Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 15:21:09 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (70) 350 Value Destroyed (2058) 2058 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9528 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 277/300 Energy 220/220 System Corruption 15% Temperature Cool (0) Movement Hovering (104) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Q-thruster > --- UTILITY (9) ------ Improved Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Long-range Proton Cannon Lance Force Lance > --- INVENTORY (5) ---- Skeleton Box Compact HERF Cannon Nova Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Q-thruster > --- UTILITY ---------- Improved Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Long-range Proton Cannon Lance Force Lance > --- INVENTORY -------- Skeleton Box High-powered Tractor Beam Compact HERF Cannon Nova Cannon Plasma Cutter [Rating: 103] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 . . . 1 2 . . Utility 7 | . . . . . . . 1 2 . . 1 . 1 2 Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 89 | 7 . 6 8 2 3 3 3 4 3 1 9 7 2 31 Power 10 | 1 . 2 . 1 . 1 1 . . . 1 1 . 2 Engine 6 | 1 . 2 . 1 . . 1 . . . . 1 . . Core 2 | . . . . . . 1 . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 33 | 2 . 1 3 . 1 . 1 2 . 1 3 5 1 13 Treads 8 | . . . 3 . 1 . 1 2 . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . . . Wheel 11 | . . 1 . . . . . . . 1 3 5 1 . Hover 6 | . . . . . . . . . . . . . . 6 Flight 6 | . . . . . . . . . . . . . . 6 Utility 22 | 2 . . 1 . 2 1 1 2 1 . 2 1 1 8 Device 8 | 1 . . . . 1 . . . . . . . 1 5 Storage 3 | 1 . . 1 . 1 . . . . . . . . . Processor 7 | . . . . . . . 1 2 . . . 1 . 3 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 3 | . . . . . . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 . 3 4 1 . 1 . . 2 . 3 . . 8 Energy Gun 3 | . . 1 . 1 . . . . . . . . . 1 Energy Cannon 6 | . . . 1 . . . . . . . 1 . . 4 Ballistic Gun 7 | 2 . 2 1 . . 1 . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 . . . Launcher 2 | . . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . 1 . . 1 Parts Lost 49 | . . 4 1 2 . . . . 2 1 5 4 . 30 Power 5 | . . 1 . 1 . . . . . . 1 . . 2 Propulsion 21 | . . 2 . . . . . . 1 . 3 1 . 14 Utility 10 | . . . . . . . . . . . 1 1 . 8 Weapon 13 | . . 1 1 1 . . . . 1 1 . 2 . 6 Highest Loss Streak 20 | . . 4 1 2 . . . . 1 1 5 3 . 20 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 11 | 2 4 6 11 15 14 12 13 14 14 13 11 12 14 8 Power . | . . . . . . . 1 1 1 1 1 1 . . Propulsion 1 | . 1 . 1 1 1 . . 1 2 1 . 1 1 . Utility 5 | . 1 1 6 8 6 5 7 7 7 7 6 6 9 4 Weapon 2 | 1 2 4 4 5 5 4 2 2 2 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . . . 1 . 2 . 2 . . . . 1 . 5 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 1 . 2 . . . . . . . . 3 Weapon 4 | . . . . . . . 2 . . . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 84 96 98 100 97 97 99 96 94 89 94 78 59 Engine 6 | . 14 12 11 9 11 9 1 7 7 7 2 3 5 1 Core 1 | . . . . . . 2 7 . . . 3 1 5 1 Treads 11 | . . . 16 22 22 22 25 23 22 15 7 . . . Leg 1 | . 28 9 . . . . . . . . . . . . Wheel 9 | . . 5 3 . . . . . . 7 13 30 28 10 Device 7 | . 14 14 11 11 11 . 8 7 6 6 4 4 2 2 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 1 Processor 12 | . . . . . . . 8 22 23 23 20 17 15 14 Hackware 1 | . . . . . . . . . . . 3 5 5 1 Energy Gun 4 | . . 9 . 5 11 17 11 7 7 2 . . . . Energy Cannon 2 | . . . 8 11 11 3 . . . . . . . 1 Ballistic Gun 12 | . 28 18 31 26 22 22 18 15 11 7 6 5 . . Ballistic Cannon 3 | . . . . . . . . . 2 7 12 10 5 1 Slashing Weapon 2 | . . . 1 . . . 6 7 3 . 4 5 5 1 Peak Build Rating 103 | 7 7 7 16 16 18 16 26 34 35 34 44 46 44 103 Average Rating 32 | 5 7 5 13 15 16 13 23 31 33 33 38 43 42 61 On Entrance 22 | . 7 7 6 15 16 18 15 26 34 32 33 40 38 44 Avg Prop Armor Cover (%) 11 | . . . 10 . . 7 . . . 15 18 . . 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 11 11 14 33 37 37 39 37 37 44 43 49 47 43 54 Greatest Support 80 | 20 20 20 40 40 40 40 62 70 70 12 44 80 74 74 Greatest Overweight (x) 9 | . . 4 1 . . 1 . . . 3 4 1 . 9 Average Overweight (x) . | . . 1 . . . . . . . 3 2 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 12 15 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | 4 5 8 15 15 15 13 15 15 15 13 15 15 14 14 Average Carried 11 | 2 4 6 11 15 14 12 13 14 14 13 11 12 14 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 5 7 15 15 13 13 15 15 14 13 15 15 14 4 Class Distribution -------------------- 41% | Scavenger-Assassin 19% | Scavenger-Gunner 17% | Scavenger-Skirmisher 13% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 1707 | 274 . 70 268 39 . 118 . 84 50 105 49 268 19 363 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2395 | 91 . 249 587 187 . 150 . 84 64 55 54 305 19 550 Parts 164 | 7 . 14 44 6 . 14 . 5 4 3 9 13 4 41 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 5 6 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 45 | . . 7 11 3 . 4 . 1 5 3 4 2 . 5 Melee 5 | . . . . . . . . . . . . . . 5 Guns 22 | . . 7 7 1 . 4 . 1 1 . 1 . . . Cannons 12 | . . . 4 2 . . . . 1 3 2 . . . AOE 6 | . . . . . . . . . 3 . 1 2 . . Classes Destroyed 13 | 2 . 3 4 . . . . 1 . . 1 . . 2 Worker 5 | . . 1 . . . 2 . . . . . . . 2 Builder 3 | . . . . . . . . . . . . . . 3 Tunneler 6 | 1 . . 1 . . . . . . . 1 . 1 2 Recycler 5 | 1 . 1 . 1 . . . . . . . 2 . . Mechanic 2 | . . . 1 . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . . . . Watcher 3 | . . . 2 . . . . . . . . . . 1 Swarmer 19 | . . 5 . . . 3 . . 5 3 3 . . . Grunt 11 | . . 2 5 3 . 1 . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . Sentry 5 | . . . 4 . . . . 1 . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 7 | . . . . . . . . . . . 1 2 . 4 Best Kill Streak 5 | 2 . 4 5 4 . 3 . 1 4 3 4 2 1 4 Combat Bots Only 4 | . . 3 4 3 . 3 . 1 4 3 3 2 . 2 Max Kills in Single Turn 2 | 1 . 1 2 2 . 1 . 1 2 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . 1 2 . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Hostile Shots Fired 585 | . . 64 35 14 . 21 13 18 49 19 35 19 . 298 Missed 168 | . . 16 6 6 . 6 7 6 13 7 8 6 . 87 Hits 417 | . . 48 29 8 . 15 6 12 36 12 27 13 . 211 Projectile 417 | . . 48 29 8 . 15 6 12 36 12 27 13 . 211 Critical Strikes 12 | . . 1 . . . . . . . . . 2 . 9 Damage Taken 7097 | . . 562 374 106 . 161 92 99 648 179 563 384 . 3929 Core 1803 | . . 116 25 29 . 33 29 . 101 . 28 140 . 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 127 | . . . . . . . . . 17 . 110 . . . Core Remaining (%) 86 | 100 . 53 . . . 78 94 . . 85 96 86 100 . Volleys Fired 136 | 2 1 27 27 5 . 17 3 4 7 6 12 4 . 21 Largest 4 | 2 2 2 4 4 . 4 4 3 4 3 3 3 . 2 Hottest 176 | 40 40 70 131 131 . 176 155 105 140 107 104 104 . 134 Shots Fired 354 | 4 2 53 100 19 . 47 12 12 24 14 36 8 . 23 Gun 261 | 4 2 53 80 14 . 46 12 12 15 8 12 3 . . Cannon 82 | . . . 20 5 . 1 . . 2 6 24 5 . 19 Launcher 11 | . . . . . . . . . 7 . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 246 | 4 2 31 80 14 . 33 6 8 10 12 36 8 . 2 Thermal 96 | . . 22 20 5 . 14 6 4 7 2 . . . 16 Explosive 10 | . . . . . . . . . 7 . . . . 3 Electromagnetic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 16 | 4 6 7 16 7 . 10 6 14 11 6 5 2 . 3 Robot Miss Streak 9 | . . 3 5 1 . 2 3 . 6 3 9 3 . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 235 | 4 2 31 51 12 . 29 7 8 12 10 20 6 2 41 Core Hits 131 | 4 . 14 29 8 . 12 2 6 12 9 12 6 . 17 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . Critical Strikes 7 | . . 3 . . . . . . . 1 . . . 3 Burn 3 | . . 3 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . 1 Impale 2 | . . . . . . . . . . . . . . 2 Melee Attacks 73 | . . . 5 . . . 4 3 . . 1 8 2 50 Impact . | . . . . . . . . . . . . . . . Slashing 37 | . . . 5 . . . 4 3 . . 1 8 2 14 Piercing 36 | . . . . . . . . . . . . . . 36 Sneak Attacks 10 | . . . . . . . . . . . . 2 2 6 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5541 | 32 16 310 683 194 . 298 67 93 690 117 698 370 134 1839 Guns 1555 | 32 16 310 437 113 . 277 67 93 97 37 55 21 . . Cannons 1062 | . . . 246 81 . 21 . . 54 80 290 84 . 206 Explosions 1210 | . . . . . . . . . 539 . 353 149 . 169 Melee 1714 | . . . . . . . . . . . . 116 134 1464 Ramming . | . . . . . . . . . . . . . . . Kinetic 1713 | 32 16 161 437 113 . 199 39 40 100 104 345 105 . 22 Thermal 1406 | . . 149 246 81 . 99 28 53 51 13 353 149 . 184 Explosive 678 | . . . . . . . . . 539 . . . . 139 Electromagnetic 30 | . . . . . . . . . . . . . . 30 Impact . | . . . . . . . . . . . . . . . Slashing 742 | . . . . . . . . . . . . 116 134 492 Piercing 972 | . . . . . . . . . . . . . . 972 Highest Corruption 15 | . . . . . . . . . . . 2 . . 15 Average Corruption 8 | . . . . . . . . . . . 1 . . 11 Corruption Purged 1 | . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 2 . . 15 Message Errors 4 | . . . . . . . . . . . 1 . . 3 Matter Fused 3 | . . . . . . . . . . . 1 . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 437 | . . . . . . . . . 17 . 190 30 84 116 Projectiles 38 | . . . . . . . . . . . . . . 38 Explosions 222 | . . . . . . . . . 17 . 190 . . 15 Melee 177 | . . . . . . . . . . . . 30 84 63 Knockbacks 13 | . . . . . . . . . . 3 8 1 . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . 3 8 1 . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 351 | . . . . . . . . . 31 . 157 120 . 43 Shots 7 | . . . . . . . . . 1 . 2 2 . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 370 | . . 131 288 227 . 370 162 92 126 21 44 23 . 258 Average Temperature 91 | . . 58 107 92 . 190 69 40 62 16 16 20 . 60 Received Heat Transfer 771 | . . 264 144 63 . 54 54 30 63 . . 72 . 27 Effects 7 | . . . 4 . . 3 . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . . . . Heat Transferred 2335 | . . 666 444 148 . 222 74 148 148 37 200 100 . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 168 | 5 . 110 126 55 . 70 39 31 . . 166 168 79 49 Initial 74 | . . . 8 42 . . 19 . . . 6 35 74 30 Average 27 | . . 39 72 13 . 53 9 2 . . 69 14 69 14 Influence Increases 1822 | 10 . 185 337 75 . 100 51 38 110 70 237 246 5 358 Destroy 0b10 Robot/C 900 | . . 140 220 60 . 80 . 20 100 60 80 40 . 100 Destroy 0b10 Robot/NC 125 | 10 . 10 20 5 . 10 . 5 . . 5 10 5 45 Destroy Leader 206 | . . 20 64 10 . 10 . 10 10 10 20 20 . 32 Successful Hack 43 | . . . 12 . . . 19 . . . . . . 12 Select Force Hacks 30 | . . . . . . . 30 . . . . . . . Disable Machine 165 | . . . 15 . . . . . . . 60 90 . . Destroy Structure 173 | . . . 6 . . . 2 3 . . 42 56 . 64 Partial Spotted 45 | . . . . . . . . . . . . . . 45 Lose Combat Pursuer 135 | . . 15 . . . . . . . . 30 30 . 60 Influence Decreases 1822 | 10 . 162 252 183 . 50 101 37 91 80 175 166 98 417 Entered New Map 265 | . . . 15 66 . . 31 . 1 4 4 37 78 29 Time Decay 1279 | 10 . 142 210 107 . 50 70 37 80 76 131 102 20 244 Lost Part 261 | . . 20 10 10 . . . . 10 . 40 27 . 144 Purge Threat 17 | . . . 17 . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . . . 4 1 . . 1 2 . 2 Investigation 2 | . . . . . . . 2 . . . . . . . Extermination 5 | . . . . . . . . 1 . . 1 1 . 2 Reinforcement 3 | . 1 . . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 5 | . . . 3 . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 82 | . 1 9 14 3 . 4 6 2 11 3 6 4 . 19 Peak Tracking Total 8 | . 1 3 4 3 . 3 3 1 7 3 4 3 . 8 Tactical Retreats 6 | . . 1 . . . . . . . . 2 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 1 | . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled 11 | . . . 1 . . . . . . . 4 6 . . Max in Single Turn 4 | . . . 1 . . . . . . . 2 4 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 14 | . . . 3 . 1 . 3 3 . . . 1 . 3 Terminals 10 | . . . 2 . . . 2 3 . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 33 | . . . 7 . 1 . 11 6 . . . 2 . 6 Successful 18 | . . . 5 . 1 . 7 1 . . . 2 . 2 Failed 13 | . . . 1 . . . 3 5 . . . . . 4 Catastrophic 2 | . . . . . . . 1 . . . . . . 1 Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . Manual 16 | . . . 2 . 1 . 6 2 . . . . . 5 Terminals 23 | . . . 5 . . . 6 6 . . . . . 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers 7 | . . . 2 . . . 5 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 9 | . . . 4 . 1 . 2 1 . . . . . 1 Robot Analysis 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . 2 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . 1 . . . 3 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 2 . . . . . . 1 Terminals 2 | . . . . . . . 1 . . . . . . 1 Botnet 2 | . . . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 9 | . . . 2 . . . 1 2 . . . 1 . 3 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . . . . 17 . . Retrieved Matter 17 | . . . . . . . . . . . . 17 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Active Infowar (turns) 5490 | 42 52 464 453 470 405 . 241 317 716 172 450 1091 50 567 Terrain 3353 | . . . . . 184 . 241 317 700 171 360 1002 30 348 Structural 157 | . . . . . . . . . . . . . . 157 Seismic 1702 | 42 52 464 453 470 221 . . . . . . . . . Machine Analysis 3362 | . . . . . . . . 316 716 172 450 1091 50 567 Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 6039 | 88 52 464 490 470 406 102 247 317 716 172 450 1091 50 924 Spaces Moved 3375 | 61 39 307 238 261 250 27 131 182 414 102 207 405 32 719 Core 106 | 6 . 41 . . . . . . . . . . . 59 Treads 1442 | . . . 169 261 250 27 131 182 414 . . . . 8 Legs 198 | 55 39 104 . . . . . . . . . . . . Wheels 1112 | . . 162 69 . . . . . . 102 207 405 32 135 Hover 237 | . . . . . . . . . . . . . . 237 Flight 280 | . . . . . . . . . . . . . . 280 Fastest Speed 35 | 50 120 95 95 160 160 160 155 155 155 135 98 86 90 35 Average Speed 119 | 113 120 123 141 160 160 165 155 155 155 135 120 93 91 60 Slowest Speed 500 | 120 120 250 160 160 160 240 160 155 160 135 150 100 92 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 3 Potential Cave-ins 2 | . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 14 66 32 46 62 9 16 5 63 13 7 8 2 20 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 1 . 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . 1 . . 1 . Scrap Searched 5 | . . 1 . 1 . . . . 2 1 . . . . Spaces Dug 33 | . . . 3 . . . 4 3 . . 1 4 . 18 Terrain Destroyed 164 | . . . 3 . . . 4 3 48 . 39 27 . 40 Melee 23 | . . . 3 . . . 4 3 . . 1 4 . 8 Projectile 15 | . . . . . . . . . . . 2 1 . 12 AOE 126 | . . . . . . . . . 48 . 36 22 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Total 4988 | 73 42 342 336 303 257 53 162 207 473 124 378 1098 48 1092 Wait 1224 | . 2 . 33 36 . 1 12 6 48 15 137 663 12 259 Move 3355 | 60 38 306 237 260 249 26 130 181 413 101 206 404 31 713 Hop 3 | . . . . . . . . . . . . . . 3 Pick Up 44 | 4 1 2 13 . 1 1 5 4 . . 5 6 . 2 Fast Attach 49 | 7 . 1 4 2 . 1 1 . . . 7 1 2 23 Attach 31 | . . 2 4 . 1 1 1 2 2 1 3 3 1 10 Detach 7 | . . . 3 . . . . . 1 . . . . 3 Swap 30 | . . 3 5 . 2 3 3 3 2 1 3 4 . 1 Drop 36 | . . 1 5 . 4 3 3 4 . . 4 5 . 7 Fire 136 | 2 1 27 27 5 . 17 3 4 7 6 12 4 . 21 Melee 73 | . . . 5 . . . 4 3 . . 1 8 2 50 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 6) 141 | -10/Materials | Entered Mines 142 | -10/Mines | Learned location of Storage (-8) 152 | -10/Mines | Met a Derelict bent on vengeance 218 | -10/Mines | Learned Materials stockpile data 301 | -10/Mines | Build established: Mutant 330 | -10/Mines | Lost 4 parts (1p2n1w) 595 | -10/Mines | Discovered new exit (range 8) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Evolved 2 slots: Weapon x2 612 | -9/Materials | Identified exit to Mines 626 | -9/Materials | Central database locked down 916 | -9/Materials | Build established: Scavenger-Gunner 1091 | -9/Materials | Discovered new exit (range 10) 1095 | -9/Materials | Entered Mines 1180 | -9/Mines | Discovered new exit (range 9) 1214 | -9/Mines | Found a hidden stash of uninstalled traps 1559 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1559 | -9/Mines | Discovered new exit (range 5) 1565 | -9/Mines | Entered Exiles 1605 | -9/Exiles | Met 8R-AWN 1631 | -9/Exiles | Met EX-HEX 1679 | -9/Exiles | Met EX-BIN 1698 | -9/Exiles | Aligned with FarCom system 1700 | -9/Exiles | Given EX-Vault access code 1738 | -9/Exiles | Opened EX-Vault 1753 | -9/Exiles | Found Skeleton Box 1786 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1831 | -9/Exiles | Met EX-DEC 1956 | -9/Exiles | Discovered new exit (range 11) 1971 | -9/Exiles | Left Exiles lab with Skeleton Box 1971 | -9/Exiles | Entered Mines 2058 | -8/Mines | Discovered new exit (range 10) 2073 | -8/Mines | Entered Materials 2073 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2078 | -8/Materials | Build established: Scavenger-Skirmisher 2216 | -8/Materials | Identified exit to Storage 2249 | -8/Materials | Central database locked down 2297 | -8/Materials | Discovered new exit (range 16) 2320 | -8/Materials | Entered Factory 2320 | -7/Factory | Evolved 2 slots: Utility x2 2447 | -7/Factory | Build established: Scavenger-Assassin 2461 | -7/Factory | Identified exit to Lower Caves 2637 | -7/Factory | Entered Lower Caves 2693 | -7/Lower Caves | Encountered a Warlord checkpoint 2715 | -7/Lower Caves | Learned location of 1 exit from Factory 2717 | -7/Lower Caves | Learned location of Zion (-7) 2907 | -7/Lower Caves | Identified exit to Lower Caves 3314 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3353 | -7/Lower Caves | Entered another Lower Caves area 3373 | -7/Lower Caves | Discovered new exit (range 12) 3375 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3525 | -7/Lower Caves | Entered Factory 3525 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3526 | -6/Factory | Identified exit to Factory 3563 | -6/Factory | Discovered exit to Factory (range 16) 3750 | -6/Factory | Lost 5 parts (1p3n1u) 3975 | -6/Factory | Entered another Factory area 3975 | -5/Factory | Evolved 2 slots: Propulsion x2 4095 | -5/Factory | Build established: Scavenger-Assassin 4448 | -5/Factory | Discovered new exit (range 6) 4454 | -5/Factory | Identified exit to Factory 4979 | -5/Factory | Garrison activated, responded to threat 5012 | -5/Factory | Lost 3 parts (1n1u1w) 5066 | -5/Factory | Entered another Factory area 5066 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5067 | -4/Factory | Discovered new exit (range 14) 5116 | -4/Factory | Entered Research 5116 | -3/Research | Evolved 2 slots: Utility x2 5548 | -3/Research | Core integrity fell below 50% 5631 | -3/Research | Lost 20 parts (2p7n6u5w) 5681 | -3/Research | Core integrity fell below 20% 5726 | -3/Research | Lost 5 parts (3n2u) 5736 | -3/Research | System corruption reached 10% 5743 | -3/Research | Build established: Mutant 6029 | -3/Research | Spotted B-86 Titan 6040 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05948_ Acquired Imp. Gyrokinetic Inverter. 05957_ U-05 Engineer builds a Wall. 05962_ ZJSK<&EAUHR=VJD &