Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.03 @ 19:07:00 Player: Delta Epsilon Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (25) 5000 Robots Destroyed (287) 1435 Value Destroyed (11219) 11219 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (2615) 2615 TOTAL SCORE: 24089 Bonus ------- High Alert Combat Kills 604 Follower Combat Kills 479 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Friendly Fire -1794 Cogmind --------- Core Integrity 0/1000 Matter 100/300 Energy 290/290 System Corruption 82% Temperature Cool (12) Movement Rolling (250) Ox10 Location -5/Warlord Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (9) ------ Cargo Storage Unit Experimental Sensor Array Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON (2) ------- Improved EM Pulse Cannon Mass Driver > --- INVENTORY (30) --- Reinforced Deuterium Engine Neutrino Core Micro Antimatter Reactor Experimental Heat Sink Improved Matter Compressor (141) Structural Scanner Seismic Detector Improved Weapon Cycler Makeshift Transmission Jammer Improved Cloaking Device Improved Trap Extractor (0/6) Trap Reconfigurator Variable Charge Gun Cooled Plasma Rifle Compact HERF Cannon Heavy Plasma Cannon Advanced Plasma Cannon Improved KE Penetrator Gauss Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Heavy Rocket Launcher Advanced Remote Datajack Improved Plasma Cutter Power Sword Enhanced Force Lance Fire Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Cargo Storage Unit Experimental Sensor Array Advanced Targeting Computer Improved Target Analyzer Makeshift Transmission Jammer Medium Reflective Plating Advanced Shield Generator > --- WEAPON ----------- Variable Charge Gun Cooled Plasma Rifle > --- INVENTORY -------- Neutrino Core Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor Improved Matter Compressor Structural Scanner Advanced Terrain Scanner Seismic Detector Improved Weapon Cycler Improved Cloaking Device Powered Armor Light Regenerative Plating Long-range Tractor Beam Trap Reconfigurator Improved EM Pulse Cannon Compact HERF Cannon Heavy Plasma Cannon Advanced Plasma Cannon Heavy Machine Gun Heavy Machine Gun Improved KE Penetrator Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Heavy Rocket Launcher Advanced Remote Datajack Improved Plasma Cutter Enhanced Force Lance [Rating: 88] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Advanced Terrain Scan Processor Device Structural Scanner Storage Cargo Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . . . . 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . 1 . . . . . 2 . . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 564 | 7 6 6 7 4 10 2 75 11 11 64 8 4 19 36 8 9 57 11 33 127 8 14 14 9 4 Power 45 | 1 . 2 1 . 1 . 2 2 2 4 . . . . 1 . 2 5 1 14 2 3 2 . . Engine 29 | 1 . 2 1 . 1 . 1 1 2 4 . . . . 1 . 2 5 . 4 1 2 1 . . Core 14 | . . . . . . . 1 1 . . . . . . . . . . 1 10 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 68 | 2 . . 2 . 2 . 19 . . 5 . . . 1 . . 11 . 3 23 . . . . . Treads 15 | 2 . . . . . . 9 . . 3 . . . . . . . . . 1 . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . 3 6 . . . . . Wheel 37 | . . . 2 . 2 . 8 . . 2 . . . 1 . . 11 . . 11 . . . . . Hover 6 | . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 219 | 2 2 2 2 1 3 . 20 9 7 17 8 2 15 30 3 7 20 2 12 38 2 5 3 6 1 Device 136 | 1 1 2 1 . 2 . 13 6 6 12 8 2 10 26 3 5 9 . 2 15 1 3 3 4 1 Storage 10 | 1 1 . . 1 1 . . . . . . . 2 . . . . . 1 3 . . . . . Processor 6 | . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . . Hackware 12 | . . . . . . . . . . . . . . . . . 2 1 3 6 . . . . . Protection 55 | . . . 1 . . . 7 2 1 4 . . 3 3 . 1 9 . 6 13 1 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 232 | 2 4 2 2 3 4 2 34 . 2 38 . 2 4 5 4 2 24 4 17 52 4 6 9 3 3 Energy Gun 17 | 2 2 1 1 1 2 1 2 . . . . . . . . . 1 . . 1 . 2 1 . . Energy Cannon 47 | . . . . . . . 8 . . 17 . 2 2 2 1 . 8 . 2 4 . . . . 1 Ballistic Gun 47 | . 2 . . . . . 4 . 1 11 . . . . . . 2 2 7 17 . . . 1 . Ballistic Cannon 25 | . . . . . . . 8 . . . . . . 1 1 1 4 1 1 3 2 2 . . 1 Launcher 29 | . . 1 . 1 . 1 5 . 1 . . . 2 1 2 . 2 . . 5 2 . 5 1 . Special Weapon 34 | . . . . . . . . . . 2 . . . . . . 6 1 7 16 . 2 . . . Impact Weapon 22 | . . . 1 1 2 . 7 . . 8 . . . 1 . 1 1 . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . . . . . 6 . . 2 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 1 . . . 5 . . 3 . . 2 1 . . . . . 3 . 1 . 1 . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . System Corruption 34 | . . . . . . . . . . . . . . . . . 30 . . . . . 4 . . Parts Lost 82 | . . 1 1 . . . 12 . . 2 . . . 1 1 . 11 . 8 39 . 1 1 1 3 Power 14 | . . 1 . . . . 2 . . . . . . . . . 2 . 1 7 . . . . 1 Propulsion 27 | . . . 1 . . . 7 . . . . . . . . . 3 . 4 10 . . 1 . 1 Utility 28 | . . . . . . . 2 . . 2 . . . 1 1 . 4 . 2 13 . 1 . 1 1 Weapon 13 | . . . . . . . 1 . . . . . . . . . 2 . 1 9 . . . . . Highest Loss Streak 12 | . . 1 1 . . . 6 . . 1 . . . 1 1 . 5 . 3 12 . 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 99 100 86 100 99 100 100 94 84 70 83 79 75 80 78 85 83 86 87 87 79 67 54 Engine 9 | . 14 13 11 11 11 11 4 . 9 14 15 15 15 13 13 13 12 12 8 . 11 10 8 5 5 Core 2 | . . . . . . . 4 14 5 . . . . . . . . . 3 8 . . . . . Treads 7 | . 28 28 9 . . . 17 30 30 21 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 11 5 . . . . . Wheel 12 | . . . 12 22 20 22 18 . . 4 15 15 15 12 13 13 13 26 11 10 17 17 14 11 5 Device 14 | . 14 14 22 22 17 22 16 16 17 14 16 23 17 13 8 17 9 1 1 12 22 21 23 19 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 6 6 6 6 4 5 5 5 5 5 Processor 6 | . . . . . . . . 7 7 7 7 7 7 12 13 13 13 13 13 9 11 11 11 11 6 Hackware 1 | . . . . . . . . . . . . . . . . . 1 4 4 6 . . . . . Protection 6 | . . . 11 11 11 11 10 5 4 7 5 . 3 6 6 2 6 6 7 7 5 5 5 4 5 Energy Gun 2 | . 10 27 22 18 6 21 1 . . . . . . . . . . . . . . 1 1 . . Energy Cannon 3 | . . . . . . . 4 . . 6 15 1 14 12 2 6 4 . . . . . . . . Ballistic Gun 3 | . 16 . . . . . 2 15 14 6 . . . . . . 2 12 10 4 . . . . . Ballistic Cannon 1 | . . . . . . . 7 . . . . . . . 2 5 4 . 1 1 3 9 . . . Impact Weapon 1 | . . . . . 8 . 1 . . 1 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 13 30 32 37 57 58 57 78 74 83 97 88 79 189 198 194 191 196 196 196 212 215 211 202 194 192 Greatest Support 88 | 40 40 40 40 24 24 24 88 88 88 88 56 56 56 56 56 56 56 48 60 64 60 60 60 44 44 Greatest Overweight (x) 61 | . . . 2 2 16 2 22 . . 3 1 1 3 6 3 3 61 4 15 16 3 3 4 4 11 Average Overweight (x) 2 | . . . . 1 2 2 . . . 1 1 1 1 3 3 3 4 3 3 4 3 3 3 3 9 Largest Inventory Capacity 30 | 8 15 15 15 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 24 | 7 13 15 15 16 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 29 30 30 30 30 30 Most Carried 30 | 1 15 15 14 14 20 14 20 20 20 20 20 20 24 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 22 | . 9 14 12 12 15 14 16 18 19 19 19 20 20 27 30 29 27 29 28 26 29 29 29 29 28 Final Capacity 30 | 8 15 15 15 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 1 14 15 12 14 14 14 20 20 20 20 20 20 23 30 30 30 30 30 30 30 30 29 30 28 27 Class Distribution -------------------- 44% | Mutant 29% | Hauler-Mutant 14% | Bothacker-Mutant 3% | Hauler-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Matter Collected 14221 | 245 547 145 70 40 10 120 1604 178 376 1306 102 . 419 344 511 297 1210 268 960 3515 763 473 291 416 11 Remotely 3434 | . . . . . . . 394 . . . . . . . 511 104 240 . . 1148 763 . 116 147 11 Salvage Created 14334 | 33 722 94 276 118 . 145 1828 178 262 1626 30 . 209 1062 1156 135 1217 302 511 2792 1388 64 186 . . Parts 577 | 9 45 3 19 3 . 3 103 6 12 79 4 . 6 61 4 3 36 15 24 130 4 6 2 . . Haulers Intercepted 15 | . 2 . 2 . . . 6 . . 5 . . . . . . . . . . . . . . . Recyclers Shooed 14 | . . 2 . . . . 4 . . . . . . . . . . . . 8 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . 7 . . . . . . . . . 4 . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Combat Hostiles Destroyed 214 | . 15 . 5 . . 3 37 3 7 24 . . 4 21 6 1 17 6 11 41 6 2 4 . 1 Melee 10 | . . . . . . . 1 . . 1 . . . 1 . . . . . 7 . . . . . Guns 83 | . 15 . 5 . . 1 3 3 4 13 . . . . . . 3 6 11 17 . 2 . . . Cannons 51 | . . . . . . . 15 . . 8 . . 2 16 . 1 8 . . . . . . . 1 AOE 62 | . . . . . . 2 14 . 3 . . . 2 3 6 . 6 . . 17 5 . 4 . . Classes Destroyed 21 | 1 6 . . . . . 5 . 1 2 1 . . 1 1 . 1 . . 1 . . . . 1 Worker 4 | . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . Builder 11 | . 1 . 1 . . . 5 . . . . . . . . . . . . 4 . . . . . Tunneler 9 | 2 1 . . 1 . . 3 . . . . . . . . . . . . 2 . . . . . Hauler 15 | . 2 . 2 . . . 6 . . 5 . . . . . . . . . . . . . . . Recycler 19 | . 1 1 . 1 . . 5 . . 2 . . . . . 1 . . . 8 . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Watcher 9 | . 2 . . . . . 2 . . 1 . . . 2 . . . . . 2 . . . . . Swarmer 49 | . 3 . 3 . . . 8 . 3 2 . . . 3 . . 7 2 8 10 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 82 | . 12 . 2 . . 3 21 2 2 11 . . 4 6 . . 5 3 . 10 . . 1 . . Brawler 4 | . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Sentry 20 | . . . . . . . 5 1 . 3 . . . 3 . . 2 . 3 2 . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hunter 10 | . . . . . . . . . . 2 . . . 1 . . 2 . 2 3 . . . . . Programmer 31 | . . . . . . . . . . 5 . . . 6 . 1 . 1 . 14 . 2 2 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Compactor 12 | . . . . . . . . . . . . . . . 6 . . . . . 6 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Best Kill Streak 17 | 1 10 1 3 1 . 3 17 2 3 3 . . 3 3 1 1 4 5 6 13 4 1 2 . 1 Combat Bots Only 10 | . 7 . 3 . . 3 10 2 3 3 . . 3 3 1 1 4 5 6 9 4 1 2 . 1 Max Kills in Single Turn 5 | 1 2 1 2 1 . 2 5 1 2 1 1 . 2 2 1 1 1 1 2 4 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . . . . 2 4 . 2 . . . 2 2 1 . 1 . . 3 1 . 1 . . Melee 1 | . . . . . . . 1 . . 1 . . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Damage Taken 16715 | . 321 68 108 . . 108 2041 194 229 1386 . . 160 687 166 . 2066 318 1827 5298 66 346 215 533 578 Core 2030 | . 47 . 19 . . 20 132 25 24 109 . . 13 55 7 . 335 16 219 857 6 46 14 . 86 Absorbed by Shields 1954 | . . . . . . . 148 63 86 477 . . 58 492 . . 5 . . 383 28 129 79 6 . Regen/Repaired (Parts) 1292 | . . . . . . . 11 . . . . . . . . . 208 . 40 779 . . . 36 218 Core Remaining (%) 74 | 100 . 81 . . . 90 76 . . . . . 75 . . . . . 25 . . . . . . Volleys Fired 824 | 5 50 8 17 4 . 5 93 16 20 96 2 . 13 51 18 5 101 16 73 181 19 16 10 2 3 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 184 | 100 100 80 80 80 . 80 112 50 50 170 60 . 180 180 82 70 184 66 94 131 78 125 78 39 126 Shots Fired 1392 | 10 100 15 34 8 . 9 160 32 37 181 4 . 29 94 37 9 148 31 107 267 35 20 17 3 5 Gun 655 | 10 100 14 34 8 . 8 30 32 34 95 . . . . . . 17 30 82 154 . 7 . . . Cannon 453 | . . . . . . . 117 . . 76 4 . 23 92 1 9 75 . 14 27 . 10 . . 5 Launcher 142 | . . 1 . . . 1 13 . 3 . . . 6 2 36 . 9 . . 16 35 . 17 3 . Special 142 | . . . . . . . . . . 10 . . . . . . 47 1 11 70 . 3 . . . Kinetic 730 | . 96 . . . . . 115 32 34 95 . . . 4 . 5 42 30 88 177 . 10 . . 2 Thermal 317 | 10 4 . . . . . . . . 76 4 . 23 88 1 4 70 . . 30 . 7 . . . Explosive 135 | . . 1 . . . 1 13 . 3 . . . 6 2 36 . 2 . . 16 35 . 17 3 . Electromagnetic 128 | . . 14 34 8 . 8 32 . . . . . . . . . 20 . 8 1 . . . . 3 Robot Hit Streak 28 | 2 8 4 4 5 . 6 8 4 15 17 6 . 3 13 13 11 28 22 11 18 15 9 3 . 5 Robot Miss Streak 7 | 5 6 2 5 1 . 1 4 2 4 3 1 . 2 1 1 . 2 1 7 4 2 2 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . Secondary Targets 5 | . 1 . . . . . . . . 1 . . . . . . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . 1 1 1 . . . . . . Shots Hit Robots 971 | 4 69 9 14 6 . 8 120 21 26 135 3 . 15 59 26 7 115 20 46 214 28 15 6 . 5 Core Hits 488 | 2 39 5 9 3 . 6 90 7 16 47 2 . 13 25 17 2 51 9 18 99 11 3 12 . 2 Critical Kills 13 | . 1 . . . . . . . . 3 . . . 1 . . . 2 1 5 . . . . . Critical Parts Destroyed 13 | . 1 . . . . . 3 . . 1 . . . 1 . . . . 1 6 . . . . . Critical Strikes 47 | . 2 . . . . . 5 . . 4 . . . 2 . . 4 2 2 24 . 1 . . 1 Meltdown 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Destroy 17 | . 2 . . . . . . . . . . . . . . . . 2 2 11 . . . . . Blast 6 | . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 Smash 6 | . . . . . . . 3 . . 2 . . . 1 . . . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . . . 2 . . 13 . . . . . Melee Attacks 157 | . . . 1 1 7 . 34 . . 56 . . . 2 . 3 6 . . 42 . . 3 . 2 Impact 110 | . . . 1 1 7 . 34 . . 56 . . . 2 . 3 6 . . . . . . . . Slashing 47 | . . . . . . . . . . . . . . . . . . . . 42 . . 3 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 7 . . 4 . . . . . . . . . 7 . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37941 | 49 977 106 295 116 . 214 5291 379 606 3348 83 . 913 2517 5756 216 3326 549 911 7643 3432 450 635 . 129 Guns 8034 | 49 977 106 227 88 . 93 327 379 438 1263 . . . . . . 228 537 592 2581 . 149 . . . Cannons 9281 | . . . . . . . 1961 . . 1465 83 . 385 2158 . 216 1748 . 319 516 . 301 . . 129 Explosions 16284 | . . . 68 28 . 121 1974 . 168 . . . 528 276 5756 . 989 . . 2475 3432 . 469 . . Melee 3580 | . . . . . . . 1029 . . 592 . . . 73 . . . . . 1720 . . 166 . . Ramming 59 | . . . . . . . . . . 28 . . . 10 . . . 12 . 9 . . . . . Kinetic 10276 | . 939 . . . . . 1749 379 438 1263 . . . 124 . 101 728 537 660 3001 . 301 . . 56 Thermal 6413 | 49 38 . 68 28 . . 254 . . 1465 83 . 385 2034 . 115 1330 . . 415 . 149 . . . Explosive 15269 | . . . . . . 121 1720 . 168 . . . 528 276 5756 . 324 . . 2475 3432 . 469 . . Electromagnetic 2344 | . . 106 227 88 . 93 539 . . . . . . . . . 944 . 251 23 . . . . 73 Impact 1694 | . . . . . . . 1029 . . 592 . . . 73 . . . . . . . . . . . Slashing 1886 | . . . . . . . . . . . . . . . . . . . . 1720 . . 166 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 82 | . 2 2 . . . . . . . 8 8 8 8 3 3 3 33 35 35 39 68 75 79 79 82 Average Corruption 23 | . 1 2 . . . . . . . 6 8 8 8 3 3 3 11 33 35 19 55 70 76 79 81 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Effects 888 | . 6 14 . . . . . . . 104 28 6 34 8 17 14 82 48 91 191 23 54 33 35 100 Message Errors 224 | . 3 2 . . . . . . . 38 6 . 7 3 5 4 25 6 21 46 6 11 6 8 27 Matter Fused 203 | . 1 6 . . . . . . . 15 5 2 7 4 5 3 17 12 21 51 7 12 5 11 19 Heat Flow Errors 98 | . 1 1 . . . . . . . 14 2 1 3 . 2 2 7 7 10 20 2 8 3 5 10 Energy Discharges 121 | . . 2 . . . . . . . 10 5 2 7 . 2 2 13 10 12 28 1 5 5 4 13 Parts Rejected 10 | . . . . . . . . . . 1 . . . . 1 . . . 2 2 1 1 1 . 1 Data Loss (minor) 101 | . . 1 . . . . . . . 11 4 1 4 1 . 3 10 4 5 17 2 5 9 5 19 Data Loss (major) 47 | . 1 2 . . . . . . . 6 5 . 2 . 1 . 4 3 5 9 . 2 1 1 5 Misfires 33 | . . . . . . . . . . 6 . . 3 . 1 . 4 2 4 11 . . 1 1 . Alerts 14 | . . . . . . . . . . 1 1 . 1 . . . 1 1 1 2 . 1 . . 5 Misdirections 8 | . . . . . . . . . . . . . . . . . . 1 . 2 1 4 . . . Weapon Failures 29 | . . . . . . . . . . 2 . . . . . . 1 2 10 3 3 5 2 . 1 Overload Shots 29 | . . . . . . . . . . 4 . . 6 8 . . 9 . . . . 2 . . . Overflow Damage 1199 | . . . . . . . 278 . . 141 . . 19 182 3 29 58 2 10 428 . . 48 . 1 Projectiles 212 | . . . . . . . 13 . . 25 . . 15 105 . 29 14 . 10 . . . . . 1 Explosions 337 | . . . . . . . 12 . . . . . 4 25 3 . 44 . . 246 . . 3 . . Melee 650 | . . . . . . . 253 . . 116 . . . 52 . . . 2 . 182 . . 45 . . Knockbacks 22 | . . . . . . . 9 . . 2 . . . . . 1 5 . 1 3 . 1 . . . Impact 6 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . 5 . . . . . . . . 1 5 . 1 3 . 1 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 609 | . . . . . . 2 107 . . . . . 9 5 173 . 43 6 . 79 94 . . 91 . Shots 24 | . . . . . . 1 4 . . . . . 1 . 7 . 2 . . 2 4 . . 3 . Rammed 12 | . 1 . . . . . . . . 7 . . . 1 . . . 1 . 2 . . . . . Targets Rammed 12 | . 1 . . . . . . . . 7 . . . 1 . . . 1 . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 623 | 78 198 261 56 24 . 84 273 196 185 470 222 217 271 252 215 187 623 201 284 319 247 407 345 255 259 Average Temperature 99 | 32 33 62 22 10 . 48 77 92 81 144 78 119 93 72 25 86 148 81 94 94 81 147 134 87 104 Received Heat Transfer 3323 | . 138 21 60 . . 54 798 82 55 432 . . 75 285 . . 555 72 90 582 . . . . 24 Effects 31 | . . 1 . . . . . . . 10 . . . 1 . . 15 . . 1 . 1 . . 2 Shutdowns 9 | . . . . . . . . . . 4 . . . . . . 4 . . . . 1 . . . Energy Bleed 6 | . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . . . . 2 Interference 5 | . . . . . . . . . . 2 . . . . . . 2 . . 1 . . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . 8 . . 1 . . . . . . 3 . 5 . . . . . . Impact Corruptions 18 | . . . . . . . 11 . . 5 . . . 1 . . . 1 . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Melted 23 | 1 . . . . . . . . . 11 . . . 9 . . 1 . . . . 1 . . . Heat Transferred 9564 | 148 111 . 100 50 . . 200 . . 2572 111 . 496 2100 . 148 2273 . . 1025 . 230 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Peak Influence 840 | 10 272 62 164 65 . 79 704 414 486 433 . . . 286 189 46 562 468 387 840 531 386 . . . Initial 371 | . 6 62 20 62 . . 30 319 182 254 . . . . 100 . 3 294 110 203 294 371 . . . Average 255 | 4 142 44 84 28 . 75 348 322 335 220 . . . 117 75 8 306 292 241 443 472 301 . . . Maximum Alert Level 3 | . 1 . . . . . 3 2 2 2 . . . 1 . . 2 2 1 3 2 1 . . . Low Security (%) 44 | 100 62 100 100 100 . 100 37 . 24 46 . . . 85 100 100 25 5 37 . . 27 . . . Level 1 35 | . 37 . . . . . 14 63 40 44 . . . 14 . . 37 91 62 64 23 72 . . . Level 2 16 | . . . . . . . 43 36 34 8 . . . . . . 36 3 . 17 76 . . . . Level 3 3 | . . . . . . . 4 . . . . . . . . . . . . 17 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 . 3 . . . 7 1 . 12 . . . 11 . 1 . 2 . 14 . 1 . . . Investigation 11 | . 2 . . . . . 4 . . 1 . . . 3 . . . . . 1 . . . . . Extermination 21 | . . . . . . . . . . 5 . . . 6 . 1 . 1 . 7 . 1 . . . Reinforcement 14 | . 2 . 3 . . . 2 1 . 2 . . . 2 . . . 1 . 1 . . . . . Assault 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison 8 | . . . . . . . . . . 4 . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Distress Signals 9 | . 2 . 1 . . . 2 . . . . . . . . . . . . 4 . . . . . Communications Jammed 58 | . . . . . . . . . . . . . . . . 2 . . . 56 . . . . . Distress Signals 56 | . . . . . . . . . . . . . . . . . . . . 56 . . . . . Times Spotted 325 | . 22 4 13 . . 3 51 5 6 31 . . 4 23 6 1 30 7 17 80 6 4 4 . 8 Peak Tracking Total 9 | . 6 2 6 . . 3 9 2 5 3 . . 3 3 4 1 6 3 6 7 2 1 2 . 7 Tactical Retreats 19 | . . . 1 . . . 4 1 . . . . . . . . 7 . 1 5 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Traps Triggered 29 | . 3 . . . . . 1 . . 5 . . . 2 . . 7 . 2 3 . 2 1 . 3 Indirectly 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Traps Reconfigurated 20 | . . . . . . . 3 1 6 10 . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Triggered 6 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . 2 Most Traps Carried 2 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Machines Disabled 25 | . . 1 1 . . . 5 . . 2 . . . 1 . 1 2 2 2 6 . . . 2 . Max in Single Turn 1 | . . . 1 . . . 1 . . 1 . . . 1 . 1 1 1 1 1 . . . 1 . Garrison Access 5 | . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . Garrison Relay 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Machines Accessed 58 | . 3 . 1 . 5 . 10 2 . 8 . 4 1 9 . 4 . 3 . 5 . 2 . 1 . Terminals 25 | . 3 . 1 . . . 7 . . 2 . . 1 6 . 1 . 2 . . . 2 . . . Fabricators 7 | . . . . . . . . . . 1 . . . 2 . 2 . . . 2 . . . . . Repair Stations 5 | . . . . . . . 2 . . 1 . . . 1 . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . . . 1 . 3 . . . . . 1 . 1 . 1 . . . . . Total Hacks 188 | . 10 . 3 . 50 . 25 3 . 19 . 29 1 20 . 6 . 5 . 14 . 2 . 1 . Successful 133 | . 3 . . . 50 . 9 1 . 15 . 29 1 9 . 3 . 3 . 9 . . . 1 . Failed 55 | . 7 . 3 . . . 16 2 . 4 . . . 11 . 3 . 2 . 5 . 2 . . . Catastrophic 10 | . . . . . . . 3 . . 1 . . . 3 . 1 . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 11 . 3 . 6 . 16 . . 3 . . . 3 . . . 3 . . . . . . . Terminals 54 | . 10 . 3 . . . 17 . . 5 . . 1 11 . 2 . 3 . . . 2 . . . Fabricators 17 | . . . . . . . . . . 2 . . . 8 . 2 . . . 5 . . . . . Repair Stations 9 | . . . . . . . 3 . . 3 . . . 1 . . . . . 2 . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 5 2 . . . . . . . . . . . 6 . . . . . Garrison Access 12 | . . . . . . . . 1 . 6 . . . . . 2 . 2 . 1 . . . . . Terminal Hacks 94 | . 3 . . . 50 . 3 . . 3 . 29 1 3 . . . 1 . . . . . 1 . Record 62 | . . . . . 49 . . . . . . 11 1 . . . . . . . . . . 1 . Part Schematic 11 | . . . . . . . . . . . . 10 . . . . . 1 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 2 . . . 5 . 1 . . . 3 . . . . . Network Status 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Build 4 | . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . Repair Station Hacks 5 | . . . . . . . 2 . . 1 . . . . . . . . . 2 . . . . . Scan Component 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 12 | . . . . . . . . 1 . 6 . . . . . 2 . 2 . 1 . . . . . Unlock Access 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Coupler Status 5 | . . . . . . . . . . 3 . . . . . 1 . 1 . . . . . . . Unauthorized Hacks 6 | . . . . . . . 2 . . 3 . . . 1 . . . . . . . . . . . Terminals 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . 1 . . . 9 1 . 5 . . . 9 . 4 . 3 . 3 . 2 . . . Full Trace Events 8 | . 1 . 1 . . . 2 . . 1 . . . 2 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . . 10 . . . . . 1 . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 342 | . . . . . . . . . . . . . . 152 . 64 . . . 126 . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . 5 . 8 . . . 8 . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Time 149 | . . . . . . . 136 . . . . . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Used RIF Installer 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 38 | . . . . . . . . . . 3 . . . . . . 6 1 5 22 . 1 . . . Non-combat 18 | . . . . . . . . . . 3 . . . . . . . 1 . 13 . 1 . . . Combat 20 | . . . . . . . . . . . . . . . . . 6 . 5 9 . . . . . Robot Hacks Applied 53 | . . . . . . . . . . 3 . . . . . . 9 1 8 30 . 2 . . . parse_system 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . ignore_repairs 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . randomize_corridors 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . find_recycling 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . ignore_parts 5 | . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . . . map_route 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_shortcuts 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . amplify_resonance 8 | . . . . . . . . . . . . . . . . . 3 . 1 4 . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . overwrite_iff 8 | . . . . . . . . . . . . . . . . . 2 . 2 4 . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 28 | . . . . . . . 1 . . 5 . . . . . . 9 . 10 3 . . . . . Machine Destruction 21 | . . . . . . . 1 . . 1 . . . . . . 9 . 10 . . . . . . Programmers 7 | . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . Attached 12 | . . . . . . . . . . . . . . . . . 2 1 3 6 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Total Allies 25 | . . 2 . . . . . . . 12 . . 1 . . . 2 1 3 4 . . . . . Largest Group 6 | . . 2 1 . . . . . . 6 . . 1 . . . 1 1 1 1 . . . . . Highest-Rated Group 146 | . . 43 31 . . . . . . 146 . . 96 . . . 47 26 41 85 . . . . . Highest-Rated Ally 96 | . . 31 31 . . . . . . 31 . . 96 . . . 47 26 41 85 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 74 | . . 8 16 . . . . . . 14 . . 8 . . . 9 . 3 16 . . . . . Total Damage 1291 | . . 104 227 . . . . . . 255 . . 273 . . . 161 . 64 207 . . . . . Kills 15 | . . 4 4 . . . . . . 3 . . 2 . . . 1 . . 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 2 . 2 . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Turns Passed 39996 | 122 1407 1012 507 1091 2948 159 4951 627 713 4292 937 150 1380 3048 1055 963 2931 848 1676 4990 361 736 582 629 1881 Spaces Moved 19054 | 66 738 610 272 581 2250 119 2008 250 271 1798 755 124 1083 1522 677 474 1141 481 551 1704 199 416 328 370 266 Core 53 | 8 . . . . 26 . 1 . . . . . . . . . 5 . . 13 . . . . . Treads 4294 | 58 738 610 71 . . . 1194 250 271 1102 . . . . . . . . . . . . . . . Legs 589 | . . . . . . . . . . . . . . . . . . . 266 323 . . . . . Wheels 13997 | . . . 201 581 2224 119 813 . . 696 755 124 1083 1522 677 474 1136 481 285 1247 199 416 328 370 266 Hover 121 | . . . . . . . . . . . . . . . . . . . . 121 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 105 120 120 105 156 156 115 115 115 115 145 145 145 135 135 150 50 145 145 145 145 160 Average Speed 154 | 146 160 160 119 110 128 120 147 156 156 179 115 115 115 145 145 145 167 147 235 205 145 145 151 159 245 Slowest Speed 3100 | 160 160 160 240 120 850 120 1150 156 156 330 115 115 145 190 145 145 3100 150 750 960 145 145 160 160 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 4 90 99 25 58 97 21 92 5 44 32 82 75 93 23 88 12 65 11 52 22 83 10 53 59 17 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . 1 . . 1 . . 1 . 1 . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . 1 1 . . . . . . . . . 1 . 1 . Scrap Searched 12 | . . 1 . 2 . . . . . . 2 . 3 . . . . . . . . . 2 2 . Spaces Dug 46 | . . . 1 1 5 . 8 . . 2 . . . 14 . 1 3 . 2 6 . . 1 . 2 Terrain Destroyed 1122 | . . 3 7 7 5 9 124 . 33 6 . . 54 32 307 1 29 6 8 113 230 1 122 23 2 Melee 24 | . . . 1 1 5 . 7 . . 1 . . . . . . 2 . . 4 . . 1 . 2 Projectile 125 | . . . . . . . 29 . . 5 . . 3 27 1 1 9 6 7 36 . 1 . . . AOE 972 | . . 3 6 6 . 9 88 . 33 . . . 51 5 306 . 18 . . 73 230 . 121 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Dat Pro Fac Was Fac Gar Fac Gar Fac Was Fac Upp Upp War Total 27950 | 78 866 629 416 1017 2299 125 3768 466 541 2605 818 130 1179 2258 703 733 1961 588 817 2892 242 533 391 409 1486 Wait 6820 | . 48 3 114 427 5 . 1502 188 236 521 49 1 46 614 1 234 588 69 134 711 11 74 26 13 1205 Move 19029 | 65 737 609 271 580 2249 118 2007 249 269 1797 754 123 1082 1522 676 474 1139 480 549 1704 198 415 327 369 266 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | 1 15 2 3 1 8 . 30 2 1 22 2 . 8 17 . 3 19 2 12 74 3 5 1 3 1 Fast Attach 117 | 7 4 1 . . 3 . 9 . 1 8 . 2 3 4 2 2 8 5 7 36 1 4 3 7 . Attach 77 | . . 1 3 . 4 . 11 2 . 3 . . 2 5 . . 7 . 6 23 . 1 2 3 4 Detach 42 | . 2 . . . 3 . 4 . . . . . 2 3 . 1 2 . 2 14 . . 6 1 2 Swap 371 | . 2 4 4 4 3 2 55 9 10 53 8 2 14 27 6 7 42 6 20 68 7 9 9 . . Drop 202 | . 7 1 3 . 11 . 23 . 3 36 2 2 9 12 . 4 17 9 6 29 3 9 4 11 1 Fire 824 | 5 50 8 17 4 . 5 93 16 20 96 2 . 13 51 18 5 101 16 73 181 19 16 10 2 3 Melee 157 | . . . 1 1 7 . 34 . . 56 . . . 2 . 3 6 . . 42 . . 3 . 2 Ram 4 | . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . 1 . . . . . . . . 7 . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . . 1 6 . . . . . . 32 . 8 8 . . . . . Rewire 7 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*War]) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Destroyed 7 combat bots 801 | -10/Materials | Discovered new exit (range 7) 1086 | -10/Materials | Discovered new exit (range 4) 1530 | -10/Materials | Entered Mines 1737 | -10/Mines | Discovered new exit (range 15) 1740 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1743 | -10/Mines | Found Prototype Device 1744 | -10/Mines | Identified Exp. Sensor Array 2116 | -10/Mines | Learned Materials security intel 2358 | -10/Mines | Discovered new exit (range 4) 2542 | -10/Mines | Entered Materials 2542 | -9/Materials | Accompanied by 1 ally 2542 | -9/Materials | Evolved 2 slots: Utility x2 2547 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2751 | -9/Materials | Discovered new exit (range 12) 3039 | -9/Materials | Discovered new exit (range 8) 3049 | -9/Materials | Entered Mines 3071 | -9/Mines | Assembled infested the area 3437 | -9/Mines | Learned Materials terminal intel 3440 | -9/Mines | Learned location of Storage (-9) 3777 | -9/Mines | Discovered new exit (range 8) 3825 | -9/Mines | Discovered new exit (range 6) 4140 | -9/Mines | Entered Exiles 4173 | -9/Exiles | Met 8R-AWN 4193 | -9/Exiles | Met EX-HEX 4244 | -9/Exiles | Met EX-DEC 4252 | -9/Exiles | Learned location of Zion (-6) 4275 | -9/Exiles | Met EX-BIN 4677 | -9/Exiles | Discovered new exit (range 11) 4766 | -9/Exiles | Visited The Gauntlet 5031 | -9/Exiles | Discovered new exit (range 14) 6914 | -9/Exiles | Aligned with FarCom system 6915 | -9/Exiles | Given EX-Vault access code 6947 | -9/Exiles | Opened EX-Vault 6969 | -9/Exiles | Found Trap Reconfigurator 6995 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7088 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 7088 | -9/Exiles | Entered Mines 7229 | -8/Mines | Discovered new exit (range 10) 7247 | -8/Mines | Entered Materials 7247 | -8/Materials | Evolved 2 slots: Propulsion x2 7248 | -8/Materials | Loaded intel: 12 terminal locations 9442 | -8/Materials | Destroyed 7 combat bots 9450 | -8/Materials | Lost 4 parts (1p2n1u) 9524 | -8/Materials | Destroyed 10 combat bots 9532 | -8/Materials | Lost 6 parts (1p4n1u) 9848 | -8/Materials | Build established: Scavenger-Mutant 9983 | -8/Materials | Discovered new exit (range 15) 10239 | -8/Materials | Build established: Mutant 11208 | -8/Materials | Discovered new exit (range 5) 11929 | -8/Materials | Repaired Broken Exp. Sensor Array 12198 | -8/Materials | Entered Factory 12198 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12703 | -7/Factory | Build established: Skirmisher 12824 | -7/Factory | Identified exit to Garrison 12825 | -7/Factory | Entered Garrison 13133 | -7/Garrison | Build established: Scavenger-Mutant 13198 | -7/Garrison | Triggered checkpoint 13292 | -7/Garrison | Triggered checkpoint 13368 | -7/Garrison | Triggered checkpoint 13423 | -7/Garrison | Discovered new exit (range 14) 13454 | -7/Garrison | Installed Relay Interface Framework 13482 | -7/Garrison | Build established: Mutant 13538 | -7/Garrison | Entered Factory 13853 | -7/Factory | Build established: Skirmisher 14199 | -7/Factory | Garrison activated, responded to threat 14474 | -7/Factory | Build established: Mutant 14626 | -7/Factory | Garrison activated, responded to threat 14996 | -7/Factory | Identified exit to Lower Caves 17830 | -7/Factory | Entered Lower Caves 17968 | -7/Lower Caves | Learned Factory security intel 18045 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 18635 | -7/Lower Caves | Encountered a Warlord checkpoint 18726 | -7/Lower Caves | Discovered new exit (range 12) 18755 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18767 | -7/Lower Caves | Entered Data Miner 18767 | -7/Data Miner | Discovered new exit (range 6) 18793 | -7/Data Miner | Met Data Miner 18826 | -7/Data Miner | Learned location of Section 7 (-2) 18826 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18846 | -7/Data Miner | Received God Mode back door access code from Data Miner 18849 | -7/Data Miner | Build established: Infiltrator-Mutant 18917 | -7/Data Miner | Entered Proximity Caves 18918 | -6/Proximity Caves | Identified exit to Factory 19269 | -6/Proximity Caves | Escorted by Enhanced Grunt 19815 | -6/Proximity Caves | Learned Factory interactive machine intel 19839 | -6/Proximity Caves | Build established: Mutant 19874 | -6/Proximity Caves | Learned location of Extension (-5) 20109 | -6/Proximity Caves | Found Prototype Device 20109 | -6/Proximity Caves | Identified Exp. Thermal Shield 20297 | -6/Proximity Caves | Entered Factory 20297 | -6/Factory | Evolved 2 slots: Utility x2 20299 | -6/Factory | Loaded intel: 52 interactive machine locations 20520 | -6/Factory | Incoming assault squad redirected 20545 | -6/Factory | Build established: Hauler-Mutant 20896 | -6/Factory | Identified exit to Lower Caves 21420 | -6/Factory | Fabricated Lgt. Regenerative Plating? 22222 | -6/Factory | Incoming investigation squad redirected 23345 | -6/Factory | Sucked down chute 23345 | -6/Factory | Entered Waste 23360 | -6/Waste | Spotted C-40 Crusher 23368 | -6/Waste | Destroyed C-40 Crusher 23399 | -6/Waste | Spotted C-40 Crusher 23407 | -6/Waste | Spotted C-40 Crusher 23413 | -6/Waste | Destroyed C-40 Crusher 23417 | -6/Waste | Spotted C-40 Crusher 23448 | -6/Waste | Spotted C-40 Crusher 23451 | -6/Waste | Spotted C-40 Crusher 23471 | -6/Waste | Destroyed C-40 Crusher 23705 | -6/Waste | Destroyed C-40 Crusher 23748 | -6/Waste | Destroyed C-40 Crusher 23994 | -6/Waste | Destroyed C-40 Crusher 24102 | -6/Waste | Discovered new exit (range 14) 24400 | -6/Waste | Entered Factory 24927 | -6/Factory | Build established: Hauler-Skirmisher 25035 | -6/Factory | Fabricated Com. HERF Cannon? 25363 | -6/Factory | Identified exit to Garrison 25363 | -6/Factory | Entered Garrison 25432 | -6/Garrison | Triggered checkpoint 25454 | -6/Garrison | Garrison Relay disabled 25677 | -6/Garrison | Build established: Hauler-Mutant 25745 | -6/Garrison | Triggered checkpoint 25911 | -6/Garrison | Spotted B-75 Beast 26114 | -6/Garrison | Destroyed B-75 Beast 26248 | -6/Garrison | Triggered checkpoint 26319 | -6/Garrison | Lost 5 parts (2p1n2u) 26451 | -6/Garrison | Discovered new exit (range 8) 26477 | -6/Garrison | Expanded RIF knowledge: Hotswap 27214 | -6/Garrison | Triggered checkpoint 27387 | -6/Garrison | System corruption reached 10% 27539 | -6/Garrison | Lost 3 parts (1u2w) 27565 | -6/Garrison | System corruption reached 30% 27926 | -6/Garrison | Triggered checkpoint 27993 | -6/Garrison | Garrison Relay disabled 28294 | -6/Garrison | Entered Factory 28318 | -6/Factory | Build established: Bothacker-Mutant 29129 | -6/Factory | Identified exit to Garrison 29142 | -6/Factory | Entered Garrison 29150 | -6/Garrison | Expanded RIF knowledge: Robot Detection 29366 | -6/Garrison | Garrison Relay disabled 29730 | -6/Garrison | Triggered checkpoint 29742 | -6/Garrison | Triggered checkpoint 29747 | -6/Garrison | Core integrity fell below 50% 29809 | -6/Garrison | Lost 3 parts (1p2n) 30152 | -6/Garrison | Discovered new exit (range 14) 30439 | -6/Garrison | Triggered checkpoint 30476 | -6/Garrison | Lost 3 parts (1n1u1w) 30604 | -6/Garrison | Garrison Relay disabled 30818 | -6/Garrison | Entered Factory 30818 | -5/Factory | Evolved 2 slots: Utility x2 31004 | -5/Factory | Garrison activated, responded to threat 31113 | -5/Factory | Garrison activated, responded to threat 31118 | -5/Factory | First assault squad dispatched 31144 | -5/Factory | Destroyed 9 combat bots 31286 | -5/Factory | Incoming assault squad redirected 31332 | -5/Factory | Core integrity fell below 50% 31365 | -5/Factory | Lost 12 parts (1p4n4u3w) 32215 | -5/Factory | System corruption reached 10% 32412 | -5/Factory | Discovered new exit (range 178) 33221 | -5/Factory | Crushed by falling debris 33252 | -5/Factory | Lost 3 parts (2u1w) 33325 | -5/Factory | Lost 6 parts (1p3n1u1w) 34058 | -5/Factory | Fabricated Powered Armor? 34600 | -5/Factory | System corruption reached 30% 34815 | -5/Factory | Core integrity fell below 20% 35026 | -5/Factory | Repaired Cargo Storage Unit 35044 | -5/Factory | Lost 9 parts (5u4w) 35604 | -5/Factory | Build established: Hauler-Mutant 35627 | -5/Factory | Spotted B-75 Beast 35629 | -5/Factory | Hijacked Beast 6a control node with streamctrl_high 35705 | -5/Factory | Destroyed Beast 6a 35808 | -5/Factory | Sucked down chute 35808 | -5/Factory | Entered Waste 35817 | -5/Waste | Spotted C-40 Crusher 35823 | -5/Waste | EMP discharged 35838 | -5/Waste | Destroyed C-40 Crusher 35863 | -5/Waste | Spotted C-40 Crusher 35874 | -5/Waste | Destroyed C-40 Crusher 35885 | -5/Waste | Spotted C-40 Crusher 35892 | -5/Waste | Destroyed C-40 Crusher 35902 | -5/Waste | Spotted C-40 Crusher 35910 | -5/Waste | Destroyed C-40 Crusher 35914 | -5/Waste | Spotted C-40 Crusher 35914 | -5/Waste | Spotted C-40 Crusher 35923 | -5/Waste | EMP discharged 35925 | -5/Waste | Destroyed C-40 Crusher 36016 | -5/Waste | Destroyed C-40 Crusher 36023 | -5/Waste | EMP discharged 36123 | -5/Waste | EMP discharged 36128 | -5/Waste | Discovered new exit (range 12) 36146 | -5/Waste | Found Unknown Piercing Weapon 36169 | -5/Waste | Entered Factory 36862 | -5/Factory | Discovered new exit (range 11) 36905 | -5/Factory | Entered Upper Caves 37085 | -5/Upper Caves | Identified Enh. Force Lance 37223 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37355 | -5/Upper Caves | Identified exit to Upper Caves 37487 | -5/Upper Caves | Entered another Upper Caves area 37539 | -5/Upper Caves | Discovered new exit (range 5) 37857 | -5/Upper Caves | Learned Factory security intel 37968 | -5/Upper Caves | Found Alien Artifact 37968 | -5/Upper Caves | Identified Dimensional Node Initializer 37968 | -5/Upper Caves | Initialized slip node 38095 | -5/Upper Caves | Discovered new exit (range 13) 38116 | -5/Upper Caves | Entered Warlord 38168 | -5/Warlord | Discovered new exit (range 8) 38673 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 38673 | -5/Warlord | Attacked by Warlord forces 38838 | -5/Warlord | Warlord's base attacked by MAIN.C 39188 | -5/Warlord | Warlord forces counterattacked 39513 | -5/Warlord | Warlord base infiltrated, sounded retreat 39992 | -5/Warlord | Spotted Striker 39997 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- arriving soon. 39938_ System corrupted: Adv. Terrain Scanner rejected. 39938_ ANNOUNCEMENT: Detected 1 Mixed squad, 1 Melee squad, 1 Behemoth squad, 1 Swarmer squad, with prototype support. 39941_ System corrupted: Mass Driver jammed. 39943_ The unstable cave ceiling collapses. 39944_ Destroyed Hvy. Rocket Launcher. 39945_ Acquired 5 matter. 39947_ The unstable cave ceiling collapses. 39947_ D-63 Destroyer Cmb. Gravmag System blasted off. 39947_ D-63 Destroyer destroyed. 39956_ System corrupted: Component data lost. 39958_ The unstable cave ceiling collapses. 39971_ System corrupted: Matter fused (-5). 39971_ The unstable cave ceiling collapses. 39986_ System corrupted: Component data lost. 39992_ Lgt. Quantum Reactor destroyed. 39996_ Lgt. Regenerative Plating blasted off. 39996_ Knocked back. 39997_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ?? ?#######?####???########????##????? | | ???##?####?####?#?#?#######?#???##???? | | ? #?#?#?########?######?#?##?#?#??#?? | | ? ####?#????##??######?############?? | | ?####?#?###?#?#?#?##?#####?#?###???? | | " ?########?##??####?####?##########?? | | ?? #??##?#?###?######?####?###?####### | | "? ?#?##??###########?##??#??#?##??### | | ???#?########## # ####?########?##??? | | ???####??##?# # # #?#########?#### | | #?##?##?#??## # ##??############ | | ?####?####?# ## ####### #####? | | #?#??#????### ###?### #### | | ####?##???### # ##### < ### | | ?#?######?### #?## #?# | | ?########?### #### ###? | | ##?##?####### # #### #?#?# | | #?#??#?##?#### # #### ##### | | ?#?#?##???####### ##### ##?##? | | ?#?#?#?######### ;; ##### ####### | | ###?#???######### ;= #### ####### | | ?????###?#?###?###; ####? | | ?####??####?#?#####; ##; ### ##? | | ?#""??#####?###?##### #### ## | | ??""#???##?###?##?##### ^ ;### ## | | ???"##?##?########?#?## @ ; # ##? | | ????#?############?##### ;;# ##? | | ?#""#?#####?########?###; ;## ### | | ?#""############?########; ;### ## | | ? "" "################ ;; ;## ### | | ? "" """" """""""##### ;; l # ##?? | | "" """"" """" ######### ####? | | ^ ### ### g##??? | | ^ ? ##Kg #?## | | ? ? ####m ###? | | # ## ? ##??# #??? | | "" """"""" ## ##### s##?? | | "" """"""" ## #?### ##? | | ? "" "####### # ### #### # ? ##? | | ??""####??#?############ #?# ##? | | #?"??????#?#??#?#?###?? ### ### | | ??????????#?###???#??? ### ##?# | | #???#???????#?###??#?# ##?# #??# | | ??????????#?#???#??## ##?## ##??? | | ??"???????????#??#??# ##?### ##?#? | | ?##????#??#?????#??## #?#?### ##?#? | | ????#??????#????#??## #?##??## ##?#? | | ?????#?#????????#??## ?#??#?## #??# | | ???????????????????# ????## #??? | | ??????#????###????#? ? ????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 36 Energy Capacity 1020 Matter Stores 398 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Armor Coverage 800 Resistance: KI 20 Resistance: TH 30 Core Shielding 20 Weapon Cycling 20 Evasion (%) 51 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Relay Coupler Types 3 Relay Coupler Value 104 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Powered Armor | -6/Factory | Hacked Antimatter Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Powered Armor | x2 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Packrat Prolific Hacker Challenges ------------ None Game ------ Seed NodeGuidanceLeg Manual? 0 Play Time 05:01:37 Cumulative 67.0 hours Start 2023.02.03 @ 12:33:32 End 2023.02.03 @ 19:07:00 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a91bdbd1-c7ae-41fc-ae82-abe388124d17