Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.18 @ 17:43:43 Player: tatata Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1433) 1433 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5403 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Improved Signal Interpreter [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 6 | . . 1 1 2 . 2 Weapon 1 | . . . . . 1 . Parts Attached 62 | 6 7 10 7 9 4 19 Power 7 | 1 . 1 1 1 1 2 Engine 5 | 1 . 1 1 1 . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 21 | 2 1 4 2 4 1 7 Treads 1 | . . 1 . . . . Leg 17 | 2 1 3 2 4 1 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 14 | 1 3 2 2 3 1 2 Device 6 | . . 1 1 2 1 1 Storage 5 | 1 1 . 1 1 . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 20 | 2 3 3 2 1 1 8 Energy Gun 8 | 1 2 . . . 1 4 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 . 3 2 1 . 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 45 | . 1 7 5 4 3 25 Power 7 | . . 1 1 1 . 4 Propulsion 15 | . . 3 2 2 2 6 Utility 6 | . . 1 . . 1 4 Weapon 17 | . 1 2 2 1 . 11 Highest Loss Streak 15 | . 1 5 4 2 3 15 Average Slot Usage (%) 90 | . 95 95 94 93 98 62 Engine 8 | . 14 9 7 6 6 3 Core 1 | . . . . . 6 4 Treads 1 | . . 2 8 . . . Leg 24 | . 28 29 25 27 24 10 Device 11 | . . 3 17 26 25 9 Storage 10 | . 14 11 9 7 6 11 Processor 8 | . 9 11 9 7 6 5 Protection 1 | . 1 6 . . . . Energy Gun 6 | . 13 6 . . 6 5 Ballistic Gun 13 | . 14 14 17 14 13 4 Naked Turns . | . . . . . . . Heaviest Build 90 | 12 16 20 30 49 57 90 Greatest Support 65 | 20 20 30 35 52 52 65 Greatest Overweight (x) 21 | 3 . 1 . 1 2 21 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 20 | 6 8 8 10 18 12 20 Average Capacity 10 | 5 6 8 8 11 12 20 Most Carried 12 | 6 7 8 9 12 12 11 Average Carried 7 | 3 6 6 7 11 11 4 Final Capacity 20 | 6 8 8 10 12 12 20 Final Carried 12 | 6 7 8 9 12 12 1 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 11% | Scavenger-Gunner 7% | Hauler-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1349 | 236 159 168 126 333 121 206 Remotely . | . . . . . . . Salvage Created 1365 | . 285 140 202 333 162 243 Parts 75 | . 18 6 11 19 9 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 11 3 4 9 3 4 Melee 1 | . . . . . . 1 Guns 24 | . 4 3 4 9 2 2 AOE 8 | . 7 . . . 1 . Classes Destroyed 9 | . 4 1 1 1 1 1 Worker 3 | . 1 . . . 1 1 Recycler 1 | . 1 . . . . . Swarmer 9 | . 6 . . 3 . . Grunt 13 | . 5 1 1 3 1 2 Brawler 1 | . . . . . 1 . Sentry 5 | . . 2 2 . 1 . Hunter 2 | . . . 1 . . 1 Programmer 3 | . . . . 3 . . Behemoth 1 | . . . . . . 1 Best Kill Streak 5 | . 5 2 1 2 3 1 Combat Bots Only 4 | . 4 2 1 2 2 1 Max Kills in Single Turn 5 | . 5 1 1 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 4 | . 4 . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 6014 | . 463 656 617 913 286 3079 Core 1544 | . 101 73 95 244 30 1001 Absorbed by Shields 98 | . . . . . . 98 Core Remaining (%) 80 | 100 59 81 82 65 96 . Volleys Fired 178 | . 22 30 31 41 6 48 Largest 3 | . 2 2 2 2 3 3 Hottest 130 | . 60 63 43 48 93 130 Shots Fired 314 | . 41 50 47 80 18 78 Gun 310 | . 40 50 47 80 18 75 Cannon . | . . . . . . . Launcher 4 | . 1 . . . . 3 Special . | . . . . . . . Kinetic 231 | . 22 39 47 80 12 31 Thermal 41 | . 18 11 . . . 12 Explosive 4 | . 1 . . . . 3 Electromagnetic 38 | . . . . . 6 32 Robot Hit Streak 29 | . 7 27 29 9 9 9 Robot Miss Streak 8 | . 8 1 1 5 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 234 | . 21 48 39 55 16 55 Core Hits 87 | . 15 6 12 21 9 24 Critical Hits 2 | . . . . . 1 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4815 | . 847 606 496 894 587 1385 Guns 3464 | . 263 606 496 894 221 984 Cannons . | . . . . . . . Explosions 1341 | . 584 . . . 366 391 Melee . | . . . . . . . Ramming 10 | . . . . . . 10 Kinetic 2726 | . 129 495 496 894 162 550 Thermal 1048 | . 134 111 . . 366 437 Explosive 707 | . 584 . . . . 123 Electromagnetic 324 | . . . . . 59 265 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Effects 10 | . . . . 10 . . Message Errors 3 | . . . . 3 . . Matter Fused 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . Targeting Errors 3 | . . . . 3 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 102 | . 11 . . . 91 . Projectiles . | . . . . . . . Explosions 102 | . 11 . . . 91 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 202 | . 26 . . . 174 2 Shots 3 | . 1 . . . 2 . Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . . . . . 2 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 42 | . 30 17 . . 19 42 Average Temperature 13 | . 16 4 . . 12 19 Received Heat Transfer 942 | . 57 213 99 144 48 381 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 1433 | . 300 250 . . 350 533 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 268 | . 230 136 182 268 251 151 Initial 122 | . . 39 . 82 67 122 Average 92 | . 73 66 64 174 95 98 Maximum Alert Level 1 | . 1 . . 1 1 . Low Security (%) 91 | 100 93 100 100 65 90 100 Level 1 8 | . 6 . . 34 9 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 2 . 3 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . 1 . . Reinforcement 4 | . 1 . . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 1 | . . . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 20 9 8 13 8 9 Peak Tracking Total 5 | . 4 5 4 4 4 3 Tactical Retreats 4 | . . . 2 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 12 | . 6 . 6 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 7 | . 1 . . . 2 4 Max in Single Turn 4 | . 1 . . . 2 4 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 5 4 4 1 1 1 Terminals 15 | . 5 4 4 . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 40 | . 14 10 11 1 1 3 Successful 19 | . 6 6 4 1 1 1 Failed 21 | . 8 4 7 . . 2 Catastrophic 5 | . . 2 1 . . 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 39 | . 14 10 11 . 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 18 | . 6 6 4 . 1 1 Record 2 | . . . . . 1 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 1 . . . . Emergency Access Points 3 | . . 2 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 4 | . 2 1 1 . . . Reprogram Traps 2 | . 1 . 1 . . . Zone Layout 3 | . . 2 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 2 4 . 1 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 3294 | 52 988 478 398 530 358 490 Spaces Moved 1839 | 33 649 304 236 266 197 154 Core 18 | 15 . . . . . 3 Treads . | . . . . . . . Legs 1819 | 18 649 304 236 266 197 149 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Fastest Speed 50 | 50 120 120 120 120 152 152 Average Speed 133 | 114 120 120 120 127 154 223 Slowest Speed 1100 | 200 120 150 120 153 185 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 83 33 22 8 7 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 94 | . 17 . . . 37 40 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 94 | . 17 . . . 37 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2380 | 44 818 367 307 375 239 230 Wait 245 | . 129 16 22 52 26 . Move 1833 | 32 648 303 235 265 196 154 Hop . | . . . . . . . Pick Up 41 | 6 5 7 9 6 4 4 Fast Attach 23 | 6 3 4 . 5 1 4 Attach 34 | . 1 6 6 3 3 15 Detach 1 | . 1 . . . . . Swap 5 | . 3 . 1 1 . . Drop 18 | . 6 1 3 2 3 3 Fire 178 | . 22 30 31 41 6 48 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 10) 266 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 570 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Identified exit to Mines 1041 | -10/Materials | Entered another Materials area 1041 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1365 | -9/Materials | Lost 5 parts (1p2n1u1w) 1465 | -9/Materials | Discovered new exit (range 5) 1470 | -9/Materials | Identified exit to Materials 1519 | -9/Materials | Entered another Materials area 1519 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -8/Materials | Build established: Scavenger-Mutant 1849 | -8/Materials | Lost 4 parts (1p1n2w) 1849 | -8/Materials | Discovered new exit (range 11) 1916 | -8/Materials | Identified exit to Factory 1917 | -8/Materials | Entered Factory 1917 | -7/Factory | Evolved 2 slots: Utility x2 2442 | -7/Factory | Discovered new exit (range 4) 2446 | -7/Factory | Identified exit to Factory 2447 | -7/Factory | Entered another Factory area 2447 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2735 | -6/Factory | Build established: Scavenger-Gunner 2757 | -6/Factory | Discovered new exit (range 14) 2802 | -6/Factory | Lost 3 parts (2n1u) 2803 | -6/Factory | Identified exit to Factory 2805 | -6/Factory | Entered another Factory area 2805 | -5/Factory | Evolved 2 slots: Utility x2 2935 | -5/Factory | Spotted B-75 Beast 3013 | -5/Factory | Destroyed B-75 Beast 3039 | -5/Factory | Lost 15 parts (2p2n3u8w) 3270 | -5/Factory | Core integrity fell below 50% 3287 | -5/Factory | Core integrity fell below 20% 3295 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03284_ U-05 Engineer builds a Wall. 03284_ U-05 Engineer lays Concrete. 03286_ Slug penetrates Wall. 03286_ Penetrated by Slug. 03286_ U-05 Engineer lays Concrete. 03286_ Slug penetrates Terminal. 03286_ Terminal disabled. 03286_ Penetrated by Slug. 03287_ U-05 Engineer lays Concrete. 03287_ K-01 Serf collects debris. 03288_ U-05 Engineer lays Concrete. 03289_ U-05 Engineer builds a Wall. 03289_ Penetrated by Slug. 03289_ U-05 Engineer destroyed. 03289_ K-01 Serf collects debris. 03289_ Slug penetrates Wall. 03290_ K-01 Serf collects debris. 03292_ Penetrated by Slug. 03293_ K-01 Serf collects debris. 03295_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | " ? ???????????????????????????????????????????? | | " " ? ?????????????????????????????????????????? | | " " " " ]#?????????????????????????????????????? | | " " " " #?????????????????????????????????????? | | " " " " #?????????????????????????????????????? | | " " " " +?????????????????????????????????????? | | " " " " #?????????????????????????????????????? | | " " " " #?????????????????????????????????????? | | " " " " #?????????????????????????????????????? | | #?????????????????????????????????????? | | #????????????###??????????????????????? | | #????????????# ??????????????????????? | | #????????????#h#??????????????????????? | | % ###??????????# #??????????????????????? | | # #??????????# #??????????????????????? | | ########?????#[#??????????????????????? | | #######@######?????????????????? | | # %! #?????????????????? | | # " " #?????????????????? | | # " " #?????????????????? | | # #??" "????????????? | | ## ######### # #? " "????????????? | | # # ?# # # " " ???????????? | | ##### ?#?# # ; " " ???????????? | | #### ####???# + h k= ;/ " " ???????????? | | #?????# # !% " " ???????????? | | "#?????# # ! k " " ???????????? | | "#?????# # w " " ???????????? | | """ "#?????# # ????????? | | """ T#?????# ##;; ### ;##+####?????????? | | """ "#?????# ????????????? | | """ "#?????# ! ?????????? | | "#?????# %= ??????????? | | #?????# ! ??????????? | | ########????# ??????????? | | #????# ###+#########???????????? | | #????# ????????????????????????? | | #????? ????????????????????????? | | #?????? ????????????????????????? | | #???????? ????????????????????????? | | #?????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricDefenseNullifier Manual? 0 Play Time 00:40:50 Cumulative 41.9 hours Start 2021.08.18 @ 16:06:29 End 2021.08.18 @ 17:43:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 46 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cb32fd1-ffc3-4899-b8cb-e445cfb7152b