Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.26 @ 01:08:11 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (216) 1080 Value Destroyed (9438) 9438 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (2064) 2064 TOTAL SCORE: 21342 Bonus ------- High Alert Combat Kills 501 Follower Combat Kills 72 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -109 Cogmind --------- Core Integrity 822/1150 Matter 300/300 Energy 209/240 System Corruption 4% Temperature Cool (0) Movement Treading (176) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Medium Treads Medium Treads Medium Treads Advanced Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Weapon Cycler Experimental Propulsion Shielding Improved Shield Generator > --- WEAPON (3) ------- Coil Gun Coil Gun KE Penetrator > --- INVENTORY (28) --- Heavy Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Matter Compressor (300) Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scanner Improved Core Analyzer Weapon Cycler Advanced Transmission Jammer Improved Focal Shield Experimental Thermal Shield Dynamic Insulation System Makeshift System Restoration Module Long-range Tractor Beam Mini Drone Bay (3/3) Heavy Plasma Cannon KE Penetrator Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Experimental Thermal Shield > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Treads Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Energy Well High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scanner Improved Core Analyzer Weapon Cycler Improved Weapon Cycler Improved Focal Shield Improved Shield Generator Improved Shield Generator Dynamic Insulation System Makeshift System Restoration Module Long-range Tractor Beam Heavy Plasma Cannon Coil Gun KE Penetrator Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Railgun [Rating: 111] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 . 2 . . 2 . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Utility 7 | . . . . . 2 . 1 . . 2 . . . . 1 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 457 | 7 12 3 1 5 47 4 21 18 27 48 2 16 1 37 40 9 13 113 15 10 6 2 Power 24 | 1 2 . . . 2 . . . 1 2 . . . . 4 1 . 8 . 1 2 . Engine 8 | 1 2 . . . 2 . . . 1 1 . . . . 1 . . . . . . . Core 7 | . . . . . . . . . . 1 . . . . 3 1 . 2 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 6 . 1 2 . Propulsion 58 | 2 . 1 . 1 7 1 5 1 2 5 . 3 . 2 4 2 2 16 . 3 . 1 Treads 58 | 2 . 1 . 1 7 1 5 1 2 5 . 3 . 2 4 2 2 16 . 3 . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 237 | 2 3 . 1 1 18 2 8 9 18 27 . 8 1 24 21 6 8 63 8 4 4 1 Device 159 | 1 . . . 1 9 2 1 4 7 21 . 5 1 16 12 4 6 55 8 3 2 1 Storage 26 | 1 3 . 1 . 6 . 1 1 2 . . . . 5 2 . . 2 . 1 1 . Processor 9 | . . . . . 1 . 1 . 1 2 . 1 . . 1 . . 2 . . . . Hackware 4 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Protection 39 | . . . . . 1 . 5 4 8 2 . 2 . 3 5 2 2 4 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 138 | 2 7 2 . 3 20 1 8 8 6 14 2 5 . 11 11 . 3 26 7 2 . . Energy Gun 26 | 1 3 1 . 2 13 . . . . . . . . . 2 . . 4 . . . . Energy Cannon 12 | . . . . . . . . . . . . . . . . . 1 8 2 1 . . Ballistic Gun 68 | 1 1 . . . 2 1 6 5 4 8 1 4 . 6 7 . 2 14 5 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 2 1 . 1 2 . . 1 . 1 . 1 . 4 . . . . . . . . Special Weapon 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 2 2 2 . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 5 1 . . 1 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 4 . . . . 1 . . . 2 1 . . 1 . . 4 . Parts Lost 35 | . . . . 2 1 . . . 3 2 . 1 . 4 1 . . 10 8 2 . 1 Power 4 | . . . . . . . . . 1 . . . . . . . . 2 1 . . . Propulsion 13 | . . . . 1 1 . . . 1 . . . . 1 . . . 5 3 1 . . Utility 7 | . . . . . . . . . . 1 . 1 . 1 . . . 1 1 1 . 1 Weapon 11 | . . . . 1 . . . . 1 1 . . . 2 1 . . 2 3 . . . Highest Loss Streak 4 | . . . . 2 1 . . . 2 2 . 1 . 4 1 . . 4 4 2 . 1 Average Slot Usage (%) 96 | . 100 100 100 100 99 100 99 100 99 99 100 99 100 93 93 100 100 94 87 86 88 88 Engine 4 | . 14 14 14 14 9 9 7 7 7 2 6 6 6 6 2 . . . . . . . Core 3 | . . . . . . . . . . 3 . . . . 8 11 11 7 5 5 5 5 Treads 23 | . 28 28 28 28 26 27 30 30 29 25 26 26 26 20 17 23 23 21 15 17 15 15 Device 10 | . 14 14 14 14 8 9 6 6 7 12 13 11 13 10 7 5 4 14 14 15 11 10 Storage 15 | . 14 14 14 14 15 18 15 15 15 13 13 13 13 15 17 17 17 15 15 15 15 15 Processor 11 | . . . . . 9 9 7 7 7 13 13 13 13 13 14 17 17 14 15 15 15 13 Protection 3 | . . . . . . . 7 8 6 3 6 7 6 5 3 5 5 . . . 2 5 Energy Gun 4 | . 13 13 14 26 18 18 3 . . . . . . . 1 5 2 2 . . . . Ballistic Gun 14 | . 13 14 14 1 6 9 18 19 22 17 19 19 20 19 13 11 13 10 14 14 15 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 13 39 26 42 41 65 53 76 82 95 77 76 82 78 108 119 114 124 155 138 135 135 134 Greatest Support 158 | 40 40 40 40 40 62 62 86 85 88 89 88 91 91 113 116 92 92 158 158 114 86 114 Greatest Overweight (x) 4 | . . . 1 1 1 . . . 1 . . . . . 1 1 1 1 4 4 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . 1 1 . 1 1 1 1 Largest Inventory Capacity 28 | 6 12 10 12 12 18 16 18 18 20 18 18 18 18 26 26 26 26 28 28 28 28 28 Average Capacity 20 | 5 8 10 10 12 14 16 17 18 18 18 18 18 18 21 26 26 26 27 28 28 28 28 Most Carried 28 | 4 10 10 12 12 16 16 18 18 19 18 18 18 18 24 26 26 26 28 28 27 27 26 Average Carried 19 | 3 7 9 10 11 13 16 17 18 18 17 18 17 18 20 25 25 25 26 25 26 25 26 Final Capacity 28 | 6 10 10 12 12 16 16 18 18 18 18 18 18 18 26 26 26 26 28 28 28 28 28 Final Carried 27 | 3 10 10 12 12 16 16 18 18 16 18 18 18 18 24 26 25 26 27 25 25 26 26 Class Distribution -------------------- 28% | Skirmisher 22% | Scavenger-Skirmisher 15% | Hauler-Skirmisher 11% | Mutant 5% | Scavenger-Tank 3% | Hauler-Tank 3% | Scavenger-Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Zhirov Hauler-Skirmisher | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 10100 | 236 179 101 112 43 712 102 169 606 675 1030 67 355 . 1114 492 293 206 2191 569 343 200 305 Remotely 3060 | . . . . . . . . . . 625 . 125 . 597 402 103 96 1112 . . . . Salvage Created 12482 | 219 290 37 . 78 774 341 169 601 632 1024 29 415 . 1475 492 328 210 3706 635 673 . 354 Parts 669 | 20 19 4 . 15 42 17 6 17 28 50 . 20 . 71 28 21 15 197 47 33 . 19 Haulers Intercepted 7 | . 2 . . . 3 . 1 . . . . . . . . . . 1 . . . . Recyclers Shooed 10 | . . . . . . . . . . 3 . . . . 3 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 223 | . . . . . . . . 12 28 . . 5 . 74 . 14 10 . 48 15 . 17 Prevented 18 | . . . . . . . . 3 2 . . . . . . 10 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 170 | . 6 1 . 4 12 9 1 10 13 14 . 7 . 27 4 6 4 36 8 4 . 4 Guns 136 | . 3 . . 1 6 6 1 9 13 13 . 4 . 16 4 6 4 34 8 4 . 4 AOE 32 | . 3 1 . 3 6 3 . 1 . 1 . 3 . 11 . . . . . . . . Classes Destroyed 16 | 3 3 . . 2 1 1 . 3 . . . 2 . . . . . 1 . . . . Worker 10 | 1 . . . 1 1 . . . . 1 . . . . . . . 6 . . . . Builder 7 | . . . . 1 2 . . . . . . . . . . . . 4 . . . . Tunneler 8 | 5 . 1 . 1 1 . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 . 1 . . . . . . . . . . 1 . . . . Recycler 5 | 1 . . . . . . . . . 2 . . . . 1 . . 1 . . . . Watcher 9 | . 1 . . . . . 1 . . 1 . . . . 1 . . 5 . . . . Swarmer 27 | . . . . 4 . 4 . . 3 3 . . . 6 . 5 2 . . . . . Grunt 77 | . 6 1 . . 9 3 . 4 7 7 . . . 14 . . . 17 2 4 . 3 Brawler 6 | . . . . . . . . 3 1 . . . . 1 . . . . . . . 1 Duelist 6 | . . . . . . 1 . . . . . . . 4 . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 23 | . . . . . 3 1 1 1 . 3 . . . 2 2 1 1 6 2 . . . Hunter 9 | . . . . . . . . 1 1 . . 1 . . . . . 4 2 . . . Programmer 15 | . . . . . . . . 1 1 1 . . . . 2 . 1 7 2 . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 7 | . . . . . . . . . . . . 1 . . . . . . . 6 . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 5 3 1 . 4 6 9 1 5 4 4 . 5 . 8 2 5 3 9 5 4 . 2 Combat Bots Only 9 | . 3 1 . 4 6 9 1 5 4 4 . 5 . 8 2 5 3 9 5 4 . 2 Max Kills in Single Turn 4 | 2 2 1 . 2 3 2 1 1 1 1 1 1 . 4 1 2 1 3 1 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . Exploded 4 | . 2 1 . 2 3 1 . 1 . 1 . 1 . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Damage Taken 10999 | . 169 57 . 245 687 396 102 415 587 975 . 458 . 1468 477 223 567 2975 902 136 . 160 Core 957 | . 23 . . 28 144 9 8 43 30 100 . 30 . 124 27 24 39 219 80 . . 29 Absorbed by Shields 1781 | . . . . . . . . . . 251 . 127 . . . . . 951 340 52 . 60 Reduced by Siege Mode 74 | . . . . . . . . . . . . . . . . . . 42 32 . . . Core Remaining (%) 83 | 100 . . . 79 . 72 . . 88 . . . . 70 . . 91 . . . . . Volleys Fired 550 | 13 25 6 . 11 37 14 16 22 28 57 1 19 . 51 23 9 14 141 34 19 . 10 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 . 3 Hottest 183 | 60 100 70 . 90 183 115 78 92 81 78 78 89 . 89 123 123 123 163 123 93 . 93 Shots Fired 1495 | 26 49 12 . 20 87 42 48 64 84 170 3 57 . 144 65 27 34 381 97 55 . 30 Gun 1417 | 26 44 9 . 17 75 42 48 58 84 170 3 54 . 133 65 27 30 354 94 54 . 30 Cannon 35 | . . . . . . . . . . . . . . . . . 4 27 3 1 . . Launcher 37 | . 4 3 . 3 7 . . 6 . . . 3 . 11 . . . . . . . . Special 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . Kinetic 1209 | 13 22 6 . 5 18 14 48 58 84 170 3 54 . 133 58 18 24 303 94 54 . 30 Thermal 124 | 13 23 3 . 12 38 . . . . . . . . . . . 4 27 3 1 . . Explosive 29 | . 4 3 . 3 5 . . . . . . 3 . 11 . . . . . . . . Electromagnetic 133 | . . . . . 26 28 . 6 . . . . . . 7 9 6 51 . . . . Robot Hit Streak 29 | 8 9 2 . 3 15 22 14 10 13 14 4 14 . 25 12 6 19 29 22 28 . 21 Robot Miss Streak 7 | 2 3 2 . 4 3 3 5 4 7 6 . 3 . 5 3 6 1 2 2 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Secondary Targets 33 | . . . . . 2 5 . 1 4 2 . 1 . 5 1 2 1 9 . . . . Max Gunslinging Chain 2 | . . . . . 1 1 . 1 1 1 . 1 . 1 1 1 1 2 . . . . Shots Hit Robots 1070 | 20 28 6 . 9 56 34 32 56 64 127 1 46 . 111 42 15 22 270 62 43 . 26 Core Hits 589 | 8 14 5 . 7 40 17 16 40 42 69 1 36 . 86 18 10 9 119 19 22 . 11 Critical Hits 46 | 1 . . . . . . . 1 . 1 . . . 2 3 2 1 27 6 1 . 1 Critical Kills 20 | . . . . . . . . 1 . 1 . . . 1 1 2 . 9 3 1 . 1 Critical Parts Destroyed 24 | 1 . . . . . . . . . . . . . 1 1 . 1 18 2 . . . Melee Attacks 27 | . . . . . . . 4 5 4 7 1 . . 2 4 . . . . . . . Impact 13 | . . . . . . . 4 5 4 . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . 7 1 . . 2 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25266 | 271 490 287 . 318 1674 730 485 1231 1119 2034 14 1352 . 3238 875 374 496 7297 1204 1037 . 740 Guns 20995 | 271 276 38 . 72 716 494 481 990 1119 1891 14 877 . 1936 875 374 496 7094 1204 1037 . 740 Cannons 135 | . . . . . . . . . . . . . . . . . . 135 . . . . Explosions 4060 | . 214 247 . 246 956 236 . 241 . 143 . 475 . 1302 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 76 | . . 2 . . 2 . 4 . . . . . . . . . . 68 . . . . Kinetic 18252 | 151 135 12 . 14 81 106 481 990 1119 1891 14 877 . 1936 736 247 390 6091 1204 1037 . 740 Thermal 1274 | 120 141 26 . 58 514 236 . 44 . . . . . . . . . 135 . . . . Explosive 3263 | . 214 247 . 246 636 . . . . 143 . 475 . 1302 . . . . . . . . Electromagnetic 2401 | . . . . . 441 388 . 197 . . . . . . 139 127 106 1003 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 4 4 . . 4 1 . 1 . . 5 3 . . 4 Average Corruption 2 | . . . . . . . . 3 3 . . 2 1 . 1 . . 1 1 . . 4 Corruption Purged 18 | . . . . . . . . . 1 . . 3 1 . 1 . . 9 3 . . . Effects 59 | . . . . . . . . 11 25 . . 5 . . 2 . . 13 1 . . 2 Message Errors 10 | . . . . . . . . 1 5 . . 2 . . . . . 2 . . . . Matter Fused 9 | . . . . . . . . 2 5 . . 1 . . . . . 1 . . . . Heat Flow Errors 5 | . . . . . . . . 3 1 . . . . . . . . 1 . . . . Energy Discharges 11 | . . . . . . . . 2 4 . . . . . . . . 3 1 . . 1 Data Loss (minor) 10 | . . . . . . . . 3 3 . . 2 . . 1 . . . . . . 1 Targeting Errors 14 | . . . . . . . . . 7 . . . . . 1 . . 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 177 | . . 20 . 22 32 31 . . . 8 . . . 33 . . . 31 . . . . Projectiles 31 | . . . . . . . . . . . . . . . . . . 31 . . . . Explosions 146 | . . 20 . 22 32 31 . . . 8 . . . 33 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 461 | . . . . 48 113 20 . 76 . 53 . 44 . 56 . . . 51 . . . . Shots 16 | . . . . 2 3 1 . 6 . 1 . 1 . 1 . . . 1 . . . . Rammed 9 | . . 1 . . 2 . 1 . . . . . . . . . . 5 . . . . Targets Rammed 10 | . . 1 . . 2 . 1 . . 1 . . . . . . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 448 | . 24 12 . 60 219 56 77 266 164 114 22 126 . 162 187 228 143 369 448 204 . 108 Average Temperature 74 | . 12 6 . 22 45 26 29 73 68 32 16 56 . 43 64 74 46 95 166 86 . 48 Received Heat Transfer 2244 | . 90 30 . . 288 126 36 81 99 239 . 156 . 450 63 18 120 323 74 29 . 22 Effects 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . 6 2 . . . Total Turns 144 | . . . . . . . . . . . . . . . . . . 86 58 . . . Longest Duration 32 | . . . . . . . . . . . . . . . . . . 30 32 . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 26 | . . . . . 5 1 . 1 . . . . . . 1 . . 18 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 2227 | 275 325 74 . 149 904 200 . 100 . . . . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 4 3 . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Peak Influence 835 | 35 212 98 . 100 314 316 165 . . 294 . . . . 161 . . 835 . . . . Initial 165 | . 22 7 . . 39 77 165 . . 57 . . . . 136 . . . . . . . Average 167 | 12 70 57 . 86 116 188 91 . . 139 . . . . 98 . . 331 . . . . Maximum Alert Level 3 | . 1 . . . 1 1 . . . 1 . . . . . . . 3 . . . . Low Security (%) 77 | 100 96 100 . 100 82 52 100 . . 71 . . . . 100 . . 48 . . . . Level 1 14 | . 3 . . . 17 47 . . . 28 . . . . . . . 22 . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . 9 . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . 19 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . . . 2 . 1 . . 2 . . . 1 2 . . 15 . . . . Investigation 9 | . 2 . . . 1 . . . . 1 . . . . . . . 5 . . . . Extermination 8 | . . . . . . . . . . 1 . . . . 2 . . 5 . . . . Reinforcement 4 | . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . Assault 5 | . . . . . . . . . . . . . . 1 . . . 4 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals 6 | . . . . . 2 . 1 . . 2 . . . . . . . 1 . . . . Communications Jammed 11 | . . . . . . . . . . . . . . . . . . 11 . . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . 11 . . . . Times Spotted 226 | . 8 4 . 3 18 14 8 10 13 20 . 7 . 30 5 6 8 56 8 4 . 4 Peak Tracking Total 10 | . 3 2 . 3 5 6 6 5 4 4 . 5 . 10 2 5 4 6 5 4 . 4 Tactical Retreats 11 | . . 2 . . 3 1 . . . . . . . 1 . . . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 10 | . 2 . . . 1 . . . . . . . . . 2 . . 5 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . . . . . . 2 1 . 2 . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled 10 | . . . . 1 1 . . . . 1 . . . . . . . 7 . . . . Max in Single Turn 1 | . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . 1 . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 60 | . 3 1 1 . 10 . 6 . . 11 1 1 2 . 10 1 . 8 1 . 4 . Terminals 30 | . 3 . . . 8 . 3 . . 6 . . . . 5 . . 5 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . 1 . . 1 . . . . 3 . . . . . . . Recycling Units 5 | . . . . . . . 1 . . 2 . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 1 . . . . 1 . . 2 . . . . Total Hacks 167 | . 8 1 1 . 31 . 11 . . 31 1 1 15 . 30 1 . 18 1 . 17 . Successful 114 | . 4 1 1 . 18 . 8 . . 23 1 1 15 . 15 1 . 8 1 . 17 . Failed 50 | . 3 . . . 12 . 3 . . 7 . . . . 15 . . 10 . . . . Catastrophic 10 | . . . . . 1 . 2 . . . . . . . 3 . . 4 . . . . Database Lockouts 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . Manual 78 | . 7 . 1 . 24 . 4 . . 15 . . . . 18 . . 9 . . . . Terminals 97 | . 8 . . . 28 . 6 . . 19 . . . . 22 . . 14 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations 13 | . . . . . 2 . 2 . . 4 . . . . 5 . . . . . . . Recycling Units 10 | . . . . . . . 2 . . 4 . . . . 2 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . . 1 . . . . 1 . . 2 . . . . Terminal Hacks 67 | . 2 1 1 . 9 . 2 . . 9 1 1 15 . 5 1 . 2 1 . 17 . Record 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Part Schematic 13 | . 1 . . . . . . . . 1 . . 7 . . . . . . . 4 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . . . . . . . . 1 . . 3 . . . . . . . 4 . Open Door 5 | . . 1 . . . . . . . . 1 1 . . . 1 . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Locate Traps 9 | . 1 . . . 3 . . . . 3 . . . . 2 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 . 2 . . 4 . . . . 2 . . . . . . . Scan Component 6 | . . . . . 1 . 1 . . 2 . . . . 2 . . . . . . . Repair 4 | . . . . . 1 . 1 . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . . 1 . . . . 1 . . 2 . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . 1 . . 1 . . . . 1 . . 2 . . . . Unauthorized Hacks 29 | . 2 . . . 6 . 3 . . 7 . . . . 7 . . 4 . . . . Terminals 20 | . 2 . . . 6 . 1 . . 4 . . . . 5 . . 2 . . . . Track 6 | . . . . . 4 . . . . 1 . . . . 1 . . . . . . . Botnet 11 | . 2 . . . 2 . 1 . . 2 . . . . 3 . . 1 . . . . Operators 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 2 . . 3 . . . . 2 . . 2 . . . . Reject 4 | . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . Recyclers 5 | . . . . . . . 1 . . 2 . . . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . . . 9 . 4 . . 10 . . . . 8 . . 6 . . . . Full Trace Events 5 | . . . . . . . . . . 1 . . . . . . . 4 . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . 1 . . 7 . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Matter 168 | . . . . . . . . . . 168 . . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 1 . . 2 . . . . . . . . . . . . Time 111 | . . . . . 38 . 38 . . 35 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies 6 | . . 2 . . . . . 1 . . . . . 3 . . . . . . . . Largest Group 2 | . . 2 2 . . . . 1 1 . . . . 2 . . . . . . . . Highest-Rated Group 143 | . . 42 42 . . . . 16 16 . . . . 143 . . . . . . . . Highest-Rated Ally 94 | . . 31 31 . . . . 16 16 . . . . 94 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . 12 . . . . . 2 5 . . . . 21 . . . . . . . . Total Damage 684 | . . 104 . . . . . 35 76 . . . . 469 . . . . . . . . Kills 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 16 | . . 1 . 1 . . . 1 3 . . 1 . 1 . 2 1 . 3 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 14561 | 109 501 377 439 224 1055 198 926 749 798 1138 408 558 122 858 1005 444 605 2118 891 668 231 139 Spaces Moved 7356 | 40 246 218 266 103 515 100 530 394 429 557 254 299 74 392 512 223 303 933 451 330 125 62 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . Treads 7349 | 33 246 218 266 103 515 100 530 394 429 557 254 299 74 392 512 223 303 933 451 330 125 62 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 155 155 156 156 156 156 158 158 165 163 160 180 180 152 152 175 175 175 Average Speed 163 | 140 160 160 163 180 156 155 156 156 156 157 158 160 165 164 168 180 180 158 172 183 175 175 Slowest Speed 225 | 160 160 160 180 180 175 155 160 156 176 160 158 165 165 166 183 182 180 180 225 225 175 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 50 50 68 27 53 32 18 74 61 21 49 52 68 71 17 55 46 33 81 56 57 13 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 6 | . . . . . . . . 1 . . . . . . . . 1 . 1 . 3 . Known Exits Taken 7 | . . . . . 1 . 1 . . 1 . 1 . 1 1 . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . 1 1 . 1 . 1 . . 1 1 . 1 1 1 . Scrap Searched 18 | . . 1 . . . . . 2 3 . 1 1 . 2 . . 1 . 3 3 . 1 Spaces Dug 60 | . 1 . . . 5 . 4 4 3 7 1 . . 3 4 . 4 20 3 1 . . Terrain Destroyed 362 | . 22 13 . 33 50 4 4 6 3 25 1 21 . 71 4 1 6 72 10 12 . 4 Melee 25 | . . . . . . . 4 4 3 7 1 . . 2 4 . . . . . . . Projectile 83 | . 1 . . . 5 . . . . . . . . 3 . 1 6 41 10 12 . 4 AOE 254 | . 21 13 . 33 45 4 . 2 . 18 . 21 . 66 . . . 31 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Total 8816 | 64 301 233 270 121 684 117 597 471 498 714 257 341 74 518 609 248 335 1283 507 361 138 75 Wait 112 | . 6 4 . . 37 . . 4 4 14 . 1 . . . . 2 33 6 . . 1 Move 7333 | 39 245 217 265 102 514 98 529 393 428 556 253 298 73 391 511 222 302 932 450 329 124 62 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 5 8 1 3 2 21 . 11 . 3 15 . 2 . 8 13 1 1 29 2 2 1 . Fast Attach 70 | 5 1 . . . 10 . 5 . 2 7 . 3 . 6 12 2 . 9 . 3 4 1 Attach 72 | 2 . . . 2 9 . 5 . 4 9 . 2 . 4 7 1 . 20 4 2 1 . Detach 21 | . . . . . 2 . 2 . 1 4 . 1 . 2 3 1 . 2 . . 3 . Swap 316 | . 11 3 1 3 28 4 11 18 21 32 2 11 1 27 21 6 13 84 11 5 2 1 Drop 127 | . 5 1 1 1 24 1 13 1 3 12 . 4 . 5 15 6 3 28 . 1 3 . Fire 550 | 13 25 6 . 11 37 14 16 22 28 57 1 19 . 51 23 9 14 141 34 19 . 10 Melee 27 | . . . . . . . 4 5 4 7 1 . . 2 4 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 1 . . 2 . 1 . . 1 . . . . . . . 5 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 50 | . . . . . . . . 28 . . . . . 22 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 6) 558 | -10/Materials | Discovered new exit (range 9) 576 | -10/Materials | Central database locked down 611 | -10/Materials | Entered Mines 891 | -10/Mines | Learned Materials stockpile data 897 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 977 | -10/Mines | Discovered new exit (range 5) 988 | -10/Mines | Entered Exiles 988 | -10/Exiles | Accompanied by 2 allies 1018 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1027 | -10/Exiles | Met 8R-AWN 1054 | -10/Exiles | Met EX-HEX 1099 | -10/Exiles | Met EX-BIN 1116 | -10/Exiles | Aligned with FarCom system 1118 | -10/Exiles | Given EX-Vault access code 1155 | -10/Exiles | Opened EX-Vault 1168 | -10/Exiles | Found Modified TNC 1203 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1291 | -10/Exiles | Met EX-DEC 1413 | -10/Exiles | Discovered new exit (range 10) 1427 | -10/Exiles | Left Exiles lab with Modified TNC 1427 | -10/Exiles | Entered Mines 1555 | -9/Mines | Assembled infested the area 1560 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1607 | -9/Mines | Learned Materials emergency access door positions 1638 | -9/Mines | Discovered new exit (range 8) 1651 | -9/Mines | Entered Materials 1651 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1824 | -8/Materials | Central database locked down 2231 | -8/Materials | Discovered new exit (range 16) 2317 | -8/Materials | Repaired Adv. Treads 2480 | -8/Materials | Build established: Skirmisher 2668 | -8/Materials | Discovered new exit (range 16) 2704 | -8/Materials | Identified exit to Garrison 2706 | -8/Materials | Entered Garrison 2716 | -8/Garrison | Installed Relay Interface Framework 2782 | -8/Garrison | Triggered checkpoint 2859 | -8/Garrison | Destroyed 9 combat bots 2892 | -8/Garrison | Discovered new exit (range 8) 2904 | -8/Garrison | Entered Factory 2904 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3210 | -7/Factory | Repaired Adv. Treads? 3698 | -7/Factory | Identified exit to Storage 3698 | -7/Factory | Identified exit to Lower Caves 3830 | -7/Factory | Entered Lower Caves 3903 | -7/Lower Caves | Encountered a Warlord checkpoint 4067 | -7/Lower Caves | Spotted B-75 Beast 4186 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4573 | -7/Lower Caves | Discovered new exit (range 5) 4579 | -7/Lower Caves | Entered another Lower Caves area 4579 | -7/Lower Caves | Accompanied by 1 ally 4595 | -7/Lower Caves | Discovered new exit (range 9) 5002 | -7/Lower Caves | Learned 4 Factory zone layouts 5007 | -7/Lower Caves | Learned 4 Factory zone layouts 5018 | -7/Lower Caves | Discovered new exit (range 11) 5034 | -7/Lower Caves | Identified exit to Zion 5166 | -7/Lower Caves | Learned Factory interactive machine intel 5377 | -7/Lower Caves | Entered Factory 5377 | -6/Factory | Evolved 2 slots: Utility x2 5379 | -6/Factory | Loaded intel: 46 interactive machine locations 5670 | -6/Factory | Discovered new exit (range 15) 5738 | -6/Factory | Identified exit to Factory 5815 | -6/Factory | Repaired Adv. Treads 5836 | -6/Factory | Repaired Imp. Treads 5960 | -6/Factory | Identified exit to Lower Caves 6049 | -6/Factory | Central database locked down 6296 | -6/Factory | Fabricated Weapon Cycler? 6448 | -6/Factory | Found Prototype Launcher 6448 | -6/Factory | Identified Rocket Array 6515 | -6/Factory | Entered Lower Caves 6690 | -6/Lower Caves | Encountered a Warlord checkpoint 6889 | -6/Lower Caves | Discovered new exit (range 20) 6923 | -6/Lower Caves | Entered another Lower Caves area 7029 | -6/Lower Caves | Discovered exit to Factory (range 13) 7102 | -6/Lower Caves | Attacked by a faux Warlord 7330 | -6/Lower Caves | Identified exit to Data Miner 7481 | -6/Lower Caves | Entered Data Miner 7481 | -6/Data Miner | Discovered new exit (range 6) 7499 | -6/Data Miner | Build established: Scavenger-Skirmisher 7513 | -6/Data Miner | Met Data Miner 7565 | -6/Data Miner | Received God Mode back door access code from Data Miner 7603 | -6/Data Miner | Entered Proximity Caves 7827 | -5/Proximity Caves | Escorted by Enhanced Grunt 7829 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8018 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8057 | -5/Proximity Caves | Destroyed 8 combat bots 8072 | -5/Proximity Caves | Build established: Hauler-Skirmisher 8130 | -5/Proximity Caves | Found Prototype Device 8130 | -5/Proximity Caves | Identified Exp. Thermal Shield 8139 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 8443 | -5/Proximity Caves | Discovered exit to Factory (range 9) 8461 | -5/Proximity Caves | Entered Factory 8461 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8542 | -5/Factory | Identified exit to Upper Caves 8825 | -5/Factory | Found Powered Armor 8827 | -5/Factory | Found Powered Armor 8830 | -5/Factory | Found Powered Armor 9466 | -5/Factory | Entered Upper Caves 9468 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9522 | -5/Upper Caves | Learned 12 Factory zone layouts 9623 | -5/Upper Caves | Encountered a Warlord checkpoint 9779 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9865 | -5/Upper Caves | Discovered new exit (range 15) 9910 | -5/Upper Caves | Entered another Upper Caves area 9933 | -5/Upper Caves | Discovered new exit (range 14) 10052 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10326 | -5/Upper Caves | Learned location of Warlord (-5) 10515 | -5/Upper Caves | Entered Factory 10515 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10516 | -4/Factory | Identified exit to Armory 10729 | -4/Factory | Incoming investigation squad redirected 11070 | -4/Factory | Spotted B-86 Titan 11104 | -4/Factory | Lost 4 parts (3n1w) 11352 | -4/Factory | Discovered new exit (range 16) 12015 | -4/Factory | First assault squad dispatched 12100 | -4/Factory | Identified exit to Upper Caves 12100 | -4/Factory | Identified exit to Extension 12185 | -4/Factory | Destroyed 9 combat bots 12294 | -4/Factory | Incoming assault squad redirected 12566 | -4/Factory | Incoming investigation squad redirected 12577 | -4/Factory | Incoming assault squad redirected 12633 | -4/Factory | Entered Upper Caves 12802 | -4/Upper Caves | Learned 4 Research zone layouts 12964 | -4/Upper Caves | Learned Research emergency access door positions 13037 | -4/Upper Caves | Lost 3 parts (1u2w) 13256 | -4/Upper Caves | Lost 4 parts (3n1w) 13399 | -4/Upper Caves | Discovered new exit (range 12) 13412 | -4/Upper Caves | Learned location of Armory (-4) 13449 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13524 | -4/Upper Caves | Entered another Upper Caves area 13592 | -4/Upper Caves | Discovered new exit (range 14) 14075 | -4/Upper Caves | Discovered new exit (range 20) 14170 | -4/Upper Caves | Learned Research interactive machine intel 14192 | -4/Upper Caves | Entered Zhirov 14192 | -4/Zhirov | Discovered new exit (range 3) 14224 | -4/Zhirov | Met Zhirov 14263 | -4/Zhirov | Found Alien Artifact 14263 | -4/Zhirov | Identified Integrated Reactor 14263 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14366 | -4/Zhirov | Learned location of Quarantine (-2) 14366 | -4/Zhirov | Learned location of Testing (-3) 14366 | -4/Zhirov | Learned location of Command (-1) 14376 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14423 | -4/Zhirov | Entered Proximity Caves 14562 | -3/Proximity Caves | Self-destructed Last Messages --------------- 14532_ Enh. Optical Array destroyed. 14532_ System corrupted by crushing effect (+4). 14533_ Slug penetrates B-74 Champion. 14535_ B-74 Champion destroyed. 14538_ Acquired 76 matter. 14541_ Acquired Med. Treads. 14542_ Rnf. Antimatter Reactor fries itself beyond repair. 14543_ Med. Treads fries itself beyond repair. 14544_ System corrupted: Component data lost. 14545_ Acquired 10 matter. 14546_ Powered Hammer fries itself beyond repair. 14546_ Slug penetrates Wall. 14547_ Acquired 12 matter. 14549_ G-67 Veteran destroyed. 14550_ Acquired 7 matter. 14555_ Lgt. Antimatter Reactor fries itself beyond repair. 14555_ Acquired 5 matter. 14558_ Adv. Heat Sink fries itself beyond repair. 14561_ System corrupted: Energy discharge (-72). 14561_ Electrolaser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"???????????? | | ?????????????????????????????????? ?# ???????????? | | ???????????????????????????????????? ?????"#?????? | | ????????????????????????????? ????? ???? "#?????? | | ???????????????????#??#??????????? #??? "??????? | | ??????????????????????#????? ????? # ? ???????? | | ????????????????????????#??##????? ### ##??????? | | ??????????????##??#?#??#??#??#??#? ???????? | | ????????????#??##???????????#?#?? ##???????? | | ?????????????#??#??#?#?#?#????#?? #????????? | | ????????????#?????##?????##????? #?????????? | | ???????????##???##??#??#????#??# #????? ???? | | ???????????##??#???#?#?###??#??? #???????????? | | ?????????????#?##??###??#??#???# ###??# ?????? | | ???????#????##????#?##?######## #?????#??????? | | ???????????###??##?#?### "% #??##??? ????? | | ??????#??#? ????#?##### ## " ##???#?#??#??? | | ?????#???##? ?####?# !## #????##??#? ?? | | ?????#???#?? #?##?## %####*## #???????#????? | | ????????????? ??#### =#??# ### ###??????#????? | | ??????#?## ? #?### ####h###? ##???#??? ???? | | ???????#???? ?### @ #? ##?#?? ? ?? ?? | | ????#????# ? ?# #? ??#?? ? ??? ??? | | ???? ?# ??## ##### ?###????????? ?? | | ??#?? ## ###??# ?? ?#?#??????????? | | ????? ## ###?##? ? ? ###???#??????? | | ???? ? ?# ##?#?###? ?? ?????? ?? ???? | | ????#####?# ??# ###???##? ???#??##? ?????? | | ???#?####?# ####?### !#######?## ?#####? ?? ???? | | ??????##### ######## ########??? #?##?????????? | | ?? ?##### #######; #?######?#? ???#????#?????? | | ? ? ### ##### #########? ?##??#?#?????? | | ?? ?? ?### #### #####??# ##??#???????? | | ?? ? ?# ######## ??#####?#??????? | | ?? ? ? #?## #######? ? ?#? ????????? | | ? ? #### #?# ? ? ???????? | | ? ? ? ### #### ? ? ? ???????? | | ??? ? ## ## ######? ? ##?#????????? | | ? #### ####?##? ??#??????????? | | ? ######## ####?####? ???##????????? | | ? ########## ###### #??# ? ###????????? | | ?? ?###?####?## ###?# ##?# ??##?????????? | | #### ?############ ### ##?? ????#??????????? | | ??## ? ## ## ###? #?#???????????? | | ???# #?## ###?#??##?#??????????? | | ?????#### ##### ############???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 395 Matter Stores 470 Matter Capacity 600 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 EM Shielding 2 Armor Coverage 625 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 90 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Weapon Cycler | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Weapon Cycler | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialStorageBroadsword Manual? 0 Play Time 02:39:45 Cumulative 318.8 hours Start 2021.09.25 @ 21:00:27 End 2021.09.26 @ 01:08:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 25 Adventurer 108 Explorer 2 Win Type - Total 23 Types 20/2/0/0/0/0/0/0/1 Lore% 49 Gallery% 79 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebdd9d6b-e8af-4e10-8aa2-2eb7567512fd