Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 14:27:53 Player: saltine Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (208) 1040 Value Destroyed (10147) 10147 Prototype IDs (34) 680 Alien Tech Used (9) 1800 Bonus (14734) 14734 TOTAL SCORE: 36201 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 2557 Follower Combat Kills 502 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Integrated Exoskeleton 5000 Friendly Fire -125 Cogmind --------- Core Integrity 0/1450 Matter 89/300 Energy 200/200 System Corruption 42% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Phase Shifter Graphene Brace Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Quantum Rifle Multirail > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Armored Heavy Treads Advanced Heat Sink Improved Terrain Scanner Long-range Tractor Beam Phase Gun Phase Gun Quantum Rifle Quantum Rifle HERF Cannon Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Railgun Railgun Hardcell Cannon Linear Accelerator Micro-nuke Launcher Sigix Terminator Improved Remote Datajack [Rating: 202] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Wheel Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Layered Light Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Layered Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . . . 2 2 . . . . 2 2 2 . . Power 2 | . . . . . . . . . 1 . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . . 1 . . . . . 1 . . . Utility 9 | . . 1 1 2 . . . . 1 1 . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 225 | 2 2 10 21 7 2 2 3 . 3 11 6 4 4 . 79 8 15 43 3 Power 20 | . . 1 1 . . . . . 2 1 . . 1 . 6 3 2 3 . Engine 6 | . . 1 1 . . . . . 1 . . . . . 2 1 . . . Core 3 | . . . . . . . . . 1 1 . . . . 1 . . . . Reactor 11 | . . . . . . . . . . . . . 1 . 3 2 2 3 . Propulsion 69 | 2 . 3 9 2 . . . . . 3 2 1 . . 27 1 5 14 . Treads 28 | 2 . 1 1 . . . . . . . . . . . 4 1 5 14 . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . Wheel 37 | . . 2 4 2 . . . . . 3 2 1 . . 23 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 63 | . 2 3 6 4 1 . . . 1 5 . . 3 . 24 1 3 9 1 Device 36 | . . . 1 1 . . . . 1 3 . . 1 . 17 1 2 8 1 Storage 4 | . 1 . 1 . . . . . . 1 . . 1 . . . . . . Processor 7 | . 1 . 1 1 . . . . . . . . . . 3 . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 16 | . . 3 3 2 1 . . . . 1 . . 1 . 4 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 73 | . . 3 5 1 1 2 3 . . 2 4 3 . . 22 3 5 17 2 Energy Gun 16 | . . 1 . . . . . . . . . . . . 5 2 1 7 . Energy Cannon 16 | . . . 1 1 1 . 1 . . . . . . . 4 . 1 5 2 Ballistic Gun 10 | . . . 2 . . 1 1 . . . . . . . 1 1 1 3 . Ballistic Cannon 12 | . . . 1 . . . 1 . . 1 2 1 . . 5 . . 1 . Launcher 12 | . . . 1 . . 1 . . . 1 2 2 . . 4 . . 1 . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . Impact Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . 2 . 1 . . Unidentified Prototypes 15 | . . 1 1 . 1 . . . . . . . 5 . . 1 . 6 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Lost 119 | . . 9 11 2 . . . . . 3 2 6 . . 51 5 2 26 2 Power 15 | . . 1 1 . . . . . . . . 1 . . 6 2 . 4 . Propulsion 41 | . . 4 5 1 . . . . . 3 2 3 . . 15 . . 7 1 Utility 34 | . . 1 3 1 . . . . . . . 1 . . 17 1 2 7 1 Weapon 28 | . . 3 2 . . . . . . . . 1 . . 13 2 . 7 . Highest Loss Streak 13 | . . 3 4 2 . . . . . 1 1 3 . . 13 4 2 8 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 93 75 73 85 96 93 81 100 96 94 91 87 66 66 81 76 84 79 9 Engine 3 | . 14 9 9 7 7 7 7 7 6 5 5 4 . . 3 4 . . . Core 1 | . . . . . . . . . 4 5 5 5 3 . 2 . . . . Reactor 3 | . . . . . . . . . . . . . 1 5 2 2 11 10 . Treads 5 | . 28 9 . . . . . . . . . . . . 4 15 15 13 2 Wheel 11 | . . 6 7 16 29 28 28 28 25 22 19 17 11 11 13 . . . . Device 14 | . . . . 3 7 7 7 7 10 13 16 15 11 11 20 24 24 24 3 Storage 5 | . 14 11 7 7 7 7 7 7 6 5 5 5 5 5 5 4 4 3 . Processor 10 | . 8 11 14 15 14 14 14 14 12 11 11 11 11 11 8 9 8 10 . Protection 6 | . . 7 7 16 14 14 14 14 12 13 11 11 11 11 2 . 2 . . Energy Gun 2 | . . . . . . . . . . . . . . . 4 3 7 8 2 Energy Cannon 3 | . . . 1 1 7 7 . 7 6 5 5 4 . . 3 6 3 1 . Ballistic Gun 3 | . 28 6 5 . . . . 7 6 5 5 5 5 5 1 . . 3 . Ballistic Cannon 2 | . . . 3 7 7 7 1 7 6 5 4 4 . . 2 4 3 . . Launcher 1 | . . . . . . . . . . . . . 5 5 3 . . . . Impact Weapon 1 | . . 14 3 . . . . . . . . . . . . . . . . Naked Turns 35 | . . . . . . . . . . . . . . . . . . 35 . Heaviest Build 201 | 12 27 42 46 49 51 55 55 55 66 129 129 130 119 119 168 154 201 188 14 Greatest Support 220 | 40 40 60 40 40 40 40 40 40 40 50 50 40 20 20 163 186 203 220 60 Greatest Overweight (x) 8 | . . 4 4 2 1 1 1 1 1 3 4 5 5 5 8 . 1 1 3 Average Overweight (x) 2 | . . 2 1 1 1 1 . 1 1 1 3 3 5 5 3 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 8 13 15 13 15 15 15 15 15 15 19 25 25 25 25 25 25 25 24 5 Most Carried 25 | 6 6 10 11 15 15 15 15 15 15 19 20 20 21 21 25 25 25 25 2 Average Carried 17 | 5 4 6 8 14 14 14 15 15 14 16 19 19 19 21 21 19 24 23 1 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 6 10 11 14 15 15 15 15 15 19 20 19 21 21 24 25 24 25 . Class Distribution -------------------- 38% | Scavenger-Tank 37% | Scavenger-Skirmisher 11% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Scavenger-Skirmisher | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Matter Collected 4921 | 220 . 149 243 260 83 120 . 35 . 163 190 87 . . 2065 213 238 855 . Remotely 1524 | . . . . . . . . . . . . . . . 839 213 238 234 . Salvage Created 9021 | . . 472 378 193 . 173 . . . 256 295 202 . 58 3258 391 233 2842 270 Parts 397 | . . 29 28 8 . 9 . . . 16 10 13 . 1 131 16 9 112 15 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . . . . . . . . . 4 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 7 . 4 . . 8 4 . 1 . . . . . Prevented 2 | . . . . . . 1 . 1 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 168 | . . 14 7 4 . 4 . . . 4 9 11 . 4 60 5 6 37 3 Melee 5 | . . 4 1 . . . . . . . . . . . . . . . . Guns 59 | . . 7 1 . . . . . . 1 1 1 . . 15 2 2 26 3 Cannons 49 | . . . 5 4 . 1 . . . . 1 . . . 22 3 3 10 . AOE 44 | . . . . . . 3 . . . 2 7 10 . 4 18 . . . . Classes Destroyed 16 | . . 4 5 1 . 1 . . . . . . . . 3 . . 1 1 Worker 15 | . . . 1 2 . . . . . 2 . . . . 9 . . 1 . Builder 10 | . . . 1 . . . . . . 1 . . . . 6 . . 2 . Tunneler 5 | . . . . . . . . . . . . . . . 4 1 . . . Hauler 2 | . . 1 1 . . . . . . . . . . . . . . . . Recycler 6 | . . . . 1 . . . . . . . . . . 4 . . 1 . Mechanic 3 | . . . 1 . . . . . . . . . . . 2 . . . . Operator 2 | . . . . . . . . . . . . . . . 1 1 . . . Swarmer 40 | . . 4 . 3 . 1 . . . . . 9 . 4 11 . 4 4 . Grunt 65 | . . 7 4 1 . 3 . . . 3 9 . . . 28 3 . 7 . Brawler 7 | . . . 1 . . . . . . . . . . . 6 . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 12 | . . 3 1 . . . . . . 1 . . . . 2 2 . 3 . Hunter 16 | . . . 1 . . . . . . . . 2 . . 2 . 2 9 . Programmer 22 | . . . . . . 1 . . . . . . . . 10 . . 10 1 Lightning 3 | . . . . . . . . . . . . . . . . . . 3 . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . . 4 2 2 . 3 . . . 4 5 5 . 4 12 3 6 6 3 Combat Bots Only 8 | . . 4 2 2 . 3 . . . 3 5 5 . 4 8 3 6 6 3 Max Kills in Single Turn 5 | . . 1 1 1 . 4 . . . 3 4 5 . 4 4 1 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . . . . . . 3 . . . 2 4 5 . 4 4 . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Hostile Shots Fired 1870 | . . 214 168 32 9 . . 28 . 28 17 33 . 6 564 52 69 448 202 Missed 524 | . . 66 41 8 1 . . 9 . 6 3 13 . 2 147 19 11 121 77 Damage Taken 22055 | . 47 1589 1923 355 127 24 . 153 . 428 371 337 . 62 7243 612 783 5570 2431 Core 3430 | . 15 321 249 47 14 . . . . 107 34 25 . 18 1124 23 55 494 904 Absorbed by Shields 4140 | . . . . . . . . . . 52 56 44 . . 1162 74 721 2031 . Reduced by Siege Mode 972 | . . . . . . . . . . . . . . . 277 . 69 626 . Ignored by Resistances 700 | . . . . . . . . . . . . . . . . . . . 700 Core Remaining (%) 70 | 100 94 19 54 . . . . 91 100 . . . . 81 2 92 . . . Volleys Fired 505 | . . 43 48 27 11 3 . . . 17 5 5 . 1 167 22 20 126 10 Largest 4 | . . 2 2 1 2 2 . . . 3 3 3 . 1 4 4 4 4 2 Hottest 354 | . . 76 91 75 123 123 . . . 156 156 156 . 45 321 354 354 331 200 Shots Fired 1100 | . . 65 68 27 16 5 . . . 35 9 13 . 1 363 51 50 377 20 Gun 599 | . . 65 25 . . . . . . 14 2 4 . . 145 14 25 285 20 Cannon 473 | . . . 43 27 16 4 . . . 20 4 5 . . 202 37 23 92 . Launcher 24 | . . . . . . 1 . . . 1 3 4 . 1 14 . . . . Special 4 | . . . . . . . . . . . . . . . 2 . 2 . . Kinetic 452 | . . 49 46 21 10 2 . . . 25 4 5 . . 152 20 11 107 . Thermal 561 | . . 16 22 6 . . . . . . . . . . 179 31 37 270 . Explosive 24 | . . . . . . 1 . . . 1 3 4 . 1 14 . . . . Electromagnetic 39 | . . . . . 6 2 . . . 9 2 4 . . 16 . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . . 20 Robot Hit Streak 25 | . . 6 8 5 7 3 . . . 6 7 5 . 1 25 8 23 20 5 Robot Miss Streak 8 | . . 6 5 5 1 2 . . . 4 2 7 . 5 8 4 2 8 3 Penetration Max 1 | . . . 1 . . . . . . . . . . . 1 . . 1 1 Secondary Targets 5 | . . 1 . . . . . . . . . . . . . . . 3 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 739 | . . 70 52 14 8 5 . . . 24 6 6 . 1 220 24 34 262 13 Core Hits 538 | . . 19 19 7 1 10 . . . 13 34 21 . 6 267 14 11 112 4 Critical Kills 10 | . . 1 . . . . . . . . . . . . 5 1 1 2 . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . . . . Critical Strikes 35 | . . 5 1 2 . 1 . . . 2 . . . . 16 4 2 2 . Burn 4 | . . 1 . . . . . . . . . . . . 3 . . . . Meltdown 8 | . . . . . . . . . . . . . . . 5 1 1 1 . Destroy 2 | . . . . . . . . . . . . . . . 1 . . 1 . Blast 15 | . . . 1 2 . 1 . . . . . . . . 7 3 1 . . Corrupt 2 | . . . . . . . . . . 2 . . . . . . . . . Smash 4 | . . 4 . . . . . . . . . . . . . . . . . Melee Attacks 54 | . . 44 9 . . . . . . . . . . . . . 1 . . Impact 53 | . . 44 9 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 2 . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . 8 2 . . . . . . . . . . . . . . . . Damage Inflicted 30872 | . . 1819 1263 370 229 522 . . . 809 1202 834 . 253 11648 871 969 8995 1088 Guns 11483 | . . 416 376 . . . . . . 173 23 48 . . 2200 268 519 6374 1086 Cannons 9747 | . . . 688 367 229 99 . . . 392 69 33 . . 4221 585 450 2614 . Explosions 7950 | . . . . . . 423 . . . 224 1110 753 . 253 5187 . . . . Melee 1602 | . . 1403 199 . . . . . . . . . . . . . . . . Ramming 90 | . . . . 3 . . . . . 20 . . . . 40 18 . 7 2 Kinetic 7453 | . . 287 762 292 126 60 . . . 390 23 48 . . 2748 359 196 2162 . Thermal 12030 | . . 129 302 75 . . . . . . . . . . 3431 494 773 6826 . Explosive 7460 | . . . . . . 423 . . . 224 1110 753 . 253 4697 . . . . Electromagnetic 1151 | . . . . . 103 39 . . . 175 69 33 . . 732 . . . . Impact 1602 | . . 1403 199 . . . . . . . . . . . . . . . . Slashing 1086 | . . . . . . . . . . . . . . . . . . . 1086 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . 1 1 1 1 1 . . . . . . 18 . 2 30 42 Average Corruption 7 | . . . . 1 1 1 1 1 . . . . . . 8 . 2 7 32 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . . 2 1 2 1 1 . . . . . . 83 . 4 43 21 Message Errors 32 | . . . . . . . . . . . . . . . 20 . . 10 2 Matter Fused 38 | . . . . 2 . . 1 1 . . . . . . 24 . 1 7 2 Heat Flow Errors 18 | . . . . . . . . . . . . . . . 6 . . 5 7 Energy Discharges 14 | . . . . . . 1 . . . . . . . . 5 . . 6 2 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 21 | . . . . . . . . . . . . . . . 11 . 1 6 3 Data Loss (major) 9 | . . . . . 1 1 . . . . . . . . 5 . . 2 . Misfires 5 | . . . . . . . . . . . . . . . 3 . 1 1 . Alerts 3 | . . . . . . . . . . . . . . . 3 . . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . 3 5 Weapon Failures 5 | . . . . . . . . . . . . . . . 3 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 551 | . . 282 . . 5 . . . . . 5 16 . . 155 . 1 87 . Projectiles 242 | . . . . . 5 . . . . . . . . . 149 . 1 87 . Explosions 27 | . . . . . . . . . . . 5 16 . . 6 . . . . Melee 282 | . . 282 . . . . . . . . . . . . . . . . . Knockbacks 45 | . . 2 6 2 . . . . . . . . . . 22 5 1 7 . Impact 3 | . . 2 1 . . . . . . . . . . . . . . . . Kinetic 37 | . . . 5 2 . . . . . . . . . . 18 4 1 7 . Secondary 5 | . . . . . . . . . . . . . . . 4 1 . . . Self-Inflicted Damage 521 | . . . . 1 . 24 . . . 10 165 68 . . 251 . . . 2 Shots 22 | . . . . . . 1 . . . . 8 3 . . 10 . . . . Rammed 10 | . . . . 3 . . . . . 1 . . . . 3 2 . 1 . Targets Rammed 10 | . . . . 3 . . . . . 1 . . . . 3 2 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . . 318 353 214 299 60 . . . 416 54 54 . . 407 189 197 203 228 Average Temperature 95 | . . 100 132 94 115 34 . . . 171 28 17 . . 91 75 113 34 86 Received Heat Transfer 3295 | . . 588 999 54 20 . . 12 . 178 106 . . . 976 149 28 158 27 Effects 8 | . . 3 1 . . . . . . 2 . . . . 2 . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 5 | . . 3 . . . . . . . . . . . . 2 . . . . Siege Activations 8 | . . . . . . . . . . . . . . . 1 . 1 6 . Total Turns 260 | . . . . . . . . . . . . . . . 50 . 38 172 . Longest Duration 54 | . . . . . . . . . . . . . . . 50 . 38 54 . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Fried 7 | . . 2 . . . . . . . 3 . . . . 2 . . . . Impact Corruptions 11 | . . 10 . . . . . . . . . . . . 1 . . . . Robots Melted 8 | . . . . . . . . . . . . . . . 5 1 1 1 . Combat Hostiles 7 | . . . . . . . . . . . . . . . 5 . 1 1 . Parts Melted 27 | . . . 1 . . . . . . . . . . . 15 2 3 6 . Heat Transferred 13920 | . . 407 555 111 . . . . . . . . . . 4730 555 925 6637 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Peak Influence 1670 | . 15 196 151 202 . . . . 30 125 . . . . 1437 775 502 1068 1670 Initial 753 | . . 5 12 68 . . . . 18 14 . . . . . 753 335 282 536 Average 461 | . 4 70 106 121 . . . . 23 61 . . . . 638 641 354 756 615 Maximum Alert Level 5 | . . . . 1 . . . . . . . . . . 4 3 2 3 5 Low Security (%) 38 | 100 100 100 100 99 . . . . 100 100 . . . . 19 . . . . Level 1 18 | . . . . . . . . . . . . . . . 33 . 91 6 4 Level 2 16 | . . . . . . . . . . . . . . . 5 91 8 27 87 Level 3 17 | . . . . . . . . . . . . . . . 12 8 . 66 . Level 4 9 | . . . . . . . . . . . . . . . 29 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 8 Squads Dispatched 49 | . . 1 2 1 . . . . . 3 . . . . 19 2 1 14 6 Investigation 6 | . . 1 . . . . . . . 1 . . . . 2 1 . 1 . Extermination 10 | . . . . . . . . . . . . . . . 6 . . 4 . Reinforcement 12 | . . . . 1 . . . . . 2 . . . . 3 . 1 5 . Assault 13 | . . . . . . . . . . . . . . . 5 1 . 1 6 Garrison 8 | . . . 2 . . . . . . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . 6 . . 1 . Construction Impeded 3 | . . . . . . . . . . . . . . . 2 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Distress Signals 14 | . . . 3 1 . . . . . 2 . . . . 3 . . 5 . Communications Jammed 51 | . . . . . . . . . . . . . . . 51 . . . . Distress Signals 51 | . . . . . . . . . . . . . . . 51 . . . . Times Spotted 283 | . 2 26 18 8 1 5 . 2 1 7 9 11 . 2 84 13 16 61 17 Peak Tracking Total 12 | . 1 8 6 5 1 4 . 1 1 3 5 5 . 4 9 4 4 5 12 Tactical Retreats 15 | . . . 3 . . . . 2 . . . . . . 4 . 2 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Traps Triggered 16 | . 1 1 . 1 . . . . . 1 . . . . 2 1 6 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . . . . . . . . . 5 . 8 . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . 2 . 1 . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Disabled 25 | . . . . . 1 . . . . . . . . . 13 . 2 9 . Max in Single Turn 4 | . . . . . 1 . . . . . . . . . 4 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Accessed 65 | . 3 7 2 2 1 . 4 . 1 7 . 1 6 . 13 2 4 6 6 Terminals 43 | . 3 6 2 2 . . . . 1 4 . 1 . . 9 2 2 5 6 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 4 | . . 1 . . . . . . . 2 . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . 1 . . Total Hacks 161 | . 7 16 5 7 1 . 30 . 2 12 . 2 19 . 33 4 7 10 6 Successful 97 | . 2 7 2 3 1 . 30 . 2 7 . 2 19 . 10 1 4 3 4 Failed 64 | . 5 9 3 4 . . . . . 5 . . . . 23 3 3 7 2 Catastrophic 17 | . 1 2 1 1 . . . . . 1 . . . . 6 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 24 | . 1 5 2 . . . . . 1 1 . . . . 11 . 2 1 . Terminals 93 | . 7 13 5 7 . . . . 2 7 . 2 . . 27 4 4 9 6 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 2 . . 1 . Recycling Units 8 | . . 3 . . . . . . . 4 . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . . . . . . . . 2 . 1 . . Terminal Hacks 85 | . 2 5 2 3 1 . 30 . 2 3 . 2 19 . 7 1 1 3 4 Record 21 | . . . . . . . 11 . . . . 2 7 . . . . 1 . Part Schematic 14 | . . . . . . . 10 . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . 4 . . . . . . Open Door 5 | . . . . . 1 . . . . . . . . . . . . 2 2 Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . 1 . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . 1 . . 1 Locate Traps 6 | . 1 . . 2 . . . . 1 2 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . 1 . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . 1 2 1 1 . . . . . . . . . . 3 . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . Network Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . 1 . . . . . . . 3 . . . . 1 . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 1 . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 41 | . 3 3 2 2 . . . . 1 6 . . . . 12 2 3 4 3 Full Trace Events 2 | . . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 6 . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 10 . . . . . 4 . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . 2 . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 1 . 2 . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . Manual 2 | . . . . . . . . . . . . . . . 1 . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total Allies 7 | . . . . 5 . . . . . . . . . . 1 . 1 . . Largest Group 5 | . . . . 5 4 4 3 2 . . . . . . 1 . 1 1 . Highest-Rated Group 148 | . . . . 89 77 77 65 53 . . . . . . 116 . 148 148 . Highest-Rated Ally 148 | . . . . 32 32 32 32 32 . . . . . . 116 . 148 148 . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 110 | . . . . 14 10 11 . 5 . . . . . . 10 . 23 37 . Total Damage 3017 | . . . . 128 121 133 . 178 . . . . . . 729 . 709 1019 . Kills 18 | . . . . 3 1 1 . . . . . . . . 3 . 3 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . . 2 2 . 3 . . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Turns Passed 11901 | 6 259 836 369 464 338 309 78 272 109 661 590 781 253 755 2777 543 582 1622 297 Spaces Moved 7400 | 2 159 426 145 330 308 287 89 287 107 553 417 563 157 372 1419 274 278 737 490 Core 639 | . . . 2 . . . . . . . . . . . . . . 148 489 Treads 1454 | 2 159 118 . . . . . . . . . . . . 34 274 278 589 . Legs 34 | . . . 33 . . . . . . . . . . . . . . . 1 Wheels 5273 | . . 308 110 330 308 287 89 287 107 553 417 563 157 372 1385 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 160 160 125 80 95 95 95 80 95 95 95 110 125 155 155 114 165 161 50 30 Average Speed 128 | 160 160 140 126 108 95 95 81 95 95 104 129 134 155 155 148 165 163 150 50 Slowest Speed 260 | 160 160 160 260 110 95 95 95 95 95 125 140 155 155 155 250 166 249 250 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 2 29 41 17 9 52 53 68 50 3 19 62 67 62 73 36 12 14 62 41 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . . . . . . 1 1 . . . . 3 1 . . . . . Known Exits Taken 14 | . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 . . 1 . . . . . . . . . . . 1 1 . 1 . Scrap Searched 10 | . . . . . 1 3 . 2 . . 1 3 . . . . . . . Spaces Dug 27 | . . . . . 1 . . . . . . . . . 6 6 3 11 . Terrain Destroyed 531 | . . . 4 3 1 21 . . . 16 58 74 . 8 276 21 10 39 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 146 | . . . 4 3 1 . . . . 2 1 . . . 66 21 10 38 . AOE 384 | . . . . . . 21 . . . 14 57 74 . 8 210 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total 8813 | 5 163 539 245 409 337 318 94 286 114 606 451 575 166 548 1768 321 365 979 524 Wait 386 | . . 19 8 1 11 20 . . . 13 23 . . 176 33 1 35 28 18 Move 7381 | 1 158 425 144 329 307 286 88 286 106 552 416 562 156 371 1418 273 277 736 490 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 117 | . 2 6 10 8 2 3 . . 3 7 1 2 1 . 41 12 5 14 . Fast Attach 107 | . 2 8 13 6 3 1 3 . 1 4 2 . 5 . 22 5 9 22 1 Attach 87 | . . 2 6 1 . 1 . . 2 1 . 1 . . 49 4 2 15 3 Detach 25 | . . . 1 . . 1 . . . . . . 1 . 13 . . 8 1 Swap 36 | 2 . . 2 . . . . . . 6 4 3 . . 8 . 4 7 . Drop 74 | 2 1 1 6 6 3 3 3 . 2 5 . 2 3 . 9 2 4 22 . Fire 505 | . . 43 48 27 11 3 . . . 17 5 5 . 1 167 22 20 126 10 Melee 43 | . . 35 7 . . . . . . . . . . . . . 1 . . Ram 8 | . . . . 3 . . . . . 1 . . . . 3 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . 2 . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . 28 . . . . . . . . . . . . . . . Trap 13 | . . . . . . . . . . . . . . . 5 . 8 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -3/Research -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Discovered new exit (range 7) 174 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Identified exit to Materials 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 596 | -9/Materials | Lost 3 parts (2n1w) 772 | -9/Materials | Discovered new exit (range 10) 795 | -9/Materials | Core integrity fell below 50% 1047 | -9/Materials | Identified exit to Materials 1063 | -9/Materials | Core integrity fell below 20% 1102 | -9/Materials | Entered another Materials area 1102 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -8/Materials | Lost 3 parts (1p1n1u) 1278 | -8/Materials | Garrison activated, responded to threat 1319 | -8/Materials | Found Prototype Launcher 1319 | -8/Materials | Identified Rocket Array 1330 | -8/Materials | Found Rocket Array 1332 | -8/Materials | Found Rocket Array 1402 | -8/Materials | Lost 4 parts (3n1w) 1455 | -8/Materials | Discovered new exit (range 16) 1471 | -8/Materials | Entered Factory 1471 | -7/Factory | Evolved 2 slots: Utility x2 1744 | -7/Factory | Build established: Scavenger-Mutant 1762 | -7/Factory | Discovered new exit (range 5) 1766 | -7/Factory | Identified exit to Lower Caves 1935 | -7/Factory | Entered Lower Caves 1935 | -7/Lower Caves | Accompanied by 4 allies 1998 | -7/Lower Caves | Learned Factory stockpile data 1999 | -7/Lower Caves | Learned Factory terminal intel 2134 | -7/Lower Caves | Found Alien Artifact 2134 | -7/Lower Caves | Identified Core Expander 2134 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 2177 | -7/Lower Caves | Build established: Scavenger-Skirmisher 2198 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2237 | -7/Lower Caves | Discovered new exit (range 10) 2245 | -7/Lower Caves | Identified exit to Lower Caves 2273 | -7/Lower Caves | Entered another Lower Caves area 2273 | -7/Lower Caves | Accompanied by 4 allies 2274 | -7/Lower Caves | Encountered a Warlord checkpoint 2348 | -7/Lower Caves | Learned Factory emergency access door positions 2384 | -7/Lower Caves | Learned 8 Factory zone layouts 2526 | -7/Lower Caves | Discovered new exit (range 8) 2533 | -7/Lower Caves | Identified exit to Data Miner 2582 | -7/Lower Caves | Entered Data Miner 2582 | -7/Data Miner | Accompanied by 3 allies 2584 | -7/Data Miner | Discovered new exit (range 6) 2599 | -7/Data Miner | Met Data Miner 2613 | -7/Data Miner | Learned location of Section 7 (-2) 2613 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2626 | -7/Data Miner | Received God Mode back door access code from Data Miner 2659 | -7/Data Miner | Identified exit to Proximity Caves 2660 | -7/Data Miner | Entered Proximity Caves 2660 | -6/Proximity Caves | Accompanied by 3 allies 2660 | -6/Proximity Caves | Spotted B-75 Beast 2699 | -6/Proximity Caves | Learned 4 Factory zone layouts 2701 | -6/Proximity Caves | Learned location of Extension (-4) 2703 | -6/Proximity Caves | Lost 3 allies 2705 | -6/Proximity Caves | Identified exit to Factory 2932 | -6/Proximity Caves | Entered Factory 2932 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2936 | -6/Factory | Loaded intel: 26 terminal locations 2992 | -6/Factory | Identified exit to Lower Caves 3026 | -6/Factory | Discovered new exit (range 15) 3040 | -6/Factory | Identified exit to Factory 3041 | -6/Factory | Entered another Factory area 3041 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3265 | -5/Factory | Build established: Scavenger-Tank 3692 | -5/Factory | Discovered new exit (range 8) 3700 | -5/Factory | Identified exit to Upper Caves 3702 | -5/Factory | Entered Upper Caves 3860 | -5/Upper Caves | Encountered a Warlord checkpoint 4282 | -5/Upper Caves | Discovered new exit (range 10) 4290 | -5/Upper Caves | Identified exit to Upper Caves 4292 | -5/Upper Caves | Entered another Upper Caves area 4350 | -5/Upper Caves | Learned 4 Factory zone layouts 4744 | -5/Upper Caves | Learned Factory stockpile data 4989 | -5/Upper Caves | Lost 3 parts (1p1n1u) 5052 | -5/Upper Caves | Discovered new exit (range 15) 5072 | -5/Upper Caves | Identified exit to Zhirov 5073 | -5/Upper Caves | Entered Zhirov 5073 | -5/Zhirov | Discovered new exit (range 3) 5101 | -5/Zhirov | Met Zhirov 5129 | -5/Zhirov | Learned location of Quarantine (-2) 5129 | -5/Zhirov | Learned location of Testing (-3) 5129 | -5/Zhirov | Learned location of Command (-1) 5159 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5187 | -5/Zhirov | Found Alien Artifact 5212 | -5/Zhirov | Found Alien Artifact 5212 | -5/Zhirov | Identified Integrated Reactor 5212 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5280 | -5/Zhirov | Build established: Scavenger-Skirmisher 5324 | -5/Zhirov | Identified exit to Proximity Caves 5326 | -5/Zhirov | Entered Proximity Caves 5990 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6049 | -4/Proximity Caves | Discovered new exit (range 5) 6052 | -4/Proximity Caves | Identified exit to Factory 6081 | -4/Proximity Caves | Entered Factory 6081 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6202 | -4/Factory | Lost 13 parts (1p8u4w) 6206 | -4/Factory | Destroyed 8 combat bots 6310 | -4/Factory | Core integrity fell below 50% 6601 | -4/Factory | Build established: Scavenger-Tank 6649 | -4/Factory | Lost 4 parts (2n1u1w) 6655 | -4/Factory | Destroyed 8 combat bots 6991 | -4/Factory | System corruption reached 10% 7023 | -4/Factory | Lost 5 parts (1p2n1u1w) 7546 | -4/Factory | Garrison activated, responded to threat 7620 | -4/Factory | Destroyed 7 combat bots 7625 | -4/Factory | Lost 11 parts (1p3n3u4w) 7666 | -4/Factory | Incoming investigation squad redirected 7718 | -4/Factory | Core integrity fell below 20% 7750 | -4/Factory | Lost 4 parts (1p2n1w) 7831 | -4/Factory | First assault squad dispatched 7837 | -4/Factory | Spotted B-86 Titan 7844 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 7851 | -4/Factory | Incoming assault squad redirected 7986 | -4/Factory | Identified exit to Upper Caves 7986 | -4/Factory | Identified exit to Extension 7986 | -4/Factory | Identified exit to Armory 8016 | -4/Factory | Incoming investigation squad redirected 8097 | -4/Factory | Incoming assault squad redirected 8291 | -4/Factory | Lost 3 parts (1p2n) 8601 | -4/Factory | Incoming assault squad redirected 8605 | -4/Factory | Incoming assault squad redirected 8811 | -4/Factory | Lost 5 parts (1p1n3u) 8828 | -4/Factory | Discovered new exit (range 18) 8852 | -4/Factory | Discovered new exit (range 14) 8858 | -4/Factory | Entered Research 8858 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9103 | -3/Research | Build established: Scavenger-Skirmisher 9132 | -3/Research | Lost 4 parts (1p1u2w) 9197 | -3/Research | Identified Transdimensional Reconstructor 9197 | -3/Research | Warped through subspace 9302 | -3/Research | Discovered new exit (range 22) 9358 | -3/Research | First assault squad dispatched 9401 | -3/Research | Entered another Research area 9401 | -2/Research | Evolved 2 slots: Utility x2 9610 | -2/Research | Spotted B-90 Cyclops 9709 | -2/Research | Identified exit to Quarantine 9781 | -2/Research | Build established: Scavenger-Tank 9912 | -2/Research | Spotted B-90 Cyclops 9921 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 9927 | -2/Research | Discovered new exit (range 11) 9983 | -2/Research | Entered Quarantine 9983 | -2/Quarantine | Accompanied by 1 ally 10206 | -2/Quarantine | Build established: Scavenger-Skirmisher 10320 | -2/Quarantine | Spotted Alpha 7 10367 | -2/Quarantine | Destroyed Alpha 7 10395 | -2/Quarantine | Found Alien Launcher 10395 | -2/Quarantine | Identified Sigix Terminator 10425 | -2/Quarantine | Found Prototype Device 10425 | -2/Quarantine | Identified Exp. ECM Suite 10436 | -2/Quarantine | Found Prototype Ballistic Gun 10436 | -2/Quarantine | Identified Multirail 10667 | -2/Quarantine | Discovered new exit (range 9) 10711 | -2/Quarantine | Found Alien Artifact 10711 | -2/Quarantine | Identified Core Reset Matrix 10711 | -2/Quarantine | Used Core Reset Matrix 10715 | -2/Quarantine | Detected hypermatrix surge 10715 | -2/Quarantine | Sensed 4 artifacts in vicinity 10716 | -2/Quarantine | Discovered new exit (range 5) 10755 | -2/Quarantine | Garrison activated, responded to threat 11099 | -2/Quarantine | Met incapacitated Sigix Warrior 11099 | -2/Quarantine | Lockdown squad dispatched 11105 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 11108 | -2/Quarantine | Unlocked Sigix quarantine chamber 11175 | -2/Quarantine | Spotted Lightning 11177 | -2/Quarantine | Spotted Lightning 11181 | -2/Quarantine | Spotted Lightning 11208 | -2/Quarantine | System corruption reached 10% 11214 | -2/Quarantine | Destroyed Lightning 11217 | -2/Quarantine | Destroyed Lightning 11231 | -2/Quarantine | Lost 3 parts (2u1w) 11231 | -2/Quarantine | Destroyed Lightning 11254 | -2/Quarantine | Found Phase Redirector 11478 | -2/Quarantine | Lost 5 parts (1p1n1u2w) 11483 | -2/Quarantine | First assault squad dispatched 11506 | -2/Quarantine | Found Core Cannon 11525 | -2/Quarantine | Released all parts (15) 11553 | -2/Quarantine | Incoming assault squad redirected 11562 | -2/Quarantine | Lost 8 parts (1n3u3w) 11565 | -2/Quarantine | Spotted Fortress 11600 | -2/Quarantine | Discovered new exit (range 6) 11605 | -2/Quarantine | System corruption reached 30% 11605 | -2/Quarantine | Entered Section 7 11606 | -2/Section 7 | Sensed 20 artifacts in vicinity 11693 | -2/Section 7 | Discovered new exit (range 11) 11717 | -2/Section 7 | Spotted Executioner 11736 | -2/Section 7 | Spotted B-99 Colossus 11776 | -2/Section 7 | Core integrity fell below 50% 11813 | -2/Section 7 | Build established: Alien-Mutant 11816 | -2/Section 7 | Found Terrabomb 11816 | -2/Section 7 | Used Terrabomb 11854 | -2/Section 7 | Spotted Executioner 11855 | -2/Section 7 | Spotted Executioner 11867 | -2/Section 7 | Core integrity fell below 20% 11876 | -2/Section 7 | Integrated with Sigix Exoskeleton 11887 | -2/Section 7 | Destroyed Executioner 11892 | -2/Section 7 | Destroyed Executioner 11902 | -2/Section 7 | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 11890_ Slug penetrates Suspension Chamber. 11890_ Slug penetrates Machine. 11892_ Penetrated by Slug. 11892_ Quantum Shear penetrates Executioner. 11892_ Executioner destroyed. 11892_ Switching to secondary target: P-80 Master. 11892_ Quantum Shear penetrates P-80 Master. 11892_ Destroyed Adv. Heat Sink. 11893_ Penetrated by Slug. 11894_ System corrupted: Heat flow error (+260). 11895_ Penetrated by Slug. 11895_ Slug penetrates H-88 Terminator. 11895_ Quantum Shear penetrates Machine. 11895_ Quantum Shear penetrates H-88 Terminator. 11897_ Quantum Shear penetrates Machine. 11898_ Penetrated by Slug. 11899_ Slug penetrates Machine. 11900_ Quantum Shear penetrates Machine. 11901_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | """"""""""""" " "?" ??????? | | "???" ???????? | | " """"" ????????? | | " ""????????? | | """ """????????? | | " """"???????? | | """???????? | | """???????? | | """???????? | | """"???????? | | """" """"" """????????? | | """"""""""""" ### h """"""" ""????????? | | """""""""""""""""### ==! """""" "?????????? | | #######################///#############????????? | | ???#??????##########"" hp%!""###########???????? | | ??????????##########"""%[!"""###########???????? | | ??????????##########" "![!"""############??????? | | ?????????###########" !!=""#############?????? | | ????????############" [ "#############?????? | | ????????############" "#############?????? | | ????????############"" "##############????? | | ???????#############" "##############????? | | ???????#############" "##############????? | | ???????#############" "##############????? | | ???????#############"" "##############????? | | ???????#############" " X ###############???? | | ??????##############" " "##############????? | | ???????#############" "# ##############????? | | ???????#############" "### "##############????? | | ???????####################################????? | | ???????####################################????? | | ???????###################################?????? | | ????????##################################?????? | | ????????##################################?????? | | ????????#################################??????? | | ?????????###############################???????? | | ??????????##############################???????? | | ??????????#############################????????? | | ???????????###########################?????????? | | ????????????#########################??????????? | | ?????????????#######################???????????? | | ???????????????###################?????????????? | | ????????????????#################??????????????? | | ???????????????????###########?????????????????? | | ????????????????????????#??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 100 Energy Generation 90 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Sigix Terminator Core Reset Matrix Core Cannon Terrabomb Sigix Exoskeleton Sigix Sheargun Achievements -------------- 30k Club Alien Roots Explorer False Reunion Knowing Is Half The Battle More Power To You Nope Rockin' Loadout Total Silence Turtlemind Ultimate Loadout Woof! Challenges ------------ None Game ------ Seed NavigationGhostWings Manual? 0 Play Time 04:02:26 Cumulative 72.5 hours Start 2024.07.18 @ 17:03:42 End 2024.07.19 @ 14:27:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c54c0f0a-a9bb-45bf-b87e-1e54c18b4166