Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.02 @ 07:44:31 Player: Jefffff Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (178) 890 Value Destroyed (7293) 7293 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2147) 2147 TOTAL SCORE: 16010 Bonus ------- High Alert Combat Kills 772 Follower Combat Kills 175 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 218/600 Energy 437/665 System Corruption 0% Temperature Critical (840) Movement Core (2000) Ox39 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Medium Treads Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ Huge Storage Unit Energy Well Improved Matter Compressor Improved Target Analyzer Precision Energy Filter Improved Thermal Shield Improved Dynamic Insulation System Improved Corruption Screen > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Fusion Compressor Huge Storage Unit Modified TNC Particle Charger Phase Shifter Cloaking Device Medium Insulated Plating Advanced Plasma Cannon Heavy Phase Cannon KE Penetrator KE Penetrator Mass Driver Heavy Mass Driver Improved Remote Datajack Improved Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Energy Well Improved Matter Compressor Improved Target Analyzer Precision Energy Filter Medium Insulated Plating Improved Thermal Shield Improved Dynamic Insulation System Improved Corruption Screen > --- WEAPON ----------- KE Penetrator Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Fusion Compressor Huge Storage Unit Modified TNC Particle Charger Phase Shifter Cloaking Device Medium Insulated Plating Advanced Plasma Cannon Heavy Phase Cannon KE Penetrator Heavy Mass Driver Improved Remote Datajack Improved Plasma Cutter Heavy Flail Heavy Flail Katana [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . . . Utility 7 | . . 1 . . . 1 1 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 186 | . 19 11 1 . 10 26 5 44 3 17 17 3 30 Power 19 | . 3 2 . . 2 3 1 4 1 1 1 . 1 Engine 9 | . 2 2 . . . 2 . 2 . . 1 . . Core 10 | . 1 . . . 2 1 1 2 1 1 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 75 | . 7 5 1 . 4 13 2 22 2 8 7 . 4 Treads 32 | . . . . . . 13 2 3 . 6 7 . 1 Leg 41 | . 5 5 1 . 4 . . 19 2 2 . . 3 Wheel 2 | . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | . 3 2 . . 2 4 2 10 . 6 3 3 13 Device 16 | . . 1 . . . . 2 6 . 1 1 1 4 Storage 6 | . 1 . . . . 1 . 1 . . . 1 2 Processor 6 | . . 1 . . . 1 . 2 . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 20 | . 2 . . . 2 2 . 1 . 5 2 1 5 Artifact . | . . . . . . . . . . . . . . Weapon 44 | . 6 2 . . 2 6 . 8 . 2 6 . 12 Energy Gun 2 | . . . . . . . . . . 1 1 . . Energy Cannon 5 | . . . . . . 1 . . . . . . 4 Ballistic Gun 22 | . 6 2 . . 1 2 . 6 . 1 2 . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 2 | . . . . . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 1 . . 3 . 4 Slashing Weapon 3 | . . . . . 1 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . 3 . . . Parts Lost 39 | . 2 4 . . . 3 . 10 2 5 1 . 12 Power 5 | . 1 1 . . . 1 . 1 1 . . . . Propulsion 23 | . 1 3 . . . 1 . 6 1 5 1 . 5 Utility 9 | . . . . . . . . 2 . . . . 7 Weapon 2 | . . . . . . 1 . 1 . . . . . Highest Loss Streak 5 | . 2 3 . . . 1 . 3 2 3 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 90 97 100 100 100 99 100 98 97 95 96 100 92 Engine 3 | . 3 6 11 11 . 4 5 3 4 . 6 6 . Core 4 | . 6 3 . . 10 4 1 3 . 7 . . 4 Treads 16 | . . . . . . 35 38 5 . 20 34 33 24 Leg 15 | . 21 30 33 33 33 . . 30 37 13 . . 2 Device 4 | . . 2 . . . . 7 6 . 5 7 13 8 Storage 9 | . 14 11 11 11 11 9 7 9 15 8 7 6 10 Processor 11 | . . 8 11 11 11 11 15 18 23 16 14 6 6 Protection 10 | . 12 11 11 11 11 15 7 2 . 5 7 20 19 Energy Gun 1 | . 3 . . . . . . . . 5 7 6 . Energy Cannon 1 | . . . . . . 5 7 . . . . . 3 Ballistic Gun 9 | . 21 22 22 22 18 5 7 9 7 7 4 . 3 Impact Weapon 1 | . . . . . . . . 3 7 1 2 6 2 Slashing Weapon 1 | . . . . . 3 4 . 1 . . . . . Peak Build Rating 96 | 6 12 16 16 16 22 27 31 55 49 48 52 58 96 Average Rating 39 | 6 8 13 14 16 19 23 30 45 47 41 44 57 78 On Entrance 28 | 6 6 12 13 16 16 22 27 31 48 47 41 51 58 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 147 | 14 32 34 34 34 34 101 100 105 97 99 103 111 147 Greatest Support 135 | 20 26 30 35 35 38 80 100 100 80 88 135 135 135 Greatest Overweight (x) 39 | . 1 1 1 . . 1 . 2 1 4 1 . 39 Average Overweight (x) . | . . . . . . . . . 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 13 15 15 15 15 20 25 25 25 25 25 25 25 Most Carried 25 | 6 12 11 15 15 15 25 25 25 25 25 25 25 25 Average Carried 20 | 6 8 8 13 14 14 18 23 24 24 23 24 24 23 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 10 10 15 15 15 25 25 24 25 25 25 25 20 Class Distribution -------------------- 49% | Scavenger-Mutant 26% | Mutant 13% | Scavenger-Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Matter Collected 4335 | 200 261 252 242 . 285 505 112 1172 44 240 275 . 747 Remotely 398 | . . . . . . . . 398 . . . . . Salvage Created 7211 | . 469 367 150 . 438 1614 198 1591 . 442 695 . 1247 Parts 346 | . 28 19 14 . 18 101 7 54 . 18 38 . 49 Haulers Intercepted 6 | . 1 1 . . . 2 . . . . 1 . 1 Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Combat Hostiles Destroyed 136 | . 8 6 6 . 7 36 4 32 . 11 10 . 16 Melee 19 | . . . . . . 10 . 6 . . . . 3 Guns 76 | . 8 6 6 . 7 7 2 20 . 9 9 . 2 Cannons 21 | . . . . . . 8 2 2 . . . . 9 AOE 9 | . . . . . . 9 . . . . . . . Classes Destroyed 15 | . 5 1 1 . 3 2 . 2 . . . . 1 Worker 8 | . 1 . . . . 4 . . . . . . 3 Builder 9 | . 1 . . . . 5 . . . . 3 . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 6 | . 1 1 . . . 2 . . . . 1 . 1 Recycler 4 | . . . . . 1 1 . . . . 1 . 1 Operator 1 | . . . . . . . . . . . . . 1 Watcher 13 | . 1 1 . . . 4 . . . . 1 . 6 Swarmer 28 | . . . 4 . . 15 . 3 . 6 . . . Cutter 3 | . . . . . . . . 3 . . . . . Grunt 66 | . 8 3 2 . 4 14 3 17 . . 6 . 9 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 5 | . . . . . 2 1 . 1 . . . . 1 Sentry 19 | . . 3 . . . 5 1 3 . 5 2 . . Hunter 3 | . . . . . 1 . . 2 . . . . . Programmer 11 | . . . . . . . . 3 . . 2 . 6 Best Kill Streak 9 | . 4 4 4 . 3 9 4 5 . 6 3 . 6 Combat Bots Only 6 | . 2 4 4 . 3 6 4 5 . 6 3 . 4 Max Kills in Single Turn 3 | . 1 1 1 . 1 3 1 2 . 2 2 . 1 Gunslinging 1 | . . . . . . . . . . 1 1 . . Exploded 3 | . . . . . . 3 . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Hostile Shots Fired 1351 | . 70 67 14 . 41 207 66 338 5 251 90 . 202 Missed 398 | . 24 15 4 . 10 60 26 110 1 83 34 . 31 Damage Taken 10777 | . 479 662 75 . 434 1453 353 2305 46 1114 435 . 3421 Core 2080 | . 107 67 14 . 117 205 73 207 . 189 71 . 1030 Absorbed by Shields 35 | . . . . . . . . . . 35 . . . Redirected to Shielding 226 | . 18 12 3 . 24 76 9 13 . . 14 . 57 Ignored by Resistances 3516 | . 147 191 24 . 125 436 108 690 14 383 140 . 1258 Regen/Repaired (Parts) 60 | . 18 . . . . 42 . . . . . . . Core Remaining (%) 65 | 100 57 . . . 50 62 . . . . 22 100 . Volleys Fired 511 | . 50 33 8 . 29 113 15 125 7 29 30 . 72 Largest 2 | . 2 2 2 . 2 2 2 2 1 2 2 . 2 Hottest 131 | . 70 46 46 . 46 103 98 105 30 110 110 . 131 Shots Fired 806 | . 80 66 16 . 52 138 30 222 7 47 55 . 93 Gun 610 | . 80 66 16 . 52 46 15 198 7 47 55 . 28 Cannon 185 | . . . . . . 81 15 24 . . . . 65 Launcher 11 | . . . . . . 11 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 554 | . 55 66 16 . 52 46 15 198 7 29 22 . 48 Thermal 241 | . 25 . . . . 81 15 24 . 18 33 . 45 Explosive 11 | . . . . . . 11 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 29 | . 18 19 6 . 11 21 21 25 5 28 29 . 14 Robot Miss Streak 3 | . 3 2 2 . 1 3 1 2 2 3 2 . 3 Penetration Max 1 | . . . . . . 1 . 1 . . . . 1 Secondary Targets 12 | . 1 3 1 . 1 . . 2 . 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 . 1 1 . . Shots Hit Robots 674 | . 65 45 11 . 44 133 27 168 5 43 45 . 88 Core Hits 287 | . 23 16 7 . 18 62 9 59 1 24 34 . 34 Critical Kills 10 | . . . . . . 3 . 4 . 1 1 . 1 Critical Parts Destroyed 12 | . 1 1 . . . . . 7 . 2 . . 1 Critical Strikes 31 | . 5 1 . . . 7 . 11 . 3 1 . 3 Burn 4 | . 4 . . . . . . . . . . . . Meltdown 4 | . . . . . . 3 . . . . . . 1 Destroy 11 | . 1 1 . . . . . 7 . 1 1 . . Blast 1 | . . . . . . . . . . . . . 1 Smash 7 | . . . . . . . . 4 . 2 . . 1 Sever 4 | . . . . . . 4 . . . . . . . Melee Attacks 125 | . . . . . . 35 . 30 . 7 18 3 32 Impact 81 | . . . . . . . . 21 . 7 18 3 32 Slashing 44 | . . . . . . 35 . 9 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 6 . . . . 1 . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . . . . Damage Inflicted 17332 | . 805 734 183 . 646 4581 549 4061 102 1093 1199 . 3379 Guns 8587 | . 805 734 183 . 641 653 174 2725 102 879 1061 . 630 Cannons 4077 | . . . . . . 1575 375 475 . . . . 1652 Explosions 1242 | . . . . . . 1188 . . . . . . 54 Melee 3421 | . . . . . . 1165 . 861 . 214 138 . 1043 Ramming 5 | . . . . . 5 . . . . . . . . Kinetic 7628 | . 568 734 183 . 641 653 174 2725 102 436 371 . 1041 Thermal 5090 | . 237 . . . . 1575 375 475 . 443 690 . 1295 Explosive 1188 | . . . . . . 1188 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 2163 | . . . . . . . . 768 . 214 138 . 1043 Slashing 1258 | . . . . . . 1165 . 93 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 3 . . Average Corruption 3 | . . . . . . . . . . 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . 1 Effects 47 | . . . . . . . . . . 15 32 . . Message Errors 7 | . . . . . . . . . . 4 3 . . Matter Fused 10 | . . . . . . . . . . 3 7 . . Heat Flow Errors 9 | . . . . . . . . . . 6 3 . . Energy Discharges 7 | . . . . . . . . . . . 7 . . Data Loss (minor) 6 | . . . . . . . . . . 1 5 . . Data Loss (major) 3 | . . . . . . . . . . 1 2 . . Misfires 4 | . . . . . . . . . . . 4 . . Alerts 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1010 | . . 1 . . . 132 . 260 . 84 98 . 435 Projectiles 27 | . . . . . . 13 . . . . . . 14 Explosions 78 | . . 1 . . . 55 . . . . . . 22 Melee 905 | . . . . . . 64 . 260 . 84 98 . 399 Knockbacks 14 | . . . . . . . . 4 . . . . 10 Impact 8 | . . . . . . . . 4 . . . . 4 Kinetic 3 | . . . . . . . . . . . . . 3 Secondary 3 | . . . . . . . . . . . . . 3 Self-Inflicted Damage 390 | . . 72 . . . 39 . . . . . . 279 Shots 7 | . . 1 . . . 1 . . . . . . 5 Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . Kicked 2 | . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1023 | . 150 185 11 . 26 321 23 9 8 223 138 . 1023 Average Temperature 124 | . 66 95 3 . 7 85 8 5 8 72 29 . 224 Received Heat Transfer 4119 | . 372 354 24 . 171 585 228 822 54 270 195 . 1044 Effects 40 | . . . . . . 1 . . . . . . 39 Shutdowns 8 | . . . . . . . . . . . . . 8 Energy Bleed 4 | . . . . . . 1 . . . . . . 3 Interference 6 | . . . . . . . . . . . . . 6 Matter Decay 5 | . . . . . . . . . . . . . 5 Short Circuit 5 | . . . . . . . . . . . . . 5 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 6 | . . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 4 . 2 . . 4 Combat Hostiles 7 | . . . . . . . . 4 . 2 . . 1 Parts Fried 9 | . . . . . . . . 4 . 1 . . 4 Impact Corruptions 28 | . . . . . . . . 9 . 3 1 . 15 Robots Melted 5 | . . . . . . 3 . . . . 1 . 1 Combat Hostiles 4 | . . . . . . 2 . . . . 1 . 1 Parts Melted 24 | . 1 . . . . 8 . 1 . 3 5 . 6 Heat Transferred 9038 | . 999 . . . . 2331 555 703 . 1025 1525 . 1900 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Peak Influence 1514 | . 247 234 170 . 135 715 334 1514 752 712 408 68 199 Initial 688 | . . 19 11 . . 14 219 206 688 463 323 65 28 Average 310 | . 83 97 30 . 35 359 297 873 709 578 183 65 58 Maximum Alert Level 4 | . 1 1 . . . 3 1 4 3 3 2 . . Low Security (%) 55 | 100 94 97 100 . 100 29 . . . . 48 100 100 Level 1 12 | . 5 2 . . . 22 100 13 . . 46 . . Level 2 17 | . . . . . . 46 . 16 68 88 4 . . Level 3 8 | . . . . . . 2 . 40 31 11 . . . Level 4 5 | . . . . . . . . 29 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 . . . 6 2 . 1 . 6 . 4 Investigation 8 | . . . . . . 1 . . 1 . 4 . 2 Extermination 4 | . . . . . . . . . . . 2 . 2 Reinforcement 4 | . . 1 . . . 2 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Distress Signals 8 | . 1 1 . . . 5 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 189 | . 11 11 6 . 7 58 5 34 3 15 11 . 28 Peak Tracking Total 9 | . 4 6 4 . 3 9 4 8 2 7 3 . 6 Tactical Retreats 6 | . 1 . . . . 3 . 2 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Traps Triggered 18 | . 1 1 . . . 1 . 7 . 5 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Machines Disabled 28 | . . 2 . . . 6 . 5 . 1 1 . 13 Max in Single Turn 8 | . . 2 . . . 2 . 1 . 1 1 . 8 Garrison Relay 5 | . . . . . . . . 4 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Machines Accessed 26 | . 4 2 2 1 . 6 1 1 2 2 2 . 3 Terminals 12 | . 2 1 1 . . 3 . 1 . 2 . . 2 Fabricators 2 | . . . . . . . . . . . 1 . 1 Repair Stations 3 | . 1 . . . . 1 . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 2 . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 72 | . 7 5 4 1 . 29 1 1 10 3 4 . 7 Successful 53 | . 4 5 2 1 . 25 1 1 6 2 2 . 4 Failed 19 | . 3 . 2 . . 4 . . 4 1 2 . 3 Catastrophic 2 | . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 18 | . 5 . 2 1 . 8 . . . . . . 2 Terminals 29 | . 4 1 3 . . 12 . 1 . 3 . . 5 Fabricators 4 | . . . . . . . . . . . 2 . 2 Repair Stations 7 | . 2 . . . . 3 . . . . 2 . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 25 | . . 4 . . . 14 . . 7 . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . Terminal Hacks 12 | . . 1 2 1 . 5 . 1 . 2 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . 2 Load Schematic 2 | . . . . . . . . . . . 1 . 1 Build 2 | . . . . . . . . . . . 1 . 1 Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 23 | . . 4 . . . 14 . . 5 . . . . Insert Component 10 | . . 2 . . . 6 . . 2 . . . . Analyze 13 | . . 2 . . . 8 . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 7 | . 1 . . . . 4 . . . . . . 2 Terminals 7 | . 1 . . . . 4 . . . . . . 2 Track 1 | . . . . . . . . . . . . . 1 Botnet 5 | . 1 . . . . 3 . . . . . . 1 Operators 1 | . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 2 1 . . 5 . 1 1 1 2 . 3 Full Trace Events 6 | . . . . . . 1 . . 1 . 2 . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 . . . 6 . . 2 . . . . Parts Built 4 | . . . . . . . . . . . 2 . 2 Authchips . | . . . . . . . . . . . . . . Time 157 | . . . . . . . . . . . 84 . 73 Total Part Build Rating 14 | . . . . . . . . . . . 8 . 6 Parts Repaired 2 | . 1 . . . . 1 . . . . . . . Time 70 | . 26 . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 2 . . . 6 . . 2 . . . . Part Schematics Acquired 10 | . . 2 . . . 6 . . 2 . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Used RIF Installer 1 | . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 15 . 5 . . . Machine Destruction 20 | . . . . . . . . 15 . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Total Allies 3 | . . . 1 . . . . 2 . . . . . Largest Group 2 | . . . 1 . . . . 2 2 2 . . . Highest-Rated Group 50 | . . . 31 . . . . 50 50 50 . . . Highest-Rated Ally 31 | . . . 31 . . . . 25 25 25 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 25 | . . . 13 . . . . . 5 7 . . . Total Damage 649 | . . . 170 . . . . . 193 286 . . . Kills 5 | . . . 1 . . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Turns Passed 12521 | 2 680 435 450 332 1571 1711 90 2184 167 909 1551 115 2324 Spaces Moved 5342 | 2 302 214 267 266 778 667 25 842 78 265 686 65 885 Core 1 | . . . . . . . . . . . . . 1 Treads 2560 | . . . . . . 667 25 107 . 126 686 65 884 Legs 2696 | 2 217 214 267 266 778 . . 735 78 139 . . . Wheels 85 | . 85 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 80 | 120 80 120 120 120 120 160 160 160 190 190 160 160 160 Average Speed 181 | 120 158 152 157 120 120 193 160 194 190 272 191 160 220 Slowest Speed 2000 | 120 190 190 190 120 120 240 160 320 190 400 240 160 2000 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 52 21 52 62 103 55 2 78 2 38 23 1 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . . . Spaces Dug 34 | . . . . . . 4 . . . . 17 3 10 Terrain Destroyed 144 | . . 21 . . . 55 . 15 2 2 18 3 28 Melee 31 | . . . . . . 2 . . . . 17 3 9 Projectile 44 | . . . . . . 12 . 14 2 2 1 . 13 AOE 68 | . . 21 . . . 41 . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Gar Fac Fac Fac Total 7263 | 1 423 268 285 279 1378 895 45 1145 93 397 843 71 1140 Wait 821 | . 29 . 2 11 537 25 . 13 . 47 74 . 83 Move 5329 | 1 301 213 266 265 777 666 24 841 77 264 685 64 885 Hop . | . . . . . . . . . . . . . . Pick Up 109 | . 13 6 6 1 8 17 . 18 3 11 6 1 19 Fast Attach 29 | . 2 2 . . 1 2 . 7 2 4 3 . 6 Attach 39 | . 5 4 . . 1 4 2 9 . 3 . 2 9 Detach . | . . . . . . . . . . . . . . Swap 118 | . 12 5 1 . 8 20 3 28 1 10 14 1 15 Drop 127 | . 11 5 2 1 15 13 1 31 3 13 13 . 19 Fire 511 | . 50 33 8 . 29 113 15 125 7 29 30 . 72 Melee 122 | . . . . . . 35 . 27 . 7 18 3 32 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 30 . 9 . . . Rewire 17 | . . . . 1 . . . 16 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 16) 658 | -10/Materials | Repaired Core Shielding 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Discovered new exit (range 15) 870 | -9/Materials | Lost 3 parts (1p2n) 1010 | -9/Materials | Build established: Scavenger-Mutant 1118 | -9/Materials | Entered Mines 1121 | -9/Mines | Received a Mining Laser from a helpful Derelict 1180 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1242 | -9/Mines | Discovered new exit (range 5) 1255 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1462 | -9/Mines | Learned 2 Materials zone layouts 1471 | -9/Mines | Found the Drone Emporium 1556 | -9/Mines | Discovered new exit (range 9) 1563 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1563 | -9/Mines | Discovered new exit (range 5) 1568 | -9/Mines | Entered Exiles 1597 | -9/Exiles | Met 8R-AWN 1619 | -9/Exiles | Met EX-HEX 1656 | -9/Exiles | Met EX-BIN 1670 | -9/Exiles | Aligned with FarCom system 1671 | -9/Exiles | Given EX-Vault access code 1712 | -9/Exiles | Opened EX-Vault 1719 | -9/Exiles | Found Modified TNC 1744 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1763 | -9/Exiles | Exiles lab attacked by MAIN.C 1876 | -9/Exiles | Discovered new exit (range 10) 1900 | -9/Exiles | Left Exiles lab with Modified TNC 1900 | -9/Exiles | Entered Mines 2767 | -8/Mines | Discovered new exit (range 8) 3439 | -8/Mines | Discovered new exit (range 9) 3471 | -8/Mines | Entered Materials 3471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3790 | -8/Materials | Garrison activated, responded to threat 3803 | -8/Materials | Repaired Gauss Rifle 5043 | -8/Materials | Build established: Scavenger-Skirmisher 5139 | -8/Materials | Discovered new exit (range 5) 5182 | -8/Materials | Entered Factory 5182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5184 | -7/Factory | Garrison activated, responded to threat 5268 | -7/Factory | Identified exit to Garrison 5272 | -7/Factory | Entered Garrison 5543 | -7/Garrison | Triggered checkpoint 5543 | -7/Garrison | Triggered checkpoint 5549 | -7/Garrison | Triggered checkpoint 5625 | -7/Garrison | Lost 3 parts (3n) 5845 | -7/Garrison | Triggered checkpoint 5977 | -7/Garrison | Triggered checkpoint 6060 | -7/Garrison | Discovered new exit (range 15) 6699 | -7/Garrison | Garrison Relay disabled 6774 | -7/Garrison | Triggered checkpoint 6841 | -7/Garrison | Build established: Scavenger-Gladiator 6850 | -7/Garrison | Garrison Relay disabled 7039 | -7/Garrison | Garrison Relay disabled 7060 | -7/Garrison | Triggered checkpoint 7110 | -7/Garrison | Discovered new exit (range 3) 7177 | -7/Garrison | Build established: Scavenger-Assassin 7456 | -7/Garrison | Entered Factory 7456 | -7/Factory | Accompanied by 2 allies 7570 | -7/Factory | Identified exit to Garrison 7623 | -7/Factory | Entered Garrison 7623 | -7/Garrison | Accompanied by 2 allies 7699 | -7/Garrison | Triggered checkpoint 7717 | -7/Garrison | Core integrity fell below 50% 7768 | -7/Garrison | Lost 3 parts (3n) 7841 | -7/Garrison | Garrison Relay disabled 7873 | -7/Garrison | Discovered new exit (range 62) 7873 | -7/Garrison | Discovered new exit (range 84) 7873 | -7/Garrison | Discovered new exit (range 45) 7873 | -7/Garrison | Discovered new exit (range 84) 8058 | -7/Garrison | Build established: Scavenger-Mutant 8122 | -7/Garrison | Triggered checkpoint 8219 | -7/Garrison | Triggered checkpoint 8273 | -7/Garrison | Triggered checkpoint 8361 | -7/Garrison | Triggered checkpoint 8467 | -7/Garrison | Installed Relay Interface Framework 8532 | -7/Garrison | Entered Factory 9809 | -7/Factory | Fabricated Med. Treads (x2) 10060 | -7/Factory | Discovered new exit (range 5) 10083 | -7/Factory | Entered another Factory area 10083 | -6/Factory | Evolved 2 slots: Utility x2 10165 | -6/Factory | Build established: Mutant 10190 | -6/Factory | Discovered new exit (range 6) 10198 | -6/Factory | Entered another Factory area 10198 | -5/Factory | Evolved 2 slots: Utility x2 10491 | -5/Factory | Found Hvy. Insulated Plating 11811 | -5/Factory | Fabricated Hvy. Flail (x2) 12004 | -5/Factory | Lost 5 parts (2n3u) 12513 | -5/Factory | Core integrity fell below 50% 12520 | -5/Factory | Core integrity fell below 20% 12523 | -5/Factory | Core destroyed Last Messages --------------- 12517_ Destroyed Com. Wheel. 12517_ R-10 Processor system corrupted by crushing effect. 12517_ R-10 Processor knocked back. 12517_ G-50 Soldier destroyed. 12518_ R-10 Processor system terminally corrupted. 12518_ Com. Wheel fried. 12518_ Hpw. Tractor Beam fried. 12518_ R-10 Processor collects Imp. Melee Analysis Suite. 12519_ Med. Treads broken. 12519_ Overheating: Short circuit. 12520_ Overheating: Core damaged (-140). 12520_ Acquired 16 matter. 12521_ Power failure, Neutrino Core shutdown. 12521_ Imp. Thermal Shield broken. 12521_ Overheating: Short circuit. 12522_ Overheating: Energy bleed (-47). 12523_ Overheating: Core damaged (-120). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????################??????????? | | ??????????????????????? ## T #??????????? | | ?????????????????????? ## #??????????? | | ?????????????????????"""" """" ## #??????????? | | ???????????????????? """" """" ## u#??????????? | | ???????????????????# """" """" ## #?????????## | | ???????????????????# """" """" ## #????????##" | | ???????????????????# """" """" ## #???????? # | | ???????????????????# """"="""" ## #????#??? # | | ???????????????????# """k@"""" ## #?? ######/ | | ???????????????????# g% R #####+# # | | ???????????????????# !kg% + + #"" | | ???????????????????# # # #"" | | ???????????????????#######+###### ######""" | | ??????????????????????? ## " | | ?????????????????????? ## | | ????????????????????? +% | | ???????????????????? ## % | | ??????????????????? ? ##" ! | | ????????????????????#??##########+###% ##" | | ???????????????????????????????? ??# ##""" | | ??????????????????????????????? ??# ##"" | | ??????????????????????????????? ???# ## | | ?????????????????????????????? ???# ## | | ????????????????????????????? ????# ## | | ?????????????????????????????? ?????# ## | | ????????????????????????????????????# % ## | | ????????????????????????????????????# #####/## | | ????????????????????????????????????# = | | ????????????????????????????????????# % | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????####+######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 19 Energy Capacity 665 Matter Stores 478 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 EM Shielding 3 Corruption Block 15 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 55 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Scanalyzed Phase Shifter | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Treads | x2 | -7/Factory Hvy. Flail | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularLatentSegregator Manual? 0 Play Time 01:22:18 Cumulative 136.5 hours Start 2024.10.01 @ 08:27:52 End 2024.10.02 @ 07:44:31 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 186 Rogue 0 Adventurer 186 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4285ed4b-ad7c-482c-b918-0984ece6762a