Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 17:34:28 Player: Darcyisverycute Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (90) 450 Value Destroyed (3224) 3224 Prototype IDs (61) 1220 Alien Tech Used (4) 800 Bonus (9169) 9169 TOTAL SCORE: 22463 Bonus ------- Follower Combat Kills 69 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 66/300 Energy 40/100 System Corruption 7% Temperature Cool (82) Movement Core (250) Ox4 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Melee Analysis Suite Graphene Brace Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- Null Cannon > --- INVENTORY (5) ---- Advanced Target Analyzer Terrabomb Portable AFG (60) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Melee Analysis Suite Experimental Reaction Control System Improved Medium Armor Plating Makeshift Medium Armor Plating Graphene Brace Advanced Force Field Advanced Hacking Suite Experimental System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Vortex Shotgun RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Stasis Canceller Advanced Transmission Jammer Thermal Barrier Terrabomb Terrabomb Vortex Rail Enhanced Nova Cannon Null Cannon Companion Sword Portable AFG Sigix Containment Pod [Rating: 172] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Gyrokinetic Inverter Treads Spiked Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Deep Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Makeshift Medium Armor Plating Weapon Companion Sword Energy Gun Autobeam Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Companion Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . . . 10 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 3 . . . . 1 . . . . 1 . . . Utility 10 | . . . . . 7 . . . . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 7 10 13 1 3 51 3 2 5 2 2 5 . 6 2 11 5 7 6 Power 12 | 1 1 1 . . 4 . 1 . . . . . 1 . 1 . 2 . Engine 5 | 1 1 1 . . 2 . . . . . . . . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . Reactor 5 | . . . . . . . 1 . . . . . 1 . 1 . 2 . Propulsion 38 | 2 1 4 . . 17 . . . 1 2 1 . 3 . 3 1 1 2 Treads 7 | 2 1 1 . . 3 . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . Wheel 6 | . . 3 . . 3 . . . . . . . . . . . . . Hover 22 | . . . . . 8 . . . 1 2 1 . 3 . 3 1 1 2 Flight . | . . . . . . . . . . . . . . . . . . . Utility 59 | 2 3 1 . . 25 3 . 2 1 . 4 . 2 1 6 4 4 1 Device 26 | 1 1 . . . 10 1 . 1 1 . 4 . 1 . 1 1 3 1 Storage 6 | 1 2 1 . . 2 . . . . . . . . . . . . . Processor 14 | . . . . . 7 1 . . . . . . . 1 3 2 . . Hackware 5 | . . . . . 2 . . . . . . . . . 2 1 . . Protection 8 | . . . . . 4 1 . 1 . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 5 7 1 3 5 . 1 3 . . . . . 1 1 . . 3 Energy Gun 10 | 2 1 1 . . 2 . . 2 . . . . . 1 . . . 1 Energy Cannon 5 | . . 1 . . 2 . . . . . . . . . . . . 2 Ballistic Gun 5 | . . 5 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 4 . 1 1 . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . Special Weapon 3 | . . . . 1 . . . 1 . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 1 4 . 1 5 . . . . 5 . . 3 . . Parts Lost 54 | . . 6 . . 20 1 . . 1 . 1 . . 1 . 1 6 17 Power 5 | . . . . . 2 . . . . . . . . . . 1 . 2 Propulsion 23 | . . 4 . . 10 . . . 1 . 1 . . . . . 1 6 Utility 21 | . . 1 . . 7 1 . . . . . . . 1 . . 4 7 Weapon 5 | . . 1 . . 1 . . . . . . . . . . . 1 2 Highest Loss Streak 15 | . . 2 . . 9 1 . . 1 . 1 . . 1 . 1 3 15 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . Average Backups 14 | 3 9 14 10 18 13 14 13 14 14 14 14 14 14 14 14 13 12 9 Power 1 | . 1 2 1 1 1 2 1 1 1 . . . . . . . . . Propulsion 2 | 1 2 2 1 2 2 1 3 2 1 2 1 1 1 2 1 1 1 . Utility 6 | . 3 4 4 12 7 7 6 6 7 7 8 8 8 6 6 7 4 4 Weapon 3 | . 2 5 3 . 2 3 2 4 4 5 5 5 5 4 5 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 66 | 2 3 10 . 8 20 2 2 5 . . 1 . 1 . 2 . 3 7 Power 8 | . . 4 . . 3 . 1 . . . . . . . . . . . Propulsion 12 | 2 2 1 . 3 3 . . 1 . . . . . . . . . . Utility 28 | . 1 2 . 2 11 1 . . . . 1 . 1 . 1 . 3 5 Weapon 13 | . . 3 . 2 1 1 1 4 . . . . . . 1 . . . Tool/Special 5 | . . . . 1 2 . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 100 89 85 84 86 94 94 96 93 93 94 94 93 93 94 94 90 82 Engine 6 | . 14 14 14 14 2 . . . . . . . . . . . . . Core 1 | . . . . . 2 5 4 . . 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . 5 5 5 5 5 6 10 9 8 6 5 Treads 9 | . 28 16 14 14 9 . . . . . . . . . . . . . Wheel 5 | . . 11 14 14 2 . . . . . . . . . . . . . Hover 12 | . . . . . 12 29 29 29 28 30 30 31 31 31 30 28 25 22 Device 10 | . 14 4 . 1 15 21 11 10 11 13 22 26 24 20 10 9 13 14 Storage 8 | . 14 13 14 14 3 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 10 | . . . . . 18 17 23 23 23 21 19 15 15 15 19 18 13 13 Hackware 2 | . . . . . 4 5 5 5 5 5 . . . . 7 11 13 8 Protection 1 | . . . . . 2 . 5 5 5 1 . . 1 5 4 1 4 6 Energy Gun 2 | . 9 11 8 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 14 1 . . . . . . . . . . . . . . Ballistic Cannon 6 | . 18 10 5 19 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 3 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Peak Build Rating 172 | 9 9 30 31 24 93 90 92 98 94 103 112 108 114 122 140 147 166 172 Average Rating 59 | 6 8 13 26 19 74 86 88 92 89 102 104 107 109 114 132 141 155 144 On Entrance 79 | . 9 8 29 13 24 88 88 87 90 89 103 107 108 114 122 140 141 143 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 15 30 56 58 57 69 41 48 57 55 52 54 53 60 66 57 65 80 102 Greatest Support 102 | 40 40 40 10 10 102 51 42 51 51 66 66 66 66 66 81 84 84 87 Greatest Overweight (x) 5 | . . 5 5 5 5 1 2 1 1 . 1 . 1 . . . 1 1 Average Overweight (x) 1 | . . 2 4 3 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 7 10 20 24 20 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 25 | 7 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 3 9 18 22 19 14 14 14 14 14 14 14 14 14 14 14 14 14 12 Final Capacity 25 | 8 15 25 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 7 15 25 12 25 15 15 15 15 14 15 14 15 15 13 15 15 15 5 Class Distribution -------------------- 47% | Mutant 7% | Infiltrator-Assassin 7% | Derelict-Mutant 5% | Hacker-Mutant 5% | Assassin 4% | Commander-Assassin 4% | Scout 4% | Hacker-Scout 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Mutant | -5/Factory Infiltrator-Assassin | -5/Upper Caves Assassin | -5/Upper Caves Commander-Assassin | -5/Warlord Assassin | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 3237 | 370 247 807 . 76 949 117 52 79 . 64 211 . . . 36 . 223 6 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4176 | 167 458 197 . . 2073 374 176 . 41 64 127 80 . . 36 . 223 160 Parts 193 | 8 37 14 . . 82 15 2 . 3 5 2 3 . . 4 . 11 7 Haulers Intercepted 4 | . 1 . . . 2 . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 14 . . . 4 3 . 2 . 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 54 | . 12 9 . . 22 1 . . 1 . 3 . . . . . 1 5 Melee 24 | . . . . . 20 1 . . . . 2 . . . . . 1 . Guns 13 | . 5 4 . . 1 . . . . . . . . . . . . 3 Cannons 14 | . 7 5 . . 1 . . . . . . . . . . . . 1 AOE 3 | . . . . . . . . . 1 . 1 . . . . . . 1 Classes Destroyed 17 | 3 6 2 . . 3 1 1 . . 1 . . . . . . . . Worker 9 | 2 1 . . . 2 . . . . 1 . . . . . . 2 1 Builder 3 | . 1 . . . 1 . . . . 1 . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 . . . 2 . . . . . . . . . . . 1 . Recycler 4 | 1 . . . . 3 . . . . . . . . . . . . . Minesweeper 3 | . . . . . . 1 1 . 1 . . . . . . . . . Mechanic 2 | . 1 . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 5 | . 2 . . . 2 . . . . . . . . . 1 . . . Swarmer 11 | . 5 4 . . . . . . 1 . 1 . . . . . . . Grunt 19 | . 7 . . . 11 . . . . . 1 . . . . . . . Sentry 3 | . . . . . 2 . . . . . 1 . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . Programmer 14 | . . . . . 7 1 . . . . . . . . . . 1 5 Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . 1 . . . . . 2 . . . . . . Packrat 2 | . . . . . . 1 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . 1 . . . . 1 . . . . . . Best Kill Streak 8 | 2 6 4 . . 8 1 1 . 1 2 1 . . . 1 . 2 5 Combat Bots Only 8 | . 5 4 . . 8 1 . . 1 . 1 . . . . . 1 5 Max Kills in Single Turn 2 | 1 2 1 . . 1 1 1 . 1 1 1 1 . . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . 1 . . . . . . 1 Melee 1 | . . . . . 1 1 . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 755 | . 55 98 18 . 281 17 3 6 16 2 9 . . 10 . 17 49 174 Missed 227 | . 12 40 9 . 78 6 2 5 7 1 . . . 4 . 2 18 43 Hits 528 | . 43 58 9 . 203 11 1 1 9 1 9 . . 6 . 15 31 131 Melee 20 | . . . . . . . . . . . . . . . . . . 20 Projectile 508 | . 43 58 9 . 203 11 1 1 9 1 9 . . 6 . 15 31 111 AOE 6 | . . 2 . . . . . 1 . . . . . . . . . 3 Critical Strikes 34 | . . . . . 11 1 . . . . . . . . . 2 4 16 Actively Blocked 19 | . . . . . . . . . . . . . . . . . 3 16 Part Disruptions 3 | . . . . . 3 . . . . . . . . . . . . . Damage Taken 10557 | . 464 853 65 . 3532 229 33 32 322 21 213 . . 125 6 408 699 3555 Core 2415 | . 81 151 15 . 455 49 33 5 88 21 53 . . 21 6 51 61 1325 Absorbed by Shields 988 | . . . . . 505 . . 15 . . . . . . . 64 114 290 Redirected to Shielding 19 | . . . . . . . . . . . . . . 19 . . . . Regen/Repaired (Parts) 98 | . . . . . 57 . . 24 . . . . . . . 17 . . Core Remaining (%) 63 | 100 . . . 1 . . . . 37 . . . . 91 . 86 . . Volleys Fired 204 | 11 41 87 2 . 30 . 1 . 5 . 3 . . 1 . 1 . 22 Largest 2 | 2 2 2 1 . 1 . 1 . 1 . 1 . . 1 . 1 . 2 Hottest 225 | 90 90 80 80 . 225 . 43 . 43 . 43 . . 60 . 10 . 130 Shots Fired 309 | 17 82 143 3 . 29 . 1 . 5 . 3 . . 1 . 1 . 24 Gun 120 | 17 28 45 1 . 16 . . . . . . . . 1 . . . 12 Cannon 177 | . 54 98 2 . 13 . . . . . . . . . . . . 10 Launcher 9 | . . . . . . . 1 . 5 . 3 . . . . . . . Special 3 | . . . . . . . . . . . . . . . . 1 . 2 Kinetic 170 | . 54 116 . . . . . . . . . . . . . . . . Thermal 87 | 11 17 27 3 . 19 . . . . . . . . . . . . 10 Explosive 11 | . . . . . . . 1 . 5 . 3 . . . . . . 2 Electromagnetic 27 | 6 11 . . . 10 . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . 1 . . . 12 Robot Hit Streak 17 | 7 6 17 2 . 3 . . . 1 . 3 . . . . 4 . 8 Robot Miss Streak 4 | 2 3 3 1 . 2 . . . 3 . . . . . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Autonomous 26 | . . 25 1 . . . . . . . . . . . . . . . Shots Hit Robots 329 | 13 40 61 1 . 99 18 3 . 2 7 10 3 . . 5 3 14 50 Core Hits 142 | 6 22 20 . . 45 9 1 . 4 2 7 3 . . 1 1 4 17 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 Critical Strikes 11 | . 2 2 . . . . . . . . 2 . . . . . 2 3 Blast 4 | . 2 2 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 Detonate 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 373 | . . . . . 163 28 4 . 1 16 10 3 . 3 21 33 39 52 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 373 | . . . . . 163 28 4 . 1 16 10 3 . 3 21 33 39 52 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . 16 3 3 . 1 5 . 3 . . 1 . 4 4 Combat Hostiles 5 | . . . . . 2 . . . . . . . . . . . . 3 Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . 12 Damage Inflicted 13116 | 167 716 766 . . 4371 1266 234 . 310 480 635 298 . . 277 91 809 2696 Guns 1261 | 167 226 285 . . 140 . . . . . . . . . . . . 443 Cannons 1247 | . 490 481 . . 189 . . . . . . . . . . . . 87 Explosions 875 | . . . . . . . . . 198 . 273 . . . . . . 404 Melee 9638 | . . . . . 4042 1266 234 . 112 480 362 298 . . 277 91 809 1667 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 1070 | . 490 580 . . . . . . . . . . . . . . . . Thermal 766 | 110 148 186 . . 189 . . . . . . . . . . . . 133 Explosive 829 | . . . . . . . . . 198 . 273 . . . . . . 358 Electromagnetic 275 | 57 78 . . . 140 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 9733 | . . . . . 4042 1266 234 . 112 480 362 298 . . 277 91 809 1762 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 443 | . . . . . . . . . . . . . . . . . . 443 Highest Corruption 10 | . . . . . 10 7 7 7 . . . . . . . 6 4 7 Average Corruption 6 | . . . . . 6 6 7 7 . . . . . . . 4 3 6 Corruption Purged 4 | . . . . . 4 . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . . . . . . . . . . . Effects 110 | . . . . . 57 21 8 3 . . . . . . . 4 5 12 Message Errors 33 | . . . . . 18 5 5 1 . . . . . . . 1 2 1 Matter Fused 30 | . . . . . 15 6 2 1 . . . . . . . . 1 5 Heat Flow Errors 15 | . . . . . 6 4 1 . . . . . . . . 2 1 1 Energy Discharges 10 | . . . . . 5 3 . . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . 2 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . 7 1 . 1 . . . . . . . . . 1 Data Loss (major) 6 | . . . . . 1 2 . . . . . . . . . . . 3 Alerts 2 | . . . . . 2 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . Overload Shots 1 | . . . . . 1 . . . . . . . . . . . . . Overflow Damage 1619 | . . . . . 464 425 110 . 18 143 52 . . . 37 . 213 157 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 44 | . . . . . . . . . 18 . . . . . . . . 26 Melee 1575 | . . . . . 464 425 110 . . 143 52 . . . 37 . 213 131 Knockbacks 11 | . 6 5 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 9 | . 4 5 . . . . . . . . . . . . . . . . Secondary 2 | . 2 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 347 | . . . . . . . . . 161 . . . . . . . . 186 Shots 5 | . . . . . . . . . 3 . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | 90 289 301 60 . 261 256 136 210 110 205 26 26 8 . 6 128 274 308 Average Temperature 63 | 37 99 109 32 . 79 61 50 84 45 101 5 10 5 . 4 75 12 101 Received Heat Transfer 1179 | . 189 237 18 . 390 9 12 . 39 . 27 . . 30 . 48 18 162 Effects 2 | . 1 . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . 1 . . 1 . . . . . . . . . . . . . Heat Transferred 1827 | 333 420 650 . . 300 . . . . . . . . . . . . 124 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . . . . 1 Low Security (%) 79 | 100 92 . 100 . 63 . . . . 100 . . . . 100 100 100 51 Level 1 20 | . 7 . . . 36 . . . . . . . . . . . . 48 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 337 | 5 231 . 16 . 295 . . . . 72 . . . . 34 184 87 337 Initial 84 | . . . . . . . . . . 72 . . . . 30 4 84 18 Average 90 | 1 35 . 1 . 139 . . . . 33 . . . . 9 103 66 190 Influence Increases 3197 | 25 484 165 39 . 941 65 20 101 160 29 60 . . 45 87 324 190 462 Destroy 0b10 Robot/C 1060 | . 240 120 . . 440 20 . 40 20 . 60 . . . . . 20 100 Destroy 0b10 Robot/NC 170 | 25 30 . . . 55 5 5 . 5 15 . . . . 5 . 20 5 Destroy Leader 198 | . 46 . . . 108 10 . . . . . . . . 2 . 12 20 Allied During Kill 16 | . . . . . . . . 16 . . . . . . . . . . Successful Hack 205 | . . . 22 . 78 . . . . . . . . . 39 29 . 37 Select Force Hacks 30 | . . . . . . . . . . . . . . . . . 30 . Disable Machine 285 | . 45 . . . 45 . . . . . . . . . . 90 . 105 Destroy Structure 408 | . 3 . 2 . 110 . . . . 14 . . . . 26 40 63 150 Partial Spotted 90 | . . . . . 30 . . . . . . . . . 15 30 15 . Lose Combat Pursuer 735 | . 120 45 15 . 75 30 15 45 135 . . . . 45 . 135 30 45 Influence Decreases 3067 | 25 271 378 39 . 661 314 51 6 140 143 61 . . . 123 183 306 366 Entered New Map 455 | . . 103 . . . 104 7 . 95 43 1 . . . 15 5 66 16 Time Decay 2132 | 25 271 275 39 . 461 210 44 6 35 100 30 . . . 108 168 180 180 Lost Part 460 | . . . . . 200 . . . 10 . 10 . . . . 10 60 170 Lost Ally 20 | . . . . . . . . . . . 20 . . . . . . . Squads Dispatched 32 | . 2 . . . 13 . . . 1 4 . . . . 1 4 6 1 Investigation 14 | . 2 . . . 7 . . . . 2 . . . . . . 3 . Extermination 10 | . . . . . 5 . . . . . . . . . 1 1 2 1 Reinforcement 7 | . . . . . 1 . . . . 2 . . . . . 3 1 . Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 11 | . 2 . . . 3 . . 4 . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 22 16 1 . 41 3 1 19 13 6 3 . . 5 9 20 7 15 Peak Tracking Total 16 | . 5 4 1 . 6 2 1 16 9 5 3 . . 4 4 8 3 5 Tactical Retreats 24 | . 6 2 1 . 4 1 1 1 3 . . . . 1 . 2 1 1 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 6 | . 2 3 . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 8 | . . 3 . . . 4 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 . . . 1 3 3 . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 22 | . 3 2 . . 3 . . . . . . . . . . 7 . 7 Max in Single Turn 2 | . 1 1 . . 1 . . . . . . . . . . 1 . 2 Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 78 | . 3 2 4 6 18 1 . 8 . 3 1 1 5 . 9 8 6 3 Terminals 31 | . 3 . 3 . 7 1 . . . 1 . . . . 5 6 3 2 Fabricators 4 | . . . . . 3 . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units 9 | . . . . . 4 . . . . 2 . . . . 1 . 2 . Scanalyzers 5 | . . . . . 2 . . . . . . . . . 1 . 1 1 Garrison Access 4 | . . . . . 2 . . . . . . . . . 1 1 . . Total Hacks 210 | . 7 3 8 11 48 1 . 17 . 6 1 1 18 . 36 20 23 10 Successful 124 | . . 3 4 11 18 1 . 17 . 1 1 1 18 . 23 10 10 6 Failed 86 | . 7 . 4 . 30 . . . . 5 . . . . 13 10 13 4 Catastrophic 15 | . 2 . . . 1 . . . . 2 . . . . 3 2 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 62 | . 4 . 2 . 14 . . . . 6 . . . . 12 5 16 3 Terminals 82 | . 7 . 7 . 19 1 . . . 1 . . . . 13 10 17 7 Fabricators 13 | . . . . . 10 . . . . . . . . . 3 . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 7 . . Recycling Units 19 | . . . . . 7 . . . . 5 . . . . 3 . 4 . Scanalyzers 29 | . . . . . 8 . . . . . . . . . 16 . 2 3 Garrison Access 8 | . . . . . 4 . . . . . . . . . 1 3 . . Terminal Hacks 76 | . . 3 4 11 4 1 . 17 . . 1 1 18 . 3 5 5 3 Record 32 | . . 1 1 10 . 1 . 11 . . . . 6 . . 2 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . 4 . . . . 1 Prototype ID Bank 8 | . . . . . . . . 4 . . . . 4 . . . . . Open Door 8 | . . 1 . 1 . . . 2 . . 1 1 . . 1 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . 1 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . . . 2 . . . . . . . . . . . 1 . 1 . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 5 . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . 3 . . . . . . . . . 1 . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 3 . . . . . . . . . 15 . 2 2 Insert Component 12 | . . . . . 2 . . . . . . . . . 8 . 1 1 Analyze 10 | . . . . . 1 . . . . . . . . . 7 . 1 1 Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . 1 1 . . Seal Access 3 | . . . . . 1 . . . . . . . . . 1 1 . . Unauthorized Hacks 14 | . . . . . 5 . . . . 1 . . . . 3 1 3 1 Terminals 8 | . . . . . 2 . . . . . . . . . 3 1 1 1 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . Botnet 7 | . . . . . 2 . . . . . . . . . 2 1 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 3 . . . . 1 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . . . . . . 1 . Fedlink 5 | . . . . . 3 . . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 3 . 15 . . . . 3 . . . . 7 6 2 3 Full Trace Events 6 | . 1 . . . 4 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . 17 1 . 10 4 2 3 . 4 . 6 . 1 1 Parts Built 3 | . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . 131 . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 35 | . . . . . . . . . . . . . . . . 35 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 . . . . . . . . . 7 . 1 . Part Schematics Acquired 9 | . . . . . 1 . . . . . . . . . 6 . 1 1 Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 6 | . . . . . . . . 5 . . . . . . 1 . . . Largest Group 5 | . . . . . . . . 5 . . . . . . 1 . . . Highest-Rated Group 238 | . . . . . . . . 238 . . . . . . 45 . . . Highest-Rated Ally 64 | . . . . . . . . 64 . . . . . . 45 . . . Total Orders 2 | . . . . . . . . . . . 1 . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . . . . . . . . . . Total Damage 513 | . . . . . . . . 513 . . . . . . . . . . Kills 2 | . . . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Active Infowar (turns) 8596 | 94 919 680 . 282 1965 847 341 898 264 206 302 157 114 149 293 340 369 376 Optics 5379 | . . . . . 723 847 341 898 264 206 302 157 114 149 293 340 369 376 Sensors 4098 | . . . . . 803 847 341 305 244 204 302 157 114 149 293 305 34 . Terrain 1531 | 94 20 . . 282 756 . . . . . . . . . . . 168 211 Structural 1752 | . . . . . 378 68 29 126 49 17 123 45 25 149 293 329 121 . Traps 18 | . . . . . . . . . 18 . . . . . . . . . Seismic 1579 | . 899 680 . . . . . . . . . . . . . . . . Cloaking 51 | . . . . . . . . . . . 49 . 2 . . . . . Jamming 368 | . . . . . 58 . . . . . . . . . 12 . 190 108 ECM 68 | . . . . . 68 . . . . . . . . . . . . . Robot Analysis Total 6 | . . . 1 . . . . . . . . . 4 . . . . 1 Derelict Logs Recovered 6 | . . . . 3 . . 1 . . . 1 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . 10 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 13187 | 183 921 2081 582 2254 2507 847 341 898 264 206 302 157 114 149 293 340 369 379 Spaces Moved 11141 | 85 468 1196 361 1601 1712 582 326 861 240 326 367 324 210 310 616 598 659 299 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads 1235 | 80 468 285 . . 402 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 3046 | . . 911 361 1601 173 . . . . . . . . . . . . . Hover 6855 | . . . . . 1137 582 326 861 240 326 367 324 210 310 616 598 659 299 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 160 95 95 95 36 40 43 40 40 40 43 43 36 36 33 35 35 33 Average Speed 90 | 153 160 141 153 137 88 83 96 91 65 45 47 45 43 36 34 36 37 51 Slowest Speed 250 | 160 160 240 155 155 250 111 146 103 104 48 105 46 105 36 36 38 96 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 1 . 1 Exploration Rate (%) 53 | 5 93 40 62 88 46 65 59 93 47 8 67 63 63 57 28 74 27 36 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 6 | . . . . . 1 . . . . . 1 . 3 . . . 1 . Known Exits Taken 13 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 27 | . . 11 . 8 . 2 1 . . . 3 . . 2 . . . . Spaces Dug 180 | . . 3 2 . 52 4 20 . 19 7 2 . . 6 13 20 22 10 Terrain Destroyed 334 | . . 5 2 . 55 4 20 . 89 7 27 . . 6 13 20 22 64 Melee 128 | . . . . . 50 4 1 . . 7 2 . . 3 13 20 22 6 Projectile 28 | . . 5 2 . 5 . . . . . . . . 3 . . . 13 AOE 178 | . . . . . . . 19 . 89 . 25 . . . . . . 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 13446 | 118 561 1476 389 1658 2437 901 345 974 340 359 478 327 234 341 669 669 727 443 Wait 1103 | 5 24 124 7 . 355 279 5 31 86 7 83 . . 26 1 15 3 52 Move 11123 | 84 467 1195 360 1600 1711 581 325 860 239 325 366 323 209 309 615 597 658 299 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 203 | 9 8 29 10 37 53 3 3 9 . 5 3 1 4 . 8 4 10 7 Fast Attach 81 | 7 4 4 2 1 27 . . 7 2 . 2 . 9 . 6 5 2 3 Attach 64 | . . 5 . 4 24 1 1 . 3 3 4 . . 2 2 3 6 6 Detach 36 | . 1 2 . 1 15 . 1 1 2 . 3 . . . 4 4 . 2 Swap 50 | . 6 5 . . 20 3 1 . . 1 1 . . . 3 2 3 5 Drop 160 | 2 10 22 6 15 39 2 3 16 2 2 3 . 12 . 9 5 6 6 Fire 204 | 11 41 87 2 . 30 . 1 . 5 . 3 . . 1 . 1 . 22 Melee 361 | . . . . . 163 28 4 . 1 16 10 3 . 3 21 33 39 40 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 52 | . . . 2 . . . . 50 . . . . . . . . . . Trap 8 | . . 3 . . . 4 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 5) 522 | -10/Materials | Discovered new exit (range 10) 871 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Discovered new exit (range 10) 1082 | -10/Materials | Discovered new exit (range 10) 1105 | -10/Materials | Entered Subcaves 1106 | -10/Subcaves | Approached by a straggling Scientist 1325 | -10/Subcaves | Discovered new exit (range 11) 1484 | -10/Subcaves | Core integrity fell below 50% 1570 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1754 | -10/Subcaves | Discovered new exit (range 8) 1780 | -10/Subcaves | Disturbed a concealed Subdweller 2002 | -10/Subcaves | Core integrity fell below 20% 2013 | -10/Subcaves | Discovered new exit (range 11) 2070 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 2564 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2584 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2798 | -10/Subcaves | Found SUBCON Basin 3186 | -10/Subcaves | Entered Recycling 3391 | -7/Recycling | Discovered new exit (range 8) 3583 | -7/Recycling | Scanned before Scraplab entrance 3604 | -7/Recycling | Entered Scraplab 3766 | -7/Recycling | Discovered new exit (range 2) 3768 | -7/Recycling | Entered Scraptown 3923 | -7/Scraptown | Visited UFD Registry 3923 | -7/Scraptown | Registered with UFD as "Longrunner" 3933 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3941 | -7/Scraptown | Visited TADAMA 3967 | -7/Scraptown | Visited Awakened 4023 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4027 | -7/Scraptown | Learned Research non-interactive machine intel 4030 | -7/Scraptown | Learned 12 Factory zone layouts 4111 | -7/Scraptown | Guru changed UFD alias to "Steelcell" 4134 | -7/Scraptown | Discovered new exit (range 11) 4461 | -7/Scraptown | Visited Symbiants 4510 | -7/Scraptown | Visited Red Mages 4561 | -7/Scraptown | Visited CPS Storage 4575 | -7/Scraptown | Visited Comm Corps 4638 | -7/Scraptown | Visited Bundlers 4887 | -7/Scraptown | Visited Junk Repository 4933 | -7/Scraptown | Visited Science Testing Area 4955 | -7/Scraptown | Visited Junk Repository 5142 | -7/Scraptown | Visited Scrap Suit Storage 5220 | -7/Scraptown | Visited Research Penetration Think Tank 5265 | -7/Scraptown | Visited Abandonware Association 5280 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 5404 | -7/Scraptown | Visited A0-MCA Data Center 5413 | -7/Scraptown | Given a B- rating by A0-MCA 5417 | -7/Scraptown | Found A0-MCA's Component Scanner 5451 | -7/Scraptown | Visited Sword Containment 5779 | -7/Scraptown | Found Scrap Suit 5796 | -7/Scraptown | Found Scrap Suit 5935 | -7/Scraptown | Met Optimus 5935 | -7/Scraptown | Accepted into 0bPrime 6015 | -7/Scraptown | Discovered new exit (range 5) 6022 | -7/Scraptown | Entered Factory 6022 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 6023 | -5/Factory | Identified exit to Factory 6311 | -5/Factory | Build established: Derelict-Mutant 6388 | -5/Factory | Identified exit to Upper Caves 6521 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 6711 | -5/Factory | Loaded intel: 8 recycling unit locations 6833 | -5/Factory | Fabricated Deep Structural Scanner (x1) 6879 | -5/Factory | Lost 7 parts (1p3n3u) 6886 | -5/Factory | Destroyed 8 combat bots 7338 | -5/Factory | Lost 9 parts (1p3n4u1w) 7430 | -5/Factory | Discovered exit to Factory (range 11) 7459 | -5/Factory | Learned location of Protoforge (-2) 7553 | -5/Factory | System corruption reached 10% 7934 | -5/Factory | Found Prototype Processor 7934 | -5/Factory | Identified Exp. Targeting Computer 8245 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 8386 | -5/Factory | Build established: Infiltrator-Assassin 8445 | -5/Factory | Fabricated Mak. Medium Armor Plating (x2) 8529 | -5/Factory | Entered Upper Caves 9281 | -5/Upper Caves | Core integrity fell below 50% 9366 | -5/Upper Caves | Discovered new exit (range 8) 9369 | -5/Upper Caves | Identified exit to Upper Caves 9376 | -5/Upper Caves | Entered another Upper Caves area 9376 | -5/Upper Caves | Spotted B-75 Beast 9376 | -5/Upper Caves | Discovered exit to Factory (range 11) 9694 | -5/Upper Caves | Discovered new exit (range 13) 9697 | -5/Upper Caves | Build established: Assassin 9716 | -5/Upper Caves | Identified exit to Warlord 9717 | -5/Upper Caves | Entered Warlord 9772 | -5/Warlord | Discovered new exit (range 15) 9813 | -5/Warlord | System corruption cleaned by Quarantine Array 9888 | -5/Warlord | Found Prototype Special Weapon 9888 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 9893 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9895 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9897 | -5/Warlord | Found RU-N14's Throwing Claymores v3 9908 | -5/Warlord | Learned Armory trap positions 9909 | -5/Warlord | Learned 4 Quarantine zone layouts 9910 | -5/Warlord | Learned Factory repair station intel 9910 | -5/Warlord | Learned Factory scanalyzer intel 9910 | -5/Warlord | Learned Armory garrison access intel 10184 | -5/Warlord | Rebuked by Warlord 10209 | -5/Warlord | Warlord's base attacked by MAIN.C 10252 | -5/Warlord | Found Prototype Energy Gun 10252 | -5/Warlord | Identified Vortex Rail 10257 | -5/Warlord | Found Prototype Energy Gun 10257 | -5/Warlord | Identified Vortex Shotgun 10265 | -5/Warlord | Found Vortex Rail 10271 | -5/Warlord | Found Vortex Shotgun 10374 | -5/Warlord | Found Prototype Device 10374 | -5/Warlord | Identified Minesniffer Drone Bay 10380 | -5/Warlord | Found Minesniffer Drone Bay 10559 | -5/Warlord | Warlord forces counterattacked 10576 | -5/Warlord | Spotted Striker 10595 | -5/Warlord | Build established: Commander-Assassin 10609 | -5/Warlord | Spotted Executioner 10612 | -5/Warlord | Spotted Executioner 10615 | -5/Warlord | Identified exit to Proximity Caves 10615 | -5/Warlord | Entered Proximity Caves 10832 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10844 | -4/Proximity Caves | Discovered exit to Factory (range 22) 10879 | -4/Proximity Caves | Entered Factory 10879 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10880 | -4/Factory | Identified exit to Armory 10881 | -4/Factory | Loaded intel: 6 repair station locations 10882 | -4/Factory | Loaded intel: 4 scanalyzer locations 10910 | -4/Factory | Spotted B-86 Titan 10919 | -4/Factory | Loaded intel: 8 recycling unit locations 11028 | -4/Factory | Discovered new exit (range 4) 11029 | -4/Factory | Identified exit to Upper Caves 11085 | -4/Factory | Entered Upper Caves 11305 | -4/Upper Caves | Encountered a Warlord checkpoint 11311 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11379 | -4/Upper Caves | Discovered new exit (range 10) 11386 | -4/Upper Caves | Identified exit to Upper Caves 11387 | -4/Upper Caves | Entered another Upper Caves area 11463 | -4/Upper Caves | Learned Research garrison access intel 11538 | -4/Upper Caves | Discovered new exit (range 13) 11544 | -4/Upper Caves | Identified exit to Zhirov 11544 | -4/Upper Caves | Entered Zhirov 11544 | -4/Zhirov | Discovered new exit (range 3) 11553 | -4/Zhirov | Met Zhirov 11561 | -4/Zhirov | Learned location of Quarantine (-3) 11561 | -4/Zhirov | Learned location of Testing (-2) 11561 | -4/Zhirov | Learned location of Command (-1) 11568 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11576 | -4/Zhirov | Found Alien Artifact 11576 | -4/Zhirov | Identified Integrated Reactor 11576 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11594 | -4/Zhirov | Found Alien Artifact 11657 | -4/Zhirov | Identified exit to Proximity Caves 11658 | -4/Zhirov | Entered Proximity Caves 11796 | -3/Proximity Caves | Discovered new exit (range 12) 11806 | -3/Proximity Caves | Identified exit to Research 11807 | -3/Proximity Caves | Entered Research 11807 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11808 | -3/Research | Loaded intel: 81 non-interactive machine locations 11809 | -3/Research | Loaded intel: 4 garrison access locations 12009 | -3/Research | Identified Transdimensional Reconstructor 12047 | -3/Research | Discovered new exit (range 9) 12049 | -3/Research | Identified exit to Quarantine 12100 | -3/Research | Entered Quarantine 12156 | -3/Quarantine | Build established: Hacker-Scout 12174 | -3/Quarantine | Repaired Broken Lrn. Missile Launcher? 12178 | -3/Quarantine | Found Alien Artifact 12178 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 12178 | -3/Quarantine | Warped through subspace 12180 | -3/Quarantine | Cryocooling Duct disabled 12195 | -3/Quarantine | Ambient heat levels rising (+20) 12195 | -3/Quarantine | Non-combat units ordered to evacuate 12258 | -3/Quarantine | Found Prototype Hackware 12258 | -3/Quarantine | Identified Exp. System Shield 12265 | -3/Quarantine | Met incapacitated Sigix Warrior 12265 | -3/Quarantine | Lockdown squad dispatched 12271 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12271 | -3/Quarantine | Unlocked Sigix quarantine chamber 12274 | -3/Quarantine | Found Sigix Containment Pod 12311 | -3/Quarantine | Found Alien Artifact 12311 | -3/Quarantine | Identified Core Reset Matrix 12311 | -3/Quarantine | Used Core Reset Matrix 12315 | -3/Quarantine | Sensed 16 artifacts in vicinity 12317 | -3/Quarantine | Spotted Lightning 12388 | -3/Quarantine | Found Terrabomb 12393 | -3/Quarantine | Found Terrabomb 12402 | -3/Quarantine | Discovered new exit (range 8) 12404 | -3/Quarantine | Identified exit to Research 12440 | -3/Quarantine | Entered Research 12440 | -2/Research | Evolved 2 slots: Utility x2 12659 | -2/Research | Identified exit to Testing 12684 | -2/Research | Found Thermal Barrier 12764 | -2/Research | Build established: Hacker-Mutant 12779 | -2/Research | Loaded intel: 5 recycling unit locations 12809 | -2/Research | Entered Testing 12827 | -2/Testing | Found Null Cannon 12840 | -2/Testing | Lost 3 parts (1n1u1w) 12858 | -2/Testing | Found Portable AFG 12912 | -2/Testing | Spotted PD-H3CW7PS3ZE 12913 | -2/Testing | Warped through subspace 12978 | -2/Testing | Found Ghost Barrier 12987 | -2/Testing | Spotted Striker 13033 | -2/Testing | Spotted Striker 13115 | -2/Testing | Spotted Alpha 7 13155 | -2/Testing | Core integrity fell below 50% 13179 | -2/Testing | Core integrity fell below 20% 13188 | -2/Testing | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 13172_ Cmb. Antigrav System destroyed. 13175_ Penetrated by Slug. <x2> 13178_ Slug penetrates Phase Constrictor. 13179_ Destroyed Lgt. Quantum Reactor. 13179_ Companion Sword surprise attacks Alpha 7. 13181_ Companion Sword destroyed. Companion Sword: "We could have done such great things together..." 13181_ Exp. System Shield destroyed. 13181_ Slammed into Striker. 13182_ Acquired Null Cannon. 13184_ Repair Station disabled. 13184_ Unknown Power Core tumbles out of repair station. 13185_ Component scanned: Backup Power VII. 13185_ Penetrated by Slug. <x2> 13185_ Enh. Optical Array destroyed. 13185_ Slug penetrates Phase Constrictor. <x2> 13188_ Penetrated by Slug. <x2> 13188_ Slug penetrates Phase Constrictor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????#????????????###############?#?????????#?????? | | ???#??????????#??# # #???????????????? | | ???????#?????????# """"" ;#????????????????? | | ?????????#???????# " """ #????????????????? | | ????????????????## "="%%/!"" #????????######??? | | ??????????????#### ""R""*@!%!! #### """ # ??? | | ???????"??????# !" """" K7!![[ ; + """ # #??# | | ????????"?????## #######/#m;##;# ## """ # ### | | ??????????## #######"" = ###### #??????# "# | | ???#"? ???+ %T #??????+ """"# | | ????????? + "" % #??????# " % | | ????????? ## "######## # ###??????# "%[ | | ???????????????############ #????????# "!! % | | ??#????????????# # #??? ???# " | | ???????##??????# # ######+### # " | | #??????????????# # " " | | ???#???????????# + " | | ???????????????# " " # " " | | ???????????????# " "" + " " | | ??????????##???# """ "" # ##"###+### " " | | ???????????????# """""" # ### # # " | | ???#?#???#??#??# ""&"" # #?#" """# # | | ??????#????????# """"" # #?#""" # ##### | | ????????????#?## """ " # #?#"" " "# #???? | | ???????????????# " "" # #?#"" " "# #???? | | ???????????????# " # #?#"""#### #???? | | ???????????????# """ # #?#####??# #???? | | ???????????????# # #????????# #???? | | ???????????????#####+###### #????????# #???# | | ????????????#??????# ??? #????????# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 49 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Corruption Block 20 Armor Coverage 375 Propulsion Shielding 90 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 14 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Enh. Nova Cannon | -2/Research | Scanalyzed Graphene Brace | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Deep Structural Scanner | x1 | -5/Factory Mak. Medium Armor Plating | x2 | -5/Factory Repaired ---------- Lrn. Missile Launcher | 81% | -3/Quarantine | Broken Alien Tech Used ----------------- Integrated Reactor High-powered Transdimensional Reconstructor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GhostInsulationPurifier Manual? 0 Play Time 04:13:25 Cumulative 144.2 hours Start 2025.05.08 @ 13:00:10 End 2025.05.08 @ 17:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 76 Adventurer 8 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873c256d-48c0-42c7-a159-6e0d2c5b388a