Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 23:39:19 Player: human Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (7478) 7478 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2644) 2644 TOTAL SCORE: 14632 Bonus ------- High Alert Combat Kills 1697 Follower Combat Kills 571 Entered Garrisons 400 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 50/100 System Corruption 10% Temperature Critical (537) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Improved Spread Laser Mini Assault Cannon > --- INVENTORY (25) --- High-capacity Storage Unit High-capacity Matter Pod (48) Recoil Stabilizer Energy Filter Improved Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] High-powered Tractor Beam Improved Trap Extractor (2/6 Fusion Bomb) Pulse Rifle Heavy Laser Gatling Laser Improved Spread Laser Flak Cannon Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon Great Axe > --- INVENTORY -------- Reinforced Deuterium Engine High-capacity Storage Unit High-capacity Matter Pod Recoil Stabilizer Energy Filter Improved Light Armor Plating Improved Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] High-powered Tractor Beam Pulse Rifle Heavy Laser Gatling Laser Improved Spread Laser Improved Spread Laser Heavy Ion Cannon Flak Cannon Rocket Launcher Improved Datajack [Rating: 52] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 Utility 3 | . . . 1 . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 109 | 6 12 3 11 1 . . 13 2 19 21 21 Power 11 | 1 1 1 1 1 . . . . 1 3 2 Engine 8 | 1 1 1 1 1 . . . . 1 1 1 Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 23 | 2 3 . 3 . . . 2 . 3 4 6 Treads 4 | 2 . . . . . . . . . 1 1 Leg . | . . . . . . . . . . . . Wheel 19 | . 3 . 3 . . . 2 . 3 3 5 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 43 | 1 4 1 4 . . . 9 . 9 7 8 Device 11 | . 2 1 . . . . 2 . 3 2 1 Storage 3 | 1 1 . . . . . . . . . 1 Processor 3 | . . . . . . . 1 . . . 2 Hackware 6 | . . . . . . . 1 . 3 1 1 Protection 20 | . 1 . 4 . . . 5 . 3 4 3 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 4 1 3 . . . 2 2 6 7 5 Energy Gun 7 | 1 4 . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 5 | 1 . . 3 . . . 1 . . . . Ballistic Cannon 10 | . . . . . . . 1 . 4 3 2 Launcher 3 | . . 1 . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . 1 . Unidentified Prototypes 2 | . . . . . . . . . . . 2 Corrupted Parts 1 | . . 1 . . . . . . . . . System Corruption 4 | . . 4 . . . . . . . . . Parts Lost 50 | . 5 1 1 . . . 4 1 4 18 16 Power 7 | . 1 1 . . . . . . . 2 3 Propulsion 14 | . 1 . . . . . 1 . 3 4 5 Utility 15 | . 1 . 1 . . . 1 1 1 7 3 Weapon 14 | . 2 . . . . . 2 . . 5 5 Highest Loss Streak 10 | . 2 1 1 . . . 1 1 2 4 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 2 9 16 19 20 20 20 19 19 19 15 22 Power 1 | . 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 1 3 5 5 6 6 6 4 4 2 1 . Utility 7 | . 2 5 5 6 6 6 6 6 6 7 13 Weapon 5 | . 1 4 6 6 6 6 6 7 7 3 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 46 | . . . 6 2 . . 14 1 4 1 18 Power 4 | . . . . . . . 2 . 1 1 . Propulsion 8 | . . . 3 . . . 4 . 1 . . Utility 14 | . . . . . . . 2 . . . 12 Weapon 20 | . . . 3 2 . . 6 1 2 . 6 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 99 100 100 100 98 97 98 83 91 Engine 6 | . 13 13 11 11 11 11 9 9 9 2 . Reactor 2 | . . . . . . . . . . 6 6 Treads 2 | . 12 . . . . . . . . 3 3 Wheel 17 | . 14 28 22 22 22 22 18 18 16 13 23 Device 7 | . 9 14 . . . . 4 9 7 8 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 Hackware 3 | . . . . . . . 6 3 10 . 5 Protection 15 | . 1 . 21 22 22 22 21 21 17 15 7 Energy Gun 3 | . 23 15 9 . . . . . . . 1 Ballistic Gun 7 | . 3 . 16 33 33 33 24 9 3 . . Ballistic Cannon 7 | . . . . . . . 2 . 16 15 12 Launcher 1 | . . 12 6 . . . . . 6 . . Slashing Weapon 4 | . . . . . . . . 8 . 7 5 Special Melee Weapon 1 | . . . . . . . . 8 . . . Peak Build Rating 52 | 6 10 12 20 19 19 19 30 30 36 38 52 Average Rating 27 | 4 8 10 16 19 19 19 26 27 33 31 42 On Entrance 18 | . 6 10 12 19 19 19 19 30 27 34 32 Naked Turns . | . . . . . . . . . . . . Heaviest Build 113 | 12 46 50 71 69 69 69 76 74 79 80 113 Greatest Support 60 | 40 40 26 26 24 24 24 24 20 20 20 60 Greatest Overweight (x) 7 | . 2 1 3 2 2 2 3 3 7 7 6 Average Overweight (x) 2 | . . 1 2 2 2 2 2 3 3 3 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 6 14 20 20 20 20 20 20 20 20 20 23 Most Carried 25 | 4 16 18 20 20 20 20 20 20 20 20 25 Average Carried 17 | 2 9 16 19 20 20 20 19 19 19 15 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 Final Carried 22 | 4 16 18 20 20 20 20 20 19 20 20 22 Class Distribution -------------------- 43% | Mutant 24% | Tank 11% | Scavenger-Mutant 8% | Scavenger-Tank 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Commander-Mutant | -8/Garrison Tank | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 5114 | 250 340 40 252 43 . . 790 100 1077 1209 1013 Remotely 1429 | . . . . . . . . . 496 461 472 Salvage Created 4775 | . 573 74 708 78 . . 1166 17 771 504 884 Parts 278 | . 33 1 32 4 . . 90 . 43 22 53 Haulers Intercepted 3 | . . . . . . . 2 . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 128 | . 17 2 17 2 . . 30 . 19 19 22 Guns 68 | . 17 . 15 2 . . 29 . 3 . 2 Cannons 44 | . . . . . . . 1 . 12 17 14 AOE 15 | . . 2 2 . . . . . 4 2 5 Classes Destroyed 17 | . 2 . 3 1 . . 5 . 1 2 3 Worker 9 | . . . . . . . 5 . 2 . 2 Builder 4 | . . . 1 . . . . . 1 . 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 3 | . . . . . . . 2 . 1 . . Recycler 2 | . . . 1 . . . . . 1 . . Mechanic 3 | . . . . . . . . . 1 1 1 Operator 1 | . . . . . . . 1 . . . . Watcher 2 | . . . . . . . 1 . . . 1 Swarmer 22 | . 6 . 4 . . . 12 . . . . Grunt 61 | . 11 2 10 1 . . 8 . 12 9 8 Brawler 5 | . . . . 1 . . . . 2 1 1 Duelist 3 | . . . . . . . 1 . 1 . 1 Protector 2 | . . . . . . . . . . . 2 Sentry 21 | . . . 3 . . . 9 . 4 2 3 Specialist 3 | . . . . . . . . . . . 3 Hunter 2 | . . . . . . . . . . 2 . Programmer 10 | . . . . . . . . . . 6 4 Best Kill Streak 11 | . 5 2 4 2 . . 10 . 5 6 11 Combat Bots Only 8 | . 5 2 4 2 . . 7 . 5 6 8 Max Kills in Single Turn 3 | . 1 2 3 1 . . 2 . 2 2 2 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 2 | . . 2 2 . . . . . 1 2 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 794 | . 79 12 80 4 . 12 113 . 65 184 245 Missed 238 | . 22 2 24 2 . 6 29 . 18 52 83 Hits 556 | . 57 10 56 2 . 6 84 . 47 132 162 Melee 7 | . . . . . . . . . 1 . 6 Projectile 549 | . 57 10 56 2 . 6 84 . 46 132 156 Critical Strikes 16 | . . . 2 . . . 1 . 2 6 5 Damage Taken 8350 | . 613 215 673 22 . 100 1035 . 763 2076 2853 Core 1368 | . 122 91 74 . . . 124 . 32 212 713 Absorbed by Shields 34 | . . . . . . . . . . 34 . Core Remaining (%) 57 | 100 . 14 . . . 81 . . . 33 . Volleys Fired 328 | . 41 4 36 4 . . 67 . 56 67 53 Largest 3 | . 2 2 3 3 . . 3 . 3 3 3 Hottest 138 | . 80 80 110 69 . . 85 . 116 120 138 Shots Fired 774 | . 79 8 76 12 . . 190 . 133 163 113 Gun 388 | . 79 6 73 12 . . 182 . 25 . 11 Cannon 360 | . . . . . . . 8 . 102 154 96 Launcher 22 | . . 2 3 . . . . . 6 5 6 Special 4 | . . . . . . . . . . 4 . Kinetic 594 | . . . 22 12 . . 190 . 127 154 89 Thermal 154 | . 79 6 51 . . . . . . . 18 Explosive 22 | . . 2 3 . . . . . 6 5 6 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . 13 2 11 6 . . 10 . 8 8 10 Robot Miss Streak 11 | . 3 3 3 1 . . 8 . 6 6 11 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 4 . 1 . . . 6 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . Shots Hit Robots 510 | . 57 3 54 9 . . 125 18 89 78 77 Core Hits 313 | . 30 4 36 4 . . 83 . 58 34 64 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 18 | . . . . . . . 3 . 3 4 8 Destroy 3 | . . . . . . . 3 . . . . Blast 15 | . . . . . . . . . 3 4 8 Melee Attacks 164 | . . . . . . . . 56 . 94 14 Impact . | . . . . . . . . . . . . Slashing 145 | . . . . . . . . 41 . 93 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 14 . 1 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12464 | . 681 143 1120 137 . . 2033 225 2696 2439 2990 Guns 3965 | . 681 36 756 137 . . 1924 . 283 . 148 Cannons 5601 | . . . . . . . 109 . 1787 2034 1671 Explosions 2427 | . . 107 364 . . . . . 626 405 925 Melee 471 | . . . . . . . . 225 . . 246 Ramming . | . . . . . . . . . . . . Kinetic 8098 | . . . 267 137 . . 2033 . 2070 2034 1557 Thermal 1468 | . 681 36 489 . . . . . . . 262 Explosive 2427 | . . 107 364 . . . . . 626 405 925 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 471 | . . . . . . . . 225 . . 246 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 3 7 . . . . 1 1 1 7 10 Average Corruption 3 | . 2 3 . . . . 1 1 1 5 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 123 | . 3 6 . . . . 3 7 9 92 3 Message Errors 28 | . 1 2 . . . . 1 3 1 19 1 Matter Fused 29 | . 1 . . . . . . 2 1 25 . Heat Flow Errors 12 | . . . . . . . 1 . 2 9 . Energy Discharges 25 | . . 2 . . . . 1 2 2 17 1 Parts Rejected 3 | . . . . . . . . . 1 2 . Parts Fused 2 | . . . . . . . . . . 2 . Data Loss (minor) 13 | . 1 1 . . . . . . 1 10 . Data Loss (major) 2 | . . . . . . . . . . 2 . Misfires 3 | . . . . . . . . . . 3 . Alerts 3 | . . 1 . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 277 | . . . . . . . . 100 59 40 78 Projectiles 104 | . . . . . . . . . 39 35 30 Explosions 35 | . . . . . . . . . 20 5 10 Melee 138 | . . . . . . . . 100 . . 38 Knockbacks 74 | . . . . . . . 1 . 30 22 21 Impact . | . . . . . . . . . . . . Kinetic 66 | . . . . . . . 1 . 26 19 20 Secondary 8 | . . . . . . . . . 4 3 1 Self-Inflicted Damage 93 | . . 26 23 . . . . . . 44 . Shots 4 | . . 1 1 . . . . . . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 537 | . 126 7 312 59 . 14 303 . 162 437 537 Average Temperature 90 | . 37 5 87 26 . 7 78 . 55 116 139 Received Heat Transfer 2706 | . 276 75 294 12 . 54 405 . 378 771 441 Effects 13 | . . . 2 . . . 3 . . 5 3 Shutdowns 2 | . . . . . . . . . . 1 1 Interference 8 | . . . 2 . . . 3 . . 3 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 3 . 4 . . . . . . . . Heat Transferred 2842 | . 1475 75 1050 . . . . . . . 242 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Maximum Alert Level 5 | . . . 1 . . . 2 4 3 5 4 Low Security (%) 26 | 100 100 100 42 100 . 100 59 . . . . Level 1 9 | . . . 57 . . . 29 13 . . . Level 2 12 | . . . . . . . 11 32 39 7 . Level 3 17 | . . . . . . . . 26 60 26 . Level 4 22 | . . . . . . . . 27 . 25 100 Level 5 12 | . . . . . . . . . . 40 . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2728 | . 180 87 320 159 . . 431 1365 963 2728 1562 Initial 1432 | . . 50 . 109 . . . 241 664 465 1432 Average 823 | . 78 24 182 54 . . 195 769 754 1470 1388 Influence Increases 7356 | . 467 67 600 50 . . 856 1134 924 2443 815 Destroy 0b10 Robot/C 2860 | . 340 40 340 40 . . 600 . 560 520 420 Destroy 0b10 Robot/NC 150 | . . . 10 . . . 45 . 45 5 45 Destroy Leader 606 | . 70 10 70 10 . . 176 . 148 30 92 Allied During Kill 77 | . . . . . . . . . 44 28 5 Trap Triggered on 0b10 20 | . . . . . . . . . . . 20 Successful Hack 129 | . 27 . 17 . . . 5 14 19 14 33 Select Force Hacks 90 | . 30 . 60 . . . . . . . . Disable Machine 330 | . . . 75 . . . . 90 15 30 120 Anti-Garrison Action 2500 | . . . . . . . . 950 . 1550 . Destroy Structure 474 | . . 17 28 . . . . 80 78 236 35 Partial Spotted 30 | . . . . . . . 30 . . . . Lose Combat Pursuer 90 | . . . . . . . . . 15 30 45 Influence Decreases 5811 | . 337 197 320 330 . . 485 140 1573 431 1998 Entered New Map 2629 | . . 80 . 171 . . . 130 701 251 1296 Time Decay 2242 | . 287 107 310 159 . . 445 . 452 . 482 Lost Part 500 | . 50 10 10 . . . 40 10 40 180 160 Lost Ally 140 | . . . . . . . . . 80 . 60 Purge Threat 300 | . . . . . . . . . 300 . . Squads Dispatched 31 | . 3 . 6 . . . 9 . 5 . 8 Investigation 9 | . 2 . 4 . . . 2 . . . 1 Extermination 2 | . . . . . . . . . . . 2 Reinforcement 9 | . 1 . 2 . . . 1 . 4 . 1 Assault 5 | . . . . . . . . . 1 . 4 Garrison 6 | . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 10 | . 2 . 1 . . . 3 . 1 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 218 | . 27 3 26 1 . 3 43 . 38 32 45 Peak Tracking Total 10 | . 7 2 4 1 . 3 7 . 5 7 10 Tactical Retreats 5 | . . . . . . . . . 1 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 17 | . 5 1 2 . . . 3 1 . 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 Traps Extracted 1 | . . . . . . . . . . . 1 Installed 5 | . . . . . . . . . . . 5 Triggered 2 | . . . . . . . . . . . 2 Most Traps Carried 6 | . . . . . . . . 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 35 | . . . 5 . . . . 10 1 11 8 Max in Single Turn 4 | . . . 2 . . . . 1 1 2 4 Garrison Relay 9 | . . . . . . . . 4 . 5 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 48 | . 7 1 8 . . . 6 3 10 3 10 Terminals 36 | . 6 . 6 . . . 5 3 8 3 5 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 6 | . 1 . 2 . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 Total Hacks 123 | . 19 1 22 . . . 17 7 31 6 20 Successful 54 | . 9 1 11 . . . 10 1 11 2 9 Failed 69 | . 10 . 11 . . . 7 6 20 4 11 Catastrophic 12 | . 2 . . . . . 2 1 4 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 90 | . 16 . 22 . . . 16 . 25 . 11 Terminals 104 | . 17 . 18 . . . 16 7 29 6 11 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units 10 | . 2 . 4 . . . . . 1 . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 Terminal Hacks 16 | . 2 1 2 . . . 2 1 5 2 1 Robot Analysis 3 | . 2 . 1 . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . 1 . 2 . . Unreport Threat 2 | . . . . . . . . . 2 . . Recall Investigation 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 Retrieve Matter 2 | . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 Unlock Access 3 | . . . . . . . 1 . 1 . 1 Unauthorized Hacks 32 | . 7 . 9 . . . 7 . 5 . 4 Terminals 26 | . 6 . 7 . . . 7 . 4 . 2 Assimilate 1 | . . . 1 . . . . . . . . Botnet 9 | . 1 . 1 . . . 1 . 4 . 2 Operators 2 | . 1 . . . . . 1 . . . . Skim 14 | . 4 . 5 . . . 5 . . . . Fabricators 1 | . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . 1 Recycling Units 4 | . 1 . 2 . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . Tunnel 3 | . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 6 . 5 . . . 4 3 8 3 8 Full Trace Events 7 | . 2 . . . . . . 3 . 1 1 Feedback Events 1 | . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 37 | . . . . . . . . 17 . 20 . Machine Destruction 37 | . . . . . . . . 17 . 20 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 8 . 2 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 12 | . . . . . . . . 8 . 3 1 Largest Group 8 | . . . . . . . . 8 8 2 2 Highest-Rated Group 113 | . . . . . . . . 113 113 41 41 Highest-Rated Ally 32 | . . . . . . . . 21 21 25 32 Initial Warlord ECA Mod 39 | . . . . . . . . . 10 10 19 Total Orders 5 | . . . . . . . . 5 . . . STAY 3 | . . . . . . . . 3 . . . FOLLOW 2 | . . . . . . . . 2 . . . Ally Attacks 106 | . . . . . . . . . 54 45 7 Total Damage 1874 | . . . . . . . . . 884 729 261 Kills 21 | . . . . . . . . . 13 7 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Active Infowar (turns) 1454 | . . . . . . . 468 . . . 986 Sensors 1128 | . . . . . . . 468 . . . 660 Machine Analysis 326 | . . . . . . . . . . . 326 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 11603 | 77 846 401 780 485 149 8 1486 1472 1132 3521 1246 Spaces Moved 6773 | 44 529 364 342 390 125 7 717 1046 696 1676 837 Core 5 | 5 . . . . . . . . . . . Treads 454 | 39 201 . . . . . . . . 214 . Legs . | . . . . . . . . . . . . Wheels 6314 | . 328 364 342 390 125 7 717 1046 696 1462 837 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 115 120 120 120 115 125 125 110 101 Average Speed 135 | 147 127 105 120 120 120 120 123 125 128 175 117 Slowest Speed 410 | 160 160 105 130 120 120 120 130 125 185 410 170 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 3 95 80 43 90 51 6 60 99 79 99 29 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 10 | . 1 2 4 1 . . 2 . . . . Known Exits Taken 5 | . . . 1 1 . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . Spaces Dug 59 | . . . . . . . . . . 52 7 Terrain Destroyed 321 | . . 17 28 . . . . . 83 157 36 Melee 58 | . . . . . . . . . . 52 6 Projectile 32 | . . . . . . . . . 21 4 7 AOE 231 | . . 17 28 . . . . . 62 101 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total 8286 | 53 616 373 648 399 124 6 1185 1141 817 1950 974 Wait 647 | . 13 . 224 . . . 347 32 4 26 1 Move 6762 | 43 528 363 341 389 124 6 716 1045 696 1674 837 Hop . | . . . . . . . . . . . . Pick Up 111 | 4 17 3 16 2 . . 20 2 14 16 17 Fast Attach 49 | 6 6 . 5 . . . 7 . 9 5 11 Attach 39 | . 5 1 3 . . . 3 1 2 15 9 Detach 2 | . . . . . . . . . . 2 . Swap 67 | . 4 2 5 1 . . 3 3 16 17 16 Drop 81 | . 2 . 18 3 . . 22 2 20 3 11 Fire 328 | . 41 4 36 4 . . 67 . 56 67 53 Melee 164 | . . . . . . . . 56 . 94 14 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . 31 . Rewire . | . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . 5 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Low x2 / Gar) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Discovered new exit (range 14) 745 | -10/Materials | Discovered new exit (range 7) 834 | -10/Materials | Discovered new exit (range 15) 924 | -10/Materials | Entered Mines 925 | -10/Mines | Learned location of Storage (-8) 945 | -10/Mines | Met a Derelict bent on vengeance 962 | -10/Mines | Core integrity fell below 50% 982 | -10/Mines | Discovered new exit (range 12) 1066 | -10/Mines | Found a hidden stash of uninstalled traps 1095 | -10/Mines | Discovered new exit (range 5) 1172 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1187 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1189 | -10/Mines | Core integrity fell below 20% 1325 | -10/Mines | Entered Materials 1325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1382 | -9/Materials | Discovered new exit (range 9) 1449 | -9/Materials | Identified exit to Mines 1867 | -9/Materials | Learned Storage trap positions 1973 | -9/Materials | Build established: Tank 2047 | -9/Materials | Identified exit to Materials 2105 | -9/Materials | Entered Mines 2149 | -9/Mines | Discovered exit to Materials (range 5) 2156 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2201 | -9/Mines | Identified exit to Exiles 2359 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2390 | -9/Mines | Learned location of Zion (-7) 2416 | -9/Mines | Discovered exit to Materials (range 9) 2584 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2590 | -9/Mines | Entered Exiles 2619 | -9/Exiles | Met 8R-AWN 2640 | -9/Exiles | Met EX-HEX 2672 | -9/Exiles | Met EX-BIN 2686 | -9/Exiles | Met EX-DEC 2730 | -9/Exiles | Discovered new exit (range 10) 2739 | -9/Exiles | Entered Mines 2739 | -8/Mines | Discovered exit to Materials (range 7) 2747 | -8/Mines | Entered Materials 2747 | -8/Materials | Evolved 2 slots: Utility x2 3074 | -8/Materials | Destroyed 7 combat bots 3140 | -8/Materials | Discovered new exit (range 9) 3273 | -8/Materials | Discovered new exit (range 6) 3366 | -8/Materials | Build established: Scavenger-Tank 3472 | -8/Materials | Garrison activated, responded to threat 3551 | -8/Materials | Discovered new exit (range 5) 3839 | -8/Materials | Learned location of 2 exits from Factory 3880 | -8/Materials | Identified exit to Garrison 3905 | -8/Materials | Identified exit to Factory 3961 | -8/Materials | Learned location of 2 exits from Lower Caves 4007 | -8/Materials | Learned Factory trap positions 4099 | -8/Materials | Learned 4 Recycling zone layouts 4196 | -8/Materials | Learned location of Recycling (-8) 4233 | -8/Materials | Entered Garrison 4233 | -8/Garrison | Discovered recently destroyed garrison 4428 | -8/Garrison | Garrison Relay disabled 4538 | -8/Garrison | Build established: Scavenger-Mutant 4614 | -8/Garrison | Garrison Relay disabled 4682 | -8/Garrison | Discovered new exit (range 13) 4736 | -8/Garrison | Hacking Suite fried by hacking feedback 4912 | -8/Garrison | Garrison Relay disabled 4949 | -8/Garrison | Discovered new exit (range 3) 5075 | -8/Garrison | Build established: Commander-Mutant 5257 | -8/Garrison | Garrison Relay disabled 5301 | -8/Garrison | Discovered new exit (range 14) 5705 | -8/Garrison | Entered Materials 5705 | -8/Materials | Accompanied by 8 allies 5800 | -8/Materials | Lost 5 allies 6105 | -8/Materials | First assault squad dispatched 6185 | -8/Materials | Discovered exit to Factory (range 15) 6269 | -8/Materials | Discovered new exit (range 11) 6498 | -8/Materials | Build established: Tank 6650 | -8/Materials | Discovered new exit (range 6) 6837 | -8/Materials | Identified exit to Garrison 6837 | -8/Materials | Entered Garrison 6881 | -8/Garrison | Triggered checkpoint 6950 | -8/Garrison | Garrison Relay disabled 7021 | -8/Garrison | Triggered checkpoint 7077 | -8/Garrison | Lost 4 parts (2n1u1w) 7127 | -8/Garrison | Core integrity fell below 50% 7140 | -8/Garrison | Lost 4 parts (1p1u2w) 7238 | -8/Garrison | Discovered exit to Factory (range 10) 7323 | -8/Garrison | Garrison Relay disabled 7500 | -8/Garrison | Build established: Mutant 7585 | -8/Garrison | Triggered checkpoint 7663 | -8/Garrison | Discovered exit to Factory (range 10) 7827 | -8/Garrison | Triggered checkpoint 7863 | -8/Garrison | Garrison Relay disabled 7871 | -8/Garrison | Lost 3 parts (1n2u) 8143 | -8/Garrison | Triggered checkpoint 8234 | -8/Garrison | Garrison Relay disabled 8256 | -8/Garrison | Discovered exit to Factory (range 11) 8501 | -8/Garrison | Triggered checkpoint 8543 | -8/Garrison | Garrison Relay disabled 8830 | -8/Garrison | Lost 3 parts (2u1w) 8967 | -8/Garrison | Triggered checkpoint 9677 | -8/Garrison | Phase Generator disabled 9889 | -8/Garrison | Rescued a captive Derelict 10217 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10358 | -8/Garrison | Entered Factory 10358 | -7/Factory | Accompanied by 2 allies 10358 | -7/Factory | Evolved 2 slots: Propulsion x2 10359 | -7/Factory | Identified exit to Factory 10359 | -7/Factory | Identified exit to Lower Caves 10360 | -7/Factory | Loaded intel: 127 trap records 10758 | -7/Factory | First assault squad dispatched 10796 | -7/Factory | Build established: Scavenger-Mutant 10904 | -7/Factory | Discovered exit to Factory (range 5) 11018 | -7/Factory | Identified exit to Garrison 11380 | -7/Factory | Lost 3 parts (1p1n1u) 11423 | -7/Factory | Discovered exit to Factory (range 12) 11477 | -7/Factory | Build established: Mutant 11530 | -7/Factory | Cargo convoy interrupted 11582 | -7/Factory | Core integrity fell below 50% 11583 | -7/Factory | System corruption reached 10% 11604 | -7/Factory | Core integrity fell below 20% 11605 | -7/Factory | Core destroyed Last Messages --------------- 11596_ U-05 Engineer lays Concrete. 11597_ Overheating: Imp. Sensor Array damaged (-2). 11597_ Com. Wheel destroyed. 11597_ U-05 Engineer lays Concrete. 11598_ The unstable cave ceiling collapses. 11598_ 51 Matter crushed. 11598_ The unstable cave ceiling collapses. 11598_ K-01 Serf collects debris. 11598_ U-05 Engineer lays Concrete. 11598_ R-06 Scavenger collects Gravmag System. 11599_ Penetrated by Slug. 11599_ U-05 Engineer lays Concrete. 11601_ K-01 Serf collects debris. 11601_ U-05 Engineer lays Concrete. 11602_ U-05 Engineer builds a Wall. 11603_ Penetrated by Slug. 11604_ U-05 Engineer lays Concrete. 11604_ K-01 Serf collects debris. 11605_ Overheating: Core damaged (-140). Map ----- +----------------------------------------------------+ | ??????????????# """ """??^^????????????????? | | ??????????????# """ """????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ??????????????????????????? | | ????????^?????# %#??????????????????????????? | | ???#####+###### #???????????########???????? | | ??? #???????????# ???????? | | ??? ##??????????# ?#?????? | | ?? ##??????????# #?????? | | ?? ;##?????????# """" #?????? | | ?? = ??????????# """" #?????? | | ?? =%= ??????????# """" #?????? | | ?? %! ?#????????# """" #?????? | | ##### ########## * # ????????# #?????? | | ## #######?## # #####??## #?????? | | " ## ## [#?## u #########+########## | | " ## ##"" #?# =r%%% % "" # | | " ## ##"" #??# m "" # | | + ##"" #### !%# k a# | | " ## ##S # !h g + | | " ## ##"" # #= u " # | | " ## ##"" * % % * " #g ###+#####^ | | ## ##"" / ^ =# g!%= # # ## !!! | | ##### ## # ^ %##= !@ # # """## !!! | | ???# ###### * ;;## # """## !!! | | ???# < """ # # "## ^ | | ???# ########## ## # # "F"## | | ???#####????????## ##[ # # """## | | ?????????????????# #; # # ## | | ?????????????????# #######=####k # """ ##^ | | ??????????########+##### % # """ ## | | ??????????# # # """ ## ""T | | ??????????# # # "" + "" | | ??######### """"""" # # "" ## | | ??# + """"""" + # ## | | ??# ####### """"""" # ### T############### | | ###+###???# * """"""" # #?####?????????????# | | #???# # #????????????#######+ | | """ #???# # #????????????# | | """ #???# # #????????????# """ | | """ #???# "T" + #????????????# """ | | """ #???# """ # #????????????# """ | | #???# % # #????????????# | | """"" #############+#### #????????????# """ | | """"" # [ # = #????????????# """ | | """"" # # #????????????# """ | | """"" # """ """ # "" #????????????# | | # """ """ + "T #^???????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionComponentClaws Manual? 0 Play Time 02:08:40 Cumulative 305.0 hours Start 2025.08.14 @ 16:58:40 End 2025.08.14 @ 23:39:19 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c897ad44-8d27-463c-a1d6-0264a6aca854