Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 19:17:51 Player: MEOWRTGM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1114) 1114 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4169 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 91/550 Matter 252/300 Energy 1109/1600 System Corruption 0% Temperature Warm (174) Movement Treading (490) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (6) ------ Huge Storage Unit Superbattery Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Shotgun > --- INVENTORY (25) --- Nuclear Core Reinforced Deuterium Engine Light Treads Light Armored Exoskeleton Light Armored Exoskeleton Light Armored Exoskeleton Heat Sink Improved Heat Sink High-capacity Matter Pod (105) Light Assault Rifle Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Superbattery Advanced Weight Redist. System Matter Filter Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Armored Exoskeleton Light Armored Exoskeleton Heat Sink High-capacity Matter Pod Improved Shield Generator Small Laser Particle Gun Assault Rifle Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 52 | 7 3 1 . 9 32 Power 7 | 1 . 1 . 1 4 Engine 5 | 1 . 1 . 1 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 . . . 3 6 Treads 6 | 2 . . . . 4 Leg 3 | . . . . 1 2 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 1 . . 1 16 Device 9 | 1 . . . . 8 Storage 6 | 1 1 . . 1 3 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 14 | 2 2 . . 4 6 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 2 . . 1 3 Ballistic Cannon 4 | . . . . 2 2 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . 1 . 5 19 Power 6 | . . 1 . 1 4 Propulsion 6 | . . . . 3 3 Utility 6 | . . . . . 6 Weapon 7 | . . . . 1 6 Highest Loss Streak 15 | . . 1 . 5 15 To Critical Strikes . | . . . . . . Average Backups 11 | 2 6 10 14 14 12 Power 1 | . 1 . . . 1 Propulsion 2 | 1 3 3 3 2 2 Utility 2 | . . . 2 2 3 Weapon 5 | . 2 5 8 8 5 Tool/Special . | . . . . . . Unused Backups 12 | . . . 1 . 11 Power 2 | . . . . . 2 Propulsion 4 | . . . 1 . 3 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 100 99 74 85 79 Engine 8 | . 14 13 14 12 4 Core 1 | . . . . . 2 Treads 13 | . 28 28 28 21 5 Leg 3 | . . . . . 6 Device 13 | . 14 14 14 3 14 Storage 16 | . 14 14 14 17 16 Protection 3 | . . . . . 6 Energy Gun 1 | . 3 . . . 1 Ballistic Gun 10 | . 24 28 3 2 6 Ballistic Cannon 8 | . . . . 22 10 Peak Build Rating 43 | 7 7 8 8 11 43 Average Rating 22 | 5 7 7 6 9 33 On Entrance 6 | . 7 7 8 7 10 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 114 | 11 28 30 30 36 114 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . 3 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 16 | 7 12 15 15 15 18 Most Carried 19 | 4 8 13 15 15 19 Average Carried 12 | 2 6 10 14 14 14 Final Capacity 25 | 8 15 15 15 15 25 Final Carried 15 | 4 8 13 15 11 14 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1534 | 220 17 254 . 88 955 Remotely . | . . . . . . Salvage Created 1172 | 66 142 168 . 69 727 Parts 66 | 9 10 4 . . 43 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 5 2 . 15 20 Guns 14 | . 5 2 . 1 6 Cannons 18 | . . . . 4 14 AOE 10 | . . . . 10 . Classes Destroyed 11 | 1 2 1 . 1 6 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Recycler 2 | . . 1 . . 1 Watcher 2 | . . . . . 2 Swarmer 7 | . 3 . . . 4 Grunt 9 | . 2 2 . . 5 Sentry 5 | . . . . . 5 Specialist 3 | . . . . . 3 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Assembled 15 | . . . . 15 . Best Kill Streak 14 | 2 3 3 . 14 4 Combat Bots Only 14 | . 3 2 . 14 3 Max Kills in Single Turn 3 | 1 2 1 . 3 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 429 | . 15 31 . 37 346 Missed 113 | . 5 3 . 10 95 Hits 316 | . 10 28 . 27 251 Melee 1 | . . . . 1 . Projectile 315 | . 10 28 . 26 251 Critical Strikes 9 | . . . . . 9 Damage Taken 4169 | . 96 359 . 484 3230 Core 631 | . . 86 . 86 459 Absorbed by Shields 495 | . . . . . 495 Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 197 | 3 16 17 . 20 141 Largest 2 | 2 2 2 . 2 2 Hottest 88 | 80 60 40 . 66 88 Shots Fired 336 | 6 32 33 . 31 234 Gun 173 | 6 32 33 . 8 94 Cannon 156 | . . . . 16 140 Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic 309 | . 29 33 . 24 223 Thermal 20 | 6 3 . . . 11 Explosive 7 | . . . . 7 . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 4 8 11 . 5 20 Robot Miss Streak 6 | . 2 1 . 3 6 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 207 | 4 21 26 . 15 141 Core Hits 91 | 3 7 8 . 23 50 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3811 | 45 263 335 . 745 2423 Guns 1670 | 45 263 335 . 38 989 Cannons 1598 | . . . . 179 1419 Explosions 528 | . . . . 528 . Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 3074 | . 239 335 . 217 2283 Thermal 194 | 45 24 . . . 125 Explosive 528 | . . . . 528 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 2 1 2 3 . Message Errors 2 | . 1 . . 1 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . 1 . . 1 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . . 34 5 Projectiles 5 | . . . . . 5 Explosions 34 | . . . . 34 . Melee . | . . . . . . Knockbacks 10 | . . . . 1 9 Impact . | . . . . . . Kinetic 10 | . . . . 1 9 Secondary . | . . . . . . Self-Inflicted Damage 78 | . . . . 78 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed 4 | . . . . . 4 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 249 | 18 . 6 249 44 243 Average Temperature 44 | 12 . 3 126 13 48 Received Heat Transfer 1365 | . 30 204 . 80 1051 Effects 2 | . . . 1 . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 2 . . . . . Heat Transferred 446 | 100 50 . . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 81 | 10 70 45 . 14 81 Initial . | . . . . . . Average 14 | 1 14 5 . . 18 Influence Increases 843 | 15 154 55 . 33 586 Destroy 0b10 Robot/C 540 | . 100 40 . . 400 Destroy 0b10 Robot/NC 40 | 15 . 5 . . 20 Destroy Leader 134 | . 20 10 . . 104 Successful Hack 69 | . 33 . . . 36 Destroy Structure 45 | . 1 . . 33 11 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 790 | 15 154 55 . 33 533 Time Decay 568 | 15 154 55 . 10 334 Lost Part 156 | . . . . 23 133 Purge Threat 66 | . . . . . 66 Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 14 2 . 15 31 Peak Tracking Total 9 | . 4 2 . 7 9 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 6 . 4 . 7 Terminals 12 | . 6 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 72 | . 27 . 21 . 24 Successful 49 | . 13 . 21 . 15 Failed 22 | . 14 . . . 8 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . . . 1 Manual 28 | . 20 . 1 . 7 Terminals 49 | . 27 . . . 22 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 41 | . 9 . 21 . 11 Record 20 | . . . 20 . . Part Schematic 1 | . 1 . . . . Prototype ID Bank 3 | . 2 . . . 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 3 | . 1 . . . 2 Disarm Traps 2 | . . . . . 2 Hauler Manifests 1 | . 1 . . . . Registered Prototypes 1 | . . . . . 1 Zone Layout 3 | . 1 . . . 2 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . . . 3 Terminals 7 | . 4 . . . 3 Botnet 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . . . 6 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1747 | 33 596 458 229 . 431 Optics 431 | . . . . . 431 Seismic 1316 | 33 596 458 229 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4963 | 117 596 458 391 497 2904 Spaces Moved 1947 | 62 308 248 243 262 824 Core 4 | 4 . . . . . Treads 1227 | 58 308 248 243 194 176 Legs 565 | . . . . . 565 Wheels 151 | . . . . 68 83 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 95 125 Average Speed 198 | 152 160 160 160 146 255 Slowest Speed 360 | 160 160 160 160 160 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 61 38 62 68 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 9 | . . . . . 9 Terrain Destroyed 49 | . . . . 37 12 Melee . | . . . . . . Projectile 13 | . . . . 1 12 AOE 36 | . . . . 36 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2707 | 75 379 275 247 343 1388 Wait 441 | . 47 4 1 52 337 Move 1942 | 61 307 247 242 261 824 Hop . | . . . . . . Pick Up 37 | 4 3 6 1 . 23 Fast Attach 30 | 7 2 . . 4 17 Attach 21 | . . 1 . 4 16 Detach 5 | . 1 . 2 . 2 Swap 5 | . 1 . . 1 3 Drop 25 | . 2 . 1 1 21 Fire 197 | 3 16 17 . 20 141 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 12) 474 | -10/Materials | Identified exit to Mines 714 | -10/Materials | Entered Mines 722 | -10/Mines | Met a Derelict bent on vengeance 965 | -10/Mines | Discovered new exit (range 6) 1086 | -10/Mines | Learned 8 Materials zone layouts 1164 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1164 | -10/Mines | Discovered new exit (range 5) 1172 | -10/Mines | Entered Exiles 1212 | -10/Exiles | Met 8R-AWN 1241 | -10/Exiles | Met EX-HEX 1285 | -10/Exiles | Met EX-BIN 1317 | -10/Exiles | Aligned with FarCom system 1319 | -10/Exiles | Given EX-Vault access code 1394 | -10/Exiles | Opened EX-Vault 1412 | -10/Exiles | Found Superbattery 1445 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1488 | -10/Exiles | Met EX-DEC 1544 | -10/Exiles | Discovered new exit (range 14) 1563 | -10/Exiles | Left Exiles lab with Superbattery 1563 | -10/Exiles | Entered Mines 1578 | -9/Mines | Learned location of 1 exit from Materials 1856 | -9/Mines | Assembled infested the area 1861 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1950 | -9/Mines | Core integrity fell below 50% 2014 | -9/Mines | Destroyed 14 combat bots 2014 | -9/Mines | Lost 5 parts (1p3n1w) 2055 | -9/Mines | Discovered new exit (range 5) 2060 | -9/Mines | Entered Materials 2060 | -8/Materials | Evolved 4 slots: Utility x4 2061 | -8/Materials | Identified exit to Factory 2517 | -8/Materials | Central database locked down 3012 | -8/Materials | Discovered exit to Factory (range 18) 4435 | -8/Materials | Discovered exit to Factory (range 4) 4588 | -8/Materials | Core integrity fell below 50% 4646 | -8/Materials | Lost 15 parts (3p2n6u4w) 4943 | -8/Materials | Core integrity fell below 20% 4964 | -8/Materials | Self-destructed Last Messages --------------- 04776_ Acquired Imp. Heat Sink. 04777_ Dropped Heat Sink. 04778_ K-01 Serf collects debris. 04778_ Dropped Heat Sink. 04781_ K-01 Serf collects debris. 04785_ Acquired 6 matter. 04791_ K-01 Serf collects debris. 04795_ Acquired 7 matter. 04801_ Acquired Shotgun. 04837_ ALERT: Security rotation in progress. 04911_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04930_ Slug penetrates Wall. 04936_ Penetrated by Slug. 04942_ Slug penetrates Wall. 04944_ X-62 Marksman destroyed. 04954_ Particle Gun destroyed. 04959_ Overheating: Energy bleed (-362). 04960_ Penetrated by Slug. 04963_ Lgt. Treads destroyed. 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""" """ #???????????????????????????????????? | | ??############???????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 1950 Matter Stores 398 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 45 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Well-fed Force Field Challenges ------------ None Game ------ Seed XenonAccelerationRailgun Manual? 0 Play Time 00:44:55 Cumulative 91.3 hours Start 2026.09.09 @ 18:10:27 End 2026.09.09 @ 19:17:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 37 Adventurer 40 Explorer 0 Win Type - Total 4 Types 2/1/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d01a5c6-8cbd-47f2-9624-b7f146ac747c