Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.21 @ 23:43:08 Player: Jack Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (114) 570 Value Destroyed (2581) 2581 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (13097) 13097 TOTAL SCORE: 25028 Bonus ------- Pacifist 200 High Alert Combat Kills 96 Follower Combat Kills 714 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Win Speed 587 Cogmind --------- Core Integrity 1309/1600 Matter 233/300 Energy 100/100 System Corruption 1% Temperature Cool (3) Movement Flying (35) Location 0b10 Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- Improved Cesium-ion Thruster > --- UTILITY (12) ----- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Fusion Bomb Launcher Field Lobotomy Kit (2) Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Fusion Bomb Launcher Great Axe > --- INVENTORY -------- Angular Momentum Engine Field Lobotomy Kit Chainsword [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Great Axe Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Fusion Bomb Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 2 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . . . . . 2 2 . 2 2 . Utility 10 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 61 | . 1 . 3 1 . . . 11 1 8 11 . 3 11 3 2 2 3 1 Power 11 | . . . . . . . . 1 . . 3 . . 5 1 . . 1 . Engine 9 | . . . . . . . . 1 . . 3 . . 4 1 . . . . Core 1 | . . . . . . . . . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 11 | . 1 . . . . . . 2 . . 2 . . 3 1 . 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11 | . 1 . . . . . . 2 . . 2 . . 3 1 . 1 1 . Utility 26 | . . . . . . . . 6 . 8 3 . 2 3 1 2 1 . . Device 6 | . . . . . . . . 3 . 1 . . 1 1 . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . 2 . . . . . . . . . . . Hackware 18 | . . . . . . . . 1 . 7 3 . 1 2 1 2 1 . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 13 | . . . 3 1 . . . 2 1 . 3 . 1 . . . . 1 1 Energy Gun 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . . . . 1 . 1 . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 2 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Lost 22 | . . . 1 2 . . . . . 1 3 . 4 2 1 2 1 2 3 Power 7 | . . . . . . . . . . 1 1 . 1 2 . 1 1 . . Propulsion 7 | . . . 1 . . . . . . . 1 . . . . 1 . 2 2 Utility 5 | . . . . . . . . . . . . . 3 . 1 . . . 1 Weapon 3 | . . . . 2 . . . . . . 1 . . . . . . . . Highest Loss Streak 4 | . . . 1 1 . . . . . 1 2 . 4 1 1 1 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 2 3 2 3 4 5 5 5 4 4 4 5 4 3 3 3 4 4 4 Power . | . . . . . . . . . . . . . . . 1 1 . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . 2 1 . . . . . . Weapon 2 | 1 2 3 2 3 4 4 4 4 3 3 2 2 1 1 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . 1 . 1 . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . 1 . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 61 | . 7 14 15 9 . . . 30 50 67 85 93 93 88 86 85 74 67 60 Engine 2 | . . . . . . . . 3 7 3 4 6 5 1 1 2 . . . Flight 11 | . 7 14 6 . . . . 11 15 15 12 13 13 16 21 19 13 11 8 Device 4 | . . . . . . . . 4 7 7 6 6 5 4 5 4 4 4 4 Processor 4 | . . . . . . . . 2 7 7 6 6 6 5 5 4 4 4 4 Hackware 30 | . . . . . . . . 1 7 26 47 53 52 46 39 42 43 40 39 Slashing Weapon 4 | . . . . . . . . 4 4 6 5 6 7 5 5 4 4 4 1 Peak Build Rating 85 | . 1 1 2 3 1 1 3 25 25 37 55 52 59 72 81 85 78 85 80 Average Rating 41 | . . 1 1 . . 1 1 16 22 32 46 51 52 67 77 81 69 69 61 On Entrance 30 | . . 1 1 2 . 1 1 1 25 25 36 51 52 48 71 78 74 78 71 Naked Turns 467 | . 21 . 6 123 107 87 113 10 . . . . . . . . . . . Heaviest Build 28 | . . . 3 4 . . . 9 11 9 15 7 20 24 22 22 22 28 16 Greatest Support 36 | 3 4 4 4 3 3 3 3 10 10 10 12 12 12 25 36 36 26 26 19 Greatest Overweight (x) 1 | . . . . 1 . . . . 1 . 1 . 1 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 3 4 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 Average Carried 4 | 1 2 3 2 3 4 5 4 4 4 4 4 4 4 4 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 3 4 5 5 5 5 5 5 5 5 5 5 4 4 4 5 4 Class Distribution -------------------- 35% | Wizard-Mutant 23% | Wizard-Sprinter 21% | Mutant 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Matter Collected 1865 | 78 . 38 . 238 . . . 182 . 229 236 . 30 150 223 28 16 417 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2526 | . . . 48 86 . . . 294 18 337 360 . 75 279 360 182 52 435 . Parts 211 | . . . 8 10 . . . 28 4 22 23 . 12 34 27 16 6 21 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 49 | . . . 6 6 . . . 1 2 2 . . 1 14 5 7 . 5 . Melee 4 | . . . . . . . . 1 . 2 . . . . . . . 1 . Guns 1 | . . . . 1 . . . . . . . . . . . . . . . AOE 44 | . . . 6 5 . . . . 2 . . . 1 14 5 7 . 4 . Classes Destroyed 11 | . . . 3 1 . . . 4 . 2 . . . . . . . 1 . Worker 18 | . . . 1 . . . . 1 . 2 5 . 1 . 7 . . 1 . Builder 14 | . . . . . . . . 3 . 1 . . 2 4 3 . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . Recycler 6 | . . . . . . . . 1 . 1 1 . . . 1 . . 2 . Operator 16 | . . . . . . . . 2 . 1 3 . . 3 2 2 2 1 . Watcher 10 | . . . . . . . . 3 . 2 3 . 1 1 . . . . . Swarmer 39 | . . . 4 4 . . . 1 2 . . . . 14 5 4 . 5 . Grunt 6 | . . . 2 1 . . . . . . . . . . . 3 . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . 1 . . 1 . . . . . . Best Kill Streak 15 | . . . 7 4 . . . 7 2 3 2 . 3 15 15 4 1 4 . Combat Bots Only 14 | . . . 6 4 . . . 1 2 2 . . 1 14 5 4 . 4 . Max Kills in Single Turn 4 | . . . 2 1 . . . 1 1 1 2 . 3 4 3 3 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 1 . . . . 1 . . . 1 4 3 3 . 2 . Melee 1 | . . . . . . . . 1 . 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Hostile Shots Fired 292 | . 9 4 23 22 . 9 28 12 9 67 30 . 3 12 5 12 17 12 18 Missed 126 | . 6 3 8 3 . 4 9 6 6 36 14 . 1 7 2 2 8 5 6 Hits 166 | . 3 1 15 19 . 5 19 6 3 31 16 . 2 5 3 10 9 7 12 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Projectile 165 | . 3 1 14 19 . 5 19 6 3 31 16 . 2 5 3 10 9 7 12 Critical Strikes 5 | . . . 1 . . 1 . . 1 . . . . . . 1 1 . . Damage Taken 2436 | . 15 8 151 174 . 65 242 64 30 180 297 . 71 181 52 263 132 189 322 Core 999 | . 11 . 78 78 . 65 232 4 23 43 35 . . 57 10 34 38 52 239 Absorbed by Shields 3 | . . . . . . . . . 3 . . . . . . . . . . Ignored by Resistances 683 | . 6 2 46 57 . 18 64 15 9 60 84 . 15 51 15 68 35 52 86 Regen/Repaired (Parts) 343 | . . . . . . . . . . 132 40 . 101 . . . 12 58 . Core Remaining (%) 86 | 100 . 95 . . . 44 57 . . 90 . . 95 94 99 97 97 . 81 Volleys Fired 69 | . . . 7 8 . . 3 . 2 12 1 . 1 6 6 6 . 14 3 Largest 2 | . . . 1 2 . . 1 . 1 1 1 . 1 1 1 1 . 1 1 Hottest 53 | . . . 30 53 . . 33 . 39 39 39 . 52 52 52 52 . 52 . Shots Fired 73 | . . . 7 12 . . 3 . 2 12 1 . 1 6 6 6 . 14 3 Gun 5 | . . . . 5 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 65 | . . . 7 7 . . 3 . 2 12 1 . 1 6 6 6 . 14 . Special 3 | . . . . . . . . . . . . . . . . . . . 3 Kinetic 5 | . . . . 5 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 65 | . . . 7 7 . . 3 . 2 12 1 . 1 6 6 6 . 14 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . . . 3 7 . . . . 2 . . . . 1 . 1 . 2 5 Robot Miss Streak 3 | . . . 1 2 . . . . . . . . 1 . 1 2 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 101 | . . . 3 7 . . . 12 1 13 17 2 4 11 10 3 2 12 4 Core Hits 115 | . . . 7 8 . . . 8 3 4 9 1 2 21 16 20 1 15 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . 1 . 1 . . . 1 1 Sever 4 | . . . . . . . . . . . . 1 . 1 . . . 1 1 Melee Attacks 241 | . . . . . . . . 23 4 43 44 2 27 11 19 14 16 24 14 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 241 | . . . . . . . . 23 4 43 44 2 27 11 19 14 16 24 14 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . . . . 6 . 5 8 1 2 5 7 . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12364 | . . . 522 448 . . 17 1110 167 999 1486 100 592 2314 1750 1452 111 1256 40 Guns 24 | . . . . 24 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 6019 | . . . 507 424 . . . . 167 . 174 . 259 1659 951 1312 . 566 . Melee 6219 | . . . . . . . . 1110 . 999 1312 100 300 655 799 103 111 690 40 Ramming 102 | . . . 15 . . . 17 . . . . . 33 . . 37 . . . Kinetic 24 | . . . . 24 . . . . . . . . . . . . . . . Thermal 532 | . . . . . . . . . . . 174 . 157 . 201 . . . . Explosive 5487 | . . . 507 424 . . . . 167 . . . 102 1659 750 1312 . 566 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 6219 | . . . . . . . . 1110 . 999 1312 100 300 655 799 103 111 690 40 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 5 1 . . . . 1 Average Corruption 3 | . . . . . . . . . . . . 5 5 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . 1 14 1 . . . . . Message Errors 7 | . . . . . . . . . . . . 1 6 . . . . . . Matter Fused 2 | . . . . . . . . . . . . . 2 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . 1 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2299 | . . . 28 36 . . . 199 . 357 392 1 183 389 429 29 28 228 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 665 | . . . 28 36 . . . . . . 70 . 38 192 189 6 . 106 . Melee 1634 | . . . . . . . . 199 . 357 322 1 145 197 240 23 28 122 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 479 | . . . 15 44 . . 18 . . . 155 . 16 72 20 69 . 70 . Shots 11 | . . . 1 2 . . 1 . . . 3 . . 1 1 1 . 1 . Rammed 8 | . . . 2 . . . 2 . . . . . 1 . . 3 . . . Targets Rammed 8 | . . . 2 . . . 2 . . . . . 1 . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 8 | . . . . . . 8 . . . . 6 . . 6 1 4 . . . Average Temperature 4 | . . . . . . 8 . . . . 6 . . 4 1 4 . . . Received Heat Transfer 444 | . . 6 66 21 . 63 72 12 18 78 24 . . . . 39 . . 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 400 | . . . . . . . . . . . 150 . 100 . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . . . 1 . . . . 1 . . . . 2 2 2 1 2 1 Low Security (%) 71 | 100 100 100 100 77 . 100 100 100 99 100 100 100 100 47 50 . . 2 . Level 1 16 | . . . . 22 . . . . . . . . . 18 14 36 100 14 100 Level 2 12 | . . . . . . . . . . . . . . 34 35 63 . 83 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 615 | . 30 9 170 225 . . 80 85 214 159 42 . 114 460 574 615 319 441 399 Initial 285 | . . 9 . 52 . . . 19 27 96 30 . . 2 152 253 285 146 240 Average 139 | . 3 1 84 112 . . 40 45 122 95 9 . 24 228 321 430 297 408 303 Influence Increases 4216 | . 37 . 210 368 . . 100 186 187 327 252 . 164 537 556 451 94 483 264 Destroy 0b10 Robot/C 1120 | . . . 120 120 . . . 20 40 40 . . 20 280 120 140 . 100 120 Destroy 0b10 Robot/NC 310 | . . . 5 . . . . 50 . 30 55 . 20 40 65 10 10 25 . Destroy Leader 160 | . . . 10 20 . . . 6 . 24 6 . 12 32 20 10 . 10 10 Allied During Kill 36 | . . . . . . . . . . . . . . . 3 . . . 33 Successful Hack 99 | . 7 . . . . . . 10 . 46 . . 4 . 23 . . 9 . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . 50 Disable Machine 243 | . . . . . . . . 18 . 9 36 . 45 45 54 18 . 18 . Anti-Garrison Action 50 | . . . . . . . . . 50 . . . . . . . . . . Destroy Structure 1263 | . . . 30 48 . . 10 7 37 58 50 . 48 140 256 198 39 306 36 Partial Spotted 165 | . . . . . . . . . 15 30 45 . . . 15 15 45 . . Lose Combat Pursuer 720 | . 30 . 45 180 . . 90 75 45 90 60 . 15 . . 60 . 15 15 Influence Decreases 3972 | . 7 30 50 318 210 . 50 190 19 468 325 . 157 184 358 425 399 333 449 Entered New Map 1689 | . . 21 . 108 210 . . 31 19 118 43 . . 5 208 305 299 133 189 Time Decay 1972 | . 7 9 40 190 . . 50 159 . 340 261 . 117 159 100 100 90 180 170 Lost Part 211 | . . . 10 20 . . . . . 10 21 . 40 20 10 20 10 20 30 Lost Ally 100 | . . . . . . . . . . . . . . . 40 . . . 60 Squads Dispatched 29 | . . . . . . . 2 2 . 6 4 . 3 1 2 2 2 2 3 Investigation 12 | . . . . . . . . 1 . 5 1 . 1 1 1 . 1 . 1 Extermination 11 | . . . . . . . . 1 . 1 2 . 2 . 1 1 1 1 1 Reinforcement 6 | . . . . . . . 2 . . . 1 . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Distress Signals 11 | . 1 . 3 . . . 1 1 . 1 . . 1 . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 7 2 16 17 . 3 12 14 9 12 15 7 6 10 3 17 13 6 3 Peak Tracking Total 12 | . 10 2 8 4 . 3 7 5 10 3 3 6 2 8 5 7 12 5 2 Tactical Retreats 29 | . 1 . 3 8 . . 2 3 1 2 3 . 1 . . 3 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Traps Triggered 10 | . . . . . . . . 1 4 2 1 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Machines Disabled 27 | . . . . . . . . 2 . 1 4 . 5 5 6 2 . 2 . Max in Single Turn 5 | . . . . . . . . 1 . 1 4 . 5 3 4 1 . 1 . Garrison Access 6 | . . . . . . . . . . . 2 . 3 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Machines Accessed 54 | . 1 . 1 . 1 . 1 2 1 9 10 . 10 5 2 1 2 6 2 Terminals 31 | . 1 . 1 . . . 1 1 1 4 5 . 4 2 2 1 1 5 2 Fabricators 8 | . . . . . . . . . . 4 1 . 1 2 . . . . . Repair Stations 6 | . . . . . . . . . . 1 2 . 1 . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . . 1 . . 2 . 3 1 . . . . . Total Hacks 101 | . 2 . 1 . 1 . 2 5 2 28 17 . 14 9 4 2 2 8 4 Successful 84 | . 1 . 1 . 1 . 1 2 1 21 17 . 14 9 2 1 2 8 3 Failed 17 | . 1 . . . . . 1 3 1 7 . . . . 2 1 . . 1 Catastrophic 2 | . . . . . . . 1 . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 55 | . 2 . 1 . 1 . 2 4 2 13 6 . 5 6 4 2 1 3 3 Terminals 52 | . 2 . 1 . . . 2 4 2 11 6 . 4 3 4 2 1 6 4 Fabricators 26 | . . . . . . . . . . 15 3 . 3 5 . . . . . Repair Stations 13 | . . . . . . . . . . 2 6 . 2 . . . 1 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . Garrison Access 7 | . . . . . . . . 1 . . 2 . 3 1 . . . . . Terminal Hacks 26 | . 1 . 1 . 1 . 1 . . 3 3 . 4 2 2 1 1 4 2 Part Schematic 3 | . . . . . . . 1 . . 1 . . 1 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 3 1 Level Access Points 6 | . . . . . . . . . . 1 . . 1 1 1 1 1 . . Branch Access Points 4 | . 1 . 1 . . . . . . . . . . . 1 . . 1 . Machine Index 3 | . . . . . . . . . . . 1 . 1 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . 1 . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . 10 2 . 2 2 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Load Schematic 9 | . . . . . . . . . . 6 1 . 1 1 . . . . . Build 6 | . . . . . . . . . . 3 1 . 1 1 . . . . . Repair Station Hacks 12 | . . . . . . . . . . 2 6 . 2 . . . . 2 . Scan Component 6 | . . . . . . . . . . 1 3 . 1 . . . . 1 . Repair 6 | . . . . . . . . . . 1 3 . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . 2 . 3 1 . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . 2 . 3 1 . . . . . Unauthorized Hacks 21 | . . . . . . . . 1 1 6 4 . 1 4 . . 1 2 1 Terminals 11 | . . . . . . . . 1 1 2 3 . . 1 . . . 2 1 Assimilate 4 | . . . . . . . . . . 1 1 . . . . . . 2 . Botnet 2 | . . . . . . . . . . . 2 . . . . . . . . Operators 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 Override 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricators 9 | . . . . . . . . . . 4 1 . 1 3 . . . . . Prioritize 5 | . . . . . . . . . . 1 1 . 1 2 . . . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . . . Recompile 3 | . . . . . . . . . . 3 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . . . . . . 2 . . 1 . . 2 1 1 2 . . Used 2 | . . . . . . . . . . . 1 . . . . 1 . . . Hacking Detections 23 | . 1 . 1 . . . 1 1 . 5 4 . 3 1 2 . 1 2 1 Full Trace Events 6 | . . . . . . . . . . 2 1 . 1 1 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . . 1 . . 2 . . . . . . Parts Built 6 | . . . . . . . . . . 3 1 . 1 1 . . . . . Authchips 3 | . . . . . . . . . . 3 . . . . . . . . . Time 153 | . . . . . . . . . . 54 47 . 26 26 . . . . . Total Part Build Rating 26 | . . . . . . . . . . 9 5 . 6 6 . . . . . Parts Repaired 6 | . . . . . . . . . . 1 3 . 1 . . . . 1 . Time 288 | . . . . . . . . . . 44 126 . 95 . . . . 23 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Total Allies 12 | . . 3 . . . . . . . 1 1 1 . 2 . . . 1 3 Largest Group 3 | . . 3 . . . . . . . . . 1 . 2 2 . . 1 3 Highest-Rated Group 402 | . . 40 . . . . . . . . . 31 . 98 98 . . 35 402 Highest-Rated Ally 160 | . . 16 . . . . . . . . . 31 . 49 49 . . 35 160 Total Orders 3 | . . . . . . . . . . . . . . . . . . 1 2 STAY 3 | . . . . . . . . . . . . . . . . . . 1 2 Ally Attacks 52 | . . . . . . . . . . . . 8 . . 17 . . . 27 Total Damage 1007 | . . . . . . . . . . . . 85 . . 190 . . . 732 Kills 7 | . . . . . . . . . . . . . . . 1 . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Active Infowar (turns) 4175 | . . . . . . . . 252 130 685 801 58 597 340 203 206 187 363 353 Terrain 60 | . . . . . . . . 60 . . . . . . . . . . . Structural 4133 | . . . . . . . . 210 130 685 801 58 597 340 203 206 187 363 353 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Turns Passed 5368 | 14 54 123 103 385 107 87 120 404 130 685 801 58 598 387 203 206 187 363 353 Spaces Moved 9104 | 24 112 307 185 687 211 174 221 863 144 1059 1300 127 1056 457 411 472 408 522 364 Core 1504 | 24 39 . 81 687 211 174 221 18 . . . . . . . . . . 49 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7600 | . 73 307 104 . . . . 845 144 1059 1300 127 1056 457 411 472 408 522 315 Fastest Speed 28 | 50 40 40 40 50 50 50 50 32 32 32 32 34 34 30 28 28 32 32 32 Average Speed 36 | 50 43 40 44 51 50 50 50 33 32 32 35 34 34 31 28 28 33 35 36 Slowest Speed 107 | 50 50 40 50 100 50 50 50 50 32 32 106 34 106 34 28 30 106 107 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . 4 4 . . . . . 2 2 . 6 . 1 6 2 5 24 1 3 Potential Cave-ins 18 | . . . . . . . . . . 6 . . . . . . . 12 . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 35 | 3 31 72 23 98 61 42 37 29 32 35 39 85 33 14 16 23 17 12 15 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . . . . 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . Spaces Dug 170 | . . . . . . . 18 8 3 40 25 . 22 1 6 12 13 10 12 Terrain Destroyed 1325 | . . . 34 72 . . 27 8 32 226 56 . 47 107 147 145 13 399 12 Melee 142 | . . . . . . . . 8 3 30 25 . 22 1 6 12 13 10 12 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 1183 | . . . 34 72 . . 27 . 29 196 31 . 25 106 141 133 . 389 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Fac Fac Res Res Acc Com Total 10572 | 25 112 302 197 709 211 173 227 927 215 1301 1552 138 1245 665 456 509 404 645 559 Wait 959 | . 3 . . 10 . . . 23 . 132 189 8 136 179 18 16 . 73 172 Move 8982 | 23 105 298 184 686 210 173 220 859 140 1058 1290 126 1054 444 406 462 365 519 360 Hop 47 | . 2 4 . . . . . 2 1 . 4 . 1 6 2 5 18 1 1 Pick Up 20 | 2 1 . . 1 1 . . 2 . 1 4 1 1 2 1 1 . 1 1 Fast Attach 53 | . 1 . 2 . . . . 11 1 11 9 . 1 7 2 2 2 4 . Attach 25 | . . . 1 2 . . 1 . 1 2 4 . 2 4 1 1 1 3 2 Detach 20 | . . . 1 2 . . 1 1 1 2 2 . 1 2 . . 1 4 2 Swap 4 | . . . . . . . . . . . 1 . 2 1 . . . . . Drop 29 | . . . . . . . . 6 1 4 4 1 2 3 1 . 1 2 4 Fire 69 | . . . 7 8 . . 3 . 2 12 1 . 1 6 6 6 . 14 3 Melee 240 | . . . . . . . . 23 4 43 44 2 26 11 19 14 16 24 14 Ram 6 | . . . 2 . . . 2 . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 118 | . . . . . . . . . 64 36 . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / Ext x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Met a group of wandering Federalists 45 | -10/Materials | Identified exit to Mines 69 | -10/Materials | Entered Mines 120 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 145 | -10/Mines | Learned location of Zion (-7) 145 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 188 | -10/Mines | Discovered new exit (range 9) 192 | -10/Mines | Entered Materials 192 | -9/Materials | Evolved 2 slots: Utility x2 195 | -9/Materials | Identified exit to Mines 295 | -9/Materials | Entered Mines 301 | -9/Mines | Build established: Mutant 339 | -9/Mines | Met a Derelict bent on vengeance 467 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 509 | -9/Mines | Discovered new exit (range 6) 653 | -9/Mines | Discovered new exit (range 8) 659 | -9/Mines | Learned location of Storage (-8) 677 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 678 | -9/Mines | Discovered new exit (range 5) 680 | -9/Mines | Entered Exiles 693 | -9/Exiles | Met 8R-AWN 701 | -9/Exiles | Met EX-HEX 715 | -9/Exiles | Met EX-BIN 722 | -9/Exiles | Aligned with FarCom system 723 | -9/Exiles | Given EX-Vault access code 737 | -9/Exiles | Opened EX-Vault 740 | -9/Exiles | Found Field Lobotomy Kit 750 | -9/Exiles | Warned to stay clear of 0b10 Research branches 765 | -9/Exiles | Met EX-DEC 783 | -9/Exiles | Discovered new exit (range 10) 787 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 787 | -9/Exiles | Entered Mines 866 | -8/Mines | Discovered new exit (range 16) 872 | -8/Mines | Core integrity fell below 50% 874 | -8/Mines | Entered Materials 874 | -8/Materials | Evolved 2 slots: Utility x2 875 | -8/Materials | Identified exit to Storage 883 | -8/Materials | Discovered exit to Storage (range 5) 989 | -8/Materials | Discovered new exit (range 11) 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Utility x2 1259 | -7/Factory | Crushed by falling debris 1284 | -7/Factory | Discovered new exit (range 14) 1326 | -7/Factory | Discovered new exit (range 5) 1398 | -7/Factory | Identified exit to Garrison 1398 | -7/Factory | Entered Garrison 1417 | -7/Garrison | Installed Relay Interface Framework 1426 | -7/Garrison | Identified exit to Factory 1517 | -7/Garrison | Triggered checkpoint 1528 | -7/Garrison | Entered Factory 1571 | -7/Factory | Build established: Hacker-Sprinter 1839 | -7/Factory | Discovered new exit (range 16) 1864 | -7/Factory | Fabricated Hacking Suite (x1) 1884 | -7/Factory | Fabricated Hacking Suite (x1) 1903 | -7/Factory | Fabricated Hacking Suite (x1) 1983 | -7/Factory | Repaired Greatsword 2204 | -7/Factory | Identified exit to Factory 2213 | -7/Factory | Entered another Factory area 2213 | -6/Factory | Evolved 2 slots: Utility x2 2255 | -6/Factory | Repaired VTOL Module 2305 | -6/Factory | Repaired Greatsword 2480 | -6/Factory | Spotted B-75 Beast 2611 | -6/Factory | Build established: Wizard-Mutant 2628 | -6/Factory | Discovered new exit (range 7) 2733 | -6/Factory | Discovered new exit (range 5) 2800 | -6/Factory | Identified exit to Lower Caves 2889 | -6/Factory | Repaired Nuclear Pulse Thruster? 3009 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 3014 | -6/Factory | Manually triggered Chute Trap 3014 | -6/Factory | Sucked down chute 3014 | -6/Factory | Entered Waste 3015 | -6/Waste | Met a frightened Derelict 3029 | -6/Waste | EMP discharged 3030 | -6/Waste | Found Corrupted Fusion Bomb Launcher 3039 | -6/Waste | Spotted C-40 Crusher 3054 | -6/Waste | Spotted C-40 Crusher 3055 | -6/Waste | Spotted C-40 Crusher 3056 | -6/Waste | Spotted C-40 Crusher 3066 | -6/Waste | Discovered new exit (range 15) 3067 | -6/Waste | Spotted C-40 Crusher 3067 | -6/Waste | Spotted C-40 Crusher 3072 | -6/Waste | Identified exit to Factory 3072 | -6/Waste | Entered Factory 3105 | -6/Factory | Discovered new exit (range 15) 3112 | -6/Factory | Identified exit to Factory 3471 | -6/Factory | Repaired Corrupted Fusion Bomb Launcher 3586 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 3670 | -6/Factory | Entered another Factory area 3670 | -5/Factory | Evolved 2 slots: Propulsion x2 3701 | -5/Factory | Lost 4 parts (1p3u) 3719 | -5/Factory | Discovered new exit (range 12) 3764 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 3805 | -5/Factory | Identified exit to Factory 3877 | -5/Factory | Destroyed 14 combat bots 3992 | -5/Factory | Build established: Wizard-Sprinter 4057 | -5/Factory | Entered another Factory area 4057 | -4/Factory | Accompanied by 2 allies 4057 | -4/Factory | Evolved 2 slots: Propulsion x2 4067 | -4/Factory | Identified exit to Upper Caves 4067 | -4/Factory | Identified exit to Extension 4067 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 4229 | -4/Factory | Identified exit to Research 4260 | -4/Factory | Entered Research 4260 | -3/Research | Evolved 2 slots: Utility x2 4282 | -3/Research | Identified exit to Research 4463 | -3/Research | Found Fusion Bomb Launcher 4466 | -3/Research | Entered another Research area 4466 | -2/Research | Evolved 2 slots: Propulsion x2 4542 | -2/Research | Identified exit to Access 4653 | -2/Research | Entered Access 4653 | -1/Access | Evolved 2 slots: Propulsion x2 4670 | -1/Access | Identified exit to Command 4693 | -1/Access | Lost 3 parts (1p2n) 4764 | -1/Access | Repaired Imp. Cesium-ion Thruster 5016 | -1/Access | Entered Command 5078 | -1/Command | Phase Generator disabled 5128 | -1/Command | Assimilated Combat Programmer with FLK Orb 5131 | -1/Command | Spotted M Guard 5131 | -1/Command | Assimilated Combat Programmer with FLK Orb 5206 | -1/Command | Assimilated P-80 Master with FLK Orb 5267 | -1/Command | Met MAIN.C 5308 | -1/Command | Lost 3 parts (2n1u) 5342 | -1/Command | All MAIN.C guards destroyed 5369 | -1/Command | Interfaced with 0b10 Conduit 5369 | *** | Assimilated 0b10! Last Messages --------------- capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. Hacking Suite destroyed. Dropped Imp. Cesium-ion Thruster. Dropped Power Sword. Acquired Imp. Cesium-ion Thruster. Combat Programmer fries systems beyond repair. Combat Programmer destroyed. Combat Programmer shuts down. Combat Programmer fries systems beyond repair. Combat Programmer destroyed. Master 10a destroyed. Interfacing with system... Overriding active MAIN.C lock. 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Hacking Suite | -7/Factory | Hacked Fusion Bomb Launcher | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Repaired ---------- Greatsword | 5% | -7/Factory VTOL Module | 56% | -6/Factory Greatsword | 94% | -6/Factory Nuclear Pulse Thruster | 30% | -6/Factory Fusion Bomb Launcher | 12% | -6/Factory | Corrupted Imp. Cesium-ion Thruster | 3% | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireSpectralHarness Manual? 0 Play Time 01:15:08 Cumulative 182.1 hours Start 2025.05.21 @ 22:11:48 End 2025.05.21 @ 23:43:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 182 Rogue 18 Adventurer 153 Explorer 11 Win Type 4 Total 46 Types 13/0/13/2/8/0/4/1/0/5 Lore% 47 Gallery% 46 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f16c8aa7-0878-4acb-a6f3-37170a67317e