Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 10:09:47 Player: EuleBlut Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1768) 1768 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 4832 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Heat Sink Improved Light Armor Plating High-powered Shotgun Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Advanced Targeting Computer Sensor Drone Bay > --- WEAPON ----------- Beam Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Angular Momentum Engine Wheel Wheel Heat Sink Heat Sink Improved Heat Sink High-capacity Storage Unit Core Shielding Power Shielding Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Beam Rifle Beam Rifle Beam Rifle Improved Medium Laser EM Pulse Cannon High-powered Shotgun High-powered Shotgun Assault Cannon Assault Cannon Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 51 | 6 15 12 1 11 3 3 Power 8 | 1 2 1 . 4 . . Engine 6 | 1 2 1 . 2 . . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 13 | 2 6 2 . 2 1 . Treads 2 | . 2 . . . . . Leg . | . . . . . . . Wheel 11 | 2 4 2 . 2 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 4 4 1 4 . . Device 3 | . . . 1 2 . . Storage 3 | 1 2 . . . . . Processor 2 | . 1 . . 1 . . Hackware . | . . . . . . . Protection 6 | . 1 4 . 1 . . Artifact . | . . . . . . . Weapon 16 | 2 3 5 . 1 2 3 Energy Gun 7 | 1 1 4 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 2 1 . . 1 . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 34 | . 4 15 . 6 3 6 Power 5 | . 1 2 . 1 . 1 Propulsion 10 | . 2 4 . 2 1 1 Utility 8 | . . 3 . 2 . 3 Weapon 11 | . 1 6 . 1 2 1 Highest Loss Streak 6 | . 4 6 . 4 3 6 To Critical Strikes 1 | . . . . . . 1 Average Backups 14 | 2 5 11 19 24 24 17 Power 2 | . 1 2 3 3 4 2 Propulsion 1 | . 1 1 2 1 . . Utility 5 | . . 4 9 9 10 8 Weapon 5 | . 1 3 5 9 10 6 Tool/Special . | . . . . . . . Unused Backups 27 | . . . . 6 1 20 Power 6 | . . . . 2 . 4 Propulsion . | . . . . . . . Utility 14 | . . . . 4 . 10 Weapon 7 | . . . . . 1 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 84 92 100 97 95 52 Engine 9 | . 11 11 11 7 . . Core 3 | . . . . 9 15 8 Treads 3 | . 11 . . . . . Wheel 17 | . 15 18 22 17 19 7 Device 8 | . . . 10 21 15 9 Storage 10 | . 14 11 11 9 7 4 Processor 7 | . 1 11 11 9 7 4 Protection 9 | . 2 18 11 4 14 8 Energy Gun 12 | . 11 14 22 9 6 2 Ballistic Gun 6 | . 15 7 . . 3 2 Ballistic Cannon 2 | . . . . 8 4 . Peak Build Rating 44 | 6 9 13 21 44 42 41 Average Rating 19 | 4 6 10 20 37 40 22 On Entrance 18 | . 6 9 13 21 38 41 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 39 | . . . . . . 39 Heaviest Build 121 | 14 93 94 106 118 120 121 Greatest Support 40 | 26 40 26 26 32 36 20 Greatest Overweight (x) 26 | . 26 5 4 6 5 11 Average Overweight (x) 2 | . 1 3 3 3 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 21 | 7 14 25 25 25 25 15 Most Carried 25 | 5 13 19 21 25 25 25 Average Carried 14 | 2 5 11 19 24 24 15 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 25 | 4 10 18 21 25 25 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 1196 | 243 366 190 26 273 98 . Remotely . | . . . . . . . Salvage Created 1981 | . 367 829 17 650 118 . Parts 133 | . 26 59 2 40 6 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 3 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 48 | . 9 19 1 17 2 . Guns 35 | . 8 19 1 6 1 . Cannons 12 | . . . . 11 1 . AOE 1 | . 1 . . . . . Classes Destroyed 9 | . 5 4 . . . . Worker 3 | . 1 2 . . . . Recycler 3 | . . 2 . 1 . . Operator 1 | . 1 . . . . . Watcher 7 | . 2 3 . 2 . . Swarmer 13 | . 3 3 1 6 . . Grunt 22 | . 6 10 . 6 . . Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 4 . 5 2 . Best Kill Streak 6 | . 4 5 1 6 2 . Combat Bots Only 5 | . 3 4 1 5 2 . Max Kills in Single Turn 2 | . 2 2 1 1 1 . Gunslinging 1 | . . 1 . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 360 | . 67 141 3 78 54 17 Missed 95 | . 17 37 1 23 17 . Hits 265 | . 50 104 2 55 37 17 Melee 25 | . . 8 . . . 17 Projectile 240 | . 50 96 2 55 37 . Critical Strikes 11 | . . . . 1 . 10 Damage Taken 3638 | . 554 1366 14 644 282 778 Core 1075 | . 69 169 . 135 32 670 Absorbed by Shields . | . . . . . . . Redirected to Shielding 34 | . . 32 . . 2 . Core Remaining (%) 76 | 100 72 . 57 75 . . Volleys Fired 176 | . 45 74 2 46 6 3 Largest 2 | . 2 2 2 2 2 2 Hottest 121 | . 85 121 112 112 84 69 Shots Fired 332 | . 84 138 4 92 10 4 Gun 280 | . 84 138 4 47 7 . Cannon 48 | . . . . 45 3 . Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 149 | . 49 46 . 45 9 . Thermal 166 | . 22 92 4 47 1 . Explosive 1 | . . . . . . 1 Electromagnetic 16 | . 13 . . . . 3 Robot Hit Streak 21 | . 11 8 1 17 17 21 Robot Miss Streak 8 | . 5 8 1 4 . . Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . 2 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 226 | . 53 99 2 58 10 4 Core Hits 142 | . 24 84 1 29 3 1 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 1 2 . 6 1 . Burn 6 | . 1 2 . 3 . . Destroy 1 | . . . . . 1 . Blast 3 | . . . . 3 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3581 | . 755 1332 29 1125 247 93 Guns 2658 | . 689 1332 29 436 172 . Cannons 764 | . . . . 689 75 . Explosions 159 | . 66 . . . . 93 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1623 | . 426 276 . 689 232 . Thermal 1747 | . 211 1056 29 436 15 . Explosive 54 | . . . . . . 54 Electromagnetic 157 | . 118 . . . . 39 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . 1 1 . . 6 Average Corruption 1 | . . 1 1 . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . 3 7 . . 2 Message Errors 3 | . . 1 1 . . 1 Matter Fused 3 | . . . 3 . . . Energy Discharges 3 | . . 1 2 . . . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . 4 . . Projectiles 4 | . . . . 4 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . 6 . . Impact . | . . . . . . . Kinetic 6 | . . . . 6 . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . . . 49 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 330 | . 202 330 51 294 2 . Average Temperature 81 | . 50 91 28 97 2 . Received Heat Transfer 948 | . 231 390 . 243 84 . Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 2 4 . 1 . . Heat Transferred 3786 | . 444 1899 74 1332 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 187 | . 67 150 93 187 50 8 Initial 48 | . . . 48 . 35 . Average 47 | . 10 59 26 98 16 . Influence Increases 1528 | . 260 581 113 506 60 8 Destroy 0b10 Robot/C 1000 | . 180 380 60 340 40 . Destroy 0b10 Robot/NC 70 | . 20 35 . 15 . . Destroy Leader 254 | . 24 106 10 94 20 . Allied During Kill 15 | . . . 13 2 . . Disable Machine 30 | . 15 15 . . . . Destroy Structure 24 | . 6 . . 10 . 8 Lose Combat Pursuer 135 | . 15 45 30 45 . . Influence Decreases 1528 | . 260 457 237 429 137 8 Entered New Map 118 | . . . 76 . 42 . Time Decay 1177 | . 224 329 141 398 85 . Lost Part 205 | . 36 128 . 31 10 . Lost Ally 28 | . . . 20 . . 8 Squads Dispatched 5 | . 1 2 . 1 1 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 2 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 7 | . . 4 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 17 32 5 24 3 6 Peak Tracking Total 6 | . 4 6 4 6 2 6 Tactical Retreats 7 | . 1 3 1 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 10 | . 7 2 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . 1 . . . Successful 1 | . . . 1 . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Open Door 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies 3 | . . . 2 . . 1 Largest Group 2 | . . . 2 1 . 1 Highest-Rated Group 43 | . . . 43 12 . 31 Highest-Rated Ally 31 | . . . 31 12 . 31 Total Orders 3 | . . . . 1 . 2 ROAM 2 | . . . . 1 . 1 RETURN 1 | . . . . . . 1 Ally Attacks 13 | . . . 10 . . 3 Total Damage 150 | . . . 106 . . 44 Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) 527 | . . . . 527 . . Sensors 527 | . . . . 527 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches 54 | . . . 20 17 . 17 Drone Recoveries 44 | . . . 1 33 . 10 Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 4034 | 71 1072 1053 441 1055 243 99 Spaces Moved 2197 | 54 658 501 270 540 148 26 Core 26 | 17 1 . . . . 8 Treads 234 | . 234 . . . . . Legs . | . . . . . . . Wheels 1937 | 37 423 501 270 540 148 18 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 135 135 135 131 50 Average Speed 141 | 77 134 146 149 148 140 137 Slowest Speed 1350 | 90 1350 175 150 190 155 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 89 48 82 37 6 70 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . 6 . . 7 . 8 Melee . | . . . . . . . Projectile 7 | . . . . 7 . . AOE 14 | . 6 . . . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 2807 | 82 762 688 303 712 176 84 Wait 275 | 15 9 70 28 89 12 52 Move 2192 | 53 657 500 269 539 148 26 Hop . | . . . . . . . Pick Up 85 | 8 26 25 3 18 5 . Fast Attach 3 | 2 . . . 1 . . Attach 53 | 4 19 18 . 7 4 1 Detach 1 | . . 1 . . . . Swap 9 | . 3 . 1 3 . 2 Drop 13 | . 3 . . 9 1 . Fire 176 | . 45 74 2 46 6 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 344 | -10/Materials | Lost 4 parts (1p2n1w) 347 | -10/Materials | Discovered new exit (range 15) 424 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Derelicts attacked the area 850 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Discovered new exit (range 16) 1144 | -10/Materials | Entered another Materials area 1144 | -9/Materials | Evolved 2 slots: Utility x2 1145 | -9/Materials | Discovered new exit (range 8) 1414 | -9/Materials | Lost 4 parts (1p1n1u1w) 1679 | -9/Materials | Lost 6 parts (2n2u2w) 1847 | -9/Materials | Discovered new exit (range 15) 1991 | -9/Materials | Discovered new exit (range 15) 2197 | -9/Materials | Entered Mines 2198 | -9/Mines | Met a Derelict bent on vengeance 2205 | -9/Mines | Found the Drone Emporium 2210 | -9/Mines | Found Prototype Device 2211 | -9/Mines | Identified Sensor Drone Bay 2272 | -9/Mines | Learned location of Storage (-9) 2453 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2456 | -9/Mines | Found Prototype Device 2625 | -9/Mines | Discovered new exit (range 9) 2635 | -9/Mines | Identified exit to Materials 2638 | -9/Mines | Entered Materials 2638 | -8/Materials | Accompanied by 17 allies 2638 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2638 | -8/Materials | Identified Exp. Sensor Array 2741 | -8/Materials | Lost 4 parts (1p1n1u1w) 3657 | -8/Materials | Discovered new exit (range 15) 3693 | -8/Materials | Entered Factory 3693 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3694 | -7/Factory | Identified exit to Lower Caves 3872 | -7/Factory | Lost 3 parts (1n2w) 3936 | -7/Factory | Sucked down chute 3936 | -7/Factory | Entered Waste 3937 | -7/Waste | Met a frightened Derelict 3951 | -7/Waste | EMP discharged 3957 | -7/Waste | Spotted C-40 Crusher 3963 | -7/Waste | Spotted C-40 Crusher 3974 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3987 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3990 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3992 | -7/Waste | Spotted C-40 Crusher 3992 | -7/Waste | Spotted C-40 Crusher 3993 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3996 | -7/Waste | Lost 4 allies 3996 | -7/Waste | Crushed by Compactor (1 part destroyed) 3998 | -7/Waste | Spotted C-40 Crusher 4006 | -7/Waste | Spotted C-40 Crusher 4009 | -7/Waste | Core integrity fell below 50% 4024 | -7/Waste | Core integrity fell below 20% 4027 | -7/Waste | Lost 6 parts (1p1n3u1w) 4035 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Lgt. Deuterium Engine crushed. Core Shielding crushed. Hrd. Medium Armor Plating crushed. Sensor Drone Bay crushed. Adv. Heat Sink crushed. Adv. Targeting Computer crushed. Adv. Heat Sink crushed. Power Shielding crushed. Prototype Energy Gun crushed. Heat Sink crushed. System corrupted: Component data lost. Hcp. Storage Unit crushed. =6&G