Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 13:25:38 Player: Val Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1020) 1020 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3490 Bonus ------- None Cogmind --------- Core Integrity 651/700 Matter 256/300 Energy 265/265 System Corruption 1% Temperature Cool (59) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Cesium-ion Thruster > --- UTILITY (4) ------ Kinecellerator Weapon Cycler Weapon Cycler High-powered Tractor Beam > --- WEAPON (4) ------- High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun > --- INVENTORY (5) ---- Improved Deuterium Engine Weapon Cycler High-powered Tractor Beam Heavy Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Kinecellerator Weapon Cycler Weapon Cycler High-powered Tractor Beam > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Weapon Cycler High-powered Tractor Beam Heavy Laser [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Weapon Cycler Device Weapon Cycler Storage Small Storage Unit Processor Improved Targeting Computer Weapon High-powered Shotgun Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . . 2 . Weapon 2 | . . 1 . 1 Parts Attached 36 | 8 3 9 7 9 Power 7 | 2 . 1 1 3 Engine 5 | 2 . 1 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 . 3 1 1 Treads . | . . . . . Leg 6 | 2 . 3 1 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | 1 1 1 4 3 Device 8 | . 1 1 3 3 Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 3 2 4 1 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 4 1 2 Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 9 | . . . 5 4 Power 1 | . . . 1 . Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 3 2 To Critical Strikes 1 | . . . 1 . Average Backups 5 | 4 5 7 7 4 Power . | . . . . . Propulsion 1 | 2 2 1 1 . Utility 2 | . . 3 2 2 Weapon 1 | 1 1 2 2 . Tool/Special . | . . . . . Unused Backups 12 | . 2 6 . 4 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 8 | . . 5 . 3 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 90 99 92 97 Engine 9 | . 14 11 8 7 Core 2 | . . . . 6 Leg 25 | . 28 32 25 21 Device 17 | . 5 11 13 26 Storage 6 | . 14 11 9 . Processor 3 | . . . 9 3 Ballistic Gun 22 | . 14 11 27 29 Ballistic Cannon 6 | . 12 21 . . Peak Build Rating 40 | 6 7 19 25 40 Average Rating 22 | 3 6 11 22 35 On Entrance 11 | . 6 7 19 24 Naked Turns . | . . . . . Heaviest Build 31 | 14 17 20 23 31 Greatest Support 33 | 20 20 33 33 30 Greatest Overweight (x) 3 | 1 . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 8 8 8 5 Most Carried 8 | 5 8 8 8 5 Average Carried 5 | 4 5 7 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 8 8 6 4 Class Distribution -------------------- 42% | Scavenger-Gunner 37% | Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1308 | 153 50 434 301 370 Remotely 1105 | . . 434 301 370 Salvage Created 957 | . 50 314 223 370 Parts 65 | . 3 33 15 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . 1 13 6 6 Guns 17 | . 1 4 6 6 Cannons 9 | . . 9 . . Classes Destroyed 8 | . 1 4 . 3 Worker 2 | . . 1 . 1 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 7 | . . 7 . . Grunt 7 | . 1 1 3 2 Duelist 1 | . . 1 . . Sentry 10 | . . 4 3 3 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 1 7 4 4 Combat Bots Only 7 | . 1 7 4 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 224 | . 10 56 55 103 Missed 76 | . 5 14 21 36 Hits 148 | . 5 42 34 67 Melee 3 | . . 3 . . Projectile 145 | . 5 39 34 67 Critical Strikes 2 | . . 1 1 . Damage Taken 1748 | . 54 511 625 558 Core 226 | . . 51 126 49 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 100 87 77 . Volleys Fired 66 | 4 7 26 11 18 Largest 4 | 1 2 3 3 4 Hottest 106 | 20 60 83 75 106 Shots Fired 199 | 4 14 78 33 70 Gun 147 | 4 14 26 33 70 Cannon 52 | . . 52 . . Launcher . | . . . . . Special . | . . . . . Kinetic 192 | 4 7 78 33 70 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 7 | . 7 . . . Robot Hit Streak 10 | 3 4 6 10 6 Robot Miss Streak 12 | 1 2 4 5 12 Penetration Max . | . . . . . Secondary Targets 5 | . . . 3 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 123 | 3 9 40 25 46 Core Hits 68 | 1 1 19 16 31 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2316 | 40 112 722 613 829 Guns 1711 | 40 112 238 523 798 Cannons 482 | . . 482 . . Explosions 90 | . . . 90 . Melee . | . . . . . Ramming 33 | . . 2 . 31 Kinetic 2153 | 40 72 720 523 798 Thermal . | . . . . . Explosive 90 | . . . 90 . Electromagnetic 40 | . 40 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 26 | . . 4 22 . Projectiles 4 | . . 4 . . Explosions 22 | . . . 22 . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 4 | . . 4 . . Secondary . | . . . . . Self-Inflicted Damage 112 | . . . 112 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 5 | . . 2 . 3 Kicked 5 | . . 2 . 3 Crushed . | . . . . . Highest Temperature 277 | . 30 61 74 277 Average Temperature 63 | . 19 24 43 107 Received Heat Transfer 495 | . 30 66 225 174 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 . Low Security (%) 92 | 100 100 65 99 100 Level 1 7 | . . 34 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 278 | . 20 278 202 68 Initial 108 | . . . 108 68 Average 62 | . 2 157 134 18 Influence Increases 792 | . 20 388 194 190 Destroy 0b10 Robot/C 520 | . 20 260 120 120 Destroy 0b10 Robot/NC 20 | . . 5 . 15 Destroy Leader 162 | . . 70 40 52 Successful Hack 5 | . . 5 . . Disable Machine 45 | . . 30 15 . Destroy Structure 25 | . . 3 19 3 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 759 | . 20 130 300 309 Entered New Map 234 | . . . 150 84 Time Decay 435 | . 20 130 100 185 Lost Part 90 | . . . 50 40 Squads Dispatched 11 | . . 1 6 4 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 5 | . . 1 2 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 1 17 9 11 Peak Tracking Total 7 | . 1 7 4 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 1 2 . . Successful 2 | . 1 1 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1445 | 74 195 313 215 648 Spaces Moved 844 | 39 126 155 124 400 Core 13 | 13 . . . . Treads . | . . . . . Legs 831 | 26 126 155 124 400 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 130 120 120 121 136 Slowest Speed 330 | 190 120 120 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 27 24 18 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . 17 . Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1072 | 56 155 227 163 471 Wait 56 | . 8 10 15 23 Move 840 | 38 125 154 123 400 Hop . | . . . . . Pick Up 34 | 5 8 11 4 6 Fast Attach 14 | 4 . 2 2 6 Attach 17 | 2 1 2 6 6 Detach . | . . . . . Swap 13 | 2 4 6 1 . Drop 27 | 1 2 14 1 9 Fire 66 | 4 7 26 11 18 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 2 . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 13) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 380 | -9/Materials | Destroyed 7 combat bots 550 | -9/Materials | Discovered new exit (range 5) 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Utility x2 604 | -8/Materials | Build established: Gunner 676 | -8/Materials | Met 7R-MNS 768 | -8/Materials | Lost 3 parts (1n1u1w) 778 | -8/Materials | Discovered new exit (range 16) 798 | -8/Materials | Entered Factory 798 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1097 | -7/Factory | Build established: Scavenger-Gunner 1446 | -7/Factory | Self-destructed Last Messages --------------- 01374_ Acquired 43 matter. 01381_ Aluminum Leg destroyed. 01383_ K-01 Serf collects debris. 01384_ P-60 Hacker destroyed. 01385_ Acquired 34 matter. 01387_ K-01 Serf collects debris. 01392_ R-06 Scavenger collects Imp. Heat Sink. 01395_ R-06 Scavenger collects Lgt. Nuclear Core. 01396_ Acquired Prototype Flight Unit. 01397_ Identified Imp. Cesium-ion Thruster. 01403_ K-01 Serf collects debris. 01426_ System corrupted: Heat flow error (+243). 01426_ K-01 Serf collects debris. 01431_ R-06 Scavenger collects Mic. Nuclear Core. 01432_ K-01 Serf collects debris. 01435_ R-06 Scavenger collects Target Analyzer. 01436_ K-01 Serf collects debris. 01443_ R-06 Scavenger destroyed. 01444_ Acquired 79 matter. 01446_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?+???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? #??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????##############????????????????????? | | #???????????# #????????????????????? | | #???????????# #????????????????????? | | #####??###### #????????????????????? | | #??#! # k #????????????????????? | | ^ #??# # #????????????????????? | | " """ #### # t #????????????????????? | | " """ + + #????????????????????? | | " """ #### # r #????????????????????? | | #??# # !@ #????????????????????? | | #??# # * + ???????????????? | | #??# # k # #????????????? | | ########??# # #? #????????????? | | ??????????###################??? #????????????? | | #???????????????????????????????? #????????????? | | #????????????????????????????????? ????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | *#???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 20 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 30 Evasion (%) 63 Targeting Accuracy 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeTowerCharge Manual? 0 Play Time 00:20:59 Cumulative 18.4 hours Start 2025.05.13 @ 11:55:35 End 2025.05.13 @ 13:25:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 55x47 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b16fcea0-e178-4bd0-8b18-95ce74935743