Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 16:46:22 Player: OBLIQUE Result: Destroyed by 5G-Y6L(g) with Particle Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (15) 75 Value Destroyed (303) 303 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1135) 1135 TOTAL SCORE: 8913 Bonus ------- Follower Combat Kills 335 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] ECM Suite Makeshift Core Shielding Makeshift Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Micro-nuke Launcher Force Lance Peak State ------------ > --- POWER ------------ Fusion Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit 0b10 Decoder Chip [Generic] Advanced ECM Suite Cloaking Device Makeshift Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Linear Gravjet Flight Unit 0b10 Decoder Chip [Scout] ECM Suite Advanced Shield Generator Improved System Shield Transdimensional Reconstructor Advanced EMP Blaster [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Nuclear Pulse Thruster Leg Makeshift Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Makeshift Core Shielding Weapon Advanced EMP Blaster Energy Gun Medium Laser Launcher Advanced EMP Blaster Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 2 2 . 2 . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . 1 . 1 . 1 . . . . . . . . . . . . Utility 8 | . . . 2 1 . 1 . . . . . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 70 | 6 . 1 2 7 10 . 6 2 . . 2 3 3 . 4 4 1 10 6 3 Power 10 | 1 . . 1 . 2 . 1 . . . . 1 1 . . 1 . 1 1 . Engine 6 | 1 . . 1 . 2 . . . . . . . 1 . . . . . 1 . Core 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 20 | 2 . . . 4 4 . 3 1 . . . . . . . . . 3 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . Wheel 3 | 2 . . . . . . . . . . . . . . . . . . 1 . Hover 3 | . . . . . 2 . . . . . . . . . . . . 1 . . Flight 13 | . . . . 4 2 . 3 1 . . . . . . . . . 2 1 . Utility 35 | 1 . 1 1 3 3 . 2 1 . . 2 2 2 . 4 3 1 5 1 3 Device 18 | . . 1 . . 2 . 2 1 . . 2 1 1 . 1 2 1 1 . 3 Storage 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Processor 5 | . . . . 2 . . . . . . . 1 . . 1 . . 1 . . Hackware 8 | . . . . 1 1 . . . . . . . 1 . 2 . . 3 . . Protection 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 5 | 2 . . . . 1 . . . . . . . . . . . . 1 1 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 2 . . . . . 1 . . . . 3 . 1 . . Parts Lost 34 | . . . 2 . 5 . . . . 1 . 1 1 . . . 3 14 2 5 Power 5 | . . . . . 1 . . . . . . 1 1 . . . . 1 1 . Propulsion 15 | . . . 1 . 1 . . . . . . . . . . . 2 7 1 3 Utility 12 | . . . . . 2 . . . . 1 . . . . . . 1 6 . 2 Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Highest Loss Streak 10 | . . . 2 . 5 . . . . 1 . 1 1 . . . 2 10 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 3 5 8 6 8 8 7 8 9 9 9 9 8 8 9 9 9 6 3 4 Power . | . 1 1 1 1 1 2 1 1 2 2 2 1 . . . . . . . . Propulsion 2 | 1 2 3 6 3 4 3 4 5 5 5 4 3 3 2 2 2 1 . . . Utility 2 | . . . 1 1 2 2 1 1 2 2 2 3 3 5 6 6 6 3 2 1 Weapon . | . . . . . . 1 1 . . . . . 1 1 1 . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . 1 2 . . . . . . . 1 . . 1 . . 1 . 1 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 85 85 64 54 77 71 79 89 86 83 87 86 84 77 82 85 78 58 55 52 Engine 3 | . 14 14 11 3 6 2 . 6 6 6 6 . 2 5 5 3 . . . . Core 3 | . . . . . . . 4 6 6 6 6 11 8 5 5 2 . . . . Wheel 3 | . 28 28 21 . . . . . . . . . . . . . . . 4 1 Flight 21 | . . . . 24 22 30 30 32 33 33 33 33 29 29 29 29 29 15 8 6 Device 6 | . . . . . 4 7 13 13 6 3 7 13 15 6 5 7 11 7 . 6 Storage 5 | . 14 14 11 9 9 7 7 6 6 6 6 6 5 5 5 5 5 3 . . Processor 10 | . . . . 6 18 15 15 13 13 13 13 13 11 11 14 14 11 6 10 10 Hackware 11 | . . . . 2 9 7 7 6 6 6 6 6 8 11 13 17 13 20 21 21 Energy Gun 3 | . 28 28 20 9 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 3 6 6 6 . . . . . . . . . Peak Build Rating 87 | 6 6 19 9 20 32 29 41 52 52 49 56 63 73 73 72 75 72 87 64 68 Average Rating 47 | 5 6 7 7 11 25 28 34 49 49 46 48 60 69 61 67 71 68 57 55 49 On Entrance 40 | . 6 6 8 6 20 28 28 40 52 49 47 56 62 73 61 72 72 63 46 56 Avg Prop Armor Cover (%) 14 | . . . . . 2 . . . . . . 16 . . . . . 21 15 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 11 11 11 21 15 19 19 23 25 25 26 27 27 33 29 30 28 26 29 10 8 Greatest Support 38 | 26 26 26 26 13 15 18 23 38 38 29 29 29 29 29 29 29 29 29 11 12 Greatest Overweight (x) 8 | 2 . . . 1 1 1 3 . . . . 8 1 . 1 . . 6 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 5 Most Carried 10 | 3 4 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | 1 3 6 9 7 9 9 8 9 10 9 10 9 9 9 10 9 9 6 3 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 3 4 8 10 10 10 10 10 10 10 10 10 10 9 10 10 10 9 4 4 3 Class Distribution -------------------- 26% | Hacker-Mutant 25% | Sprinter 21% | Hacker-Sprinter 20% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Sprinter | -7/Factory Commander-Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 1159 | 252 . 28 20 . 185 . . . 4 98 58 30 . . 65 . 40 90 197 92 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 136 | . . 38 41 . . . . . . . . . . . . . . . 48 9 Parts 15 | . . 5 5 . . . . . . . . . . . . . . . 3 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 2 . . . . 2 . 8 . Prevented 8 | . . . . . . . . . . . . 4 . . . . . . 4 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 15 | . . 3 3 . . . . . . . . . . . . . . . 5 4 Guns 6 | . . 3 3 . . . . . . . . . . . . . . . . . AOE 9 | . . . . . . . . . . . . . . . . . . . 5 4 Classes Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . Swarmer 15 | . . 3 3 . . . . . . . . . . . . . . . 5 4 Best Kill Streak 5 | . . 3 3 . . . . . . . . . . . . . . . 5 4 Combat Bots Only 5 | . . 3 3 . . . . . . . . . . . . . . . 5 4 Max Kills in Single Turn 3 | . . 1 1 . . . . . . . . . . . . . . . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 340 | . . 13 51 2 39 . 1 . 1 21 . 26 3 . 9 . 34 60 23 57 Missed 146 | . . 1 17 1 16 . 1 . . 9 . 17 1 . 5 . 20 21 9 28 Hits 194 | . . 12 34 1 23 . . . 1 12 . 9 2 . 4 . 14 39 14 29 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . Projectile 193 | . . 12 34 1 23 . . . . 12 . 9 2 . 4 . 14 39 14 29 AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 10 | . . . 2 . 1 . . . . . . . . . 1 . . 5 . 1 Damage Taken 3633 | . . 93 317 15 281 . 21 . 62 161 . 204 30 . 73 . 262 1203 404 507 Core 1585 | . . 62 63 . 104 . . . 26 35 . 62 . . 20 . 51 686 171 305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 37 | . . . . . . . . . . . . . . . . . . . 12 25 Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . . . 14 Regen/Repaired (Parts) 5 | . . . . . . . . . . . 5 . . . . . . . . . Core Remaining (%) 88 | 100 . 75 84 . 81 . 100 . . . . 85 . . . . 92 . . . Volleys Fired 25 | . . 6 6 . . . . . 3 . . . . . . 4 . . 2 4 Largest 2 | . . 2 2 . . . . . 1 . . . . . . 1 . . 1 1 Hottest 90 | . . 90 90 . . . . . 36 . . . . . . 36 . . 49 49 Shots Fired 37 | . . 12 12 . . . . . 3 . . . . . . 4 . . 2 4 Gun 24 | . . 12 12 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . . . 3 . . . . . . 4 . . 2 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 24 | . . 12 12 . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . . . . 2 4 Electromagnetic 7 | . . . . . . . . . 3 . . . . . . 4 . . . . Robot Hit Streak 8 | . . 7 8 . . . . . 1 . . . . . . . . . . 3 Robot Miss Streak 3 | . . 1 1 . . . . . 1 . . . . . . . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 21 | . . 10 7 . . . . . 1 . . . . . . . . . . 3 Core Hits 16 | . . 3 4 . . . . . . . . . . . . . . . 6 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . . . . . . 11 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . 11 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1224 | . . 119 117 . . . . . 66 . . . . . . . . . 311 611 Guns 204 | . . 119 85 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 988 | . . . . . . . . . 66 . . . . . . . . . 311 611 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 32 | . . . 32 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 204 | . . 119 85 . . . . . . . . . . . . . . . . . Explosive 922 | . . . . . . . . . . . . . . . . . . . 311 611 Electromagnetic 66 | . . . . . . . . . 66 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 2 . . . . . . . . . Average Corruption 1 | . . . . . . . . . 1 2 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . 3 2 . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 185 | . . . . . . . . . . . . . . . . . . . 19 166 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 185 | . . . . . . . . . . . . . . . . . . . 19 166 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . 16 . . . . . 62 . . . . . . . . . 90 . Shots 5 | . . . . . . . . . 3 . . . . . . . . . 2 . Rammed 7 | . . . 7 . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 7 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 617 | . . 180 126 . 21 . . 47 238 210 95 154 18 136 178 33 164 617 . . Average Temperature 67 | . . 93 61 . 13 . . 17 67 99 44 63 8 68 74 12 83 186 . . Received Heat Transfer 1291 | . . . 36 9 81 . . . . 48 . 45 . . 27 . 9 895 60 81 Effects 6 | . . . . . . . . . . . . . . . . . . 6 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 1 . . . . . . . . . . . . . . . . . Heat Transferred 545 | . . 310 235 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Maximum Alert Level 2 | . . . . . 2 . . . . . . . . . . . . . . . Low Security (%) 87 | 100 100 100 100 100 43 100 100 100 . . . . 100 . . . . 100 . . Level 1 8 | . . . . . 38 . . . . . . . . . . . . . . . Level 2 3 | . . . . . 17 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 424 | . . 60 75 30 424 183 116 40 . . . . 3 . . . . 90 . . Initial 183 | . . . 7 4 8 183 116 28 . . . . . . . . . 50 . . Average 68 | . . 32 31 6 206 179 84 26 . . . . . . . . . 34 . . Influence Increases 1581 | . . 70 92 35 634 4 59 32 . . . . 3 . 15 . 105 182 200 150 Destroy 0b10 Robot/C 640 | . . 60 60 . 280 . 40 . . . . . . . . . . 20 100 80 Destroy Leader 130 | . . 10 10 . 80 . 10 . . . . . . . . . . . 10 10 Allied During Kill 191 | . . . . . 182 . 9 . . . . . . . . . . . . . Successful Hack 76 | . . . 7 5 17 4 . 12 . . . . 3 . . . . 28 . . Select Force Hacks 20 | . . . . . . . . 20 . . . . . . . . . . . . Destroy Structure 14 | . . . . . . . . . . . . . . . . . . 14 . . Partial Spotted 45 | . . . . 30 . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 465 | . . . 15 . 75 . . . . . . . . . 15 . 105 105 90 60 Influence Decreases 1576 | . . 50 100 27 250 241 171 57 30 . . . 3 . 15 . 25 254 176 177 Entered New Map 385 | . . . 13 8 12 221 51 27 12 . . . . . . . . 30 4 7 Time Decay 761 | . . 50 67 19 128 20 . 30 18 . . . 3 . 15 . 20 119 152 120 Lost Part 200 | . . . 20 . 20 . . . . . . . . . . . 5 85 20 50 Lost Ally 230 | . . . . . 90 . 120 . . . . . . . . . . 20 . . Squads Dispatched 8 | . . . 1 . 2 . 1 1 . . . . . . . . 1 2 . . Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 5 | . . . 1 . 2 . 1 . . . . . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 138 | . 1 3 13 2 20 . 6 . 1 10 . 22 1 6 5 . 10 9 16 13 Peak Tracking Total 10 | . 1 3 9 3 9 . 4 . 1 4 . 7 2 6 4 . 10 4 8 6 Tactical Retreats 30 | . . . 1 . 2 . . . . 4 . 8 1 . 1 . 3 4 3 3 ECM-based Alert Blocks 30 | . . . . . . . . . . 11 . 16 1 . . . . . . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered . | . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 36 | . . 1 2 3 7 2 . 2 . 1 . 1 1 . 4 7 . 4 1 . Terminals 19 | . . . 2 3 6 1 . 1 . 1 . 1 1 . 1 . . 2 . . Fabricators 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Total Hacks 82 | . . 1 4 6 15 2 . 5 . 1 . 1 3 . 11 24 . 8 1 . Successful 68 | . . 1 2 4 8 2 . 3 . 1 . 1 3 . 11 24 . 7 1 . Failed 14 | . . . 2 2 7 . . 2 . . . . . . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . 2 4 10 . . 4 . . 1 . 3 . . . . 4 . . Terminals 40 | . . . 4 6 12 1 . 2 . 1 . 1 3 . 5 . . 5 . . Fabricators 6 | . . . . . . 1 . 3 . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . . Terminal Hacks 52 | . . 1 1 2 5 1 . . . 1 . 1 2 . 11 24 . 2 1 . Record 24 | . . . . . . . . . . 1 . 1 1 . 9 12 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . Open Door 8 | . . 1 . . 4 . . . . . . . . . 2 . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 1 . . . . . . . 1 . . . . 1 . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . 1 2 2 . . 2 . . . . 1 . . . . 3 . . Terminals 10 | . . . 1 2 2 . . 1 . . . . 1 . . . . 3 . . Track 1 | . . . . . . . . . . . . . . . . . . 1 . . Botnet 9 | . . . 1 2 2 . . 1 . . . . 1 . . . . 2 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Download 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 2 3 3 1 . 1 . . . 1 1 . . . . 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 . . Part Schematics Acquired 20 | . . . . . . . . 1 . . 15 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 13 | . . . . . 10 . . . . . . . . . . . . 3 . . Largest Group 10 | . . . . . 10 5 5 . . . . . . . . . . 3 . . Highest-Rated Group 173 | . . . . . 173 93 93 . . . . . . . . . . 90 . . Highest-Rated Ally 30 | . . . . . 29 29 29 . . . . . . . . . . 30 . . Total Orders 9 | . . . . . 2 3 2 . . . . . 2 . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 6 | . . . . . 2 2 2 . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 118 | . . . . . 88 . 20 . . . . . . . . . . 10 . . Total Damage 1591 | . . . . . 1203 . 83 . . . . . . . . . . 305 . . Kills 19 | . . . . . 16 . 2 . . . . . . . . . . 1 . . Allies Corrupted 4 | . . . . . 1 . . . . . . . . . . . . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Active Infowar (turns) 3059 | . . . . 8 292 40 37 60 92 150 235 420 82 90 370 76 134 305 409 259 Optics 840 | . . . . . . . . . . . . 266 82 90 370 32 . . . . IFF 12 | . . . . . . . . . . . . . . . . . . 12 . . Terrain 12 | . . . . . 12 . . . . . . . . . . . . . . . Decoding 1431 | . . . . . . . . . . . . . . . 248 76 134 305 409 259 Machine Analysis 2119 | . . . . 8 292 40 37 60 92 150 235 420 82 90 370 76 134 33 . . Cloaking 557 | . . . . . . . . . . . . . . . 252 76 134 95 . . ECM 861 | . . . . . . . 11 . . 85 235 420 82 1 . . . 5 . 22 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 . 2 2 . 1 1 . 2 . 1 . Drone Launches 23 | . . . . . 16 2 2 . . . . . 2 . . . . 1 . . Drone Recoveries 7 | . . . . . 2 . 3 . . . . . 2 . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . 11 . . Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . Items 6 | . . . . . . . . . . . . . . . . . . 6 . . Machines 2 | . . . . . . . . . . . . . . . . . . 2 . . Guards 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 3594 | 64 56 138 172 113 292 40 37 60 92 150 235 420 82 90 370 76 134 305 409 259 Spaces Moved 8131 | 60 61 124 154 186 341 42 55 193 319 516 760 973 160 327 1189 196 485 544 862 584 Core 111 | 6 . . . . . . . . . . . 33 . . . . . 43 . 29 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 399 | 54 61 124 154 . . . . . . . . . . . . . . . . 6 Hover 111 | . . . . . 103 . . . . . . . . . . . . 8 . . Flight 7510 | . . . . 186 238 42 55 193 319 516 760 940 160 327 1189 196 485 493 862 549 Fastest Speed 26 | 50 90 90 90 32 30 28 28 27 27 27 27 27 27 27 27 27 26 26 42 35 Average Speed 37 | 87 90 90 90 43 57 29 36 27 27 27 27 41 42 27 27 27 26 40 44 37 Slowest Speed 450 | 150 90 90 100 114 101 101 280 27 27 27 27 450 104 27 104 27 27 350 60 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . 4 10 . . 1 . 2 . 1 . . 7 . 1 6 . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 17 19 23 30 72 6 94 6 59 73 83 94 8 64 94 63 68 17 90 61 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 1 3 . . . . Known Exits Taken 9 | . . . 1 1 . 1 . . 1 . . 1 1 1 . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 . . 1 . . 1 . 1 1 . . . 1 1 . . 1 . Scrap Searched 23 | . . . . . . . . . 1 3 4 5 . . 3 . 1 . 3 3 Spaces Dug 7 | . . . . . . . . . . . . . . . . . . 7 . . Terrain Destroyed 113 | . . . . . . . . . . . . . . . . . . 7 43 63 Melee 7 | . . . . . . . . . . . . . . . . . . 7 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 106 | . . . . . . . . . . . . . . . . . . . 43 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total 8574 | 68 61 138 174 214 423 69 70 198 321 523 789 990 172 329 1227 216 487 602 885 618 Wait 266 | . . 1 1 13 66 26 6 . . 8 25 11 9 . 39 . . 22 14 25 Move 8047 | 59 60 123 153 178 322 41 54 190 318 511 759 970 159 326 1175 195 482 531 861 580 Hop 30 | . . . . 3 8 . . 1 . 2 . 1 . . 6 . 1 6 . 2 Pick Up 42 | 3 1 4 3 6 4 . 1 3 . 1 1 1 1 . 1 3 . 8 1 . Fast Attach 35 | 6 . 1 1 3 2 . 1 . . . 2 1 1 . 3 4 1 3 4 2 Attach 41 | . . 1 . 5 5 1 2 3 . 1 . 1 2 . . 2 2 12 2 2 Detach 17 | . . 1 . 1 2 1 . . . . . 1 . 2 . 1 1 4 1 2 Swap 15 | . . . 1 1 6 . 3 1 . . . 1 . . 1 . . 1 . . Drop 31 | . . 1 2 4 1 . 3 . . . 2 3 . 1 2 7 . 4 . 1 Fire 25 | . . 6 6 . . . . . 3 . . . . . . 4 . . 2 4 Melee 11 | . . . . . . . . . . . . . . . . . . 11 . . Ram 7 | . . . 7 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 6) 121 | -10/Materials | Entered Mines 125 | -10/Mines | Found the Drone Emporium 129 | -10/Mines | Found Prototype Device 130 | -10/Mines | Identified Bomb Drone Bay 233 | -10/Mines | Discovered new exit (range 9) 259 | -10/Mines | Entered Materials 259 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 398 | -9/Materials | Identified exit to Materials 431 | -9/Materials | Entered another Materials area 431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 507 | -8/Materials | Identified exit to Storage 544 | -8/Materials | Entered Storage 651 | -8/Storage | Lost 5 parts (1p1n2u1w) 663 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 712 | -8/Storage | Discovered new exit (range 16) 715 | -8/Storage | Lost 4 allies 741 | -8/Storage | Identified exit to Recycling 769 | -8/Storage | Lost 5 allies 836 | -8/Storage | Entered Factory 836 | -7/Factory | Accompanied by 11 allies 836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 855 | -7/Factory | Identified exit to DSF 876 | -7/Factory | Entered DSF 876 | -7/DSF | Accompanied by 13 allies 887 | -7/DSF | Additional patrols routed to DSF 895 | -7/DSF | Discovered new exit (range 27) 913 | -7/DSF | Entered Factory 913 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 937 | -6/Factory | Discovered new exit (range 15) 940 | -6/Factory | Lost 8 allies 973 | -6/Factory | Entered Lower Caves 982 | -6/Lower Caves | Spotted B-75 Beast 1012 | -6/Lower Caves | Encountered a Warlord checkpoint 1051 | -6/Lower Caves | Identified exit to Lower Caves 1065 | -6/Lower Caves | Entered another Lower Caves area 1067 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1093 | -6/Lower Caves | Encountered a Warlord checkpoint 1140 | -6/Lower Caves | Discovered new exit (range 16) 1170 | -6/Lower Caves | Build established: Sprinter 1202 | -6/Lower Caves | Spotted B-75 Beast 1215 | -6/Lower Caves | Entered Zion 1243 | -6/Zion | Discovered new exit (range 12) 1253 | -6/Zion | System corruption cleaned by Quarantine Array 1266 | -6/Zion | Learned Factory emergency access door positions 1296 | -6/Zion | Given A8's code to call for help 1299 | -6/Zion | Received a hallucinogenic algorithm 1333 | -6/Zion | Met Imprinter 1360 | -6/Zion | Learned 4 Factory zone layouts 1398 | -6/Zion | Given the Hacking Drone Bay 1399 | -6/Zion | Found Prototype Device 1399 | -6/Zion | Identified Hacking Drone Bay 1450 | -6/Zion | Entered Proximity Caves 1463 | -5/Proximity Caves | Spotted B-75 Beast 1469 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 1499 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1516 | -5/Proximity Caves | Identified exit to Factory 1870 | -5/Proximity Caves | Entered Factory 1870 | -5/Factory | Evolved 2 slots: Utility x2 1871 | -5/Factory | Identified exit to Factory 1876 | -5/Factory | Discovered exit to Factory (range 19) 1897 | -5/Factory | Discovered new exit (range 16) 1905 | -5/Factory | Identified exit to Upper Caves 1952 | -5/Factory | Entered Upper Caves 1953 | -5/Upper Caves | Identified exit to Upper Caves 1960 | -5/Upper Caves | Encountered a Warlord checkpoint 2031 | -5/Upper Caves | Learned Factory emergency access door positions 2040 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2042 | -5/Upper Caves | Entered another Upper Caves area 2045 | -5/Upper Caves | Discovered exit to Factory (range 7) 2073 | -5/Upper Caves | Learned location of Armory (-3) 2096 | -5/Upper Caves | Learned location of 1 exit from Factory 2096 | -5/Upper Caves | Learned Extension emergency access door positions 2096 | -5/Upper Caves | Learned Research terminal intel 2177 | -5/Upper Caves | Entered an active Warlord outpost 2181 | -5/Upper Caves | Learned Factory security intel 2222 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2224 | -5/Upper Caves | Encountered a Warlord checkpoint 2244 | -5/Upper Caves | Build established: Hacker-Sprinter 2405 | -5/Upper Caves | Discovered new exit (range 20) 2412 | -5/Upper Caves | Entered Zhirov 2412 | -5/Zhirov | Discovered new exit (range 4) 2435 | -5/Zhirov | Learned location of Quarantine (-3) 2435 | -5/Zhirov | Learned location of Testing (-2) 2435 | -5/Zhirov | Learned location of Command (-1) 2470 | -5/Zhirov | Found Alien Artifact 2488 | -5/Zhirov | Entered Proximity Caves 2507 | -4/Proximity Caves | Spotted B-86 Titan 2536 | -4/Proximity Caves | Learned Research emergency access door positions 2548 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2569 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2604 | -4/Proximity Caves | Learned Research terminal intel 2617 | -4/Proximity Caves | Discovered exit to Factory (range 9) 2622 | -4/Proximity Caves | Entered Factory 2622 | -4/Factory | Evolved 2 slots: Utility x2 2623 | -4/Factory | Identified exit to Research 2630 | -4/Factory | Identified exit to Upper Caves 2630 | -4/Factory | Identified exit to Extension 2748 | -4/Factory | Lost 3 parts (1p1n1u) 2780 | -4/Factory | Spotted B-86 Titan 2793 | -4/Factory | Fabricated B-60 Warrior? 2829 | -4/Factory | Core integrity fell below 50% 2873 | -4/Factory | Lost 10 parts (6n4u) 2927 | -4/Factory | Entered Upper Caves 2932 | -4/Upper Caves | Encountered a Warlord checkpoint 2956 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3069 | -4/Upper Caves | Build established: Hacker-Mutant 3173 | -4/Upper Caves | Learned 4 Research zone layouts 3181 | -4/Upper Caves | Discovered new exit (range 10) 3336 | -4/Upper Caves | Entered another Upper Caves area 3438 | -4/Upper Caves | Lost 3 parts (2n1u) 3477 | -4/Upper Caves | Core integrity fell below 20% 3507 | -4/Upper Caves | Discovered exit to Research (range 10) 3551 | -4/Upper Caves | Ambushed by wild Derelicts 3595 | -4/Upper Caves | Destroyed by 5G-Y6L(g) with Particle Gun Last Messages --------------- 03407_ Slug penetrates Earth. 03407_ Adv. Reaction Control System destroyed. 03409_ The unstable cave ceiling collapses. 03409_ Penetrated by Slug. 03411_ The unstable cave ceiling collapses. 03422_ Searching scrap... 03422_ Found Matter Compressor. 03422_ Found Power Amplifier. 03422_ Found Hardcell Cannon. 03422_ Found 47 Matter. 03423_ Acquired 47 matter. 03476_ Focal Shield destroyed. 03477_ Slug penetrates Wall. 03486_ Acquired 35 matter. 03507_ EXIT=FOUND: RESEARCH 03551_ 4T-6GO(g): "Hold it right there! What's your model number? Ha, who am I kidding, we need whatever spare parts you can give us." 03569_ Dropped Adv. ECM Suite. 03581_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###?####????????????????????????????????????? | | ????## ## ##???????????????????????????????????? | | ????? ##?##??#####????????????????????????? | | ???????# ### #?# #????????????????????????? | | ??????## ## ## ###????????????????????????? | | #??#### # ## ##????????????????????????? | | ### ## ## ### #????????????????????????? | | ## #### ##???????????????????????? | | ### #??## ##??????????????????????? | | #?# #???### ##?????????????????????? | | ### #???### #?????????????????????? | | ## #???# g #?????????????????????? | | ! ## ##### g #?????????????????????? | | g #?????????????????????? | | #?????????????????????? | | ######## #?????????????????????? | | ##??????######@ #?????????????????????? | | #????????????# #?????????????????????? | | ##????????????# #?????????????????????? | | # #?????????##### #?????????????????????? | | ####### ????###?## #?????????????????????? | | ??????## ??## ## #?????????????????????? | | ???????# #?# #?????????????????????? | | ???????# #?# #?????????????????????? | | ???????## ?## #?????????????????????? | | ?????????# ??# ##????????????????????? | | ?????????? ??## #????????????????????? | | ?????????? ??## ##????????????????????? | | ?????????????# ##?????????????????????? | | ?????????????## ###??????????????????????? | | ??????????????## ###????????????????????????? | | ???????? ?????## ##??????????????????????????? | | ????????# ## ####????????????????????????? | | ????????# ##???????????????????????? | | ####????# ##??????????????????????? | | ##???## #??????????????????????? | | #????## ## ##?????????????????????? | | #??????######?# ###???????####????????? | | #????????????# ###???### ##???????? | | #?????????????# ### #???# #???????? | | #?????????????# ### #???# #?####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Resistance: KI 20 Core Shielding 10 Evasion (%) 74 Offensive Hacking 36 Defensive Hacking 26 Item Schematics ----------------- Hyp. Mass Driver | -6/Factory | Downloaded Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ B-60 Warrior | x3 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Explorer We Love MA Challenges ------------ None Game ------ Seed ProtonChromionBattery Manual? 0 Play Time 02:13:45 Cumulative 47.6 hours Start 2026.05.22 @ 14:27:30 End 2026.05.22 @ 16:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c63a9d8e-5822-46fa-a5b1-1a51ec9b98b8