Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 14:14:27 Player: CJ tha Blamma Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1753) 1753 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-71) -71 TOTAL SCORE: 3802 Bonus ------- Follower Combat Kills 95 Friendly Fire -166 Cogmind --------- Core Integrity 550/550 Matter 8/300 Energy 150/150 System Corruption 0% Temperature Cool (95) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Dynamic Insulation System Drone Bay (2/2) > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY (10) --- Light Treads Light Treads Light Treads Drone Bay (2/2) Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Dynamic Insulation System Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Drone Bay Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Grenade Launcher Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 42 | 7 1 10 18 6 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 . 6 9 1 Treads 16 | 2 . 4 9 1 Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 2 4 1 Device 6 | 1 . . 4 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 11 | 2 . 2 5 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . . 5 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 8 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 5 | . . 1 4 . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . 1 3 . To Critical Strikes . | . . . . . Average Backups 7 | 1 4 6 9 9 Power . | . 1 1 1 . Propulsion 3 | . . 1 4 3 Utility . | . . . . 1 Weapon 2 | . 3 3 2 5 Tool/Special . | . . . . . Unused Backups 9 | . . 4 . 5 Power . | . . . . . Propulsion 4 | . . 4 . . Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 99 84 95 Engine 6 | . 14 11 1 9 Treads 22 | . 28 19 21 34 Device 10 | . 7 3 16 15 Storage 11 | . 14 11 11 9 Protection 7 | . 7 18 1 . Ballistic Gun 22 | . 28 22 21 18 Launcher 9 | . . 10 11 9 Peak Build Rating 31 | 9 9 13 20 31 Average Rating 12 | 6 7 10 14 24 On Entrance 9 | . 9 7 12 20 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 36 | 15 15 28 29 36 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 2 7 10 10 10 Average Carried 7 | 1 4 6 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 2 6 9 10 10 Class Distribution -------------------- 34% | Skirmisher 22% | Tank 19% | Mutant 13% | Gunner 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -9/Storage Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1485 | 272 128 448 622 15 Remotely 186 | . . . 186 . Salvage Created 1862 | 131 146 622 675 288 Parts 126 | 8 11 39 43 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 45 | . 5 18 16 6 Guns 26 | . 5 8 12 1 AOE 19 | . . 10 4 5 Classes Destroyed 12 | 2 2 4 2 2 Worker 4 | . . 2 2 . Builder 3 | . . . . 3 Tunneler 4 | 3 . . . 1 Recycler 4 | 1 . 2 . 1 Mechanic 1 | . . . 1 . Drone 1 | . . . 1 . Watcher 2 | . . 1 1 . Swarmer 10 | . 3 7 . . Grunt 19 | . 2 6 7 4 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 14 | . . 4 9 1 Thug 1 | . . . . 1 Best Kill Streak 16 | 3 2 16 4 7 Combat Bots Only 11 | . 2 11 3 3 Max Kills in Single Turn 3 | 1 1 3 2 3 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 263 | . 17 99 121 26 Missed 85 | . 1 32 43 9 Hits 178 | . 16 67 78 17 Projectile 178 | . 16 67 78 17 Critical Strikes 7 | . . 2 3 2 Damage Taken 2504 | . 139 873 1192 300 Core 291 | . 40 145 106 . Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . 45 8 . Core Remaining (%) 73 | 100 84 . 37 . Volleys Fired 121 | 8 12 33 58 10 Largest 3 | 2 2 3 3 3 Hottest 86 | 40 40 70 76 86 Shots Fired 280 | 16 24 82 130 28 Gun 237 | 16 24 66 111 20 Cannon . | . . . . . Launcher 43 | . . 16 19 8 Special . | . . . . . Kinetic 237 | 16 24 66 111 20 Thermal . | . . . . . Explosive 43 | . . 16 19 8 Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 3 8 15 4 Robot Miss Streak 6 | 1 4 6 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 175 | 10 10 47 91 17 Core Hits 109 | 4 7 42 37 19 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4715 | 127 129 1233 1980 1246 Guns 2125 | 127 129 467 1160 242 Cannons . | . . . . . Explosions 2581 | . . 762 815 1004 Melee . | . . . . . Ramming 9 | . . 4 5 . Kinetic 2125 | 127 129 467 1160 242 Thermal . | . . . . . Explosive 2581 | . . 762 815 1004 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 188 | . . . 20 168 Projectiles . | . . . . . Explosions 188 | . . . 20 168 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 196 | . . 139 . 57 Shots 5 | . . 2 . 3 Rammed 2 | . . 1 1 . Targets Rammed 3 | . . 1 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 95 | . . 51 18 95 Average Temperature 21 | . . 18 6 46 Received Heat Transfer 804 | . 6 228 426 144 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 75 | 100 100 61 76 63 Level 1 24 | . . 38 23 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 401 | 10 60 331 302 401 Initial 128 | . . . 128 126 Average 133 | 1 30 143 165 187 Influence Increases 1778 | 20 120 584 673 381 Destroy 0b10 Robot/C 960 | . 100 360 340 160 Destroy 0b10 Robot/NC 90 | 20 . 25 20 25 Destroy Leader 254 | . 20 72 132 30 Allied During Kill 13 | . . . 5 8 Disable Machine 150 | . . 45 60 45 Destroy Structure 266 | . . 82 101 83 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 1361 | 20 120 280 676 265 Entered New Map 351 | . . . 176 175 Time Decay 890 | 20 120 270 410 70 Lost Part 90 | . . 10 80 . Lost Ally 30 | . . . 10 20 Squads Dispatched 7 | . 1 . 4 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 2 2 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 7 31 22 13 Peak Tracking Total 9 | . 3 9 4 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 10 | . . 3 4 3 Max in Single Turn 2 | . . 2 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 62 | . . . 62 62 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 15 | . . . 1 14 Total Damage 275 | . . . 22 253 Kills 3 | . . . 1 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1219 | 44 140 202 833 . Terrain 1219 | 44 140 202 833 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2231 | 122 287 682 999 141 Spaces Moved 1116 | 57 154 352 494 59 Core 4 | 4 . . . . Treads 1080 | 53 154 320 494 59 Legs . | . . . . . Wheels 32 | . . 32 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 160 160 Average Speed 158 | 152 160 155 160 160 Slowest Speed 240 | 160 160 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 33 37 65 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 321 | . . 96 124 101 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 320 | . . 96 124 100 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1333 | 73 171 420 585 84 Wait 1 | . . 1 . . Move 1112 | 56 153 351 493 59 Hop . | . . . . . Pick Up 22 | 2 4 8 5 3 Fast Attach 16 | 7 . 3 5 1 Attach 11 | . 1 5 2 3 Detach 5 | . 1 3 . 1 Swap 19 | . . 5 11 3 Drop 23 | . . 10 9 4 Fire 121 | 8 12 33 58 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 873 | -9/Materials | Build established: Tank 885 | -9/Materials | Destroyed 11 combat bots 1084 | -9/Materials | Discovered new exit (range 5) 1092 | -9/Materials | Entered Storage 1419 | -9/Storage | Core integrity fell below 50% 1469 | -9/Storage | Lost 3 parts (1n1u1w) 2018 | -9/Storage | Discovered new exit (range 15) 2056 | -9/Storage | Met a pair of Derelict thieves 2091 | -9/Storage | Entered Materials 2091 | -8/Materials | Accompanied by 2 allies 2091 | -8/Materials | Evolved 2 slots: Propulsion x2 2232 | -8/Materials | Self-destructed Last Messages --------------- 02222_ U-05 Engineer builds a Wall. 02222_ Slug penetrates G-47 Trooper. 02222_ Slug penetrates Wall. 02222_ G-47 Trooper destroyed. 02222_ Destroyed Lgt. Ion Engine. 02222_ U-05 Engineer destroyed. 02225_ The unstable cave ceiling collapses. 02225_ U-05 Engineer builds a Wall. 02225_ Slug penetrates G-47 Trooper. 02225_ Destroyed Wheel. 02225_ Y-45 Defender destroyed. 02228_ U-05 Engineer builds a Wall. 02229_ U-05 Engineer destroyed. 02229_ G-47 Trooper destroyed. 02229_ U-05 Engineer destroyed. 02230_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 02232_ Nuclear Reactor explodes. 02232_ Destroyed Mining Laser. 02232_ T-07 Excavator destroyed. Map ----- +----------------------------------------------------+ | ???????#####?????????????????????????????? | | ??????? 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"""????????? | | ????????????????????????? #? ?????????? | | ????????????????????????? #??##?????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ?????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed TeslaLayeredCutter Manual? 0 Play Time 00:20:59 Cumulative 8.8 hours Start 2026.10.09 @ 13:55:32 End 2026.10.09 @ 14:14:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97dd5c27-bab1-4df6-9b46-c0b610e4538d