Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 20:27:25 Player: parasect Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (16189) 16189 TOTAL SCORE: 24019 Bonus ------- Pacifist 10669 Aligned with FarCom 300 Win 3000 Win Speed 2220 Cogmind --------- Core Integrity 1439/1600 Matter 206/300 Energy 437/440 System Corruption 1% Temperature Cool (29) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Machine Analyzer Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Improved Point Defense System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Graphene Brace Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Field Lobotomy Kit Flail > --- INVENTORY -------- Improved Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Improved Point Defense System [Rating: 127] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Improved Airjet Wheel Wheel Hover Unit Improved Airjet Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Flail Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 1 . . . . 1 1 . 1 Utility 11 | . . . . . 2 1 2 . . 1 1 1 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 60 | 4 3 1 . . 6 12 6 2 6 2 2 6 2 8 Power 6 | 1 . . . . 1 . . . 1 1 . . . 2 Engine 3 | 1 . . . . 1 . . . 1 . . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 26 | 2 . . . . 4 6 1 2 4 1 1 2 . 3 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 12 | . . . . . 4 6 1 1 . . . . . . Flight 12 | . . . . . . . . 1 4 1 1 2 . 3 Utility 23 | 1 1 1 . . 1 4 4 . 1 . 1 4 2 3 Device 4 | . . . . . . . . . . . . 2 1 1 Storage 1 | 1 . . . . . . . . . . . . . . Processor 5 | . . . . . 1 1 2 . . . . 1 . . Hackware 8 | . . . . . . . 2 . 1 . 1 1 1 2 Protection 5 | . 1 1 . . . 3 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 5 | . 2 . . . . 2 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon 3 | . 2 . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 1 . . . . . Parts Lost 16 | . 1 3 . . 2 . . . . . . 1 . 9 Power 3 | . . 1 . . . . . . . . . . . 2 Propulsion 5 | . . . . . 1 . . . . . . . . 4 Utility 5 | . . 1 . . 1 . . . . . . 1 . 2 Weapon 3 | . 1 1 . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 4 . . 2 . . . . . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 2 7 7 7 8 7 7 7 8 7 6 7 4 4 4 Power . | . . . . . . . . . . . . . . . Propulsion 2 | 2 5 6 6 6 4 3 3 3 3 1 1 1 1 . Utility 2 | . . . . . . 3 4 5 4 4 5 2 3 3 Weapon . | . . 1 1 1 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . 2 . . . 2 1 1 . 3 2 . 1 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 7 | . 2 . . . 2 1 . . 2 . . . . . Utility 4 | . . . . . . . 1 . 1 . . . . 2 Weapon 2 | . . . . . . . . . . 1 . 1 . . Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 86 | . 76 73 57 57 62 83 92 100 99 88 91 92 94 92 Engine 5 | . 14 11 . . 8 7 6 6 6 5 5 4 4 3 Core 1 | . . . . . . . . . . . 5 4 4 3 Wheel 3 | . 28 28 28 28 . . . . . . . . . . Hover 15 | . . . . . 35 37 33 33 31 . . . . . Flight 11 | . . . . . . . . . 1 23 26 27 26 26 Device 1 | . . . . . . . . . . . . 3 8 8 Storage 5 | . 14 14 14 14 9 7 6 6 5 5 5 1 . . Processor 12 | . . . . . . 8 16 20 20 17 15 17 17 13 Hackware 11 | . . . . . . . 5 13 13 17 20 19 20 25 Protection 7 | . 12 14 14 14 9 19 10 6 5 5 5 4 4 3 Special Weapon 3 | . 7 4 . . . . 2 6 6 5 5 4 4 3 Impact Weapon 3 | . . . . . . . 6 6 6 5 2 3 4 4 Peak Build Rating 127 | 4 9 8 7 7 17 43 65 68 67 78 89 105 118 127 Average Rating 63 | 3 7 7 6 7 14 25 52 64 65 68 87 100 117 121 On Entrance 44 | . 4 8 6 7 7 13 43 65 66 63 78 87 105 118 Avg Prop Armor Cover (%) 2 | . . . . . 10 . 14 . 14 . . 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 39 | 8 17 16 12 12 17 20 22 22 22 27 27 28 24 39 Greatest Support 62 | 20 20 20 20 20 28 44 45 45 45 32 39 50 50 62 Greatest Overweight (x) 1 | . . . . . . . 1 . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 8 8 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 2 7 7 7 8 7 7 7 7 7 6 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 8 8 5 5 5 Final Carried 8 | 4 8 7 8 8 8 8 8 8 4 8 8 5 5 4 Class Distribution -------------------- 52% | Hacker-Scout 35% | Mutant 8% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 550 | 214 . . . . . . . . . . . 314 . 22 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 254 | . 22 37 . . 50 . 7 . 38 . 6 5 1 88 Missed 133 | . 11 11 . . 21 . 4 . 30 . 3 2 1 50 Hits 121 | . 11 26 . . 29 . 3 . 8 . 3 3 . 38 Projectile 121 | . 11 26 . . 29 . 3 . 8 . 3 3 . 38 Critical Strikes 3 | . . . . . . . 1 . . . 1 . . 1 Actively Blocked 1 | . . . . . . . . . . . . . . 1 Damage Taken 1837 | . 115 237 . . 304 . 14 . 94 16 56 117 . 884 Core 320 | . 21 33 . . 56 . 14 . 17 . 18 . . 161 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 209 | . . . . . . . . . 37 10 11 32 . 119 Regen/Repaired (Parts) 133 | . . . . . . 34 . . 37 23 16 23 . . Core Remaining (%) 95 | 100 . . . 78 89 100 . . 96 100 98 100 100 89 Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 45 | . . . . . . . 5 . 11 1 4 10 8 6 Impact 45 | . . . . . . . 5 . 11 1 4 10 8 6 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 30 | . . 5 . 2 20 . . . . . . . . 3 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 30 | . . 5 . 2 20 . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 . . 8 8 2 . 5 . 1 Average Corruption 5 | . . . . . 2 . . 8 8 2 . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . 1 26 . . 9 . . Message Errors 12 | . . . . . . . . 1 10 . . 1 . . Matter Fused 10 | . . . . . . . . . 8 . . 2 . . Heat Flow Errors 3 | . . . . . . . . . 2 . . 1 . . Energy Discharges 4 | . . . . . . . . . 1 . . 3 . . Data Loss (minor) 4 | . . . . . . . . . 2 . . 2 . . Data Loss (major) 3 | . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . 2 . . 10 . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . Rammed 7 | . . 1 . 2 3 . . . . . . . . 1 Targets Rammed 7 | . . 1 . 2 3 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 241 | . . . . . . . . . 216 . 32 241 10 25 Average Temperature 29 | . . . . . . . . . 109 . 5 44 5 10 Received Heat Transfer 165 | . 42 24 . . 27 . . . 6 . 27 21 . 18 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 152 | . 30 30 . . 37 14 17 . 142 40 25 22 21 152 Initial 39 | . . . . . . 10 . . . 39 . 12 . . Average 11 | . 3 5 . . 1 1 1 . 42 10 10 1 2 19 Influence Increases 989 | . 35 30 . . 60 26 52 . 280 34 75 73 48 276 Successful Hack 219 | . 5 . . . . 26 32 . 60 19 11 33 . 33 Disable Machine 15 | . . . . . . . . . . 15 . . . . Destroy Structure 65 | . . . . . . . 5 . 10 . 4 10 18 18 Partial Spotted 150 | . . . . . 15 . . . 45 . 30 . 15 45 Lose Combat Pursuer 540 | . 30 30 . . 45 . 15 . 165 . 30 30 15 180 Influence Decreases 837 | . 35 30 . . 36 50 52 . 198 116 50 98 48 124 Entered New Map 70 | . . . . . . 14 . . . 43 . 13 . . Time Decay 635 | . 25 10 . . 16 36 42 . 198 73 50 49 42 94 Lost Part 80 | . 10 20 . . 20 . . . . . . 10 . 20 Lost Ally 26 | . . . . . . . 10 . . . . . 6 10 Purge Threat 26 | . . . . . . . . . . . . 26 . . Squads Dispatched 22 | . 2 . . . 1 1 1 . 3 1 1 6 2 4 Investigation 3 | . 1 . . . . . . . . . 1 1 . . Extermination 11 | . . . . . . 1 1 . 2 1 . 3 1 2 Reinforcement 8 | . 1 . . . 1 . . . 1 . . 2 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 13 | . 3 . . . 2 . 2 . . . 1 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 127 | . 10 7 . 2 13 . 8 6 14 1 7 13 10 36 Peak Tracking Total 22 | . 9 5 . 2 12 . 3 6 8 1 5 4 7 22 Tactical Retreats 17 | . 1 1 . . 1 . 1 . 6 . 2 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . 1 . . 2 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 54 | . 2 . 2 . 3 2 6 . 11 6 3 9 1 9 Terminals 31 | . 2 . . . 2 . 4 . 6 5 1 4 1 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . 1 1 . . 2 1 1 1 . . Recycling Units 4 | . . . . . . . . . 1 . 1 2 . . Scanalyzers 7 | . . . . . . 1 1 . 2 . . 2 . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . 2 Total Hacks 138 | . 4 . 2 . 6 4 18 . 33 16 6 23 7 19 Successful 90 | . 1 . 2 . 1 4 9 . 22 10 5 17 7 12 Failed 47 | . 3 . . . 5 . 9 . 10 6 1 6 . 7 Catastrophic 11 | . 1 . . . 2 . 3 . 2 . . 2 . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . Manual 56 | . 4 . 1 . 5 . 7 . 9 12 1 4 6 7 Terminals 81 | . 4 . . . 5 . 11 . 15 13 1 12 7 13 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . 1 2 . . 4 3 2 3 . . Recycling Units 15 | . . . . . . . . . 7 . 3 5 . . Scanalyzers 19 | . . . . . . 2 5 . 7 . . 3 . 2 Garrison Access 6 | . . . . . . . 2 . . . . . . 4 Terminal Hacks 30 | . . . 2 . . . 2 . 3 3 1 8 5 6 Record 10 | . . . 1 . . . . . . . . 3 4 2 Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . 1 . 1 . . . . . Level Access Points 7 | . . . . . . . 1 . 1 1 1 1 1 1 Unreport Threat 1 | . . . . . . . . . . . . 1 . . Locate Traps 4 | . . . . . . . . . . 1 . 1 . 2 Recall Investigation 1 | . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . 2 . . 3 3 2 2 . . Scan Component 5 | . . . . . . 1 . . 1 1 1 1 . . Repair 5 | . . . . . . 1 . . 1 1 1 1 . . Refit 2 | . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 13 | . . . . . . . . . 7 . 2 4 . . Recycle Component 5 | . . . . . . . . . 3 . 1 1 . . Process 5 | . . . . . . . . . 3 . 1 1 . . Retrieve Matter 3 | . . . . . . . . . 1 . . 2 . . Scanalyzer 15 | . . . . . . 2 3 . 6 . . 2 . 2 Insert Component 3 | . . . . . . . 1 . 2 . . . . . Analyze 3 | . . . . . . . 1 . 2 . . . . . Retrieve Study 9 | . . . . . . 2 1 . 2 . . 2 . 2 Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 2 Seal Access 3 | . . . . . . . 1 . . . . . . 2 Unauthorized Hacks 17 | . 1 . . . 1 . 3 . 3 4 . 1 2 2 Terminals 17 | . 1 . . . 1 . 3 . 3 4 . 1 2 2 Assimilate 4 | . . . . . . . 2 . . . . . 1 1 Botnet 13 | . 1 . . . 1 . 1 . 3 4 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 . . . 3 2 5 . 10 5 2 8 1 7 Full Trace Events 3 | . 1 . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . 2 1 . 2 . . 2 . 2 Parts Repaired 5 | . . . . . . 1 . . 1 1 1 1 . . Time 121 | . . . . . . 32 . . 19 38 16 16 . . Parts Recycled 5 | . . . . . . . . . 3 . 1 1 . . Recycled Matter 326 | . . . . . . . . . 210 . 62 54 . . Retrieved Matter 264 | . . . . . . . . . 210 . . 54 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 5 | . . . . . . . 2 1 . . . . 1 1 Largest Group 2 | . . . . . . . 2 1 . . . . 1 1 Highest-Rated Group 45 | . . . . . . . 36 31 . . . . 10 45 Highest-Rated Ally 45 | . . . . . . . 26 31 . . . . 10 45 Total Orders 2 | . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . . . . . Total Damage 63 | . . . . . . . . 63 . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 2908 | . . . . . . 58 366 45 720 309 139 531 397 343 Optics 2652 | . . . . . . . 168 45 720 309 139 531 397 343 Terrain 1120 | . . . . . . . . . . . . 380 397 343 Machine Analysis 2908 | . . . . . . 58 366 45 720 309 139 531 397 343 Jamming 1 | . . . . . . . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 4154 | 37 163 54 195 49 487 319 366 45 720 309 139 531 397 343 Spaces Moved 7515 | 35 190 65 243 43 359 292 820 105 1657 847 312 1217 491 839 Core 1 | 1 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 575 | 34 190 65 243 43 . . . . . . . . . . Hover 3128 | . . . . . 359 292 820 105 1552 . . . . . Flight 3811 | . . . . . . . . . 105 847 312 1217 491 839 Fastest Speed 19 | 50 80 80 80 80 48 36 36 34 29 29 29 25 26 19 Average Speed 36 | 79 80 80 80 80 48 41 36 35 33 30 29 29 30 25 Slowest Speed 125 | 80 80 80 80 80 56 45 111 40 106 31 29 32 125 120 Overloaded Moves 43 | . . . . . . . . . . . . . . 43 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . . . . . 6 10 17 16 27 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 35 20 62 10 23 6 18 90 31 24 11 39 13 32 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 34 | . . . . . . . 5 . 10 . 2 5 6 6 Terrain Destroyed 34 | . . . . . . . 5 . 10 . 2 5 6 6 Melee 34 | . . . . . . . 5 . 10 . 2 5 6 6 Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 8800 | 42 200 66 243 57 671 490 880 111 1804 895 343 1361 706 931 Wait 1142 | . . . . 13 296 171 39 . 104 37 33 132 218 99 Move 7361 | 34 189 64 242 42 358 291 820 104 1656 834 294 1182 462 789 Hop 64 | . . . . . . . . . . 6 7 17 12 22 Pick Up 52 | 4 6 . 1 . 4 5 3 1 8 8 3 5 2 2 Fast Attach 41 | 4 3 . . . 2 10 2 2 5 2 . 3 2 6 Attach 27 | . . 1 . . 4 3 2 . 4 2 2 4 2 3 Detach 9 | . . . . . 2 3 . . 1 . . 1 . 2 Swap 5 | . . . . . . . 2 1 . . . 2 . . Drop 43 | . 2 . . . 2 7 3 3 15 5 . 5 . 1 Fire . | . . . . . . . . . . . . . . . Melee 45 | . . . . . . . 5 . 11 1 4 10 8 6 Ram 7 | . . 1 . 2 3 . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / *Arm / [Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 6) 201 | -10/Materials | Entered Mines 223 | -10/Mines | Discovered new exit (range 4) 239 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 240 | -10/Mines | Assembled infested the area 252 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 252 | -10/Mines | Discovered new exit (range 5) 255 | -10/Mines | Entered Exiles 275 | -10/Exiles | Lost 4 parts (1p1u2w) 276 | -10/Exiles | Met 8R-AWN 289 | -10/Exiles | Met EX-HEX 310 | -10/Exiles | Build established: Mutant 321 | -10/Exiles | Met EX-DEC 324 | -10/Exiles | Learned location of Zion (-7) 337 | -10/Exiles | Met EX-BIN 348 | -10/Exiles | Aligned with FarCom system 349 | -10/Exiles | Given EX-Vault access code 368 | -10/Exiles | Opened EX-Vault 372 | -10/Exiles | Found Field Lobotomy Kit 389 | -10/Exiles | Warned to stay clear of 0b10 Research branches 444 | -10/Exiles | Discovered new exit (range 10) 450 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 450 | -10/Exiles | Entered Mines 467 | -9/Mines | Discovered new exit (range 8) 499 | -9/Mines | Entered Materials 499 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 979 | -8/Materials | Discovered new exit (range 16) 986 | -8/Materials | Identified exit to Factory 986 | -8/Materials | Entered Factory 986 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -7/Factory | Repaired Imp. Hover Unit 1279 | -7/Factory | Discovered new exit (range 15) 1288 | -7/Factory | Identified exit to Factory 1305 | -7/Factory | Entered another Factory area 1305 | -6/Factory | Evolved 2 slots: Utility x2 1615 | -6/Factory | Spotted B-75 Beast 1622 | -6/Factory | Identified exit to Factory 1671 | -6/Factory | Sucked down chute 1671 | -6/Factory | Entered Waste 1672 | -6/Waste | Met a frightened Derelict 1685 | -6/Waste | Spotted C-40 Crusher 1686 | -6/Waste | EMP discharged 1688 | -6/Waste | Spotted C-40 Crusher 1688 | -6/Waste | Spotted C-40 Crusher 1688 | -6/Waste | Spotted C-40 Crusher 1695 | -6/Waste | Spotted C-40 Crusher 1700 | -6/Waste | Spotted C-40 Crusher 1706 | -6/Waste | Discovered new exit (range 14) 1716 | -6/Waste | Identified exit to Factory 1716 | -6/Waste | Entered Factory 1798 | -6/Factory | Build established: Hacker-Scout 2202 | -6/Factory | Spotted B-75 Beast 2227 | -6/Factory | Discovered new exit (range 8) 2229 | -6/Factory | Identified exit to Lower Caves 2279 | -6/Factory | Repaired Imp. Propulsion Shielding 2297 | -6/Factory | Central database locked down 2436 | -6/Factory | Entered another Factory area 2436 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2646 | -5/Factory | Identified exit to Factory 2712 | -5/Factory | Repaired Lgt. Deuterium Engine+ 2745 | -5/Factory | Entered another Factory area 2745 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2831 | -4/Factory | Repaired Flail+ 2863 | -4/Factory | Identified exit to Research 2884 | -4/Factory | Entered Research 2884 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -3/Research | Imp. Hacking Suite fried by hacking feedback 2971 | -3/Research | Repaired Nuclear Pulse Thruster 3004 | -3/Research | Discovered new exit (range 9) 3006 | -3/Research | Identified exit to Armory 3131 | -3/Research | Spotted B-86 Titan 3166 | -3/Research | Identified exit to Research 3401 | -3/Research | Discovered new exit (range 17) 3415 | -3/Research | Entered another Research area 3415 | -2/Research | Evolved 2 slots: Utility x2 3723 | -2/Research | Identified exit to Access 3726 | -2/Research | Spotted B-90 Cyclops 3812 | -2/Research | Entered Access 3812 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3955 | -1/Access | Spotted B-99 Colossus 3996 | -1/Access | Identified exit to Surface 4103 | -1/Access | Spotted B-99 Colossus 4152 | -1/Access | Build established: Wizard-Scout 4155 | *** | Escaped! Last Messages --------------- prototype. >>Traps(Locate) Found 4 traps in 1 array: 4x Stasis Trap Map updated. 04136_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04142_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A023. 04145_ >> Machine Analyzer network decryption results: 04145_ Terminal x1 04151_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 3A. 04153_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04153_ The Access Shell folds into the floor. [Achievement: Pacifist] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ??????????# ??????? ?????? ??????????????????????? | | ??????????+ ??????????? ?????????????????????????? | | ??????????# ?#????????#??? ?#????????????????????? | | ????????? # ?????? ?????????????????????????????? | | ???????? ?# ????????????????????????????????????? | | ?????? ???# ????????????????????????????????????? | | ??????????# ????????#???? ???????????? ?????????? | | ??????????# #???#????#??????????????????????????? | | ??????????# ???????????? ?#????????????????????? | | ??????????# #????????? ?????????????????????????? | | ???? ? ???# ?????#??????? ????#????????#????????? | | ?#?????#?## ???????#??????????????#?????????????? | | ? ????????# g??????###?###??????#????????????????? | | ????? ????# g####### ##########??????????????????? | | ?? ??????##g """T""" "??????????????????? | | ??? ????### g""" """ "????BB????????????? | | ???? ??#??# ""???BB????????????? | | ?? ???#?#?# R "??????????????????? | | ??? ? ????# k "" """?? ?????????????? | | ??????##### @" "??????????????????? | | ??##???##?# "???? ?????????????? | | ##??#?#???# k "????BB????????????? | | ?##???????# "????BB ???????????? | | ????????#?# ss "??????????????????? | | #???#?#??## s####### ###########?????#???????????? | | ?????#??#?# #??##?####??????????#??#????????????? | | #?#???###?# #???#??#?#??##??????????##?#????????? | | ?#?#??#?#?# #??#?##??##?##??????#???????????????? | | ???#????#?# #????????????##?????????? ??????????? | | ""T"""????# #??#???###??#?##???????????? ???????? | | ""?""" ?# #?#############??#??? ??????????????? | | ???? ? ## #?# #######?????? ??+?????? | | ? ? ??? ## ### ## #???????????????? | | "" ? ?? ?# "" " ## #?? ????????????? | | ""? ? ???+ "T ##""" ## # ???? ????????? | | ""? ?? ??# "" ## """ ## #??????#????????? | | ""?? ???# ## " ## #??? ??????????? | | ""?? ?? ?## ### ## #??????? ????? ?? | | ""????????# ### ## #???????????????? | | ??? ??????# #?# ## ###???? ????????? | | ???? ?? ## ### ## #?#??? ?? ???? +? | | ?#???????## #?# = #####+########+## #? | | ???####???# ### + #? | | ??#??????## ### ##### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 440 Matter Stores 274 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 66 Offensive Hacking 66 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 2% | -7/Factory Imp. Propulsion Shielding | 63% | -6/Factory Lgt. Deuterium Engine | 54% | -5/Factory Flail | 86% | -4/Factory Nuclear Pulse Thruster | 23% | -3/Research Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Hover Unit | -7/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Imp. Surge Thruster | -6/Factory | Hacked Flail | -6/Factory | Hacked Mic. Fission Core | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Field Propulsion Drive | -1/Access | Hacked Nuclear Pulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Origins Pacifist Challenges ------------ None Game ------ Seed PartitionRecyclingRefractor Manual? 0 Play Time 01:27:03 Cumulative 45.4 hours Start 2026.01.01 @ 19:03:07 End 2026.01.01 @ 20:27:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c066420-9b53-4ae3-9077-899ae3b1afc7