Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 17:34:28

Player: Darcyisverycute

Result: Destroyed by Alpha 7 with Heavy Quantum Rifle

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (18)       3600
Robots Destroyed (90)      450
Value Destroyed (3224)     3224
Prototype IDs (61)         1220
Alien Tech Used (4)        800
Bonus (9169)               9169
              TOTAL SCORE: 22463

 Bonus
-------
Follower Combat Kills      69
Delivered SUBCON Basin     2000
Registered with UFD        300
Met Optimus in HQ          500
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Used Core Reset Matrix     3000
Met Sigix                  2000

 Cogmind 
---------
Core Integrity             0/1450
Matter                     66/300
Energy                     40/100
System Corruption          7%
Temperature                Cool (82)
Movement                   Core (250) Ox4
Location                   -2/Testing

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (7) ---
  Improved Gyrokinetic Inverter
>          --- UTILITY (12) -----
  Advanced Melee Analysis Suite
           Graphene Brace
  Advanced Hacking Suite
           A0-MCA's Component Scanner
>          --- WEAPON (2) -------
           Null Cannon
>          --- INVENTORY (5) ----
  Advanced Target Analyzer
           Terrabomb
           Portable AFG (60)
           Sigix Containment Pod

 Peak State 
------------
>              --- POWER ------------
         Micro Antimatter Reactor
               Quantum Reactor
>              --- PROPULSION -------
        Cooled Gravmag System
        Cooled Gravmag System
        Cooled Gravmag System
      Improved Gyrokinetic Inverter
        Combat Antigrav System
               Antigrav Array
>              --- UTILITY ----------
         Large Storage Unit
      Enhanced Optical Array
      Advanced Terrain Scanner
      Advanced Melee Analysis Suite
  Experimental Reaction Control System
      Improved Medium Armor Plating
     Makeshift Medium Armor Plating
               Graphene Brace
      Advanced Force Field
      Advanced Hacking Suite
  Experimental System Shield
               A0-MCA's Component Scanner
>              --- WEAPON -----------
               Vortex Shotgun
               RU-N14's Throwing Claymores v3
>              --- INVENTORY --------
               Stasis Canceller
      Advanced Transmission Jammer
               Thermal Barrier
               Terrabomb
               Terrabomb
               Vortex Rail
      Enhanced Nova Cannon
               Null Cannon
               Companion Sword
               Portable AFG
               Sigix Containment Pod
[Rating: 172]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Gyrokinetic Inverter
  Treads                   Spiked Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Hover Unit               Gyrokinetic Inverter
Utility                    Large Storage Unit
  Device                   Deep Structural Scanner
  Storage                  Large Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Improved System Shield
  Protection               Makeshift Medium Armor Plating
Weapon                     Companion Sword
  Energy Gun               Autobeam
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Gauss Cannon
  Launcher                 Long-range Missile Launcher
  Special Weapon           Advanced Remote Datajack
  Slashing Weapon          Companion Sword
  Piercing Weapon          Kinetic Spear

 Build                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Slots Evolved              16   | .   .   .   .   .   10  .   .   .   .   2   .   .   .   .   2   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Utility                  10   | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             141  | 7   10  13  1   3   51  3   2   5   2   2   5   .   6   2   11  5   7   6   
  Power                    12   | 1   1   1   .   .   4   .   1   .   .   .   .   .   1   .   1   .   2   .   
    Engine                 5    | 1   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                5    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   2   .   
  Propulsion               38   | 2   1   4   .   .   17  .   .   .   1   2   1   .   3   .   3   1   1   2   
    Treads                 7    | 2   1   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  6    | .   .   3   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  22   | .   .   .   .   .   8   .   .   .   1   2   1   .   3   .   3   1   1   2   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  59   | 2   3   1   .   .   25  3   .   2   1   .   4   .   2   1   6   4   4   1   
    Device                 26   | 1   1   .   .   .   10  1   .   1   1   .   4   .   1   .   1   1   3   1   
    Storage                6    | 1   2   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              14   | .   .   .   .   .   7   1   .   .   .   .   .   .   .   1   3   2   .   .   
    Hackware               5    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   1   .   .   
    Protection             8    | .   .   .   .   .   4   1   .   1   .   .   .   .   1   .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   32   | 2   5   7   1   3   5   .   1   3   .   .   .   .   .   1   1   .   .   3   
    Energy Gun             10   | 2   1   1   .   .   2   .   .   2   .   .   .   .   .   1   .   .   .   1   
    Energy Cannon          5    | .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Ballistic Gun          5    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       6    | .   4   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         3    | .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  19   | .   .   .   .   1   4   .   1   5   .   .   .   .   5   .   .   3   .   .   
Parts Lost                 54   | .   .   6   .   .   20  1   .   .   1   .   1   .   .   1   .   1   6   17  
  Power                    5    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   2   
  Propulsion               23   | .   .   4   .   .   10  .   .   .   1   .   1   .   .   .   .   .   1   6   
  Utility                  21   | .   .   1   .   .   7   1   .   .   .   .   .   .   .   1   .   .   4   7   
  Weapon                   5    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   2   
  Highest Loss Streak      15   | .   .   2   .   .   9   1   .   .   1   .   1   .   .   1   .   1   3   15  
  To Critical Strikes      2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            14   | 3   9   14  10  18  13  14  13  14  14  14  14  14  14  14  14  13  12  9   
  Power                    1    | .   1   2   1   1   1   2   1   1   1   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | 1   2   2   1   2   2   1   3   2   1   2   1   1   1   2   1   1   1   .   
  Utility                  6    | .   3   4   4   12  7   7   6   6   7   7   8   8   8   6   6   7   4   4   
  Weapon                   3    | .   2   5   3   .   2   3   2   4   4   5   5   5   5   4   5   3   3   3   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             66   | 2   3   10  .   8   20  2   2   5   .   .   1   .   1   .   2   .   3   7   
  Power                    8    | .   .   4   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               12   | 2   2   1   .   3   3   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Utility                  28   | .   1   2   .   2   11  1   .   .   .   .   1   .   1   .   1   .   3   5   
  Weapon                   13   | .   .   3   .   2   1   1   1   4   .   .   .   .   .   .   1   .   .   .   
  Tool/Special             5    | .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   2   
Average Slot Usage (%)     89   | .   100 89  85  84  86  94  94  96  93  93  94  94  93  93  94  94  90  82  
  Engine                   6    | .   14  14  14  14  2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   2   5   4   .   .   5   5   5   3   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   5   5   5   5   5   6   10  9   8   6   5   
  Treads                   9    | .   28  16  14  14  9   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    5    | .   .   11  14  14  2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    12   | .   .   .   .   .   12  29  29  29  28  30  30  31  31  31  30  28  25  22  
  Device                   10   | .   14  4   .   1   15  21  11  10  11  13  22  26  24  20  10  9   13  14  
  Storage                  8    | .   14  13  14  14  3   5   5   5   5   5   5   5   5   5   4   4   4   3   
  Processor                10   | .   .   .   .   .   18  17  23  23  23  21  19  15  15  15  19  18  13  13  
  Hackware                 2    | .   .   .   .   .   4   5   5   5   5   5   .   .   .   .   7   11  13  8   
  Protection               1    | .   .   .   .   .   2   .   5   5   5   1   .   .   1   5   4   1   4   6   
  Energy Gun               2    | .   9   11  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   14  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         6    | .   18  10  5   19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          3    | .   .   .   .   3   5   5   5   5   5   5   5   5   5   5   4   4   4   3   
Peak Build Rating          172  | 9   9   30  31  24  93  90  92  98  94  103 112 108 114 122 140 147 166 172 
  Average Rating           59   | 6   8   13  26  19  74  86  88  92  89  102 104 107 109 114 132 141 155 144 
  On Entrance              79   | .   9   8   29  13  24  88  88  87  90  89  103 107 108 114 122 140 141 143 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             102  | 15  30  56  58  57  69  41  48  57  55  52  54  53  60  66  57  65  80  102 
  Greatest Support         102  | 40  40  40  10  10  102 51  42  51  51  66  66  66  66  66  81  84  84  87  
  Greatest Overweight (x)  5    | .   .   5   5   5   5   1   2   1   1   .   1   .   1   .   .   .   1   1   
  Average Overweight (x)   1    | .   .   2   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   15  25  25  25  25  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Capacity         16   | 7   10  20  24  20  15  15  15  15  15  15  15  15  15  15  15  15  15  12  
  Most Carried             25   | 7   15  25  25  25  25  15  15  15  15  15  15  15  15  15  15  15  15  15  
  Average Carried          15   | 3   9   18  22  19  14  14  14  14  14  14  14  14  14  14  14  14  14  12  
  Final Capacity           25   | 8   15  25  15  25  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Final Carried            25   | 7   15  25  12  25  15  15  15  15  14  15  14  15  15  13  15  15  15  5   

 Class Distribution 
--------------------
 47% | Mutant
  7% | Infiltrator-Assassin
  7% | Derelict-Mutant
  5% | Hacker-Mutant
  5% | Assassin
  4% | Commander-Assassin
  4% | Scout
  4% | Hacker-Scout
  3% | Infiltrator-Ninja

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Subcaves
               Mutant | -7/Recycling
               Mutant | -7/Scraptown
      Derelict-Mutant | -5/Factory
 Infiltrator-Assassin | -5/Upper Caves
             Assassin | -5/Upper Caves
   Commander-Assassin | -5/Warlord
             Assassin | -4/Proximity Caves
      Scavenger-Scout | -4/Factory
      Scavenger-Ninja | -4/Upper Caves
                Ninja | -4/Upper Caves
                Ninja | -4/Zhirov
                Scout | -3/Proximity Caves
         Hacker-Scout | -3/Research
         Hacker-Scout | -3/Quarantine
        Hacker-Mutant | -2/Research
        Hacker-Mutant | -2/Testing

 Resources                      | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
-----------                Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  
Matter Collected           3237 | 370  247  807  .    76   949  117  52   79   .    64   211  .    .    .    36   .    223  6    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            4176 | 167  458  197  .    .    2073 374  176  .    41   64   127  80   .    .    36   .    223  160  
  Parts                    193  | 8    37   14   .    .    82   15   2    .    3    5    2    3    .    .    4    .    11   7    
Haulers Intercepted        4    | .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    
Recyclers Shooed           1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      29   | .    .    14   .    .    .    4    3    .    2    .    6    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Combat Hostiles Destroyed  54   | .   12  9   .   .   22  1   .   .   1   .   3   .   .   .   .   .   1   5   
  Melee                    24   | .   .   .   .   .   20  1   .   .   .   .   2   .   .   .   .   .   1   .   
  Guns                     13   | .   5   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Cannons                  14   | .   7   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  AOE                      3    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   
Classes Destroyed          17   | 3   6   2   .   .   3   1   1   .   .   1   .   .   .   .   .   .   .   .   
  Worker                   9    | 2   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   2   1   
  Builder                  3    | .   1   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Tunneler                 3    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler                   4    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycler                 4    | 1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Minesweeper              3    | .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  5    | .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Swarmer                  11   | .   5   4   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Grunt                    19   | .   7   .   .   .   11  .   .   .   .   .   1   .   .   .   .   .   .   .   
  Sentry                   3    | .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hunter                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               14   | .   .   .   .   .   7   1   .   .   .   .   .   .   .   .   .   .   1   5   
  Subdweller               5    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               3    | .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   
  Packrat                  2    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           8    | 2   6   4   .   .   8   1   1   .   1   2   1   .   .   .   1   .   2   5   
  Combat Bots Only         8    | .   5   4   .   .   8   1   .   .   1   .   1   .   .   .   .   .   1   5   
Max Kills in Single Turn   2    | 1   2   1   .   .   1   1   1   .   1   1   1   1   .   .   1   .   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   
  Melee                    1    | .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  
Hostile Shots Fired        755   | .    55   98   18   .    281  17   3    6    16   2    9    .    .    10   .    17   49   174  
  Missed                   227   | .    12   40   9    .    78   6    2    5    7    1    .    .    .    4    .    2    18   43   
  Hits                     528   | .    43   58   9    .    203  11   1    1    9    1    9    .    .    6    .    15   31   131  
    Melee                  20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   
    Projectile             508   | .    43   58   9    .    203  11   1    1    9    1    9    .    .    6    .    15   31   111  
    AOE                    6     | .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    
  Critical Strikes         34    | .    .    .    .    .    11   1    .    .    .    .    .    .    .    .    .    2    4    16   
    Actively Blocked       19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    16   
  Part Disruptions         3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Taken               10557 | .    464  853  65   .    3532 229  33   32   322  21   213  .    .    125  6    408  699  3555 
  Core                     2415  | .    81   151  15   .    455  49   33   5    88   21   53   .    .    21   6    51   61   1325 
  Absorbed by Shields      988   | .    .    .    .    .    505  .    .    15   .    .    .    .    .    .    .    64   114  290  
  Redirected to Shielding  19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    .    .    .    
  Regen/Repaired (Parts)   98    | .    .    .    .    .    57   .    .    24   .    .    .    .    .    .    .    17   .    .    
Core Remaining (%)         63    | 100  .    .    .    1    .    .    .    .    37   .    .    .    .    91   .    86   .    .    
Volleys Fired              204   | 11   41   87   2    .    30   .    1    .    5    .    3    .    .    1    .    1    .    22   
  Largest                  2     | 2    2    2    1    .    1    .    1    .    1    .    1    .    .    1    .    1    .    2    
  Hottest                  225   | 90   90   80   80   .    225  .    43   .    43   .    43   .    .    60   .    10   .    130  
Shots Fired                309   | 17   82   143  3    .    29   .    1    .    5    .    3    .    .    1    .    1    .    24   
  Gun                      120   | 17   28   45   1    .    16   .    .    .    .    .    .    .    .    1    .    .    .    12   
  Cannon                   177   | .    54   98   2    .    13   .    .    .    .    .    .    .    .    .    .    .    .    10   
  Launcher                 9     | .    .    .    .    .    .    .    1    .    5    .    3    .    .    .    .    .    .    .    
  Special                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    
  Kinetic                  170   | .    54   116  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  87    | 11   17   27   3    .    19   .    .    .    .    .    .    .    .    .    .    .    .    10   
  Explosive                11    | .    .    .    .    .    .    .    1    .    5    .    3    .    .    .    .    .    .    2    
  Electromagnetic          27    | 6    11   .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    12   
  Robot Hit Streak         17    | 7    6    17   2    .    3    .    .    .    1    .    3    .    .    .    .    4    .    8    
  Robot Miss Streak        4     | 2    3    3    1    .    2    .    .    .    3    .    .    .    .    .    .    .    .    4    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Autonomous               26    | .    .    25   1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           329   | 13   40   61   1    .    99   18   3    .    2    7    10   3    .    .    5    3    14   50   
  Core Hits                142   | 6    22   20   .    .    45   9    1    .    4    2    7    3    .    .    1    1    4    17   
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Critical Strikes         11    | .    2    2    .    .    .    .    .    .    .    .    2    .    .    .    .    .    2    3    
    Blast                  4     | .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Detonate               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Melee Attacks              373   | .    .    .    .    .    163  28   4    .    1    16   10   3    .    3    21   33   39   52   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 373   | .    .    .    .    .    163  28   4    .    1    16   10   3    .    3    21   33   39   52   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            40    | .    .    .    .    .    16   3    3    .    1    5    .    3    .    .    1    .    4    4    
    Combat Hostiles        5     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Follow-up Attacks        12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
Damage Inflicted           13116 | 167  716  766  .    .    4371 1266 234  .    310  480  635  298  .    .    277  91   809  2696 
  Guns                     1261  | 167  226  285  .    .    140  .    .    .    .    .    .    .    .    .    .    .    .    443  
  Cannons                  1247  | .    490  481  .    .    189  .    .    .    .    .    .    .    .    .    .    .    .    87   
  Explosions               875   | .    .    .    .    .    .    .    .    .    198  .    273  .    .    .    .    .    .    404  
  Melee                    9638  | .    .    .    .    .    4042 1266 234  .    112  480  362  298  .    .    277  91   809  1667 
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1070  | .    490  580  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  766   | 110  148  186  .    .    189  .    .    .    .    .    .    .    .    .    .    .    .    133  
  Explosive                829   | .    .    .    .    .    .    .    .    .    198  .    273  .    .    .    .    .    .    358  
  Electromagnetic          275   | 57   78   .    .    .    140  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 9733  | .    .    .    .    .    4042 1266 234  .    112  480  362  298  .    .    277  91   809  1762 
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 443   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    443  
Highest Corruption         10    | .    .    .    .    .    10   7    7    7    .    .    .    .    .    .    .    6    4    7    
  Average Corruption       6     | .    .    .    .    .    6    6    7    7    .    .    .    .    .    .    .    4    3    6    
  Corruption Purged        4     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  110   | .    .    .    .    .    57   21   8    3    .    .    .    .    .    .    .    4    5    12   
    Message Errors         33    | .    .    .    .    .    18   5    5    1    .    .    .    .    .    .    .    1    2    1    
    Matter Fused           30    | .    .    .    .    .    15   6    2    1    .    .    .    .    .    .    .    .    1    5    
    Heat Flow Errors       15    | .    .    .    .    .    6    4    1    .    .    .    .    .    .    .    .    2    1    1    
    Energy Discharges      10    | .    .    .    .    .    5    3    .    .    .    .    .    .    .    .    .    .    1    1    
    Parts Rejected         2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Data Loss (minor)      10    | .    .    .    .    .    7    1    .    1    .    .    .    .    .    .    .    .    .    1    
    Data Loss (major)      6     | .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    3    
    Alerts                 2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1619  | .    .    .    .    .    464  425  110  .    18   143  52   .    .    .    37   .    213  157  
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               44    | .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    26   
  Melee                    1575  | .    .    .    .    .    464  425  110  .    .    143  52   .    .    .    37   .    213  131  
Knockbacks                 11    | .    6    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  9     | .    4    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      347   | .    .    .    .    .    .    .    .    .    161  .    .    .    .    .    .    .    .    186  
  Shots                    5     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    2    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Targets Rammed             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        308   | 90   289  301  60   .    261  256  136  210  110  205  26   26   8    .    6    128  274  308  
  Average Temperature      63    | 37   99   109  32   .    79   61   50   84   45   101  5    10   5    .    4    75   12   101  
  Received Heat Transfer   1179  | .    189  237  18   .    390  9    12   .    39   .    27   .    .    30   .    48   18   162  
  Effects                  2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Bleed           2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3     | .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3     | 1    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1827  | 333  420  650  .    .    300  .    .    .    .    .    .    .    .    .    .    .    .    124  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Maximum Alert Level        1    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Low Security (%)         79   | 100 92  .   100 .   63  .   .   .   .   100 .   .   .   .   100 100 100 51  
  Level 1                  20   | .   7   .   .   .   36  .   .   .   .   .   .   .   .   .   .   .   .   48  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Influence             337  | 5   231 .   16  .   295 .   .   .   .   72  .   .   .   .   34  184 87  337 
  Initial                  84   | .   .   .   .   .   .   .   .   .   .   72  .   .   .   .   30  4   84  18  
  Average                  90   | 1   35  .   1   .   139 .   .   .   .   33  .   .   .   .   9   103 66  190 
Influence Increases        3197 | 25  484 165 39  .   941 65  20  101 160 29  60  .   .   45  87  324 190 462 
  Destroy 0b10 Robot/C     1060 | .   240 120 .   .   440 20  .   40  20  .   60  .   .   .   .   .   20  100 
  Destroy 0b10 Robot/NC    170  | 25  30  .   .   .   55  5   5   .   5   15  .   .   .   .   5   .   20  5   
  Destroy Leader           198  | .   46  .   .   .   108 10  .   .   .   .   .   .   .   .   2   .   12  20  
  Allied During Kill       16   | .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   
  Successful Hack          205  | .   .   .   22  .   78  .   .   .   .   .   .   .   .   .   39  29  .   37  
  Select Force Hacks       30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   30  .   
  Disable Machine          285  | .   45  .   .   .   45  .   .   .   .   .   .   .   .   .   .   90  .   105 
  Destroy Structure        408  | .   3   .   2   .   110 .   .   .   .   14  .   .   .   .   26  40  63  150 
  Partial Spotted          90   | .   .   .   .   .   30  .   .   .   .   .   .   .   .   .   15  30  15  .   
  Lose Combat Pursuer      735  | .   120 45  15  .   75  30  15  45  135 .   .   .   .   45  .   135 30  45  
Influence Decreases        3067 | 25  271 378 39  .   661 314 51  6   140 143 61  .   .   .   123 183 306 366 
  Entered New Map          455  | .   .   103 .   .   .   104 7   .   95  43  1   .   .   .   15  5   66  16  
  Time Decay               2132 | 25  271 275 39  .   461 210 44  6   35  100 30  .   .   .   108 168 180 180 
  Lost Part                460  | .   .   .   .   .   200 .   .   .   10  .   10  .   .   .   .   10  60  170 
  Lost Ally                20   | .   .   .   .   .   .   .   .   .   .   .   20  .   .   .   .   .   .   .   
Squads Dispatched          32   | .   2   .   .   .   13  .   .   .   1   4   .   .   .   .   1   4   6   1   
  Investigation            14   | .   2   .   .   .   7   .   .   .   .   2   .   .   .   .   .   .   3   .   
  Extermination            10   | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   1   1   2   1   
  Reinforcement            7    | .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   3   1   .   
  Assault                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Distress Signals           11   | .   2   .   .   .   3   .   .   4   .   .   .   .   .   .   1   1   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              181  | .   22  16  1   .   41  3   1   19  13  6   3   .   .   5   9   20  7   15  
  Peak Tracking Total      16   | .   5   4   1   .   6   2   1   16  9   5   3   .   .   4   4   8   3   5   
  Tactical Retreats        24   | .   6   2   1   .   4   1   1   1   3   .   .   .   .   1   .   2   1   1   

 Traps                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Traps Triggered            6    | .   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                8    | .   .   3   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         3    | .   .   3   .   .   .   1   3   3   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Machines Disabled          22   | .   3   2   .   .   3   .   .   .   .   .   .   .   .   .   .   7   .   7   
  Max in Single Turn       2    | .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   2   
  Garrison Access          3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Machines Accessed          78   | .   3   2   4   6   18  1   .   8   .   3   1   1   5   .   9   8   6   3   
  Terminals                31   | .   3   .   3   .   7   1   .   .   .   1   .   .   .   .   5   6   3   2   
  Fabricators              4    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycling Units          9    | .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   1   .   2   .   
  Scanalyzers              5    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   1   1   
  Garrison Access          4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   
Total Hacks                210  | .   7   3   8   11  48  1   .   17  .   6   1   1   18  .   36  20  23  10  
  Successful               124  | .   .   3   4   11  18  1   .   17  .   1   1   1   18  .   23  10  10  6   
  Failed                   86   | .   7   .   4   .   30  .   .   .   .   5   .   .   .   .   13  10  13  4   
    Catastrophic           15   | .   2   .   .   .   1   .   .   .   .   2   .   .   .   .   3   2   4   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   62   | .   4   .   2   .   14  .   .   .   .   6   .   .   .   .   12  5   16  3   
  Terminals                82   | .   7   .   7   .   19  1   .   .   .   1   .   .   .   .   13  10  17  7   
  Fabricators              13   | .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   3   .   .   .   
  Repair Stations          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   
  Recycling Units          19   | .   .   .   .   .   7   .   .   .   .   5   .   .   .   .   3   .   4   .   
  Scanalyzers              29   | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   16  .   2   3   
  Garrison Access          8    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   3   .   .   
Terminal Hacks             76   | .   .   3   4   11  4   1   .   17  .   .   1   1   18  .   3   5   5   3   
  Record                   32   | .   .   1   1   10  .   1   .   11  .   .   .   .   6   .   .   2   .   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Robot Analysis           6    | .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   
  Prototype ID Bank        8    | .   .   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   .   
  Open Door                8    | .   .   1   .   1   .   .   .   2   .   .   1   1   .   .   1   1   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Branch Access Points     2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Emergency Access Points  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Transport Status         1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zone Layout              4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Release Object           1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Load Schematic           4    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Build                    2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Scan Component           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 22   | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   15  .   2   2   
  Insert Component         12   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   8   .   1   1   
  Analyze                  10   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   7   .   1   1   
Garrison Access Hacks      3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   
  Seal Access              3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   
Unauthorized Hacks         14   | .   .   .   .   .   5   .   .   .   .   1   .   .   .   .   3   1   3   1   
  Terminals                8    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   3   1   1   1   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Botnet                 7    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   1   1   1   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          5    | .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Tunnel                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Fedlink                5    | .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         42   | .   3   .   3   .   15  .   .   .   .   3   .   .   .   .   7   6   2   3   
  Full Trace Events        6    | .   1   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   49   | .   .   .   .   .   17  1   .   10  4   2   3   .   4   .   6   .   1   1   
  Parts Built              3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   131  | .   .   .   .   .   131 .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  14   | .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Time                     35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   35  .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           10   | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   7   .   1   .   
  Part Schematics Acquired 9    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   .   1   1   
  Parts Damaged            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
------------               Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  
--------                   Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes 
Total Allies               6    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   
  Largest Group            5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   .   
  Highest-Rated Group      238  | .   .   .   .   .   .   .   .   238 .   .   .   .   .   .   45  .   .   .   
  Highest-Rated Ally       64   | .   .   .   .   .   .   .   .   64  .   .   .   .   .   .   45  .   .   .   
Total Orders               2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   
  STAY                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  EXPLORE                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Ally Attacks               12   | .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   
  Total Damage             513  | .   .   .   .   .   .   .   .   513 .   .   .   .   .   .   .   .   .   .   
  Kills                    2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  
Active Infowar (turns)     8596 | 94   919  680  .    282  1965 847  341  898  264  206  302  157  114  149  293  340  369  376  
  Optics                   5379 | .    .    .    .    .    723  847  341  898  264  206  302  157  114  149  293  340  369  376  
  Sensors                  4098 | .    .    .    .    .    803  847  341  305  244  204  302  157  114  149  293  305  34   .    
  Terrain                  1531 | 94   20   .    .    282  756  .    .    .    .    .    .    .    .    .    .    .    168  211  
  Structural               1752 | .    .    .    .    .    378  68   29   126  49   17   123  45   25   149  293  329  121  .    
  Traps                    18   | .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    
  Seismic                  1579 | .    899  680  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 51   | .    .    .    .    .    .    .    .    .    .    .    49   .    2    .    .    .    .    .    
  Jamming                  368  | .    .    .    .    .    58   .    .    .    .    .    .    .    .    .    12   .    190  108  
  ECM                      68   | .    .    .    .    .    68   .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Analysis Total       6    | .    .    .    1    .    .    .    .    .    .    .    .    .    4    .    .    .    .    1    
Derelict Logs Recovered    6    | .    .    .    .    3    .    .    1    .    .    .    1    1    .    .    .    .    .    .    
Drone Launches             10   | .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  
Turns Passed               13187 | 183  921  2081 582  2254 2507 847  341  898  264  206  302  157  114  149  293  340  369  379  
Spaces Moved               11141 | 85   468  1196 361  1601 1712 582  326  861  240  326  367  324  210  310  616  598  659  299  
  Core                     5     | 5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   1235  | 80   468  285  .    .    402  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   3046  | .    .    911  361  1601 173  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    6855  | .    .    .    .    .    1137 582  326  861  240  326  367  324  210  310  616  598  659  299  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            33    | 50   160  95   95   95   36   40   43   40   40   40   43   43   36   36   33   35   35   33   
  Average Speed            90    | 153  160  141  153  137  88   83   96   91   65   45   47   45   43   36   34   36   37   51   
  Slowest Speed            250   | 160  160  240  155  155  250  111  146  103  104  48   105  46   105  36   36   38   96   96   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
Exploration Rate (%)       53    | 5    93   40   62   88   46   65   59   93   47   8    67   63   63   57   28   74   27   36   
  Regions Visited          18
    Branch Regions         13
  Pre-discovered Areas     6     | .    .    .    .    .    1    .    .    .    .    .    1    .    3    .    .    .    1    .    
  Known Exits Taken        13    | .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             27    | .    .    11   .    8    .    2    1    .    .    .    3    .    .    2    .    .    .    .    
Spaces Dug                 180   | .    .    3    2    .    52   4    20   .    19   7    2    .    .    6    13   20   22   10   
Terrain Destroyed          334   | .    .    5    2    .    55   4    20   .    89   7    27   .    .    6    13   20   22   64   
  Melee                    128   | .    .    .    .    .    50   4    1    .    .    7    2    .    .    3    13   20   22   6    
  Projectile               28    | .    .    5    2    .    5    .    .    .    .    .    .    .    .    3    .    .    .    13   
  AOE                      178   | .    .    .    .    .    .    .    19   .    89   .    25   .    .    .    .    .    .    45   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  
Total                      13446 | 118  561  1476 389  1658 2437 901  345  974  340  359  478  327  234  341  669  669  727  443  
  Wait                     1103  | 5    24   124  7    .    355  279  5    31   86   7    83   .    .    26   1    15   3    52   
  Move                     11123 | 84   467  1195 360  1600 1711 581  325  860  239  325  366  323  209  309  615  597  658  299  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  203   | 9    8    29   10   37   53   3    3    9    .    5    3    1    4    .    8    4    10   7    
  Fast Attach              81    | 7    4    4    2    1    27   .    .    7    2    .    2    .    9    .    6    5    2    3    
  Attach                   64    | .    .    5    .    4    24   1    1    .    3    3    4    .    .    2    2    3    6    6    
  Detach                   36    | .    1    2    .    1    15   .    1    1    2    .    3    .    .    .    4    4    .    2    
  Swap                     50    | .    6    5    .    .    20   3    1    .    .    1    1    .    .    .    3    2    3    5    
  Drop                     160   | 2    10   22   6    15   39   2    3    16   2    2    3    .    12   .    9    5    6    6    
  Fire                     204   | 11   41   87   2    .    30   .    1    .    5    .    3    .    .    1    .    1    .    22   
  Melee                    361   | .    .    .    .    .    163  28   4    .    1    16   10   3    .    3    21   33   39   40   
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   52    | .    .    .    2    .    .    .    .    50   .    .    .    .    .    .    .    .    .    .    
  Trap                     8     | .    .    3    .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub)
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-7/Recycling (discovered 2 exits: *Fac / *Scr)
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 2 exits: *Upp / Arm)
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research
-3/Quarantine
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing

 History 
---------
  Turn | Location           | Event
     7 | -11/Scrapyard      | Discovered new exit (range 15)
   184 | -11/Scrapyard      | Entered Materials
   326 | -10/Materials      | Build established: Mutant
   450 | -10/Materials      | Discovered new exit (range 5)
   522 | -10/Materials      | Discovered new exit (range 10)
   871 | -10/Materials      | Discovered new exit (range 15)
   929 | -10/Materials      | Discovered new exit (range 10)
  1082 | -10/Materials      | Discovered new exit (range 10)
  1105 | -10/Materials      | Entered Subcaves
  1106 | -10/Subcaves       | Approached by a straggling Scientist
  1325 | -10/Subcaves       | Discovered new exit (range 11)
  1484 | -10/Subcaves       | Core integrity fell below 50%
  1570 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  1754 | -10/Subcaves       | Discovered new exit (range 8)
  1780 | -10/Subcaves       | Disturbed a concealed Subdweller
  2002 | -10/Subcaves       | Core integrity fell below 20%
  2013 | -10/Subcaves       | Discovered new exit (range 11)
  2070 | -10/Subcaves       | Shifting Twisted Machinery released Lgt. Humpback
  2564 | -10/Subcaves       | Shifting Twisted Machinery released Spk. Treads
  2584 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Laser
  2798 | -10/Subcaves       | Found SUBCON Basin
  3186 | -10/Subcaves       | Entered Recycling
  3391 | -7/Recycling       | Discovered new exit (range 8)
  3583 | -7/Recycling       | Scanned before Scraplab entrance
  3604 | -7/Recycling       | Entered Scraplab
  3766 | -7/Recycling       | Discovered new exit (range 2)
  3768 | -7/Recycling       | Entered Scraptown
  3923 | -7/Scraptown       | Visited UFD Registry
  3923 | -7/Scraptown       | Registered with UFD as "Longrunner"
  3933 | -7/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  3941 | -7/Scraptown       | Visited TADAMA
  3967 | -7/Scraptown       | Visited Awakened
  4023 | -7/Scraptown       | Scanned Subdweller tech in exchange for log data
  4027 | -7/Scraptown       | Learned Research non-interactive machine intel
  4030 | -7/Scraptown       | Learned 12 Factory zone layouts
  4111 | -7/Scraptown       | Guru changed UFD alias to "Steelcell"
  4134 | -7/Scraptown       | Discovered new exit (range 11)
  4461 | -7/Scraptown       | Visited Symbiants
  4510 | -7/Scraptown       | Visited Red Mages
  4561 | -7/Scraptown       | Visited CPS Storage
  4575 | -7/Scraptown       | Visited Comm Corps
  4638 | -7/Scraptown       | Visited Bundlers
  4887 | -7/Scraptown       | Visited Junk Repository
  4933 | -7/Scraptown       | Visited Science Testing Area
  4955 | -7/Scraptown       | Visited Junk Repository
  5142 | -7/Scraptown       | Visited Scrap Suit Storage
  5220 | -7/Scraptown       | Visited Research Penetration Think Tank
  5265 | -7/Scraptown       | Visited Abandonware Association
  5280 | -7/Scraptown       | Learned abandonware demo "REPAIR.EXE"
  5404 | -7/Scraptown       | Visited A0-MCA Data Center
  5413 | -7/Scraptown       | Given a B- rating by A0-MCA
  5417 | -7/Scraptown       | Found A0-MCA's Component Scanner
  5451 | -7/Scraptown       | Visited Sword Containment
  5779 | -7/Scraptown       | Found Scrap Suit
  5796 | -7/Scraptown       | Found Scrap Suit
  5935 | -7/Scraptown       | Met Optimus
  5935 | -7/Scraptown       | Accepted into 0bPrime
  6015 | -7/Scraptown       | Discovered new exit (range 5)
  6022 | -7/Scraptown       | Entered Factory
  6022 | -5/Factory         | Evolved 10 slots: Propulsion x3, Utility x7
  6023 | -5/Factory         | Identified exit to Factory
  6311 | -5/Factory         | Build established: Derelict-Mutant
  6388 | -5/Factory         | Identified exit to Upper Caves
  6521 | -5/Factory         | Tech Extrapolator generated special schematic: Deep Structural Scanner
  6711 | -5/Factory         | Loaded intel: 8 recycling unit locations
  6833 | -5/Factory         | Fabricated Deep Structural Scanner (x1)
  6879 | -5/Factory         | Lost 7 parts (1p3n3u)
  6886 | -5/Factory         | Destroyed 8 combat bots
  7338 | -5/Factory         | Lost 9 parts (1p3n4u1w)
  7430 | -5/Factory         | Discovered exit to Factory (range 11)
  7459 | -5/Factory         | Learned location of Protoforge (-2)
  7553 | -5/Factory         | System corruption reached 10%
  7934 | -5/Factory         | Found Prototype Processor
  7934 | -5/Factory         | Identified Exp. Targeting Computer
  8245 | -5/Factory         | Tech Extrapolator generated special schematic: Machine Rigger
  8386 | -5/Factory         | Build established: Infiltrator-Assassin
  8445 | -5/Factory         | Fabricated Mak. Medium Armor Plating (x2)
  8529 | -5/Factory         | Entered Upper Caves
  9281 | -5/Upper Caves     | Core integrity fell below 50%
  9366 | -5/Upper Caves     | Discovered new exit (range 8)
  9369 | -5/Upper Caves     | Identified exit to Upper Caves
  9376 | -5/Upper Caves     | Entered another Upper Caves area
  9376 | -5/Upper Caves     | Spotted B-75 Beast
  9376 | -5/Upper Caves     | Discovered exit to Factory (range 11)
  9694 | -5/Upper Caves     | Discovered new exit (range 13)
  9697 | -5/Upper Caves     | Build established: Assassin
  9716 | -5/Upper Caves     | Identified exit to Warlord
  9717 | -5/Upper Caves     | Entered Warlord
  9772 | -5/Warlord         | Discovered new exit (range 15)
  9813 | -5/Warlord         | System corruption cleaned by Quarantine Array
  9888 | -5/Warlord         | Found Prototype Special Weapon
  9888 | -5/Warlord         | Identified RU-N14's Throwing Claymores v3
  9893 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
  9895 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
  9897 | -5/Warlord         | Found RU-N14's Throwing Claymores v3
  9908 | -5/Warlord         | Learned Armory trap positions
  9909 | -5/Warlord         | Learned 4 Quarantine zone layouts
  9910 | -5/Warlord         | Learned Factory repair station intel
  9910 | -5/Warlord         | Learned Factory scanalyzer intel
  9910 | -5/Warlord         | Learned Armory garrison access intel
 10184 | -5/Warlord         | Rebuked by Warlord
 10209 | -5/Warlord         | Warlord's base attacked by MAIN.C
 10252 | -5/Warlord         | Found Prototype Energy Gun
 10252 | -5/Warlord         | Identified Vortex Rail
 10257 | -5/Warlord         | Found Prototype Energy Gun
 10257 | -5/Warlord         | Identified Vortex Shotgun
 10265 | -5/Warlord         | Found Vortex Rail
 10271 | -5/Warlord         | Found Vortex Shotgun
 10374 | -5/Warlord         | Found Prototype Device
 10374 | -5/Warlord         | Identified Minesniffer Drone Bay
 10380 | -5/Warlord         | Found Minesniffer Drone Bay
 10559 | -5/Warlord         | Warlord forces counterattacked
 10576 | -5/Warlord         | Spotted Striker
 10595 | -5/Warlord         | Build established: Commander-Assassin
 10609 | -5/Warlord         | Spotted Executioner
 10612 | -5/Warlord         | Spotted Executioner
 10615 | -5/Warlord         | Identified exit to Proximity Caves
 10615 | -5/Warlord         | Entered Proximity Caves
 10832 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 10844 | -4/Proximity Caves | Discovered exit to Factory (range 22)
 10879 | -4/Proximity Caves | Entered Factory
 10879 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 10880 | -4/Factory         | Identified exit to Armory
 10881 | -4/Factory         | Loaded intel: 6 repair station locations
 10882 | -4/Factory         | Loaded intel: 4 scanalyzer locations
 10910 | -4/Factory         | Spotted B-86 Titan
 10919 | -4/Factory         | Loaded intel: 8 recycling unit locations
 11028 | -4/Factory         | Discovered new exit (range 4)
 11029 | -4/Factory         | Identified exit to Upper Caves
 11085 | -4/Factory         | Entered Upper Caves
 11305 | -4/Upper Caves     | Encountered a Warlord checkpoint
 11311 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 11379 | -4/Upper Caves     | Discovered new exit (range 10)
 11386 | -4/Upper Caves     | Identified exit to Upper Caves
 11387 | -4/Upper Caves     | Entered another Upper Caves area
 11463 | -4/Upper Caves     | Learned Research garrison access intel
 11538 | -4/Upper Caves     | Discovered new exit (range 13)
 11544 | -4/Upper Caves     | Identified exit to Zhirov
 11544 | -4/Upper Caves     | Entered Zhirov
 11544 | -4/Zhirov          | Discovered new exit (range 3)
 11553 | -4/Zhirov          | Met Zhirov
 11561 | -4/Zhirov          | Learned location of Quarantine (-3)
 11561 | -4/Zhirov          | Learned location of Testing (-2)
 11561 | -4/Zhirov          | Learned location of Command (-1)
 11568 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 11576 | -4/Zhirov          | Found Alien Artifact
 11576 | -4/Zhirov          | Identified Integrated Reactor
 11576 | -4/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 11594 | -4/Zhirov          | Found Alien Artifact
 11657 | -4/Zhirov          | Identified exit to Proximity Caves
 11658 | -4/Zhirov          | Entered Proximity Caves
 11796 | -3/Proximity Caves | Discovered new exit (range 12)
 11806 | -3/Proximity Caves | Identified exit to Research
 11807 | -3/Proximity Caves | Entered Research
 11807 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 11808 | -3/Research        | Loaded intel: 81 non-interactive machine locations
 11809 | -3/Research        | Loaded intel: 4 garrison access locations
 12009 | -3/Research        | Identified Transdimensional Reconstructor
 12047 | -3/Research        | Discovered new exit (range 9)
 12049 | -3/Research        | Identified exit to Quarantine
 12100 | -3/Research        | Entered Quarantine
 12156 | -3/Quarantine      | Build established: Hacker-Scout
 12174 | -3/Quarantine      | Repaired Broken Lrn. Missile Launcher?
 12178 | -3/Quarantine      | Found Alien Artifact
 12178 | -3/Quarantine      | Identified Hpw. Transdimensional Reconstructor
 12178 | -3/Quarantine      | Warped through subspace
 12180 | -3/Quarantine      | Cryocooling Duct disabled
 12195 | -3/Quarantine      | Ambient heat levels rising (+20)
 12195 | -3/Quarantine      | Non-combat units ordered to evacuate
 12258 | -3/Quarantine      | Found Prototype Hackware
 12258 | -3/Quarantine      | Identified Exp. System Shield
 12265 | -3/Quarantine      | Met incapacitated Sigix Warrior
 12265 | -3/Quarantine      | Lockdown squad dispatched
 12271 | -3/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 12271 | -3/Quarantine      | Unlocked Sigix quarantine chamber
 12274 | -3/Quarantine      | Found Sigix Containment Pod
 12311 | -3/Quarantine      | Found Alien Artifact
 12311 | -3/Quarantine      | Identified Core Reset Matrix
 12311 | -3/Quarantine      | Used Core Reset Matrix
 12315 | -3/Quarantine      | Sensed 16 artifacts in vicinity
 12317 | -3/Quarantine      | Spotted Lightning
 12388 | -3/Quarantine      | Found Terrabomb
 12393 | -3/Quarantine      | Found Terrabomb
 12402 | -3/Quarantine      | Discovered new exit (range 8)
 12404 | -3/Quarantine      | Identified exit to Research
 12440 | -3/Quarantine      | Entered Research
 12440 | -2/Research        | Evolved 2 slots: Utility x2
 12659 | -2/Research        | Identified exit to Testing
 12684 | -2/Research        | Found Thermal Barrier
 12764 | -2/Research        | Build established: Hacker-Mutant
 12779 | -2/Research        | Loaded intel: 5 recycling unit locations
 12809 | -2/Research        | Entered Testing
 12827 | -2/Testing         | Found Null Cannon
 12840 | -2/Testing         | Lost 3 parts (1n1u1w)
 12858 | -2/Testing         | Found Portable AFG
 12912 | -2/Testing         | Spotted PD-H3CW7PS3ZE
 12913 | -2/Testing         | Warped through subspace
 12978 | -2/Testing         | Found Ghost Barrier
 12987 | -2/Testing         | Spotted Striker
 13033 | -2/Testing         | Spotted Striker
 13115 | -2/Testing         | Spotted Alpha 7
 13155 | -2/Testing         | Core integrity fell below 50%
 13179 | -2/Testing         | Core integrity fell below 20%
 13188 | -2/Testing         | Destroyed by Alpha 7 with Heavy Quantum Rifle

 Last Messages 
---------------
13172_ Cmb. Antigrav System destroyed.
13175_ Penetrated by Slug. <x2>
13178_ Slug penetrates Phase Constrictor.
13179_ Destroyed Lgt. Quantum Reactor.
13179_ Companion Sword surprise attacks Alpha 7.
13181_ Companion Sword destroyed.
Companion Sword: "We could have done such great
  things together..."
13181_ Exp. System Shield destroyed.
13181_ Slammed into Striker.
13182_ Acquired Null Cannon.
13184_ Repair Station disabled.
13184_ Unknown Power Core tumbles out of repair
  station.
13185_ Component scanned: Backup Power VII.
13185_ Penetrated by Slug. <x2>
13185_ Enh. Optical Array destroyed.
13185_ Slug penetrates Phase Constrictor. <x2>
13188_ Penetrated by Slug. <x2>
13188_ Slug penetrates Phase Constrictor.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ????#????????????###############?#?????????#?????? |
| ???#??????????#??#             # #???????????????? |
| ???????#?????????#       """"" ;#????????????????? |
| ?????????#???????#       " """ #?????????????????  |
| ????????????????##  "="%%/!""  #????????######???  |
| ??????????????#### ""R""*@!%!! #### """ #     ???  |
| ???????"??????# !" """" K7!![[ ;  + """ #    #??#  |
| ????????"?????## #######/#m;##;# ## """ #    ###   |
| ??????????## #######""  = ###### #??????#    "#    |
| ???#"? ???+            %T        #??????+    """"# |
| ????????? +            "" %      #??????#    "   % |
| ????????? ## "########    #    ###??????#    "%[   |
| ???????????????############    #????????#    "!! % |
| ??#????????????#          #    #???  ???#    "     |
| ???????##??????#          #    ######+###    #   " |
| #??????????????#          #                  "   " |
| ???#???????????#          +                  "     |
| ???????????????#   " "    #                  "   " |
| ???????????????#   " ""   +                  "   " |
| ??????????##???# """ ""   #    ##"###+###    "   " |
| ???????????????# """"""   #    ###      #    #   " |
| ???#?#???#??#??# ""&""    #    #?#"  """#    #     |
| ??????#????????# """""    #    #?#"""   #    ##### |
| ????????????#?## """ "    #    #?#"" " "#    #???? |
| ???????????????#   " ""   #    #?#"" " "#    #???? |
| ???????????????#     "    #    #?#"""####    #???? |
| ???????????????#   """    #    #?#####??#    #???? |
| ???????????????#          #    #????????#    #???? |
| ???????????????#####+######    #????????#    #???# |
| ????????????#??????#   ???     #????????#     ???? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           77
Energy Generation          49
Energy Capacity            500
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           19
Terrain Scan Range         20
Terrain Scan Density       110
ECM Strength               2
Jamming Range              16
Cloak Strength             3
Power Amplification        20
Corruption Block           20
Armor Coverage             375
Propulsion Shielding       90
Evasion (%)                71
Targeting Accuracy         12
Melee Accuracy             14
Core Analysis              6
Armor Integrity Analysis   40
Recoil Reduction           4
Salvage Targeting          2
Offensive Hacking          14
Defensive Hacking          30

 Item Schematics 
-----------------
 Enh. Nova Cannon | -2/Research | Scanalyzed
   Graphene Brace | -2/Testing  | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
   Deep Structural Scanner | x1 | -5/Factory 
 Mak. Medium Armor Plating | x2 | -5/Factory 

 Repaired
----------
 Lrn. Missile Launcher | 81% | -3/Quarantine | Broken

 Alien Tech Used 
-----------------
Integrated Reactor
High-powered Transdimensional Reconstructor
Core Reset Matrix
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GhostInsulationPurifier
  Manual?         0
Play Time         04:13:25
  Cumulative      144.2 hours
  Start           2025.05.08 @ 13:00:10
  End             2025.05.08 @ 17:34:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          84
  Rogue           76
  Adventurer      8
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0/0
Lore%             63
Gallery%          62
Achievement%      55
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        1
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 873c256d-48c0-42c7-a159-6e0d2c5b388a