Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 01:23:24 Player: wojo Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2053) 2053 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5343 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 15/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Coolant Injector Graphene Brace Improved Shield Generator Improved Shield Generator Lightning Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Active Sensor Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Great Axe > --- INVENTORY -------- Coolant Injector Graphene Brace System Restoration Module System Restoration Module Rocket Launcher [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . Utility 1 | . . . 1 . . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 89 | 8 3 3 15 23 17 3 17 Power 10 | 1 . 1 3 4 1 . . Engine 8 | 1 . 1 3 2 1 . . Core 2 | . . . . 2 . . . Reactor . | . . . . . . . . Propulsion 24 | 4 . 1 3 9 4 . 3 Treads 11 | 2 . . 3 6 . . . Leg 10 | 2 . 1 . 3 4 . . Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 15 | 1 1 . 3 3 2 1 4 Device 12 | . 1 . 1 3 2 1 4 Storage 2 | 1 . . 1 . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 40 | 2 2 1 6 7 10 2 10 Energy Gun 14 | 2 1 1 3 2 4 . 1 Energy Cannon 5 | . . . . . . 2 3 Ballistic Gun 14 | . 1 . 3 4 5 . 1 Ballistic Cannon 2 | . . . . 1 . . 1 Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . . 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 2 Parts Lost 45 | . . 1 5 13 6 6 14 Power 6 | . . . 1 3 1 1 . Propulsion 11 | . . . 1 4 1 2 3 Utility 7 | . . . 1 2 . 1 3 Weapon 21 | . . 1 2 4 4 2 8 Highest Loss Streak 7 | . . 1 2 7 3 6 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 75 | . 89 99 87 76 92 29 34 Engine 6 | . 14 14 9 3 6 1 . Core 2 | . . . . 4 7 2 . Treads 3 | . . . 11 7 . . . Leg 15 | . 28 28 10 12 29 6 . Hover 1 | . . . . . . . 5 Device 11 | . 3 14 17 12 9 8 7 Storage 8 | . 14 14 11 9 7 1 . Energy Gun 9 | . 22 13 13 8 11 1 . Energy Cannon 1 | . . . . . . 1 6 Ballistic Gun 10 | . 5 14 13 15 14 4 2 Slashing Weapon 1 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 54 | 13 15 15 37 43 54 54 26 Greatest Support 73 | 40 20 20 40 60 73 66 24 Greatest Overweight (x) 10 | . . . 2 10 1 3 8 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 Average Capacity 10 | 6 8 8 14 15 15 7 5 Most Carried 15 | 3 4 7 13 14 15 14 5 Average Carried 7 | 1 3 4 7 11 11 4 2 Final Capacity 15 | 8 8 8 15 15 15 5 5 Final Carried 14 | 3 3 7 12 14 14 2 5 Class Distribution -------------------- 35% | Mutant 18% | Tank 10% | Assassin 9% | Gunner 9% | Scavenger-Tank 8% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Assassin | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1851 | 204 34 129 278 463 444 . 299 Remotely . | . . . . . . . . Salvage Created 2397 | . 126 153 483 573 669 . 393 Parts 131 | . 5 9 31 27 35 . 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 46 | . 5 5 10 9 11 . 6 Melee 5 | . . . . . . . 5 Guns 39 | . 5 5 10 8 10 . 1 Cannons 1 | . . . . 1 . . . Classes Destroyed 14 | . 2 . 1 5 3 . 3 Worker 2 | . . . . 1 1 . . Builder 3 | . . . . . . . 3 Tunneler 1 | . . . . . 1 . . Recycler 4 | . . . . 2 1 . 1 Mechanic 1 | . . . . . . . 1 Watcher 1 | . . . . . . . 1 Swarmer 10 | . 3 3 . . 2 . 2 Grunt 17 | . 2 2 5 4 2 . 2 Brawler 2 | . . . . 1 . . 1 Sentry 10 | . . . 5 2 2 . 1 Specialist 1 | . . . . 1 . . . Hunter 4 | . . . . . 4 . . Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . 1 . . . Best Kill Streak 5 | . 5 3 3 3 5 . 5 Combat Bots Only 5 | . 5 3 3 3 3 . 3 Max Kills in Single Turn 3 | . 2 1 2 1 1 . 3 Gunslinging 1 | . 1 . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 594 | . 27 22 69 173 150 6 147 Missed 194 | . 6 8 17 57 47 . 59 Damage Taken 6215 | . 235 140 712 2127 1139 317 1545 Core 1114 | . 46 24 87 239 132 202 384 Absorbed by Shields 12 | . . . . . . . 12 Core Remaining (%) 76 | 100 . 72 78 56 . . . Volleys Fired 160 | . 10 9 40 43 42 6 10 Largest 4 | . 2 2 3 3 4 4 3 Hottest 246 | . 90 70 119 113 215 246 125 Shots Fired 379 | . 18 18 85 96 121 23 18 Gun 339 | . 18 18 85 88 106 15 9 Cannon 19 | . . . . 8 . 8 3 Launcher 21 | . . . . . 15 . 6 Special . | . . . . . . . . Kinetic 198 | . . 9 42 67 62 9 9 Thermal 149 | . 18 9 43 29 44 6 . Explosive 6 | . . . . . . . 6 Electromagnetic 26 | . . . . . 15 8 3 Robot Hit Streak 19 | . 7 8 14 10 8 14 19 Robot Miss Streak 11 | . 4 3 2 3 11 5 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . 1 . 2 2 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 267 | . 10 10 68 64 73 20 22 Core Hits 122 | . 7 8 17 26 41 6 17 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . . 2 6 . . 2 Burn 5 | . . . 1 4 . . . Destroy 1 | . . . 1 . . . . Blast 2 | . . . . 2 . . . Sever 2 | . . . . . . . 2 Melee Attacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Slashing 15 | . . . . . . . 15 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5210 | . 129 149 878 1188 1404 291 1171 Guns 3633 | . 129 127 878 929 1177 275 118 Cannons 285 | . . . . 239 . 16 30 Explosions 690 | . . . . . 176 . 514 Melee 509 | . . . . . . . 509 Ramming 93 | . . 22 . 20 51 . . Kinetic 2275 | . . 67 448 842 664 136 118 Thermal 1597 | . 129 60 430 326 513 139 . Explosive 514 | . . . . . . . 514 Electromagnetic 222 | . . . . . 176 16 30 Impact . | . . . . . . . . Slashing 509 | . . . . . . . 509 Piercing . | . . . . . . . . Highest Corruption 22 | . . . . 8 1 21 22 Average Corruption 10 | . . . . 5 1 14 19 Corruption Purged 14 | . . . . 5 . . 9 Corruption Blocked . | . . . . . . . . Effects 61 | . . . . 15 4 12 30 Message Errors 16 | . . . . 7 1 2 6 Matter Fused 10 | . . . . 1 1 2 6 Heat Flow Errors 8 | . . . . 1 1 1 5 Energy Discharges 3 | . . . . 2 . 1 . Data Loss (minor) 7 | . . . . 3 . 1 3 Data Loss (major) 3 | . . . . . . . 3 Misfires 4 | . . . . . 1 . 3 Alerts 3 | . . . . . . 1 2 Misdirections 4 | . . . . . . 3 1 Weapon Failures 3 | . . . . 1 . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 217 | . . . . . 2 . 215 Projectiles . | . . . . . . . . Explosions 157 | . . . . . 1 . 156 Melee 60 | . . . . . 1 . 59 Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 474 | . . . . . 33 . 441 Shots 11 | . . . . . 3 . 8 Rammed 1 | . . . . 1 . . . Targets Rammed 13 | . . 5 . 2 6 . . Kicked 12 | . . 5 . 1 6 . . Crushed . | . . . . . . . . Highest Temperature 690 | . 228 36 302 298 690 513 249 Average Temperature 126 | . 85 15 109 65 194 198 77 Received Heat Transfer 1206 | . 129 33 300 342 129 . 273 Effects 27 | . . . 2 . 19 6 . Shutdowns 7 | . . . . . 6 1 . Energy Bleed 3 | . . . 1 . 2 . . Interference 4 | . . . 1 . 3 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 3 | . . . . . 2 1 . Damage (minor) 1 | . . . . . 1 . . Damage (major) 8 | . . . . . 4 4 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . 1 1 1 . 5 . . Heat Transferred 4254 | . 359 161 1129 1110 1170 325 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 241 | . 150 120 200 203 241 84 235 Initial 84 | . . 58 46 84 28 84 13 Average 77 | . 72 64 91 104 80 32 71 Maximum Alert Level 1 | . . . 1 1 1 . 1 Low Security (%) 93 | 100 100 100 98 75 86 100 99 Level 1 6 | . . . 1 24 13 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 2 . 4 4 9 . . Investigation 4 | . . . 2 1 1 . . Extermination . | . . . . . . . . Reinforcement 12 | . 2 . 2 3 5 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 5 | . . . 1 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 12 5 13 11 16 6 15 Peak Tracking Total 6 | . 5 3 3 4 4 6 4 Tactical Retreats 8 | . 1 . 1 . 2 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered 1 | . . 1 . . . . . Most Traps Carried 4 | . . 4 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 13 | . . . . 1 2 . 10 Max in Single Turn 4 | . . . . 1 2 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 6 | . 1 . 1 1 2 . 1 Terminals 4 | . . . 1 1 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 2 . 4 1 6 . 1 Successful 12 | . 2 . 3 1 5 . 1 Failed 2 | . . . 1 . 1 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . . . 4 1 3 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . 3 . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 3 1 2 . 1 Record 2 | . . . 1 . . . 1 Robot Schematic 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 1 1 . . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 44 | . . . . . 44 . . Parts Recycled . | . . . . . . . . Recycled Matter 20 | . 20 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . 6 . Total Damage 124 | . . . . . . 124 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 3824 | 81 180 660 741 580 672 197 713 Spaces Moved 2196 | 49 123 502 352 231 393 161 385 Core 295 | 4 . . . 2 . 143 146 Treads 291 | 28 . . 182 81 . . . Legs 1371 | 17 123 502 170 148 393 18 . Wheels . | . . . . . . . . Hover 239 | . . . . . . . 239 Flight . | . . . . . . . . Fastest Speed 42 | 50 120 120 120 130 125 100 42 Average Speed 141 | 137 120 120 170 178 126 104 160 Slowest Speed 550 | 160 120 120 260 550 196 200 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 35 | 4 31 87 29 24 14 84 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 66 | . . . . 4 4 . 58 Melee . | . . . . . . . . Projectile 4 | . . . . 4 . . . AOE 62 | . . . . . 4 . 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 2559 | 59 136 540 422 314 480 173 435 Wait 34 | . . 16 5 6 5 1 1 Move 2190 | 48 122 501 351 230 393 160 385 Hop . | . . . . . . . . Pick Up 37 | 3 1 4 5 6 11 . 7 Fast Attach 43 | 6 1 . 7 13 4 . 12 Attach 24 | . 1 1 2 8 7 1 4 Detach 3 | . . . 1 2 . . . Swap 22 | 2 1 2 6 2 6 2 1 Drop 16 | . . 1 5 2 6 2 . Fire 160 | . 10 9 40 43 42 6 10 Melee 15 | . . . . . . . 15 Ram 1 | . . . . . . 1 . Kick 12 | . . 5 . 1 6 . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 262 | -10/Materials | Entered Mines 271 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 437 | -10/Mines | Learned Materials security intel 517 | -10/Mines | Learned location of Storage (-7) 624 | -10/Mines | Found a hidden stash of uninstalled traps 657 | -10/Mines | Learned 4 Materials zone layouts 899 | -10/Mines | Discovered new exit (range 11) 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 923 | -9/Materials | Identified exit to Mines 923 | -9/Materials | Identified exit to Materials 1621 | -9/Materials | Discovered exit to Materials (range 16) 1663 | -9/Materials | Entered another Materials area 1663 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1729 | -8/Materials | Lost 3 parts (1p1u1w) 1760 | -8/Materials | Found Prototype Device 1795 | -8/Materials | Crushed by falling debris 1826 | -8/Materials | Lost 7 parts (1p2n1u3w) 1947 | -8/Materials | Lost 3 parts (1p2n) 2170 | -8/Materials | Met 7R-MNS 2216 | -8/Materials | Discovered new exit (range 15) 2243 | -8/Materials | Entered Factory 2243 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2244 | -7/Factory | Caught up to 7R-MNS 2279 | -7/Factory | Build established: Tank 2386 | -7/Factory | Garrison activated, responded to threat 2538 | -7/Factory | Discovered new exit (range 15) 2769 | -7/Factory | Lost 3 parts (1p1n1w) 2915 | -7/Factory | Sucked down chute 2915 | -7/Factory | Entered Waste 2916 | -7/Waste | Met a frightened Derelict 2927 | -7/Waste | Spotted C-40 Crusher 2927 | -7/Waste | Spotted C-40 Crusher 2930 | -7/Waste | EMP discharged 2930 | -7/Waste | System corruption reached 10% 2957 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2960 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2963 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2963 | -7/Waste | Spotted C-40 Crusher 2964 | -7/Waste | Identified Active Sensor Suite 2970 | -7/Waste | Crushed by Compactor (1 part destroyed) 2987 | -7/Waste | Spotted C-40 Crusher 2999 | -7/Waste | Spotted C-40 Crusher 3001 | -7/Waste | Lost 6 parts (1p2n1u2w) 3030 | -7/Waste | EMP discharged 3050 | -7/Waste | Spotted C-40 Crusher 3098 | -7/Waste | Discovered new exit (range 13) 3112 | -7/Waste | Entered Factory 3426 | -7/Factory | Build established: Assassin 3481 | -7/Factory | Core integrity fell below 50% 3648 | -7/Factory | Lost 6 parts (2n1u3w) 3823 | -7/Factory | Core integrity fell below 20% 3825 | -7/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- Destroyed Rocket Launcher. Imp. Shield Generator destroyed. Destroyed Imp. Shield Generator. Autogun destroyed. Destroyed Autogun. U-05 Engineer lays Concrete. Nuclear Reactor explodes. Destroyed Lgt. Ion Engine. Destroyed Structural Scanner. Destroyed Wheel. U-05 Engineer destroyed. Imp. Shield Generator destroyed. Destroyed Imp. Shield Generator. Imp. EM Pulse Cannon destroyed. Destroyed Imp. EM Pulse Cannon. Nuclear Reactor explodes. Fusion Modulator explodes. U-05 Engineer destroyed. Destroyed Welding Torch. U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ???????? ???????????# ????????????????????????? | | ???????? ???????????# ????????????????????????? | | ???????? ???????????# #???????????????????????? | | ???????# ??r####+#### ##############??????????? | | ???????# ? ^ ??????????? | | ???????# ! ??????????? | | ???????# """" %! ????????????? | | ???????# ""F" * k"""????????????? | | ???????# "" """????????????? | | ???????# """????????????? | | ???????# @ = !% ????????? | | ???????# """ """ """????????????? | | ???????# """ """ """????????????? | | ???????# """ """ """????????????? | | ???????# kw ??????????? | | ######## u ??????????? | | # ##### + ########+#??????????? | | # #???# ???????????????????? | | # #???# #??????????????????? | | # #???# """"""" #??????????????????? | | # #???# """"""" #??????????????????? | | + #???#??"""""" #??????????????????? | | # #??????"""""" #??????????????????? | | # #???????? ? #??????????????????? | | ##### #???????????? ???????????????????? | | #???????????? ?????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | " #???????????????????????????????????? | | " #####################???????????????? | | " ???????????????? | | " ???????????????? | | " ! ] ??????????????? | | " ! ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 56 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed AntigravImpactReconstructor Manual? 0 Play Time 00:49:45 Cumulative 7.5 hours Start 2024.06.01 @ 00:33:19 End 2024.06.01 @ 01:23:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 66e9b6ed-5962-4f96-8040-92330370598d