Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.11 @ 18:57:30 Player: arkn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (313) 313 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2183 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 141/400 Matter 284/300 Energy 17/100 System Corruption 9% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Makeshift Hammer > --- INVENTORY (10) --- Light Deuterium Engine Improved Heat Sink Huge Storage Unit Improved Terrain Scan Processor Makeshift Salvage Targeting Computer Hacking Drone Bay Beam Rifle Makeshift Shrapnel Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Makeshift Hammer > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Huge Storage Unit Improved Terrain Scan Processor Hacking Drone Bay Beam Rifle Particle Gun Heavy Assault Rifle Makeshift Shrapnel Gun Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 29 | 1 4 6 13 1 4 Power 4 | . 1 1 2 . . Engine 4 | . 1 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 1 2 5 1 . Treads 5 | . . 2 2 1 . Leg 1 | . 1 . . . . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 2 . 1 Device 2 | 1 . 1 . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 10 | . 1 2 4 . 3 Energy Gun 2 | . . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 1 3 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 3 | . 1 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 4 . . 8 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 . . 3 Utility 2 | . . 1 . . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 8 | . . 3 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 86 80 88 99 Engine 12 | . 14 13 9 11 10 Treads 13 | . . 9 15 11 21 Leg 9 | . 28 13 . . . Wheel 4 | . . . 3 11 10 Device 6 | . 14 9 6 . . Storage 12 | . 14 14 11 11 11 Protection 4 | . . . 2 11 10 Ballistic Gun 17 | . 14 15 13 22 21 Impact Weapon 10 | . 13 9 11 11 11 Naked Turns . | . . . . . . Heaviest Build 27 | 13 20 21 26 26 27 Greatest Support 40 | 20 20 40 40 10 20 Greatest Overweight (x) 6 | . 1 1 6 2 6 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 Most Carried 10 | 8 8 8 10 10 10 Average Carried 8 | 6 7 6 8 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 8 7 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Jun Mat Min Mat Min Zio Matter Collected 614 | 222 . 179 150 . 63 Remotely . | . . . . . . Salvage Created 472 | 15 75 140 242 . . Parts 19 | 4 2 2 11 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Combat Hostiles Destroyed 12 | . 2 7 3 . . Melee 3 | . 2 1 . . . Guns 8 | . . 5 3 . . Classes Destroyed 6 | 1 1 1 3 . . Tunneler 1 | 1 . . . . . Recycler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Grunt 4 | . 2 2 . . . Sentry 3 | . . . 3 . . Assembled 5 | . . 5 . . . Best Kill Streak 2 | 1 2 2 1 . . Combat Bots Only 2 | . 2 2 1 . . Max Kills in Single Turn 1 | 1 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Damage Taken 1946 | . 273 450 207 . 1016 Core 473 | . 56 158 14 . 245 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . 14 . . . Volleys Fired 47 | 2 . 25 16 . 4 Largest 2 | 2 . 2 2 . 2 Hottest 83 | 40 . 40 63 . 83 Shots Fired 67 | 4 . 33 23 . 7 Gun 67 | 4 . 33 23 . 7 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | 4 . 33 22 . 4 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 4 | . . . 1 . 3 Robot Hit Streak 11 | 2 . 4 11 . 10 Robot Miss Streak 5 | 2 . 5 1 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 57 | 2 3 20 22 . 10 Core Hits 26 | 2 1 11 8 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 2 | . 1 1 . . . Smash 2 | . 1 1 . . . Melee Attacks 38 | . 21 5 4 . 8 Impact 38 | . 21 5 4 . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1206 | 35 100 409 348 . 314 Guns 618 | 35 . 183 310 . 90 Cannons . | . . . . . . Explosions . | . . . . . . Melee 588 | . 100 226 38 . 224 Ramming . | . . . . . . Kinetic 542 | 35 . 183 298 . 26 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 76 | . . . 12 . 64 Impact 588 | . 100 226 38 . 224 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 95 | . 45 50 . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 95 | . 45 50 . . . Knockbacks 2 | . 1 1 . . . Impact 2 | . 1 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 32 | . 9 13 32 . 4 Average Temperature 12 | . 9 9 14 . 3 Received Heat Transfer 316 | . 177 55 72 . 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 2 | . 1 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Peak Influence 227 | 5 79 50 227 88 . Initial 88 | . 3 5 19 88 . Average 32 | 3 26 3 115 88 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 98 | 100 100 100 90 100 . Level 1 1 | . . . 9 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 11 11 5 . 5 Peak Tracking Total 8 | . 8 3 2 . 8 Tactical Retreats 4 | . . 3 . . 1 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Traps Triggered 6 | . 2 . 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Jun Mat Min Mat Min Zio Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Machines Accessed 6 | . 4 . 2 . . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 13 . 5 . . Successful 5 | . 3 . 2 . . Failed 13 | . 10 . 3 . . Catastrophic 5 | . 4 . 1 . . Database Lockouts . | . . . . . . Manual 6 | . 5 . 1 . . Terminals 12 | . 7 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Robot Analysis 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Jun Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Jun Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Jun Mat Min Mat Min Zio Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 3 | . . 1 . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Jun Mat Min Mat Min Zio Turns Passed 2874 | 40 442 949 366 18 1059 Spaces Moved 1859 | 24 263 445 198 9 920 Core 5 | . . . 4 . 1 Treads 275 | . . 155 119 . 1 Legs 577 | 24 263 290 . . . Wheels 1002 | . . . 75 9 918 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 120 120 95 110 110 Average Speed 126 | 120 120 157 141 110 110 Slowest Speed 350 | 120 190 190 350 110 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 59 76 16 9 85 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 12 | . 11 . 1 . . Terrain Destroyed 12 | . 11 . 1 . . Melee 12 | . 11 . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Jun Mat Min Mat Min Zio Total 2259 | 30 359 653 249 18 950 Wait 257 | 2 62 169 14 5 5 Move 1854 | 23 262 444 197 8 920 Hop . | . . . . . . Pick Up 19 | 2 4 3 4 2 4 Fast Attach 11 | 1 1 . 8 . 1 Attach 10 | . . 5 3 1 1 Detach 1 | . . 1 . . . Swap 8 | . 3 1 2 . 2 Drop 14 | . 6 . 1 2 5 Fire 47 | 2 . 25 16 . 4 Melee 38 | . 21 5 4 . 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 41 | -11/Junkyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 3) 467 | -10/Materials | Discovered new exit (range 5) 471 | -10/Materials | Discovered new exit (range 11) 483 | -10/Materials | Entered Mines 542 | -10/Mines | Learned location of Storage (-9) 732 | -10/Mines | Assembled infested the area 809 | -10/Mines | Core integrity fell below 50% 842 | -10/Mines | Lost 3 parts (1p1n1u) 1415 | -10/Mines | Core integrity fell below 20% 1427 | -10/Mines | Discovered new exit (range 3) 1432 | -10/Mines | Entered Materials 1432 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1784 | -9/Materials | Discovered new exit (range 9) 1798 | -9/Materials | Entered Mines 1799 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1805 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1814 | -9/Mines | Discovered new exit (range 13) 1816 | -9/Mines | Entered Zion 1834 | -7/Zion | Given the Hacking Drone Bay 1847 | -7/Zion | Found Prototype Device 1905 | -7/Zion | Learned Factory terminal intel 2834 | -7/Zion | Attacked by Zionites 2870 | -7/Zion | Core integrity fell below 50% 2875 | -7/Zion | Self-destructed Last Messages --------------- 02815_ HD-0U3(c): "Calibrated and ready!" 02817_ XK-AHE(c): "Just stand out in the middle there and wait a moment." 02833_ IMP:G-0014175/C-0630194 disabled. 02834_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 02835_ XK-AHE(c) calibrates the Memory Banks. 02838_ HD-0U3(c) calibrates the Memory Banks. 02840_ XK-AHE(c) calibrates the Memory Banks. 02844_ HD-0U3(c) calibrates the Memory Banks. 02845_ Memory Banks disabled. 02852_ Wheel destroyed. 02857_ Hvy. Assault Rifle destroyed. 02857_ Lgt. Treads destroyed. 02859_ 99-D56(M) destroyed. 02859_ Lgt. Deuterium Engine destroyed. 02862_ Imp. Light Armor Plating destroyed. 02864_ Lgt. Treads destroyed. 02864_ Chain reaction triggered in Lgt. Nuclear Core. 02864_ Acquired Hvy. Riot Gun. 02871_ Hvy. Assault Rifle destroyed. 02872_ Hvy. Riot Gun destroyed. 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""""""??#"#""" | | ?????######" "######??#"#" ## ## | | ?????# " " " " #??""""" # # | | ?????# " """ #??##""" """ | | ?????#"""" " " #???#"" """ | | ?????#""""" """""#???#"" "" | | ?????#""""" """" #???#"""" # # | | ?????#" " "" ""#???###"# ## ## | | ?????#"" """" "" " #?????##" | | ?????#""""""" """""" #??????#"##"""#""" | | ?????#"""" """"""""""#??????##?##"#"### | | ?????# " """"" #??????????#####?? | | ???????""""""""""""???????????????????? | | ????????"""?""" ??????????????????????? | | ??????????"???????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Recalibrator | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Ripper | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveReactionMediator Manual? 0 Play Time 00:34:22 Cumulative 40.2 hours Start 2023.11.11 @ 18:26:07 End 2023.11.11 @ 18:57:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5656c837-e518-4b9b-81ef-d0eeac8e9865