Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.18 @ 18:03:12 Player: Eric Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (3078) 3078 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (375) 375 TOTAL SCORE: 6863 Bonus ------- Follower Combat Kills 375 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 325/325 System Corruption 10% Temperature Cool (6) Movement Core (2300) Ox45 Location -7/Storage Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Huge Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Compact Battery (200) Mini Drone Bay (3/3) Heavy Disruptor Cannon Faulty Mini Assault Cannon Hammer Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Large Battery Structural Scanner Heavy Armor Plating Recalibrator > --- WEAPON ----------- Heavy Disruptor Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Antimatter Reactor Nuclear Pulse Array Nuclear Pulse Array High-capacity Storage Unit Compact Battery Advanced Visual Processing Unit Advanced ECM Suite Cloaking Device Mini Drone Bay Shock Rifle Heavy EM Shotgun Beamcaster Heavy Battle Rifle Missile Launcher Hammer Katana [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VSS Leg Treads Improved Treads Leg VSS Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Reactive Plating Weapon Improved Light Cannon Energy Gun Cooled Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Slots Evolved 7 | . 1 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . 1 1 1 1 . . . Weapon . | . . . . . . . . Parts Attached 94 | 7 8 27 30 2 4 1 15 Power 14 | 1 1 3 6 . 1 . 2 Engine 8 | 1 . 3 3 . . . 1 Core 4 | . 1 . 3 . . . . Reactor 2 | . . . . . 1 . 1 Propulsion 21 | 2 2 7 6 . 2 . 2 Treads 8 | . 2 4 . . 2 . . Leg 8 | 2 . 3 3 . . . . Wheel 3 | . . . 3 . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 22 | 2 2 5 7 . 1 1 4 Device 9 | . 1 3 2 . . 1 2 Storage 5 | 1 1 1 1 . . . 1 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 7 | 1 . 1 4 . 1 . . Artifact . | . . . . . . . . Weapon 37 | 2 3 12 11 2 . . 7 Energy Gun 9 | 2 1 . 2 1 . . 3 Energy Cannon 4 | . . 2 1 . . . 1 Ballistic Gun 5 | . . 2 1 1 . . 1 Ballistic Cannon 4 | . 2 1 . . . . 1 Launcher 8 | . . 2 5 . . . 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon 3 | . . 2 1 . . . . Slashing Weapon 3 | . . 2 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Parts Lost 33 | . . 2 12 3 . . 16 Power 9 | . . 2 3 1 . . 3 Propulsion 8 | . . . 3 2 . . 3 Utility 10 | . . . 4 . . . 6 Weapon 6 | . . . 2 . . . 4 Highest Loss Streak 10 | . . 1 10 1 . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 98 99 87 82 72 78 60 Engine 5 | . 8 8 7 . . . 2 Core 3 | . 3 . 5 14 7 7 2 Reactor 1 | . . . . . 4 7 6 Treads 11 | . 19 15 . . 3 14 3 Leg 7 | . 5 14 11 . . . . Wheel 2 | . . . 8 18 7 . . Device 10 | . 10 9 6 14 14 14 11 Storage 16 | . 12 20 15 14 14 14 13 Protection 9 | . 12 10 15 7 7 7 2 Energy Gun 3 | . 5 . 2 6 7 7 1 Energy Cannon 2 | . . 4 2 . . . . Ballistic Gun 2 | . . 1 . 1 7 7 2 Ballistic Cannon 5 | . 19 8 . . . . 2 Launcher 1 | . . . 6 6 . . 2 Naked Turns . | . . . . . . . . Heaviest Build 159 | 18 95 110 126 117 129 129 159 Greatest Support 140 | 20 46 69 42 30 140 140 140 Greatest Overweight (x) 48 | . 4 4 9 11 12 . 48 Average Overweight (x) 2 | . 1 1 3 3 5 . 3 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 Most Carried 25 | 5 10 25 25 21 25 25 25 Average Carried 16 | 2 5 17 17 19 22 20 18 Final Capacity 25 | 10 25 25 25 25 25 25 25 Final Carried 25 | 2 8 24 18 21 18 25 11 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Sto Matter Collected 2356 | 158 202 865 341 122 320 36 312 Remotely . | . . . . . . . . Salvage Created 2626 | . 153 876 751 . . 68 778 Parts 138 | . 16 38 48 . . 5 31 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 70 | . 7 25 18 1 . 1 18 Melee 3 | . . 1 2 . . . . Guns 10 | . . 1 2 1 . 1 5 Cannons 36 | . 7 22 3 . . . 4 AOE 16 | . . . 9 . . . 7 Classes Destroyed 12 | . 4 4 2 . . . 2 Worker 3 | . 1 . 1 . . 1 . Builder 5 | . . . 4 . . . 1 Hauler 1 | . . . 1 . . . . Recycler 2 | . . 1 . . . . 1 Operator 1 | . . 1 . . . . . Watcher 8 | . 2 4 2 . . . . Swarmer 9 | . 4 2 3 . . . . Grunt 45 | . 3 15 14 . . 1 12 Duelist 1 | . . 1 . . . . . Sentry 13 | . . 7 1 1 . . 4 Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 4 5 1 . 2 6 Combat Bots Only 5 | . 2 4 3 1 . 1 5 Max Kills in Single Turn 3 | . 1 1 3 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . 2 Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Damage Taken 5947 | . 169 1162 2072 462 . 124 1958 Core 1150 | . 28 118 300 84 . . 620 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 14 | . 4 10 . . . . . Core Remaining (%) 75 | 100 88 70 45 . . . . Volleys Fired 172 | . 16 58 38 9 . 4 47 Largest 2 | . 2 2 2 2 . 2 2 Hottest 139 | . 90 139 115 56 . 48 123 Shots Fired 300 | . 33 115 52 18 . 8 74 Gun 82 | . 4 7 12 9 . 8 42 Cannon 170 | . 29 102 21 . . . 18 Launcher 43 | . . 1 19 9 . . 14 Special 5 | . . 5 . . . . . Kinetic 175 | . 29 103 6 . . 4 33 Thermal 31 | . 2 5 5 9 . 4 6 Explosive 43 | . . 1 19 9 . . 14 Electromagnetic 51 | . 2 6 22 . . . 21 Robot Hit Streak 39 | . 18 22 14 27 . 34 39 Robot Miss Streak 3 | . 2 3 1 . . . 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 244 | . 24 86 53 18 . 7 56 Core Hits 139 | . 10 33 45 10 . 4 37 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 3 | . . 1 2 . . . . Critical Strikes 14 | . 2 6 3 . . 1 2 Destroy 1 | . . . . . . 1 . Blast 7 | . 2 5 . . . . . Corrupt 3 | . . . 1 . . . 2 Smash 3 | . . 1 2 . . . . Melee Attacks 18 | . . 5 13 . . . . Impact 15 | . . 2 13 . . . . Slashing 3 | . . 3 . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7526 | . 494 1964 2305 483 . 117 2163 Guns 1285 | . 49 94 179 167 . 117 679 Cannons 2950 | . 445 1586 389 . . . 530 Explosions 2555 | . . 26 1259 316 . . 954 Melee 610 | . . 139 471 . . . . Ramming 30 | . . 23 7 . . . . Kinetic 2784 | . 445 1545 88 . . 79 627 Thermal 506 | . 25 96 71 167 . 38 109 Explosive 2555 | . . 26 1259 316 . . 954 Electromagnetic 1041 | . 24 135 409 . . . 473 Impact 521 | . . 50 471 . . . . Slashing 89 | . . 89 . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . 1 . 15 . . . 10 Average Corruption 8 | . 1 . 14 . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . 7 . 48 . . . 12 Message Errors 16 | . 2 . 12 . . . 2 Matter Fused 15 | . 3 . 11 . . . 1 Heat Flow Errors 13 | . . . 8 . . . 5 Energy Discharges 6 | . 1 . 4 . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 7 | . . . 7 . . . . Data Loss (major) 4 | . . . 4 . . . . Misfires 3 | . 1 . 1 . . . 1 Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 302 | . 9 82 150 6 . . 55 Projectiles 119 | . 9 55 19 . . . 36 Explosions 44 | . . . 19 6 . . 19 Melee 139 | . . 27 112 . . . . Knockbacks 25 | . 2 16 6 . . . 1 Impact 5 | . . 1 4 . . . . Kinetic 18 | . 2 15 . . . . 1 Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 157 | . . . 139 . . . 18 Shots 8 | . . . 6 . . . 2 Rammed 2 | . . 1 1 . . . . Targets Rammed 4 | . . 1 3 . . . . Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 759 | . 230 152 290 2 . 42 759 Average Temperature 137 | . 70 35 75 2 . 14 299 Received Heat Transfer 2661 | . 120 648 783 264 . 126 720 Effects 55 | . 1 . 2 . . . 52 Shutdowns 11 | . . . . . . . 11 Energy Bleed 3 | . 1 . . . . . 2 Interference 7 | . . . 2 . . . 5 Matter Decay 8 | . . . . . . . 8 Short Circuit 6 | . . . . . . . 6 Damage (minor) 7 | . . . . . . . 7 Damage (major) 13 | . . . . . . . 13 Siege Activations . | . . . . . . . . Robots Corrupted 6 | . 1 2 1 . . . 2 Combat Hostiles 4 | . . 1 1 . . . 2 Parts Fried 7 | . 1 1 1 . . . 4 Impact Corruptions 6 | . . 1 5 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1051 | . 74 200 185 333 . 74 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Peak Influence 378 | . 143 238 244 166 32 87 378 Initial 57 | . . . 1 57 32 . . Average 56 | . 39 40 98 113 12 32 167 Maximum Alert Level 1 | . . 1 1 . . . 1 Low Security (%) 95 | 100 100 98 93 100 100 100 60 Level 1 4 | . . 1 6 . . . 39 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 2 4 . . 3 3 Investigation 2 | . . 1 . . . 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 8 | . . 1 4 . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 2 . . . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Distress Signals 4 | . . 3 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 13 41 31 4 . 9 22 Peak Tracking Total 7 | . 2 4 5 2 . 2 7 Tactical Retreats 5 | . . 2 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Traps Triggered 7 | . 1 3 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 1 . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Disabled 5 | . . 3 . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Machines Accessed 14 | . 4 7 . . . 2 1 Terminals 10 | . 4 4 . . . 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 10 21 . . . 3 1 Successful 33 | . 10 19 . . . 3 1 Failed 2 | . . 2 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 25 | . 10 13 . . . 1 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 7 | . . 7 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 10 11 . . . 1 1 Record 12 | . 6 5 . . . . 1 Robot Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . Emergency Access Points 2 | . 2 . . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 2 | . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . . 7 . . . . . Recycle Component 2 | . . 2 . . . . . Process 1 | . . 1 . . . . . Report Inventory 2 | . . 2 . . . . . Retrieve Matter 2 | . . 2 . . . . . Scanalyzer 1 | . . 1 . . . . . Insert Component 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 5 . . . 1 . Full Trace Events 5 | . 1 3 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 44 | . . . . . . 44 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . 2 . . . . . Recycled Matter 161 | . . 161 . . . . . Retrieved Matter 270 | . . 270 . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total Allies 36 | . . . . . 21 15 . Largest Group 23 | . . . . . 21 23 . Highest-Rated Group 547 | . . . . . 540 547 . Highest-Rated Ally 35 | . . . . . 35 35 . Total Orders . | . . . . . . . . Ally Attacks 61 | . . . . . . 61 . Total Damage 1470 | . . . . . . 1470 . Kills 13 | . . . . . . 13 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Sto Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Sto Turns Passed 10303 | 68 1353 3933 1506 357 1051 1302 733 Spaces Moved 3991 | 51 445 1391 470 235 433 794 172 Core 32 | 24 . . . . . . 8 Treads 2204 | . 322 729 . . 243 794 116 Legs 959 | 27 123 662 147 . . . . Wheels 748 | . . . 323 235 190 . . Hover . | . . . . . . . . Flight 48 | . . . . . . . 48 Fastest Speed 50 | 50 120 240 125 125 160 160 160 Average Speed 230 | 87 282 254 241 137 238 160 339 Slowest Speed 2450 | 120 400 480 900 245 260 160 2450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 4 | . . . 4 . . . . Exploration Rate (%) 39 | 4 55 79 33 7 97 14 27 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 310 | . 1 23 113 78 . . 95 Melee . | . . . . . . . . Projectile 7 | . 1 3 . . . . 3 AOE 303 | . . 20 113 78 . . 92 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Sto Total 4794 | 73 516 1663 768 251 457 818 248 Wait 353 | 10 26 122 175 . . 13 7 Move 3985 | 50 444 1390 469 235 432 793 172 Hop . | . . . . . . . . Pick Up 95 | 6 12 37 20 3 9 6 2 Fast Attach 4 | 3 . . . . 1 . . Attach 90 | 4 8 27 30 2 3 1 15 Detach 28 | . 5 12 8 2 . . 1 Swap . | . . . . . . . . Drop 45 | . 5 11 12 . 12 1 4 Fire 172 | . 16 58 38 9 . 4 47 Melee 18 | . . 5 13 . . . . Ram 1 | . . . 1 . . . . Kick 2 | . . . 2 . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 475 | -10/Materials | Identified exit to Mines 475 | -10/Materials | Discovered exit to Mines (range 6) 1101 | -10/Materials | Identified exit to Materials 1101 | -10/Materials | Discovered exit to Materials (range 8) 1422 | -10/Materials | Entered another Materials area 1422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1904 | -9/Materials | Identified exit to Materials 1904 | -9/Materials | Discovered exit to Materials (range 12) 5014 | -9/Materials | Discovered exit to Materials (range 15) 5355 | -9/Materials | Entered another Materials area 5355 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5650 | -8/Materials | Crushed by falling debris 5657 | -8/Materials | Crushed by falling debris 5661 | -8/Materials | Crushed by falling debris 5670 | -8/Materials | Crushed by falling debris 5670 | -8/Materials | System corruption reached 10% 5701 | -8/Materials | Lost 10 parts (3p2n3u2w) 6843 | -8/Materials | Identified exit to Factory 6843 | -8/Materials | Discovered exit to Factory (range 13) 6846 | -8/Materials | Core integrity fell below 50% 6861 | -8/Materials | Entered Factory 6861 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7082 | -7/Factory | Identified exit to Factory 7082 | -7/Factory | Discovered exit to Factory (range 6) 7218 | -7/Factory | Sucked down chute 7218 | -7/Factory | Entered Waste 7219 | -7/Waste | Met a frightened Derelict 7219 | -7/Waste | Joined by Warlord forces that had cleared the area 7644 | -7/Waste | Identified exit to Factory 7644 | -7/Waste | Discovered exit to Factory (range 13) 8269 | -7/Waste | Entered Factory 8269 | -7/Factory | Accompanied by 16 allies 8574 | -7/Factory | Build established: Scavenger-Mutant 8626 | -7/Factory | Identified exit to Storage 8626 | -7/Factory | Discovered exit to Storage (range 9) 8876 | -7/Factory | Build established: Hacker-Mutant 9199 | -7/Factory | P-60 Hacker assimilated allied SH-1D3(d) 9323 | -7/Factory | Fabricated B-48 Gladiator? 9571 | -7/Factory | Entered Storage 9948 | -7/Storage | Lost 8 parts (2p1n3u2w) 9953 | -7/Storage | Core integrity fell below 50% 9987 | -7/Storage | System corruption reached 10% 10220 | -7/Storage | Core integrity fell below 20% 10304 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Power failure, Antimatter Reactor shutdown. Overheating: Broken Nuclear Pulse Array damaged (-3). Overheating: Hvy. EM Shotgun damaged (-1). Overheating: Matter decay (-9). Overheating: Energy bleed (-20). System corrupted: Heat flow error (+147). Overheating: Hvy. EM Shotgun damaged (-1). Overheating: Shock Rifle damaged (-2). Overheating: Broken Adv. Visual Processing Unit damaged (-7). Shock Rifle broken. Overheating: Short circuit. Overheating: System interference. Hvy. EM Shotgun temporarily disabled. U-05 Engineer repairs door. System corrupted: Heat flow error (+189). R-06 Scavenger collects Broken Mni. Assault Cannon. Broken Nuclear Pulse Array destroyed. Hvy. EM Shotgun destroyed. Broken Shock Rifle destroyed. Adv. ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????""#?????????????????????????????????????????? | | ?##?"T"#?????????????????????????????????????????? | | ?# ??#?????????????????????????????????????? | | ## """ """ #?????????????????????????????????????? | | ? 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"T !%%[ % +????? | | ""[Y !% % % #????? | | ######### #???????????? | | #################### = @#??????????????????????? | | ### # #?????????###+###??????????????????????? | | ??## ##"##?????????? % ????????????????????????? | | ???####" #?????????# "????????????????????????? | | ???????? #?????????# ""???????????????????????? | | ???????? #?????????# ""???????????????????????? | | ????????? #?????????# ??????????????????????? | | ??????????#?????????# """??????????????????????? | | ????????????????????# """ ?????????????????????? | | ????????????????????# ""???????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 32 Energy Capacity 585 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Maybe Next Time I'll Detach My Launcher My Command Is Your Wish Oops Please Form A Line System Compromised Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed SpacefoldShadingMediator Manual? 0 Play Time 01:31:24 Cumulative 5.4 hours Start 2022.03.18 @ 16:21:30 End 2022.03.18 @ 18:03:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 1 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0d595139-bdfc-4eff-a854-15a0cc73fe19