Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 16:38:36 Player: Silfurdreki Result: Destroyed by GQ-BRO(p) with EM Pulse Gun Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (465) 465 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2560 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 240/240 System Corruption 1% Temperature Cool (14) Movement Walking (200) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit Makeshift Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Flak Cannon > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Scrap Suit Medium Armor Plating Ion Cannon Light Assault Rifle Advanced Assault Cannon Grenade Launcher Great Maul DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Makeshift Hacking Suite > --- WEAPON ----------- Light Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flight Unit Scrap Suit Medium Armor Plating Ion Cannon Light Assault Rifle Advanced Assault Cannon Grenade Launcher Great Maul DRS Beacon [Rating: 21] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Weapon Flak Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 20 | 7 4 1 5 . 3 Power 2 | 1 . 1 . . . Engine 1 | 1 . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 3 . 1 Treads 2 | 2 . . . . . Leg 4 | . . . 3 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . . . 2 Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 3 . 2 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon 2 | . . . 2 . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . 3 1 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . . 2 1 . To Critical Strikes . | . . . . . . Average Backups 11 | 3 9 11 13 12 13 Power 1 | . 1 1 1 1 1 Propulsion 4 | 1 4 5 4 5 5 Utility 1 | . . 1 1 1 1 Weapon 4 | . 2 4 6 5 5 Tool/Special . | . . . . . . Unused Backups 13 | . 1 . . . 12 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 6 | . 1 . . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 97 90 85 98 Engine 3 | . 14 10 . . . Core 10 | . . 4 14 14 14 Treads 6 | . 28 28 4 . . Leg 21 | . . . 16 28 28 Device 3 | . 14 14 14 . . Storage 14 | . 14 14 14 14 14 Processor 6 | . . . . . 12 Ballistic Gun 10 | . 27 14 18 . 7 Ballistic Cannon 17 | . . . 7 28 20 Peak Build Rating 21 | 9 10 13 17 17 21 Average Rating 14 | 6 9 10 13 14 18 On Entrance 10 | . 9 10 13 17 14 Naked Turns . | . . . . . . Heaviest Build 37 | 12 29 33 37 37 36 Greatest Support 40 | 40 40 40 40 30 33 Greatest Overweight (x) 10 | . . . 10 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 4 11 15 15 13 15 Average Carried 12 | 3 9 11 13 12 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 10 15 12 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 768 | 264 244 26 169 25 40 Remotely . | . . . . . . Salvage Created 600 | 51 295 73 142 39 . Parts 49 | 7 24 4 11 3 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . 11 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 20 | . 12 2 5 1 . Guns 18 | . 12 1 5 . . Cannons 1 | . . . . 1 . AOE 1 | . . 1 . . . Classes Destroyed 5 | 1 3 . . 1 . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Swarmer 12 | . 9 . 3 . . Grunt 7 | . 3 2 2 . . Sentry 1 | . . . . 1 . Best Kill Streak 4 | 1 3 2 4 1 . Combat Bots Only 4 | . 3 2 4 1 . Max Kills in Single Turn 2 | 1 2 1 1 1 . Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 203 | . 60 3 106 8 26 Missed 64 | . 16 1 41 1 5 Hits 139 | . 44 2 65 7 21 Projectile 139 | . 44 2 65 7 21 Damage Taken 1207 | . 386 54 487 100 180 Core 251 | . 74 15 106 14 42 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 75 | 2 48 6 14 2 3 Largest 2 | 2 2 2 2 2 2 Hottest 67 | 40 40 50 40 67 57 Shots Fired 147 | 4 94 11 28 4 6 Gun 133 | 4 92 6 28 . 3 Cannon 7 | . . . . 4 3 Launcher 7 | . 2 5 . . . Special . | . . . . . . Kinetic 140 | 4 92 6 28 4 6 Thermal . | . . . . . . Explosive 7 | . 2 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 2 5 7 8 5 5 Robot Miss Streak 4 | . 4 1 3 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 74 | 2 39 5 19 3 6 Core Hits 40 | 2 20 4 8 3 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 869 | 21 383 117 192 74 82 Guns 659 | 20 383 38 192 . 26 Cannons 116 | . . . . 60 56 Explosions 79 | . . 79 . . . Melee . | . . . . . . Ramming 15 | 1 . . . 14 . Kinetic 775 | 20 383 38 192 60 82 Thermal . | . . . . . . Explosive 79 | . . 79 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . 26 . . . Shots 2 | . . 2 . . . Rammed 2 | 1 1 . . . . Targets Rammed 4 | 1 1 . . 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 33 | . 12 6 . 33 22 Average Temperature 10 | . 7 3 . 19 12 Received Heat Transfer 369 | . 72 18 252 27 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 162 | 5 162 73 . 36 . Initial 36 | . . . . 36 . Average 30 | . 69 29 . 1 . Influence Increases 715 | 10 402 84 170 49 . Destroy 0b10 Robot/C 400 | . 240 40 100 20 . Destroy 0b10 Robot/NC 15 | 10 5 . . . . Destroy Leader 72 | . 52 10 10 . . Successful Hack 58 | . 29 . . 29 . Disable Machine 30 | . 30 . . . . Destroy Structure 50 | . 16 34 . . . Lose Combat Pursuer 90 | . 30 . 60 . . Influence Decreases 715 | 10 402 30 149 124 . Entered New Map 68 | . . . 29 39 . Time Decay 611 | 10 402 30 90 79 . Lost Part 36 | . . . 30 6 . Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 22 2 12 1 10 Peak Tracking Total 5 | . 5 2 4 1 5 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 20 | . 5 1 . 7 7 Terminals 10 | . 5 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 106 | . 12 1 . 40 53 Successful 94 | . 5 1 . 35 53 Failed 12 | . 7 . . 5 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 15 | . 7 . . 8 . Terminals 28 | . 12 . . 16 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 87 | . 1 1 . 32 53 Record 77 | . . . . 24 53 Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . . 3 . Terminals 7 | . 4 . . 3 . Botnet 7 | . 4 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . . 4 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -9 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -9 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 4217 | 22 1202 124 192 69 2608 Optics 2608 | . . . . . 2608 Terrain 1609 | 22 1202 124 192 69 . Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 6062 | 254 1202 124 192 1383 2907 Spaces Moved 2866 | 77 544 62 66 675 1442 Core 8 | 4 . . 4 . . Treads 685 | 73 544 62 6 . . Legs 2173 | . . . 56 675 1442 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 Average Speed 190 | 154 160 160 213 200 200 Slowest Speed 550 | 160 160 160 550 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 9 77 23 4 94 89 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 Spaces Dug 15 | . . 15 . . . Terrain Destroyed 55 | . 12 43 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 55 | . 12 43 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -9 --------- Run | Yrd Mat Min Sub Rec Scr Total 3330 | 205 791 76 93 703 1462 Wait 331 | 115 185 . 3 24 4 Move 2861 | 76 543 61 65 674 1442 Hop . | . . . . . . Pick Up 20 | 4 6 4 1 1 4 Fast Attach 10 | 7 . . 1 . 2 Attach 9 | . 2 2 4 . 1 Detach 6 | . 2 2 1 . 1 Swap 5 | . 2 1 1 . 1 Drop 9 | . 2 . 3 . 4 Fire 75 | 2 48 6 14 2 3 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . 2 . Crush 2 | 1 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 867 | -10/Materials | Discovered new exit (range 14) 1031 | -10/Materials | Discovered new exit (range 10) 1338 | -10/Materials | Discovered new exit (range 5) 1457 | -10/Materials | Entered Mines 1458 | -10/Mines | Assembled infested the area 1488 | -10/Mines | Discovered new exit (range 15) 1536 | -10/Mines | Met a Derelict shopkeep closing up shop 1581 | -10/Mines | Entered Subcaves 1620 | -10/Subcaves | Lost 3 allies 1630 | -10/Subcaves | Core integrity fell below 50% 1696 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1725 | -10/Subcaves | Discovered new exit (range 4) 1729 | -10/Subcaves | Discovered new exit (range 14) 1773 | -10/Subcaves | Entered Recycling 1774 | -9/Recycling | Met a Zionite searching for Scraptown 1829 | -9/Recycling | Core integrity fell below 20% 2005 | -9/Recycling | Scanned before Scraplab entrance 2033 | -9/Recycling | Entered Scraplab 2061 | -9/Recycling | Discovered new exit (range 3) 2319 | -9/Recycling | Discovered new exit (range 15) 3156 | -9/Recycling | Entered Scraptown 3730 | -9/Scraptown | Discovered new exit (range 11) 3951 | -9/Scraptown | Visited CPS Storage 3983 | -9/Scraptown | Visited Awakened 4035 | -9/Scraptown | Visited Red Mages 4135 | -9/Scraptown | Visited SPCMW 4699 | -9/Scraptown | Visited UFD Registry 4699 | -9/Scraptown | Registered with UFD as "Monodisc" 4730 | -9/Scraptown | Visited Comm Corps 4860 | -9/Scraptown | Visited Cyclists 4888 | -9/Scraptown | Entered Cyclist Reading Room 4896 | -9/Scraptown | Learned location of Zion (-7) 4958 | -9/Scraptown | Visited Fellowship of the Rings 5214 | -9/Scraptown | Visited Curators Association 5309 | -9/Scraptown | Visited Junk Repository 5381 | -9/Scraptown | Visited Scrapoid Pod Storage 5677 | -9/Scraptown | Visited Infowarlord's Domain 5721 | -9/Scraptown | Visited Derelict Rescue Squad 5734 | -9/Scraptown | Found DRS Beacon 5799 | -9/Scraptown | Met Optimus 5799 | -9/Scraptown | Accepted into 0bPrime 5926 | -9/Scraptown | Civil war broke out across Scraptown 5972 | -9/Scraptown | Lost 5 allies 5985 | -9/Scraptown | Found Scrap Suit 6063 | -9/Scraptown | Destroyed by GQ-BRO(p) with EM Pulse Gun Last Messages --------------- 05984_ Discarded Adv. Visual Processing Unit. 05985_ Dropped Greatsword. 05985_ Acquired Scrap Suit. 05987_ GW-1Q0(x) destroyed. 05988_ 6F-042(p) destroyed. 05989_ W4-OU3(E) heat short circuits Gauss Rifle. 05998_ Acquired 10 matter. 06022_ Acquired Mak. Hacking Suite. 06023_ Acquired 10 matter. 06036_ W4-OU3(E) suffers critical hit (Burn). 06037_ W4-OU3(E) heat short circuits Imp. Deuterium Engine. 06037_ QJ-OYA(j): "We are one!" 06038_ W4-OU3(E) suffers critical hit (Burn). 06038_ Bolt penetrates W4-OU3(E). 06039_ XY-42Y(j) destroyed. 06040_ W4-OU3(E) destroyed. 06043_ Bolt penetrates Wall. 06047_ Bolt penetrates Supplies. 06047_ Penetrated by Bolt. 06052_ Bolt penetrates Wall. 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"## !!# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialCentriumRay Manual? 0 Play Time 00:45:07 Cumulative 44.4 hours Start 2025.08.31 @ 15:41:26 End 2025.08.31 @ 16:38:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 197b3ba3-967b-4592-ad9e-3455a1b07688