Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 19:05:51 Player: Ice_Kraken505 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (3047) 3047 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5962 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine Improved Heat Sink Core Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Hacking Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Core Shielding Grenade Launcher Improved Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 62 | 7 12 17 17 9 Power 8 | 1 1 2 3 1 Engine 4 | 1 1 2 . . Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 11 | 2 . 3 4 2 Treads 11 | 2 . 3 4 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 4 5 2 3 Device 5 | 1 . 1 1 2 Storage 3 | 1 2 . . . Processor 5 | . 2 1 1 1 Hackware 2 | . . 2 . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 27 | 2 7 7 8 3 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 15 | . 5 2 6 2 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 2 . 2 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . 1 6 6 15 Power 3 | . . 1 . 2 Propulsion 6 | . . . 2 4 Utility 6 | . . 2 2 2 Weapon 13 | . 1 3 2 7 Highest Loss Streak 12 | . 1 3 3 12 To Critical Strikes . | . . . . . Average Backups 4 | . 5 3 5 5 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 2 Weapon 1 | . 2 1 1 . Tool/Special . | . . . . . Unused Backups 12 | . 2 3 3 4 Power 6 | . . 2 2 2 Propulsion 2 | . . 1 1 . Utility 2 | . . . . 2 Weapon 2 | . 2 . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 100 94 97 88 Engine 4 | . 14 8 . . Core 4 | . . . 8 6 Treads 24 | . 28 21 25 23 Device 6 | . 3 6 9 5 Storage 10 | . 14 11 9 7 Processor 6 | . 10 3 2 15 Hackware 5 | . . 3 9 6 Protection 3 | . . 7 5 . Energy Gun 2 | . 10 . . . Ballistic Gun 19 | . 17 17 21 19 Ballistic Cannon 1 | . . . 2 . Launcher 1 | . . 5 . . Slashing Weapon 2 | . . 6 1 . Peak Build Rating 32 | 9 9 14 25 32 Average Rating 17 | 5 7 10 20 29 On Entrance 11 | . 9 9 14 25 Naked Turns . | . . . . . Heaviest Build 28 | 15 17 24 26 28 Greatest Support 89 | 40 40 43 69 89 Greatest Overweight (x) 4 | 1 . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 9 | 2 8 7 9 7 Average Carried 4 | . 5 3 5 5 Final Capacity 10 | 8 10 10 10 10 Final Carried 7 | 1 6 7 6 3 Class Distribution -------------------- 28% | Scavenger-Mutant 20% | Scavenger-Skirmisher 20% | Scavenger-Gunner 18% | Mutant 7% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2786 | 144 307 557 1150 628 Remotely 1198 | . . 373 825 . Salvage Created 4154 | 122 598 862 1713 859 Parts 232 | 8 52 55 80 37 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 4 | . . 2 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 68 | . 12 15 25 16 Melee 2 | . . 2 . . Guns 57 | . 12 9 22 14 Cannons 3 | . . . 3 . AOE 6 | . . 4 . 2 Classes Destroyed 15 | 2 8 3 1 1 Worker 1 | . 1 . . . Builder 4 | . 1 2 . 1 Tunneler 2 | 1 . . 1 . Hauler 5 | . 2 . 3 . Recycler 8 | 1 . 3 3 1 Mechanic 2 | . 1 . 1 . Operator 4 | . 1 1 2 . Watcher 9 | . 3 2 3 1 Swarmer 12 | . 6 3 . 3 Grunt 42 | . 6 7 19 10 Brawler 1 | . . 1 . . Duelist 2 | . . 1 1 . Sentry 8 | . . 3 4 1 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | 2 3 4 7 9 Combat Bots Only 6 | . 3 4 6 5 Max Kills in Single Turn 3 | 1 1 3 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 456 | . 64 70 145 177 Missed 113 | . 20 18 40 35 Hits 343 | . 44 52 105 142 Projectile 343 | . 44 52 105 142 Critical Strikes 11 | . . 2 3 6 Damage Taken 5194 | . 491 886 1628 2189 Core 993 | . 98 105 87 703 Absorbed by Shields . | . . . . . Redirected to Shielding 15 | . . 12 3 . Regen/Repaired (Parts) 441 | . . 151 290 . Core Remaining (%) 79 | 100 60 73 84 . Volleys Fired 288 | 3 58 46 112 69 Largest 3 | 2 2 3 3 3 Hottest 93 | 80 80 60 71 93 Shots Fired 645 | 6 116 76 305 142 Gun 610 | 6 116 73 274 141 Cannon 31 | . . . 31 . Launcher 4 | . . 3 . 1 Special . | . . . . . Kinetic 577 | . 76 73 305 123 Thermal 18 | . . . . 18 Explosive 4 | . . 3 . 1 Electromagnetic 46 | 6 40 . . . Robot Hit Streak 31 | 3 8 8 13 31 Robot Miss Streak 7 | 1 7 4 5 3 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . . 2 5 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 426 | 4 62 56 185 119 Core Hits 197 | 3 34 37 82 41 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . 2 2 Critical Strikes 6 | . . 1 3 2 Destroy 4 | . . . 2 2 Blast 1 | . . . 1 . Sever 1 | . . 1 . . Melee Attacks 56 | . 3 38 11 4 Impact . | . . . . . Slashing 34 | . . 33 1 . Piercing . | . . . . . Sneak Attacks 27 | . 3 11 11 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7095 | 68 658 1286 2949 2134 Guns 5950 | 68 658 560 2607 2057 Cannons 270 | . . . 270 . Explosions 296 | . . 219 . 77 Melee 573 | . . 507 66 . Ramming 6 | . . . 6 . Kinetic 5735 | . 389 560 2877 1909 Thermal 148 | . . . . 148 Explosive 296 | . . 219 . 77 Electromagnetic 337 | 68 269 . . . Impact . | . . . . . Slashing 573 | . . 507 66 . Piercing . | . . . . . Highest Corruption 6 | . 2 6 4 . Average Corruption 4 | . 1 6 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 4 14 2 . Message Errors 3 | . 1 2 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 5 | . 1 4 . . Energy Discharges 4 | . 2 1 1 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 2 | . . 1 1 . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 106 | . . 98 . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee 98 | . . 98 . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 33 | . . . . 33 Shots 1 | . . . . 1 Rammed 3 | . 1 . 1 1 Targets Rammed 5 | . 2 . 2 1 Kicked . | . . . . . Crushed 2 | . 1 . 1 . Highest Temperature 412 | 36 183 231 216 412 Average Temperature 70 | 18 54 84 55 103 Received Heat Transfer 1806 | . 153 168 801 684 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . . . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 94 | 100 100 100 87 97 Level 1 5 | . . . 12 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 289 | 5 136 162 289 209 Initial 120 | . . 33 57 120 Average 68 | . 56 66 84 63 Influence Increases 2141 | 10 374 485 760 512 Destroy 0b10 Robot/C 1360 | . 240 300 500 320 Destroy 0b10 Robot/NC 175 | 10 45 40 65 15 Destroy Leader 378 | . 70 94 142 72 Successful Hack 70 | . 19 7 8 36 Disable Machine 30 | . . . 30 . Destroy Structure 38 | . . 29 . 9 Lose Combat Pursuer 90 | . . 15 15 60 Influence Decreases 1996 | 10 294 427 632 633 Entered New Map 274 | . . 47 81 146 Time Decay 1452 | 10 284 330 491 337 Lost Part 270 | . 10 50 60 150 Squads Dispatched 20 | . 3 3 8 6 Investigation 9 | . 2 1 2 4 Extermination 1 | . . . . 1 Reinforcement 6 | . 1 2 2 1 Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 1 4 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 26 20 39 28 Peak Tracking Total 7 | . 4 3 7 5 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 3 4 2 4 Terminals 8 | . 3 2 1 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 3 | . . 1 . 2 Garrison Access . | . . . . . Total Hacks 56 | . 12 14 15 15 Successful 32 | . 4 9 12 7 Failed 24 | . 8 5 3 8 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 12 5 3 9 Fabricators . | . . . . . Repair Stations 16 | . . 4 12 . Recycling Units . | . . . . . Scanalyzers 11 | . . 5 . 6 Garrison Access . | . . . . . Terminal Hacks 11 | . 4 2 1 4 Record 2 | . 1 . . 1 Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . . 1 . Scanalyzer Index 1 | . 1 . . . Locate Traps 1 | . . . . 1 Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 15 | . . 4 11 . Scan Component 9 | . . 2 7 . Repair 6 | . . 2 4 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 3 . 3 Insert Component 4 | . . 2 . 2 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 3 2 4 Full Trace Events 11 | . 3 2 2 4 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 2 4 . Time 156 | . . 52 104 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 11 | . 2 3 4 2 Non-combat 10 | . 2 3 4 1 Combat 1 | . . . . 1 Robot Hacks Applied 16 | . 3 4 5 4 parse_system 7 | . 1 3 1 2 no_distress 8 | . 2 1 4 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1707 | 22 842 262 581 . Optics 253 | . . 253 . . Sensors 581 | . . . 581 . Terrain 239 | 22 217 . . . T.N.C. 592 | . 592 . . . Machine Analysis 42 | . 33 9 . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4073 | 96 842 794 1555 786 Spaces Moved 1628 | 39 370 293 588 338 Core 8 | 5 . . . 3 Treads 1620 | 34 370 293 588 335 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 149 160 160 160 160 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 27 | 5 62 28 31 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 10 . . Terrain Destroyed 35 | . . 30 . 5 Melee 10 | . . 10 . . Projectile . | . . . . . AOE 25 | . . 20 . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2517 | 71 515 489 974 468 Wait 329 | 15 38 58 192 26 Move 1624 | 38 369 292 587 338 Hop . | . . . . . Pick Up 81 | 8 18 20 26 9 Fast Attach . | . . . . . Attach 56 | 7 5 16 17 11 Detach 7 | . 1 2 2 2 Swap 32 | . 9 10 10 3 Drop 40 | . 12 8 15 5 Fire 288 | 3 58 46 112 69 Melee 55 | . 3 37 11 4 Ram 1 | . . . . 1 Kick . | . . . . . Crush 4 | . 2 . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Discovered new exit (range 10) 910 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1004 | -9/Materials | Repaired Lgt. Treads 1032 | -9/Materials | Repaired Lgt. Treads 1201 | -9/Materials | Crushed by falling debris 1232 | -9/Materials | Lost 3 parts (2u1w) 1496 | -9/Materials | Discovered new exit (range 10) 1613 | -9/Materials | Build established: Scavenger-Mutant 1733 | -9/Materials | Entered another Materials area 1733 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2233 | -8/Materials | Garrison activated, responded to threat 2235 | -8/Materials | Repaired Lgt. Treads 2360 | -8/Materials | Repaired Sensor Array 2390 | -8/Materials | Repaired Lgt. Treads 2431 | -8/Materials | Repaired Tractor Beam 2431 | -8/Materials | Build established: Scavenger-Skirmisher 2776 | -8/Materials | Garrison activated, responded to threat 2841 | -8/Materials | Lost 3 parts (1n2u) 3047 | -8/Materials | Discovered new exit (range 13) 3079 | -8/Materials | Build established: Scavenger-Gunner 3288 | -8/Materials | Entered Factory 3288 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3299 | -7/Factory | Discovered new exit (range 13) 3729 | -7/Factory | Build established: Gunner 4058 | -7/Factory | Core integrity fell below 50% 4068 | -7/Factory | Core integrity fell below 20% 4074 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Datajack destroyed. Slammed into S-27 Virus. K-01 Serf collects debris. R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. K-01 Serf collects debris. M-13 Machinist repairs U-05 Engineer Welding Torch. R-06 Scavenger inserts Tractor Beam into recycling unit. Recycling unit begins recycling process. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. M-13 Machinist repairs U-05 Engineer Welding Torch. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Autogun. M-13 Machinist repairs S-27 Virus. R-06 Scavenger inserts Particle Gun into recycling unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ?#??????##?????????????? | | ??????????????????# ? ?????? ?????????????? | | ??????????????????# ? ????? ?? #?????????? | | ??????????????????# # ????? ""S #?????????? | | ??????????????????# # "??"" "" #?????????? | | ??????????????????# u + """"" +?????????? | | ??????????????????# u# """ #?????????? | | ??????????????????# # #?????????? | | ??????????????????# # """"" #?????????? | | ??????????????????# # """"" ??????????? | | ??????????????????# # """ ????????????? | | ??????????????????# k *%u# ?????????????? | | ??????????????????# r # ! [% ??????????????? | | ?????????????? Y" # u r ######+#########???????? | | ????????????? r""u/ ss*%|=%% = %=+???? | | ?????????? # m@#*#### #########???????? | | ??????????????????# k k s###??#=#???????????????? | | ??????????????????# #????#[#???????????????? | | ??????????????????# #????#*#???????????????? | | ??????????????????# #????# #???????????????? | | ??????????????????# #????# #???????????????? | | ??????????????????# ######+#######?????????? | | ??????????????????# # #?????????? | | ??????????????????# u # ! """""" #?????????? | | ??????????????????# # ""S""" #?????????? | | ??????????????????# # """ #?????????? | | ??????????????????# ^ # #?????????? | | ??????????????????# ^ # """"""""" #??????? ?? | | ??????????????????## ###### """"""""" #??????? ?? | | ???????????????????? ?????# """"""""" #??????? ? | | ??????????????????????????# """"""""" #??????? | | ??????????????????????????# """"""""" ???????? | | ??????????????????????????# """"""""" #??#####+## | | ??????????????????????????# #??# | | ??????????????????## ###########+########## | | ????????????????? | | ????????????????? | | ????????????????? | | ????????????????? * | | ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Core Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -9/Materials Lgt. Treads | 70% | -9/Materials Lgt. Treads | 6% | -8/Materials Sensor Array | 15% | -8/Materials Lgt. Treads | 14% | -8/Materials Tractor Beam | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Please Form A Line Challenges ------------ None Game ------ Seed PulseMassDevice Manual? 0 Play Time 01:01:17 Cumulative 5.2 hours Start 2025.09.05 @ 18:04:52 End 2025.09.05 @ 19:05:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 292da53d-e8fb-4afd-a9a5-a7039650c40e