Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.15 @ 22:19:32 // Winter2022/Polymind Player: MrPotato28 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (840) 840 TOTAL SCORE: 1570 Bonus ------- Polymind Skill 640 Pacifist 200 Cogmind --------- Core Integrity 400/400 Matter 0/0 Energy 50/50 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (3) ------ Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Visual Processing Unit Weapon Mining Laser Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached . | . . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 100 | . 100 100 Engine 16 | . 16 16 Wheel 28 | . 33 20 Hover 4 | . . 12 Device 30 | . 33 26 Processor 4 | . . 12 Special Weapon 13 | . 16 10 Naked Turns . | . . . Heaviest Build 6 | 6 6 6 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity . | . . . Average Capacity . | . . . Most Carried . | . . . Average Carried . | . . . Final Capacity . | . . . Final Carried . | . . . Class Distribution -------------------- 84% | Tunneler 15% | Watcher Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected . | . . . Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken . | . . . Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted . | . . . Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 135 | . 3 135 Initial . | . . . Average 8 | . 2 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 4 | . . 4 Peak Tracking Total 4 | . . 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 2 | . . 2 map_route 1 | . . 1 mark_security 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | 1 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 245 | 35 125 85 Spaces Moved 318 | 38 157 123 Core 11 | 11 . . Treads . | . . . Legs . | . . . Wheels 249 | 27 157 65 Hover 58 | . . 58 Flight . | . . . Fastest Speed 50 | 50 80 56 Average Speed 74 | 71 80 68 Slowest Speed 80 | 80 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 30 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 324 | 45 156 123 Wait . | . . . Move 316 | 37 156 123 Hop . | . . . Pick Up . | . . . Fast Attach . | . . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire . | . . . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 8 | 8 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 36 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 4) 161 | -10/Materials | Entered another Materials area 216 | -9/Materials | Discovered new exit (range 18) 246 | -9/Materials | Self-destructed Last Messages --------------- Tier: 1 N-01 Spotter-variant drones are expendable watcher alternatives stationed in areas that themselves hold little importance, but are connected to other more vital zones. There they scan for potential threats and relay information to distant garrisons to enable advance preparations. Like the watcher series they are extremely susceptible to electromagnetic attacks, while their tiny size also leaves them prone to being disabled by concussive blasts. 00073_ K-01 Serf collects debris. 00157_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00214_ Released control of T-07 Excavator. 00214_ Took control of W-16 Scout. 00214_ Extracted analysis data for W-16 Scout. [Achievement: Armchair Analyst] 00216_ EXIT=FOUND 00228_ K-01 Serf collects debris. 00236_ W-16 Scout distress signal alerts nearby ally. 00238_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????# ## ######### < ?? | | ?????# ! ## ######?## ?? | | ?????############ # # ###+#########??? | | ?????????# + # """ ## ### #?????????? | | ?????????#?" # # """ ## #?# T #?????????? | | ???????????T # + """ ## #?# #?????????? | | ?????????#?" # # ## #?# #?????????? | | ?????????# # # ## #?# #?????????? | | ?????????# # # ## #?# #?????????? | | ????????######### ########## #?# #?????????? | | ???######"T"##### #????????# #?#####?????????? | | ?? #????????# #???????????????? | | ?? #????????# #???????????????? | | ?? #????????? #???????????????? | | ??? ## #????????? #???????????????? | | ??????# #????????? #???????????????? | | ??????# """ """ #????????? ????????????????? | | ?????## """ """ ###??????????????????????????? | | ?????#" """ """ ""#??????????????????????????? | | ?????#T x Y"#??????????????????????????? | | ?????#" ""#??????????????????????????? | | ?????## """ ###??????????????????????????? | | ??????# """ "Y" #????????????????????????????? | | ??????# """ """ #??????????????? ?????? | | ??????# ########## ?????? | | ??????# k w u ?????? | | ??????# #######+########## *! ?????? | | ??????# ??# #????????????? o*[ ?????? | | ??????## ???# """"" #??????????????????????????? | | ???????# ?????# """"" #??????????????????????????? | | ??????????????# """"" #??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????#########??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 15 Energy Generation 15 Energy Capacity 50 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Polymind | -11 -10 -9 ---------- Run | Scr Mat Mat Hosts 2 | 1 . 1 Combat Hostiles . | . . . Allies . | . . . Unique Host Classes 2 | 1 . 1 Average Host Suspicion 30 | . 32 38 Unsuspicious Activity 48 | 42 . 6 Returns to Shadow . | . . . Fuzzy Dispatches . | . . . Protomatter Created . | . . . Used 17 | 5 . 12 Decayed . | . . . Highest Spend 12 | 5 . 12 Game ------ Seed SegregatorFlakProtomatter Manual? 0 Play Time 00:07:11 Cumulative 31.6 hours Start 2023.01.07 @ 22:54:44 End 2023.01.15 @ 22:19:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 24 Rogue 0 Adventurer 16 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 933ab468-8782-40bd-8757-56e442f9c65a