint 39505 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 39630 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 39834 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 40343 | -4/Upper Caves | Discovered new exit (range 7) 40396 | -4/Upper Caves | Entered another Upper Caves area 40397 | -4/Upper Caves | Encountered a Warlord checkpoint 40415 | -4/Upper Caves | Learned Research security intel 40433 | -4/Upper Caves | Discovered new exit (range 20) 40921 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41119 | -4/Upper Caves | Discovered new exit (range 11) 41215 | -4/Upper Caves | Entered Warlord 41254 | -4/Warlord | Build established: Derelict-Tank 41298 | -4/Warlord | System corruption cleaned by Quarantine Array 41370 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 41660 | -4/Warlord | Met Warlord 41673 | -4/Warlord | Opened Warlord's prototype stash 41679 | -4/Warlord | Found Prototype Reactor 41685 | -4/Warlord | Warlord's base attacked by MAIN.C 41686 | -4/Warlord | Found Prototype Device 41686 | -4/Warlord | Identified Exp. Phase Shifter 41702 | -4/Warlord | Found Prototype Device 41702 | -4/Warlord | Identified Exp. Focal Shield 41705 | -4/Warlord | Found Prototype Processor 41879 | -4/Warlord | Build established: Commander-Tank 41987 | -4/Warlord | Warlord forces counterattacked 42015 | -4/Warlord | P-80 Master assimilated allied 29-WYB(g) 42034 | -4/Warlord | P-80 Master assimilated allied Sentinel 7a 42070 | -4/Warlord | Lost 3 allies 42087 | -4/Warlord | Spotted Striker 42136 | -4/Warlord | Lost 7 allies 42170 | -4/Warlord | Discovered new exit (range 8) 42186 | -4/Warlord | Entered Proximity Caves 42186 | -3/Proximity Caves | Accompanied by 1 ally 42233 | -3/Proximity Caves | Build established: Derelict-Tank 42338 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42339 | -3/Proximity Caves | Spotter reported a threat 42372 | -3/Proximity Caves | Spotter reported a threat 42392 | -3/Proximity Caves | Spotter reported a threat 42529 | -3/Proximity Caves | Spotter reported a threat 43064 | -3/Proximity Caves | Spotted B-86 Titan 43079 | -3/Proximity Caves | Destroyed B-86 Titan 43355 | -3/Proximity Caves | Discovered new exit (range 10) 43385 | -3/Proximity Caves | Entered Research 43385 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 43586 | -3/Research | Incoming investigation squad redirected 43667 | -3/Research | Search patrols dispatched 43726 | -3/Research | Incoming investigation squad redirected 43747 | -3/Research | System corruption reached 10% 43783 | -3/Research | Found Prototype Processor 43783 | -3/Research | Identified Exp. Melee Analysis Suite 43785 | -3/Research | Identified Exp. Armor Integrity Analyzer 44096 | -3/Research | Identified exit to Armory 44096 | -3/Research | Identified exit to Testing 44566 | -3/Research | Found Prototype Launcher 44566 | -3/Research | Identified Tactical Quantum Warhead 44734 | -3/Research | Build established: Scavenger-Tank 45271 | -3/Research | Entered Armory 46132 | -3/Armory | Identified Vortex Chain Reactor 46165 | -3/Armory | Lost 3 parts (2u1w) 46355 | -3/Armory | Fabricated Exp. Targeting Computer (x1) 46521 | -3/Armory | First assault squad dispatched 46536 | -3/Armory | Incoming assault squad redirected 46792 | -3/Armory | P-80 Master assimilated allied Archangel 8b 47227 | -3/Armory | Destroyed 7 combat bots 47424 | -3/Armory | System corruption reached 30% 47599 | -3/Armory | Lost 3 parts (1p1u1w) 47645 | -3/Armory | Found Unknown Device 47645 | -3/Armory | Identified Adv. Force Booster 47713 | -3/Armory | Build established: Scavenger-Skirmisher 47722 | -3/Armory | Discovered new exit (range 7) 47910 | -3/Armory | Entered Lab 47910 | -3/Lab | Discovered new exit (range 9) 47940 | -3/Lab | Unable to decrypt terminal 47940 | -3/Lab | Opened the door to a hidden lab 47994 | -3/Lab | Gained access to the hidden lab's interior 48007 | -3/Lab | Detected by scanners 48016 | -3/Lab | Confronted by A5 48054 | -3/Lab | Destroyed A5 48072 | -3/Lab | Found Prototype Protection 48072 | -3/Lab | Identified Med. Regenerative Plating 48116 | -3/Lab | Found Alien Artifact 48133 | -3/Lab | Found Integrated Dissipator 48133 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 48145 | -3/Lab | Found Alien Artifact 48145 | -3/Lab | Identified Core Regenerator 48145 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 48204 | -3/Lab | Found Prototype Protection 48204 | -3/Lab | Identified Hvy. Regenerative Plating 48211 | -3/Lab | Found Prototype Energy Cannon 48211 | -3/Lab | Identified Warp Cannon 48217 | -3/Lab | Found Prototype Energy Gun 48217 | -3/Lab | Identified Hyp. EM Gauss Rifle 48240 | -3/Lab | Found Prototype Hackware 48669 | -3/Lab | Entered Research 48669 | -2/Research | Warlord forces began assault on 0b10 48669 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 48717 | -2/Research | Found Prototype Processor 48717 | -2/Research | Identified Spectral Analyzer 48746 | -2/Research | Met up with Warlord 48779 | -2/Research | Research machine network offline 49076 | -2/Research | Build established: Skirmisher 49104 | -2/Research | Discovered new exit (range 13) 49158 | -2/Research | Borebot progress halted 49252 | -2/Research | Borebot progress halted 49266 | -2/Research | Spotted Tracker 49270 | -2/Research | Spotted Tracker 49287 | -2/Research | Spotted Combat Programmer 49300 | -2/Research | Destroyed Combat Programmer 49408 | -2/Research | Borebot progress halted 49448 | -2/Research | Spotted Striker 49461 | -2/Research | Spotted Executioner 49519 | -2/Research | Spotted Executioner 49519 | -2/Research | Spotted Executioner 49524 | -2/Research | Destroyed Executioner 49527 | -2/Research | Spotted Striker 49568 | -2/Research | Destroyed Striker 49583 | -2/Research | Destroyed Executioner 49608 | -2/Research | Spotted Striker 49630 | -2/Research | System corruption reached 10% 49657 | -2/Research | Entered Quarantine 49658 | -2/Quarantine | Maximum security lockdown engaged 49680 | -2/Quarantine | Found Alien Artifact 49680 | -2/Quarantine | Identified Terrabomb 49680 | -2/Quarantine | Used Terrabomb 49690 | -2/Quarantine | Found Terrabomb 49697 | -2/Quarantine | Spotted Alpha 7 49743 | -2/Quarantine | Used Terrabomb 49777 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 49777 | -2/Quarantine | Warped through subspace 49778 | -2/Quarantine | Garrison activated, responded to threat 49858 | -2/Quarantine | Found Alien Artifact 49858 | -2/Quarantine | Identified Phase Redirector 49899 | -2/Quarantine | Warped through subspace 49964 | -2/Quarantine | Found Transdimensional Reconstructor 49964 | -2/Quarantine | Warped through subspace 50017 | -2/Quarantine | Spotted Investigator 50019 | -2/Quarantine | Scanned by Researcher 50035 | -2/Quarantine | Core integrity fell below 50% 50061 | -2/Quarantine | Found Unknown Device 50061 | -2/Quarantine | Identified Quantum Capacitor 50076 | -2/Quarantine | Lost 3 parts (1n1u1w) 50079 | -2/Quarantine | Core integrity fell below 20% 50086 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 50066_ Destabilizing: Core damaged (-58). 50070_ Slammed into G-73 Enforcer. 50071_ Slammed into B-74 Champion. 50072_ Penetrated by Slug. <x2> 50072_ Slammed into G-73 Enforcer. <x2> 50075_ Penetrated by Slug. <x2> 50076_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 50077_ Biometal Heavy Treads destroyed. 50077_ Slammed into G-73 Enforcer. 50077_ Destabilizing: System corrupted (+2). 50078_ Adv. Heavy Siege Treads destroyed. 50078_ G-73 Enforcer suffers critical hit (Burn). 50078_ Slug penetrates G-73 Enforcer. 50078_ G-73 Enforcer suffers critical hit (Destroy). 50078_ G-73 Enforcer destroyed. 50078_ Penetrated by Slug. 50078_ Slammed into M-36 Artificer. 50079_ Acquired 107 matter. 50080_ Slammed into M-36 Artificer. 50081_ System corrupted: Energy discharge (-21). Map ----- +----------------------------------------------------+ | ####+###"##" #?# # !#???????????????? | | ## #?# #####/###?# # #???????????????? | | ## #?# /?? #??# ######+#######??????????????? | | + #?# #? =#??# ##### #??????????????? | | ## #?#"# #??# #??????????????? | | ## #?#%# #??####### #??????????????? | | ## #?#"# #????????# =! #??????????????? | | ## #?#"# #?######?#[%#######??????????????? | | ######?#%########?# #Cp#????????????????????? | | #??????#"#????????# """ #hg#????????????????????? | | #??????? ?????????# """ /gg#????????????????????? | | #??????? ?????Y???# """ #eg#????????????????????? | | #??????? ????Y?Y??# #g #????????????????????? | | #??????? ?????Y???# ?#gg#????????????????????? | | #??????? ?????????######?#gg#????????????????????? | | #??????? ????????????????# #????????????????????? | | #??????? ????????????????# p#????????????????????? | | #??????? ?????????????#### #????????????????????? | | #??????? ?????????????# #????????????????????? | | #??????? ?????????????# "% #????????????????????? | | #??????? ?????????????# #????????????????????? | | #?????????????????????#### #????????????????????? | | #???????????????????????## ##???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????? #?????????????#@ +???????????????????? | | ###### #?????????????# #???????????????????? | | +?????????????# #???????????????????? | | #?????????????# #???????????????????? | | #?????????????# #???????????????????? | | " ?????? ???????????????????? | | #### ### ????w??? ??????????????????? | | ????????#??????????????? ?????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????##########+???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "" "?????????????????????????????????????????????? | | "" ""????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 120 Energy Generation 93 Energy Capacity 1400 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 25 Defensive Hacking 22 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Power Sword | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Smartbomb Launcher | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-14 Sweeper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -7/Factory Exp. Targeting Computer | x1 | -5/Factory Exp. Targeting Computer | x1 | -3/Armory Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Terrabomb Transdimensional Reconstructor Phase Redirector Achievements -------------- Shocking Conclusion Challenges ------------ None Game ------ Seed TransportWeaponBasin Manual? 0 Play Time 03:54:48 Cumulative 624.9 hours Start 2025.02.17 @ 21:58:39 End 2025.02.18 @ 18:19:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 338 Rogue 338 Adventurer 0 Explorer 0 Win Type - Total 49 Types 33/4/5/1/1/0/3/1/1 Lore% 88 Gallery% 87 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e344fa98-4448-4306-982c-0c1427df1aab