Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.09 @ 23:00:39 Player: Senhor Jose Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (2437) 2437 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 8507 Bonus ------- High Alert Combat Kills 311 Follower Combat Kills 998 Friendly Fire -214 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Medium Armor Plating Improved Thermal Shield Advanced Drone Bay > --- WEAPON ----------- Beamcaster Heavy Beamcaster Advanced Plasma Cannon Neutron Cannon Railgun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Thermal Shield Bore Cannon [Rating: 97] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power 2 | . . . 1 . . . . 1 Propulsion 3 | . . 1 . 2 . . . . Utility 4 | . . 1 . . 2 . . 1 Weapon 3 | . . . 1 . . 2 . . Parts Attached 142 | 6 10 11 45 16 8 3 34 9 Power 22 | 2 1 3 8 2 2 . 3 1 Engine 18 | 2 1 3 8 2 . . 1 1 Core 4 | . . . . . 2 . 2 . Reactor . | . . . . . . . . . Propulsion 41 | 2 3 3 18 2 . 1 10 2 Treads 3 | . . . 3 . . . . . Leg 17 | . . . 5 . . . 10 2 Wheel 3 | 2 1 . . . . . . . Hover 9 | . 2 3 4 . . . . . Flight 9 | . . . 6 2 . 1 . . Utility 29 | . 4 3 1 3 1 1 12 4 Device 25 | . 2 3 . 3 1 1 11 4 Storage 3 | . 2 . 1 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 50 | 2 2 2 18 9 5 1 9 2 Energy Gun 7 | 2 . . 1 . . . 4 . Energy Cannon 23 | . 2 2 10 3 2 1 3 . Ballistic Gun 11 | . . . 5 4 . . 1 1 Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 5 | . . . 1 2 2 . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . Parts Lost 35 | . 2 1 5 . 8 1 5 13 Power 3 | . . . . . 1 . . 2 Propulsion 13 | . . 1 2 . 5 . 3 2 Utility 4 | . . . . . . . . 4 Weapon 15 | . 2 . 3 . 2 1 2 5 Highest Loss Streak 6 | . 2 1 3 . 4 1 3 6 Average Slot Usage (%) 67 | . 95 90 69 70 54 5 56 74 Engine 6 | . 14 11 11 14 3 . . 4 Core 3 | . . . . . 4 . 7 8 Leg 8 | . . . 2 . . . 19 22 Hover 7 | . 22 24 8 . . . . . Flight 4 | . . . 11 31 14 . . . Device 12 | . 10 22 10 11 21 . 9 15 Storage 4 | . 13 11 5 3 . . . . Protection 1 | . . . . . . . 3 3 Energy Gun 3 | . 3 . 1 . . . 5 6 Energy Cannon 11 | . 23 22 14 4 3 3 4 8 Ballistic Gun 1 | . . . 2 3 2 . 1 2 Naked Turns 270 | . . . 36 . . 21 159 54 Heaviest Build 74 | 9 23 29 39 32 32 8 59 74 Greatest Support 80 | 20 20 18 51 40 40 9 80 80 Greatest Overweight (x) 6 | . 2 3 6 . 2 2 4 . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 10 | 4 10 8 8 8 4 4 4 4 Average Capacity 5 | 4 7 8 6 5 4 4 4 4 Most Carried 8 | 4 8 7 8 5 4 4 4 4 Average Carried 4 | 1 6 5 5 3 3 3 3 2 Final Capacity 8 | 4 8 8 8 4 4 4 4 4 Final Carried 7 | 4 7 6 6 3 3 4 4 . Class Distribution -------------------- 42% | Mutant 20% | Scavenger-Tank 18% | Scavenger-Mutant 11% | Scavenger-Gunner 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Matter Collected 2100 | 310 95 105 459 27 107 . 851 146 Remotely . | . . . . . . . . . Salvage Created 2613 | 79 329 474 678 27 185 . 648 193 Parts 149 | 4 22 29 39 2 5 . 39 9 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 51 | 1 6 9 16 . 6 . 10 3 Guns 12 | 1 1 . 2 . 3 . 4 1 Cannons 34 | . 4 9 12 . 1 . 6 2 AOE 5 | . 1 . 2 . 2 . . . Classes Destroyed 12 | 2 1 3 3 . 1 . 2 . Worker 3 | 1 . . . . 1 . 1 . Builder 1 | . . . . . . . 1 . Hauler 1 | . . 1 . . . . . . Recycler 1 | . . . 1 . . . . . Watcher 9 | . 3 2 1 1 . . 1 1 Swarmer 8 | . . . 6 . 2 . . . Grunt 24 | 1 6 6 6 . 2 . 3 . Brawler 2 | . . 1 . . 1 . . . Duelist 4 | . . . 1 . . . 3 . Sentry 6 | . . 2 3 . . . 1 . Programmer 6 | . . . . . 1 . 2 3 Behemoth 1 | . . . . . . . 1 . Butcher 1 | . . . . . . . 1 . Best Kill Streak 4 | 1 4 4 3 1 3 . 4 2 Combat Bots Only 4 | 1 2 4 3 . 3 . 3 2 Max Kills in Single Turn 2 | 1 1 1 2 1 2 . 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . 2 . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Damage Taken 6769 | 12 293 268 711 . 769 261 1770 2685 Core 2517 | . 81 65 182 . 197 199 622 1171 Absorbed by Shields 107 | . . . . . 32 . 75 . Core Remaining (%) 72 | 100 67 83 66 100 76 . 17 . Volleys Fired 172 | 5 18 23 40 1 23 . 41 21 Largest 5 | 2 2 2 3 2 3 . 5 5 Hottest 401 | 80 136 136 211 55 91 . 401 379 Shots Fired 439 | 10 34 46 104 2 44 . 128 71 Gun 157 | 10 16 . 11 1 15 . 67 37 Cannon 269 | . 18 46 89 1 20 . 61 34 Launcher 10 | . . . 4 . 6 . . . Special 3 | . . . . . 3 . . . Kinetic 73 | . . . 7 1 15 . 35 15 Thermal 327 | . 18 46 93 1 20 . 93 56 Explosive 10 | . . . 4 . 6 . . . Electromagnetic 26 | 10 16 . . . . . . . Robot Hit Streak 19 | 8 19 8 7 7 10 . 6 7 Robot Miss Streak 8 | . 2 5 5 . 3 . 8 6 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 233 | 8 21 26 57 1 29 . 61 30 Core Hits 120 | 2 12 13 28 1 17 . 38 9 Critical Hits 8 | . 1 2 2 . 1 . 2 . Critical Kills 4 | . 1 1 . . . . 2 . Critical Parts Destroyed 3 | . . 1 2 . . . . . Melee Attacks 9 | . . . 9 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . 7 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6577 | 103 447 534 1396 26 1084 . 1985 1002 Guns 2005 | 103 145 . 98 . 159 . 1064 436 Cannons 3755 | . 203 534 1118 26 413 . 895 566 Explosions 791 | . 99 . 180 . 512 . . . Melee . | . . . . . . . . . Ramming 26 | . . . . . . . 26 . Kinetic 828 | . . . 40 . 159 . 506 123 Thermal 4783 | . 302 534 1176 26 413 . 1453 879 Explosive 692 | . . . 180 . 512 . . . Electromagnetic 248 | 103 145 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 1 . . 10 Average Corruption 7 | . . . . . 1 . . 8 Corruption Purged 1 | . . . . . 1 . . . Effects 19 | . . . . . . . . 19 Message Errors 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . 4 Misdirections 2 | . . . . . . . . 2 Targeting Errors 7 | . . . . . . . . 7 Overload Shots . | . . . . . . . . . Overflow Damage 98 | . 30 . 17 . . . 36 15 Projectiles 68 | . . . 17 . . . 36 15 Explosions 30 | . 30 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . 33 . 29 . . . 10 . Shots 2 | . 1 . 1 . . . . . Rammed 10 | . . . 1 . . . 9 . Targets Rammed 11 | . . . 1 . . . 10 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 727 | 54 411 6 180 119 192 . 438 727 Average Temperature 120 | 25 131 2 69 21 71 . 153 233 Received Heat Transfer 1360 | 6 153 111 261 . 180 48 298 303 Effects 32 | . 2 . . . . . 7 23 Shutdowns 9 | . 1 . . . . . . 8 Energy Bleed 3 | . . . . . . . 2 1 Interference 7 | . . . . . . . 3 4 Matter Decay 3 | . . . . . . . 2 1 Short Circuit 2 | . 1 . . . . . . 1 Damage (major) 6 | . . . . . . . . 6 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . 1 1 4 . . . 2 4 Heat Transferred 6900 | . 420 962 1998 37 555 . 1909 1019 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Peak Influence 759 | 25 222 340 504 715 627 396 759 492 Initial 371 | . 16 9 71 228 350 301 193 371 Average 315 | 5 103 154 261 388 448 317 464 376 Maximum Alert Level 3 | . 1 1 2 3 2 1 3 2 Low Security (%) 27 | 100 71 73 31 . . . 8 . Level 1 38 | . 28 26 63 64 20 100 11 70 Level 2 32 | . . . 5 24 79 . 77 29 Level 3 . | . . . . 11 . . 1 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 1 2 2 3 . 6 4 Investigation 7 | . 1 . 2 . 1 . 2 1 Extermination 2 | . . . . . . . . 2 Reinforcement 11 | . 1 1 . 2 2 . 4 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Distress Signals 12 | . . 1 . . 1 1 5 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 180 | 1 11 17 40 9 14 12 51 25 Peak Tracking Total 13 | 1 3 7 5 5 5 12 7 13 Tactical Retreats 31 | . . 2 8 1 4 2 10 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Traps Triggered 8 | . 1 . 2 . 2 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Machines Disabled 4 | . . 1 1 . . . 2 . Max in Single Turn 1 | . . 1 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Machines Accessed 15 | . 1 . 4 1 . 1 8 . Terminals 11 | . . . 2 . . 1 8 . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 1 . 6 2 . 2 9 . Successful 17 | . 1 . 6 2 . 1 7 . Failed 3 | . . . . . . 1 2 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . . . 2 . . 2 9 . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . . 2 . . 1 7 . Record 1 | . . . 1 . . . . . Open Door 8 | . . . . . . 1 7 . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . 1 3 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Matter 252 | . . . . 252 . . . . Time 134 | . . . . 134 . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 7 | . . . 5 . 2 . . . Non-combat 6 | . . . 4 . 2 . . . Combat 1 | . . . 1 . . . . . Robot Hacks Applied 8 | . . . 6 . 2 . . . parse_system 2 | . . . 2 . . . . . no_distress 6 | . . . 4 . 2 . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Total Allies 13 | . . . . . . . 13 . Largest Group 4 | . . . . . . . 4 . Highest-Rated Group 205 | . . . . . . . 205 . Highest-Rated Ally 156 | . . . . . . . 156 . Total Orders 5 | . . . . . . . . 5 ROAM 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 RETURN 2 | . . . . . . . . 2 Ally Attacks 159 | . . . . . . . 159 . Total Damage 3542 | . . . . . . . 3542 . Kills 26 | . . . . . . . 26 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 17 | . . . . . . . 11 6 Drone Recoveries 9 | . . . . . . . 5 4 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Turns Passed 4768 | 88 661 446 960 161 277 229 1408 538 Spaces Moved 3920 | 79 501 200 802 334 372 227 1043 362 Core 714 | 16 . . 94 . 44 164 302 94 Treads . | . . . . . . . . . Legs 966 | . . . 40 . . . 658 268 Wheels 140 | 63 77 . . . . . . . Hover 797 | . 424 200 173 . . . . . Flight 1303 | . . . 495 334 328 63 83 . Fastest Speed 28 | 50 80 112 34 28 28 40 40 50 Average Speed 83 | 73 110 118 71 30 40 95 97 101 Slowest Speed 420 | 80 116 240 420 31 150 150 250 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . 1 3 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 6 67 20 48 12 13 7 69 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 145 | . 4 . 57 . 34 . 27 23 Melee . | . . . . . . . . . Projectile 65 | . . . 15 . . . 27 23 AOE 80 | . 4 . 42 . 34 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Total 5041 | 95 573 363 1106 389 462 242 1332 479 Wait 594 | 1 22 121 160 33 43 2 133 79 Move 3904 | 78 500 199 799 329 369 226 1042 362 Hop 3 | . . . 1 1 1 . . . Pick Up 40 | 4 12 2 15 1 . 3 3 . Fast Attach 61 | 5 5 2 14 4 3 1 24 3 Attach 45 | . 1 3 14 11 5 2 5 4 Detach 42 | . 1 3 16 7 6 3 3 3 Swap 36 | 1 4 6 17 1 . . 5 2 Drop 58 | 1 10 4 20 1 3 5 10 4 Fire 172 | 5 18 23 40 1 23 . 41 21 Melee 9 | . . . 9 . . . . . Ram 10 | . . . 1 . . . 9 . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . 9 . 3 . Rewire 54 | . . . . . . . 53 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -6/Factory -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 550 | -10/Materials | Discovered new exit (range 10) 683 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Entered another Materials area 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1075 | -9/Materials | Discovered new exit (range 3) 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1488 | -8/Materials | Build established: Scavenger-Gunner 1758 | -8/Materials | Released all parts (7) 1789 | -8/Materials | Lost 3 parts (3w) 2020 | -8/Materials | Build established: Mutant 2154 | -8/Materials | Discovered new exit (range 7) 2156 | -8/Materials | Entered Factory 2156 | -7/Factory | Evolved 2 slots: Propulsion x2 2197 | -7/Factory | Discovered new exit (range 16) 2260 | -7/Factory | Local fabrication network quarantined 2311 | -7/Factory | Discovered new exit (range 16) 2317 | -7/Factory | Entered another Factory area 2317 | -6/Factory | Evolved 2 slots: Utility x2 2466 | -6/Factory | Lost 4 parts (3n1w) 2576 | -6/Factory | Discovered new exit (range 14) 2594 | -6/Factory | Entered another Factory area 2594 | -5/Factory | Evolved 2 slots: Weapon x2 2764 | -5/Factory | Discovered new exit (range 8) 2822 | -5/Factory | Discovered new exit (range 5) 2823 | -5/Factory | Entered Extension 2856 | -5/Extension | Spotted B-75 Beast 2964 | -5/Extension | Rescued a captive Derelict 2979 | -5/Extension | Core integrity fell below 50% 3025 | -5/Extension | Rescued A7 3108 | -5/Extension | Rescued a captive Derelict 3109 | -5/Extension | Rescued a captive Derelict 3227 | -5/Extension | Rescued a captive Derelict 3228 | -5/Extension | Rescued a captive Derelict 3381 | -5/Extension | Rescued a captive Derelict 3381 | -5/Extension | Rescued a captive Derelict 3474 | -5/Extension | Build established: Scavenger-Mutant 3559 | -5/Extension | Destroyed B-75 Beast 3567 | -5/Extension | Spotted B-75 Beast 3596 | -5/Extension | Allies destroyed B-75 Beast 3622 | -5/Extension | Lost 3 parts (2n1w) 3644 | -5/Extension | Discovered new exit (range 3) 3716 | -5/Extension | Core integrity fell below 20% 3839 | -5/Extension | Discovered new exit (range 16) 3840 | -5/Extension | Discovered new exit (range 15) 3909 | -5/Extension | Build established: Scavenger-Tank 3909 | -5/Extension | Rescued a captive Derelict 3910 | -5/Extension | Rescued a captive Derelict 4166 | -5/Extension | Disrupted transfer network 4231 | -5/Extension | Entered Factory 4231 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4264 | -4/Factory | Spotted B-86 Titan 4577 | -4/Factory | System corruption reached 10% 4635 | -4/Factory | Lost 5 parts (2u3w) 4715 | -4/Factory | Released all parts (8) 4717 | -4/Factory | Core integrity fell below 50% 4738 | -4/Factory | Lost 6 parts (2p2n2w) 4768 | -4/Factory | Core integrity fell below 20% 4769 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Released Adv. Heat Sink. Released Broken Adv. ECM Suite. Released Bore Cannon. Released Thermal Shield. Released Carbon-fiber Leg. K-01 Serf cleans the Power Conduit. Slug penetrates Fusion Modulator. 0R&5T7UGBADY1&R A :BAE2GQRO A# Power Conduit explodes. G-67 Veteran destroyed. Power Conduit explodes. Penetrated by Slug. Slug penetrates Earth. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????? ??????????????????????????????????? | | ???????? ??????????????????????????????????? | | """"" ??? ??????????????????????????????????? | | """"" #?? ??????????????????????????????????? | | #?? ??????????????????????????????????? | | !! ###+####???????????????????????????????? | | !! #???????????????????????????????? | | #???????????????????????????????? | | ! #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ######### #???????????????????????????????? | | # # #???????????????????????????????? | | / # #???????????????????????????????? | | # + #???????????????????????????????? | | # """ # #???????????????????????????????? | | # """ # #??######???????????????????????? | | # """ # #? ] #??????????????????????? | | ### # # """ #??????????????????????? | | #?# """ # # """ = #??????????????????????? | | #?# """ # # """ #??????????????????????? | | ### """ # + #??????????????????????? | | ! # # """ !!!#####??????????????????? | | ############ # """ !! # # ###????????????????? | | ?? ?# # """ !! # # ###??????????????? | | ? ""?# # @ ; ##?????????????? | | ? R"# #####;; #?????????????? | | ?? """ """# # g%h ###?????????????? | | ?? """ + /g #???????????????? | | ?? """ | # # g #???????????????? | | # # # #???????????????? | | # """ """?# # h #???????????????? | | #? """ """?# #???????????????? | | ???""" ""??# u ;###???????????????? | | ??? ??# ;#?????????????????? | | ????""?"???# k g ##?????????????????? | | ???????????# #??????????????????? | | ???????????# ; g Y #??????????????????? | | ???????????# #??????????????????? | | ???????????# ######??????????????????? | | ???????????# # ; ????????????????????????? | | ???????????# #??! ##????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# +???????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ???????????????????????????????? | | ??????????? ???????????????????????????????? | | ??????????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 44 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 25 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- Cld. Particle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club A New Friend Backstab Crack Shot Cya! First Step to Greatness Made in Tau Ceti IV Novice Programmer One Hack Too Far Please Form A Line Prison Break Risk Taker Serviceable Loadout Storm Trooper System Compromised Challenges ------------ None Game ------ Seed ImprovedBombardmentTearclaws Manual? 0 Play Time 01:39:51 Cumulative 3.6 hours Start 2021.04.09 @ 21:19:54 End 2021.04.09 @ 23:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e97245c-d504-4393-9e39-8fa02de704d9