Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 07:16:49 Player: DragoX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (4858) 4858 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1949) 1949 TOTAL SCORE: 10167 Bonus ------- High Alert Combat Kills 924 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 70/300 Energy 221/265 System Corruption 0% Temperature Cool (9) Movement Walking (160) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Armor Integrity Analyzer Core Shielding Improved Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY (12) --- Carbon-fiber Leg Relay Coupler [NC] (23) Relay Coupler [NC] (29) Relay Coupler [ARC] (10) Relay Coupler [Swarmer] (42) Relay Coupler [Specialist] (17) Sensor Drone Bay (19/20) Advanced Beam Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Armor Integrity Analyzer Particle Charger Transmission Jammer Hacking Suite Sensor Drone Bay > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Nuclear Core Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Specialist] Mini Grenade Launcher Mining Laser [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Core Shielding Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon YOLO Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 79 | 6 7 3 4 1 15 15 18 10 Power 12 | 1 1 . . 1 3 1 4 1 Engine 7 | 1 . . . 1 2 . 2 1 Core 5 | . 1 . . . 1 1 2 . Reactor . | . . . . . . . . . Propulsion 13 | 2 2 . . . 1 2 4 2 Treads 2 | . . . . . . . 2 . Leg 8 | 2 . . . . . 2 2 2 Wheel 3 | . 2 . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 1 2 2 1 . 7 2 9 . Device 11 | . 1 2 . . 4 1 3 . Storage 3 | 1 1 . 1 . . . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . . . 2 . Protection 7 | . . . . . 2 1 4 . Artifact . | . . . . . . . . . Weapon 30 | 2 2 1 3 . 4 10 1 7 Energy Gun 3 | . . . 1 . 1 . . 1 Energy Cannon 6 | . . . 1 . . 1 . 4 Ballistic Gun 9 | 2 1 . 1 . 1 4 . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 7 | . . 1 . . 1 3 1 1 Special Weapon 3 | . . . . . . 2 . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 . . . . 2 Parts Lost 20 | . . . . 1 1 5 13 . Power 6 | . . . . 1 1 1 3 . Propulsion 4 | . . . . . . 1 3 . Utility 9 | . . . . . . 3 6 . Weapon 1 | . . . . . . . 1 . Highest Loss Streak 6 | . . . . 1 1 2 6 . Average Slot Usage (%) 84 | . 97 100 92 85 87 75 78 74 Engine 2 | . 8 . . 1 8 . . . Core 7 | . 5 14 14 12 . 8 6 . Leg 4 | . 26 . . . . 3 12 7 Wheel 14 | . . 28 28 28 18 9 . . Device 17 | . 14 14 14 14 24 16 18 . Storage 10 | . 14 14 14 14 9 9 9 9 Processor 5 | . . . . . 9 9 9 9 Hackware 1 | . . . . . . . 8 9 Protection 5 | . . . . . 9 10 3 18 Energy Gun 3 | . . . 6 14 4 . . . Energy Cannon 2 | . . . . . . 2 8 15 Ballistic Gun 3 | . 13 12 . . 4 3 . . Ballistic Cannon 2 | . 13 14 6 . . . . . Launcher 1 | . . 1 6 . . 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 73 | 10 27 41 59 59 72 69 73 50 Greatest Support 40 | 20 24 24 24 24 24 24 40 34 Greatest Overweight (x) 23 | 3 8 1 2 2 2 22 23 2 Average Overweight (x) 2 | . . 1 1 2 2 3 3 1 Largest Inventory Capacity 12 | 6 10 10 12 12 12 12 12 12 Average Capacity 11 | 5 9 10 10 12 12 12 12 12 Most Carried 12 | 3 4 5 10 10 12 12 12 11 Average Carried 8 | . 2 4 8 9 8 10 8 8 Final Capacity 12 | 6 10 10 12 12 12 12 12 12 Final Carried 10 | 1 3 5 9 10 10 10 8 9 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Matter Collected 986 | 249 . 184 . 138 150 150 58 57 Remotely . | . . . . . . . . . Salvage Created 4308 | . 87 255 . 364 1851 673 1021 57 Parts 245 | . 5 10 . 15 117 44 50 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 109 | . 2 7 . 16 33 24 26 1 Melee 4 | . . . . . 4 . . . Guns 65 | . . . . 16 29 20 . . Cannons 14 | . 2 2 . . . 1 8 1 AOE 26 | . . 5 . . . 3 18 . Classes Destroyed 13 | . 1 2 . 1 6 1 2 . Worker 3 | . . . . . 1 . 2 . Builder 6 | . . 1 . . 2 . 3 . Recycler 2 | . . . . . 1 . 1 . Operator 1 | . . . . . 1 . . . Watcher 7 | . . . . . 5 . 2 . Swarmer 23 | . . 2 . 2 4 13 2 . Grunt 49 | . 2 5 . 5 17 8 12 . Brawler 3 | . . . . . . 1 2 . Duelist 3 | . . . . . . . 3 . Protector 1 | . . . . . . . 1 . Sentry 19 | . . . . . 10 2 6 1 Hunter 2 | . . . . . 2 . . . Assembled 9 | . . . . 9 . . . . Best Kill Streak 11 | . 2 6 . 8 11 5 9 1 Combat Bots Only 9 | . 2 5 . 8 9 5 6 1 Max Kills in Single Turn 5 | . 1 2 . 1 2 2 5 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 . . . 1 4 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Damage Taken 3347 | . 173 113 . 43 669 744 1470 135 Core 621 | . 32 32 . . 105 157 267 28 Absorbed by Shields 313 | . . . . . 252 61 . . Core Remaining (%) 87 | 100 . . . 74 . . . . Volleys Fired 69 | . 5 16 . . . 10 33 5 Largest 2 | . 2 2 . . . 1 1 2 Hottest 136 | . 55 55 . . . 100 100 136 Shots Fired 287 | . 10 18 . 35 107 74 33 10 Gun 217 | . 5 6 . 35 107 64 . . Cannon 43 | . 5 2 . . . 6 21 9 Launcher 25 | . . 10 . . . 2 12 1 Special 2 | . . . . . . 2 . . Kinetic 143 | . 10 8 . . 61 64 . . Thermal 119 | . . . . 35 46 8 21 9 Explosive 25 | . . 10 . . . 2 12 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 27 | . 8 11 . 22 27 18 6 7 Robot Miss Streak 3 | . 1 1 . 2 2 3 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 208 | . . . . 35 108 65 . . Shots Hit Robots 227 | . 9 14 . 25 105 52 16 6 Core Hits 171 | . 3 15 . 17 55 29 51 1 Critical Hits 4 | . . . . . . 3 1 . Critical Kills 4 | . . . . . . 3 1 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 14 | . . . . . 14 . . . Impact . | . . . . . . . . . Slashing 14 | . . . . . 14 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11787 | . 138 758 . 807 3321 2060 4578 125 Guns 5410 | . 67 69 . 807 2987 1480 . . Cannons 2097 | . 71 39 . . . 277 1590 120 Explosions 3946 | . . 650 . . . 303 2988 5 Melee 334 | . . . . . 334 . . . Ramming . | . . . . . . . . . Kinetic 3532 | . 138 108 . . 1806 1480 . . Thermal 6289 | . . . . 807 1181 580 3601 120 Explosive 1621 | . . 650 . . . . 966 5 Electromagnetic 11 | . . . . . . . 11 . Impact . | . . . . . . . . . Slashing 334 | . . . . . 334 . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 546 | . . 24 . . . 72 450 . Projectiles 282 | . . . . . . 43 239 . Explosions 264 | . . 24 . . . 29 211 . Melee . | . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . 1 . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 684 | . . 45 . . . 94 545 . Shots 14 | . . 2 . . . 2 10 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 195 | . 6 21 . . . 24 58 195 Average Temperature 28 | . 3 14 . . . 7 21 102 Received Heat Transfer 698 | . 21 42 . 32 150 48 360 45 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . . . . . 1 9 1 Heat Transferred 6700 | . . . . 999 1517 480 3482 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Peak Influence 1377 | . 50 115 . 136 677 1377 1195 556 Initial 670 | . . 19 . . . 413 670 504 Average 519 | . 22 62 . 44 371 1024 858 515 Maximum Alert Level 4 | . . . . . 2 4 4 2 Low Security (%) 32 | 100 100 100 . 100 9 . . . Level 1 15 | . . . . . 65 . . . Level 2 16 | . . . . . 25 18 12 100 Level 3 24 | . . . . . . 39 80 . Level 4 10 | . . . . . . 41 7 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . . 4 . 4 . Investigation 3 | . . . . . 2 . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . Assault 3 | . . . . . . . 3 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Distress Signals 3 | . . . . . 3 . . . Communications Jammed 3 | . . . . . . . 3 . Distress Signals 3 | . . . . . . . 3 . Times Spotted 131 | . 6 5 . 17 40 28 31 4 Peak Tracking Total 7 | . 3 3 . 4 4 5 7 3 Tactical Retreats 8 | . . . . 1 2 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 9 | . . . . . . 8 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 15 | . . . . . 4 6 5 . Max in Single Turn 2 | . . . . . 2 2 2 . Garrison Relay 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 14 | . . 1 . . 8 . 2 3 Terminals 10 | . . . . . 6 . 1 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 34 | . . 1 . . 20 . 8 5 Successful 19 | . . 1 . . 10 . 5 3 Failed 15 | . . . . . 10 . 3 2 Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 19 | . . . 1 . 14 . 4 . Terminals 26 | . . . . . 17 . 4 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 6 | . . 1 . . 2 . . 3 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . . 1 Open Door 3 | . . 1 . . . . . 2 Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 8 | . . . . . 5 . 3 . Terminals 8 | . . . . . 5 . 3 . Assimilate 1 | . . . . . . . 1 . Botnet 5 | . . . . . 4 . 1 . Operators 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . . . 5 . 2 1 Full Trace Events 5 | . . . . . 3 . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . . Machine Destruction 17 | . . . . . . 17 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders 38 | . . 1 2 28 4 2 1 . STAY 6 | . . . . 6 . . . . ROAM 6 | . . . . 6 . . . . EXPLORE 19 | . . 1 1 10 4 2 1 . RETURN 7 | . . . 1 6 . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 105 | . . . . 105 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted 1 | . . . . 1 . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 19 | . . 1 1 10 4 2 1 . Drone Recoveries 18 | . . 1 1 9 4 2 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Turns Passed 7836 | 62 288 530 699 1245 1748 1537 1446 281 Spaces Moved 3656 | 43 143 314 429 489 902 809 421 106 Core 17 | 11 1 . . . . 2 3 . Treads 109 | . . . . . . . 48 61 Legs 744 | 32 133 . . . . 164 370 45 Wheels 2786 | . 9 314 429 489 902 643 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 100 110 110 110 160 160 Average Speed 132 | 114 143 100 104 110 110 140 231 180 Slowest Speed 1200 | 200 450 100 110 110 110 1150 1200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 3 35 99 91 98 88 88 50 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 557 | . . 49 . 7 64 65 362 10 Melee . | . . . . . . . . . Projectile 56 | . . . . 7 32 11 6 . AOE 501 | . . 49 . . 32 54 356 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Total 6505 | 55 217 512 684 1196 1636 1195 821 189 Wait 2487 | . 50 176 229 703 683 262 330 54 Move 3648 | 42 142 313 428 488 901 808 420 106 Hop . | . . . . . . . . . Pick Up 86 | 7 8 2 13 3 14 17 15 7 Fast Attach 5 | . . . 3 . . 2 . . Attach 68 | 6 6 2 1 1 13 13 18 8 Detach 10 | . . 2 . . 2 3 1 2 Swap 6 | . 1 1 . . 2 . . 2 Drop 46 | . 5 . 10 1 7 16 4 3 Fire 69 | . 5 16 . . . 10 33 5 Melee 14 | . . . . . 14 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 66 | . . . . . . 64 . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 351 | -10/Materials | Entered Mines 403 | -10/Mines | Found the Drone Emporium 407 | -10/Mines | Found Prototype Device 408 | -10/Mines | Identified Sensor Drone Bay 451 | -10/Mines | Discovered new exit (range 67) 482 | -10/Mines | Discovered new exit (range 83) 756 | -10/Mines | Learned Materials emergency access door positions 877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -10/Mines | Discovered new exit (range 5) 881 | -10/Mines | Entered Exiles 998 | -10/Exiles | Discovered new exit (range 105) 1062 | -10/Exiles | Discovered new exit (range 20) 1138 | -10/Exiles | Met 8R-AWN 1155 | -10/Exiles | Met EX-HEX 1184 | -10/Exiles | Met EX-BIN 1195 | -10/Exiles | Aligned with FarCom system 1196 | -10/Exiles | Given EX-Vault access code 1221 | -10/Exiles | Opened EX-Vault 1227 | -10/Exiles | Found Prototype Ballistic Gun 1229 | -10/Exiles | Identified AWS/Gauss 1240 | -10/Exiles | Found Prototype Energy Cannon 1240 | -10/Exiles | Identified YOLO Cannon 1243 | -10/Exiles | Found Prototype Energy Gun 1243 | -10/Exiles | Identified AWS/Thermal 1275 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1304 | -10/Exiles | Met EX-DEC 1422 | -10/Exiles | Visited The Gauntlet 1580 | -10/Exiles | Stole three prototypes: AWS/Thermal, YOLO Cannon, AWS/Gauss 1580 | -10/Exiles | Entered Mines 1644 | -9/Mines | Learned Materials terminal intel 1968 | -9/Mines | Received a Mining Laser from a helpful Derelict 2080 | -9/Mines | Discovered new exit (range 36) 2405 | -9/Mines | Discovered new exit (range 28) 2406 | -9/Mines | Identified exit to Materials 2630 | -9/Mines | Assembled infested the area 2635 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2747 | -9/Mines | Destroyed 8 combat bots 2825 | -9/Mines | Entered Materials 2825 | -8/Materials | Evolved 4 slots: Utility x4 2827 | -8/Materials | Loaded intel: 11 terminal locations 2934 | -8/Materials | Discovered new exit (range 28) 3020 | -8/Materials | Destroyed 7 combat bots 3111 | -8/Materials | Repaired Mni. Grenade Launcher 3359 | -8/Materials | Discovered new exit (range 4) 4255 | -8/Materials | Destroyed 9 combat bots 4263 | -8/Materials | Discovered new exit (range 15) 4553 | -8/Materials | Identified exit to Garrison 4559 | -8/Materials | Discovered new exit (range 16) 4573 | -8/Materials | Entered Garrison 4620 | -8/Garrison | Triggered checkpoint 4648 | -8/Garrison | Garrison Relay disabled 4820 | -8/Garrison | Triggered checkpoint 4886 | -8/Garrison | Triggered checkpoint 4953 | -8/Garrison | Discovered new exit (range 8) 5052 | -8/Garrison | Triggered checkpoint 5074 | -8/Garrison | Garrison Relay disabled 5154 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Discovered new exit (range 12) 5395 | -8/Garrison | Discovered new exit (range 8) 5440 | -8/Garrison | Triggered checkpoint 5602 | -8/Garrison | Triggered checkpoint 5860 | -8/Garrison | Triggered checkpoint 5970 | -8/Garrison | Installed Relay Interface Framework 6097 | -8/Garrison | Build established: Scavenger-Mutant 6110 | -8/Garrison | Entered Materials 6418 | -8/Materials | Core integrity fell below 50% 6713 | -8/Materials | Discovered new exit (range 16) 6715 | -8/Materials | Build established: Mutant 6910 | -8/Materials | First assault squad dispatched 7437 | -8/Materials | Core integrity fell below 20% 7466 | -8/Materials | Lost 6 parts (1p1n3u1w) 7530 | -8/Materials | Discovered new exit (range 13) 7549 | -8/Materials | Lost 3 parts (1p1n1u) 7556 | -8/Materials | Entered Storage 7837 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07718_ Dropped Lgt. Treads. 07719_ Acquired Titanium Leg. 07742_ K-01 Serf collects debris. 07798_ Heat Sink melted. 07798_ Y-45 Defender destroyed. 07801_ Acquired 57 matter. 07802_ R-06 Scavenger collects Beam Rifle. 07806_ R-06 Scavenger collects Hvy. Assault Rifle. 07806_ Acquired Imp. Ion Engine. 07809_ R-06 Scavenger collects Lgt. Treads. 07830_ Connecting with Terminal... >>Schematic(Adv. ECM Suite) Downloading schematic... Adv. ECM Suite Rating: 5 Schematic downloaded. 07837_ C-30 ARC bursts open, deploying its payload. 07837_ G-50 Soldier unfolds itself. 07837_ G-47 Trooper unfolds itself. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ???????????????????????####???????????????? | | ???????????????????????#==#???????????????? | | ???????????????????????#= ################# | | ???????????????????????#= ## | | ??????????????????????## =## ^ | | ??????????????????????#T # ^ | | ??????????????????????## + ############ | | ???????????????????????##### # #? | | ???????????????????????????# # #? | | ???????????????????????????# # """ """ #? | | ???????????????????????????# # """ """ #? | | ????????????######??###????# " """ """ #? | | ????????????# ###T # # #? | | ????????????# @ # #? | | ????????????# # #? | | ????????????# ###########? | | ????????????# ### g #####??????????? | | ????????????## #??? gg #??????????????? | | ?????????????# ????? #??????????????? | | ?????????????# ?????? #??????????????? | | ?????????????# ???????? #??????????????? | | ?????????????# ????????? #??????????????? | | ?????????????# ?????????? #??????????????? | | ?????????????# ????g?????? #??????????????? | | ?????????????# ????????????#??????????????? | | ?????????????#????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????w?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. ECM Suite | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dramatic Entrance Challenges ------------ None Game ------ Seed ProcessingAdvancedShifter Manual? 0 Play Time 01:32:37 Cumulative 18.1 hours Start 2020.09.19 @ 05:45:44 End 2020.09.19 @ 07:16:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f87511e7-551b-4cda-b6d0-642b9edb4e33