Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.03 @ 17:12:05 Player: HeartGrenade Result: Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (275) 1375 Value Destroyed (13928) 13928 Prototype IDs (286) 5720 Alien Tech Used (5) 1000 Bonus (26545) 26545 TOTAL SCORE: 58468 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 482 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 426 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Destroyed A8 300 Destroyed A6 400 Friendly Fire -1475 Cogmind --------- Core Integrity 0/1600 Matter 19/300 Energy 950/950 System Corruption 0% Temperature Warm (177) Movement Walking (108) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg Myomer-Biometal Exoskeleton > --- UTILITY (13) ----- Advanced Coolant Injector Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Weapon Cycler > --- WEAPON (3) ------- Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY (25) --- High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Advanced Energy Well (500) Advanced Energy Well (500) Improved Matter Compressor (0) Advanced Field Recycling Unit (0) Heavy Neutron Cannon Core Cannon Light Antimatter Cannon Graviton Cannon Graviton Cannon Graviton Cannon Omega Cannon Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-Vortex Reactor > --- PROPULSION ------- Myomer-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Vortex Driver Core Cannon > --- INVENTORY -------- Quantum Reactor Advanced Energy Well Advanced Energy Well Improved Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Improved Reaction Control System Long-range Tractor Beam Transdimensional Reconstructor Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Z-bomb Delivery System Molecular Scythe [Rating: 234] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Improved Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Graviton Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 . . 4 . . . . 2 . . . . 2 . . . 2 . 2 . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . Utility 11 | . . 1 . 1 . . 3 . . . . . . . . . 2 . . . 1 . 2 . 1 . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 390 | 4 10 14 8 34 29 9 19 2 5 . 6 4 1 . 5 12 25 5 3 . 15 10 11 31 12 71 45 Power 32 | . 1 2 . 2 6 . 3 . . . . . . . 1 1 1 . . . 2 1 . . 2 7 3 Engine 10 | . 1 1 . 1 6 . 1 . . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . 1 . . 2 . . . . . . . . 1 1 . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . 2 7 3 Propulsion 40 | 2 2 5 . 7 12 4 2 . . . . . . . . . . . . . . 2 . . . 1 3 Treads 32 | 2 2 5 . 7 10 4 2 . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 207 | . 2 2 . 8 5 5 10 1 2 . 2 4 1 . 4 10 21 5 2 . 9 7 9 22 10 40 26 Device 134 | . . . . 4 2 1 4 1 1 . 2 2 1 . 4 7 15 5 1 . 5 4 4 17 9 25 20 Storage 10 | . . 1 . . . 2 . . 1 . . 1 . . . 1 1 . . . 1 . 1 1 . . . Processor 14 | . 1 . . . . 1 1 . . . . . . . . . 2 . . . . 1 3 . . 1 4 Hackware 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 4 . Protection 37 | . 1 1 . 4 3 1 5 . . . . . . . . 2 3 . 1 . 2 . 1 2 . 9 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 1 1 . Weapon 111 | 2 5 5 8 17 6 . 4 1 3 . 4 . . . . 1 3 . 1 . 4 . 2 9 . 23 13 Energy Gun 18 | 2 1 1 . 1 2 . 1 . . . 1 . . . . . . . 1 . 2 . 2 4 . . . Energy Cannon 29 | . . . . . . . . . 1 . 2 . . . . 1 2 . . . 1 . . 3 . 15 4 Ballistic Gun 31 | . 3 4 6 13 3 . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 7 Launcher 15 | . 1 . 2 3 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . 3 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 . 1 2 . . . . . . . . . 3 . . . . . 3 4 2 6 . 5 . Parts Lost 101 | . 3 . . 8 9 . 13 . 2 . 6 2 . . . 1 7 . 1 1 5 3 2 2 2 12 22 Power 17 | . . . . 1 1 . 3 . . . 1 1 . . . 1 2 . . 1 . 2 . . 1 1 2 Propulsion 15 | . 1 . . 2 4 . 4 . . . 1 . . . . . . . . . . . . . . 1 2 Utility 45 | . . . . 3 3 . 5 . 1 . 3 . . . . . 2 . 1 . 2 1 . 2 . 6 16 Weapon 24 | . 2 . . 2 1 . 1 . 1 . 1 1 . . . . 3 . . . 3 . 2 . 1 4 2 Highest Loss Streak 18 | . 2 . . 4 7 . 5 . 1 . 6 1 . . . 1 6 . 1 1 2 3 1 1 2 7 18 To Critical Strikes 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 74 | . 75 96 100 96 95 86 84 74 78 73 69 58 55 58 58 53 60 63 70 72 64 70 66 66 74 66 68 Engine 2 | . 5 1 11 4 8 9 9 . . . . . 4 5 5 3 . . 4 4 . . . . . . . Core 2 | . . 9 . 3 . . . 13 13 13 10 9 . . . 1 5 . . . . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 4 4 8 6 7 Treads 9 | . 27 29 33 35 33 33 18 6 6 6 4 . . . . . . . . . 1 . . . . . . Leg 2 | . . . . . . . . 6 6 6 6 4 . . . . . . . . 1 8 4 4 4 6 9 Device 15 | . . . . 4 8 9 19 20 18 20 19 17 17 17 17 12 19 15 16 21 19 21 19 16 19 19 16 Storage 5 | . . 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 10 | . 13 11 11 9 9 9 4 6 6 6 6 5 5 5 5 5 5 10 10 10 9 9 14 17 16 12 13 Hackware 2 | . . . . . . . . . . . . 2 5 5 5 5 5 5 3 . 3 4 4 4 4 2 . Protection 5 | . 3 11 11 10 7 . 6 6 6 6 4 . . . . 3 5 5 5 5 3 . 3 3 4 4 6 Energy Gun 3 | . 16 . . . 6 16 4 6 5 . 1 4 2 5 5 1 . . 3 5 . 3 6 8 8 1 . Energy Cannon 2 | . . . . . . . . . . . 2 5 5 5 5 5 4 5 5 5 9 9 2 . . 5 5 Ballistic Gun 4 | . 6 21 21 17 10 . 6 . . . . . . . . . 1 5 5 5 . . . . 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 267 | 4 10 34 34 40 46 36 58 52 56 47 55 55 51 51 51 69 101 92 93 93 107 132 136 164 170 246 267 Greatest Support 277 | 3 40 60 60 82 83 70 70 54 54 54 54 59 59 59 59 78 97 97 97 97 134 155 156 156 255 277 260 Greatest Overweight (x) 3 | 1 2 . . . 1 . 3 . 1 . 1 1 . . . 1 1 . . . 1 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 15 15 15 15 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 19 | 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 Most Carried 25 | 1 5 15 15 15 15 15 15 14 15 15 15 15 15 15 15 16 20 20 20 19 20 20 20 25 25 25 25 Average Carried 17 | . 4 12 14 14 14 11 14 13 14 15 13 11 14 14 14 14 18 19 19 19 19 19 19 23 23 22 21 Final Capacity 25 | 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 24 | 1 5 15 15 15 15 15 14 13 15 15 11 15 14 14 15 16 20 20 19 19 20 20 20 24 24 24 17 Scrap Engine Consumption 178 | . . . . . . 24 18 . 3 . . 8 2 1 6 1 22 2 15 . 7 12 25 13 2 17 . Constructs Created 15 | . . . . . . 2 2 . . . . 1 1 . . . 2 . . . 1 1 1 1 2 1 . Constructs Modified 43 | . . . . . . 1 8 1 . . . 1 2 . . 2 3 . . . 7 3 3 2 3 7 . Class Distribution -------------------- 35% | Mutant 34% | Scavenger-Mutant 11% | Construct 4% | Hacker-Construct 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Mutant | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Construct | -1/Access Scavenger-Mutant | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 10360 | 220 118 406 223 1219 725 322 240 . 116 . 157 17 31 . 81 266 531 243 253 . 486 163 128 1210 166 1486 1553 Remotely 1649 | . . . . 430 . . . . . . . . . . . . 47 . . . . . . . . 272 900 Salvage Created 12764 | . 372 722 226 1307 1379 237 812 28 238 . 187 28 116 . 206 217 443 112 144 . 565 934 163 1260 474 1941 653 Parts 611 | . 17 42 28 69 79 13 36 4 12 . 2 1 6 . 2 14 16 4 6 . 22 51 14 58 17 79 19 Haulers Intercepted 8 | . 1 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Parts Field Recycled 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 5 Retrieved Matter 827 | . . . . . . . . . . . . . . . . . . . . . . . . . . 630 197 Parts Self-Destructed 43 | . . . . . . . . 4 12 . 1 . 7 . 1 15 . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 241 | . 8 12 14 35 28 3 16 . 5 . 5 1 2 . . 7 9 2 3 . 8 15 2 19 6 17 24 Guns 136 | . 5 12 7 27 27 3 13 . 1 . . . . . . . 2 1 3 . 1 7 . 17 6 4 . Cannons 51 | . . . . . . . . . . . 2 1 2 . . 7 3 1 . . 4 7 2 2 . 3 17 AOE 43 | . 3 . 7 8 . . 2 . 4 . 3 . . . . . 2 . . . . . . . . 7 7 Classes Destroyed 15 | . 2 4 . 3 2 . 1 1 . . 1 . . . . . . . . . . . 1 . . . . Worker 5 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 2 . Builder 10 | . . . . 4 . . 1 . . . . . . . . . . . . . 1 1 . 3 . . . Hauler 8 | . 1 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 5 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . Swarmer 55 | . . 1 11 7 7 . 4 . 4 . . 1 2 . . 4 3 . . . . 5 . 5 1 . . Grunt 84 | . 8 6 3 19 10 . 10 . . . 4 . . . . . . . 1 . 5 8 . 6 . 4 . Brawler 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 34 | . . 5 . 7 9 3 . . . . . . . . . . 3 1 . . 1 . . . 1 4 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . Programmer 31 | . . . . . . . 1 . 1 . . . . . . 3 3 1 2 . 2 2 1 8 2 5 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 18 | . 4 4 4 18 14 2 3 1 4 . 5 1 2 . . 4 3 1 2 . 6 5 3 3 5 5 5 Combat Bots Only 14 | . 4 4 4 14 14 2 3 . 4 . 5 1 2 . . 4 3 1 2 . 5 5 2 3 5 5 5 Max Kills in Single Turn 5 | . 2 2 3 5 2 1 2 1 2 . 2 1 1 . . 1 2 1 1 . 2 2 2 2 1 3 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . 2 . 3 3 . . 2 . 2 . 2 . . . . . 2 . . . . . . . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Damage Taken 34673 | . 514 465 197 2041 1628 134 2658 . 166 . 717 581 86 . . 819 1700 541 193 66 1332 1285 233 2296 1933 5664 9424 Core 3537 | . 57 44 42 275 135 15 221 . . . 120 77 . . . 31 155 223 64 28 99 136 . 301 309 227 978 Absorbed by Shields 8569 | . . . . . . . . . . . . . . . . . 402 96 187 . . 616 . 268 . 3367 3633 Redirected to Core 419 | . . . . . . . . . . . . . . . . . . . . . . 34 . 125 237 23 . Redirected to Shielding 204 | . . . . 102 . . . . . . . . . . . . . . . . 30 72 . . . . . Regen/Repaired (Parts) 7371 | . . . . 49 . . 313 . . . . 91 285 . 37 153 570 . 83 . 939 447 100 879 735 2690 . Core Remaining (%) 71 | 100 77 . 78 . . 22 . . . . 59 . . . . 89 . . . 59 . 81 . 79 . . . Volleys Fired 1066 | . 28 44 15 93 80 11 56 7 13 . 11 19 14 2 10 34 89 23 27 11 33 59 13 74 20 167 113 Largest 3 | . 2 2 2 2 2 2 2 1 1 . 2 2 2 1 2 2 2 2 3 1 3 3 3 3 3 3 3 Hottest 400 | . 80 46 46 48 79 92 111 75 85 . 155 155 155 85 155 225 177 177 277 105 253 279 269 254 223 400 330 Shots Fired 1791 | . 46 78 26 178 154 23 89 7 12 . 13 23 15 2 17 44 99 28 42 11 64 99 22 128 46 311 214 Gun 1023 | . 45 78 22 170 154 23 89 7 5 . 2 4 1 . 7 7 29 7 33 . 5 45 12 114 44 120 . Cannon 698 | . . . . . . . . . 4 . 8 19 14 2 10 37 70 21 9 11 59 54 10 14 2 147 207 Launcher 30 | . 1 . 4 8 . . . . 3 . 3 . . . . . . . . . . . . . . 4 7 Special 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Kinetic 654 | . 20 68 22 170 128 . 49 . . . . . . . . . 11 . . . 44 . . 12 2 1 127 Thermal 993 | . . . . . 26 12 39 7 9 . 10 23 15 2 17 44 88 28 42 11 20 72 22 114 44 268 80 Explosive 30 | . 1 . 4 8 . . . . 3 . 3 . . . . . . . . . . . . . . 4 7 Electromagnetic 74 | . 25 10 . . . 11 1 . . . . . . . . . . . . . . 27 . . . . . Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 38 . Robot Hit Streak 33 | . 9 17 10 16 19 12 14 3 5 . 9 3 1 . 14 8 9 5 12 . 22 16 6 22 17 23 33 Robot Miss Streak 4 | . 4 4 3 4 4 1 2 4 1 . . 3 3 . 1 3 3 3 2 . 2 3 2 2 3 4 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . 2 . . 4 4 . 1 . . . . . . . . . . . . . . . . 3 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 1250 | . 31 65 18 140 114 20 68 4 11 . 9 4 2 . 14 25 45 8 25 . 44 71 8 84 36 245 159 Core Hits 632 | . 16 35 20 92 52 7 34 1 13 . 12 1 4 . 3 8 23 4 8 . 14 40 6 43 17 99 80 Critical Kills 9 | . . . . 1 . . 1 . . . . . . . . . 1 . . . 3 . . . . 3 . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 32 | . . . . 1 3 1 2 . . . 1 . . . . . 2 . . . 4 . . 3 1 7 7 Burn 10 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . 2 1 2 . Meltdown 8 | . . . . . . . 1 . . . . . . . . . 1 . . . 3 . . . . 3 . Destroy 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Blast 10 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 7 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 38 | . . . . . 4 . 1 1 19 . 11 . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . 4 . 1 1 19 . 11 . . . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47130 | . 514 1030 511 3279 1798 331 1672 134 644 . 749 117 123 . 483 1046 1793 258 793 . 1456 2499 329 3087 1044 11328 12112 Guns 17298 | . 332 1030 271 2462 1798 331 1475 71 112 . 46 24 . . 121 156 682 146 652 . 213 1127 153 2592 1044 2460 . Cannons 21180 | . . . . . . . . . . . 63 93 123 . 362 890 1050 112 141 . 1243 1372 176 495 . 6333 8727 Explosions 7495 | . 182 . 240 817 . . 190 . 189 . 594 . . . . . 61 . . . . . . . . 1837 3385 Melee 452 | . . . . . . . . 63 343 . 46 . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . 11 . Kinetic 13810 | . 106 872 271 2462 1460 . 643 . . . . . . . . . 269 . . . 993 . . 495 . . 6239 Thermal 21763 | . 102 . . . 338 166 996 71 112 . 109 117 123 . 483 1046 1463 258 793 . 463 1870 329 2592 1044 6718 2570 Explosive 7060 | . 80 . 240 817 . . . . 189 . 594 . . . . . . . . . . . . . . 1837 3303 Electromagnetic 1265 | . 226 158 . . . 165 26 . . . . . . . . . 61 . . . . 629 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 452 | . . . . . . . . 63 343 . 46 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2762 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2762 . Highest Corruption 23 | . . . . . 5 5 6 6 6 6 6 . . . . 2 6 10 10 1 1 1 2 16 10 23 . Average Corruption 6 | . . . . . 5 5 3 6 6 6 6 . . . . 1 5 6 2 1 1 1 1 8 3 11 . Corruption Purged 39 | . . . . . . . . . . . . . . . . . . . . . . . . 6 10 23 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 259 | . . . . . 30 20 9 2 27 3 17 . . . . 2 11 12 . 2 2 4 10 25 3 80 . Message Errors 54 | . . . . . 6 6 1 . 6 1 6 . . . . . 2 3 . . . . 3 4 . 16 . Matter Fused 60 | . . . . . 6 1 . 1 8 1 3 . . . . 1 2 4 . 1 1 2 4 4 1 20 . Heat Flow Errors 36 | . . . . . 2 3 1 . 2 1 3 . . . . . 3 4 . 1 . . 1 4 . 11 . Energy Discharges 33 | . . . . . 2 3 2 . 5 . 2 . . . . . 1 . . . 1 1 . 2 1 13 . Parts Rejected 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . Data Loss (minor) 27 | . . . . . 6 4 2 . 2 . 2 . . . . . 1 . . . . 1 1 2 . 6 . Data Loss (major) 13 | . . . . . 2 1 1 . 2 . 1 . . . . 1 . . . . . . . 1 . 4 . Misfires 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . Alerts 8 | . . . . . 2 1 1 1 1 . . . . . . . . . . . . . . 1 . 1 . Weapon Failures 17 | . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . 5 1 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1100 | . . . . 2 . . . 23 10 . 20 . . . . 154 12 . . . 26 18 . 16 . 270 549 Projectiles 558 | . . . . . . . . . . . . . . . . 154 12 . . . 26 18 . 16 . 44 288 Explosions 509 | . . . . 2 . . . . . . 20 . . . . . . . . . . . . . . 226 261 Melee 33 | . . . . . . . . 23 10 . . . . . . . . . . . . . . . . . . Knockbacks 64 | . . . . . . . . . . . . . . . . . . . . . 15 . . 6 . . 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . . . . . . . . . . . . . . . . . . . . . 12 . . 6 . . 43 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Self-Inflicted Damage 381 | . . . 21 16 . . 214 . . . 93 . . . . . 37 . . . . . . . . . . Shots 11 | . . . 2 1 . . 3 . . . 3 . . . . . 2 . . . . . . . . . . Rammed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 65 68 4 59 240 261 366 126 210 216 194 67 28 . 28 340 211 183 329 176 274 11 206 328 278 372 226 Average Temperature 77 | . 23 18 1 15 22 69 112 54 81 85 73 29 21 . 21 106 61 53 68 34 94 6 61 96 98 108 89 Received Heat Transfer 4583 | . 285 216 60 990 630 81 917 . . . 234 12 9 . . . 161 4 . 9 295 183 . 120 18 359 . Effects 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . 1 . 1 . . . . . . . . . 2 . . . 3 . . . . 3 . Combat Hostiles 10 | . . . . . 1 . 1 . . . . . . . . . 2 . . . 3 . . . . 3 . Parts Melted 33 | . . . . . 4 . 3 . 1 . . . . . . 1 1 2 . . 6 1 . 6 5 3 . Heat Transferred 20976 | . 100 . . . 962 444 1408 111 148 . 222 148 148 . 370 740 1406 296 904 . 559 2316 372 2886 1443 5010 983 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Peak Influence 543 | . 153 248 236 543 543 198 343 . . . . 137 . . . . 270 . . . 180 409 291 410 463 421 . Initial 245 | . . 52 62 79 228 126 133 . . . . 56 . . . . . . . . . 74 229 4 245 168 . Average 204 | . 83 121 138 366 305 127 203 . . . . 64 . . . . 112 . . . 71 260 171 231 295 283 . Maximum Alert Level 2 | . . 1 1 2 2 . 1 . . . . . . . . . 1 . . . 1 2 1 2 2 2 . Low Security (%) 39 | 100 100 85 71 18 . 100 47 . . . . 100 . . . . 85 . . . 99 25 54 33 . 3 . Level 1 38 | . . 14 28 29 90 . 52 . . . . . . . . . 14 . . . . 71 45 59 84 37 . Level 2 22 | . . . . 51 8 . . . . . . . . . . . . . . . . 2 . 6 15 58 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 1 . 6 7 . 2 . . . . 2 . . . . 3 . . . 2 3 1 8 1 6 . Investigation 8 | . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . 2 . . . Extermination 9 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . 2 . 3 . Reinforcement 16 | . 2 . . 2 3 . . . . . . 1 . . . . 1 . . . . 2 1 1 1 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 10 | . . . . 4 3 . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 41 | . 1 6 . . 5 . 2 . . . . . . . . . 5 . . . . . 3 2 . 17 . Communications Jammed 127 | . . . . . . . . . . . . . . . . . . . . . 20 22 . 50 35 . . Distress Signals 127 | . . . . . . . . . . . . . . . . . . . . . 20 22 . 50 35 . . Times Spotted 427 | . 17 21 15 39 35 4 25 . 5 . 6 11 5 . . 8 29 3 36 1 17 21 11 26 8 45 39 Peak Tracking Total 9 | . 5 6 4 5 9 2 8 . 4 . 5 5 5 . . 5 7 1 7 1 6 5 3 4 5 7 6 Tactical Retreats 29 | . 2 1 3 . 1 . 4 . . . 1 3 . . . . 5 . 1 . 2 2 1 2 . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 11 | . 1 . . . 1 . 1 . . . . . . . . . . . . . 2 . . . 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 30 | . . . . . 1 1 5 . . . . 1 . . 1 . 2 . 3 . . 3 . 7 . 4 2 Max in Single Turn 5 | . . . . . 1 1 5 . . . . 1 . . 1 . 2 . 1 . . 1 . 1 . 1 1 Garrison Access 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 105 | . 5 5 1 13 6 7 5 . . 3 . 5 1 . 4 . 13 . 1 . 6 8 . 9 2 11 . Terminals 73 | . 5 5 . 10 5 5 2 . . . . 3 1 . . . 10 . . . 5 6 . 5 1 10 . Fabricators 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Repair Stations 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 4 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . . . . . . . . . . . . 1 . . . . 2 . 2 . . . Garrison Access 6 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 1 . . Total Hacks 255 | . 10 14 1 37 14 14 7 . . 20 . 15 1 . 17 . 29 . 1 . 10 19 . 16 2 28 . Successful 112 | . 5 5 1 16 4 4 1 . . 20 . 8 1 . 17 . 9 . 1 . 1 9 . 1 1 8 . Failed 142 | . 4 9 . 21 10 10 6 . . . . 7 . . . . 20 . . . 9 10 . 15 1 20 . Catastrophic 26 | . 1 2 . 3 3 1 2 . . . . . . . . . 6 . . . . 2 . 3 . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 8 10 . 15 5 7 4 . . . . 10 . . . . 13 . 1 . 3 5 . 4 . 8 . Terminals 175 | . 10 14 . 29 11 10 4 . . . . 11 1 . . . 26 . . . 9 16 . 8 1 25 . Fabricators 3 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . Repair Stations 8 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . 2 . 3 . Recycling Units 7 | . . . . . . 4 1 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . 3 . . . . . . . . . . . . 1 . . . . 3 . 4 . . . Garrison Access 12 | . . . . 3 3 . . . . . . 2 . . . . 1 . . . . . . 2 1 . . Terminal Hacks 82 | . 4 2 1 7 4 2 . . . 20 . 4 1 . 17 . 6 . 1 . 1 6 . . . 6 . Record 8 | . . . . . . . . . . 2 . . 1 . 5 . . . . . . . . . . . . Part Schematic 14 | . 1 . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 11 | . . . . 2 1 . . . . 3 . . . . 4 . . . . . . 1 . . . . . Open Door 5 | . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . 1 . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . Scan Component 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . Insert Component 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 19 | . 1 3 . 4 . 2 1 . . . . 4 . . . . 1 . . . . 2 . . . 1 . Terminals 15 | . 1 3 . 4 . . . . . . . 3 . . . . 1 . . . . 2 . . . 1 . Track 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . 3 . 2 . . . . . . . 2 . . . . . . . . . 2 . . . 1 . Operators 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 4 5 . 12 5 6 4 . . . . 5 . . . . 12 . . . 6 8 . 9 1 9 . Full Trace Events 8 | . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Total Allies 7 | . . . . 1 . . . . . . 1 . . . . . . . 5 . . . . . . . . Largest Group 5 | . . . . 1 1 . . . . . 1 . . . . . . . 5 . . . . . . . . Highest-Rated Group 310 | . . . . 26 26 . . . . . 96 . . . . . . . 310 . . . . . . . . Highest-Rated Ally 96 | . . . . 26 26 . . . . . 96 . . . . . . . 68 . . . . . . . . Total Orders 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . 6 . . . . . . . 36 . . . . . . . . Total Damage 1788 | . . . . . . . . . . . 138 . . . . . . . 1650 . . . . . . . . Kills 13 | . . . . . . . . . . . 1 . . . . . . . 12 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Robot Analysis Total 7 | . 1 . . 1 . 1 . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . 2 1 . 1 . 1 1 . 1 . 1 . . . . . . . . . Drone Launches 23 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 21853 | 42 590 722 984 1094 1343 640 1216 320 866 119 620 449 317 219 175 409 968 300 770 249 737 658 882 1107 504 5021 532 Spaces Moved 15075 | 40 463 331 557 425 576 376 621 205 501 81 346 295 350 264 164 357 1003 374 756 345 709 437 727 556 250 3783 183 Core 433 | 40 393 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3127 | . 70 331 557 425 576 376 535 . . . . . . . . . . . . . 257 . . . . . . Legs 7686 | . . . . . . . 19 205 501 81 346 219 . . . . . . . . 379 437 727 556 250 3783 183 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2163 | . . . . . . . 67 . . . . . . . . . 548 374 756 345 73 . . . . . . Flight 1666 | . . . . . . . . . . . . 76 350 264 164 357 455 . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 156 156 148 125 125 148 148 148 81 81 81 81 81 57 57 57 57 57 67 67 132 134 85 102 Average Speed 110 | 90 106 160 160 157 160 151 159 147 151 148 156 132 81 81 81 81 68 57 57 57 78 99 109 147 157 101 107 Slowest Speed 314 | 100 160 160 160 160 240 160 314 148 211 148 211 211 81 81 81 144 144 57 57 57 95 142 132 216 216 134 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 3 74 30 93 50 93 91 19 48 61 69 50 11 60 42 60 45 28 64 83 64 25 56 26 60 9 92 19 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . 2 . . . 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 20 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . . 1 . . . . . 2 . 2 . 2 2 . 3 . 2 . . . . . . . . . Spaces Dug 213 | . . . 18 5 1 . 1 . 26 . 14 13 9 2 . 3 39 13 2 11 8 4 7 10 2 25 . Terrain Destroyed 555 | . 9 . 35 50 1 . 78 . 37 . 32 16 11 2 . 16 45 18 3 11 10 5 9 18 2 77 70 Melee 22 | . . . . . 1 . 1 . 11 . 8 . . . . . . . . . . . . . . 1 . Projectile 277 | . . . . . . . 1 . 4 . 6 16 11 2 . 16 45 18 3 11 10 5 9 18 2 50 50 AOE 256 | . 9 . 35 50 . . 76 . 22 . 18 . . . . . . . . . . . . . . 26 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Tes Acc Com Ac0 Total 18607 | 44 516 451 623 683 842 428 752 214 565 80 395 332 369 267 190 429 1183 431 1058 385 829 568 796 716 319 4767 375 Wait 1523 | . 9 26 35 88 117 11 41 . 22 . 20 3 2 . 1 19 37 26 221 30 60 54 33 32 31 599 6 Move 15042 | 39 462 330 556 424 575 375 620 204 500 80 345 294 349 263 163 356 997 372 755 344 708 436 726 555 249 3782 183 Hop 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Pick Up 210 | 1 7 19 4 19 10 4 6 . 3 . . 7 1 1 3 2 20 2 7 . 5 4 1 9 4 58 13 Fast Attach 117 | 4 5 4 . 7 11 2 7 . 2 . . . . . 5 2 4 . . . 10 3 8 6 1 26 10 Attach 108 | . 3 1 . 8 5 1 9 1 1 . 6 2 . . 1 3 6 . 2 . 3 3 2 5 3 23 20 Detach 61 | . . 1 . 2 . 5 3 . 1 . 2 1 . . 1 3 1 . . . 1 2 4 5 1 20 8 Swap 169 | . 2 9 8 19 13 6 3 1 2 . . 2 1 . . 7 15 5 1 . 3 4 1 20 8 24 15 Drop 210 | . . 17 5 23 20 13 3 . 2 . . 4 2 1 6 3 12 2 7 . 6 3 8 10 2 54 7 Fire 1066 | . 28 44 15 93 80 11 56 7 13 . 11 19 14 2 10 34 89 23 27 11 33 59 13 74 20 167 113 Melee 38 | . . . . . 4 . 1 1 19 . 11 . . . . . . . . . . . . . . 2 . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 . Rewire 39 | . . . . . . . . . . . . . . . . . . . 38 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 43 | -11/Junkyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 9) 120 | -10/Materials | Discovered new exit (range 16) 150 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 14) 463 | -10/Materials | Central database locked down 624 | -10/Materials | Discovered new exit (range 8) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -9/Materials | Discovered new exit (range 9) 1355 | -9/Materials | Entered Mines 1369 | -9/Mines | Build established: Scavenger-Mutant 1449 | -9/Mines | Discovered new exit (range 11) 1655 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1760 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1764 | -9/Mines | Found Prototype Device 1801 | -9/Mines | Discovered new exit (range 5) 2055 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2117 | -9/Mines | Learned 2 Materials zone layouts 2339 | -9/Mines | Entered Materials 2339 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2497 | -8/Materials | Repaired Lgt. Treads 2814 | -8/Materials | Garrison activated, responded to threat 2850 | -8/Materials | Destroyed 14 combat bots 2852 | -8/Materials | Lost 4 parts (1p2n1w) 2943 | -8/Materials | Identified exit to Storage 3047 | -8/Materials | Identified Exp. Sensor Array 3196 | -8/Materials | Lost 3 parts (2u1w) 3433 | -8/Materials | Entered Storage 3433 | -8/Storage | Accompanied by 1 ally 3551 | -8/Storage | Garrison activated, responded to threat 3564 | -8/Storage | Core integrity fell below 50% 3803 | -8/Storage | Destroyed 14 combat bots 3811 | -8/Storage | Lost 7 parts (1p3n2u1w) 4435 | -8/Storage | Discovered new exit (range 16) 4744 | -8/Storage | Used back door to open Recycling access 4744 | -8/Storage | Discovered new exit (range 5) 4776 | -8/Storage | Entered Recycling 4781 | -8/Recycling | Found Scrap Engine 5065 | -8/Recycling | Build established: Mutant 5267 | -8/Recycling | Discovered new exit (range 15) 5416 | -8/Recycling | Entered Factory 5416 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5753 | -6/Factory | Build established: Scavenger-Mutant 6438 | -6/Factory | Lost 5 parts (1p2n1u1w) 6533 | -6/Factory | Lost 4 parts (1p1n2u) 6625 | -6/Factory | Discovered new exit (range 8) 6631 | -6/Factory | Identified exit to Lower Caves 6632 | -6/Factory | Entered Lower Caves 6710 | -6/Lower Caves | Build established: Mutant 6860 | -6/Lower Caves | Learned Factory terminal intel 6937 | -6/Lower Caves | Discovered new exit (range 9) 6938 | -6/Lower Caves | Learned Factory interactive machine intel 6950 | -6/Lower Caves | Identified exit to Lower Caves 6952 | -6/Lower Caves | Entered another Lower Caves area 7169 | -6/Lower Caves | Build established: Assassin 7679 | -6/Lower Caves | Build established: Mutant 7783 | -6/Lower Caves | Discovered new exit (range 15) 7807 | -6/Lower Caves | Learned Factory terminal intel 7814 | -6/Lower Caves | Identified exit to Data Miner 7818 | -6/Lower Caves | Entered Data Miner 7818 | -6/Data Miner | Discovered new exit (range 6) 7847 | -6/Data Miner | Met Data Miner 7875 | -6/Data Miner | Learned location of Section 7 (-2) 7875 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7900 | -6/Data Miner | Received God Mode back door access code from Data Miner 7935 | -6/Data Miner | Identified exit to Proximity Caves 7937 | -6/Data Miner | Entered Proximity Caves 8302 | -5/Proximity Caves | Escorted by Enhanced Grunt 8410 | -5/Proximity Caves | Lost 6 parts (1p1n3u1w) 8521 | -5/Proximity Caves | Discovered new exit (range 13) 8538 | -5/Proximity Caves | Identified exit to Factory 8549 | -5/Proximity Caves | Learned Factory stockpile data 8557 | -5/Proximity Caves | Entered Factory 8557 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8559 | -5/Factory | Loaded intel: 52 interactive machine locations 8560 | -5/Factory | Loaded intel: 26 terminal locations 8891 | -5/Factory | Identified exit to Upper Caves 9006 | -5/Factory | Entered Upper Caves 9007 | -5/Upper Caves | Encountered a Warlord checkpoint 9259 | -5/Upper Caves | Learned Factory emergency access door positions 9310 | -5/Upper Caves | Discovered new exit (range 15) 9321 | -5/Upper Caves | Identified exit to Upper Caves 9323 | -5/Upper Caves | Entered another Upper Caves area 9402 | -5/Upper Caves | Identified exit to Factory 9533 | -5/Upper Caves | Discovered new exit (range 9) 9540 | -5/Upper Caves | Identified exit to Zhirov 9542 | -5/Upper Caves | Entered Zhirov 9542 | -5/Zhirov | Discovered new exit (range 3) 9557 | -5/Zhirov | Met Zhirov 9572 | -5/Zhirov | Learned location of Quarantine (-3) 9572 | -5/Zhirov | Learned location of Testing (-2) 9572 | -5/Zhirov | Learned location of Command (-1) 9580 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9592 | -5/Zhirov | Found Alien Artifact 9592 | -5/Zhirov | Identified Integrated Reactor 9592 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9604 | -5/Zhirov | Found Alien Artifact 9716 | -5/Zhirov | Identified exit to Proximity Caves 9717 | -5/Zhirov | Entered Proximity Caves 10020 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10126 | -4/Proximity Caves | Entered Factory 10126 | -4/Factory | Evolved 2 slots: Utility x2 10128 | -4/Factory | Loaded intel: 28 terminal locations 10416 | -4/Factory | Found Quantum Capacitor 10428 | -4/Factory | Identified exit to Research 10509 | -4/Factory | Identified exit to Upper Caves 10509 | -4/Factory | Identified exit to Extension 10509 | -4/Factory | Identified exit to Armory 10520 | -4/Factory | Spotted B-86 Titan 10786 | -4/Factory | Lost 6 parts (2p2u2w) 11064 | -4/Factory | Build established: Construct 11094 | -4/Factory | Entered Upper Caves 11158 | -4/Upper Caves | Crushed by falling debris 11180 | -4/Upper Caves | Encountered a Warlord checkpoint 11182 | -4/Upper Caves | Learned Research security intel 11234 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11364 | -4/Upper Caves | System corruption reached 10% 11381 | -4/Upper Caves | Discovered new exit (range 8) 11384 | -4/Upper Caves | Identified exit to Upper Caves 11385 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11390 | -4/Upper Caves | Spotted B-86 Titan 11394 | -4/Upper Caves | Identified exit to Warlord 11394 | -4/Upper Caves | Entered Warlord 11408 | -4/Warlord | Discovered new exit (range 14) 11421 | -4/Warlord | System corruption cleaned by Quarantine Array 11676 | -4/Warlord | Met Warlord 11683 | -4/Warlord | Opened Warlord's prototype stash 11695 | -4/Warlord | Found Prototype Hackware 11701 | -4/Warlord | Warlord's base attacked by MAIN.C 11701 | -4/Warlord | Found Prototype Reactor 11741 | -4/Warlord | Found Prototype Energy Cannon 11746 | -4/Warlord | Found Prototype Energy Cannon 11918 | -4/Warlord | Build established: Commander-Construct 12051 | -4/Warlord | Warlord forces counterattacked 12053 | -4/Warlord | Spotted Executioner 12123 | -4/Warlord | P-80 Master assimilated allied JT-HYY(g) 12164 | -4/Warlord | Identified exit to Proximity Caves 12164 | -4/Warlord | Entered Proximity Caves 12267 | -3/Proximity Caves | Build established: Construct 12359 | -3/Proximity Caves | Spotted B-86 Titan 12399 | -3/Proximity Caves | Discovered exit to Research (range 14) 12413 | -3/Proximity Caves | Entered Research 12413 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12994 | -3/Research | Found Prototype Processor 13041 | -3/Research | Found Prototype Launcher 13041 | -3/Research | Identified Tactical Quantum Warhead 13063 | -3/Research | Found Prototype Processor 13125 | -3/Research | Found Prototype Launcher 13125 | -3/Research | Identified Tesla Bomb Launcher 13145 | -3/Research | Discovered new exit (range 8) 13149 | -3/Research | Identified exit to Quarantine 13150 | -3/Research | Entered Quarantine 13204 | -3/Quarantine | Build established: Mutant 13231 | -3/Quarantine | Identified Vortex Chain Reactor 13255 | -3/Quarantine | Lost 3 parts (2p1u) 13356 | -3/Quarantine | Found Alien Artifact 13356 | -3/Quarantine | Identified Phase Redirector 13398 | -3/Quarantine | Found Fusion Bomb Launcher 13512 | -3/Quarantine | Identified Exp. Signal Interpreter 13515 | -3/Quarantine | Found Alien Energy Cannon 13690 | -3/Quarantine | Found Alien Artifact 13749 | -3/Quarantine | Identified Ghost Barrier 13756 | -3/Quarantine | Discovered new exit (range 9) 13783 | -3/Quarantine | Cryocooling Duct disabled 13798 | -3/Quarantine | Ambient heat levels rising (+20) 13798 | -3/Quarantine | Non-combat units ordered to evacuate 13807 | -3/Quarantine | Identified exit to Research 13808 | -3/Quarantine | Entered Research 13808 | -2/Research | Warlord forces began assault on 0b10 13808 | -2/Research | Evolved 2 slots: Utility x2 13809 | -2/Research | Identified exit to Testing 13860 | -2/Research | Met up with Warlord 13918 | -2/Research | Research machine network offline 14069 | -2/Research | Discovered new exit (range 20) 14105 | -2/Research | Identified exit to Access 14192 | -2/Research | Spotted B-90 Cyclops 14275 | -2/Research | Spotted Executioner 14293 | -2/Research | Spotted Executioner 14310 | -2/Research | Found Prototype Processor 14310 | -2/Research | Identified Exp. Targeting Computer 14314 | -2/Research | Found Prototype Processor 14314 | -2/Research | Identified Exp. Core Analyzer 14445 | -2/Research | Borebot progress halted 14537 | -2/Research | Borebot progress halted 14611 | -2/Research | Build established: Scavenger-Skirmisher 14658 | -2/Research | Borebot progress halted 14681 | -2/Research | Discovered exit to Testing (range 15) 14690 | -2/Research | Entered Testing 14846 | -2/Testing | Found Prototype Device 14846 | -2/Testing | Identified AEGIS Remote Shield 14914 | -2/Testing | Found Prototype Ballistic Cannon 14914 | -2/Testing | Identified Perforator 14930 | -2/Testing | Spotted Striker 14959 | -2/Testing | Spotted Striker 15042 | -2/Testing | Garrison activated, responded to threat 15064 | -2/Testing | Found Prototype Launcher 15065 | -2/Testing | Identified Z-bomb Delivery System 15298 | -2/Testing | Incoming investigation squad redirected 15417 | -2/Testing | Discovered exit to Access (range 4) 15457 | -2/Testing | System corruption reached 10% 15505 | -2/Testing | Identified Vortex Driver (x2) 15572 | -2/Testing | Found Prototype Protection 15730 | -2/Testing | Build established: Scavenger-Mutant 15763 | -2/Testing | Found Prototype Protection 15763 | -2/Testing | Identified Med. Regenerative Plating 15797 | -2/Testing | Entered Access 15797 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16107 | -1/Access | System corruption reached 10% 16253 | -1/Access | Discovered new exit (range 15) 16299 | -1/Access | Identified exit to Command 16301 | -1/Access | Entered Command 16537 | -1/Command | Found Prototype Slashing Weapon 16659 | -1/Command | Build established: Hacker-Construct 17044 | -1/Command | Disengaged cave seal 17044 | -1/Command | Derelicts emerged from the dark tunnel 17044 | -1/Command | Welcomed Warlord to Command 17086 | -1/Command | First assault squad dispatched 17106 | -1/Command | Incoming assault squad redirected 17327 | -1/Command | P-80 Master assimilated allied 97-I5G(M) 17386 | -1/Command | Warlord commented on Warlord statues 17394 | -1/Command | Spotted Combat Programmer 17398 | -1/Command | Spotted M Guard 17399 | -1/Command | Spotted M Guard 17404 | -1/Command | Spotted Combat Programmer 17414 | -1/Command | Destroyed M Guard 17425 | -1/Command | Identified SHELL Armor 17451 | -1/Command | All MAIN.C guards destroyed 17474 | -1/Command | Found Prototype Reactor 17474 | -1/Command | Identified Zero-point Reactor 17476 | -1/Command | Lost 3 parts (1p2u) 17486 | -1/Command | Identified Subatomic Replicator 17486 | -1/Command | Used Subatomic Replicator to replicate Vortex Driver 17692 | -1/Command | 0b10 Conduit disabled 17694 | -1/Command | Met MAIN.C 17696 | -1/Command | Warlord shut down involuntarily 17752 | -1/Command | Destroyed MAIN.C Shell 17754 | -1/Command | MAIN.C activated Command garrisons 17786 | -1/Command | Identified Core Cannon 17808 | -1/Command | Destroyed MAIN.C 17816 | -1/Command | Discovered new exit (range 33) 17816 | -1/Command | Discovered new exit (range 95) 17816 | -1/Command | Identified Transdimensional Reconstructor 17816 | -1/Command | Identified Molecular Scythe 17816 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 17853 | -1/Command | Lost 7 parts (1n2u4w) 17997 | -1/Command | Build established: Mutant 18526 | -1/Command | Found Exp. System Purifier 18531 | -1/Command | Found Vortex Chain Reactor 18925 | -1/Command | Found Corrupted Quantum Capacitor 19122 | -1/Command | Build established: Scavenger-Mutant 19505 | -1/Command | Found Corrupted Exp. Core Analyzer 19624 | -1/Command | Build established: Scavenger-Tank 19954 | -1/Command | Attacked by Warlord forces 19970 | -1/Command | Build established: Scavenger-Mutant 20216 | -1/Command | Found Exp. Core Analyzer 21102 | -1/Command | Found Exp. Armor Integrity Analyzer 21116 | -1/Command | Found Omega Cannon 21121 | -1/Command | Found Adv. Kinecellerator 21134 | -1/Command | Found Vortex Chain Reactor 21314 | -1/Command | Warped through subspace to slip node 21314 | -1/Command | Discovered new exit (range 5) 21322 | -1/Command | Entered Access_0 21323 | -1/Access_0 | Architect warped through subspace 21326 | -1/Access_0 | Destroyed A8 21393 | -1/Access_0 | Architect warped through subspace 21425 | -1/Access_0 | Architect warped through subspace 21455 | -1/Access_0 | Architect warped through subspace 21535 | -1/Access_0 | Architect warped through subspace 21542 | -1/Access_0 | Found Exp. Weapon Cycler 21546 | -1/Access_0 | Subspace Access Node disabled 21558 | -1/Access_0 | Architect warped through subspace 21558 | -1/Access_0 | Core integrity fell below 50% 21583 | -1/Access_0 | Architect warped through subspace 21626 | -1/Access_0 | A6 warped into view 21651 | -1/Access_0 | Destroyed A6 21656 | -1/Access_0 | Architect warped through subspace 21689 | -1/Access_0 | Found Exp. Targeting Computer 21691 | -1/Access_0 | Found Exp. Targeting Computer 21694 | -1/Access_0 | Found Exp. Targeting Computer 21736 | -1/Access_0 | Core integrity fell below 20% 21738 | -1/Access_0 | Architect warped through subspace 21750 | -1/Access_0 | Found Exp. Targeting Computer 21763 | -1/Access_0 | Subspace Access Node disabled 21789 | -1/Access_0 | Architect warped through subspace 21817 | -1/Access_0 | Architect warped through subspace 21819 | -1/Access_0 | Lost 18 parts (2p2n12u2w) 21833 | -1/Access_0 | Architect warped through subspace 21854 | -1/Access_0 | Destroyed by Enhanced Hunter with Hypervelocity Linear Accelerator Last Messages --------------- 21844_ Penetrated by HV Slug. 21845_ Knocked back. 21845_ Penetrated by HV Slug. 21845_ Knocked back. 21846_ Quantum Shear penetrates Wall. 21846_ Penetrated by Quantum Shear. 21847_ Chain reaction triggered in Quantum Reactor. 21847_ Enhanced Hunter destroyed. 21848_ HV Slug penetrates Wall. 21848_ Quantum Shear penetrates Earth. 21850_ Penetrated by HV Slug. 21850_ Quantum Shear penetrates Wall. 21852_ Penetrated by HV Slug. 21852_ Critical hit (Destroy). 21852_ Adv. Particle Charger destroyed. 21852_ HV Slug penetrates Wall. 21853_ Penetrated by Quantum Shear. 21854_ Penetrated by HV Slug. 21854_ HV Slug penetrates Wall. 21854_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ?????????????????????????## ##??????????????????? | | ?????????????????????????? ##?????????????????? | | ??????????????????????????# ###;##????????????? | | ???????????????????######## 0 ?????????????? | | ???????????????????? ;; #;; ;;;#???????????????? | | ?????????????????????#; % ; ##????????##????? | | ?????????????????????##; % ;;##??????# ##???? | | ?????????????????????# ;%@ % ;#????# #???? | | ???????????????????# ;; ; = ##### #????? | | ???????????????????##;;;; ; ; #????? | | ????????????????????## ## #?????? | | ????????????????????# # % ; ;#### #?????? | | ??????????????????? ## # ; #" #?????? | | ?????????????????? #?## # %;;; #??????? | | ????????????????? ???# # ## ; % ##?????? | | ????????????????## ????# ; #?????? | | ?????????????????##?????# #?????? | | ????????????????????????### ### #;; ####### | | ??????????????????????????# ??# # # | | ??????????????????????????# ??# #?## | | ?????????????????????????? ?? #??#"" ##"###### | | ????????????????????????? ?? ???##" #?? #???? | | ???????????????????????? ##?? ?????# #???#???? | | ???????????????????????# ???? ???### #???????? | | ???????????????????????#???????#?#???# #??###??? | | ?????????????????????????????????????# ""#??# #??? | | ????????????????????????????????????## "##?## ##?# | | ????????????????????????????????????#" " ### "### | | ????????????????????????????????????## " #" | | ????????????????????????????????????#" """ | | ????????????????????????????????????#" "" | | ????????????????????????????????????#" #" # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 120 Energy Generation 85 Energy Capacity 989 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 1425 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 61 Targeting Accuracy 48 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 45 Particle Charging 25 Kinecelleration 50 Offensive Hacking 36 Defensive Hacking 34 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Phase Redirector Subatomic Replicator Core Cannon Transdimensional Reconstructor Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed StormFocalAutohacker Manual? 0 Play Time 05:56:18 Cumulative 339.7 hours Start 2023.06.25 @ 22:02:24 End 2023.07.03 @ 17:12:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 14 Types 5/2/3/1/1/0/1/1/0 Lore% 86 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaefc366-9632-4693-91f5-56da1928658b