Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 23:07:39 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (672) 672 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3017 Bonus ------- None Cogmind --------- Core Integrity 525/550 Matter 174/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (175) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ Small Storage Unit Advanced Weight Redist. System Visual Processing Unit Targeting Computer Target Analyzer Layered Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Gauss Rifle > --- INVENTORY (8) ---- Heavy EM Pulse Gun Light Assault Rifle Flak Gun Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Visual Processing Unit Targeting Computer Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Heavy EM Pulse Gun Light Assault Rifle Flak Gun Flak Cannon Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . . . 2 Weapon . | . . . . . . . Parts Attached 28 | 6 1 7 7 . 1 6 Power 3 | 1 . . . . 1 1 Engine 3 | 1 . . . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . 2 3 . . . Treads . | . . . . . . . Leg 4 | 2 . . 2 . . . Wheel . | . . . . . . . Hover 3 | . . 2 1 . . . Flight . | . . . . . . . Utility 9 | 1 1 3 1 . . 3 Device 4 | . 1 2 . . . 1 Storage 1 | 1 . . . . . . Processor 3 | . . 1 . . . 2 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 9 | 2 . 2 3 . . 2 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 2 . . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . 1 3 . 1 1 Power 1 | . . . . . 1 . Propulsion 4 | . . . 3 . . 1 Utility 1 | . . 1 . . . . Weapon . | . . . . . . . Highest Loss Streak 2 | . . 1 2 . 1 1 To Critical Strikes . | . . . . . . . Average Backups 5 | . 2 5 7 7 7 5 Power . | . . . 1 1 . . Propulsion . | . . . . . . . Utility 1 | . . 1 2 2 2 . Weapon 3 | . 1 3 4 4 4 5 Tool/Special . | . . . . . . . Unused Backups 1 | . . . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 90 92 93 100 96 97 Engine 10 | . 14 11 11 11 7 8 Leg 18 | . 28 10 8 22 22 16 Hover 2 | . . 11 7 . . . Device 11 | . 5 20 11 11 11 9 Storage 11 | . 14 11 11 11 11 9 Processor 10 | . . 5 11 11 11 26 Protection 6 | . . . 10 11 11 9 Energy Gun 1 | . . 6 1 . . . Ballistic Gun 15 | . 28 15 9 11 11 17 Ballistic Cannon 5 | . . . 9 11 7 . Peak Build Rating 24 | 6 7 15 22 17 17 24 Average Rating 14 | 4 6 11 17 17 16 22 On Entrance 11 | . 6 7 15 17 17 15 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 24 | 12 13 16 24 21 21 21 Greatest Support 29 | 20 20 20 26 26 26 29 Greatest Overweight (x) 2 | . . 2 2 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 4 8 8 7 8 6 Average Carried 5 | 1 2 5 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | . 3 8 7 7 7 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 829 | 240 50 48 130 52 188 121 Remotely 66 | . 50 16 . . . . Salvage Created 623 | . 43 84 259 52 64 121 Parts 49 | . . 12 12 . 14 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 1 3 9 . 9 2 Guns 7 | . 1 2 1 . 1 2 Cannons 6 | . . . 5 . 1 . AOE 11 | . . 1 3 . 7 . Classes Destroyed 9 | . 1 4 1 . 1 2 Builder 1 | . . . . . . 1 Tunneler 2 | . . 1 1 . . . Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 11 | . . 3 . . 8 . Grunt 8 | . 1 . 7 . . . Duelist 2 | . . . 2 . . . Sentry 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Best Kill Streak 5 | . 1 4 5 . 4 2 Combat Bots Only 4 | . 1 3 4 . 4 1 Max Kills in Single Turn 2 | . 1 1 1 . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 139 | . 14 17 54 . 31 23 Missed 36 | . 4 4 15 . 7 6 Hits 103 | . 10 13 39 . 24 17 Melee 2 | . . . 2 . . . Projectile 101 | . 10 13 37 . 24 17 Critical Strikes 1 | . . . . . . 1 Damage Taken 1238 | . 107 152 481 . 287 211 Core 157 | . 31 . 68 . 33 25 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 87 . . . 74 . Volleys Fired 75 | . 10 11 22 12 9 11 Largest 2 | . 2 2 2 2 2 2 Hottest 65 | . 40 65 65 57 57 50 Shots Fired 127 | . 20 20 33 15 17 22 Gun 96 | . 20 19 13 14 9 21 Cannon 18 | . . . 13 1 4 . Launcher 13 | . . 1 7 . 4 1 Special . | . . . . . . . Kinetic 108 | . 20 13 26 15 13 21 Thermal . | . . . . . . . Explosive 13 | . . 1 7 . 4 1 Electromagnetic 6 | . . 6 . . . . Robot Hit Streak 10 | . 6 3 9 10 6 9 Robot Miss Streak 5 | . 2 3 5 2 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 87 | . 12 8 28 12 11 16 Core Hits 72 | . 5 8 29 8 14 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1962 | . 101 247 670 118 523 303 Guns 759 | . 101 123 111 99 47 278 Cannons 312 | . . . 230 19 63 . Explosions 886 | . . 119 329 . 413 25 Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 990 | . 101 42 341 118 110 278 Thermal 47 | . . 47 . . . . Explosive 839 | . . 72 329 . 413 25 Electromagnetic 81 | . . 81 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . 3 3 3 3 . Average Corruption 3 | . . 3 3 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . 2 5 11 7 . Message Errors 8 | . . 2 . 3 3 . Matter Fused 8 | . . . 2 4 2 . Energy Discharges 4 | . . . 1 1 2 . Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . . 2 . . Weapon Failures 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 49 | . . 17 . . 32 . Projectiles . | . . . . . . . Explosions 49 | . . 17 . . 32 . Melee . | . . . . . . . Knockbacks 11 | . . . 11 . . . Impact . | . . . . . . . Kinetic 11 | . . . 11 . . . Secondary . | . . . . . . . Self-Inflicted Damage 85 | . . 47 5 . 10 23 Shots 5 | . . 2 1 . 1 1 Rammed . | . . . . . . . Targets Rammed 2 | . . 2 . . . . Kicked 2 | . . 2 . . . . Crushed . | . . . . . . . Highest Temperature 80 | . 22 48 80 20 14 39 Average Temperature 19 | . 14 26 28 4 9 11 Received Heat Transfer 345 | . 60 . 222 . . 63 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 183 | . 30 71 154 . 183 63 Initial 63 | . . 12 4 . . 63 Average 26 | . . 14 84 . 39 26 Influence Increases 687 | . 30 104 244 . 233 76 Destroy 0b10 Robot/C 480 | . 20 60 180 . 180 40 Destroy 0b10 Robot/NC 25 | . . 15 5 . . 5 Destroy Leader 92 | . 10 12 20 . 30 20 Successful Hack 7 | . . 7 . . . . Destroy Structure 68 | . . 10 24 . 23 11 Lose Combat Pursuer 15 | . . . 15 . . . Influence Decreases 687 | . . 123 121 134 70 239 Entered New Map 259 | . . 18 7 134 . 100 Time Decay 398 | . . 105 84 . 70 139 Lost Part 30 | . . . 30 . . . Squads Dispatched 8 | . 4 2 1 . . 1 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . 3 2 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 36 | . 4 6 10 . 9 7 Peak Tracking Total 6 | . 2 4 6 . 4 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . 1 4 1 4 . 1 Terminals 5 | . 1 3 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 2 6 1 6 . 1 Successful 9 | . . 2 1 6 . . Failed 7 | . 2 4 . . . 1 Catastrophic 3 | . 1 1 . . . 1 Database Lockouts . | . . . . . . . Manual 9 | . 2 5 . 1 . 1 Terminals 8 | . 2 5 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 1 1 6 . . Record 6 | . . . . 6 . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 4 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 1870 | . . 415 207 649 299 300 Optics 1675 | . . 220 207 649 299 300 ECM 236 | . . 236 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2263 | 47 346 415 207 649 299 300 Spaces Moved 1670 | 38 260 254 113 597 213 195 Core 29 | 13 . . 16 . . . Treads . | . . . . . . . Legs 1475 | 25 260 134 51 597 213 195 Wheels . | . . . . . . . Hover 166 | . . 120 46 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 56 56 105 105 105 Average Speed 106 | 96 120 89 111 105 105 113 Slowest Speed 180 | 120 120 180 175 105 105 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 34 23 23 90 60 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 6 | . . 6 . . . . Terrain Destroyed 77 | . . 10 33 . 23 11 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 77 | . . 10 33 . 23 11 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2044 | 48 278 424 159 608 273 254 Wait 231 | . 4 134 13 . 47 33 Move 1664 | 37 259 253 112 596 212 195 Hop . | . . . . . . . Pick Up 26 | 5 4 10 2 . 2 3 Fast Attach 2 | 1 . . 1 . . . Attach 21 | 5 1 6 3 . 1 5 Detach 3 | . . 2 . . . 1 Swap 12 | . . 4 4 . 1 3 Drop 8 | . . 2 2 . 1 3 Fire 75 | . 10 11 22 12 9 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Utility x2 527 | -9/Materials | Identified exit to Mines 527 | -9/Materials | Identified exit to Storage 809 | -9/Materials | Entered Mines 812 | -9/Mines | Met a Derelict shopkeep closing up shop 1008 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1009 | -9/Mines | Discovered new exit (range 5) 1016 | -9/Mines | Entered Exiles 1016 | -9/Exiles | Found Exiles lab destroyed 1041 | -9/Exiles | Discovered new exit (range 17) 1655 | -9/Exiles | Discovered new exit (range 10) 1665 | -9/Exiles | Entered Mines 1946 | -8/Mines | Discovered new exit (range 18) 1964 | -8/Mines | Entered Materials 1964 | -8/Materials | Evolved 2 slots: Utility x2 2051 | -8/Materials | Build established: Scavenger-Mutant 2264 | -8/Materials | Self-destructed Last Messages --------------- 02175_ K-01 Serf collects debris. 02203_ Slug penetrates Y-45 Defender. 02205_ Aluminum Leg+ destroyed. 02206_ Slug penetrates Y-45 Defender. 02206_ Y-45 Defender suffers critical hit (Destroy). 02206_ Destroyed Beam Rifle. 02209_ Slug penetrates Y-45 Defender. 02209_ Y-45 Defender destroyed. 02212_ Acquired 59 matter. 02224_ Connecting with Terminal... 02224_ Current location identified: Materials 02250_ R-06 Scavenger collects Lgt. Treads. 02254_ R-06 Scavenger collects Heat Sink. 02257_ Slug penetrates O-16 Technician. 02257_ Slug penetrates Wall. 02259_ O-16 Technician uses terminal to summon reinforcements. 02259_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02259_ O-16 Technician locks terminal. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | # """ """ #?????????######## # #???????? | | # """ """ #?????????# # #???????? | | + """ """ #?????????# + #???????? | | # """ """ #?????????# = ! # #???????? | | ? 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