Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.23 @ 03:24:51 Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3073) 3073 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1482) 1482 TOTAL SCORE: 8580 Bonus ------- High Alert Combat Kills 435 Follower Combat Kills 507 Met Imprinter 300 Was Imprinted 300 Friendly Fire -60 Cogmind --------- Core Integrity 454/850 Matter 295/300 Energy 118/170 System Corruption 1% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Angular Momentum Engine Carbon-fiber Leg VSS Leg Large Storage Unit Compact Battery (200) Advanced Sensor Array Makeshift Terrain Scan Processor Focal Shield Pulse Rifle Heavy Particle Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Kinecellerator Improved Kinecellerator Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg VSS Leg Disposable Heat Sink Large Storage Unit Makeshift Terrain Scan Processor Heavy Particle Cannon Grenade Launcher CR-A16's Pointy Stick [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 5 | . . . 1 . . . 4 Weapon 1 | . . . 1 . . . . Parts Attached 72 | 7 8 3 14 . 2 9 29 Power 9 | 1 2 . 1 . . 1 4 Engine 4 | 1 . . . . . 1 2 Core 4 | . 2 . 1 . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 15 | 2 2 . 5 . 1 . 5 Treads 3 | 1 1 . 1 . . . . Leg 9 | . . . 3 . 1 . 5 Wheel 3 | 1 1 . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 1 2 2 . . 1 11 Device 12 | 1 . 1 2 . . 1 7 Storage 2 | 1 1 . . . . . . Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 3 | . . . . . . . 3 Artifact . | . . . . . . . . Weapon 29 | 2 3 1 6 . 1 7 9 Energy Gun 17 | 1 . . 6 . . 2 8 Energy Cannon 5 | . 3 1 . . . 1 . Ballistic Gun 4 | 1 . . . . . 3 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 23 | . . 1 2 . . 4 16 Power 2 | . . . . . . 1 1 Propulsion 8 | . . . 2 . . . 6 Utility 6 | . . 1 . . . . 5 Weapon 7 | . . . . . . 3 4 Highest Loss Streak 13 | . . 1 1 . . 3 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 99 97 Engine 1 | . 2 . . . . 4 2 Core 9 | . 12 14 10 11 11 6 3 Treads 3 | . 14 14 2 . . . . Leg 16 | . . . 17 22 22 22 25 Wheel 3 | . 14 14 2 . . . . Device 12 | . 14 13 10 11 11 11 14 Storage 10 | . 14 14 11 11 11 11 6 Processor 8 | . . . 11 11 11 11 11 Protection 1 | . . . . . . . 11 Energy Gun 18 | . . . 24 33 27 26 10 Energy Cannon 7 | . 21 28 7 . . 2 . Ballistic Gun 2 | . 5 . . . . 1 8 Piercing Weapon 1 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 70 | 13 33 36 39 35 35 45 70 Greatest Support 59 | 10 10 10 30 30 35 35 59 Greatest Overweight (x) 3 | 1 3 3 3 1 1 1 1 Average Overweight (x) 1 | . 2 3 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 14 15 15 15 Average Carried 13 | 3 12 13 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 5 14 14 14 14 15 15 11 Class Distribution -------------------- 46% | Gunner 36% | Mutant 7% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 1206 | 266 138 10 173 . 20 26 573 Remotely . | . . . . . . . . Salvage Created 3888 | 69 430 218 1471 . . 408 1292 Parts 216 | 6 36 18 104 . . 14 38 Haulers Intercepted 9 | . 2 . 5 . . . 2 Recyclers Shooed 4 | . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . . 11 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 83 | . 10 8 31 . . 15 19 Guns 42 | . 2 . 19 . . 6 15 Cannons 27 | . 8 7 12 . . . . AOE 8 | . . . . . . 8 . Classes Destroyed 14 | 2 4 1 2 . . 3 2 Builder 2 | . . . 1 . . . 1 Tunneler 2 | 1 . . . . . . 1 Hauler 9 | . 2 . 5 . . . 2 Recycler 2 | 1 . . . . . . 1 Drone 1 | . . . . . . 1 . Watcher 7 | . 3 . 4 . . . . Swarmer 28 | . 6 5 6 . . 8 3 Saboteur 1 | . . . . . . . 1 Grunt 34 | . 4 2 15 . . 2 11 Brawler 2 | . . . 1 . . . 1 Duelist 2 | . . . . . . 1 1 Sentry 12 | . . 1 9 . . 2 . Programmer 2 | . . . . . . . 2 Behemoth 1 | . . . . . . 1 . Best Kill Streak 8 | 2 5 3 8 . . 6 6 Combat Bots Only 6 | . 5 3 5 . . 6 5 Max Kills in Single Turn 3 | 1 1 1 2 . . 3 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 3743 | . 148 133 443 . . 763 2256 Core 721 | . 57 32 91 . . 145 396 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 172 | . . . 120 . . . 52 Core Remaining (%) 68 | 100 . 64 . . . 41 . Volleys Fired 191 | 4 24 17 53 1 . 35 57 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 218 | 60 128 143 208 186 . 186 218 Shots Fired 490 | 8 48 34 153 3 . 77 167 Gun 349 | 8 14 . 90 3 . 67 167 Cannon 131 | . 34 34 63 . . . . Launcher 10 | . . . . . . 10 . Special . | . . . . . . . . Kinetic 57 | 4 14 . . . . . 39 Thermal 419 | . 34 34 153 3 . 67 128 Explosive 10 | . . . . . . 10 . Electromagnetic 4 | 4 . . . . . . . Robot Hit Streak 36 | 7 9 11 36 . . 36 24 Robot Miss Streak 9 | . 3 2 2 . . 9 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . . . . . . 2 7 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 352 | 7 29 22 98 . . 63 133 Core Hits 237 | 3 18 8 68 . . 88 52 Critical Kills 2 | . . 1 . . . . 1 Critical Parts Destroyed 7 | . . . . . . . 7 Critical Strikes 22 | . . 1 5 . . 3 13 Burn 13 | . . . 5 . . 3 5 Meltdown 1 | . . 1 . . . . . Destroy 8 | . . . . . . . 8 Melee Attacks 7 | . . . . . 1 . 6 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 7 | . . . . . 1 . 6 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7899 | 93 523 454 1925 . . 1644 3260 Guns 5604 | 93 91 . 1149 . . 1038 3233 Cannons 1662 | . 432 454 776 . . . . Explosions 606 | . . . . . . 606 . Melee . | . . . . . . . . Ramming 27 | . . . . . . . 27 Kinetic 1114 | 37 91 . . . . . 986 Thermal 6096 | . 432 454 1925 . . 1038 2247 Explosive 606 | . . . . . . 606 . Electromagnetic 56 | 56 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 . 1 Average Corruption 1 | . . . 1 1 1 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . 2 2 2 . 1 Matter Fused 2 | . . . 2 . . . . Energy Discharges 2 | . . . . 1 1 . . Data Loss (minor) 2 | . . . . 1 1 . . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 36 | . . 2 26 . . 8 . Projectiles 28 | . . 2 26 . . . . Explosions 8 | . . . . . . 8 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 44 | . . . . . . 44 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 379 | . 288 223 379 81 . 356 372 Average Temperature 112 | . 88 99 117 44 . 144 106 Received Heat Transfer 1055 | . 57 21 204 . . 218 555 Effects 10 | . . 1 3 . . 2 4 Energy Bleed 1 | . . 1 . . . . . Interference 8 | . . . 3 . . 2 3 Matter Decay 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . 1 . . . 1 5 Combat Hostiles 6 | . . 1 . . . 1 4 Parts Melted 36 | . 1 2 8 . . 4 21 Heat Transferred 12353 | . 888 851 3861 . . 1657 5096 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 990 | 10 200 201 465 27 . . 990 Initial 854 | . 5 51 18 27 . . 854 Average 321 | 3 117 91 279 27 . . 760 Maximum Alert Level 3 | . 1 1 2 . . . 3 Low Security (%) 40 | 100 87 76 21 100 . . . Level 1 27 | . 12 23 55 . . . . Level 2 12 | . . . 22 . . . 17 Level 3 19 | . . . . . . . 82 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 5 . . 1 6 Investigation 5 | . 2 . 3 . . . . Extermination 3 | . . . . . . . 3 Reinforcement 5 | . . . 2 . . 1 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . . 2 Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 14 10 48 . . 18 41 Peak Tracking Total 9 | . 7 3 8 . . 4 9 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered 7 | . 5 1 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled 4 | . . . 2 . . 2 . Max in Single Turn 1 | . . . 1 . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 24 | . 8 1 10 . 1 1 3 Terminals 16 | . 7 . 8 . . 1 . Fabricators 1 | . . . . . . . 1 Repair Stations 2 | . . . 1 . . . 1 Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 79 | . 26 1 38 . 4 1 9 Successful 49 | . 14 1 25 . 4 1 4 Failed 29 | . 12 . 12 . . . 5 Catastrophic 4 | . 1 . 2 . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 54 | . 22 . 26 . . . 6 Terminals 53 | . 23 . 29 . . 1 . Fabricators 4 | . . . . . . . 4 Repair Stations 11 | . . . 8 . . . 3 Recycling Units 6 | . 3 . 1 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 9 1 11 . 4 1 . Part Schematic 6 | . 2 . . . 4 . . Robot Analysis 4 | . 3 . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 2 | . . 1 . . . 1 . Branch Access Points 3 | . 1 . 2 . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . . . 2 . . . . Registered Prototypes 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 10 | . . . 8 . . . 2 Scan Component 5 | . . . 4 . . . 1 Repair 5 | . . . 4 . . . 1 Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 8 | . 3 . 5 . . . . Terminals 8 | . 3 . 5 . . . . Assimilate 1 | . . . 1 . . . . Botnet 6 | . 3 . 3 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 19 | . 8 . 8 . . . 3 Full Trace Events 3 | . 1 . 2 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 21 | . 2 . . . 19 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . 4 . . . 1 Time 171 | . . . 146 . . . 25 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies 9 | . . 2 . . 4 . 3 Largest Group 4 | . . 2 2 . 4 4 3 Highest-Rated Group 210 | . . 45 45 . 157 157 210 Highest-Rated Ally 70 | . . 31 31 . 41 41 70 Zionite Dispatches 1 | . . . . . . . 1 Light 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 107 | . . 2 2 . . 55 48 Total Damage 2133 | . . 42 41 . . 1023 1027 Kills 19 | . . 1 1 . . 4 13 Allies Corrupted 2 | . . . . . . 2 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total 4 | . 3 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 Unaware Analyses 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 6871 | 65 703 711 1838 262 1603 583 1106 Spaces Moved 3969 | 42 497 519 828 136 1045 307 595 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 2676 | . . . 593 136 1045 307 595 Wheels 1291 | 40 497 519 235 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 125 125 190 125 125 105 Average Speed 143 | 89 120 125 171 190 148 139 128 Slowest Speed 260 | 95 125 125 260 190 190 195 187 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 89 97 75 33 91 47 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 1 . . 3 . . Spaces Dug 6 | . . . . . . . 6 Terrain Destroyed 46 | . . . 15 . . 1 30 Melee 6 | . . . . . . . 6 Projectile 39 | . . . 15 . . . 24 AOE 1 | . . . . . . 1 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 4726 | 57 550 549 1133 138 1096 403 800 Wait 391 | . 9 1 213 2 45 43 78 Move 3962 | 41 496 518 827 135 1044 306 595 Hop . | . . . . . . . . Pick Up 46 | 5 9 5 11 . 2 3 11 Fast Attach 37 | 7 5 1 10 . . 4 10 Attach 24 | . 1 1 4 . . 4 14 Detach 17 | . 2 . 2 . . 4 9 Swap 11 | . 2 1 . . 2 1 5 Drop 38 | . 2 5 13 . 2 3 13 Fire 191 | 4 24 17 53 1 . 35 57 Melee 7 | . . . . . 1 . 6 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Identified exit to Mines 769 | -10/Materials | Entered Mines 822 | -10/Mines | Learned Materials emergency access door positions 1089 | -10/Mines | Learned location of Storage (-8) 1311 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1372 | -10/Mines | Discovered new exit (range 10) 1392 | -10/Mines | Discovered new exit (range 6) 1396 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1432 | -10/Mines | Identified exit to Materials 1480 | -10/Mines | Entered Materials 1480 | -9/Materials | Accompanied by 2 allies 1480 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1485 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1731 | -9/Materials | Identified exit to Mines 1740 | -9/Materials | Discovered new exit (range 16) 2178 | -9/Materials | Build established: Gunner 2465 | -9/Materials | Discovered new exit (range 15) 2545 | -9/Materials | Repaired Lgt. Nuclear Core 2578 | -9/Materials | Repaired Spread Laser 2618 | -9/Materials | Repaired Imp. Heat Sink 2657 | -9/Materials | Repaired Carbon-fiber Leg 2750 | -9/Materials | Central database locked down 2837 | -9/Materials | Discovered new exit (range 3) 3318 | -9/Materials | Entered Mines 3345 | -9/Mines | Met a Derelict bent on vengeance 3566 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3577 | -9/Mines | Assembled infested the area 3578 | -9/Mines | Identified exit to Zion 3580 | -9/Mines | Entered Zion 3702 | -7/Zion | Discovered new exit (range 14) 3727 | -7/Zion | Identified exit to Proximity Caves 3843 | -7/Zion | Found CR-A16's Pointy Stick 3886 | -7/Zion | System corruption cleaned by Quarantine Array 3966 | -7/Zion | Identified exit to Deep Caves 4084 | -7/Zion | Given the Hacking Drone Bay 4527 | -7/Zion | Imprinted 4529 | -7/Zion | Declared Zion's savior 4661 | -7/Zion | Build established: Mutant 4949 | -7/Zion | Received a visual enhancement algorithm 5183 | -7/Zion | Entered Proximity Caves 5183 | -6/Proximity Caves | Accompanied by 4 allies 5185 | -6/Proximity Caves | Spotter reported a threat 5186 | -6/Proximity Caves | Spotter reported a threat 5309 | -6/Proximity Caves | Spotter reported a threat 5362 | -6/Proximity Caves | Spotter reported a threat 5400 | -6/Proximity Caves | Spotter reported a threat 5410 | -6/Proximity Caves | Spotted B-75 Beast 5439 | -6/Proximity Caves | Destroyed B-75 Beast 5467 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 5468 | -6/Proximity Caves | Spotted B-75 Beast 5486 | -6/Proximity Caves | Build established: Gunner 5492 | -6/Proximity Caves | Allies destroyed B-75 Beast 5554 | -6/Proximity Caves | Core integrity fell below 50% 5638 | -6/Proximity Caves | Lost 3 parts (3w) 5676 | -6/Proximity Caves | Discovered new exit (range 5) 5764 | -6/Proximity Caves | Identified exit to Factory 5766 | -6/Proximity Caves | Entered Factory 5766 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5873 | -6/Factory | Repaired Lgt. Angular Momentum Engine 6116 | -6/Factory | Search patrols dispatched 6231 | -6/Factory | Lost 3 parts (2n1u) 6466 | -6/Factory | Search patrols dispatched 6564 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 6565 | -6/Factory | Zion Light squad teleported in 6816 | -6/Factory | First assault squad dispatched 6872 | -6/Factory | Self-destructed Last Messages --------------- 06867_ R-10 Processor collects Imp. Signal Interpreter. 06867_ K-01 Serf collects debris. 06868_ R-10 Processor collects Hvy. Laser. 06868_ R-10 Processor collects Phase Shifter. 06868_ Melted Lgt. Angular Momentum Engine. 06869_ K-01 Serf collects debris. 06869_ G-50 Soldier overheating. 06869_ Slug penetrates H-66 Slayer. 06869_ K-01 Serf suffers critical hit (Destroy). 06869_ Penetrated by Slug. 06869_ K-01 Serf destroyed. 06870_ Penetrated by Slug. 06870_ Field Laser destroyed. 06870_ K-01 Serf destroyed. 06870_ R-10 Processor collects Wheel. 06870_ Penetrated by Slug. 06870_ Adv. Heat Sink destroyed. 06870_ G-50 Soldier overheating. 06870_ K-01 Serf collects debris. 06871_ R-10 Processor collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#???????????? | | ??????????????????????????????????? ????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????####/#####???????????? | | ############################%[hkh #???????????? | | % !=*%[[=! ###?????????? | | R%!==%![k% ????????? | | *!@=!k%R ????????? | | [ [!%%gkg % ????????? | | % u %!%!!h!/ ????????? | | = !![h=% ????????? | | R %=! Rg % ###?????????? | | ##############+#############=h% #???????????? | | ????????????????????????????##g% ###???????????? | | ?????????????????????????????? %##????????????? | | ??????????????????????????????? t ##????????????? | | ????????????????????????????????g #?????????????? | | ?????????????????????????????????%t#?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive System Guard | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperForceBoosters Manual? 0 Play Time 01:11:31 Cumulative 109.7 hours Start 2023.04.22 @ 02:21:33 End 2023.04.23 @ 03:24:51 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 93 Rogue 0 Adventurer 93 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 78a1b080-c47e-4ae9-baf0-357f485dee83