Cogmind - Beta 12 --- EXPLORER MODE // 2023.06.25 @ 11:31:59 // Winter2022/Polymind Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (16) 80 Value Destroyed (449) 449 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5435) 5435 TOTAL SCORE: 12024 Bonus ------- Polymind Skill 4335 Pacifist 200 Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 315/1300 Matter 0/0 Energy 100/100 System Corruption 0% Temperature Cool (8) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Hacking Suite Improved System Shield Improved System Restoration Module > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Hover Unit Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Gauss Rifle Special Weapon Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Slots Evolved . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 14 | . . 4 1 . . 8 . . . . . . 1 . Power 2 | . . 1 . . . 1 . . . . . . . . Propulsion 5 | . . 2 . . . 3 . . . . . . . . Utility 2 | . . . . . . 1 . . . . . . 1 . Weapon 5 | . . 1 1 . . 3 . . . . . . . . Highest Loss Streak 8 | . . 4 1 . . 8 . . . . . . 1 . To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Slot Usage (%) 69 | . 50 90 69 80 80 85 100 . 79 . . 100 60 42 Engine 10 | . 7 17 16 20 20 15 . . 12 . . . 4 7 Reactor 1 | . . . . . . . . . . . . 16 5 . Treads 3 | . . . . . . . . . 26 . . . . . Leg 3 | . . 24 . . . . 22 . . . . . . . Hover 16 | . . 9 9 40 40 33 . . . . . 33 19 14 Flight 1 | . . . 23 . . . . . . . . . . . Device 7 | . 14 18 . . . 3 11 . 12 . . 16 9 7 Storage 1 | . . . . . . . . . 12 . . . . . Processor 6 | . 7 9 . . . 1 22 . 12 . . 33 10 . Hackware 6 | . . . 4 20 20 16 . . . . . . 6 7 Energy Gun 3 | . . 11 . . . 11 . . . . . . . . Ballistic Gun 2 | . . . 11 . . . 33 . . . . . . . Special Melee Weapon 1 | . . . 4 . . . . . . . . . 4 7 Naked Turns 453 | . 31 2 40 . . 4 . 92 50 46 53 . 77 58 Heaviest Build 27 | . 6 7 4 3 3 19 19 . 27 . 13 13 13 12 Greatest Support 65 | 3 20 20 12 12 12 40 40 3 65 3 22 22 22 18 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . . 1 1 1 1 5 1 . 10 . . . 1 1 Average Capacity 1 | . . . . 1 1 1 1 . 7 . . . . . Most Carried 10 | . . . . . . . . . 10 . . . . . Average Carried . | . . . . . . . . . 6 . . . . . Final Capacity 1 | . . 1 1 1 1 1 . . . . . . 1 . Final Carried . | . . . . . . . . . . . . . . . Class Distribution -------------------- 32% | Operator 24% | Cogmind 10% | Watcher 10% | Hauler 8% | Grunt 4% | Hunter 3% | Swarmer Dominant Class ---------------- Builder | -10/Materials Grunt | -9/Materials Swarmer | -8/Materials Operator | -7/Factory Operator | -7/Garrison Operator | -6/Factory Hunter | -5/Factory Cogmind | -5/Waste Hauler | -5/Factory Cogmind | -5/DSF Cogmind | -4/Factory Watcher | -3/Research Cogmind | -3/Quarantine Cogmind | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Matter Collected 82 | . . . 10 . . . 72 . . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 341 | . . 215 84 . . 16 26 . . . . . . . Parts 36 | . . 23 8 . . 4 1 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Combat Hostiles Destroyed 11 | . . 7 2 . . 2 . . . . . . . . Guns 11 | . . 7 2 . . 2 . . . . . . . . Classes Destroyed 7 | . . 3 3 . . 1 . . . . . . . . Worker 2 | . . 1 . . . . 1 . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . Swarmer 1 | . . . 1 . . . . . . . . . . . Grunt 9 | . . 7 . . . 2 . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 9 | . . 9 2 . . 2 1 . . . . . . . Combat Bots Only 4 | . . 4 1 . . 1 . . . . . . . . Max Kills in Single Turn 1 | . . 1 1 . . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Damage Taken 2921 | . . 480 71 . . 813 . 37 . 229 209 . 426 656 Core 1917 | . . 130 40 . . 287 . 37 . 229 209 . 329 656 Absorbed by Shields 126 | . . . . . . . . . . 12 . . . 114 Core Remaining (%) 84 | 100 100 67 92 . 100 66 . . . 73 81 . . . Volleys Fired 84 | . 2 41 19 . . 21 1 . . . . . . . Largest 3 | . 1 1 1 . . 1 3 . . . . . . . Hottest 79 | . 20 40 20 . . 50 79 . . . . . . . Shots Fired 86 | . 2 41 19 . . 21 3 . . . . . . . Gun 84 | . . 41 19 . . 21 3 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 2 | . 2 . . . . . . . . . . . . . Kinetic 22 | . . . 19 . . . 3 . . . . . . . Thermal 63 | . 2 41 . . . 20 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . 1 . . . . . . . . Robot Hit Streak 26 | . 1 19 26 . . 21 22 . . . . . . . Robot Miss Streak 1 | . . 1 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 85 | . 1 39 20 . . 21 1 . . . . . 3 . Core Hits 45 | . 1 19 8 . . 13 1 . . . 1 . 2 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Melee Attacks 7 | . . . 4 . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 4 . . . . . . . . . 2 . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 845 | . 3 458 125 . . 201 13 . . . 23 . 22 . Guns 793 | . . 455 125 . . 200 13 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 49 | . . 3 . . . 1 . . . . 23 . 22 . Kinetic 138 | . . . 125 . . . 13 . . . . . . . Thermal 640 | . 3 455 . . . 182 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . 18 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 . . . . 1 . 1 . Average Corruption 5 | . . . . . . 6 . . . . 1 . 1 . Corruption Purged 1 | . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . 4 . . . . . . . . Message Errors 2 | . . . . . . 2 . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . . 10 . 10 . Shots . | . . . . . . . . . . . . . . . Rammed 14 | . . . . . . 1 . . . . 8 . 5 . Targets Rammed 17 | . . 3 . . . 1 . . . . 8 . 5 . Kicked 3 | . . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 217 | . 10 132 18 . . 217 . . . . . . . . Average Temperature 38 | . 6 40 9 . . 51 . . . . . . . . Received Heat Transfer 824 | . . 453 9 . . 240 . . . . . . 21 101 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 7 | . . 2 . . . 5 . . . . . . . . Heat Transferred 1740 | . 25 975 . . . 740 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Peak Influence 215 | . 102 215 205 64 34 208 79 18 15 9 93 35 34 67 Initial 74 | . . 30 52 64 34 13 74 18 . 9 3 35 14 . Average 52 | . 7 112 144 64 34 75 75 5 13 9 35 35 22 14 Maximum Alert Level 1 | . . 1 1 . . 1 . . . . . . . . Low Security (%) 98 | 100 100 94 89 100 100 98 100 100 100 100 100 100 100 100 Level 1 1 | . . 5 10 . . 1 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . . 2 2 . . 6 . . . . 1 . 4 . Investigation 9 | . . 1 1 . . 5 . . . . . . 2 . Extermination 1 | . . . . . . 1 . . . . . . . . Reinforcement 5 | . . 1 1 . . . . . . . 1 . 2 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Distress Signals 2 | . . 1 . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 101 | . 2 14 17 . . 23 . 6 1 1 7 . 15 15 Peak Tracking Total 13 | . 2 5 5 . . 8 . 6 1 1 4 . 13 12 Tactical Retreats 3 | . . . . . . 2 . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Traps Triggered 7 | . . . . . . 1 1 . . 2 . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Machines Disabled 2 | . . . . . . . . . . . . . . 2 Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Machines Accessed 19 | . 1 1 1 1 . 7 . . 1 . 1 1 4 1 Terminals 12 | . . 1 1 . . 4 . . 1 . 1 1 2 1 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . Total Hacks 48 | . 3 4 10 1 . 20 . . 1 . 1 1 6 1 Successful 35 | . 1 4 9 1 . 13 . . 1 . 1 1 3 1 Failed 13 | . 2 . 1 . . 7 . . . . . . 3 . Catastrophic 1 | . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . . 2 5 . . 9 . . . . . . 1 . Terminals 31 | . . 4 10 . . 9 . . 1 . 1 1 4 1 Fabricators 9 | . . . . . . 9 . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . Terminal Hacks 20 | . . 2 8 . . 4 . . 1 . 1 1 2 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 . Open DSF 4 | . . . . . . 2 . . 1 . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . Network Status 3 | . . . . . . 3 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 . Unlock Access 2 | . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 6 | . . 2 1 . . 3 . . . . . . . . Terminals 4 | . . 2 1 . . 1 . . . . . . . . Botnet 3 | . . 1 1 . . 1 . . . . . . . . Search 1 | . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Overload 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 1 1 . . 4 . . . . . . 4 . Full Trace Events 5 | . 1 . 1 . . 2 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 28 | . 28 . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 16 | . 2 1 5 . . 2 . . 1 . 1 . 4 . Non-combat 8 | . 2 . 2 . . . . . 1 . 1 . 2 . Combat 8 | . . 1 3 . . 2 . . . . . . 2 . Robot Hacks Applied 25 | . 3 1 8 . . 4 . . 3 . 2 . 4 . parse_system 3 | . . . 2 . . . . . . . . . 1 . no_distress 2 | . . . 1 . . . . . . . . . 1 . map_walls 1 | . 1 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . find_dsf 1 | . . . . . . . . . 1 . . . . . locate_stockpiles 1 | . . . . . . . . . 1 . . . . . find_terminals 2 | . . . 1 . . . . . . . . . 1 . map_route 2 | . 1 . . . . . . . . . 1 . . . mark_security 2 | . 1 . . . . . . . . . 1 . . . find_scanalyzer 1 | . . . . . . . . . . . . . 1 . find_shortcuts 5 | . . 1 2 . . 2 . . . . . . . . find_garrison 4 | . . . 2 . . 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 3 . 1 . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Total Allies 7 | . . . . . 3 . 1 1 . . . . . 2 Largest Group 3 | . . . . . 3 . . 2 . . . . . 2 Highest-Rated Group 232 | . . . . . 60 . . 96 . . . . . 232 Highest-Rated Ally 116 | . . . . . 20 . . 65 . . . . . 116 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 8 . . . . . 8 Total Damage 755 | . . . . . . . . 147 . . . . . 608 Kills 1 | . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Robot Analysis Total 10 | . 2 1 2 . . 2 . . 1 . 1 . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Turns Passed 1828 | 2 86 212 135 37 156 324 80 92 238 46 57 71 187 105 Spaces Moved 2414 | 4 126 168 193 66 151 461 51 183 214 72 96 127 331 171 Core 860 | 4 58 20 78 . . 20 1 183 99 72 88 . 149 88 Treads 115 | . . . . . . . . . 115 . . . . . Legs 102 | . . 49 . . . 3 50 . . . . . . . Wheels 50 | . 50 . . . . . . . . . . . . . Hover 1210 | . 18 99 38 66 151 438 . . . . 8 127 182 83 Flight 77 | . . . 77 . . . . . . . . . . . Fastest Speed 37 | 50 50 50 37 56 56 50 50 50 50 50 50 56 50 50 Average Speed 61 | 50 62 73 45 56 56 56 118 50 109 50 50 56 53 52 Slowest Speed 160 | 50 80 120 56 56 56 120 120 50 160 50 56 56 56 56 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . 4 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 33 20 25 2 29 17 2 85 6 90 4 5 52 30 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 . 1 . . 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Total 2649 | 3 130 213 217 66 221 492 68 182 218 81 104 126 343 185 Wait 71 | . 3 1 4 . 57 1 . . . . 1 . 4 . Move 2395 | 3 125 167 184 66 150 460 51 182 213 71 95 126 331 171 Hop 4 | . . . 4 . . . . . . . . . . . Pick Up 4 | . . . . . . . . . 4 . . . . . Fast Attach . | . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . 1 . . . . . Fire 84 | . 2 41 19 . . 21 1 . . . . . . . Melee 7 | . . . 4 . . . . . . . . . 3 . Ram 14 | . . . . . . 1 . . . . 8 . 5 . Kick 3 | . . 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 8 . . . 8 Rewire 41 | . . 1 2 . 14 . 16 . . 2 . . . 6 Trap . | . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . 9 . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -3/Quarantine -3/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Identified exit to Materials 1 | -11/Junkyard | Discovered exit to Materials (range 3) 3 | -11/Junkyard | Entered Materials 86 | -10/Materials | Identified exit to Materials 86 | -10/Materials | Discovered exit to Materials (range 7) 89 | -10/Materials | Entered another Materials area 251 | -9/Materials | Identified exit to Materials 251 | -9/Materials | Discovered exit to Materials (range 12) 301 | -9/Materials | Entered another Materials area 324 | -8/Materials | Lost 4 parts (1p2n1w) 420 | -8/Materials | Identified exit to Factory 436 | -8/Materials | Entered Factory 473 | -7/Factory | Identified exit to Garrison 473 | -7/Factory | Entered Garrison 494 | -7/Garrison | Triggered checkpoint 504 | -7/Garrison | Triggered checkpoint 516 | -7/Garrison | Triggered checkpoint 527 | -7/Garrison | Identified exit to Factory 527 | -7/Garrison | Discovered exit to Factory (range 13) 629 | -7/Garrison | Entered Factory 882 | -6/Factory | System corruption reached 10% 923 | -6/Factory | Identified exit to Factory 923 | -6/Factory | Discovered exit to Factory (range 7) 953 | -6/Factory | Entered another Factory area 964 | -5/Factory | Lost 8 parts (1p3n1u3w) 1033 | -5/Factory | Sucked down chute 1033 | -5/Factory | Entered Waste 1034 | -5/Waste | Met a frightened Derelict 1040 | -5/Waste | 1 allies followed down the chute 1046 | -5/Waste | Spotted C-40 Crusher 1048 | -5/Waste | Spotted C-40 Crusher 1050 | -5/Waste | Spotted C-40 Crusher 1062 | -5/Waste | Spotted C-40 Crusher 1063 | -5/Waste | Spotted C-40 Crusher 1066 | -5/Waste | Spotted C-40 Crusher 1116 | -5/Waste | Identified exit to Factory 1116 | -5/Waste | Discovered exit to Factory (range 16) 1125 | -5/Waste | Entered Factory 1363 | -5/Factory | Identified exit to DSF 1363 | -5/Factory | Entered DSF 1385 | -5/DSF | Additional patrols routed to DSF 1403 | -5/DSF | Identified exit to Factory 1403 | -5/DSF | Discovered exit to Factory (range 14) 1409 | -5/DSF | Entered Factory 1462 | -4/Factory | Identified exit to Research 1462 | -4/Factory | Discovered exit to Research (range 7) 1466 | -4/Factory | Entered Research 1534 | -3/Research | Identified exit to Quarantine 1534 | -3/Research | Discovered exit to Quarantine (range 8) 1537 | -3/Research | Entered Quarantine 1540 | -3/Quarantine | Spotted Alpha 7 1699 | -3/Quarantine | Imp. Hacking Suite fried by hacking feedback 1724 | -3/Quarantine | Identified exit to Garrison 1724 | -3/Quarantine | Entered Garrison 1736 | -3/Garrison | Triggered checkpoint 1757 | -3/Garrison | Spotted B-86 Titan 1767 | -3/Garrison | Spotted B-86 Titan 1773 | -3/Garrison | Rewired B-86 Titan 1776 | -3/Garrison | Spotted B-90 Cyclops 1786 | -3/Garrison | Rewired B-86 Titan 1818 | -3/Garrison | Core integrity fell below 50% 1822 | -3/Garrison | Triggered checkpoint 1829 | -3/Garrison | Self-destructed Last Messages --------------- 01820_ Field strength at 80. 01821_ Field strength at 70. 01822_ Beams of light sweep through the air. An alarm sounds. 01822_ Field strength at 50. 01823_ Penetrated by Slug. 01823_ Slug penetrates Reinforced Barrier. 01823_ Field strength at 26. 01824_ Field strength at 16. 01825_ B-86 Titan activates siege mode. 01825_ Stasis field depleted. 01825_ Triggered Stasis Trap. 01825_ A bubble of rippling energy engulfs the area. 01825_ Field strength at 94. Garrison Door activated. 01826_ Field strength at 84. 01826_ C-30 ARC bursts open, deploying its payload. 01826_ H-77 Assassin unfolds itself. 01827_ Field strength at 74. 01828_ Penetrated by Slug. 01828_ Field strength at 32. Map ----- +----------------------------------------------------+ | ????+????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????+????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?+?????????????+??+??????????????????????????????? | | ??????????+???????????????????????????????????++?? | | ????????????????????+??????##????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ????????????????????+????? #?????????????????++?? | | ?????????????????????????? #????????????????+???? | | ?????????????????????????? #????????????????+???? | | ??????????+??????????????+ #????????????????????? | | ?????????????????????????? #????????????????????? | | ????+????????????????????? #???###??????????????? | | ?????????????????????????? #??%CC#??????????????? | | ????????????????????????## ## ## +?????????? | | ????????????????????+#### hh #?????????? | | ???????????????+????? % s ??????????? | | ??????????????????????? s ?????????????? | | ????????????????????????#@ #? #? #?????????? | | ????????????????????????#g ;# ## #?????????? | | ??????????????????????? s "?+???????? | | ??????????????????????#%gg =% BB "?????????? | | ??????????????????????# BB "?????????? | | ??????????????????????# "?????????? | | ??????????????????????### ;# ## #?????????? | | ???????????????####?????# ## ## ##????????? | | ??????????????? ?????+ % ???????? | | ??????????????? ?????+ ???????? | | ???????????????# #?????# ???????? | | ???????????????# #?????# ##""""##++###?+??????? | | ???????????????# #?????# #????????????????????? | | ???????????????# #?????# #?+??????????????????? | | ???????????????# ####### #????????????????????? | | ???????????????# + +????????????????????? | | ???????????????# ####### #????????????????????? | | ???????????????# #?????# #????????????????????? | | ################++####### ##????????????????+??? | | + + ^^ #????????????????+??? | | + + ^^ ##???????????????????? | | ### #????????????????????? | | #?# ################## ##????????????????????? | | #?# #??############### ####??????????????????? | | #?# #??# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 26 Energy Capacity 200 Matter Stores 107 Matter Capacity 200 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Resistance: KI 60 Resistance: TH 35 Resistance: EX 60 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Was Fac DSF Fac Res Qua Gar Hosts 11 | . 2 1 3 . . 2 . . 1 . 1 . 1 . Combat Hostiles 5 | . . 1 2 . . 2 . . . . . . . . Allies . | . . . . . . . . . . . . . . . Unique Host Classes 8 | . 2 1 2 . . 2 . . 1 . . . . . Average Host Suspicion 57 | . 59 78 91 12 54 80 23 . 22 . 100 26 55 26 Unsuspicious Activity 83 | . 8 . 43 . . 20 . . 2 . . . 5 5 Returns to Shadow . | . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . Protomatter Created 388 | . . 68 5 . . 116 . 18 . . . . . 181 Used 200 | . 17 15 17 . . 91 . . 5 . 45 . 10 . Decayed 61 | . . . . . . . . . . . . . . 61 Highest Spend 51 | . 12 15 6 . . 51 . . 5 . 45 . 10 . Top 5 Hosts by Kills: G-34 Mercenary (-9/Materials: 7) O-16 Technician (-8/Materials: 2) S-10 Pest (-8/Materials: 1) S-10 Pest (-8/Materials: 1) Game ------ Seed MatterLauncherMultirail Manual? 0 Play Time 00:25:17 Cumulative 399.0 hours Start 2023.06.25 @ 11:08:52 End 2023.06.25 @ 11:31:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 296 Rogue 88 Adventurer 76 Explorer 132 Win Type - Total 20 Types 18/0/1/0/0/0/0/1/0 Lore% 65 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 630d6821-e437-4f4d-8df1-df1ef0f9d70b