Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.17 @ 22:46:57 // Winter2021/Sauler Player: youngster Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (476) 2380 Value Destroyed (22985) 22985 Prototype IDs (90) 1800 Alien Tech Used (3) 600 Bonus (18096) 18096 TOTAL SCORE: 56961 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7604 Follower Combat Kills 2188 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 322 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -618 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Core Analyzer Advanced Weapon Cycler Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Makeshift Terrain Scan Processor Advanced Target Analyzer Advanced Weapon Cycler Advanced Cloaking Device Medium Regenerative Plating Improved Hacking Suite Advanced System Shield Quantum Router > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Matter Compressor Advanced Target Analyzer Remote Force Field System Mapper Advanced Component Analysis Suite Long-range Tractor Beam Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Vortex Cannon Enhanced Nova Cannon Warp Cannon Helical Railgun Heavy Flak Cannon Tesla Bomb Launcher Gamma Bomb Array Fusion Bomb Launcher Guided Remote Datajack Enhanced Force Lance [Rating: 217] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Makeshift Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Helical Railgun Energy Gun Heavy EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 1 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 877 | 6 16 15 36 17 4 5 33 25 13 4 3 6 23 17 8 1 10 66 38 26 3 19 68 25 10 25 8 26 141 . 29 86 65 Power 45 | 1 2 1 3 . . . 2 . 1 . . 1 1 . . . . 2 1 3 . 1 3 1 . 1 . . 8 . 3 4 6 Engine 12 | 1 2 . 3 . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Core 7 | . . 1 . . . . . . 1 . . 1 1 . . . . . 1 1 . . 1 . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 . 1 . . 8 . 3 4 5 Propulsion 115 | 2 1 6 15 3 . . 5 10 . . . . 6 . . . 2 15 6 2 1 1 8 3 1 1 2 2 10 . 2 5 6 Treads 75 | 2 . 3 9 2 . . 3 4 . . . . 3 . . . . 1 6 2 1 . 8 3 1 1 2 2 9 . 2 5 6 Leg 21 | . . . . . . . . 4 . . . . 2 . . . 2 11 . . . 1 . . . . . . 1 . . . . Wheel 19 | . 1 3 6 1 . . 2 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 448 | 1 5 . 7 2 1 1 9 10 8 2 1 5 13 10 3 1 5 34 18 9 . 11 42 16 7 12 4 22 82 . 14 57 36 Device 300 | . . . 2 . 1 . 4 2 3 1 . 2 6 5 2 . 4 24 9 4 . 8 27 8 5 4 2 13 72 . 8 51 33 Storage 11 | 1 2 . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . 1 . . . . 2 1 . Processor 20 | . . . 1 . . . . 1 1 1 . 1 1 1 . . . 2 . 1 . . 3 . . 2 . 1 . . . 2 2 Hackware 9 | . . . . . . . . . . . . . 2 . . . . . . . . 1 2 . . . 1 1 . . 1 1 . Protection 108 | . 3 . 4 2 . 1 5 6 4 . 1 2 3 4 1 1 1 8 8 4 . 2 9 8 2 5 1 7 10 . 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 269 | 2 8 8 11 12 3 4 17 5 4 2 2 . 3 7 5 . 3 15 13 12 2 6 15 5 2 11 2 2 41 . 10 20 17 Energy Gun 24 | 1 5 3 4 3 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Energy Cannon 39 | . . . . . 1 . 5 . . . . . 2 1 . . 1 3 2 . . . . . . 1 1 1 9 . 2 7 3 Ballistic Gun 94 | 1 . 1 6 1 1 2 1 1 . . . . . 1 . . . 8 6 7 1 2 9 2 1 8 . 1 17 . 2 9 6 Ballistic Cannon 30 | . . . . 1 . . 4 3 1 . 2 . . 1 1 . . 3 2 2 . 2 1 . . . . . 5 . 2 . . Launcher 52 | . 3 3 . 3 . 1 5 . 1 . . . . 3 1 . 1 1 1 3 . . 5 3 1 1 . . 7 . 1 3 5 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Impact Weapon 9 | . . . 1 4 . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . 1 . . 1 . . . . . . . 1 2 . . . 1 1 . 3 . . . . Piercing Weapon 5 | . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 1 . . . . . . . . . . 1 . 4 . . 1 . . 4 . 1 1 . . . . Corrupted Parts 11 | . . . . . . . . . . . . . . . . . . . . 6 . . . 2 . 3 . . . . . . . System Corruption 56 | . . . . . . . . . . . . . . . . . . . . 30 . . . 11 . 15 . . . . . . . Parts Lost 121 | . . 1 6 3 . . 12 4 2 . . 1 2 . . . 1 9 3 1 . 9 10 3 . 6 . . 23 . . 4 21 Power 20 | . . . 2 . . . 1 . 1 . . . . . . . . 2 . . . 2 . 1 . . . . 5 . . 1 5 Propulsion 29 | . . 1 . 1 . . 2 2 . . . . . . . . 1 3 1 1 . . 3 1 . 2 . . 5 . . . 6 Utility 45 | . . . 2 2 . . 5 2 1 . . 1 1 . . . . 3 1 . . 4 4 1 . 2 . . 7 . . 3 6 Weapon 27 | . . . 2 . . . 4 . . . . . 1 . . . . 1 1 . . 3 3 . . 2 . . 6 . . . 4 Highest Loss Streak 15 | . . 1 3 1 . . 6 3 1 . . 1 2 . . . 1 6 2 1 . 4 4 2 . 5 . . 3 . . 2 15 Average Slot Usage (%) 91 | . 92 99 98 99 99 100 98 97 99 98 85 100 88 91 92 93 92 97 99 97 88 86 82 89 88 89 83 84 84 90 82 84 85 Engine 3 | . 13 7 7 11 11 11 9 7 4 . . . . . . . . 1 3 . . . 2 . . . . . . . . . 1 Core 2 | . . 6 2 . . . . . 2 7 7 7 6 6 6 6 6 3 1 3 . . 2 . . . . . . 4 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 5 4 . 8 10 8 5 4 6 4 7 9 8 Treads 14 | . 20 14 13 11 11 11 18 20 . . . . 1 20 20 20 14 3 13 26 17 12 22 22 20 20 15 13 11 14 12 11 10 Leg 5 | . . . . . . . . 2 30 30 30 30 30 6 6 6 11 21 14 . . 4 . . . . . . . . . . . Wheel 3 | . 7 13 8 10 11 11 8 6 . . . . . 6 6 6 5 2 . . . . . . . . . . . . . . . Device 8 | . . . 7 . . 2 6 9 17 9 7 6 12 5 5 5 6 17 7 8 5 8 8 13 14 11 9 6 9 19 10 12 14 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 13 | . . . 1 11 11 11 8 5 6 12 15 10 8 10 13 13 13 16 17 18 23 20 17 21 21 22 21 19 19 19 16 14 16 Hackware 3 | . . . . . . . . . . . . . 4 1 . . . . . . . 3 5 5 5 5 5 13 11 9 11 11 10 Protection 8 | . 7 14 24 21 21 19 11 13 4 7 7 11 4 6 6 6 6 3 14 12 11 5 5 1 . 1 5 6 3 . 4 3 2 Energy Gun 1 | . 16 7 12 5 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 7 | . 6 13 8 6 1 18 15 5 1 . . . . 4 6 6 6 9 12 10 10 9 10 3 4 6 10 12 7 4 3 8 12 Ballistic Cannon 3 | . . . . 3 9 . 4 7 15 16 1 15 3 2 5 6 6 4 3 2 5 4 . 5 5 2 . . 2 4 7 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 14 56 56 64 65 70 70 68 80 82 73 72 79 125 130 130 126 131 138 131 146 143 143 137 144 136 149 138 162 180 133 160 185 187 Greatest Support 240 | 40 40 40 40 48 10 10 48 80 80 80 80 80 100 70 12 12 60 95 143 190 190 190 160 154 154 158 175 175 183 160 240 240 230 Greatest Overweight (x) 11 | 3 5 5 6 6 6 6 6 6 1 1 . . 10 10 10 10 10 11 2 1 . . 2 1 . 1 . 1 2 . . . 1 Average Overweight (x) 2 | . 2 4 5 5 5 6 4 4 . . . . . 9 9 10 9 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 12 19 19 19 19 20 18 17 19 19 20 19 23 25 24 24 24 23 24 24 25 23 24 24 24 24 23 24 24 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 20 20 20 20 20 20 14 20 19 20 20 20 25 25 25 25 25 21 24 25 25 24 24 25 25 22 25 25 25 25 25 22 25 Class Distribution -------------------- 36% | Mutant 15% | Scavenger-Mutant 8% | Hacker-Mutant 5% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Assassin 4% | Hacker-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Assassin | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Skirmisher | -2/Research Hacker-Mutant | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 21756 | 287 448 225 474 352 44 294 803 522 133 509 . 172 161 480 210 43 118 1428 937 479 184 1017 1268 761 279 243 146 343 2898 . 919 1985 3594 Remotely 8914 | . . . . . . . 339 . . . . . . 238 . . 108 843 159 201 . 134 937 249 200 135 . 139 1226 . 602 1076 2328 Salvage Created 21986 | 107 734 350 843 282 . 74 1342 379 106 287 . 36 118 566 77 . 78 1392 560 331 257 884 1506 1049 289 161 . 164 2512 . 633 2552 4317 Parts 1013 | 6 49 20 51 21 . 9 63 13 7 2 . . 6 17 6 . 9 68 12 7 14 46 81 37 10 5 . 8 130 . 24 128 164 Haulers Intercepted 9 | . 2 . 1 . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recyclers Shooed 31 | . . 1 . . . . 2 1 . . . . 1 . . . . 8 1 . . 3 5 . . . . 2 . . 1 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . 7 . . 8 . 13 5 . 6 . . . . . . 11 . 61 . . . . . . . Prevented 45 | . . . . . . . . . . . . . . . . . . . . . . . . 26 9 10 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 399 | . 14 8 22 13 . 3 27 10 7 . . 1 1 17 4 . 4 18 7 7 3 10 23 15 4 3 . 4 43 . 5 39 87 Melee 5 | . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 175 | . 11 7 20 7 . 2 5 1 . . . . . 3 1 . . 7 2 3 2 7 16 1 . 1 . 4 15 . 1 23 36 Cannons 64 | . . . . . . . 6 9 3 . . 1 1 3 . . . 7 5 . 1 2 1 4 1 . . . 16 . 4 . . AOE 142 | . 3 1 2 6 . 1 11 . 4 . . . . 11 3 . 4 4 . 3 . . 6 4 3 1 . . 8 . . 16 51 Classes Destroyed 24 | 3 6 3 . . . 1 2 1 . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 3 Worker 29 | 1 4 . . 3 . . 3 . . . . . . . . . . 2 . . . 3 1 . . . . 1 . . 1 4 6 Builder 11 | . 1 . . . . 1 . . . . . . . . . . . 6 . . . . 2 . . . . . . . . 1 . Tunneler 6 | 2 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . Hauler 9 | . 2 . 1 . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recycler 17 | 1 2 1 . . . . . . . . . . . . . . . 4 1 . . 1 . . . . . . . . 2 3 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 5 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 19 | . 2 . . . . . 1 1 . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . 5 3 Swarmer 87 | . 6 . 8 5 . 1 2 2 4 . . . . 3 4 . 5 5 . . . . . 1 1 1 . 4 7 . 1 16 11 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 142 | . 8 4 8 5 . 1 20 3 2 . . 1 . 7 . . . 6 2 3 . 2 14 6 2 2 . . 3 . 1 3 39 Brawler 14 | . . . . . . . 1 . 1 . . . . 2 . . . 1 . . . . . 2 . . . . . . . . 7 Duelist 12 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . . 1 5 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Sentry 41 | . . 2 6 . . . 2 3 . . . . 1 2 . . . . 5 . 3 4 2 2 1 . . . 5 . 1 1 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . Hunter 33 | . . . . . . . 1 . . . . . . 2 . . . 4 . 1 . 3 2 2 . . . . 4 . . 7 7 Programmer 42 | . . . . . . . . 2 . . . . . 1 . . . 2 . . . 1 2 1 . . . . 14 . 2 11 6 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 27 | 3 5 3 6 7 . 2 13 4 4 . . 1 2 7 4 . 4 7 2 4 1 7 9 12 4 1 . 4 4 . 4 15 27 Combat Bots Only 27 | . 5 2 6 5 . 2 9 4 4 . . 1 1 7 4 . 4 5 2 4 1 4 7 12 4 1 . 4 4 . 3 9 27 Max Kills in Single Turn 7 | 1 2 1 2 7 . 1 2 1 2 1 . 1 1 3 3 . 5 5 1 2 1 3 3 3 1 1 . 1 3 . 1 5 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploded 5 | . 2 1 2 5 . 1 2 . 2 . . . . 3 3 . 4 3 . 2 . . 3 1 1 1 . . 3 . . 4 5 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Damage Taken 40322 | . 486 462 913 281 . 253 1721 1172 451 . . 116 228 898 195 157 176 2206 717 770 230 2995 2461 871 328 1441 . 460 8944 . 402 2550 8438 Core 3497 | . 87 55 86 30 . 23 157 160 88 . . . . 81 . . . 228 38 30 . 100 157 41 23 110 . 66 459 . . 85 1393 Absorbed by Shields 5545 | . . . . . . . . . . . . . . . . . . 71 43 124 215 388 147 . . 158 . . 1314 . . 1238 1847 Reduced by Siege Mode 926 | . . . . . . . . . . . . . . . . . . . . . . 32 . 5 13 . . 16 258 . . 190 412 Core Remaining (%) 72 | 100 . 43 . . . 65 71 . . . . 64 . . . . 90 . . . . 60 . . . . 71 . . 59 100 . . Volleys Fired 1140 | 9 61 31 68 36 1 8 62 31 12 . . 5 11 28 6 1 2 97 32 17 15 48 71 26 9 11 . 10 179 4 32 88 129 Largest 4 | 2 2 2 2 2 1 2 3 3 3 . . 2 1 2 2 2 1 3 3 3 3 3 3 2 1 2 . 3 3 1 3 4 4 Hottest 234 | 70 90 90 120 98 39 120 132 135 116 . . 88 120 120 76 76 120 129 120 101 127 127 105 108 75 65 . 100 214 120 144 234 154 Shots Fired 2386 | 18 107 55 130 48 1 10 148 73 25 . . 11 11 40 7 2 2 206 67 26 41 114 144 40 11 20 . 24 361 6 50 218 370 Gun 1655 | 18 104 51 130 42 . 5 89 36 5 . . . . 11 5 1 . 97 35 14 27 80 131 13 . 18 . 23 207 3 9 171 330 Cannon 574 | . . . . 1 1 2 45 37 16 . . 11 11 19 1 1 1 108 31 . 14 34 4 18 3 . . 1 126 3 40 40 6 Launcher 156 | . 3 4 . 5 . 3 14 . 4 . . . . 10 1 . 1 1 1 12 . . 9 9 8 2 . . 28 . . 7 34 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1812 | 9 40 12 62 31 1 4 113 68 21 . . 11 . 24 6 2 . 179 61 14 41 114 135 31 3 18 . 23 258 3 34 176 318 Thermal 253 | 9 43 . 32 12 . 3 4 5 . . . . 11 6 . . 1 26 5 . . . . . . . . . 38 3 14 35 6 Explosive 88 | . 3 4 . 5 . 3 7 . 4 . . . . 10 1 . 1 . 1 6 . . 6 . . . . . . . . 6 31 Electromagnetic 195 | . 21 39 36 . . . 24 . . . . . . . . . . 1 . 6 . . 3 9 8 2 . 1 28 . 1 1 15 Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . Robot Hit Streak 34 | 10 10 8 28 4 . 2 10 25 7 . . 5 4 6 4 2 . 11 11 5 4 18 9 26 27 28 . 10 34 . 9 23 20 Robot Miss Streak 8 | 1 2 5 2 2 . 1 5 2 1 . . 4 . 3 3 3 . 5 3 2 2 1 2 1 . 2 . 3 6 . 7 4 8 Penetration Max 2 | . . . . . . . 1 1 . . . . . . . . . 1 1 . 1 2 1 . . . . 1 1 . . 1 2 Secondary Targets 22 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 3 . . . . 1 3 . . 7 6 Max Gunslinging Chain 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . 1 2 Shots Hit Robots 1542 | 15 67 32 102 15 6 3 106 59 16 5 . 5 2 24 7 2 . 119 65 12 26 74 97 31 1 13 . 16 229 . 29 128 236 Core Hits 1084 | 4 32 16 30 22 . 9 55 21 11 5 . 1 5 47 10 1 5 67 18 23 7 30 63 24 9 8 . 9 146 . 32 106 268 Critical Kills 48 | . . . . 1 . . . . . . . . . . . . . . 1 1 3 6 10 . . 1 . 1 4 . . 7 13 Critical Parts Destroyed 70 | . . . . . . . . . . . . . . . . . . 3 4 . 2 17 7 2 . 2 . . 7 . . 10 16 Critical Strikes 167 | 1 3 2 2 2 . . 3 . . 1 . 1 . 1 . . . 10 8 1 7 24 19 4 1 3 . 1 23 . . 17 33 Burn 7 | 1 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 126 | . . . . 1 . . . . . . . . . . . . . 3 5 1 7 24 18 2 . 3 . 1 11 . . 17 33 Blast 20 | . . . . . . . 2 . . . . 1 . 1 . . . 7 3 . . . 1 2 1 . . . 2 . . . . Corrupt 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Melee Attacks 124 | . . . 1 13 6 . 13 4 4 5 . . 13 4 6 6 1 . 20 . 7 2 . . . 4 2 1 8 . . 4 . Impact 27 | . . . 1 13 . . . . . . . . . . 6 6 1 . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . 1 . . 13 4 . . . . . . 7 2 . . . 4 2 1 8 . . . . Piercing 29 | . . . . . . . 13 4 4 4 . . . . . . . . . . . . . . . . . . . . . 4 . Sneak Attacks 33 | . . . . . 6 . . 1 . 3 . . 1 2 . . . . 20 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75004 | 189 1259 644 1795 847 . 413 3859 1476 830 428 . 125 389 2226 455 27 330 4288 1299 1598 674 2721 3947 2160 390 557 . 446 9278 . 1228 7730 23396 Guns 28749 | 187 940 436 1705 222 . 56 1107 685 65 . . . . 190 78 7 . 1513 587 233 555 1430 2472 321 . 324 . 404 3969 . 201 3948 7114 Cannons 11470 | . . . . 19 . 39 746 716 307 . . 125 289 389 . 20 . 1975 547 . 119 417 141 785 71 . . . 3469 . 840 456 . Explosions 32648 | . 305 208 87 602 . 318 1785 . 435 . . . . 1430 216 . 330 724 87 1365 . 641 1273 1054 303 233 . . 1732 . 172 3109 16239 Melee 1194 | . . . . . . . 221 75 . 428 . . 92 217 161 . . . . . . . . . . . . . . . . . . Ramming 943 | 2 14 . 3 4 . . . . 23 . . . 8 . . . . 76 78 . . 233 61 . 16 . . 42 108 . 15 217 43 Kinetic 33665 | 86 347 94 705 93 . 56 1492 1320 372 . . 125 . 439 78 27 . 2913 1024 233 674 1847 2613 1106 71 324 . 404 5354 . 641 4125 7102 Thermal 6003 | 101 511 84 610 148 . 160 474 81 . . . . 289 140 . . . 1250 110 . . . 149 . . . . . 873 . 400 279 344 Explosive 25289 | . 134 124 . 602 . 197 910 . 435 . . . . 1430 216 . 330 . 87 984 . . 974 . . . . . 33 . 172 3055 15606 Electromagnetic 6436 | . 253 342 477 . . . 762 . . . . . . . . . . 49 . 381 . 641 150 1054 303 233 . . 1436 . . 54 301 Impact 161 | . . . . . . . . . . . . . . . 161 . . . . . . . . . . . . . . . . . . Slashing 408 | . . . . . . . . . . 99 . . 92 217 . . . . . . . . . . . . . . . . . . . Piercing 625 | . . . . . . . 221 75 . 329 . . . . . . . . . . . . . . . . . . . . . . . Entropic 1474 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1474 . . . . Highest Corruption 49 | . . . . . . . 6 3 6 6 6 6 4 5 5 5 . 5 5 30 30 49 3 15 15 16 . . 44 44 2 10 9 Average Corruption 11 | . . . . . . . 5 2 5 6 6 6 4 4 5 5 . 3 4 24 30 34 2 4 15 10 . . 21 44 1 5 1 Corruption Purged 18 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 11 2 Effects 506 | . . . . . . . 1 7 26 19 4 11 2 20 19 1 . 7 38 5 16 68 7 26 37 4 . . 135 23 2 27 1 Message Errors 120 | . . . . . . . 1 3 5 4 2 4 . 7 4 . . . 8 . 4 9 1 7 13 . . . 35 5 1 7 . Matter Fused 121 | . . . . . . . . . 10 6 2 4 1 6 5 . . 3 7 1 5 14 5 5 9 3 . . 22 5 . 8 . Heat Flow Errors 71 | . . . . . . . . 3 5 3 . 1 1 1 3 . . 1 8 1 1 8 1 5 7 . . . 17 2 . 3 . Energy Discharges 49 | . . . . . . . . . 1 . . . . 1 1 1 . . 8 1 . 6 . 4 3 . . . 16 5 . 1 1 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . 3 . . . . Data Loss (minor) 55 | . . . . . . . . 1 5 3 . . . 3 4 . . . 3 1 . 11 . 4 2 . . . 14 1 1 2 . Data Loss (major) 18 | . . . . . . . . . . 3 . 1 . . 2 . . . 2 . . . . . . 1 . . 4 3 . 2 . Misfires 24 | . . . . . . . . . . . . 1 . 1 . . . . 2 1 1 6 . 1 2 . . . 6 2 . 1 . Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . 4 . . . . Weapon Failures 25 | . . . . . . . . . . . . . . 1 . . . 2 . . 1 9 . . . . . . 9 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2032 | . . 6 12 31 . . 94 57 19 81 . 15 89 203 150 . 14 200 . 4 . 81 88 87 9 . . 19 185 . 111 110 367 Projectiles 392 | . . . . . . . . 12 . . . 15 27 . . . . 62 . . . . 20 66 . . . . 155 . 20 15 . Explosions 1043 | . . 6 12 31 . . 94 . 19 . . . . . . . 14 131 . 4 . 63 68 21 . . . . 30 . 91 92 367 Melee 597 | . . . . . . . . 45 . 81 . . 62 203 150 . . 7 . . . 18 . . 9 . . 19 . . . 3 . Knockbacks 85 | . . . . . . . 2 7 1 . . . 1 . . . . 21 4 . . 3 1 6 1 . . 1 14 . 12 11 . Impact 7 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . 1 . . 1 . . . 1 . Kinetic 76 | . . . . . . . 2 7 1 . . . . . . . . 17 3 . . 3 1 6 . . . . 14 . 12 10 . Secondary 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 1512 | . 96 17 44 52 . 67 249 . 28 . . . . 43 . . . 16 . 26 . 90 101 . . 22 . . 180 . 131 94 256 Shots 54 | . 2 1 1 1 . 3 10 . 1 . . . . 2 . . . 1 . 1 . 1 5 . . 1 . . 16 . 1 2 5 Rammed 66 | . 2 . 1 2 . . . . . . . . . . . . . . 3 . . 15 6 . 1 . . 2 16 . 1 8 9 Targets Rammed 83 | 1 3 . 1 2 . . . . 1 . . . 1 . . . . 6 5 . . 17 6 . 1 . . 2 16 . 1 11 9 Kicked 10 | . . . . . . . . . 1 . . . 1 . . . . 6 2 . . . . . . . . . . . . . . Crushed 7 | 1 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . Highest Temperature 504 | 63 207 315 264 244 8 80 176 173 258 250 . 271 248 264 143 3 72 430 262 251 389 329 273 233 213 194 . 44 407 174 369 504 431 Average Temperature 89 | 27 59 101 78 87 6 29 59 58 82 106 . 91 88 64 55 2 45 101 91 94 120 85 57 42 67 63 . 11 107 76 96 98 123 Received Heat Transfer 5213 | . 171 244 240 130 . 45 801 267 171 . . 54 18 12 . . 27 383 223 76 32 154 164 160 69 239 . . 244 . 18 8 1263 Effects 23 | . . . 4 . . . . . . . . . 1 . . . . 1 . . . 3 . . . . . . 3 . 2 4 5 Shutdowns 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 3 2 Energy Bleed 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Interference 7 | . . . 3 . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 28 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . 2 6 . . 7 9 Total Turns 658 | . . . . . . . . . . . . . . . . . . . . . . 21 . 29 24 . . 15 123 . . 172 274 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . . 11 . 29 24 . . 14 42 . . 64 65 Robots Corrupted 13 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 6 . 1 . . 4 . . . . Combat Hostiles 11 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . 4 . 1 . . 4 . . . . Parts Fried 24 | . 3 . 2 . . . . . . . . . . . . . . . . 1 . 2 . 8 . 1 . . 7 . . . . Impact Corruptions 15 | . . . . . . . . . . . . . . . 6 . . 1 . . . 3 . . 1 . . 1 1 . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | 1 3 . 1 1 . . . . . . . . . . . . . 8 2 . . . . . . . . . . . . . . Heat Transferred 9043 | 370 1321 100 1173 333 . 230 611 185 . . . . 640 320 . . . 1860 240 . . . 150 . . . . . 668 . 333 259 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . 1 . . . 3 . . . . . . . . . . . . . . . 1 1 1 . . . 6 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 3338 | 20 381 272 718 331 . 264 868 608 . . . . 119 . . . . 440 636 665 408 675 983 . . . . 196 787 . 167 1248 3338 Initial 783 | . 13 117 25 216 . . . 394 . . . . . . . . . . 215 308 255 142 320 . . . . . 18 . . . 783 Average 368 | 6 214 93 441 174 . 50 514 449 . . . . 46 . . . . 114 274 499 352 284 492 . . . . 56 461 . 70 421 1605 Maximum Alert Level 5 | . 1 1 3 1 . 1 3 2 . . . . . . . . . 2 2 2 2 2 3 . . . . . 3 . . 4 5 Low Security (%) 41 | 100 45 77 27 59 . 97 17 . . . . . 100 . . . . 82 36 . . 14 14 . . . . 100 15 . 100 40 . Level 1 24 | . 54 22 10 40 . 2 18 19 . . . . . . . . . 10 36 40 71 81 45 . . . . . 18 . . 11 . Level 2 22 | . . . 57 . . . 46 80 . . . . . . . . . 6 26 59 28 4 10 . . . . . 57 . . 13 . Level 3 6 | . . . 4 . . . 18 . . . . . . . . . . . . . . . 30 . . . . . 9 . . 26 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 48 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 4 . 4 1 . . 9 1 . . . . . . . . . 3 1 . . 8 9 . . . . 3 11 . 2 11 22 Investigation 10 | . 2 . 1 1 . . 3 . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . Extermination 19 | . . . . . . . . 1 . . . . . . . . . 1 . . . 2 1 . . . . . 7 . . 5 2 Reinforcement 33 | . 2 . 2 . . . 3 . . . . . . . . . . 2 1 . . 4 6 . . . . 3 3 . 2 2 3 Assault 24 | . . . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 17 Garrison 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 55 | . 3 . . . . . 6 2 . . . . 2 . . . . 1 3 1 . 3 6 . . 4 . 7 3 . 8 2 4 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . Times Spotted 841 | . 30 9 52 15 . 10 55 16 5 . . 4 8 11 4 1 4 23 27 17 6 35 44 9 4 18 . 9 82 . 7 60 276 Peak Tracking Total 151 | . 4 4 13 5 . 3 10 6 4 . . 4 4 9 4 1 5 6 5 5 1 14 9 10 3 12 . 5 6 . 5 7 151 Tactical Retreats 39 | . 1 1 6 2 . 1 3 2 1 . . . 1 . . . . 2 . . . 1 2 1 . 2 . 1 5 . 1 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 15 | . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 2 . . 4 . . 1 2 Indirectly 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts 42 | . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 80 | . 2 4 2 . . 1 7 . . . . . 1 . . . . 4 2 1 3 17 6 2 . . . . 12 3 1 4 8 Max in Single Turn 10 | . 2 1 1 . . 1 3 . . . . . 1 . . . . 4 1 . 1 10 4 1 . . . . 3 1 1 1 2 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 81 | . 9 . 2 1 2 . 4 4 . 1 4 . 4 . . . . 1 4 1 . 6 5 2 . 3 . 7 11 2 1 6 1 Terminals 42 | . 6 . . . . . 1 3 . . . . 2 . . . . . 4 1 . 5 2 . . . . 6 8 . . 4 . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 9 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 2 . . 1 1 Recycling Units 5 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . 1 . Total Hacks 355 | . 38 . 3 1 24 . 9 7 . 1 31 . 18 . . . . 1 10 2 . 32 18 2 . 7 . 41 45 20 6 37 2 Successful 211 | . 22 . 2 1 24 . 8 3 . 1 31 . 9 . . . . 1 2 1 . 14 10 2 . 7 . 15 19 20 3 14 2 Failed 143 | . 15 . 1 . . . 1 4 . . . . 9 . . . . . 8 1 . 18 8 . . . . 26 26 . 3 23 . Catastrophic 26 | . 1 . . . . . . 1 . . . . 2 . . . . . 1 . . 4 2 . . . . 2 7 . . 6 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 20 . . . 1 . 5 4 . . . . 6 . . . . 1 2 1 . 10 3 . . 1 . 8 22 1 . 17 . Terminals 212 | . 33 . . . . . 5 6 . . . . 9 . . . . . 10 2 . 29 8 . . . . 40 38 . . 32 . Fabricators 9 | . . . . . . . . 1 . . . . 7 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 23 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . 9 . . . . . 5 . . 2 2 Recycling Units 7 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Garrison Access 10 | . . . . . . . . . . . . . 2 . . . . . . . . 3 1 . . . . 1 . . . 3 . Terminal Hacks 164 | . 12 . . 1 24 . 3 2 . 1 31 . 3 . . . . . 2 1 . 11 3 2 . 7 . 14 16 20 . 11 . Record 60 | . . . . . 23 . . . . 1 11 . . . . . . . . . . 1 . . . . . 2 . 20 . 2 . Part Schematic 13 | . 1 . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 2 . . . . Prototype ID Bank 21 | . 4 . . . . . . . . . 3 . 1 . . . . . . . . 2 . . . 5 . 3 2 . . 1 . Open Door 7 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Alert Level 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 1 . Unreport Threat 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . 1 . Locate Traps 10 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . 3 1 . . . . 1 . . . 2 . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . . . . . 1 . . . . . . . . . . . . . . . 6 . . . . . 3 . . . 2 Scan Component 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . 1 . . . 1 Repair 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . Unauthorized Hacks 21 | . 8 . . . . . 4 1 . . . . 2 . . . . 1 . . . 3 . . . . . . . . . 2 . Terminals 14 | . 6 . . . . . 2 . . . . . 1 . . . . . . . . 3 . . . . . . . . . 2 . Track 7 | . 4 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Botnet 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operators 4 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fabnet 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 2 . . . 2 4 . . . . 3 . . . . 1 4 1 . 6 4 . . . . 5 10 . . 6 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . 1 . . . . . . . 12 . . . . 14 . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 Time 300 | . 32 . . . . . . . . . . . . . . . . . . . . . 190 . . . . . 54 . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . 1 1 2 . . 1 2 . 1 2 . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . . . . . 1 1 1 . . 1 2 . 1 2 . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 1 1 1 1 . . . Autooverrided 10 | . . . . . . . . . . . . . . . . . 1 1 1 . . 1 2 . 1 2 . 1 . . . . . Robots Rewired 24 | . . . . . 5 . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 60 | . . . . . 5 . . . . . . 1 . . . . 1 1 30 5 . 1 2 . 1 2 . 1 10 . . . . Largest Group 17 | . . . . . 5 5 1 . . . . 1 1 . . . 1 1 17 17 . 1 1 . 1 1 . 1 10 . . . . Highest-Rated Group 777 | . . . . . 66 66 21 . . . . 95 95 . . . 12 41 664 777 . 54 54 . 47 58 . 47 481 . . . . Highest-Rated Ally 159 | . . . . . 21 21 21 . . . . 95 95 . . . 12 41 159 159 . 54 54 . 47 58 . 47 58 . . . . Total Orders 23 | . . . . . . 2 . . . . . . . . . . . 11 5 1 . . . . . . . . 4 . . . . STAY 6 | . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . 2 . . . . FOLLOW 6 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Ally Attacks 482 | . . . . . . 11 29 . . . . 11 18 . . . 2 1 182 138 . 2 4 . 1 8 . 4 71 . . . . Total Damage 11610 | . . . . . . 213 562 . . . . 275 618 . . . 18 26 4134 3380 . 13 122 . 23 226 . 114 1886 . . . . Kills 77 | . . . . . . 6 9 . . . . 2 3 . . . . . 29 20 . . . . . . . 1 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 2 . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . 1 1 . 1 . 1 . 2 . . . . . . . 1 3 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 36640 | 115 1355 1566 1258 1456 1231 906 916 939 907 509 123 420 880 1076 815 1945 1249 1182 1677 649 235 1081 1327 1261 938 1138 977 761 3444 407 876 1714 1307 Spaces Moved 16628 | 47 651 628 535 754 708 509 379 463 487 360 91 301 464 397 323 767 492 335 709 237 83 521 460 646 525 589 531 423 1267 204 457 758 527 Core 22 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 7909 | 40 263 1 31 31 . . 21 6 . . . . . 1 . . . . 302 237 83 521 460 646 525 589 531 423 1267 204 457 758 512 Legs 2429 | . . . . . . . . 66 487 360 91 301 438 . . . 6 273 407 . . . . . . . . . . . . . . Wheels 6268 | . 388 627 504 723 708 509 358 391 . . . . 26 396 323 767 486 62 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 155 155 155 170 155 130 130 130 130 130 130 225 225 240 240 192 160 160 160 160 160 160 160 160 158 153 152 160 160 150 50 Average Speed 176 | 158 157 155 168 172 169 170 169 166 173 136 130 130 162 239 239 240 240 211 181 179 160 160 206 174 160 160 165 153 186 160 160 156 146 Slowest Speed 320 | 200 240 240 240 240 170 170 240 240 200 200 130 130 240 240 240 240 270 270 266 240 160 160 320 242 160 243 166 225 320 160 160 161 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 95 96 44 98 90 100 40 13 59 58 68 49 14 71 72 86 74 19 84 75 71 63 10 93 66 84 81 17 72 99 16 25 26 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 9 | . 2 . . . 1 . 2 . . . 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . Known Exits Taken 22 | . . . . . . 1 . 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 2 . 1 . . 1 1 . 2 . 4 2 1 . . . . . . . 2 3 . 5 . . . . . . Spaces Dug 487 | . 10 8 1 13 . 27 19 2 20 . . . 12 71 19 . 16 12 . . 1 6 54 5 3 . 2 . 20 . 4 61 101 Terrain Destroyed 1825 | . 36 33 5 71 . 47 96 3 57 . . 2 12 122 20 . 16 42 26 94 11 197 140 29 6 1 2 . 117 . 29 169 442 Melee 38 | . . . 1 3 . . 2 2 3 . . . 11 2 3 . 1 . . . 1 2 . . . . 2 . 1 . . 4 . Projectile 345 | . . . . . . 1 5 1 . . . 2 1 6 1 . 1 31 13 1 10 25 34 15 3 1 . . 56 . 10 64 64 AOE 1441 | . 36 33 4 68 . 46 89 . 54 . . . . 114 16 . 14 11 13 93 . 170 106 14 3 . . . 60 . 19 101 377 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 21870 | 66 871 1161 762 841 735 539 521 567 517 375 95 318 565 471 347 863 552 616 1031 440 151 667 711 729 609 750 627 513 2003 285 556 1131 885 Wait 2242 | . 109 436 91 5 . 15 17 6 . . . 3 14 20 1 87 48 87 108 121 34 50 60 13 63 105 75 23 299 62 15 153 122 Move 16594 | 46 650 627 534 753 707 508 378 462 486 359 90 300 463 396 322 766 491 334 708 236 82 519 459 645 524 588 530 422 1266 203 456 757 527 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 297 | 4 22 4 14 7 8 1 8 19 1 2 . 2 15 2 1 1 . 10 13 15 5 6 21 11 1 6 6 10 47 8 7 9 11 Fast Attach 164 | 6 8 2 5 2 1 1 4 9 . 2 2 1 5 3 2 . . 8 12 10 1 2 18 . 1 5 3 8 20 . 4 12 7 Attach 143 | . . 1 7 3 1 . 9 5 2 1 . 1 7 . . . 1 10 2 1 . 5 21 3 . 4 2 3 31 . 6 9 8 Detach 37 | . . . 1 1 . . 1 2 . 2 . . 6 1 . . . 2 1 . . . 7 . . . 1 . 6 . 2 3 1 Swap 573 | . 8 12 24 12 2 4 20 11 11 1 1 4 11 14 6 1 9 48 24 15 2 12 29 22 9 16 3 15 90 . 21 66 50 Drop 335 | . 10 6 16 7 9 2 9 18 . 3 2 2 14 3 3 1 . 14 21 25 5 4 19 9 1 11 5 19 40 8 12 19 18 Fire 1140 | 9 61 31 68 36 1 8 62 31 12 . . 5 11 28 6 1 2 97 32 17 15 48 71 26 9 11 . 10 179 4 32 88 129 Melee 124 | . . . 1 13 6 . 13 4 4 5 . . 13 4 6 6 1 . 20 . 7 2 . . . 4 2 1 8 . . 4 . Ram 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 Kick 10 | . . . . . . . . . 1 . . . 1 . . . . 6 2 . . . . . . . . . . . . . . Crush 64 | 1 3 . 1 2 . . . . . . . . . . . . . . 3 . . 17 6 . 1 . . 2 16 . 1 11 . Escape Stasis 9 | . . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . . . . . . 3 Rewire 86 | . . . . . . . . . . . . . . . . . . . 85 . . . . . . . . . 1 . . . . Trap 42 | . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Discovered new exit (range 13) 757 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Discovered new exit (range 8) 1153 | -10/Materials | Central database locked down 1279 | -10/Materials | Discovered new exit (range 16) 1373 | -10/Materials | Repaired Hrd. Light Armor Plating 1471 | -10/Materials | Entered Mines 1532 | -10/Mines | Core integrity fell below 50% 1592 | -10/Mines | Discovered new exit (range 14) 1610 | -10/Mines | Assembled infested the area 1615 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2066 | -10/Mines | Learned location of 1 exit from Materials 2110 | -10/Mines | Learned Materials trap positions 2135 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2794 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2979 | -10/Mines | Discovered new exit (range 3) 3037 | -10/Mines | Entered Materials 3037 | -9/Materials | Evolved 2 slots: Utility x2 3038 | -9/Materials | Identified exit to Materials 3039 | -9/Materials | Loaded intel: 13 trap records 3674 | -9/Materials | Discovered exit to Materials (range 15) 3699 | -9/Materials | Build established: Scavenger-Mutant 3988 | -9/Materials | Lost 3 parts (1p1u1w) 4143 | -9/Materials | Discovered new exit (range 15) 4237 | -9/Materials | First assault squad dispatched 4295 | -9/Materials | Entered Mines 4298 | -9/Mines | Met a Derelict shopkeep closing up shop 4348 | -9/Mines | Excavation squad dispatched 4348 | -9/Mines | A large section of the Mines collapsed 4358 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4363 | -9/Mines | Discovered exit to Materials (range 16) 4650 | -9/Mines | Build established: Mutant 4776 | -9/Mines | Discovered exit to Materials (range 8) 4935 | -9/Mines | Learned 4 Materials zone layouts 5080 | -9/Mines | Build established: Scavenger-Mutant 5377 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5377 | -9/Mines | Discovered new exit (range 5) 5510 | -9/Mines | Build established: Mutant 5751 | -9/Mines | Entered Exiles 5751 | -9/Exiles | Found Exiles lab destroyed 5829 | -9/Exiles | Discovered new exit (range 14) 6283 | -9/Exiles | Learned location of Zion (-6) 6380 | -9/Exiles | Opened EX-Vault 6563 | -9/Exiles | Build established: Commander-Mutant 6576 | -9/Exiles | Discovered new exit (range 14) 6768 | -9/Exiles | Found Gui. Plasma Cannon 6982 | -9/Exiles | Entered Mines 6982 | -8/Mines | Accompanied by 5 allies 7040 | -8/Mines | Discovered exit to Materials (range 10) 7143 | -8/Mines | Discovered exit to Materials (range 9) 7312 | -8/Mines | Build established: Mutant 7888 | -8/Mines | Entered Materials 7888 | -8/Materials | Accompanied by 1 ally 7888 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8216 | -8/Materials | Garrison activated, responded to threat 8305 | -8/Materials | Destroyed 9 combat bots 8405 | -8/Materials | Build established: Gunner 8688 | -8/Materials | First assault squad dispatched 8708 | -8/Materials | Lost 3 parts (3w) 8788 | -8/Materials | Discovered new exit (range 11) 8804 | -8/Materials | Entered Factory 8804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8824 | -7/Factory | Lost 6 parts (1p2n2u1w) 8844 | -7/Factory | Identified exit to DSF 8985 | -7/Factory | Identified exit to Lower Caves 9162 | -7/Factory | Lost 3 parts (1n2u) 9743 | -7/Factory | Entered Lower Caves 9786 | -7/Lower Caves | Encountered a Warlord checkpoint 10091 | -7/Lower Caves | Learned 4 Factory zone layouts 10425 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10509 | -7/Lower Caves | Spotted B-75 Beast 10538 | -7/Lower Caves | Build established: Mutant 10637 | -7/Lower Caves | Discovered new exit (range 5) 10642 | -7/Lower Caves | Identified exit to Lower Caves 10650 | -7/Lower Caves | Entered another Lower Caves area 10981 | -7/Lower Caves | Learned 12 Factory zone layouts 11043 | -7/Lower Caves | Encountered a Warlord checkpoint 11153 | -7/Lower Caves | Discovered new exit (range 5) 11158 | -7/Lower Caves | Identified exit to Data Miner 11159 | -7/Lower Caves | Entered Data Miner 11160 | -7/Data Miner | Discovered new exit (range 6) 11185 | -7/Data Miner | Met Data Miner 11210 | -7/Data Miner | Learned location of Section 7 (-2) 11210 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11228 | -7/Data Miner | Received God Mode back door access code from Data Miner 11279 | -7/Data Miner | Identified exit to Proximity Caves 11282 | -7/Data Miner | Entered Proximity Caves 11458 | -6/Proximity Caves | Escorted by Enhanced Grunt 11594 | -6/Proximity Caves | Discovered new exit (range 11) 11701 | -6/Proximity Caves | Identified exit to Factory 11702 | -6/Proximity Caves | Entered Factory 11702 | -6/Factory | Accompanied by 1 ally 11702 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11703 | -6/Factory | Identified exit to Lower Caves 11944 | -6/Factory | Fabricated Huge Storage Unit? 12397 | -6/Factory | Crushed by falling debris 12544 | -6/Factory | Discovered new exit (range 5) 12582 | -6/Factory | Entered Lower Caves 12683 | -6/Lower Caves | Encountered a Warlord checkpoint 12834 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12958 | -6/Lower Caves | Learned location of 1 exit from Factory 13158 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13185 | -6/Lower Caves | Destroyed 7 combat bots 13627 | -6/Lower Caves | Discovered new exit (range 13) 13658 | -6/Lower Caves | Entered another Lower Caves area 13750 | -6/Lower Caves | Discovered new exit (range 9) 14258 | -6/Lower Caves | Encountered a Warlord checkpoint 14442 | -6/Lower Caves | Discovered new exit (range 12) 14473 | -6/Lower Caves | Entered Zion 14634 | -6/Zion | System corruption cleaned by Quarantine Array 14766 | -6/Zion | Learned Factory emergency access door positions 14791 | -6/Zion | Found GAL Module 14818 | -6/Zion | Discovered new exit (range 11) 15955 | -6/Zion | Learned location of Warlord (-4) 16418 | -6/Zion | Entered Proximity Caves 17580 | -5/Proximity Caves | Discovered new exit (range 9) 17632 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17667 | -5/Proximity Caves | Entered Factory 17667 | -5/Factory | Evolved 2 slots: Utility x2 17668 | -5/Factory | Identified exit to Factory 18589 | -5/Factory | Lost 6 parts (1p2n2u1w) 18806 | -5/Factory | Discovered new exit (range 22) 18845 | -5/Factory | Identified exit to Extension 18849 | -5/Factory | Entered Extension 19414 | -5/Extension | Build established: Scavenger-Tank 19468 | -5/Extension | Rescued a captive Derelict 19555 | -5/Extension | Rescued a captive Derelict 19555 | -5/Extension | Rescued a captive Derelict 19586 | -5/Extension | Rescued a captive Derelict 19599 | -5/Extension | Rescued A7 19807 | -5/Extension | Spotted B-75 Beast 19821 | -5/Extension | Spotted B-75 Beast 19831 | -5/Extension | Allies destroyed B-75 Beast 19840 | -5/Extension | Allies destroyed B-75 Beast 19953 | -5/Extension | Rescued a captive Derelict 20151 | -5/Extension | Rescued a captive Derelict 20151 | -5/Extension | Rescued a captive Derelict 20333 | -5/Extension | Rescued a captive Derelict 20350 | -5/Extension | Rescued a captive Derelict 20402 | -5/Extension | Discovered exit to Factory (range 10) 20404 | -5/Extension | Discovered new exit (range 6) 20427 | -5/Extension | Identified exit to Cetus 20526 | -5/Extension | Entered Cetus 20526 | -5/Cetus | Accompanied by 17 allies (A7) 20531 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20545 | -5/Cetus | Spotted Cetus Guard 20545 | -5/Cetus | Spotted Cetus Guard 20545 | -5/Cetus | Spotted Cetus Guard 20545 | -5/Cetus | Spotted Cetus Guard 20559 | -5/Cetus | Allies destroyed Cetus Guard 20568 | -5/Cetus | Allies destroyed Cetus Guard 20569 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 20571 | -5/Cetus | Destroyed Cetus Guard 20571 | -5/Cetus | Allies destroyed Cetus Guard 20653 | -5/Cetus | Started Cetus Manufacturing Module 20678 | -5/Cetus | Manufactured an Enhanced Grunt 20703 | -5/Cetus | Manufactured an Enhanced Grunt 20728 | -5/Cetus | Manufactured an Enhanced Grunt 20753 | -5/Cetus | Manufactured an Enhanced Grunt 20778 | -5/Cetus | Manufactured an Enhanced Grunt 20804 | -5/Cetus | Discovered new exit (range 22) 20817 | -5/Cetus | Found Prototype Device 20817 | -5/Cetus | Identified Exp. Thermal Shield 20949 | -5/Cetus | Spotted Cetus Guard 20949 | -5/Cetus | Spotted Cetus Guard 20949 | -5/Cetus | Spotted Cetus Guard 20949 | -5/Cetus | Spotted Cetus Guard 20952 | -5/Cetus | Discovered exit to Factory (range 21) 20969 | -5/Cetus | Destroyed Cetus Guard 20970 | -5/Cetus | Allies destroyed Cetus Guard 20975 | -5/Cetus | Destroyed Cetus Guard 20978 | -5/Cetus | Allies destroyed Cetus Guard 21037 | -5/Cetus | Met Revision 17 21050 | -5/Cetus | System corruption reached 10% 21109 | -5/Cetus | System corruption reached 30% 21173 | -5/Cetus | Identified exit to Archives 21175 | -5/Cetus | Entered Archives 21353 | -5/Archives | Discovered new exit (range 15) 21409 | -5/Archives | Identified exit to Hub_04(d) 21410 | -5/Archives | Entered Hub_04(d) 21454 | -5/Hub_04(d) | Incoming investigation squad redirected 21682 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 22003 | -5/Hub_04(d) | Crushed by falling debris 22034 | -5/Hub_04(d) | Lost 4 parts (1p2u1w) 22431 | -5/Hub_04(d) | Garrison activated, responded to threat 22449 | -5/Hub_04(d) | Discovered exit to Factory (range 21) 22465 | -5/Hub_04(d) | Network Hub disabled 22490 | -5/Hub_04(d) | Spotted Lightning 22490 | -5/Hub_04(d) | Spotted Lightning 22491 | -5/Hub_04(d) | Entered Factory 22491 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22520 | -4/Factory | Lost 4 parts (1p1u2w) 22752 | -4/Factory | Build established: Scavenger-Mutant 23282 | -4/Factory | Identified exit to Upper Caves 23329 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 23349 | -4/Factory | Incoming investigation squad redirected 23407 | -4/Factory | Lost 4 parts (1n2u1w) 23410 | -4/Factory | Destroyed 7 combat bots 23431 | -4/Factory | Repaired Broken Centrium Heavy Treads? 23477 | -4/Factory | Destroyed 7 combat bots 23675 | -4/Factory | Repaired Centrium Medium Armor Plating 23741 | -4/Factory | First assault squad dispatched 23760 | -4/Factory | Incoming assault squad redirected 23818 | -4/Factory | Entered Upper Caves 24546 | -4/Upper Caves | Build established: Scavenger-Skirmisher 24552 | -4/Upper Caves | Learned Research emergency access door positions 24976 | -4/Upper Caves | Destroyed 12 combat bots 24976 | -4/Upper Caves | System corruption reached 10% 25052 | -4/Upper Caves | Discovered new exit (range 16) 25074 | -4/Upper Caves | Identified exit to Upper Caves 25079 | -4/Upper Caves | Entered another Upper Caves area 25107 | -4/Upper Caves | Encountered a Warlord checkpoint 25134 | -4/Upper Caves | Learned 4 Research zone layouts 25254 | -4/Upper Caves | Build established: Scavenger-Mutant 25805 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25962 | -4/Upper Caves | Discovered new exit (range 16) 26016 | -4/Upper Caves | Identified exit to Warlord 26017 | -4/Upper Caves | Entered Warlord 26070 | -4/Warlord | System corruption cleaned by Quarantine Array 26091 | -4/Warlord | System corruption cleaned by Quarantine Array 26105 | -4/Warlord | System corruption cleaned by Quarantine Array 26120 | -4/Warlord | System corruption cleaned by Quarantine Array 26369 | -4/Warlord | Build established: Scavenger-Assassin 26583 | -4/Warlord | Visited the Vortex Lab 26583 | -4/Warlord | Warlord's base attacked by MAIN.C 26595 | -4/Warlord | Found Prototype Energy Cannon 26598 | -4/Warlord | Found Prototype Energy Cannon 26599 | -4/Warlord | Identified Vortex Cannon (x2) 26691 | -4/Warlord | Met Warlord 26706 | -4/Warlord | Opened Warlord's prototype stash 26712 | -4/Warlord | Found Prototype Reactor 26712 | -4/Warlord | Identified Vortex Chain Reactor 26727 | -4/Warlord | Found Prototype Processor 26727 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 26733 | -4/Warlord | Found Prototype Hackware 26933 | -4/Warlord | Warlord forces counterattacked 27054 | -4/Warlord | Opened side exit 27132 | -4/Warlord | Spotted Striker 27138 | -4/Warlord | Discovered new exit (range 9) 27153 | -4/Warlord | Identified exit to Proximity Caves 27155 | -4/Warlord | Entered Proximity Caves 27184 | -3/Proximity Caves | Lost 5 parts (2n2u1w) 28068 | -3/Proximity Caves | Discovered new exit (range 8) 28131 | -3/Proximity Caves | Identified exit to Research 28132 | -3/Proximity Caves | Entered Research 28132 | -3/Research | Evolved 2 slots: Utility x2 28133 | -3/Research | Identified exit to Testing 28245 | -3/Research | Identified System Mapper 28326 | -3/Research | Discovered new exit (range 17) 28332 | -3/Research | Revision forces began assault on 0b10 28360 | -3/Research | Met up with Revision 17++ 28395 | -3/Research | Identified exit to Research 28430 | -3/Research | Identified exit to Armory 28574 | -3/Research | Discovered exit to Research (range 21) 28602 | -3/Research | Found Adv. Powered Armor 28641 | -3/Research | Found Prototype Protection 28641 | -3/Research | Identified Centrium Heavy Armor Plating 28832 | -3/Research | Research terminal network offline 28893 | -3/Research | Entered Armory 28956 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 29005 | -3/Armory | Found Gamma Bomb Array 29317 | -3/Armory | Repaired Centrium Heavy Treads 29707 | -3/Armory | Found Gamma Bomb Array 29712 | -3/Armory | Found Gamma Bomb Array 29883 | -3/Armory | System corruption reached 10% 30040 | -3/Armory | Lost 3 parts (1n2w) 30643 | -3/Armory | First assault squad dispatched 30662 | -3/Armory | Incoming assault squad redirected 31159 | -3/Armory | Spotted B-86 Titan 31225 | -3/Armory | System corruption reached 30% 31228 | -3/Armory | Lost 3 parts (1p1u1w) 31331 | -3/Armory | Found Fusion Bomb Launcher 31334 | -3/Armory | Found Fusion Bomb Launcher 31337 | -3/Armory | Found Fusion Bomb Launcher 31583 | -3/Armory | Lost 3 parts (1n2u) 31787 | -3/Armory | Build established: Hacker-Mutant 32149 | -3/Armory | Discovered exit to Research (range 13) 32297 | -3/Armory | Discovered new exit (range 8) 32336 | -3/Armory | Identified exit to Lab 32337 | -3/Armory | Entered Lab 32337 | -3/Lab | Discovered exit to Research (range 9) 32355 | -3/Lab | Hidden lab's door opened automatically 32355 | -3/Lab | Sensor layout match revealed 32356 | -3/Lab | Gained access to the hidden lab's interior 32357 | -3/Lab | Unable to decrypt terminal 32390 | -3/Lab | Unable to decrypt terminal 32429 | -3/Lab | Found Alien Artifact 32438 | -3/Lab | Found Alien Artifact 32449 | -3/Lab | Found Alien Artifact 32492 | -3/Lab | Found Prototype Protection 32497 | -3/Lab | Found Prototype Hackware 32502 | -3/Lab | Identified Med. Regenerative Plating 32505 | -3/Lab | Found Prototype Energy Cannon 32509 | -3/Lab | Found Prototype Energy Gun 32535 | -3/Lab | Identified Quantum Router 32543 | -3/Lab | Unable to decrypt terminal 32565 | -3/Lab | Found Prototype Special Weapon 32566 | -3/Lab | Identified Hyp. EM Gauss Rifle 32586 | -3/Lab | Identified Warp Cannon 32609 | -3/Lab | Identified Gui. Remote Datajack 32744 | -3/Lab | Entered Research 32744 | -2/Research | Warlord forces began assault on 0b10 32744 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32777 | -2/Research | Identified Transdimensional Reconstructor 32777 | -2/Research | Identified Core Expander 32777 | -2/Research | Identified Integrated Reactor 32777 | -2/Research | Installed Core Expander, added new Utility slot 32779 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 32854 | -2/Research | Research machine network offline 33061 | -2/Research | Spotted Executioner 33153 | -2/Research | Borebot progress halted 33216 | -2/Research | Spotted Striker 33284 | -2/Research | Spotted Striker 33286 | -2/Research | Spotted Striker 33353 | -2/Research | Spotted Striker 33371 | -2/Research | Found Tesla Bomb Launcher 33371 | -2/Research | Borebot progress halted 33421 | -2/Research | Build established: Hacker-Skirmisher 33466 | -2/Research | Warlord destroyed during the assault 33528 | -2/Research | Found Enh. Force Lance 33570 | -2/Research | Discovered new exit (range 17) 33611 | -2/Research | Identified exit to Access 33620 | -2/Research | Entered Access 33620 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 33824 | -1/Access | Build established: Hacker-Assassin 34039 | -1/Access | Identified exit to Command 34308 | -1/Access | Identified exit to Surface 34451 | -1/Access | System corruption reached 10% 34630 | -1/Access | Garrison activated, responded to threat 35120 | -1/Access | First assault squad dispatched 35128 | -1/Access | Warped through subspace 35138 | -1/Access | Incoming assault squad redirected 35141 | -1/Access | Incoming assault squad redirected 35194 | -1/Access | Destroyed 9 combat bots 35334 | -1/Access | Entered Command 35363 | -1/Command | Found Unknown Device 35363 | -1/Command | Identified Antimissile System 35538 | -1/Command | Build established: Hacker-Gunner 35573 | -1/Command | Phase Generator disabled 35795 | -1/Command | Repaired Biometal Heavy Treads 35873 | -1/Command | First assault squad dispatched 35903 | -1/Command | Incoming assault squad redirected 36260 | -1/Command | High security lockdown imminent 36340 | -1/Command | High security lockdown engaged 36459 | -1/Command | Destroyed 27 combat bots 36492 | -1/Command | Spotted Striker 36493 | -1/Command | Spotted Investigator 36495 | -1/Command | Scanned by Researcher 36501 | -1/Command | Destroyed Investigator 36508 | -1/Command | Destroyed Striker 36541 | -1/Command | Destroyed 19 combat bots 36626 | -1/Command | Spotted Executioner 36634 | -1/Command | Core integrity fell below 50% 36638 | -1/Command | Core integrity fell below 20% 36641 | -1/Command | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 36636_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 36636_ Slammed into G-73 Enforcer. 36636_ Destabilizing: System corrupted (+1). 36637_ Slammed into G-73 Enforcer. 36637_ Destabilizing: System interference. 36637_ Adv. Target Analyzer temporarily disabled. 36637_ Slug penetrates G-73 Enforcer. 36637_ Slug penetrates Wall. 36637_ Penetrated by Slug. 36638_ L-61 Swordsman springs to life. 36638_ M-36 Artificer fits Backup Power VII on G-73 Enforcer. 36639_ Enh. Optical Array destroyed. 36639_ System corrupted by crushing effect (+5). 36640_ Slug penetrates C-57 Dissector. 36640_ C-57 Dissector suffers critical hit (Destroy). 36640_ C-57 Dissector destroyed. 36640_ Slug penetrates Wall. 36640_ X-87 Electro springs to life. 36640_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 36640_ X-87 Electro springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ??????????????????????????????#??? ????#?????????? | | ?????????????????????????????? ??? ???? ?????????? | | ?????????????????????????????? ??? ???? ?????????? | | ?????????????????????????????? #?# ???# ?????????? | | ????????????????????????? ???? #?# ???# ?????????? | | ??????????????????????### #### ### #### ###??????? | | ??????????????????????# ddi# # # #??????? | | ??????????????????????#x i# # # ???????? | | ??????????????????????#xx i# # # ???????? | | ??????????????????????? d i? ? ? ???????? | | ???????????????????????dddi? ? ? ???????? | | ??????????????????????? x i? ? ? ???????? | | ???????????????????????# #?# #?# #?# #???????? | | ???????????????????????#xx#?# #?# #?# #???????? | | ???????????????????????# #?# #?# #?# #?###?#?? | | ???????????????????????# #?# #?# #?# #?# # ### | | ???????????????????????# #?# #?# #?# ### # # | | ??????????????????????## #?# ### ### ## # | | ??????????????????????#; ### # # ##" # # | | ?????????????????????### @;## ""# ### # | | ?????????????????????#; cgbgg%%% %! [! | | ?????????????????????## bcEggggp / !|/]! | | ??????????????????????# gl%g%g pgg !!!]] | | ??????????????????????# ipsg%b g g=[![!!]] | | ??????????????????????## ### ###gbggg%%%=]![ | | ???????????????????????# #?# #?# g ![[ # | | ???????????????????????# #?# #?# g%% ### | | ???????????????????????# #?# #?# #?# | | ???????????????????????# #?# #?# # # % # ##?### | | ???????????????????????# ??# #?# # #???? | | ???????????????????????# ??# #?# ## #???? | | ???????????????????????# ??# #?# ### #####???? | | ??????????????????????? e ?? ? ? ???????? | | ??????????????????????? e ?? # # #??????? | | ??????????????????????? e ?? # # #??????? | | ??????????????????????? ?? # # #??????? | | ???????????????????????????# # # #??????? | | ???????????????????????????# # # #??????? | | ???????????????????????????################??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 73 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 4 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 15 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 11 Matter Filtering 30 Particle Charging 15 Kinecelleration 40 Offensive Hacking 32 Defensive Hacking 39 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free System Restoration Module | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Imp. Maneuvering Thrusters | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Remote Shield | -6/Zion | Archive Beamcaster | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Anyone Home? It Was An Accident, I Swear Killing Spree Revolutionary Research Challenges ------------ None Game ------ Seed ReinforcedNodeShifter Manual? 0 Play Time 08:48:53 Cumulative 178.3 hours Start 2022.01.10 @ 13:29:16 End 2022.01.17 @ 22:46:57 Sessions 73 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ec03ef7b-f71c-4653-a1ec-716f20ae6919