Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 20:35:19 Player: Minty Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2893) 2893 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 6351 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 113/700 Matter 22/300 Energy 88/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer Backup Plating III > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Cooling System High-capacity Matter Pod (0) Improved Propulsion Shielding Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Cooling System Coolant Injector Large Matter Pod Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Insulated Plating Hacking Suite High-powered Tractor Beam Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 2 . 1 . . Weapon 2 | . . . . . 2 . Parts Attached 112 | . 22 21 15 31 22 1 Power 8 | . 1 3 1 2 1 . Engine 8 | . 1 3 1 2 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | . 7 1 3 6 1 . Treads 9 | . 3 1 . 4 1 . Leg 1 | . . . . 1 . . Wheel 8 | . 4 . 3 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | . 5 5 2 11 4 . Device 9 | . . 1 2 5 1 . Storage 2 | . 1 . . 1 . . Processor 3 | . 1 . . 2 . . Hackware 2 | . . 1 . . 1 . Protection 11 | . 3 3 . 3 2 . Artifact . | . . . . . . . Weapon 59 | . 9 12 9 12 16 1 Energy Gun 20 | . 6 7 4 . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 16 | . . 1 . 7 7 1 Ballistic Cannon . | . . . . . . . Launcher 23 | . 3 4 5 5 6 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . 1 3 . 2 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 10 | . . . . 10 . . Parts Lost 30 | . 1 . 4 3 22 . Power 5 | . 1 . . 1 3 . Propulsion 9 | . . . 2 2 5 . Utility 8 | . . . 2 . 6 . Weapon 8 | . . . . . 8 . Highest Loss Streak 19 | . 1 . 3 3 19 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 97 100 74 88 90 15 Engine 8 | . 13 11 6 7 6 . Treads 14 | . 8 22 7 4 19 . Wheel 5 | . 17 . 5 12 . . Device 6 | . . 4 14 9 6 . Storage 9 | . 14 11 11 9 6 . Processor 5 | . 7 . . 8 7 7 Hackware 1 | . . . 6 . 3 . Protection 14 | . 4 28 2 16 9 7 Energy Gun 11 | . 26 21 11 . 5 . Ballistic Gun 10 | . . . . 16 20 . Launcher 1 | . 1 . 11 1 . . Peak Build Rating 44 | . 15 19 18 34 44 10 Average Rating 24 | . 13 17 12 27 38 7 On Entrance 13 | 6 6 13 18 10 34 7 Naked Turns . | . . . . . . . Heaviest Build 52 | 10 23 42 29 47 52 2 Greatest Support 70 | 20 40 40 40 62 70 3 Greatest Overweight (x) 13 | . 1 1 4 13 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | . 8 8 8 15 15 5 Average Capacity 10 | . 8 8 8 11 13 5 Most Carried 15 | . 8 8 8 15 15 5 Average Carried 9 | . 7 7 7 10 13 4 Final Capacity 15 | 8 8 8 8 15 5 5 Final Carried 15 | 6 8 8 8 15 5 4 Class Distribution -------------------- 60% | Mutant 20% | Scavenger-Tank 14% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 2433 | 199 37 614 136 1018 429 . Remotely . | . . . . . . . Salvage Created 3246 | . 206 807 40 1021 1172 . Parts 156 | . 14 50 . 52 40 . Haulers Intercepted 6 | . . 3 . 2 1 . Recyclers Shooed 4 | . . 1 . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented 5 | . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 74 | . 10 15 8 16 25 . Guns 47 | . 6 10 3 11 17 . AOE 27 | . 4 5 5 5 8 . Classes Destroyed 16 | . 2 8 1 3 2 . Worker 3 | . . 2 . . 1 . Builder 4 | . . 3 . 1 . . Tunneler 1 | . . . . 1 . . Hauler 6 | . . 3 . 2 1 . Recycler 6 | . . 2 . . 4 . Mechanic 1 | . . . . 1 . . Operator 2 | . . 1 . 1 . . Watcher 2 | . . 1 . 1 . . Swarmer 13 | . 5 4 . . 4 . Grunt 41 | . 5 7 . 12 17 . Duelist 1 | . . 1 . . . . Sentry 6 | . . 3 . 3 . . Specialist 1 | . . . . . 1 . Hunter 3 | . . . . 1 2 . Programmer 1 | . . . . . 1 . Assembled 8 | . . . 8 . . . Best Kill Streak 13 | . 5 6 6 4 13 . Combat Bots Only 10 | . 5 5 6 4 10 . Max Kills in Single Turn 4 | . 3 4 2 2 2 . Gunslinging 1 | . 1 . . . . . Exploded 3 | . 3 2 2 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 505 | . 72 59 39 78 250 7 Missed 176 | . 23 21 8 31 88 5 Damage Taken 5741 | . 533 436 805 854 3081 32 Core 1066 | . 150 37 189 103 587 . Absorbed by Shields 28 | . . . . . 28 . Regen/Repaired (Parts) 98 | . . . . . 98 . Core Remaining (%) 66 | 100 40 . 43 81 . . Volleys Fired 225 | . 22 50 24 78 50 1 Largest 4 | . 2 2 2 2 4 1 Hottest 150 | . 112 112 112 61 150 28 Shots Fired 488 | . 43 95 37 153 159 1 Gun 448 | . 34 91 29 146 147 1 Cannon . | . . . . . . . Launcher 40 | . 9 4 8 7 12 . Special . | . . . . . . . Kinetic 256 | . . . . 146 109 1 Thermal 192 | . 34 91 29 . 38 . Explosive 32 | . 9 4 8 . 11 . Electromagnetic 8 | . . . . 7 1 . Robot Hit Streak 19 | . 10 19 10 10 11 . Robot Miss Streak 9 | . 2 4 9 7 3 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 11 | . 2 . 1 3 5 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 280 | . 27 53 20 87 93 . Core Hits 167 | . 14 33 15 41 64 . Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . Critical Strikes 16 | . 3 5 . 1 7 . Burn 13 | . 3 5 . . 5 . Destroy 3 | . . . . 1 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8383 | . 732 1465 713 1875 3598 . Guns 4681 | . 354 902 239 1381 1805 . Cannons . | . . . . . . . Explosions 3623 | . 365 508 474 494 1782 . Melee . | . . . . . . . Ramming 79 | . 13 55 . . 11 . Kinetic 2629 | . . . . 1381 1248 . Thermal 2073 | . 354 902 239 21 557 . Explosive 3234 | . 365 508 474 202 1685 . Electromagnetic 368 | . . . . 271 97 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 4 11 6 6 Average Corruption 5 | . . . 4 6 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . 5 17 3 1 Message Errors 5 | . . . 1 3 1 . Matter Fused 4 | . . . . 4 . . Heat Flow Errors 2 | . . . 1 . 1 . Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 4 | . . . . 4 . . Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . 2 1 . . Overload Shots . | . . . . . . . Overflow Damage 206 | . . . 47 22 137 . Projectiles . | . . . . . . . Explosions 206 | . . . 47 22 137 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 508 | . . 53 263 108 84 . Shots 16 | . . 2 7 4 3 . Rammed 13 | . 1 9 . . 3 . Targets Rammed 14 | . 1 10 . . 3 . Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 459 | . 343 459 178 16 360 . Average Temperature 114 | . 144 118 74 9 94 . Received Heat Transfer 1270 | . 204 117 40 342 567 . Effects 6 | . 1 4 . . 1 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . 1 . . . . Interference 2 | . . 2 . . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . . 5 . . 5 . Heat Transferred 5439 | . 999 2331 518 . 1591 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 518 | . 417 439 190 518 490 . Initial 167 | . . 91 154 67 167 . Average 265 | . 254 288 173 255 279 . Maximum Alert Level 2 | . 2 2 . 2 2 . Low Security (%) 35 | . 37 12 100 33 41 . Level 1 50 | . 34 74 . 52 47 . Level 2 13 | . 27 12 . 14 11 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 3 3 . 7 10 . Investigation 13 | . 2 1 . 5 5 . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 1 2 . 1 3 . Assault . | . . . . . . . Garrison 2 | . . . . 1 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . 2 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 15 20 12 31 37 4 Peak Tracking Total 9 | . 6 4 9 5 6 3 Tactical Retreats 10 | . 1 3 1 2 3 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 4 | . 3 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 12 | . 2 2 . 6 2 . Max in Single Turn 2 | . 1 1 . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 23 | . 5 1 1 8 8 . Terminals 18 | . 5 1 1 7 4 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 87 | . 23 4 4 31 25 . Successful 35 | . 12 1 2 12 8 . Failed 52 | . 11 3 2 19 17 . Catastrophic 6 | . 1 1 . 3 1 . Database Lockouts . | . . . . . . . Manual 53 | . 12 2 4 27 8 . Terminals 71 | . 23 4 4 28 12 . Fabricators 3 | . . . . . 3 . Repair Stations 10 | . . . . . 10 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 18 | . 8 1 2 5 2 . Robot Analysis 2 | . . 1 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . Alert Level 5 | . 2 . . 2 1 . Locate Traps 2 | . 2 . . . . . Dispatch Records 2 | . . . . 1 1 . Security Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Refit 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 4 . . 7 2 . Terminals 12 | . 4 . . 6 2 . Botnet 10 | . 3 . . 5 2 . Operators 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Reprogram 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 5 1 1 8 8 . Full Trace Events 14 | . 3 1 1 4 5 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 32 | . . . . 32 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . 12 . . Total Damage 90 | . . . . 90 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total 2 | . . 1 1 . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 3396 | . 469 858 212 806 1001 50 Spaces Moved 2000 | 1 312 400 102 496 595 94 Core 195 | . . . 20 1 80 94 Treads 984 | . 83 400 20 43 438 . Legs 19 | 1 15 . . 3 . . Wheels 725 | . 214 . 62 449 . . Hover 77 | . . . . . 77 . Flight . | . . . . . . . Fastest Speed 50 | 120 90 160 80 80 50 50 Average Speed 124 | 120 110 162 120 112 130 50 Slowest Speed 700 | 120 160 240 250 700 155 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 46 39 34 40 16 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 240 | . 37 37 73 18 75 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 237 | . 37 37 73 18 72 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2528 | . 397 505 146 651 733 96 Wait 63 | . 6 13 . 4 40 . Move 1994 | . 311 399 101 495 594 94 Hop . | . . . . . . . Pick Up 54 | . 17 5 1 21 10 . Fast Attach 26 | . 8 1 5 10 2 . Attach 18 | . 3 2 1 1 10 1 Detach 5 | . 1 . 2 1 1 . Swap 68 | . 11 18 9 20 10 . Drop 61 | . 17 7 3 21 13 . Fire 225 | . 22 50 24 78 50 1 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 13 | . 1 10 . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Core integrity fell below 50% 272 | -10/Materials | Discovered new exit (range 7) 345 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 699 | -9/Materials | Discovered new exit (range 11) 887 | -9/Materials | Discovered new exit (range 3) 1215 | -9/Materials | Discovered new exit (range 12) 1328 | -9/Materials | Entered Mines 1333 | -9/Mines | Identified exit to Materials 1345 | -9/Mines | Assembled infested the area 1429 | -9/Mines | Lost 3 parts (2n1u) 1469 | -9/Mines | Core integrity fell below 50% 1540 | -9/Mines | Entered Materials 1540 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -8/Materials | Garrison activated, responded to threat 1776 | -8/Materials | Build established: Scavenger-Mutant 2030 | -8/Materials | System corruption reached 10% 2042 | -8/Materials | Lost 3 parts (1p2n) 2304 | -8/Materials | Build established: Mutant 2332 | -8/Materials | Discovered new exit (range 8) 2346 | -8/Materials | Entered Factory 2346 | -7/Factory | Evolved 2 slots: Weapon x2 2689 | -7/Factory | Discovered new exit (range 5) 2897 | -7/Factory | Repaired Broken Enh. Autogun 2959 | -7/Factory | Build established: Scavenger-Tank 3186 | -7/Factory | Garrison activated, responded to threat 3228 | -7/Factory | Core integrity fell below 50% 3245 | -7/Factory | Destroyed 10 combat bots 3260 | -7/Factory | Lost 19 parts (2p3n6u8w) 3304 | -7/Factory | Core integrity fell below 20% 3343 | -7/Factory | Discovered new exit (range 6) 3347 | -7/Factory | Entered Lower Caves 3362 | -7/Lower Caves | Lost 3 parts (1p2n) 3384 | -7/Lower Caves | Learned Factory emergency access door positions 3397 | -7/Lower Caves | Self-destructed Last Messages --------------- 03288_ Fabricator x2 03293_ Connecting with Fabricator... 03293_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 03301_ BDPGREIMQWE#L0C#Q:1V 03304_ Backup Propulsion III destroyed. 03313_ Connecting with Terminal... 03316_ System corrupted: Heat flow error (+109). 03320_ P-60 Hacker destroyed. 03326_ Slammed into Y-54 Guardian. 03326_ Backup Power III destroyed. 03326_ System corrupted by crushing effect (+3). 03331_ Backup Propulsion III destroyed. 03332_ Dropped Backup Laser III. 03343_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03354_ System corrupted: Energy discharge (-39). 03384_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 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