Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 08:11:03 Player: ChromeKnight Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (684) 684 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2969 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Weapon Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (15) --- Cesium-ion Thruster Xenon Bombardment Thruster Small Storage Unit Weight Redist. System Makeshift Terrain Scanner Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Propulsion Shielding Shield Generator Phasing AFG Flak Cannon Plasma Cutter RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (2) GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Cesium-ion Thruster Xenon Bombardment Thruster Small Storage Unit Weight Redist. System Makeshift Terrain Scanner 0b10 Decoder Chip [Scout] Shield Generator Phasing AFG Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Mace Self-destruct Interrupter GAL Module [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Mace Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 26 | 6 5 5 2 6 2 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 1 . 1 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 4 | . 2 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 3 2 2 . Device 1 | . . 1 . . . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 4 | . 1 . 2 1 . Artifact . | . . . . . . Weapon 8 | 2 2 . . 2 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 2 | . . . . 1 1 Impact Weapon 2 | . 2 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 4 | . . 2 1 . 1 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . 2 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 87 92 86 86 99 Engine 6 | . 14 9 . 1 11 Treads 2 | . 16 . . . . Wheel 19 | . 10 20 22 22 22 Device 4 | . . 9 11 4 . Storage 11 | . 14 11 11 11 11 Processor 6 | . . 8 3 6 11 Protection 15 | . 2 11 17 19 22 Ballistic Gun 2 | . 18 . . . . Ballistic Cannon 4 | . . . . 8 7 Special Weapon 4 | . . . . 7 10 Impact Weapon 10 | . 9 22 22 6 . Naked Turns . | . . . . . . Heaviest Build 53 | 11 13 31 29 53 53 Greatest Support 40 | 40 40 24 24 24 24 Greatest Overweight (x) 2 | 1 . 2 1 2 2 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 12 15 15 15 Most Carried 15 | . 8 12 11 15 15 Average Carried 11 | . 4 9 11 13 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | . 8 11 11 15 15 Class Distribution -------------------- 82% | Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 518 | 200 131 85 20 50 32 Remotely . | . . . . . . Salvage Created 773 | 11 166 471 95 . 30 Parts 30 | 2 11 15 2 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 3 12 2 . 1 Melee 8 | . . 6 2 . . Guns 3 | . 3 . . . . AOE 1 | . . . . . 1 Classes Destroyed 11 | 1 3 5 1 . 1 Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . 1 1 . . . Swarmer 4 | . . 3 1 . . Grunt 10 | . 3 6 1 . . Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Behemoth 1 | . . . . . 1 Best Kill Streak 8 | 1 3 8 1 . 1 Combat Bots Only 8 | . 3 8 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 119 | . 9 70 34 . 6 Missed 37 | . 4 22 10 . 1 Damage Taken 1371 | . 66 608 245 . 452 Core 481 | . 26 139 64 . 252 Absorbed by Shields . | . . . . . . Redirected to Shielding 58 | . . 21 7 . 30 Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 16 | 3 11 . . . 2 Largest 2 | 2 2 . . . 2 Hottest 44 | 40 40 . . . 44 Shots Fired 32 | 6 22 . . . 4 Gun 28 | 6 22 . . . . Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 30 | 6 22 . . . 2 Thermal . | . . . . . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 6 | 1 6 . . . 4 Robot Miss Streak 3 | 1 2 . . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 72 | 3 15 37 13 . 4 Core Hits 24 | 1 9 7 2 . 5 Critical Kills 3 | . . 3 . . . Critical Parts Destroyed 8 | . . 8 . . . Critical Strikes 12 | . . 11 . . 1 Smash 11 | . . 11 . . . Sever 1 | . . . . . 1 Melee Attacks 83 | . 6 44 17 . 16 Impact 67 | . 6 44 17 . . Slashing 16 | . . . . . 16 Piercing . | . . . . . . Sneak Attacks 5 | . . 4 1 . . Combat Hostiles 2 | . . 2 . . . Follow-up Attacks 8 | . . 6 2 . . Damage Inflicted 2157 | 41 178 1198 405 . 335 Guns 186 | 41 145 . . . . Cannons 58 | . . . . . 58 Explosions 203 | . . . . . 203 Melee 1636 | . 33 1198 405 . . Ramming . | . . . . . . Kinetic 244 | 41 145 . . . 58 Thermal . | . . . . . . Explosive 203 | . . . . . 203 Electromagnetic . | . . . . . . Impact 1636 | . 33 1198 405 . . Slashing 74 | . . . . . 74 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 414 | . 13 349 52 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 414 | . 13 349 52 . . Knockbacks 3 | . . 2 1 . . Impact 3 | . . 2 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 10 | . 9 6 . . 10 Average Temperature 6 | . 6 6 . . 7 Received Heat Transfer 399 | . 36 249 102 . 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 13 | . 2 11 . . . Impact Corruptions 18 | . 1 15 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 202 | 5 142 202 158 . . Initial 78 | . 3 . 78 . . Average 75 | 1 82 71 100 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 99 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 7 15 8 . 1 Peak Tracking Total 7 | . 3 7 5 . 1 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 1 2 . 1 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 4 8 . 3 . Successful 7 | . . 4 . 3 . Failed 8 | . 4 4 . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 6 | . 3 3 . . . Terminals 12 | . 4 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 2 . 3 . Part Schematic 3 | . . . . 3 . Prototype ID Bank 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Assimilate 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 8 Highest-Rated Group 260 | . . . . 260 260 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2695 | 80 404 560 191 1083 377 Spaces Moved 2009 | 49 271 358 128 953 250 Core 15 | 15 . . . . . Treads 160 | 34 126 . . . . Legs . | . . . . . . Wheels 1834 | . 145 358 128 953 250 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 105 105 105 Average Speed 109 | 130 122 100 105 105 119 Slowest Speed 160 | 160 160 120 105 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 41 | 4 53 35 30 89 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 7 | . . . 1 5 1 Spaces Dug 18 | . 2 . . . 16 Terrain Destroyed 44 | . 2 . . . 42 Melee 18 | . 2 . . . 16 Projectile . | . . . . . . AOE 26 | . . . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2358 | 57 316 495 157 1031 302 Wait 188 | . 10 87 11 51 29 Move 2004 | 48 270 357 127 952 250 Hop . | . . . . . . Pick Up 32 | . 11 7 . 12 2 Fast Attach 15 | 6 3 . 2 4 . Attach 7 | . 2 3 . 1 1 Detach . | . . . . . . Swap 4 | . . 2 . 1 1 Drop 21 | . 5 3 2 10 1 Fire 16 | 3 11 . . . 2 Melee 71 | . 4 36 15 . 16 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Utility x2 695 | -9/Materials | Discovered new exit (range 12) 716 | -9/Materials | Identified exit to Materials 1031 | -9/Materials | Destroyed 8 combat bots 1037 | -9/Materials | Discovered new exit (range 6) 1044 | -9/Materials | Identified exit to Mines 1045 | -9/Materials | Entered Mines 1046 | -9/Mines | Learned location of Storage (-8) 1064 | -9/Mines | Learned Materials trap positions 1086 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1088 | -9/Mines | Identified exit to Zion 1234 | -9/Mines | Core integrity fell below 50% 1236 | -9/Mines | Entered Zion 1285 | -7/Zion | Gained Derelict followers 1427 | -7/Zion | Found Prototype Device 1495 | -7/Zion | Found GAL Module 1627 | -7/Zion | Found Prototype Special Weapon 1627 | -7/Zion | Identified RU-N14's Throwing Claymores 1633 | -7/Zion | Found RU-N14's Throwing Claymores 1635 | -7/Zion | Found RU-N14's Throwing Claymores 1637 | -7/Zion | Found RU-N14's Throwing Claymores 1767 | -7/Zion | Given the Hacking Drone Bay 1868 | -7/Zion | Learned location of Testing (-3) 2017 | -7/Zion | Imprinted 2019 | -7/Zion | Declared Zion's savior 2200 | -7/Zion | Discovered new exit (range 15) 2319 | -7/Zion | Entered Proximity Caves 2319 | -6/Proximity Caves | Accompanied by 8 allies 2337 | -6/Proximity Caves | Spotted B-75 Beast 2342 | -6/Proximity Caves | Destroyed B-75 Beast 2517 | -6/Proximity Caves | Build established: Derelict-Mutant 2697 | -6/Proximity Caves | Crushed by falling debris 2697 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 02371_ The unstable cave ceiling collapses. 02381_ Searching scrap... 02381_ Found Barrage Gun. 02381_ Found Imp. Propulsion Shielding. 02381_ Found Mak. Terrain Scan Processor. 02381_ Found 28 Matter. 02382_ Acquired 2 matter. 02399_ Acquired Mak. Terrain Scan Processor. 02401_ Dropped Self-destruct Interrupter. 02402_ Acquired Imp. Propulsion Shielding. 02408_ Self-destruct Interrupter emitting active interruption sequence. 02512_ 09-UUV(g): "Have you seen a Researcher around here? I tracked it to these parts before it suddenly disappeared. I wonder what it's up to, and all by itself too..." 02697_ The unstable cave ceiling collapses. 02697_ Crushed by falling debris. 02697_ Scythe destroyed. 02697_ System corrupted by crushing effect (+3). 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