Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 21:46:58 Player: Decinym Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (451) 2255 Value Destroyed (19825) 19825 Prototype IDs (82) 1640 Alien Tech Used (6) 1200 Bonus (11940) 11940 TOTAL SCORE: 47360 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4800 Follower Combat Kills 212 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 614 Scanned by Researcher 500 Win 3000 Friendly Fire -1586 Cogmind --------- Core Integrity 1089/1600 Matter 261/300 Energy 381/1350 System Corruption 10% Temperature Cool (8) Movement Walking (122) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg High-density Centrium Leg > --- UTILITY (14) ----- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Surveybot 24 Chip Assembled Combat Suite Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (25) --- Biometal Leg Centrium Leg Experimental Energy Well (600) Zionite Biocell (0) Zionite Biocell (600) YI-UF0's Bottomless Matter Pit (1500) Experimental Sensor Array Precision Energy Filter Quantum Capacitor Improved Transmission Jammer Zionite Weapon Casing Advanced Hacking Suite Ghost Barrier Core Reset Matrix Subatomic Replicator Compact HERF Cannon Core Cannon Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator Improved Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Surveybot 24 Chip Assembled Combat Suite Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Heavy Armor Plating Experimental Hacking Suite GOLEM Unit > --- WEAPON ----------- Heavy Quantum Rifle Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Quantum Reactor Centrium Leg High-density Centrium Leg Experimental Energy Well Zionite Biocell Zionite Biocell YI-UF0's Bottomless Matter Pit Experimental Sensor Array Long-range Terrain Scanner Experimental Core Analyzer Experimental Core Analyzer Precision Energy Filter Improved Transmission Jammer Zionite Weapon Casing Centrium Medium Armor Plating Advanced Hacking Suite Ghost Barrier Core Reset Matrix Subatomic Replicator Compact HERF Cannon Core Cannon Tesla Bomb Launcher Sigix Terminator [Rating: 238] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Tesla Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 11 | . . . 1 . 2 1 . . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 414 | . 8 18 14 18 31 32 2 5 2 23 24 12 10 8 45 6 14 . 6 7 . 16 4 10 7 6 11 36 22 17 Power 20 | . 1 . 3 2 . 2 . . . 1 1 . . . 3 . . . . 1 . . . . . . 1 2 2 1 Engine 7 | . 1 . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . . 1 1 . . . 3 . . . . 1 . . . . . . 1 2 2 1 Propulsion 92 | . 3 7 4 7 13 9 . . . 2 4 2 1 1 4 . 4 . 4 . . 1 . 3 2 . 1 8 7 5 Treads 35 | . . 5 4 6 13 3 . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . Leg 51 | . 1 . . . . 6 . . . 2 4 2 1 1 4 . 2 . 3 . . 1 . 3 2 . 1 6 7 5 Wheel 5 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 196 | . 1 6 5 3 14 11 2 3 . 9 7 8 9 4 24 4 10 . 1 5 . 14 4 6 5 5 9 16 5 6 Device 98 | . . 4 1 . 4 2 1 3 . 4 3 8 5 . 11 2 6 . 1 3 . 8 3 3 4 5 6 8 1 2 Storage 13 | . 1 2 . 1 1 1 . . . . . . 1 1 1 . . . . 1 . 1 1 . . . 1 . . . Processor 20 | . . . 1 . 2 2 1 . . . . . 2 2 . . . . . . . 2 . . . . . 3 3 2 Hackware 5 | . . . . 1 . 1 . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . Protection 60 | . . . 3 1 7 5 . . . 5 4 . 1 . 12 2 3 . . 1 . 3 . 3 1 . 2 4 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . 3 5 2 6 4 10 . 2 2 11 12 2 . 3 14 2 . . 1 1 . 1 . 1 . 1 . 10 8 5 Energy Gun 24 | . 1 . . 1 . 5 . 1 2 6 1 . . 2 . . . . . . . . . . . . . 2 3 . Energy Cannon 32 | . . 1 . 1 2 4 . 1 . . 6 1 . . 8 . . . . . . . . . . . . 2 2 4 Ballistic Gun 7 | . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 7 | . . . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Launcher 22 | . 1 1 1 1 . 1 . . . 3 5 1 . . . 1 . . . . . 1 . 1 . 1 . 3 . 1 Special Weapon 10 | . . . . . . . . . . 2 . . . . 5 1 . . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . 3 1 4 . 3 . . . 2 3 . . . 10 1 1 . . 5 . 1 . 1 3 . 3 10 4 1 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . . 1 . . System Corruption 29 | . . . . . . . . . . . . . . . . . . . . . . 5 . 14 . . . 10 . . Parts Lost 54 | . . . 1 . 1 1 . . . 1 5 1 . . 14 2 3 3 . . . . 1 . . . . 7 4 10 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 6 | . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . 1 Utility 38 | . . . 1 . 1 . . . . 1 3 1 . . 9 2 3 2 . . . . 1 . . . . 6 2 6 Weapon 8 | . . . . . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . . . 2 2 Highest Loss Streak 11 | . . . 1 . 1 1 . . . 1 3 1 . . 11 1 3 2 . . . . 1 . . . . 4 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 85 93 99 99 99 92 91 92 76 91 88 92 94 100 91 93 86 76 76 69 76 80 89 89 89 90 87 79 86 85 Engine 2 | . 14 14 11 11 9 6 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 4 6 6 6 6 5 6 5 5 5 5 5 5 5 5 5 5 3 3 6 6 Treads 5 | . . 14 33 33 26 18 . . . . . . . . . . 2 . . . . . . . . . . 1 . . Leg 18 | . 10 . . . . 11 30 30 30 29 25 26 26 26 24 25 18 22 22 22 22 20 20 19 20 20 22 18 24 22 Device 14 | . . 7 2 . 15 7 7 7 7 7 6 21 25 16 13 13 27 21 22 20 22 20 15 19 17 24 25 17 18 11 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 7 12 9 12 11 11 11 10 11 10 14 11 10 10 12 9 7 7 Processor 6 | . . . 8 1 7 10 14 15 15 15 13 6 6 16 5 . . . . . . 4 10 10 10 10 4 4 12 16 Hackware 1 | . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . 3 4 3 Protection 9 | . . . 10 9 11 12 7 7 7 7 15 10 5 6 16 22 8 5 5 5 5 11 15 13 17 10 9 9 3 4 Energy Gun 2 | . 26 . . 1 . 7 15 13 . 14 5 . . 1 1 . . . . . . . . . . . . 1 . . Energy Cannon 7 | . . 2 . 7 7 7 . . . . 7 12 13 10 9 11 11 10 10 1 10 9 10 9 9 9 8 6 5 8 Ballistic Gun 1 | . 1 24 16 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . 4 9 10 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 12 48 53 60 107 115 130 117 121 117 125 138 142 133 121 151 149 168 163 165 165 165 182 180 189 199 198 198 198 184 213 Greatest Support 202 | 20 32 40 60 60 60 80 74 74 74 84 86 78 78 78 108 128 128 108 108 104 104 104 99 109 115 115 160 162 202 182 Greatest Overweight (x) 7 | . 1 1 . 1 1 2 1 1 1 2 2 1 1 1 3 1 2 1 1 1 1 1 1 3 2 1 1 7 1 1 Average Overweight (x) . | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 15 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 13 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 4 7 18 19 24 24 24 24 24 25 24 24 24 24 24 23 24 24 25 24 24 25 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 12 20 20 25 25 24 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 20 Class Distribution -------------------- 35% | Scavenger-Mutant 29% | Mutant 18% | Golem 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Mutant | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Skirmisher | -4/Factory Mutant | -4/Upper Caves Skirmisher | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Skirmisher | -3/Quarantine Generator-Golem | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 9017 | 200 54 884 624 1244 1256 430 174 63 . 396 628 167 95 65 416 58 186 19 112 89 9 156 156 226 84 61 120 555 374 116 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21280 | . 164 621 566 1397 1478 1177 131 123 . 281 1431 205 192 . 1290 380 1158 343 834 242 249 596 268 629 249 117 570 4775 706 1108 Parts 1017 | . 10 38 39 85 93 54 1 4 . 14 88 2 9 . 42 16 68 12 33 1 11 26 4 18 9 8 37 202 36 57 Haulers Intercepted 21 | . . . 2 6 6 4 . . . . 2 . . . . . . . . . . . . 1 . . . . . . Recyclers Shooed 11 | . 2 1 . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . 15 . 15 . 7 7 1 . 13 . 12 7 1 11 . 1 16 . 4 . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 8 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 393 | . 7 4 16 27 29 20 . 3 . 15 29 3 3 . 57 11 18 5 7 . 4 10 3 7 4 3 7 73 10 18 Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Guns 60 | . 4 2 10 7 . 7 . 3 . 6 5 . . . 2 . . . . . . . . . . . . 12 2 . Cannons 194 | . . 2 3 19 28 8 . . . . 12 1 3 . 8 2 18 5 7 . 4 9 3 6 4 . 7 23 8 14 AOE 123 | . 3 . 3 . . 4 . . . 8 12 2 . . 40 9 . . . . . 1 . . . 3 . 34 . 4 Classes Destroyed 30 | . 3 3 4 . 1 2 1 . . 2 . . 1 . 4 . . 1 1 . . . . . 2 . 1 3 1 . Worker 27 | . . 3 1 6 3 . . . . . 6 . . . . . 1 . . . . 2 . . . . . 3 . 2 Builder 22 | . . 1 . 1 2 1 . . . . 7 . . . . . 1 . . . . . . . . . . 4 . 5 Tunneler 6 | . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hauler 21 | . . . 2 6 6 4 . . . . 2 . . . . . . . . . . . . 1 . . . . . . Recycler 16 | . 1 3 . 3 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . 3 . 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 13 | . . . 1 2 4 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 Swarmer 74 | . 6 . 6 6 4 3 . . . 9 9 . . . . 5 5 . . . . 4 . . . 3 . 9 . 5 Grunt 129 | . 1 4 5 11 16 8 . 3 . 3 13 2 3 . . 5 2 3 . . 1 3 . 4 2 . 4 35 . 1 Brawler 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 Duelist 4 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 48 | . . . 5 10 8 5 . . . 1 3 1 . . . . 5 1 . . 1 1 1 1 . . . 2 1 2 Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Hunter 16 | . . . . . . 1 . . . . 1 . . . . . 3 . 2 . . . . . . . . 4 2 3 Programmer 34 | . . . . . . 3 . . . . 3 . . . . . 2 . . . 2 2 . 2 . . . 15 2 3 Heavy 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Behemoth 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 41 | . 4 3 5 4 8 4 . 3 . 4 16 2 2 . 41 5 6 4 3 . 2 8 2 3 1 3 7 22 5 11 Combat Bots Only 39 | . 3 2 5 3 7 4 . 3 . 4 7 2 2 . 39 5 4 4 3 . 2 7 2 3 1 3 7 18 5 9 Max Kills in Single Turn 25 | . 2 2 3 2 2 2 1 1 . 3 4 1 1 . 25 3 2 1 1 . 1 2 1 1 1 2 2 5 1 11 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . 1 . 3 . . 2 . . . 3 2 1 . . 24 3 . . . . . 1 . . . 2 . 4 . 3 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 27148 | . 235 330 363 747 1175 1612 . 199 . 1349 1473 310 381 . 2526 500 1364 375 564 . 357 822 480 355 51 137 632 4054 3124 3633 Core 2399 | . 63 81 25 81 155 129 . 17 . 71 105 10 61 . 306 21 45 41 15 . 53 37 31 . . 20 22 339 252 419 Absorbed by Shields 2219 | . . . . . 305 . . . . . 110 . . . . . . . . . . 38 174 137 48 22 344 1041 . . Redirected to Shielding 193 | . . . 12 . . 3 . . . . . . . . 151 . . . . . . . . . . 27 . . . . Regen/Repaired (Parts) 138 | . . . . . 138 . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 42 . 73 71 . . . . 69 . . . . . 40 . . . . 84 . . . . 92 . 66 75 68 Volleys Fired 1024 | . 21 67 33 81 97 50 6 8 . 28 63 14 13 1 62 28 44 16 37 . 26 31 15 28 12 10 16 146 36 35 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 3 Hottest 300 | . 90 95 70 100 88 210 150 150 . 150 150 125 125 90 138 50 50 50 50 . 50 50 50 50 50 50 50 119 300 300 Shots Fired 1862 | . 38 121 63 152 196 98 12 17 . 45 103 23 22 1 93 49 88 28 76 . 51 51 31 50 23 16 29 231 67 88 Gun 487 | . 34 96 48 68 . 42 12 16 . 35 34 . . . 21 . . . . . . . . . . . . 53 28 . Cannon 1264 | . . 25 14 81 196 53 . 1 . . 54 19 22 1 57 43 88 28 76 . 51 50 31 44 23 13 29 139 39 87 Launcher 68 | . 4 . 1 3 . 3 . . . 5 15 4 . . . 3 . . . . . 1 . 6 . 3 . 19 . 1 Special 43 | . . . . . . . . . . 5 . . . . 15 3 . . . . . . . . . . . 20 . . Kinetic 390 | . . 96 62 83 132 . . . . . . . . . . . . . . . . . . . . . . . 17 . Thermal 1314 | . 21 25 . 66 64 95 12 17 . 35 88 19 22 1 48 43 88 28 76 . 51 50 31 44 23 13 29 190 50 85 Explosive 71 | . 4 . 1 3 . 3 . . . 5 15 4 . . 10 6 . . . . . . . . . . . 20 . . Electromagnetic 79 | . 13 . . . . . . . . . . . . . 32 . . . . . . 1 . 6 . 3 . 21 . 3 Robot Hit Streak 31 | . 4 9 16 12 11 26 8 6 . 16 12 10 11 . 11 14 15 31 17 . 12 11 23 25 5 . 10 22 17 22 Robot Miss Streak 12 | . 4 6 4 7 12 6 3 4 . 5 4 3 1 . 3 1 3 1 2 . 1 1 1 3 2 2 3 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 1 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1248 | . 20 69 49 105 153 79 11 13 . 38 70 11 15 . 76 20 65 21 39 6 14 33 23 21 13 . 19 147 53 65 Core Hits 1057 | . 11 33 40 86 127 78 19 18 . 61 106 6 6 . 102 17 31 8 14 3 6 17 6 12 6 6 13 155 33 37 Critical Kills 4 | . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 29 | . 1 1 . 3 1 . . . . . . 1 . . 7 . . . . . . . . . . . . 10 2 3 Burn 5 | . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 6 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corrupt 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Impale 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Melee Attacks 32 | . . . . . . . . . . . . . . . 26 . . . . 6 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71099 | . 533 1128 957 2707 2888 2766 244 292 . 1302 4449 597 526 . 6932 1941 3038 911 1560 620 777 1914 1026 1627 774 217 1069 13353 2509 14442 Guns 7966 | . 237 659 617 934 . 870 244 292 . 746 617 . . . 276 . . . . . . . . . . . . 1607 867 . Cannons 32437 | . . 425 229 1560 2733 1384 . . . . 1316 274 526 . 1080 1102 3038 911 1560 . 777 1645 1026 1171 774 . 1069 4326 1642 3869 Explosions 28319 | . 289 . 111 213 155 512 . . . 556 2516 323 . . 4562 801 . . . . . 269 . 456 . 217 . 6766 . 10573 Melee 1297 | . . . . . . . . . . . . . . . 677 . . . . 620 . . . . . . . . . . Ramming 51 | . 7 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4800 | . . 659 846 1306 1605 . . . . . . . . . . . . . . . . . . . . . . . 384 . Thermal 45756 | . 135 425 . 1188 1283 2339 244 292 . 746 1933 274 526 . 938 1102 3038 911 1560 . 777 1801 1026 1171 774 . 1069 5865 2125 14214 Explosive 14949 | . 289 . 111 213 . 427 . . . 556 2516 323 . . 4431 801 . . . . . . . . . . . 5282 . . Electromagnetic 3217 | . 102 . . . . . . . . . . . . . 549 . . . . . . 113 . 456 . 217 . 1552 . 228 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1649 | . . . . . . . . . . . . . . . 337 38 . . . 620 . . . . . . . 654 . . Piercing 677 | . . . . . . . . . . . . . . . 677 . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 3 4 4 4 4 4 . . . . . . 1 1 1 1 4 5 9 24 24 . . 27 4 10 Average Corruption 5 | . . . . . 2 3 4 4 4 4 . . . . . . 1 1 1 1 2 5 8 20 24 . . 12 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Effects 385 | . . . . . 22 34 42 21 4 24 . . . . . . 1 6 16 8 15 10 36 41 3 . . 72 15 15 Message Errors 94 | . . . . . 6 6 13 9 2 11 . . . . . . . 1 4 2 5 2 5 7 2 . . 13 5 1 Matter Fused 94 | . . . . . 6 12 14 2 . 2 . . . . . . . 4 5 1 5 2 13 6 1 . . 13 5 3 Heat Flow Errors 43 | . . . . . 3 5 6 2 2 2 . . . . . . . . 1 1 2 2 3 9 . . . 4 . 1 Energy Discharges 50 | . . . . . 2 4 3 1 . 2 . . . . . . 1 . 2 2 . 2 5 7 . . . 13 2 4 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 44 | . . . . . 1 2 3 4 . 3 . . . . . . . . . 2 1 1 5 4 . . . 13 1 4 Data Loss (major) 18 | . . . . . 1 3 3 . . . . . . . . . . . 1 . 1 . 3 2 . . . 2 2 . Misfires 14 | . . . . . 2 2 . 2 . 1 . . . . . . . . 2 . . . 1 1 . . . 2 . 1 Alerts 11 | . . . . . . . . 1 . 2 . . . . . . . 1 1 . . 1 1 4 . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Weapon Failures 10 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . 6 . 1 Overload Shots 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2844 | . 5 15 . 20 . 92 . . . 21 159 61 11 . 115 21 93 . 291 242 67 109 96 90 37 8 9 424 30 828 Projectiles 1576 | . . 15 . 20 . 90 . . . . 12 52 11 . 69 21 93 . 291 . 67 109 96 90 37 . 9 361 30 103 Explosions 1026 | . 5 . . . . 2 . . . 21 147 9 . . 46 . . . . . . . . . . 8 . 63 . 725 Melee 242 | . . . . . . . . . . . . . . . . . . . . 242 . . . . . . . . . . Knockbacks 53 | . . . 2 10 37 . . . . . . . . . . . . . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . 2 9 35 . . . . . . . . . . . . . . . . . . . . . . . 4 . Secondary 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1958 | . 58 2 2 140 145 250 . . . 65 . . . . . . . . . . . 77 . 30 . . . 319 . 870 Shots 30 | . 2 . 1 4 3 3 . . . 2 . . . . . . . . . . . 3 . 2 . . . 9 . 1 Rammed 27 | . 2 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 2 25 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . 352 400 185 303 206 288 347 399 267 448 314 . 96 . 131 1 . . 202 101 222 183 239 237 . . . 269 136 390 Average Temperature 100 | . 136 170 18 66 30 97 133 123 104 177 88 . 57 . 72 1 . . 109 71 90 76 96 109 . . . 122 86 164 Received Heat Transfer 4415 | . 42 180 144 177 393 411 . 126 . 258 297 111 162 . 685 78 126 135 18 . 78 147 87 80 . 4 228 313 54 81 Effects 19 | . 3 3 . 1 . 2 5 . . 3 1 . . . . . . . . . . . . . . . . . . 1 Shutdowns 4 | . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Interference 8 | . . 2 . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . 4 . . Combat Hostiles 9 | . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . 4 . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 40 | . 1 . . 3 9 6 . . . . 1 . 1 . 3 1 5 . . . . 2 1 . 2 . 1 4 . . Heat Transferred 25599 | . 395 629 . 2064 1850 2730 205 245 . 620 1943 250 350 . 1007 450 1700 525 875 . 350 1000 575 575 386 . 575 3544 1096 1660 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 2302 | . 311 126 252 516 510 405 . . . . 780 . . . . . 492 . . . . 294 . . . . 205 2302 1568 2077 Initial 1294 | . . 121 3 42 105 180 . . . . 81 . . . . . 61 . . . . . . . . . . 39 1294 861 Average 337 | . 154 38 122 306 234 260 . . . . 401 . . . . . 207 . . . . 121 . . . . 27 590 1321 1036 Maximum Alert Level 5 | . 1 . 1 2 2 2 . . . . 3 . . . . . 2 . . . . 1 . . . . 1 5 4 5 Low Security (%) 42 | 100 50 100 73 5 45 14 . . . . 31 . . . . . 63 . . . . 66 . . . . 92 31 . . Level 1 34 | . 49 . 26 82 41 84 . . . . 22 . . . . . 13 . . . . 33 . . . . 7 16 . . Level 2 8 | . . . . 12 13 . . . . . 21 . . . . . 23 . . . . . . . . . . 20 . . Level 3 7 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . 19 . 85 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 100 6 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 7 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 2 4 4 5 . . . . 3 . . . . . 1 . . . . 5 . . . . 3 25 2 7 Investigation 14 | . . . . 1 2 1 . . . . 1 . . . . . . . . . . 2 . . . . . 6 1 . Extermination 15 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 6 . 1 Reinforcement 21 | . 1 . 2 2 2 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 6 1 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Garrison 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . 1 Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 29 | . 1 . 2 3 3 1 . . . . 2 . . . . . 1 . . . . . . . . . . 6 7 3 Communications Jammed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 550 | . 13 4 23 38 44 26 . 3 . 18 37 4 3 . 49 10 27 4 3 . 5 12 3 11 43 5 10 99 40 16 Peak Tracking Total 29 | . 5 2 5 6 7 4 . 3 . 4 5 2 3 . 29 5 5 4 2 . 2 4 3 5 9 5 6 10 16 7 Tactical Retreats 20 | . . . 1 2 2 . . . . . 2 . . . 4 . 2 . . . 1 . . 2 . 1 . . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 13 | . 1 . . 2 3 4 . . . . . . . . . . . . . . . 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 15 . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 64 | . 2 . . 6 9 4 . 1 . . 8 . . . 1 . . . 2 . . 3 . . 1 . 1 13 4 9 Max in Single Turn 6 | . 2 . . 1 3 3 . 1 . . 4 . . . 1 . . . 1 . . 2 . . 1 . 1 2 1 6 Garrison Access 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 71 | . 2 2 7 10 10 4 1 . 4 1 4 1 1 . . . 2 . . 3 . 3 . . 3 . 3 10 . . Terminals 40 | . 2 1 5 8 7 2 . . . 1 1 . . . . . 1 . . . . 2 . . . . 2 8 . . Fabricators 5 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 4 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Total Hacks 205 | . 4 2 21 23 31 10 9 . 29 1 8 8 1 . . . 4 . . 13 . 8 . . 7 . 7 19 . . Successful 138 | . 2 1 15 14 16 4 9 . 29 1 4 8 1 . . . 1 . . 13 . 5 . . 7 . 2 6 . . Failed 65 | . 2 1 5 9 14 6 . . . . 4 . . . . . 3 . . . . 3 . . . . 5 13 . . Catastrophic 11 | . . . . 1 . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 3 . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 3 1 10 10 14 . . 1 . . 1 . . 5 . . 3 . . . . 4 . . 3 . 1 5 . . Terminals 95 | . 4 1 17 19 21 3 . . . 1 2 . . . . . 3 . . . . 2 . . . . 6 16 . . Fabricators 15 | . . . . . . 3 . . . . 5 . . . . . 1 . . . . 6 . . . . . . . . Repair Stations 14 | . . . . 2 7 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . Terminal Hacks 102 | . 2 1 9 8 6 2 9 . 29 1 . 8 1 . . . 1 . . 13 . . . . 7 . 1 4 . . Record 41 | . . . . . . . 9 . 11 1 . 8 . . . . . . . 5 . . . . 7 . . . . . Part Schematic 11 | . 1 . . . . . . . 9 . . . . . . . . . . . . . . . . . . 1 . . Robot Schematic 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 3 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . 2 1 1 . . . 3 . . . . . . . . . . 4 . . . . . . 1 . . . Open Door 6 | . . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . 3 . . . . . . . . . . 3 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . . 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 11 | . . . 2 3 1 . . . . . 1 . . . . . . . . . . 2 . . . . . 2 . . Terminals 9 | . . . 2 3 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . 1 3 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 1 5 7 9 4 . . . . 4 . . . . . 2 . . . . 3 . . . . 2 10 . . Full Trace Events 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . 1 . . . . 6 . . . . 2 . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . 2 . . . . . 9 . . . . 15 . . . . . . . . . . . . . 4 . . Parts Built 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 310 | . . . . . . . . . . . 204 . . . . . . . . . . 106 . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . 8 . . . . . . . . . . 12 . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 160 | . . . . . 160 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 Programmers 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 . Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 14 | . . . 1 . . . . . . 1 . . . 2 . . . . . . . . . . 4 . . 4 2 . Largest Group 4 | . . . 1 . . . . . . 1 . . . 2 2 . . . . . . . . . 4 1 . 2 1 . Highest-Rated Group 235 | . . . 10 . . . . . . 96 . . . 192 192 . . . . . . . . . 235 56 . 61 64 . Highest-Rated Ally 96 | . . . 10 . . . . . . 96 . . . 96 96 . . . . . . . . . 65 56 . 47 64 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 77 | . . . . . . . . . . 17 . . . . 20 . . . . . . . . . 20 6 . 10 4 . Total Damage 2411 | . . . . . . . . . . 569 . . . . 416 . . . . . . . . . 986 170 . 245 25 . Kills 12 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . 2 2 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 8 | . . . 3 . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . . . . 2 1 . 1 . 2 2 2 . . . 1 1 . . . 3 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 43462 | 12 350 2086 998 2285 2733 2204 1830 867 229 1007 985 1672 1772 2032 4610 1247 1127 818 2269 736 1020 939 923 907 1531 1283 842 2617 873 658 Spaces Moved 17027 | 7 222 737 512 866 908 883 940 433 118 444 386 830 710 1046 1761 410 405 261 904 200 217 360 456 295 673 366 206 920 344 207 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3135 | . . 372 512 866 908 477 . . . . . . . . . . . . . . . . . . . . . . . . Legs 13314 | 7 67 . . . . 406 940 433 118 444 386 830 710 1046 1761 410 405 261 904 200 217 360 456 295 673 366 206 862 344 207 Wheels 578 | . 155 365 . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 115 160 160 240 190 192 192 192 192 190 190 190 190 190 195 189 195 189 189 189 187 187 187 180 180 182 150 114 121 Average Speed 194 | 120 117 178 160 228 240 220 192 192 192 192 191 190 190 190 204 195 191 195 189 189 189 188 187 198 188 180 182 195 123 166 Slowest Speed 330 | 120 190 240 160 240 243 260 192 192 192 263 260 190 190 190 330 195 210 195 195 189 189 189 187 330 258 180 182 230 184 184 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 54 | 2 54 99 40 93 87 26 87 56 71 70 12 80 73 86 81 57 16 45 88 60 42 16 66 52 64 56 6 89 9 11 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 10 | . . 1 . . . . 1 . 1 1 . 1 . . . . . . . 3 . . . . 2 . . . . . Known Exits Taken 19 | . . . 1 . . 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . . 1 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 38 | . . 3 . . . . 5 2 . 3 . 4 6 4 . 2 . 1 4 . . . . 1 . 3 . . . . Spaces Dug 172 | . . . . 29 1 3 . . . . 9 3 2 . . 23 . 4 12 . 28 8 4 12 . 12 3 19 . . Terrain Destroyed 1478 | . 29 8 11 48 75 36 . . . 43 88 27 7 . 26 74 17 7 39 . 37 15 7 21 2 13 4 256 104 484 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 334 | . . 8 . 7 23 12 . . . . 12 8 7 . 4 26 17 7 39 . 37 10 7 21 2 13 4 43 17 10 AOE 1144 | . 29 . 11 41 52 24 . . . 43 76 19 . . 22 48 . . . . . 5 . . . . . 213 87 474 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 25609 | 11 272 1376 635 1030 1278 1049 955 454 121 546 526 899 1112 1091 2623 810 678 544 1389 552 778 574 496 568 919 975 653 1513 728 454 Wait 6337 | 3 4 495 54 25 181 29 . 5 . 33 26 35 360 20 658 353 182 266 426 316 531 131 18 222 161 585 388 355 296 179 Move 16997 | 6 221 736 511 865 907 882 939 432 117 443 385 829 709 1045 1760 409 404 260 903 199 216 359 455 294 672 365 206 919 343 206 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | . 10 18 9 16 23 14 4 1 . 5 12 4 8 7 26 4 10 . 3 5 . 8 1 2 5 2 6 14 5 3 Fast Attach 182 | . 3 5 4 7 7 13 . . 2 9 7 3 4 3 20 4 6 . 5 7 . 10 2 8 5 3 7 17 14 7 Attach 89 | . 1 1 3 . 8 4 1 . . 4 6 2 3 1 15 1 6 . . 1 . 6 . 1 . . 3 10 6 6 Detach 32 | . . 2 . . 1 1 . . . 1 1 . . . 3 1 2 . . . . 2 . 2 1 1 2 5 4 3 Swap 147 | . 4 12 7 11 16 15 1 5 . 10 11 7 3 4 10 2 2 . 1 . . . 2 1 2 3 1 10 3 4 Drop 450 | 2 6 15 14 23 38 31 4 3 2 13 15 5 12 10 43 8 22 2 14 18 5 17 3 10 16 6 24 37 21 11 Fire 1024 | . 21 67 33 81 97 50 6 8 . 28 63 14 13 1 62 28 44 16 37 . 26 31 15 28 12 10 16 146 36 35 Melee 32 | . . . . . . . . . . . . . . . 26 . . . . 6 . . . . . . . . . . Ram 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . 2 . 10 . . . . . . . . . . . . . . . 10 . . . . . . . . Rewire 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 14) 363 | -10/Materials | Entered Mines 382 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 658 | -10/Mines | Destroyed YI-UF0 672 | -10/Mines | Found Prototype Storage 672 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 677 | -10/Mines | Found Prototype Launcher 677 | -10/Mines | Identified YI-UF0's Doublenader 781 | -10/Mines | Discovered new exit (range 7) 788 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1344 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1347 | -10/Mines | Found Prototype Device 1348 | -10/Mines | Identified Exp. Sensor Array 1497 | -10/Mines | Discovered new exit (range 9) 1551 | -10/Mines | Learned location of Storage (-9) 1566 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1642 | -10/Mines | Core integrity fell below 50% 1916 | -10/Mines | Learned 2 Materials zone layouts 2449 | -10/Mines | Entered Materials 2449 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -9/Materials | Discovered new exit (range 12) 2659 | -9/Materials | Identified exit to Mines 2659 | -9/Materials | Identified exit to Storage 3009 | -9/Materials | Central database locked down 3447 | -9/Materials | Entered Storage 3476 | -9/Storage | Build established: Scavenger-Mutant 3482 | -9/Storage | Garrison activated, responded to threat 3502 | -9/Storage | Identified exit to Garrison 4869 | -9/Storage | Discovered new exit (range 15) 5732 | -9/Storage | Entered Materials 5732 | -8/Materials | Evolved 2 slots: Utility x2 6464 | -8/Materials | Discovered new exit (range 10) 6800 | -8/Materials | Repaired Exp. Sensor Array 6827 | -8/Materials | Repaired Lgt. Treads 6854 | -8/Materials | Repaired Lgt. Treads 6972 | -8/Materials | Destroyed 7 combat bots 7261 | -8/Materials | Discovered new exit (range 9) 7457 | -8/Materials | Central database locked down 7659 | -8/Materials | Discovered new exit (range 11) 7987 | -8/Materials | Build established: Mutant 8465 | -8/Materials | Entered Factory 8465 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8799 | -7/Factory | Build established: Scavenger-Mutant 10109 | -7/Factory | Build established: Mutant 10510 | -7/Factory | Identified exit to Lower Caves 10669 | -7/Factory | Entered Lower Caves 10952 | -7/Lower Caves | Learned Extension trap positions 10952 | -7/Lower Caves | Learned Factory emergency access door positions 10952 | -7/Lower Caves | Learned Extension terminal intel 11620 | -7/Lower Caves | Learned Factory garrison access intel 11718 | -7/Lower Caves | Learned 4 Factory zone layouts 11765 | -7/Lower Caves | Encountered a Warlord checkpoint 12478 | -7/Lower Caves | Discovered new exit (range 7) 12495 | -7/Lower Caves | Identified exit to Lower Caves 12499 | -7/Lower Caves | Entered another Lower Caves area 12524 | -7/Lower Caves | Discovered new exit (range 16) 12551 | -7/Lower Caves | Identified exit to Factory 12851 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12864 | -7/Lower Caves | Found Prototype Special Weapon 13116 | -7/Lower Caves | Encountered a Warlord checkpoint 13199 | -7/Lower Caves | Discovered new exit (range 12) 13222 | -7/Lower Caves | Identified exit to Data Miner 13366 | -7/Lower Caves | Entered Data Miner 13367 | -7/Data Miner | Discovered new exit (range 6) 13404 | -7/Data Miner | Met Data Miner 13442 | -7/Data Miner | Learned location of Section 7 (-2) 13442 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13477 | -7/Data Miner | Received God Mode back door access code from Data Miner 13593 | -7/Data Miner | Identified exit to Proximity Caves 13595 | -7/Data Miner | Entered Proximity Caves 13631 | -6/Proximity Caves | Escorted by Enhanced Grunt 13984 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14292 | -6/Proximity Caves | Build established: Scavenger-Mutant 14348 | -6/Proximity Caves | Spotted B-75 Beast 14363 | -6/Proximity Caves | Identified Molecular Deconstructor 14390 | -6/Proximity Caves | Destroyed B-75 Beast 14519 | -6/Proximity Caves | Discovered exit to Factory (range 9) 14602 | -6/Proximity Caves | Entered Factory 14602 | -6/Factory | Evolved 2 slots: Utility x2 14603 | -6/Factory | Identified exit to Lower Caves 14606 | -6/Factory | Loaded intel: 3 garrison access locations 14836 | -6/Factory | Lost 3 parts (2u1w) 15223 | -6/Factory | Destroyed 7 combat bots 15331 | -6/Factory | Fabricated Exp. Sensor Array (x1) 15587 | -6/Factory | Entered Lower Caves 15593 | -6/Lower Caves | Learned location of Extension (-4) 15767 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15895 | -6/Lower Caves | Learned location of 1 exit from Factory 16006 | -6/Lower Caves | Learned location of 1 exit from Research 16006 | -6/Lower Caves | Learned Factory trap positions 16006 | -6/Lower Caves | Learned Research emergency access door positions 16006 | -6/Lower Caves | Learned Research stockpile data 16006 | -6/Lower Caves | Learned Armory terminal intel 16006 | -6/Lower Caves | Learned Research garrison access intel 16456 | -6/Lower Caves | Encountered a Warlord checkpoint 16731 | -6/Lower Caves | Discovered new exit (range 14) 17259 | -6/Lower Caves | Entered another Lower Caves area 17259 | -6/Lower Caves | Discovered new exit (range 13) 17487 | -6/Lower Caves | Learned Factory terminal intel 17612 | -6/Lower Caves | Encountered a Warlord checkpoint 18627 | -6/Lower Caves | Learned 4 Factory zone layouts 18680 | -6/Lower Caves | Discovered new exit (range 7) 19031 | -6/Lower Caves | Entered Zion 19244 | -6/Zion | Discovered new exit (range 16) 19512 | -6/Zion | Given A8's code to call for help 19534 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20234 | -6/Zion | Found Unknown Piercing Weapon 20409 | -6/Zion | Identified CR-A16's Pointy Stick 20533 | -6/Zion | Learned location of 1 exit from Factory 20697 | -6/Zion | Build established: Derelict-Mutant 20791 | -6/Zion | Found Prototype Special Weapon 20794 | -6/Zion | Found Prototype Special Weapon 20797 | -6/Zion | Found Prototype Special Weapon 20801 | -6/Zion | Found Prototype Special Weapon 20981 | -6/Zion | Opened final containment barrier to the Deep Caves 21001 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21029 | -6/Zion | Enhanced Grunt warped into view, answering call for help 21047 | -6/Zion | Discovered new exit (range 3) 21047 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21063 | -6/Zion | Entered Deep Caves 21063 | -6/Deep Caves | Accompanied by 2 allies 21507 | -6/Deep Caves | Attacked by Z-Imprinter 21574 | -6/Deep Caves | Found Prototype Protection 21574 | -6/Deep Caves | Identified Zio. Weapon Casing 21593 | -6/Deep Caves | Destroyed Z-Imprinter 21620 | -6/Deep Caves | Lost 11 parts (4n6u1w) 21654 | -6/Deep Caves | Found Prototype Device 21654 | -6/Deep Caves | Identified Exp. Thermal Shield 21725 | -6/Deep Caves | Found Zio. Weapon Casing 21853 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 21928 | -6/Deep Caves | Z-Facility disabled 21931 | -6/Deep Caves | Build established: Scavenger-Mutant 21931 | -6/Deep Caves | Core integrity fell below 50% 22110 | -6/Deep Caves | Found Prototype Protection 22110 | -6/Deep Caves | Identified Zio. Heavy Carapace 22424 | -6/Deep Caves | Found Zio. Heavy Carapace 22563 | -6/Deep Caves | Discovered new exit (range 7) 23403 | -6/Deep Caves | Spotted as-58452 23415 | -6/Deep Caves | Destroyed as-58452 23431 | -6/Deep Caves | Triggered Deep Caves wall 23438 | -6/Deep Caves | Destroyed AS-15027 23443 | -6/Deep Caves | Spotted AS-82901 23448 | -6/Deep Caves | Destroyed AS-82901 23468 | -6/Deep Caves | Spotted as-02125 23469 | -6/Deep Caves | Destroyed 39 combat bots 23482 | -6/Deep Caves | Destroyed as-02125 23556 | -6/Deep Caves | Found Corrupted GOLEM Unit 23573 | -6/Deep Caves | Found Prototype Device 23573 | -6/Deep Caves | Identified Trap Reconfigurator 23679 | -6/Deep Caves | Exposed GOLEM chamber 23717 | -6/Deep Caves | Found GOLEM Unit 23756 | -6/Deep Caves | Build established: Mutant 24124 | -6/Deep Caves | Build established: Golem 24264 | -6/Deep Caves | Found GOLEM Unit 24271 | -6/Deep Caves | Found GOLEM Unit 24479 | -6/Deep Caves | Found Surveybot 24 Chip 24484 | -6/Deep Caves | Found Unknown Device 24484 | -6/Deep Caves | Identified Surveybot 24 Scanner 24532 | -6/Deep Caves | Build established: Mutant 24769 | -6/Deep Caves | Found GOLEM Unit 25171 | -6/Deep Caves | Found Zio. Weapon Casing 25466 | -6/Deep Caves | Build established: Scavenger-Mutant 25673 | -6/Deep Caves | Entered Proximity Caves 25673 | -5/Proximity Caves | Spotted B-75 Beast 25707 | -5/Proximity Caves | Destroyed B-75 Beast 25838 | -5/Proximity Caves | Found Alien Artifact 25838 | -5/Proximity Caves | Identified Core Expander 25838 | -5/Proximity Caves | Installed Core Expander, added new Utility slot 25957 | -5/Proximity Caves | Build established: Mutant 26650 | -5/Proximity Caves | Discovered new exit (range 15) 26920 | -5/Proximity Caves | Entered Factory 26920 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26921 | -5/Factory | Identified exit to Factory 26923 | -5/Factory | Loaded intel: 122 trap records 26924 | -5/Factory | Loaded intel: 26 terminal locations 26985 | -5/Factory | Build established: Golem 27381 | -5/Factory | Build established: Mutant 27546 | -5/Factory | Identified exit to Upper Caves 27853 | -5/Factory | Lost 3 parts (3u) 27854 | -5/Factory | Found Prototype Device 27854 | -5/Factory | Identified Active Sensor Suite 28047 | -5/Factory | Entered Upper Caves 28366 | -5/Upper Caves | Build established: Golem 28431 | -5/Upper Caves | Identified exit to Upper Caves 28738 | -5/Upper Caves | Encountered a Warlord checkpoint 28865 | -5/Upper Caves | Entered another Upper Caves area 28901 | -5/Upper Caves | Discovered exit to Factory (range 12) 29945 | -5/Upper Caves | Learned Factory emergency access door positions 30322 | -5/Upper Caves | Ambushed by wild Derelicts 30940 | -5/Upper Caves | Discovered new exit (range 11) 31048 | -5/Upper Caves | Identified exit to Zhirov 31134 | -5/Upper Caves | Entered Zhirov 31134 | -5/Zhirov | Discovered new exit (range 3) 31169 | -5/Zhirov | Met Zhirov 31203 | -5/Zhirov | Learned location of Quarantine (-3) 31203 | -5/Zhirov | Learned location of Testing (-2) 31203 | -5/Zhirov | Learned location of Command (-1) 31221 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31251 | -5/Zhirov | Found Alien Artifact 31251 | -5/Zhirov | Identified Integrated Dissipator 31251 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31689 | -5/Zhirov | Found Alien Artifact 31764 | -5/Zhirov | Identified exit to Proximity Caves 31870 | -5/Zhirov | Entered Proximity Caves 32204 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32385 | -4/Proximity Caves | Discovered exit to Factory (range 5) 32890 | -4/Proximity Caves | Entered Factory 32890 | -4/Factory | Evolved 2 slots: Utility x2 32891 | -4/Factory | Identified exit to Research 32891 | -4/Factory | Identified exit to Armory 33013 | -4/Factory | Incoming investigation squad redirected 33097 | -4/Factory | Fabricated Adv. Shield Generator (x2) 33243 | -4/Factory | Build established: Skirmisher 33297 | -4/Factory | Incoming investigation squad redirected 33400 | -4/Factory | Destroyed 7 combat bots 33435 | -4/Factory | Found Prototype Launcher 33435 | -4/Factory | Identified Tesla Bomb Launcher 33630 | -4/Factory | Found Prototype Hackware 33814 | -4/Factory | Discovered new exit (range 6) 33823 | -4/Factory | Identified exit to Upper Caves 33829 | -4/Factory | Entered Upper Caves 33831 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34142 | -4/Upper Caves | Build established: Mutant 34414 | -4/Upper Caves | Learned 8 Research zone layouts 34713 | -4/Upper Caves | Discovered new exit (range 6) 34728 | -4/Upper Caves | Learned location of 1 exit from Research 34750 | -4/Upper Caves | Identified exit to Upper Caves 34752 | -4/Upper Caves | Entered another Upper Caves area 34752 | -4/Upper Caves | Discovered exit to Research (range 12) 34803 | -4/Upper Caves | System corruption reached 10% 34932 | -4/Upper Caves | Found Corrupted Imp. Powered Armor 35091 | -4/Upper Caves | Found Imp. Powered Armor 35363 | -4/Upper Caves | Build established: Skirmisher 35580 | -4/Upper Caves | Discovered new exit (range 19) 35657 | -4/Upper Caves | Identified exit to Warlord 35659 | -4/Upper Caves | Entered Warlord 35711 | -4/Warlord | Discovered new exit (range 23) 35724 | -4/Warlord | System corruption cleaned by Quarantine Array 35789 | -4/Warlord | Learned 4 Testing zone layouts 35789 | -4/Warlord | Learned location of Armory (-4) 35791 | -4/Warlord | Learned Armory repair station intel 35791 | -4/Warlord | Learned Research recycling unit intel 35791 | -4/Warlord | Learned Research scanalyzer intel 35791 | -4/Warlord | Learned Research garrison access intel 36155 | -4/Warlord | Met Warlord 36172 | -4/Warlord | Opened Warlord's prototype stash 36179 | -4/Warlord | Found Prototype Reactor 36180 | -4/Warlord | Warlord's base attacked by MAIN.C 36206 | -4/Warlord | Found Prototype Processor 36210 | -4/Warlord | Found Prototype Hackware 36404 | -4/Warlord | Build established: Commander-Golem 36530 | -4/Warlord | Warlord forces counterattacked 36560 | -4/Warlord | Spotted Executioner 36630 | -4/Warlord | Spotted Executioner 36634 | -4/Warlord | Destroyed Executioner 36756 | -4/Warlord | Build established: Golem 36855 | -4/Warlord | Warlord base infiltrated, sounded retreat 37101 | -4/Warlord | Spotted Striker 37101 | -4/Warlord | Spotted Striker 37170 | -4/Warlord | Identified exit to Proximity Caves 37190 | -4/Warlord | Entered Proximity Caves 37190 | -3/Proximity Caves | Accompanied by 1 ally 38109 | -3/Proximity Caves | Discovered exit to Research (range 22) 38252 | -3/Proximity Caves | Build established: Skirmisher 38473 | -3/Proximity Caves | Entered Research 38473 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 38474 | -3/Research | Identified exit to Quarantine 38475 | -3/Research | Identified exit to Research 38479 | -3/Research | Loaded intel: 4 recycling unit locations 38480 | -3/Research | Loaded intel: 6 scanalyzer locations 38481 | -3/Research | Loaded intel: 4 garrison access locations 38776 | -3/Research | Build established: Golem 39230 | -3/Research | Identified Vortex Chain Reactor 39234 | -3/Research | Destroyed 7 combat bots 39237 | -3/Research | Found Active Sensor Suite 39315 | -3/Research | Entered Quarantine 39362 | -3/Quarantine | Found Alien Energy Cannon 39373 | -3/Quarantine | Identified Core Cannon 39540 | -3/Quarantine | Identified Exp. Hacking Suite 39542 | -3/Quarantine | Found Alien Reactor 39806 | -3/Quarantine | Incoming investigation squad redirected 39835 | -3/Quarantine | Build established: Skirmisher 40416 | -3/Quarantine | Incoming investigation squad redirected 40438 | -3/Quarantine | Spotted Alpha 7 40471 | -3/Quarantine | Destroyed Alpha 7 40497 | -3/Quarantine | Found Prototype Device 40497 | -3/Quarantine | Identified Exp. ECM Suite 40540 | -3/Quarantine | Found Alien Launcher 40702 | -3/Quarantine | Found Prototype Device 40702 | -3/Quarantine | Identified Exp. Thermal Shield 40917 | -3/Quarantine | System corruption reached 10% 40974 | -3/Quarantine | Destroyed 8 combat bots 41011 | -3/Quarantine | Found Alien Artifact 41223 | -3/Quarantine | Incoming investigation squad redirected 41303 | -3/Quarantine | Build established: Scavenger-Mutant 41315 | -3/Quarantine | First assault squad dispatched 41344 | -3/Quarantine | Incoming assault squad redirected 41571 | -3/Quarantine | Identified Transdimensional Reconstructor 41571 | -3/Quarantine | Warped through subspace 41703 | -3/Quarantine | Destroyed 18 combat bots 41816 | -3/Quarantine | Discovered exit to Research (range 23) 41847 | -3/Quarantine | Scanned by Researcher 41856 | -3/Quarantine | High security lockdown imminent 41877 | -3/Quarantine | Destroyed 16 combat bots 41885 | -3/Quarantine | Lost 4 parts (1p3u) 41890 | -3/Quarantine | Found Alien Artifact 41920 | -3/Quarantine | Found Alien Artifact 41932 | -3/Quarantine | Entered Research 41932 | -2/Research | Warlord forces began assault on 0b10 41932 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 41933 | -2/Research | Loaded intel: 2 garrison access locations 41936 | -2/Research | Identified Hpw. Transdimensional Reconstructor 41936 | -2/Research | Warped through subspace 41941 | -2/Research | Discovered new exit (range 15) 42042 | -2/Research | Research machine network offline 42228 | -2/Research | Build established: Generator-Golem 42235 | -2/Research | P-80 Master assimilated allied 56-PVK(L) 42238 | -2/Research | Spotted Executioner 42238 | -2/Research | Spotted Executioner 42255 | -2/Research | Spotted B-90 Cyclops 42322 | -2/Research | Destroyed Executioner 42331 | -2/Research | Destroyed Executioner 42341 | -2/Research | Destroyed B-90 Cyclops 42358 | -2/Research | Found Prototype Processor 42358 | -2/Research | Identified Exp. Core Analyzer (x2) 42361 | -2/Research | Found Prototype Processor 42361 | -2/Research | Identified Exp. Targeting Computer 42387 | -2/Research | Found Exp. Core Analyzer 42408 | -2/Research | Borebot progress halted 42456 | -2/Research | Borebot progress halted 42472 | -2/Research | Spotted B-90 Cyclops 42582 | -2/Research | Spotted 56-PVK(L) 42606 | -2/Research | Destroyed 56-PVK(L) 42635 | -2/Research | Lost 3 parts (1u2w) 42785 | -2/Research | Spotted Executioner 42786 | -2/Research | Spotted Striker 42787 | -2/Research | Spotted Striker 42797 | -2/Research | Spotted Striker 42805 | -2/Research | Entered Access 42805 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 42845 | -1/Access | Build established: Scavenger-Mutant 42872 | -1/Access | Garrison activated, responded to threat 43041 | -1/Access | Found Quantum Capacitor 43084 | -1/Access | First assault squad dispatched 43106 | -1/Access | Incoming assault squad redirected 43180 | -1/Access | Destroyed 9 combat bots 43280 | -1/Access | System corruption reached 10% 43294 | -1/Access | Discovered new exit (range 20) 43398 | -1/Access | Spotted B-99 Colossus 43410 | -1/Access | Spotted B-99 Colossus 43412 | -1/Access | Identified Sigix Terminator 43413 | -1/Access | Fired Sigix Terminator 43413 | -1/Access | Destroyed B-99 Colossus 43438 | -1/Access | Destroyed B-99 Colossus 43444 | -1/Access | Lost 5 parts (1p3u1w) 43463 | *** | Escaped! Last Messages --------------- 43436_ K-01 Serf collects debris. 43436_ Beam penetrates B-99 Colossus. 43437_ K-01 Serf collects debris. 43437_ Knocked back. 43437_ Penetrated by Slug. 43437_ K-01 Serf collects debris. 43438_ U-05 Engineer lays Concrete. 43438_ Beam penetrates B-99 Colossus. 43438_ B-99 Colossus destroyed. 43439_ U-05 Engineer lays Concrete. 43439_ K-01 Serf collects debris. 43440_ U-05 Engineer builds a Wall. 43440_ K-01 Serf collects debris. 43442_ Acquired Zio. Biocell. 43443_ K-01 Serf collects debris. 43444_ U-05 Engineer lays Concrete. 43446_ K-01 Serf collects debris. 43455_ System corrupted: Energy discharge (-160). 43455_ K-01 Serf collects debris. 43455_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #"" # ## # # # | | # # ## # # ## | | # # ## # # | | #######+### ## = # # | | ########+##### # | | # %% % # """ """ + | | # % # """T""" # | | / *% ############### | | % # ###### ##### | | # "###### | | / ###### | | #" " # T###### #####+##? | | " ; ;###### ## ? | | ; ; ##### ## ? | | ";;;;; ; ##### ## " ? | | ; ; ##### ## """ ? | | ; ; #### ## """ ? | | ;;;;;;;;;;;;;; #### ## " ?? | | #### ## ??? | | ;;; ##### ## ??? | | ;;;;;;;;;;;;;;;;; ;###### ######???? | | ### ??? | | ### ? ??? | | "" ### ? ???? | | % ### ????? | | %% % "@ ### ???? | | " "" ### ????? | | " ###??????? | | """ """ ###??????? | | " " " "" #????????? | | " " " """T""" #????????? | | " " """;;;;;;;;;;;;;;;;;; ####?## ??????????? | | " " ;;;######???????????? | | " " ##??????????????? | | " " #???????????????? | | " " #???????????????? | | " " #???????????????? | | " # ## #???????????????? | | " # ##?# #????????????????? | | " # #???# ???????????????????? | | ? " #""""""""""""" ?????????????????????????? | | ??? # ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 69 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Power Amplification 20 Additional Mass Support 20 Armor Coverage 1650 Resistance: KI 20 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Lrn. Missile Launcher | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Cmb. Linear Gravjet | -3/Quarantine | Hacked Exp. Flexi-carbon Leg | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Nanosword | -3/Quarantine | Archive Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive O-32 Director | -3/Quarantine | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Adv. Shield Generator | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Cannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed PointThrowingRigger Manual? 0 Play Time 04:42:56 Cumulative 359.9 hours Start 2022.05.21 @ 11:22:06 End 2022.05.22 @ 21:46:58 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type 0 Total 29 Types 18/3/2/1/2/0/3/0/0 Lore% 89 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f8f496c-47c1-4ad1-9462-35426cb77e3f