Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 01:03:24 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (141) 705 Value Destroyed (4872) 4872 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1733) 1733 TOTAL SCORE: 13390 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1132/1150 Matter 217/300 Energy 280/315 System Corruption 2% Temperature Cool (-129) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Improved Treads Heavy Treads Heavy Treads > --- UTILITY (9) ------ Improved Cryofiber Web Advanced Cooling System Huge Storage Unit Visual Processing Unit Improved Terrain Scan Processor Improved Target Analyzer Weapon Cycler Improved Weapon Shielding > --- WEAPON (4) ------- Advanced Assault Cannon Antimatter Cannon > --- INVENTORY (25) --- Neutrino Core Improved Medium Treads Heavy Treads Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (0) Structural Scanner Improved Trap Scanner Improved Signal Interpreter Improved Terrain Scanner Weapon Cycler Advanced Shield Generator Long-range Tractor Beam Improved Field Recycling Unit (0) Phase Cannon Heavy Neutron Cannon Coil Gun Coil Gun Enhanced Gauss Cannon Missile Launcher Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Huge Storage Unit Improved Trap Scanner Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Target Analyzer Improved Field Recycling Unit > --- WEAPON ----------- Phase Cannon Advanced Assault Cannon Advanced Assault Cannon Antimatter Cannon > --- INVENTORY -------- Neutrino Core Improved Medium Treads Heavy Treads Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Matter Filter Weapon Cycler Weapon Cycler Advanced Shield Generator Force Field Hacking Suite Long-range Tractor Beam Heavy Neutron Cannon Coil Gun Coil Gun Gauss Cannon Enhanced Gauss Cannon Missile Launcher Field Lobotomy Kit [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 . . 2 2 . 2 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . 1 Utility 7 | . . . . . 2 . . 2 1 . 1 1 Weapon 2 | . . . . . 1 . . . . . 1 . Parts Attached 338 | 7 20 7 1 3 59 9 14 65 26 33 61 33 Power 13 | 1 1 . . . 3 . . 2 3 . 3 . Engine 10 | 1 1 . . . 3 . . 2 3 . . . Core 3 | . . . . . . . . . . . 3 . Reactor . | . . . . . . . . . . . . . Propulsion 30 | 2 . 1 1 . 9 . . 5 5 3 3 1 Treads 30 | 2 . 1 1 . 9 . . 5 5 3 3 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 188 | 2 13 5 . 1 28 3 8 40 8 19 36 25 Device 162 | 1 11 5 . . 24 3 5 34 7 17 33 22 Storage 10 | 1 2 . . 1 2 . . 1 1 1 1 . Processor 8 | . . . . . 2 . 2 2 . . 2 . Hackware 6 | . . . . . . . 1 3 . 1 . 1 Protection 2 | . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 107 | 2 6 1 . 2 19 6 6 18 10 11 19 7 Energy Gun 32 | 1 4 1 . 1 6 3 1 5 7 3 . . Energy Cannon 11 | . 1 . . . . . . . . 1 6 3 Ballistic Gun 30 | 1 . . . 1 7 . 3 7 1 4 6 . Ballistic Cannon 11 | . . . . . . . . . . . 7 4 Launcher 8 | . . . . . 2 3 . 1 . 2 . . Special Weapon 8 | . 1 . . . 4 . 1 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 4 2 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . 2 . . 1 . . 2 1 Parts Lost 15 | . . . . . 1 . . 5 . 1 5 3 Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . 2 . . 1 . Utility 8 | . . . . . . . . 2 . 1 3 2 Weapon 3 | . . . . . . . . 1 . . 1 1 Highest Loss Streak 3 | . . . . . 1 . . 2 . 1 3 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 96 | . 99 99 100 100 99 100 100 99 99 89 87 88 Engine 6 | . 14 14 14 14 8 9 9 7 6 6 . . Core 1 | . . . . . . . . . . . 4 5 Treads 22 | . 28 28 28 28 27 27 27 22 25 16 11 15 Device 16 | . 13 14 14 14 9 9 7 15 22 25 24 25 Storage 8 | . 14 14 14 14 9 9 9 7 6 6 5 5 Processor 13 | . . . . . 16 18 18 19 17 13 15 15 Energy Gun 10 | . 12 10 14 14 17 16 18 14 10 5 . . Energy Cannon 2 | . 1 14 14 10 . . . . . . 3 1 Ballistic Gun 7 | . 14 2 . 4 8 9 6 7 6 12 8 . Ballistic Cannon 3 | . . . . . . . . . . . 9 18 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 141 | 15 31 32 32 50 58 58 58 98 69 113 129 141 Greatest Support 163 | 40 40 40 40 40 60 60 60 78 98 140 140 163 Greatest Overweight (x) 1 | . . . . 1 . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 25 25 25 25 25 Average Capacity 19 | 7 10 15 15 16 19 20 20 20 20 23 25 25 Most Carried 25 | 5 15 15 15 16 20 20 20 23 22 25 25 25 Average Carried 18 | 2 8 14 14 15 19 20 19 19 19 23 23 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 25 20 25 25 25 Final Carried 24 | 3 15 15 15 16 20 20 19 23 20 24 23 23 Class Distribution -------------------- 33% | Skirmisher 27% | Mutant 23% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Matter Collected 7058 | 303 460 195 168 . 842 150 50 1593 180 377 1756 984 Remotely 3007 | . . 195 . . 204 150 50 606 180 130 974 518 Salvage Created 5953 | 89 614 139 . 15 1128 253 81 1300 246 353 1220 515 Parts 281 | 9 50 2 . 2 48 8 6 66 6 13 61 10 Haulers Intercepted 10 | . 2 . . . 4 . 1 1 1 . . 1 Recyclers Shooed 13 | 1 1 1 . . . . . 5 2 . 1 2 Parts Field Recycled 9 | . . . . . . . . . . . . 9 Retrieved Matter 116 | . . . . . . . . . . . . 116 Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 91 | . 13 1 . . 17 8 . 17 . 8 19 8 Melee 1 | . . . . . . . . . . . . 1 Guns 62 | . 11 . . . 17 4 . 14 . 5 11 . Cannons 15 | . 2 1 . . . . . . . . 7 5 AOE 13 | . . . . . . 4 . 3 . 3 1 2 Classes Destroyed 16 | 2 5 . . . 3 . . 5 . . . 1 Worker 5 | . . . . . . . . 3 . . 1 1 Builder 6 | . 1 . . 1 . . . 1 . . 3 . Tunneler 3 | 2 . 1 . . . . . . . . . . Hauler 10 | . 2 . . . 4 . 1 1 1 . . 1 Recycler 17 | 1 2 1 . . 2 . . 5 1 . 2 3 Watcher 9 | . 2 . . . 1 . 1 3 . . 2 . Swarmer 13 | . 6 . . . 3 . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 41 | . 7 1 . . 6 7 . 5 . 4 8 3 Brawler 4 | . . . . . 1 1 . 1 . . . 1 Duelist 2 | . . . . . 1 . . . . . 1 . Sentry 13 | . . . . . 6 . . 2 . . 4 1 Specialist 5 | . . . . . . . . 2 . 3 . . Hunter 3 | . . . . . . . . 1 . . 2 . Programmer 8 | . . . . . . . . 1 . 1 4 2 Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 8 | 1 4 2 . 1 3 8 1 8 1 3 8 4 Combat Bots Only 8 | . 3 1 . . 3 8 . 5 . 3 6 3 Max Kills in Single Turn 3 | 1 2 1 . 1 2 2 1 3 1 1 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 . 1 1 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Damage Taken 7281 | . 474 . . . 810 270 102 1630 . 915 2204 876 Core 934 | . 64 . . . 90 41 . 290 . 149 282 18 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 246 | . . . . . . . . . . . 135 111 Redirected to Shielding 54 | . . . . . . . . . . . . 54 Core Remaining (%) 76 | 100 . . . 74 . . 76 58 . 82 71 . Volleys Fired 381 | 13 49 6 . 1 80 20 10 61 5 21 80 35 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 4 4 Hottest 229 | 70 100 80 . 70 135 143 143 149 182 182 229 221 Shots Fired 1036 | 26 95 11 . 2 213 47 26 175 15 51 253 122 Gun 742 | 26 88 5 . 2 201 38 24 173 15 45 125 . Cannon 261 | . 4 6 . . . . . . . 1 128 122 Launcher 14 | . . . . . . 9 . 1 . 4 . . Special 19 | . 3 . . . 12 . 2 1 . 1 . . Kinetic 594 | 13 46 5 . 1 68 13 8 71 5 22 228 114 Thermal 426 | 13 49 6 . 1 145 25 18 102 10 24 25 8 Explosive 14 | . . . . . . 9 . 1 . 4 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 26 | 2 9 4 . 1 14 9 6 15 18 22 26 15 Robot Miss Streak 5 | 2 4 1 . . 5 2 5 3 . 1 4 4 Penetration Max 2 | . . . . . . . . . . . 2 . Secondary Targets 13 | . 3 . . . 2 . . 4 . 1 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . 1 1 . Shots Hit Robots 670 | 13 55 6 . 1 126 30 13 130 15 36 163 82 Core Hits 258 | 4 29 2 . 1 40 19 3 50 6 17 62 25 Critical Kills 3 | . . . . . 1 . . . . . 2 . Critical Parts Destroyed 4 | . . . . . . . . . . . 4 . Critical Strikes 52 | . 1 . . . 8 1 1 10 2 1 20 8 Burn 23 | . 1 . . . 7 1 1 10 2 1 . . Destroy 7 | . . . . . 1 . . . . . 6 . Blast 22 | . . . . . . . . . . . 14 8 Melee Attacks 10 | . . . . . . . 1 5 4 . . . Impact . | . . . . . . . . . . . . . Slashing 10 | . . . . . . . 1 5 4 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16188 | 164 768 121 . 10 2300 1058 252 2512 329 1253 4457 2964 Guns 9337 | 164 708 25 . 10 2286 482 245 2263 258 695 2201 . Cannons 4427 | . 57 88 . . . . . . . . 1799 2483 Explosions 2234 | . . . . . . 576 . 221 . 558 419 460 Melee 66 | . . . . . . . . . 66 . . . Ramming 124 | . 3 8 . . 14 . 7 28 5 . 38 21 Kinetic 8848 | 90 332 25 . 10 576 180 71 724 78 339 4000 2423 Thermal 5450 | 74 433 88 . . 1710 302 174 1539 180 356 74 520 Explosive 1700 | . . . . . . 576 . 221 . 558 345 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . 66 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 . . 4 2 Average Corruption 2 | . . . . . . . 1 4 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . . . . . . 14 . . 9 3 Message Errors 7 | . . . . . . . . 3 . . 1 3 Matter Fused 6 | . . . . . . . . 4 . . 2 . Heat Flow Errors 2 | . . . . . . . . 2 . . . . Energy Discharges 3 | . . . . . . . . 1 . . 2 . Parts Rejected 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 113 | . . . . . . . . 2 . . 40 71 Projectiles 81 | . . . . . . . . . . . 28 53 Explosions 28 | . . . . . . . . . . . 12 16 Melee 4 | . . . . . . . . 2 . . . 2 Knockbacks 29 | . . . . . . . . . . . 10 19 Impact 1 | . . . . . . . . . . . . 1 Kinetic 26 | . . . . . . . . . . . 8 18 Secondary 2 | . . . . . . . . . . . 2 . Self-Inflicted Damage 381 | . . . . . . . . . . . 299 82 Shots 4 | . . . . . . . . . . . 3 1 Rammed 18 | . 3 . . . 2 . 1 3 1 . 6 2 Targets Rammed 19 | . 3 1 . . 2 . 1 3 1 . 6 2 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 303 | 9 129 20 . 9 303 218 203 231 177 56 156 . Average Temperature 64 | 4 38 10 . 6 94 91 83 75 78 24 31 . Received Heat Transfer 1662 | . 204 . . . 342 153 9 261 . 162 396 135 Effects 2 | . . . . . 1 . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . 1 . . . . Siege Activations 10 | . . . . . . . . . . 1 6 3 Total Turns 139 | . . . . . . . . . . 3 92 44 Longest Duration 31 | . . . . . . . . . . 3 31 18 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . 1 Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 28 | . 3 1 . . 12 . . 10 1 . 1 . Heat Transferred 12422 | 222 1184 185 . . 3885 703 407 3959 609 894 50 324 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Peak Influence 661 | 15 251 45 . 5 283 364 205 390 194 197 661 520 Initial 323 | . 9 . . . 1 173 177 46 135 . 102 323 Average 199 | 6 128 34 . 1 144 281 182 212 142 83 303 329 Maximum Alert Level 2 | . 1 . . . 1 1 1 1 . . 2 2 Low Security (%) 52 | 100 73 100 . 100 77 31 78 28 100 100 33 . Level 1 42 | . 26 . . . 22 68 21 71 . . 45 84 Level 2 5 | . . . . . . . . . . . 21 15 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 24 | . 2 . . . 2 . . 10 . 1 4 5 Investigation 6 | . 1 . . . . . . 2 . . 2 1 Extermination 4 | . . . . . . . . 1 . . 2 1 Reinforcement 8 | . 1 . . . 1 . . 5 . 1 . . Assault 3 | . . . . . . . . . . . . 3 Garrison 3 | . . . . . 1 . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Distress Signals 8 | . 3 . . . 2 . 1 1 . . 1 . Communications Jammed 9 | . . . . . . . . . . . 9 . Distress Signals 8 | . . . . . . . . . . . 8 . Times Spotted 129 | . 19 2 . . 24 7 5 28 . 8 24 12 Peak Tracking Total 8 | . 6 2 . . 6 4 4 5 . 4 5 8 Tactical Retreats 4 | . . . . . 2 . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Traps Triggered 5 | . 1 . . . . . 1 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Machines Disabled 16 | . . . . . 3 . . . . 1 5 7 Max in Single Turn 6 | . . . . . 2 . . . . 1 2 6 Garrison Access 2 | . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Machines Accessed 40 | . 7 1 1 . 8 . 3 8 3 . 8 1 Terminals 30 | . 7 . . . 6 . 3 6 2 . 5 1 Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . Total Hacks 103 | . 23 1 1 . 26 . 10 18 7 . 15 2 Successful 54 | . 13 1 1 . 17 . 6 8 4 . 4 . Failed 48 | . 10 . . . 8 . 4 10 3 . 11 2 Catastrophic 13 | . . . . . 3 . . 3 1 . 6 . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 50 | . 17 . 1 . 12 . 5 8 4 . 3 . Terminals 85 | . 23 . . . 21 . 10 12 5 . 12 2 Fabricators 6 | . . . . . . . . 5 . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 . 1 . Scanalyzers 4 | . . . . . 4 . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . Terminal Hacks 28 | . 9 1 1 . 6 . 4 3 2 . 2 . Part Schematic 3 | . 2 . . . . . . 1 . . . . Robot Analysis 5 | . 2 . . . 2 . . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 6 | . 1 . . . 1 . 1 1 1 . 1 . Unreport Threat 2 | . 1 . . . . . 1 . . . . . Locate Traps 6 | . 2 . . . 3 . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . 1 . Unauthorized Hacks 16 | . 4 . . . 6 . 2 1 2 . 1 . Terminals 15 | . 4 . . . 6 . 2 1 2 . . . Track 3 | . 1 . . . 2 . . . . . . . Botnet 9 | . 2 . . . 3 . 2 1 1 . . . Operators 3 | . 1 . . . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . . 7 . 3 7 2 . 6 1 Full Trace Events 5 | . . . . . . . . 2 . . 2 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 2 . . . 1 . . 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Total Allies 7 | . . 2 . . . . . 4 . 1 . . Largest Group 3 | . . 2 1 . . . . 3 . 1 . . Highest-Rated Group 93 | . . 38 31 . . . . 93 . 90 . . Highest-Rated Ally 90 | . . 31 31 . . . . 86 . 90 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 46 | . . 7 . . . . . 36 . 3 . . Total Damage 915 | . . 147 . . . . . 611 . 157 . . Kills 5 | . . 1 . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . 1 . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Robot Analysis Total 5 | . 2 . . . 2 . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Turns Passed 7939 | 94 836 195 420 71 1282 206 324 1727 425 360 1195 804 Spaces Moved 3766 | 37 391 103 261 37 542 85 152 872 220 143 523 400 Core 16 | 16 . . . . . . . . . . . . Treads 3750 | 21 391 103 261 37 542 85 152 872 220 143 523 400 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 166 158 160 160 160 160 Average Speed 161 | 112 160 160 160 172 165 166 166 162 160 163 160 160 Slowest Speed 243 | 160 160 160 160 240 170 166 166 243 163 243 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 68 32 64 14 58 34 23 35 8 85 16 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 65 | . 3 . . . 12 . 3 5 3 10 23 6 Terrain Destroyed 269 | . 3 . . . 19 30 3 10 3 23 118 60 Melee 9 | . . . . . . . 1 5 3 . . . Projectile 93 | . 3 . . . 12 . 2 . . 1 48 27 AOE 167 | . . . . . 7 30 . 5 . 22 70 33 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac DSF Fac Fac Total 4823 | 62 495 121 265 41 744 112 199 1070 280 231 718 485 Wait 72 | . 9 . . . 9 . 10 21 . 10 10 3 Move 3754 | 36 390 102 260 36 541 83 152 871 219 142 522 400 Hop . | . . . . . . . . . . . . . Pick Up 117 | 6 15 1 2 1 23 . 5 24 8 8 17 7 Fast Attach 47 | 4 2 3 . . 10 . 1 6 6 7 7 1 Attach 62 | 3 1 1 1 . 9 . 3 15 9 4 11 5 Detach 24 | . 2 . . . 1 . 2 6 4 2 5 2 Swap 229 | . 17 3 . 3 40 9 10 44 11 22 43 27 Drop 109 | . 7 4 2 . 29 . 5 14 13 15 17 3 Fire 381 | 13 49 6 . 1 80 20 10 61 5 21 80 35 Melee 10 | . . . . . . . 1 5 4 . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 18 | . 3 1 . . 2 . . 3 1 . 6 2 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Discovered new exit (range 12) 592 | -10/Materials | Discovered new exit (range 16) 931 | -10/Materials | Entered Mines 949 | -10/Mines | Discovered new exit (range 5) 953 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -10/Mines | Found the Drone Emporium 1043 | -10/Mines | Found Prototype Device 1043 | -10/Mines | Identified Splice Drone Bay 1094 | -10/Mines | Discovered new exit (range 8) 1120 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1120 | -10/Mines | Discovered new exit (range 5) 1126 | -10/Mines | Entered Exiles 1126 | -10/Exiles | Accompanied by 1 ally 1156 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1165 | -10/Exiles | Met 8R-AWN 1189 | -10/Exiles | Met EX-HEX 1299 | -10/Exiles | Met EX-BIN 1317 | -10/Exiles | Aligned with FarCom system 1318 | -10/Exiles | Given EX-Vault access code 1355 | -10/Exiles | Opened EX-Vault 1370 | -10/Exiles | Found Field Lobotomy Kit 1403 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1450 | -10/Exiles | Met EX-DEC 1534 | -10/Exiles | Discovered new exit (range 10) 1546 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1546 | -10/Exiles | Entered Mines 1578 | -9/Mines | Discovered new exit (range 12) 1617 | -9/Mines | Entered Materials 1617 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1823 | -8/Materials | Central database locked down 1898 | -8/Materials | Discovered new exit (range 11) 2662 | -8/Materials | Discovered new exit (range 13) 2849 | -8/Materials | Discovered new exit (range 3) 2854 | -8/Materials | Garrison activated, responded to threat 2897 | -8/Materials | Identified exit to Garrison 2899 | -8/Materials | Entered Garrison 2908 | -8/Garrison | Installed Relay Interface Framework 2947 | -8/Garrison | Triggered checkpoint 2976 | -8/Garrison | Triggered checkpoint 3035 | -8/Garrison | Destroyed 8 combat bots 3083 | -8/Garrison | Build established: Skirmisher 3091 | -8/Garrison | Discovered new exit (range 8) 3105 | -8/Garrison | Entered Materials 3389 | -8/Materials | Discovered new exit (range 3) 3425 | -8/Materials | Identified exit to Factory 3429 | -8/Materials | Entered Factory 3429 | -7/Factory | Evolved 2 slots: Utility x2 3545 | -7/Factory | Discovered new exit (range 14) 3569 | -7/Factory | Identified exit to Lower Caves 3844 | -7/Factory | Garrison activated, responded to threat 4446 | -7/Factory | Fabricated Weapon Cycler (x2) 4677 | -7/Factory | Allied Derelicts emerged from ambush trap array 4756 | -7/Factory | Discovered new exit (range 18) 4939 | -7/Factory | Cargo convoy interrupted 5114 | -7/Factory | Assimilated H-61 Shepherd with FLK Orb 5156 | -7/Factory | Entered another Factory area 5156 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5535 | -6/Factory | Discovered new exit (range 17) 5550 | -6/Factory | Identified exit to DSF 5581 | -6/Factory | Entered DSF 5613 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 5620 | -6/DSF | Additional patrols routed to DSF 5690 | -6/DSF | Discovered new exit (range 15) 5847 | -6/DSF | Build established: Scavenger-Skirmisher 5932 | -6/DSF | Sterilization system engaged 5941 | -6/DSF | Entered Factory 5941 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6247 | -5/Factory | Build established: Mutant 6919 | -5/Factory | Identified exit to Factory 7064 | -5/Factory | Lost 3 parts (1n1u1w) 7136 | -5/Factory | Entered another Factory area 7136 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7563 | -4/Factory | Build established: Scavenger-Skirmisher 7886 | -4/Factory | First assault squad dispatched 7940 | -4/Factory | Self-destructed Last Messages --------------- 07928_ Extracted 139 matter. 07928_ Activated siege mode. 07928_ P-70 Sage knocked back. 07928_ Destroyed Antigrav System. 07928_ P-70 Sage knocked back. 07931_ C-30 ARC bursts open, deploying its payload. 07931_ G-73 Enforcer unfolds itself. 07931_ B-60 Warrior unfolds itself. 07931_ G-67 Veteran unfolds itself. 07931_ B-60 Warrior destroyed. 07934_ K-01 Serf suffers critical hit (Blast). 07934_ Destroyed Wheel. 07934_ K-01 Serf destroyed. 07934_ G-67 Veteran Lgt. Antimatter Reactor blasted off. 07934_ G-67 Veteran knocked back. 07937_ E-15 Imp knocked back. 07938_ Gauss Cannon blown off. 07938_ Adv. Assault Cannon blown off. 07938_ E-15 Imp destroyed. 07939_ Matter Filter destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????## | | ??????????????????????????????????#?## | | ???????????????????????????????????### ##### | | ????????????????????????????????????#? ? # | | ????????????????????????????????? ??????? # "" | | ??????????????????????????????????? ?????? ??# ""R | | ??????????????????????????????????? ??? ? ?# "" | | ????????????????????????????????????? ??? ??## | | ??????????????????????????????? ???? ??? ?######"# | | ?????????????????w????????? ?? ??????"" ?#???##### | | ???????????????? ? ????????????? "?????####?#?# | | ?????????????? ??? ???? ????"" ##?#?#??# | | ????????????? ?? ? "???T"??" ######### | | ?????????????? ?? ??"?"""""""" + | | ?????????????? ?#???#?###################### | | ??????????????? ??????## ######?#### | | ???????????????## ??##??### ######??### | | ??????????????### ??#??### """" ###??###### | | ???????????????## ??????## """" ##?###?#### | | ???????? ###### ######## """" ########### | | ????????######### ######## """" ########### | | ????????## + """" ########### | | ????????## # """" ########### | | ????????## gkg % ; """" ########### | | ????????## % % g%* !] # #### # ### | | ????????## %kRp%%% /]@ # ##""""""""" | | ????????## ############### # | | ????????## ??? ############### # | | ???????????????????#????###?## ! # = | | ?????????? ? ?C?#??#??##?##### + | | ????????????????????????#???## # | | ????????????????##??#??????############# | | ?????????????????? ????? ?? ##### | | ????????????????#????? ?????? ? ? ##### | | ??????????????????? ????? ? ? ?#### | | ????????????????????????? ????? ? ?##### | | ????????????????????? ??? ? ? ?? ?#### | | ?????????????????? ? ? ?? ? ??##### | | ?????????????????????? ?????? ?? ?#?########" | | ???????????????????????#???????#?#?#??######## | | ?????????????????????#?????????#?####?#??######### | | ?????????????????????????????????? ?? ???######### | | ???????????????????????????????????? ?? ?#?##?#??# | | ??????????????????????????????? ???? ? ??#???????? | | ??????????????????????????H?????????? ??????????? | | ????????????????????????????????????? ????????##?# | | ????????????????????????????????????????? ??? ??? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Base Temperature (-) 150 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Target Analysis 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Weapon Cycler | -8/Materials | Scanalyzed Trap Scanner | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Weapon Cycler | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSpectralCutter Manual? 0 Play Time 02:42:11 Cumulative 533.8 hours Start 2022.03.25 @ 20:25:58 End 2022.03.26 @ 01:03:24 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 130 Adventurer 125 Explorer 2 Win Type - Total 46 Types 39/3/2/0/1/0/0/0/1 Lore% 65 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eef7fae-ad44-4c10-921f-e6cc7c1a51ed