Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 17:34:17 Player: Xcalibur Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (4205) 4205 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3067) 3067 TOTAL SCORE: 13252 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 459 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 140/160 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Zionite Glidesys I > --- UTILITY (5) ------ Improved Sensor Array Zionite Light Carapace > --- WEAPON (3) ------- Heavy EM Shotgun > --- INVENTORY (5) ---- Neutrino Core Medium Treads Compact Battery (200) Guided Plasma Cannon Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Zionite Weapon Casing Layered Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Lightning Gun > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Advanced Heat Sink Weapon Cycler Zionite Weapon Casing Layered Medium Armor Plating Medium Insulated Plating Improved Shield Generator Heavy EM Pulse Gun EM Shotgun Precision Beam Rifle Neutron Cannon Guided Plasma Cannon Precision Assault Rifle Advanced EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher Phasing Sabre [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . Utility 3 | . . . . . . . 2 . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 113 | 8 10 2 20 2 1 . 7 14 16 2 . 5 24 2 Power 7 | 1 1 . 1 . . . . 1 1 . . . 2 . Engine 5 | 1 1 . 1 . . . . 1 . . . . 1 . Core 1 | . . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 27 | 2 1 2 4 2 . . 3 5 2 . . . 5 1 Treads 18 | 1 . . 3 . . . 3 5 2 . . . 4 . Leg 1 | . . . . . . . . . . . . . 1 . Wheel 6 | 1 1 2 . 2 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . . . Utility 36 | 2 3 . 3 . 1 . 2 2 6 2 . 2 12 1 Device 13 | 1 3 . . . . . 1 1 2 2 . 2 1 . Storage 5 | 1 . . 1 . 1 . . . . . . . 2 . Processor 2 | . . . . . . . . 1 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 15 | . . . 2 . . . . . 3 . . . 9 1 Artifact . | . . . . . . . . . . . . . . . Weapon 43 | 3 5 . 12 . . . 2 6 7 . . 3 5 . Energy Gun 17 | 2 2 . 4 . . . 1 2 3 . . 1 2 . Energy Cannon 3 | . . . . . . . 1 1 . . . . 1 . Ballistic Gun 12 | 1 1 . 5 . . . . 1 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . 1 . 2 . . . . 1 . . . 1 2 . Special Weapon 2 | . . . 1 . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 4 . . . 1 5 1 . . 1 8 1 Parts Lost 21 | . 2 . . . . . 1 . . . . . 18 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 7 | . 1 . . . . . 1 . . . . . 5 . Utility 10 | . . . . . . . . . . . . . 10 . Weapon 3 | . 1 . . . . . . . . . . . 2 . Highest Loss Streak 14 | . 2 . . . . . 1 . . . . . 14 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 20 | 4 7 8 8 9 10 13 17 22 24 24 25 25 22 3 Power 1 | 1 1 1 1 1 1 1 2 1 1 1 1 1 . 1 Propulsion 3 | 1 1 1 . 2 3 3 3 2 3 4 4 4 3 . Utility 7 | . 1 2 3 3 3 4 5 7 9 8 9 9 8 . Weapon 8 | . 2 2 2 3 3 4 5 9 10 9 10 10 9 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | 1 6 1 2 . . . 4 7 5 1 . 4 4 3 Power 6 | . 2 . 1 . . . 1 1 . . . . . 1 Propulsion 5 | . 1 . . . . . 1 1 1 . . . . 1 Utility 14 | 1 2 1 1 . . . . 1 3 1 . . 3 1 Weapon 12 | . 1 . . . . . 2 4 1 . . 3 1 . Tool/Special 1 | . . . . . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 97 100 98 99 100 100 96 99 99 100 100 98 93 32 Engine 5 | . 14 14 11 11 11 11 8 9 6 . . . . . Core 2 | . . . . . . . . . . 7 7 7 1 5 Treads 25 | . 14 14 22 22 22 22 18 22 30 30 30 30 28 . Wheel 3 | . 14 14 11 10 11 11 9 4 . . . . . . Device 10 | . 12 14 4 9 11 . 8 8 7 15 15 15 12 7 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 . Hackware 2 | . . . . . . . 8 9 7 . . . . . Protection 11 | . . . 6 1 . 10 8 9 14 15 15 14 16 6 Energy Gun 11 | . 12 14 13 11 11 11 9 7 7 15 15 13 13 5 Ballistic Gun 11 | . 13 14 17 22 22 22 17 17 13 7 7 6 3 . Peak Build Rating 65 | 8 10 10 20 21 20 22 34 44 54 51 50 53 65 31 Average Rating 40 | 5 7 8 16 19 19 21 28 37 48 50 50 49 56 21 On Entrance 25 | . 7 8 10 19 19 20 22 32 42 50 50 50 52 5 Avg Prop Armor Cover (%) 13 | 3 12 13 16 16 17 13 12 12 . . . . . . Naked Turns 91 | . . . . . . . . . . . . . 91 . Heaviest Build 126 | 12 15 14 105 105 98 65 66 108 118 111 111 114 126 22 Greatest Support 91 | 20 20 16 40 40 10 10 10 64 85 85 85 85 91 14 Greatest Overweight (x) 10 | 1 . 1 10 10 9 6 6 7 1 1 1 1 1 2 Average Overweight (x) 1 | . . . 2 9 6 5 6 3 1 1 1 1 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 20 20 25 25 25 25 25 25 5 Average Capacity 21 | 7 8 8 11 25 21 20 20 22 25 25 25 25 24 5 Most Carried 25 | 8 8 8 9 10 12 14 20 25 25 25 25 25 25 5 Average Carried 20 | 4 7 7 8 9 10 13 17 22 24 24 25 24 22 3 Final Capacity 25 | 8 8 8 25 25 20 20 20 25 25 25 25 25 5 5 Final Carried 25 | 7 8 8 9 10 12 14 20 25 25 25 25 25 5 4 Class Distribution -------------------- 55% | Tank 15% | Mutant 8% | Gunner 7% | Commander-Skirmisher 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Matter Collected 4823 | 289 318 44 691 185 10 18 278 1012 777 66 7 226 795 107 Remotely 106 | . . . . . . . . . 106 . . . . . Salvage Created 6218 | 142 382 59 908 130 . 19 407 1522 1161 97 . . 1284 107 Parts 323 | 11 19 11 73 2 . 3 28 89 62 3 . . 17 5 Haulers Intercepted 11 | . 1 . 2 . . . 1 6 1 . . . . . Recyclers Shooed 5 | . . . 1 . . . . 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . Prevented 3 | . . . . . . . . . . . 3 . . . Parts Restored 1 | . . . . . . . . . . . . . 1 . Broken 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 141 | . 7 1 27 . . . 7 18 16 2 . . 63 . Guns 64 | . 5 1 19 . . . 6 11 14 2 . . 6 . Cannons 9 | . . . . . . . 1 7 . . . . 1 . AOE 61 | . 2 . 8 . . . . . 1 . . . 50 . Classes Destroyed 21 | 2 5 1 2 . . 1 1 2 2 . . . 4 1 Worker 6 | . . 1 . 1 . . . 1 3 . . . . . Builder 6 | . . . 1 . . . 1 . 4 . . . . . Tunneler 5 | 3 . 1 . . . . 1 . . . . . . . Hauler 11 | . 1 . 2 . . . 1 6 1 . . . . . Recycler 6 | 1 . . 1 . . . . 2 2 . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 3 | . 1 . 1 . . . . 1 . . . . . . Watcher 9 | . 2 . 1 . . . 2 2 2 . . . . . Swarmer 20 | . 2 . 15 . . . 3 . . . . . . . Grunt 29 | . 5 1 7 . . . 2 8 4 2 . . . . Brawler 1 | . . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . 1 1 . . . . . . Sentry 18 | . . . 5 . . . 1 7 5 . . . . . Hunter 3 | . . . . . . . . 1 2 . . . . . Programmer 5 | . . . . . . . . . 5 . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . 6 . Samaritan 2 | . . . . . . . . . . . . . . 2 Assembler 1 | . . . . . . . . . . . . . 1 . Assembled 52 | . . . . . . . . . . . . . 52 . Golem 4 | . . . . . . . . . . . . . 4 . Best Kill Streak 32 | 4 3 1 5 1 . . 3 4 3 2 . . 32 . Combat Bots Only 32 | . 2 1 5 . . . 3 4 2 2 . . 32 . Max Kills in Single Turn 15 | 1 2 1 4 1 . 1 2 1 3 1 . . 15 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . Exploded 15 | . 1 . 4 . . . . . 1 . . . 15 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Hostile Shots Fired 639 | . 44 8 81 . . . 21 40 144 1 . 4 293 3 Missed 189 | . 13 1 27 . . . 8 9 48 1 . . 81 1 Hits 450 | . 31 7 54 . . . 13 31 96 . . 4 212 2 Melee 18 | . . . . . . . . 2 . . . . 16 . Projectile 432 | . 31 7 54 . . . 13 29 96 . . 4 196 2 AOE 4 | . . 3 . . . . . 1 . . . . . . Critical Strikes 17 | . 2 . 2 . . . . 6 2 . . . 5 . Part Disruptions 4 | . . . . . . . . . . . . . 4 . Damage Taken 7997 | . 384 187 586 . . . 162 532 1177 . . 72 4868 29 Core 1055 | . 57 108 118 . . . 24 44 83 . . 24 581 16 Absorbed by Shields 89 | . . . . . . . . . . . . . 89 . Redirected to Shielding 655 | . . . . . . . . . . . . . 655 . Regen/Repaired (Parts) 1168 | . 31 . . . . . 228 100 113 . . 696 . . Core Remaining (%) 72 | 100 . 34 . . . 70 . 87 . . . . . . Volleys Fired 382 | 10 39 4 54 9 . 1 22 76 67 3 2 . 77 18 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 . 3 1 Hottest 215 | 80 70 70 215 106 . 106 120 120 150 150 150 . 179 120 Shots Fired 851 | 20 73 8 143 17 . 3 57 170 168 9 7 . 158 18 Gun 749 | 20 69 8 135 17 . 3 56 149 161 9 7 . 108 7 Cannon 54 | . . . . . . . 1 21 7 . . . 14 11 Launcher 46 | . 4 . 6 . . . . . . . . . 36 . Special 2 | . . . 2 . . . . . . . . . . . Kinetic 405 | 9 45 4 80 8 . 2 42 100 96 3 2 . 14 . Thermal 295 | 1 23 4 52 9 . 1 15 70 56 6 5 . 42 11 Explosive 33 | . . . 6 . . . . . . . . . 27 . Electromagnetic 118 | 10 5 . 5 . . . . . 16 . . . 75 7 Robot Hit Streak 23 | 4 15 6 23 6 . 1 8 16 12 9 7 . 13 7 Robot Miss Streak 4 | 2 3 . 4 3 . 2 3 4 3 1 . . 4 1 Penetration Max 1 | . . . . . . . . 1 1 . . . . . Secondary Targets 8 | . . . 2 . . . 3 2 . . . . 1 . Max Gunslinging Chain 2 | . . . 1 . . . 2 1 . . . . 1 . Shots Hit Robots 524 | 11 55 5 86 10 . 1 32 91 117 7 6 . 96 7 Core Hits 394 | 6 22 4 51 3 . 1 18 46 45 3 1 . 187 7 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 . . . . . Critical Strikes 17 | . . . 4 2 . . 2 1 5 . 1 . 2 . Burn 15 | . . . 4 1 . . 2 1 4 . 1 . 2 . Destroy 2 | . . . . 1 . . . . 1 . . . . . Melee Attacks 13 | . 2 . . . . . . 2 9 . . . . . Impact 11 | . . . . . . . . 2 9 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . 1 . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17509 | 113 778 57 1693 171 . 50 600 2466 3188 126 106 . 8027 134 Guns 8486 | 113 514 57 1275 171 . 50 562 1675 2401 126 106 . 1302 134 Cannons 1163 | . . . . . . . 38 769 241 . . . 115 . Explosions 7483 | . 264 . 418 . . . . . 191 . . . 6610 . Melee 249 | . . . . . . . . . 249 . . . . . Ramming 128 | . . . . . . . . 22 106 . . . . . Kinetic 4330 | 46 332 7 741 47 . 33 407 1038 1438 38 37 . 166 . Thermal 4513 | . 273 50 481 124 . 17 193 1406 1130 88 69 . 682 . Explosive 6086 | . . . 418 . . . . . . . . . 5668 . Electromagnetic 2203 | 67 173 . 53 . . . . . 265 . . . 1511 134 Impact 249 | . . . . . . . . . 249 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 2 2 . . Average Corruption 1 | . . . . . . . . . 1 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 51 | . . . . . . . . . 22 16 11 2 . . Message Errors 13 | . . . . . . . . . 6 4 2 1 . . Matter Fused 12 | . . . . . . . . . 2 4 5 1 . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . . Energy Discharges 8 | . . . . . . . . . 5 2 1 . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . . . 1 3 1 . . . Data Loss (major) 6 | . . . . . . . . . 4 1 1 . . . Misfires 3 | . . . . . . . . . 2 . 1 . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 353 | . 31 . . . . . . . 100 . . . 222 . Projectiles . | . . . . . . . . . . . . . . . Explosions 253 | . 31 . . . . . . . . . . . 222 . Melee 100 | . . . . . . . . . 100 . . . . . Knockbacks 3 | . . . . . . . . 1 2 . . . . . Impact 3 | . . . . . . . . 1 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 239 | . 6 . . . . . . . 131 . . . 102 . Shots 6 | . 1 . . . . . . . 2 . . . 3 . Rammed 5 | . . . . . . . . 2 3 . . . . . Targets Rammed 9 | . . . . . . . . 2 7 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . 4 . . . . . Highest Temperature 434 | 40 183 30 337 237 . 72 238 296 90 198 18 . 434 330 Average Temperature 83 | 17 64 11 110 87 . 37 103 52 21 65 10 . 106 150 Received Heat Transfer 2372 | . 207 30 189 . . . 63 261 180 . . . 1442 . Effects 6 | . . . 2 2 . . . . . . . . 2 . Shutdowns 1 | . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . 1 . Interference 2 | . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Robots Corrupted 7 | . . . . . . . . . 2 . . . 5 . Combat Hostiles 6 | . . . . . . . . . 1 . . . 5 . Parts Fried 11 | . . . . . . . . . 7 . . . 3 1 Impact Corruptions 4 | . . . . . . . . . 4 . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 13 | . . . 2 . . . 3 3 4 . . . 1 . Heat Transferred 9735 | . 598 148 1496 333 . 37 561 3049 2140 185 222 . 966 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Maximum Alert Level 2 | . . . 2 . . . . 2 1 . . . . . Low Security (%) 75 | 100 100 100 46 100 . 100 100 35 95 . . . . . Level 1 22 | . . . 50 . . . . 58 4 . . . . . Level 2 1 | . . . 2 . . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 509 | 10 113 55 494 197 . . 70 509 213 . . . . . Initial 192 | . . 9 17 192 . . . . 171 . . . . . Average 123 | 1 46 10 189 118 . . 12 218 106 . . . . . Influence Increases 3445 | 20 290 90 800 15 . . 207 1266 717 40 . . . . Destroy 0b10 Robot/C 1780 | . 140 20 540 . . . 140 580 320 40 . . . . Destroy 0b10 Robot/NC 245 | 20 20 10 30 15 . . 25 60 65 . . . . . Destroy Leader 490 | . 36 . 116 . . . 36 166 136 . . . . . Allied During Kill 266 | . . . . . . . . 266 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . Successful Hack 104 | . 17 . 5 . . . 6 24 52 . . . . . Select Force Hacks 120 | . 60 . . . . . . 30 30 . . . . . Disable Machine 135 | . . . . . . . . 75 60 . . . . . Destroy Structure 70 | . 2 . 34 . . . . 10 24 . . . . . Lose Combat Pursuer 225 | . 15 60 75 . . . . 45 30 . . . . . Influence Decreases 3445 | 20 264 71 351 472 37 . 207 889 961 173 . . . . Entered New Map 640 | . . 17 28 302 37 . . . 206 50 . . . . Time Decay 2195 | 20 244 54 323 170 . . 137 519 605 123 . . . . Lost Part 30 | . 20 . . . . . 10 . . . . . . . Lost Ally 220 | . . . . . . . . 220 . . . . . . Purge Threat 360 | . . . . . . . 60 150 150 . . . . . Squads Dispatched 16 | . 4 . 1 . . . . 3 8 . . . . . Investigation 5 | . 2 . . . . . . 1 2 . . . . . Extermination 5 | . . . . . . . . . 5 . . . . . Reinforcement 4 | . 2 . 1 . . . . . 1 . . . . . Assault 2 | . . . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Distress Signals 9 | . 2 . 4 . . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 213 | . 14 10 37 . . . 8 31 24 2 . 1 79 7 Peak Tracking Total 26 | . 5 14 6 . . . 3 7 2 2 . 1 26 5 Tactical Retreats 19 | . 1 2 5 . . . . 2 2 . . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Traps Triggered . | . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Machines Disabled 13 | . . . . . . . . 5 4 . . . 4 . Max in Single Turn 3 | . . . . . . . . 1 3 . . . 1 . Garrison Access 3 | . . . . . . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Machines Accessed 43 | . 9 . 2 . 4 . 3 10 15 . . . . . Terminals 23 | . 6 . 2 . . . 1 6 8 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 5 | . 1 . . . . . 1 2 1 . . . . . Recycling Units 4 | . 2 . . . . . . 1 1 . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . . . Total Hacks 121 | . 25 . 4 . 5 . 17 30 40 . . . . . Successful 71 | . 11 . 1 . 5 . 12 17 25 . . . . . Failed 49 | . 14 . 3 . . . 5 12 15 . . . . . Catastrophic 8 | . 3 . . . . . . 2 3 . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . Manual 59 | . 19 . 2 . 1 . 1 16 15 . . 5 . . Terminals 72 | . 18 . 4 . . . 7 22 21 . . . . . Fabricators 5 | . . . . . . . . . 5 . . . . . Repair Stations 19 | . 3 . . . . . 9 4 3 . . . . . Recycling Units 8 | . 4 . . . . . . 2 2 . . . . . Scanalyzers 7 | . . . . . . . . . 7 . . . . . Garrison Access 5 | . . . . . . . 1 2 2 . . . . . Terminal Hacks 28 | . 4 . . . 5 . 3 9 7 . . . . . Record 4 | . . . . . 4 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . 2 1 . . . . . Branch Access Points 3 | . . . . . . . 1 1 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . 1 1 1 . . . . . Locate Traps 5 | . 1 . . . . . . 2 2 . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . Network Status 2 | . . . . . . . . . 2 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 15 | . 2 . . . . . 7 4 2 . . . . . Scan Component 8 | . 1 . . . . . 4 2 1 . . . . . Repair 7 | . 1 . . . . . 3 2 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . . Retrieve Study 5 | . . . . . . . . . 5 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . Unauthorized Hacks 15 | . 4 . 1 . . . 1 3 6 . . . . . Terminals 9 | . 2 . 1 . . . 1 2 3 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 7 | . 1 . 1 . . . 1 2 2 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . Report 1 | . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 1 1 . . . . . Tunnel 4 | . 2 . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 9 . 2 . . . 2 8 13 . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . 5 . . . . . Parts Repaired 7 | . 1 . . . . . 3 2 1 . . . . . Time 261 | . 26 . . . . . 127 70 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . 3 . . . . . . . 6 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Total Allies 17 | . . . . 2 . . . 12 1 . . 2 . . Largest Group 10 | . . . . 2 2 . . 10 1 1 . 2 2 . Highest-Rated Group 192 | . . . . 54 54 . . 173 10 10 . 192 192 . Highest-Rated Ally 96 | . . . . 31 31 . . 31 10 10 . 96 96 . Total Orders 5 | . . . . . . . . 5 . . . . . . STAY 4 | . . . . . . . . 4 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . Ally Attacks 141 | . . . . . . . . 107 . . . . 34 . Total Damage 2113 | . . . . . . . . 1306 . . . . 807 . Kills 18 | . . . . . . . . 12 . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Active Infowar (turns) 6345 | 53 487 119 194 305 785 5 192 1 . 1319 657 1856 35 337 Sensors 4204 | . . . . . . . . . . 1319 657 1856 35 337 Seismic 2140 | 53 487 119 194 305 785 5 192 . . . . . . . T.N.C. 1 | . . . . . . . . 1 . . . . . . Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Turns Passed 16181 | 156 654 210 778 347 785 405 598 2191 2630 1331 657 2489 2613 337 Spaces Moved 7554 | 71 403 200 371 138 451 225 231 872 1054 525 287 1152 1247 327 Core 349 | 4 . . . . . . . . . . . . 236 109 Treads 4607 | 62 46 . 20 1 . . . 449 1054 525 287 1152 1011 . Legs . | . . . . . . . . . . . . . . . Wheels 2380 | 5 357 200 351 137 451 225 231 423 . . . . . . Hover 218 | . . . . . . . . . . . . . . 218 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 95 95 215 155 155 170 170 197 211 211 211 50 50 Average Speed 180 | 150 106 96 118 217 173 169 170 202 214 211 211 211 180 60 Slowest Speed 320 | 160 160 100 240 320 215 170 170 233 237 211 211 211 229 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . 2 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 66 56 35 45 88 40 18 86 30 60 49 83 78 25 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 9 | . 2 1 . . 1 . . 1 1 . . 3 . . Known Exits Taken 4 | . . . 1 . . 1 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . 1 . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . . 5 . 1 . . Spaces Dug 24 | . . . 2 . . . . 1 6 . . . 4 11 Terrain Destroyed 144 | . 2 . 28 . . . . 2 20 . . . 81 11 Melee 7 | . . . . . . . . 1 6 . . . . . Projectile 23 | . . . 2 . . . . 1 . . . . 9 11 AOE 114 | . 2 . 26 . . . . . 14 . . . 72 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Total 9410 | 99 564 211 611 172 453 246 403 1170 1282 743 335 1209 1460 452 Wait 912 | . 75 1 106 17 . 18 108 128 69 208 47 21 22 92 Move 7540 | 70 402 199 370 137 450 224 230 871 1053 524 286 1151 1246 327 Hop . | . . . . . . . . . . . . . . . Pick Up 120 | 9 13 1 12 . 2 2 17 21 16 3 . 6 15 3 Fast Attach 69 | 7 3 . 9 3 . . 6 10 5 . . 8 18 . Attach 36 | . 2 . 3 . . . 3 . 4 . . . 16 8 Detach 6 | . 1 . 1 . . . . . . . . . . 4 Swap 162 | 1 12 3 32 3 1 1 4 30 29 3 . 9 34 . Drop 160 | 2 15 3 24 3 . . 13 30 23 2 . 14 31 . Fire 382 | 10 39 4 54 9 . 1 22 76 67 3 2 . 77 18 Melee 13 | . 2 . . . . . . 2 9 . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . 2 7 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 15) 462 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Repaired Lgt. Assault Rifle 698 | -10/Materials | Discovered new exit (range 4) 800 | -10/Materials | Discovered new exit (range 6) 811 | -10/Materials | Entered Mines 916 | -10/Mines | Learned location of Storage (-8) 947 | -10/Mines | Discovered new exit (range 7) 960 | -10/Mines | Assembled infested the area 973 | -10/Mines | Core integrity fell below 50% 983 | -10/Mines | Learned 8 Materials zone layouts 1021 | -10/Mines | Entered Materials 1021 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1022 | -9/Materials | Identified exit to Mines 1022 | -9/Materials | Identified exit to Materials 1351 | -9/Materials | Discovered exit to Materials (range 11) 1546 | -9/Materials | Discovered exit to Mines (range 15) 1799 | -9/Materials | Entered Mines 2072 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2118 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2120 | -9/Mines | Discovered new exit (range 5) 2138 | -9/Mines | Build established: Gunner 2146 | -9/Mines | Entered Exiles 2146 | -9/Exiles | Accompanied by 2 allies 2176 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2198 | -9/Exiles | Met 8R-AWN 2235 | -9/Exiles | Met EX-HEX 2329 | -9/Exiles | Met EX-DEC 2344 | -9/Exiles | Learned location of Zion (-7) 2505 | -9/Exiles | Visited The Gauntlet 2677 | -9/Exiles | Met EX-BIN 2704 | -9/Exiles | Aligned with FarCom system 2705 | -9/Exiles | Given EX-Vault access code 2742 | -9/Exiles | Opened EX-Vault 2753 | -9/Exiles | Found Gui. Plasma Cannon 2785 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2806 | -9/Exiles | Exiles lab attacked by MAIN.C 2914 | -9/Exiles | Discovered new exit (range 14) 2931 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2931 | -9/Exiles | Entered Mines 2955 | -8/Mines | Discovered exit to Materials (range 5) 3223 | -8/Mines | Build established: Skirmisher 3336 | -8/Mines | Entered Materials 3336 | -8/Materials | Evolved 2 slots: Utility x2 3402 | -8/Materials | Identified exit to Storage 3824 | -8/Materials | Repaired Minigun 3863 | -8/Materials | Repaired Hrd. Medium Armor Plating 3916 | -8/Materials | Repaired Hvy. Ion Engine 3934 | -8/Materials | Entered Storage 4171 | -8/Storage | Repaired Lgt. Treads 4500 | -8/Storage | Build established: Scavenger-Skirmisher 4632 | -8/Storage | Central database locked down 4635 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4799 | -8/Storage | Repaired Gauss Rifle 5104 | -8/Storage | Build established: Commander-Skirmisher 5531 | -8/Storage | Identified exit to Recycling 5681 | -8/Storage | Discovered new exit (range 5) 5830 | -8/Storage | Met a pair of Derelict thieves 5859 | -8/Storage | Used back door to open Recycling access 5997 | -8/Storage | Lost 3 allies 6125 | -8/Storage | Entered Factory 6125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6421 | -7/Factory | Build established: Tank 6553 | -7/Factory | Repaired Hrd. Medium Armor Plating 7685 | -7/Factory | Discovered new exit (range 7) 7701 | -7/Factory | Identified exit to Factory 8496 | -7/Factory | Identified exit to Lower Caves 8755 | -7/Factory | Entered Lower Caves 8755 | -7/Lower Caves | Accompanied by 1 ally 10001 | -7/Lower Caves | Discovered new exit (range 16) 10086 | -7/Lower Caves | Entered another Lower Caves area 10456 | -7/Lower Caves | Encountered a Warlord checkpoint 10718 | -7/Lower Caves | Discovered new exit (range 12) 10743 | -7/Lower Caves | Entered Zion 10810 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10844 | -7/Zion | System corruption cleaned by Quarantine Array 11036 | -7/Zion | Visited the Megawrench Repair Shop 11051 | -7/Zion | Megawrench repaired 12 parts 11101 | -7/Zion | Discovered new exit (range 13) 11463 | -7/Zion | Given A8's code to call for help 11649 | -7/Zion | Learned location of Data Miner (-6) 11700 | -7/Zion | Learned location of Warlord (-5) 12114 | -7/Zion | Found Prototype Launcher 12114 | -7/Zion | Identified Gui. Missile Launcher 12176 | -7/Zion | Opened final containment barrier to the Deep Caves 12235 | -7/Zion | Learned Factory emergency access door positions 12379 | -7/Zion | Rebuked by Imprinter 13158 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13162 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13219 | -7/Zion | Discovered new exit (range 3) 13219 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13232 | -7/Zion | Entered Deep Caves 13232 | -7/Deep Caves | Accompanied by 2 allies 13324 | -7/Deep Caves | Z-Facility disabled 13328 | -7/Deep Caves | Attacked by Z-Imprinter 13339 | -7/Deep Caves | Destroyed Z-Imprinter 13600 | -7/Deep Caves | Found Prototype Protection 13600 | -7/Deep Caves | Identified Zio. Weapon Casing 13700 | -7/Deep Caves | Found Zio. Weapon Casing 13711 | -7/Deep Caves | Found Zio. Weapon Casing 14032 | -7/Deep Caves | Discovered new exit (range 7) 14515 | -7/Deep Caves | Build established: Mutant 14694 | -7/Deep Caves | Found Zio. Weapon Casing 14873 | -7/Deep Caves | Spotted AG-06278 14906 | -7/Deep Caves | Destroyed AG-06278 14944 | -7/Deep Caves | Build established: Tank 15234 | -7/Deep Caves | Found Zio. Weapon Casing 15516 | -7/Deep Caves | Triggered Deep Caves wall 15522 | -7/Deep Caves | Exposed GOLEM chamber 15569 | -7/Deep Caves | Destroyed 32 combat bots 15585 | -7/Deep Caves | Spotted AG-56857 15590 | -7/Deep Caves | Spotted AS-19603 15602 | -7/Deep Caves | Core integrity fell below 50% 15623 | -7/Deep Caves | Core integrity fell below 20% 15637 | -7/Deep Caves | Destroyed AG-56857 15665 | -7/Deep Caves | Destroyed AS-19603 15688 | -7/Deep Caves | Destroyed 10 combat bots 15692 | -7/Deep Caves | Lost 14 parts (1p5n7u1w) 15721 | -7/Deep Caves | Released all parts (10) 15733 | -7/Deep Caves | Destroyed 7 combat bots 15845 | -7/Deep Caves | Entered Proximity Caves 16010 | -6/Proximity Caves | Build established: Mutant 16182 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15812_ Acquired Imp. Sensor Array. 15815_ Dropped Weapon Cycler. 15818_ Acquired Lgt. Nuclear Core. 15819_ Dropped Hvy. EM Pulse Gun. 15823_ Acquired Zio. Light Carapace. 15833_ Dropped Imp. Shield Generator. 15834_ Acquired Prototype Hover Unit. LOCATION=UNKNOWN GOAL=ESCAPE 15899_ Destroyed Com. Battery. 15903_ Com. Battery fried. 15903_ TJ-RTR(S) destroyed. 15909_ Destroyed Com. Battery. 15914_ 0M-CXB(S) destroyed. 15919_ Acquired 53 matter. 15923_ Acquired 54 matter. 15926_ Identified Zio. Glidesys I. 15930_ Acquired Neutrino Core. 15932_ Acquired Corrupted Med. Treads. 15937_ Acquired Com. Battery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????### ?????????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ##???????????????? | | ?????????????????????????# ? ????????????????? | | ???????????????????????## ? ????????????????? | | ??????????????????????## ?? ?????????????????? | | ?????????????????????## ? #?????????????????? | | ?????????????????????# ?? ##????????????????? | | ?????????????????????# ?? #????????????????? | | ??????????????????????# ss#?? ##???????????????? | | ??????????????????????# ss#? ### ##??????????? | | ???????????????????????# ## #??????????? | | ???????????????????????# #???????????? | | ???????????????????????# ## #????????????? | | ???????####??####??????# #?### #????????????? | | #??????# #### ##?????# @#?????? #????????????? | | ######## ##????# ##??????? #????????????? | | ##??## #?????????????????????? | | #?##; #?????????????????????? | | ######### ### ## ####??????????????????? | | ##???????# ## ## ##?????????????????? | | #???????## # ### #?????????????????? | | ???????## "##?## #?????????????????? | | ##?????# ##???## #?????????????????? | | ##???# ######?## #?????????????????? | | # ###### ## " #??## ##????????????????? | | ?# ## ### ### #######???# ##???????????????? | | ?# ### ######?????????# #???????????????? | | ## ##???????????# #???????????????? | | # #??????????# #???????????????? | | ## #??????????# ##??????????????? | | ! ! ## ### ??????# #??????????????? | | ### ?????# #??????????????? | | ### ## #????# ##??????????????? | | #?##" #????# ##???????????????? | | ##??# ## ## #??? ##????????????????? | | ##???## #?###?# # #?????????????????? | | #?????## #????? ## #?????????????????? | | ???????# #????? #####?# #?????????????????? | | ???????# #?????###?????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 27 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 625 Resistance: EM 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 53 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 61% | -10/Materials Minigun | 36% | -8/Materials Hrd. Medium Armor Plating | 65% | -8/Materials Hvy. Ion Engine | 40% | -8/Materials Lgt. Treads | 62% | -8/Storage Gauss Rifle | 66% | -8/Storage Hrd. Medium Armor Plating | 52% | -7/Factory Studied --------- Gauss Rifle | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed RecyclingThiefInjector Manual? 0 Play Time 02:47:14 Cumulative 151.3 hours Start 2026.01.16 @ 22:12:47 End 2026.01.26 @ 17:34:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20563506-f124-4b2c-b751-13f5edbf9116