Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 11:35:31 Player: Demise Result: Destroyed by DN-AZZ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (190) 950 Value Destroyed (5035) 5035 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (771) 771 TOTAL SCORE: 12256 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 296 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -1211 Cogmind --------- Core Integrity 0/700 Matter 130/300 Energy 43/100 System Corruption 0% Temperature Cool (9) Movement Rolling (90) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (7) ------ Experimental Heat Sink Improved Cooling System Experimental Armor Integrity Analyzer Kinecellerator > --- WEAPON (2) ------- Rocket Array > --- INVENTORY (4) ---- Gauss Cannon Mini Assault Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Melee Analysis Suite Hacking Drone Bay > --- WEAPON ----------- Phase Cannon Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Neutrino Core Armored Huge Wheel Experimental Heat Sink Improved Cooling System High-capacity Matter Pod Experimental Sensor Array Long-range Terrain Scanner 0b10 Decoder Chip [Looter] Experimental Targeting Computer Experimental Armor Integrity Analyzer Kinecellerator Advanced Transmission Jammer Heavy Armor Plating Damper Plating Damper Plating EX Chip 1 Makeshift Hacking Suite Makeshift Hacking Suite Relay Coupler [NC] Relay Coupler [Sentry] Drone Bay Gauss Rifle Gauss Cannon Mini Assault Cannon Magnetic Acceleration Cannon Rocket Array Remote Datajack Power Sword Dirty Bomb Trap [Rating: 67] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . Utility 5 | . . . 2 . . . 2 . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 219 | 3 7 1 7 22 25 5 58 7 4 10 28 20 3 9 10 Power 20 | . . . 1 1 1 . 3 1 . 3 6 3 . . 1 Engine 7 | . . . 1 1 . . 3 1 . . . 1 . . . Core 10 | . . . . . 1 . . . . . 6 2 . . 1 Reactor 3 | . . . . . . . . . . 3 . . . . . Propulsion 54 | 2 1 . 2 9 6 3 16 3 1 2 4 2 2 1 . Treads 19 | 2 1 . 2 1 . . 2 3 1 2 3 1 1 . . Leg 23 | . . . . 4 5 3 11 . . . . . . . . Wheel 8 | . . . . 3 1 . . . . . 1 1 1 1 . Hover 2 | . . . . 1 . . 1 . . . . . . . . Flight 2 | . . . . . . . 2 . . . . . . . . Utility 60 | 1 3 . 3 7 14 . 9 1 2 2 3 2 . 7 6 Device 19 | 1 . . . 2 4 . 2 . 2 2 . 1 . 1 4 Storage 16 | . 2 . 1 1 8 . 3 . . . 1 . . . . Processor 7 | . 1 . . . . . . . . . . 1 . 5 . Hackware 7 | . . . . . . . 3 1 . . 2 . . 1 . Protection 11 | . . . 2 4 2 . 1 . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | . 3 1 1 5 4 2 30 2 1 3 15 13 1 1 3 Energy Gun 19 | . . . . 1 . 1 13 . . . 2 2 . . . Energy Cannon 3 | . . . . . . . 1 . . . . 1 1 . . Ballistic Gun 33 | . 2 1 1 3 4 1 7 2 1 1 8 1 . . 1 Ballistic Cannon 6 | . . . . . . . 2 . . . 1 2 . . 1 Launcher 11 | . . . . 1 . . 2 . . 1 3 3 . . 1 Special Weapon 4 | . 1 . . . . . . . . . . 2 . 1 . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . Slashing Weapon 8 | . . . . . . . 5 . . 1 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 4 . 6 1 . 1 2 . . 6 . Parts Lost 42 | . . . . 11 . . 8 1 . . 12 4 1 . 5 Power 6 | . . . . 1 . . . . . . 3 1 . . 1 Propulsion 12 | . . . . 4 . . 1 1 . . 4 . 1 . 1 Utility 6 | . . . . 2 . . 1 . . . 1 . . . 2 Weapon 18 | . . . . 4 . . 6 . . . 4 3 . . 1 Highest Loss Streak 8 | . . . . 8 . . 2 1 . . 3 3 1 . 5 Average Slot Usage (%) 93 | . 99 100 93 95 85 86 99 99 98 96 87 87 91 91 82 Engine 6 | . 14 14 11 11 9 . 8 9 7 2 . 2 7 7 . Core 1 | . . . . . 1 11 . . . . 2 4 . . 5 Treads 8 | . 27 28 22 4 . . . 12 23 19 13 3 . 1 . Leg 7 | . . . . 7 22 22 17 5 . . . . . . . Wheel 2 | . . . . 4 . . . . . . . 8 13 13 14 Device 2 | . 1 . . . 4 . . . 5 6 1 6 7 5 23 Storage 30 | . 14 28 25 34 26 33 36 36 30 30 30 30 30 30 5 Processor 2 | . 10 . . . . . . . . . . 6 7 13 9 Hackware 9 | . . . . . . . 17 18 15 15 21 7 7 3 . Protection 1 | . . . 12 8 4 . . . . . . . . . 5 Energy Gun 3 | . . . . 7 5 9 10 . . . . 3 . . . Ballistic Gun 11 | . 27 28 22 14 10 11 4 17 15 9 13 1 7 . 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 154 | 13 41 41 67 79 148 87 148 146 148 153 153 154 151 151 148 Greatest Support 90 | 40 40 40 46 46 52 43 45 42 62 90 90 38 38 38 38 Greatest Overweight (x) 21 | . 1 1 1 21 5 2 6 6 2 2 5 5 5 5 3 Average Overweight (x) 2 | . . 1 . 2 2 1 3 3 2 1 1 4 3 3 1 Largest Inventory Capacity 56 | 6 16 16 22 28 40 40 56 36 36 36 36 36 36 36 36 Average Capacity 30 | 6 10 16 17 22 25 40 36 36 36 36 36 36 36 36 10 Most Carried 40 | 6 16 16 20 28 40 40 39 36 36 36 36 36 36 36 35 Average Carried 29 | 5 9 15 16 21 20 39 35 35 35 35 35 33 35 35 8 Final Capacity 40 | 6 16 16 22 28 40 40 36 36 36 36 36 36 36 36 4 Final Carried 40 | 6 16 16 19 28 40 40 36 36 36 36 35 36 36 35 3 Class Distribution -------------------- 84% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Matter Collected 5387 | 478 350 10 226 429 247 207 779 413 112 95 1186 490 123 48 194 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7636 | 337 326 . 331 416 33 450 1771 792 131 472 1818 536 179 . 44 Parts 429 | 30 34 . 23 22 15 24 110 44 8 6 95 11 7 . . Haulers Intercepted 12 | . 1 . 1 . . . 5 1 1 . 3 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 6 7 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 140 | . 9 . 5 21 2 13 30 12 2 . 34 5 3 . 4 Melee 4 | . . . . . . . 4 . . . . . . . . Guns 104 | . 9 . 5 15 2 13 18 12 2 . 26 . . . 2 Cannons 11 | . . . . . . . 2 . . . 3 2 3 . 1 AOE 20 | . . . . 6 . . 5 . . . 5 3 . . 1 Classes Destroyed 17 | 3 5 . 1 3 . 1 2 . . . 1 1 . . . Worker 6 | 2 . . . . . . . . . . 4 . . . . Builder 3 | . . . . . . . 2 . . . 1 . . . . Tunneler 11 | 9 . . . . . . 1 . . . 1 . . . . Hauler 12 | . 1 . 1 . . . 5 1 1 . 3 . . . . Recycler 3 | 1 . . . . . . . 1 . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 5 | . . . . . . . 2 3 . . . . . . . Watcher 8 | . 3 . 1 . . . 4 . . . . . . . . Swarmer 41 | . 6 . . 7 . 7 9 . 1 . 8 3 . . . Grunt 49 | . 3 . 1 3 . 4 10 8 . . 17 1 2 . . Brawler 3 | . . . . . . 1 1 . 1 . . . . . . Duelist 4 | . . . . 1 . 1 . . . . 2 . . . . Sentry 22 | . . . 4 . . . 10 4 . . 3 . 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 4 . . . . Master Thief 1 | . . . . . . . . . . . . 1 . . . Assembled 14 | . . . . 9 2 . . . . . . . . . 3 Best Kill Streak 9 | 5 3 . 2 6 3 4 9 3 2 . 7 3 2 . 3 Combat Bots Only 7 | . 3 . 1 6 2 4 7 3 2 . 5 3 2 . 3 Max Kills in Single Turn 6 | 1 1 . 1 6 1 1 3 2 1 . 3 2 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 6 | . . . . 6 . . 2 . . . 2 2 . . 1 Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . 2 . . . . . . . . . 1 EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Damage Taken 10954 | . 245 . 303 1872 324 188 2276 634 225 . 3047 511 256 . 1073 Core 1618 | . 42 . 38 185 50 32 444 101 . . 418 82 38 . 188 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 51 | 100 . 83 . . . 23 . . . . . . . . . Volleys Fired 533 | 41 32 . 26 49 1 17 114 49 8 1 128 23 15 11 18 Largest 2 | 2 2 . 2 2 1 2 2 2 2 1 2 2 2 1 2 Hottest 128 | 40 100 . 43 65 20 65 128 56 56 36 84 113 118 30 76 Shots Fired 1021 | 82 62 . 52 93 28 44 201 94 16 1 239 34 30 11 34 Gun 897 | 82 60 . 52 90 28 44 180 94 16 . 206 13 15 . 17 Cannon 94 | . . . . . . . 20 . . . 28 15 15 . 16 Launcher 16 | . . . . 3 . . 1 . . 1 5 5 . . 1 Special 14 | . 2 . . . . . . . . . . 1 . 11 . Kinetic 795 | 82 60 . 52 78 28 27 66 94 16 . 234 10 15 . 33 Thermal 62 | . 2 . . . . . 31 . . . . 14 15 . . Explosive 8 | . . . . 3 . . . . . . . 4 . . 1 Electromagnetic 144 | . . . . 12 . 17 104 . . 1 5 5 . . . Robot Hit Streak 27 | 11 27 . 17 18 13 19 14 10 8 5 24 12 5 3 3 Robot Miss Streak 6 | 3 4 . 2 5 1 3 4 2 2 . 6 3 3 2 5 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . 1 Secondary Targets 11 | . 1 . . 6 . . 2 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . 1 . . . . Autonomous 37 | . . . . . 27 10 . . . . . . . . . Shots Hit Robots 753 | 54 41 . 37 67 24 33 155 61 12 14 185 34 14 7 15 Core Hits 373 | 16 20 . 13 41 6 21 77 30 8 4 103 15 5 . 14 Critical Hits 14 | . . . 1 3 . . 3 1 . 1 1 . 1 . 3 Critical Kills 3 | . . . . 1 . . 1 . . . . . 1 . . Critical Parts Destroyed 8 | . . . 1 2 . . 2 . . 1 1 . . . 1 Melee Attacks 38 | . . . . . . . 10 . . 13 4 11 . . . Impact 9 | . . . . . . . . . . . . 9 . . . Slashing 29 | . . . . . . . 10 . . 13 4 2 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17428 | 598 506 . 427 1379 703 662 3255 1422 242 1227 4374 1686 348 . 599 Guns 11683 | 598 506 . 427 896 703 662 2197 1412 242 . 3575 148 133 . 184 Cannons 1361 | . . . . . . . 225 . . . 357 266 215 . 298 Explosions 1935 | . . . . 483 . . 569 . . 18 442 306 . . 117 Melee 2431 | . . . . . . . 256 . . 1209 . 966 . . . Ramming 18 | . . . . . . . 8 10 . . . . . . . Kinetic 10589 | 598 506 . 427 763 703 488 698 1412 242 . 3932 205 133 . 482 Thermal 1286 | . . . . . . . 800 . . . 83 188 215 . . Explosive 906 | . . . . 483 . . . . . . . 306 . . 117 Electromagnetic 2198 | . . . . 133 . 174 1493 . . 18 359 21 . . . Impact 753 | . . . . . . . . . . . . 753 . . . Slashing 1678 | . . . . . . . 256 . . 1209 . 213 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 5 5 5 5 . Average Corruption 3 | . . . . . . . . . . . 1 5 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . 14 15 16 5 . Message Errors 11 | . . . . . . . . . . . 5 2 1 3 . Matter Fused 12 | . . . . . . . . . . . 2 3 6 1 . Heat Flow Errors 4 | . . . . . . . . . . . 1 1 2 . . Energy Discharges 5 | . . . . . . . . . . . 2 2 1 . . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Data Loss (minor) 5 | . . . . . . . . . . . 2 2 1 . . Data Loss (major) 3 | . . . . . . . . . . . . 1 1 1 . Misfires 3 | . . . . . . . . . . . . 2 1 . . Targeting Errors 5 | . . . . . . . . . . . 2 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1038 | . . . . 47 . . 6 . . 356 55 573 . . 1 Projectiles 72 | . . . . . . . . . . . 14 57 . . 1 Explosions 98 | . . . . 47 . . 6 . . . 41 4 . . . Melee 868 | . . . . . . . . . . 356 . 512 . . . Knockbacks 12 | . . . . . . . . 1 . . 5 6 . . . Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic 11 | . . . . . . . . . . . 5 6 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 616 | . . . . 115 . . 256 . . . 91 154 . . . Shots 19 | . . . . 3 . . 7 . . . 1 8 . . . Rammed 2 | . . . . . . . 1 1 . . . . . . . Targets Rammed 2 | . . . . . . . 1 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 344 | . 40 . 5 81 . 33 320 7 . . 140 344 319 325 . Average Temperature 69 | . 20 . 3 30 . 14 90 7 . . 19 94 75 89 . Received Heat Transfer 2591 | . 66 . 102 143 . 36 756 315 . . 774 36 75 . 288 Effects 4 | . . . . . . . 4 . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Fried 23 | . . . . . . . 12 . . . 3 8 . . . Impact Corruptions 23 | . . . . . . . . . . . . 23 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . 1 . . . . Heat Transferred 1945 | . . . . . . . 1266 . . . 50 370 259 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . . . 3 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 8 . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Peak Influence 581 | 60 276 48 166 212 . 182 581 444 152 21 394 . . . . Initial 245 | . 39 48 . 17 . . 12 245 144 21 . . . . . Average 142 | 34 107 31 38 51 . 93 248 296 103 10 116 . . . . Maximum Alert Level 2 | . 1 . . 1 . . 2 2 . . 1 . . . . Low Security (%) 75 | 100 85 100 100 85 . 100 57 8 100 100 84 . . . . Level 1 14 | . 14 . . 14 . . 9 80 . . 15 . . . . Level 2 9 | . . . . . . . 32 11 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 . . . 2 4 . . 9 . . . . Investigation 5 | . 1 . 1 . . . . 1 . . 2 . . . . Extermination 4 | . . . . . . . . . . . 4 . . . . Reinforcement 9 | . . . 1 . . . 2 3 . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Distress Signals 8 | . 2 . . . . . 5 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 219 | . 15 1 10 36 8 16 57 18 2 . 39 7 5 . 5 Peak Tracking Total 20 | . 5 . 3 20 8 4 7 4 2 . 5 3 3 . 3 Tactical Retreats 12 | . 1 . . 2 . 1 3 3 . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Traps Triggered 7 | . . . . . . . . 1 2 . 2 1 1 . . Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . 4 . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Machines Disabled 19 | . . . . . 5 . 5 . . . 8 . . . 1 Max in Single Turn 2 | . . . . . 1 . 1 . . . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Machines Accessed 58 | . 4 . 3 . 2 1 15 6 3 . 17 3 3 1 . Terminals 31 | . 3 . 2 . . 1 9 5 2 . 9 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 7 | . 1 . . . . . 2 1 1 . 2 . . . . Recycling Units 3 | . . . . . . . 1 . . . 2 . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . 3 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 201 | . 13 . 14 . 2 3 58 33 8 . 49 7 9 5 . Successful 124 | . 7 . 8 . 2 3 35 22 4 . 22 7 9 5 . Failed 77 | . 6 . 6 . . . 23 11 4 . 27 . . . . Catastrophic 11 | . 1 . 2 . . . 6 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 92 | . 6 . 6 . 1 3 26 24 4 . 18 . . 4 . Terminals 108 | . 9 . 6 . . 3 36 25 6 . 23 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 32 | . 4 . . . . . 11 8 2 . 7 . . . . Recycling Units 6 | . . . . . . . 2 . . . 4 . . . . Scanalyzers 28 | . . . 8 . . . 7 . . . 13 . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . Terminal Hacks 73 | . 5 . . . 2 3 17 14 4 . 7 7 9 5 . Record 15 | . . . . . 1 . 1 . 1 . . 5 7 . . Part Schematic 10 | . 1 . . . . 3 . . . . 1 . . 5 . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . Open Door 7 | . . . . . . . . 3 . . . 2 2 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . Terminal Index 3 | . . . . . . . 1 1 . . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . Garrison Index 2 | . . . . . . . . 1 . . 1 . . . . Unreport Threat 7 | . . . . . . . 4 . 2 . 1 . . . . Locate Traps 7 | . 1 . . . . . 3 3 . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . . . Zone Layout 9 | . . . . . . . 3 4 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . . . . . 8 8 . . 3 . . . . Scan Component 11 | . 1 . . . . . 4 4 . . 2 . . . . Repair 10 | . 1 . . . . . 4 4 . . 1 . . . . Recycling Unit Hacks 6 | . . . . . . . 2 . . . 4 . . . . Report Inventory 3 | . . . . . . . 1 . . . 2 . . . . Retrieve Components 3 | . . . . . . . 1 . . . 2 . . . . Scanalyzer 23 | . . . 8 . . . 7 . . . 8 . . . . Insert Component 12 | . . . 4 . . . 3 . . . 5 . . . . Analyze 11 | . . . 4 . . . 4 . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 2 . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 48 | . 4 . 3 . . 1 15 6 3 . 16 . . . . Full Trace Events 7 | . 2 . 2 . . . . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 3 . . 3 3 . . . 4 . . 5 . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 10 | . 1 . . . . . 4 4 . . 1 . . . . Time 585 | . 13 . . . . . 310 206 . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 9 . . . 4 . . . . Parts Scanalyzed 10 | . . . 3 . . . 3 . . . 4 . . . . Part Schematics Acquired 9 | . . . 3 . . . 3 . . . 3 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . 1 . 7 . Non-combat 4 | . . . . . . . . . . . . 1 . 3 . Combat 4 | . . . . . . . . . . . . . . 4 . Robot Hacks Applied 8 | . . . . . . . . . . . . 1 . 7 . parse_system 8 | . . . . . . . . . . . . 1 . 7 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . . . . 3 1 . Highest-Rated Group 60 | . . . . . . . . . . . . . 60 20 . Highest-Rated Ally 20 | . . . . . . . . . . . . . 20 20 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 63 | . . . . . 23 . 30 . . . . . 10 . . Total Damage 3017 | . . . . . 1169 . 1643 . . . . . 205 . . Kills 20 | . . . . . 6 . 13 . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Turrets Deployed 3 | . . . . . 2 . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . . . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Turns Passed 19329 | 295 861 611 673 1434 2113 888 3866 1132 597 816 2934 869 599 1343 298 Spaces Moved 9245 | 109 417 334 313 665 1013 528 1424 307 280 384 1287 508 431 1036 209 Core 10 | . . . . 10 . . . . . . . . . . . Treads 3462 | 89 417 334 313 180 . . 24 201 280 384 1239 1 . . . Legs 3211 | 20 . . . 144 1013 528 1400 106 . . . . . . . Wheels 2477 | . . . . 246 . . . . . . 48 507 431 1036 209 Hover 85 | . . . . 85 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 160 180 160 110 120 150 210 210 201 185 140 120 120 120 90 Average Speed 175 | 152 161 180 179 183 195 154 211 227 201 194 184 142 124 125 103 Slowest Speed 1100 | 160 180 180 180 1100 270 180 265 265 201 201 200 260 150 150 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 50 91 25 98 67 96 95 59 7 95 34 67 65 88 22 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . . . . 1 . . . . . . 3 . 2 . Known Exits Taken 5 | . . 1 . . . . 1 . . . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . 1 . . . . 1 . . Scrap Searched 12 | . . 2 . 1 . 1 . . . . . 3 3 2 . Spaces Dug 49 | . 2 . . . . . 2 . . . 3 42 . . . Terrain Destroyed 359 | . 2 . . 24 13 4 49 1 . . 61 155 13 . 37 Melee 5 | . . . . . . . 2 . . . 3 . . . . Projectile 62 | . 2 . . . 13 4 8 1 . . 9 3 13 . 9 AOE 292 | . . . . 24 . . 39 . . . 49 152 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Dee Total 11454 | 169 541 347 377 787 1172 572 2084 645 301 443 1610 600 461 1073 272 Wait 925 | 1 66 1 14 17 1 10 382 273 . . 125 23 11 . 1 Move 9229 | 108 416 333 312 664 1010 527 1423 306 280 383 1286 507 430 1035 209 Hop 1 | . . . . . 1 . . . . . . . . . . Pick Up 210 | 8 13 6 8 22 54 5 34 5 4 12 20 10 2 7 . Fast Attach 80 | 1 3 . 3 7 16 1 23 3 2 4 5 4 3 4 1 Attach 58 | 2 1 1 . 10 2 2 14 3 1 1 8 4 . 1 8 Detach 39 | . 2 . . 2 10 . 8 1 1 . 1 3 . 3 8 Swap 81 | . 3 . 4 5 7 2 21 1 1 5 15 12 . 4 1 Drop 250 | 8 5 6 10 10 66 8 54 3 4 24 15 3 . 8 26 Fire 533 | 41 32 . 26 49 1 17 114 49 8 1 128 23 15 11 18 Melee 38 | . . . . . . . 10 . . 13 4 11 . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . Trap 5 | . . . . . 4 . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 296 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 8) 835 | -10/Materials | Discovered new exit (range 6) 933 | -10/Materials | Repaired Lgt. Treads 1157 | -10/Materials | Entered Mines 1247 | -10/Mines | Found a hidden stash of uninstalled traps 1323 | -10/Mines | Identified exit to Materials 1562 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1595 | -10/Mines | Learned Materials trap positions 1741 | -10/Mines | Learned Materials stockpile data 1743 | -10/Mines | Discovered exit to Materials (range 5) 1768 | -10/Mines | Entered Materials 1768 | -9/Materials | Evolved 2 slots: Utility x2 1769 | -9/Materials | Loaded intel: 18 trap records 2423 | -9/Materials | Discovered new exit (range 9) 2441 | -9/Materials | Entered Mines 2493 | -9/Mines | Met a Derelict bent on vengeance 2545 | -9/Mines | Learned Materials stockpile data 2603 | -9/Mines | Build established: Hauler-Mutant 2880 | -9/Mines | Assembled infested the area 2935 | -9/Mines | Core integrity fell below 50% 2963 | -9/Mines | Lost 8 parts (1p2n1u4w) 3429 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3432 | -9/Mines | Found Prototype Device 3445 | -9/Mines | Discovered new exit (range 10) 3480 | -9/Mines | Discovered new exit (range 9) 3867 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3867 | -9/Mines | Discovered new exit (range 5) 3875 | -9/Mines | Entered Exiles 3907 | -9/Exiles | Discovered new exit (range 15) 3986 | -9/Exiles | Met 8R-AWN 4015 | -9/Exiles | Met EX-HEX 4161 | -9/Exiles | Met EX-DEC 4209 | -9/Exiles | Learned location of Zion (-7) 4438 | -9/Exiles | Met EX-BIN 4468 | -9/Exiles | Aligned with FarCom system 4470 | -9/Exiles | Given EX-Vault access code 4532 | -9/Exiles | Opened EX-Vault 4546 | -9/Exiles | Found Deploy-a-Sentry 4550 | -9/Exiles | Found Deploy-a-Sentry 4553 | -9/Exiles | Found Deploy-a-Sentry 4557 | -9/Exiles | Found AWS/Gauss 4566 | -9/Exiles | Found Lightpack 2.0 4629 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4729 | -9/Exiles | DAS Turret deployed 4734 | -9/Exiles | DAS Turret deployed 5160 | -9/Exiles | Build established: Scavenger-Mutant 5234 | -9/Exiles | Attacked by the Exiles 5242 | -9/Exiles | Destroyed EX-HEX 5266 | -9/Exiles | Allies destroyed 8R-AWN 5304 | -9/Exiles | Found Prototype Device 5304 | -9/Exiles | Identified AS-neutralizer No. 17b 5676 | -9/Exiles | Build established: Hauler-Mutant 5988 | -9/Exiles | Stole three prototypes: AWS/Gauss, Lightpack 2.0, Deploy-a-Sentry 5988 | -9/Exiles | Entered Mines 6659 | -8/Mines | Discovered new exit (range 8) 6834 | -8/Mines | Discovered new exit (range 11) 6876 | -8/Mines | Entered Materials 6876 | -8/Materials | Evolved 2 slots: Utility x2 6950 | -8/Materials | DAS Turret deployed 7056 | -8/Materials | Identified exit to Storage 7207 | -8/Materials | Identified Exp. Sensor Array 7622 | -8/Materials | Repaired Adv. Myomer Leg 8475 | -8/Materials | Discovered new exit (range 9) 9191 | -8/Materials | Destroyed 7 combat bots 9278 | -8/Materials | Discovered new exit (range 4) 9352 | -8/Materials | Core integrity fell below 50% 9704 | -8/Materials | Repaired Adv. Myomer Leg 9740 | -8/Materials | Repaired Rnf. Ion Engine 9822 | -8/Materials | Repaired Exp. Sensor Array 10218 | -8/Materials | Core integrity fell below 20% 10560 | -8/Materials | Discovered new exit (range 16) 10742 | -8/Materials | Entered Storage 11296 | -8/Storage | Repaired Gauss Rifle 11342 | -8/Storage | Repaired Gauss Rifle 11381 | -8/Storage | Repaired Adv. Treads 11462 | -8/Storage | Repaired Gravity Neutralizing Apparatus 11557 | -8/Storage | Used back door to open Recycling access 11557 | -8/Storage | Discovered new exit (range 5) 11826 | -8/Storage | Discovered new exit (range 14) 11874 | -8/Storage | Entered Factory 11874 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12471 | -7/Factory | Sucked down chute 12471 | -7/Factory | Entered Waste 12471 | -7/Waste | The area was eerily silent 12712 | -7/Waste | Found Damper Plating 13133 | -7/Waste | Discovered new exit (range 13) 13209 | -7/Waste | Found Damper Plating 13287 | -7/Waste | Entered Factory 13698 | -7/Factory | Repaired Broken Exp. Heat Sink 14436 | -7/Factory | Identified exit to Factory 14938 | -7/Factory | Lost 3 parts (2n1w) 15004 | -7/Factory | Identified exit to Lower Caves 15339 | -7/Factory | Found Prototype Launcher 15339 | -7/Factory | Identified Rocket Array 15880 | -7/Factory | Core integrity fell below 50% 16221 | -7/Factory | Entered Lower Caves 16235 | -7/Lower Caves | Identified exit to Lower Caves 16625 | -7/Lower Caves | Spotted G0-EAK(f) 16626 | -7/Lower Caves | Encountered a Master Thief 16630 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 16647 | -7/Lower Caves | Spotted 5S-WON(f) 16648 | -7/Lower Caves | Encountered a Master Thief 16648 | -7/Lower Caves | Spotted H6-TI3(f) 16649 | -7/Lower Caves | Encountered a Master Thief 16652 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 16652 | -7/Lower Caves | Adv. Signal Interpreter stolen by Master Thief 16659 | -7/Lower Caves | Destroyed 5S-WON(f) 16875 | -7/Lower Caves | Lost 3 parts (1p2w) 17001 | -7/Lower Caves | Learned location of Armory (-4) 17001 | -7/Lower Caves | Learned Extension trap positions 17001 | -7/Lower Caves | Learned Extension security intel 17001 | -7/Lower Caves | Learned Armory terminal intel 17090 | -7/Lower Caves | Entered another Lower Caves area 17092 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17116 | -7/Lower Caves | Learned Factory security intel 17147 | -7/Lower Caves | Discovered exit to Factory (range 18) 17284 | -7/Lower Caves | Spotted W4-CQL(f) 17285 | -7/Lower Caves | Encountered a Master Thief 17292 | -7/Lower Caves | Lightpack 2.0 stolen by Master Thief 17442 | -7/Lower Caves | A Commander dispatched an escort 17449 | -7/Lower Caves | Learned location of 1 exit from Factory 17449 | -7/Lower Caves | Learned Research stockpile data 17449 | -7/Lower Caves | Learned Factory security intel 17449 | -7/Lower Caves | Learned Armory security intel 17449 | -7/Lower Caves | Learned Research terminal intel 17449 | -7/Lower Caves | Learned Extension terminal intel 17449 | -7/Lower Caves | Learned Factory garrison access intel 17539 | -7/Lower Caves | Discovered new exit (range 14) 17689 | -7/Lower Caves | Entered Zion 17689 | -7/Zion | Accompanied by 1 ally 17690 | -7/Zion | Commander's escort returned to base 17805 | -7/Zion | Identified exit to Deep Caves 17818 | -7/Zion | Discovered new exit (range 22) 17839 | -7/Zion | Given A8's code to call for help 17871 | -7/Zion | System corruption cleaned by Quarantine Array 17893 | -7/Zion | Learned location of Quarantine (-2) 18103 | -7/Zion | Found Prototype Processor 18108 | -7/Zion | Identified Spectral Analyzer 18113 | -7/Zion | Found Prototype Processor 18113 | -7/Zion | Identified Exp. Terrain Scan Processor 18118 | -7/Zion | Found Prototype Processor 18118 | -7/Zion | Identified Exp. Melee Analysis Suite 18126 | -7/Zion | Found Prototype Processor 18130 | -7/Zion | Found Prototype Processor 18212 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18242 | -7/Zion | Learned Factory stockpile data 18255 | -7/Zion | Learned location of Warlord (-4) 18329 | -7/Zion | Given the Hacking Drone Bay 18332 | -7/Zion | Found Prototype Device 18332 | -7/Zion | Identified Hacking Drone Bay 18899 | -7/Zion | Opened final containment barrier to the Deep Caves 18920 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18922 | -7/Zion | Identified Exp. Targeting Computer 19030 | -7/Zion | Identified Exp. Armor Integrity Analyzer 19032 | -7/Zion | Entered Deep Caves 19287 | -7/Deep Caves | Attacked by Z-Imprinter 19301 | -7/Deep Caves | Core integrity fell below 20% 19327 | -7/Deep Caves | Destroyed Z-Imprinter 19330 | -7/Deep Caves | Destroyed by DN-AZZ(z) with Zionite Laser-S Last Messages --------------- 19299_ Destroyed Prototype Hover Unit. 19308_ Slug penetrates Z-Imprinter. 19316_ Hvy. Armor Plating destroyed. 19316_ Arm. Huge Wheel destroyed. 19319_ Drone Bay destroyed. 19320_ Slug penetrates Wall. 19320_ Slug penetrates Z-Imprinter. 19320_ Z-Imprinter suffers critical hit. 19322_ Lgt. Neutrino Core destroyed. 19327_ Gauss Rifle destroyed. 19327_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." [Achievement: Are We The Baddies?] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 19327_ Z-Imprinter destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????###??###??? | | ????? ??????###?????????????????## ## ##?? | | ????? #??### ##?????######?????# #?? | | ???? ## # #???### ##????# #?? | | ???? ##### #????# #?? | | ???? #?????# #??? | | ???? #?????### ###??? | | ???? ##???????# ##????? | | ????? #???????# #?????? | | ?????"""" #???????# #?????? | | ???????"" @ ####### #?????? | | ???????"" #?##### | | ????????" ### # | | ??????? z ## | | ???????"" ## ## | | ????????" ??# #?# | | ????????" ## ### ### | | ????????? #?? # ### | | ?????????? #????#?# ### | | ??????????? ??????# ### | | ????????????? #?????# | | ?????????????? #?????## | | ???????????????? ##??????######" # | | ?????????????????? #???????????## # | | ????????????????????? ???????????## # | | ??????????????????????? ??????????## |!! # | | ?????????????????????????????? ???????????# *!!!# | | ??????????????????????????????????????????#=!!!!!# | | ??????????????????????????????????????????# !!!*|# | | ??????????????????????????????????????????## !&! # | | ??????????????????????????????????????###?## ]!/ | | ?????????????????????????????????????## ## ! | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 12 Armor Coverage 600 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 17 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hacking Suite | -8/Mines | Hacked Hcp. Battery | -8/Mines | Hacked Hcp. Matter Pod | -8/Mines | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Exp. Heat Sink | -7/Factory | Scanalyzed Gravity Neutralizing Apparatus | -7/Factory | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Drone Bay | -7/Factory | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed OpticalOverloadWarhead Manual? 0 Play Time 03:07:17 Cumulative 17.4 hours Start 2020.10.07 @ 08:22:52 End 2020.10.07 @ 11:35:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c617141c-9b4b-4a70-9bb3-ce62116f3b15