Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 03:48:41 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (181) 905 Value Destroyed (4526) 4526 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 9653 Bonus ------- High Alert Combat Kills 142 Met Data Miner 300 Cogmind --------- Core Integrity 129/700 Matter 0/300 Energy 290/290 System Corruption 17% Temperature Cool (0) Movement Core (1800) Ox35 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Sensor Array (fused) Improved Signal Interpreter Heart of Steel > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (25) --- Improved Deuterium Engine Neutrino Core Coolant Injector Cargo Storage Unit Compact Battery (200) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Improved Signal Interpreter Terrain Scan Processor ECM Suite Advanced ECM Suite Core Shielding Heavy Armor Plating Heavy Armor Plating Layered Light Armor Plating High-powered Tractor Beam Plasma Cannon Advanced Assault Cannon Gauss Cannon Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Array Improved Signal Interpreter Heart of Steel > --- WEAPON ----------- Rocket Array Makeshift Sword > --- INVENTORY -------- Improved Deuterium Engine Neutrino Core Coolant Injector Cargo Storage Unit Compact Battery Small Matter Pod High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Terrain Scan Processor ECM Suite Advanced ECM Suite Core Shielding Heavy Armor Plating Heavy Armor Plating Layered Light Armor Plating High-powered Tractor Beam Plasma Cannon Advanced Assault Cannon Gauss Cannon Heavy Rocket Launcher [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 4 | . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 138 | 9 11 19 37 20 . 33 6 3 . . Power 15 | 1 2 3 5 . . 4 . . . . Engine 13 | 1 2 3 3 . . 4 . . . . Core 2 | . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 44 | 5 1 11 14 6 . 5 2 . . . Treads 3 | 2 . . 1 . . . . . . . Leg 1 | 1 . . . . . . . . . . Wheel 39 | 2 1 11 12 6 . 5 2 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 44 | 1 5 1 9 12 . 14 1 1 . . Device 12 | . 2 . 1 5 . 3 . 1 . . Storage 4 | 1 2 . . 1 . . . . . . Processor 8 | . 1 1 3 1 . 2 . . . . Hackware 5 | . . . 2 2 . 1 . . . . Protection 15 | . . . 3 3 . 8 1 . . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 3 4 9 2 . 10 3 2 . . Energy Gun 1 | . . 1 . . . . . . . . Energy Cannon 6 | . . . 2 2 . 1 1 . . . Ballistic Gun 5 | 2 2 1 . . . . . . . . Ballistic Cannon 5 | . . . . . . 4 1 . . . Launcher 7 | . . . 2 . . 3 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 11 | . 1 2 5 . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 2 | . . . . . . 2 . . . . Parts Lost 53 | . 1 13 22 2 . 8 4 3 . . Power 8 | . . 4 2 . . 2 . . . . Propulsion 23 | . . 7 10 2 . . 2 2 . . Utility 12 | . 1 . 6 . . 4 1 . . . Weapon 10 | . . 2 4 . . 2 1 1 . . Highest Loss Streak 10 | . 1 4 10 1 . 2 4 2 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 20 | 1 18 23 22 22 22 21 18 21 22 20 Power 1 | . 2 1 1 2 2 1 1 2 2 2 Propulsion 1 | 1 4 2 2 2 3 3 . . . . Utility 13 | . 6 12 15 13 13 12 13 14 15 14 Weapon 4 | . 4 6 3 3 4 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 48 | 1 5 4 2 7 . 16 . 1 . 12 Power 7 | . . . 1 . . 4 . . . 2 Propulsion 9 | 1 3 1 . . . 4 . . . . Utility 20 | . . . 1 5 . 3 . 1 . 10 Weapon 12 | . 2 3 . 2 . 5 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 66 | . 98 94 86 91 84 76 76 47 38 45 Engine 7 | . 14 8 6 7 7 6 7 7 7 7 Wheel 13 | . 23 41 29 28 23 16 15 4 . . Device 11 | . 12 . . 9 7 12 7 14 15 15 Storage 7 | . 14 11 9 7 7 7 7 7 7 7 Processor 7 | . . 11 10 12 7 8 11 7 7 7 Protection 3 | . . . 4 7 15 8 10 . . . Energy Cannon 2 | . . . 3 6 7 1 6 2 . . Ballistic Gun 3 | . 26 13 . . . . . . . . Launcher 1 | . . . 2 . . 1 6 1 . 6 Slashing Weapon 2 | . 1 6 11 7 7 4 . . . . Peak Build Rating 57 | 6 10 18 29 44 44 48 48 57 40 43 Average Rating 36 | 5 8 13 21 37 44 44 40 44 40 42 On Entrance 28 | . 6 10 18 28 44 44 48 39 40 40 Avg Prop Armor Cover (%) 6 | 10 . . 2 . . 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 134 | 12 90 91 101 123 123 134 121 121 101 108 Greatest Support 58 | 40 40 58 58 52 48 56 44 44 3 3 Greatest Overweight (x) 38 | 1 3 3 16 3 2 4 2 38 33 35 Average Overweight (x) 3 | . 2 1 1 2 2 1 2 6 33 35 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 25 25 25 25 25 25 25 25 25 24 Average Carried 23 | 1 18 23 22 24 25 24 20 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 24 24 24 25 25 25 22 25 25 23 Class Distribution -------------------- 67% | Mutant 10% | Assassin 10% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Waste Assassin | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 5923 | 297 605 1097 566 259 . 1091 707 1246 . 55 Remotely . | . . . . . . . . . . . Salvage Created 5962 | 78 545 1018 1648 460 . 1710 120 359 . 24 Parts 399 | 4 51 66 93 29 . 127 13 10 . 6 Haulers Intercepted 3 | . 1 . 1 . . 1 . . . . Recyclers Shooed 5 | . 1 2 . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 12 1 . 4 Prevented 1 | . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 103 | . 12 19 25 3 . 30 6 5 . 3 Melee 35 | . . 6 15 3 . 11 . . . . Guns 24 | . 12 12 . . . . . . . . Cannons 13 | . . . 1 . . 9 2 1 . . AOE 31 | . . 1 9 . . 10 4 4 . 3 Classes Destroyed 13 | 2 7 1 . 1 . 1 . 1 . . Worker 18 | . 3 2 6 2 . 5 . . . . Builder 20 | . 2 1 6 2 . 9 . . . . Tunneler 6 | 2 1 2 . . . 1 . . . . Hauler 3 | . 1 . 1 . . 1 . . . . Recycler 14 | 1 1 3 5 2 . 2 . . . . Operator 5 | . 1 1 2 . . 1 . . . . Watcher 12 | . 2 2 4 1 . 3 . . . . Swarmer 40 | . 9 7 3 . . 11 4 3 . 3 Grunt 33 | . 3 8 16 . . 6 . . . . Sentry 18 | . . 4 6 2 . 4 1 1 . . Hunter 2 | . . . . . . 1 . 1 . . Programmer 10 | . . . . 1 . 8 1 . . . Decomposer 6 | . . . . . . . 1 5 . . Samaritan 3 | . . . . . . . . 3 . . Best Kill Streak 19 | 2 4 10 19 2 . 9 4 3 . 3 Combat Bots Only 7 | . 3 4 7 1 . 6 4 3 . 3 Max Kills in Single Turn 5 | 1 1 1 3 1 . 5 4 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 2 . . 4 4 2 . 2 Melee 1 | . . 1 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 1069 | . 70 116 165 121 . 334 150 109 . 4 Missed 346 | . 18 43 50 35 . 92 58 49 . 1 Hits 723 | . 52 73 115 86 . 242 92 60 . 3 Melee 4 | . . . 1 . . . . 3 . . Projectile 719 | . 52 73 114 86 . 242 92 57 . 3 Critical Strikes 14 | . . 3 4 1 . 6 . . . . Damage Taken 8933 | . 466 1137 1821 825 . 3139 750 750 . 45 Core 1393 | . 77 317 428 101 . 289 81 68 . 32 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 16 | . . . . . . 10 6 . . . Ignored by Resistances 37 | . . . . . . 37 . . . . Regen/Repaired (Parts) 75 | . . . . . . 75 . . . . Core Remaining (%) 52 | 100 69 20 22 . . . . . . . Volleys Fired 314 | 16 75 58 26 13 . 65 29 30 . 2 Largest 2 | 2 2 2 2 1 . 2 2 2 . 1 Hottest 125 | 40 43 63 90 60 . 80 120 125 . 39 Shots Fired 482 | 32 150 112 30 13 . 73 35 35 . 2 Gun 294 | 32 150 112 . . . . . . . . Cannon 127 | . . . 7 13 . 55 30 22 . . Launcher 61 | . . . 23 . . 18 5 13 . 2 Special . | . . . . . . . . . . . Kinetic 357 | 32 150 98 . . . 48 29 . . . Thermal 62 | . . 14 7 13 . 5 1 22 . . Explosive 47 | . . . 23 . . 4 5 13 . 2 Electromagnetic 16 | . . . . . . 16 . . . . Robot Hit Streak 11 | 7 11 7 5 2 . 5 6 7 . 7 Robot Miss Streak 10 | 2 6 6 3 4 . 8 3 10 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 425 | 22 74 85 72 25 . 92 20 33 . 2 Core Hits 259 | 6 40 37 63 8 . 70 11 22 . 2 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 19 | . 1 2 4 2 . 9 1 . . . Destroy 2 | . 1 1 . . . . . . . . Blast 5 | . . . . . . 4 1 . . . Sever 12 | . . 1 4 2 . 5 . . . . Melee Attacks 254 | . 4 27 65 40 8 98 . 12 . . Impact . | . . . . . . . . . . . Slashing 254 | . 4 27 65 40 8 98 . 12 . . Piercing . | . . . . . . . . . . . Sneak Attacks 54 | . 2 6 17 8 . 11 . 10 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 4 | . . 4 . . . . . . . . Damage Inflicted 15200 | 181 744 1806 4282 1079 . 4420 825 1588 . 275 Guns 1627 | 181 650 796 . . . . . . . . Cannons 1873 | . . . 77 85 . 920 512 279 . . Explosions 3408 | . . . 1512 . . 845 313 463 . 275 Melee 8292 | . 94 1010 2693 994 . 2655 . 846 . . Ramming . | . . . . . . . . . . . Kinetic 2873 | 181 650 704 . . . 857 481 . . . Thermal 634 | . . 92 77 85 . 70 31 279 . . Explosive 2679 | . . . 1512 . . 116 313 463 . 275 Electromagnetic 722 | . . . . . . 722 . . . . Impact . | . . . . . . . . . . . Slashing 8292 | . 94 1010 2693 994 . 2655 . 846 . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . 1 . . 2 2 17 17 17 17 17 Average Corruption 13 | . 1 . . 1 2 11 17 17 17 17 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 441 | . 2 . . 4 1 108 45 235 30 16 Message Errors 120 | . . . . 2 . 29 12 61 10 6 Matter Fused 87 | . . . . . . 22 11 52 . 2 Heat Flow Errors 52 | . . . . . . 9 3 37 3 . Energy Discharges 54 | . . . . 1 . 10 6 26 9 2 Parts Rejected 4 | . . . . . . 3 . 1 . . Parts Fused 3 | . . . . . . 3 . . . . Data Loss (minor) 69 | . . . . 1 1 19 8 30 7 3 Data Loss (major) 19 | . . . . . . 3 2 12 1 1 Misfires 12 | . 1 . . . . 5 2 4 . . Alerts 19 | . 1 . . . . 4 1 11 . 2 Misdirections 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1184 | . 44 139 281 167 . 224 . 302 . 27 Projectiles 8 | . . . . . . 8 . . . . Explosions 162 | . . 42 51 . . 42 . . . 27 Melee 1014 | . 44 97 230 167 . 174 . 302 . . Knockbacks 11 | . . . . . . 11 . . . . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . 11 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 355 | . . 59 140 . . 79 12 65 . . Shots 16 | . . 1 6 . . 5 1 3 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 304 | . 18 10 81 168 . 304 260 262 220 . Average Temperature 81 | . 9 3 31 74 . 84 76 93 92 . Received Heat Transfer 2304 | . 60 336 837 168 . 573 234 96 . . Effects 3 | . . . . . . 2 1 . . . Energy Bleed 2 | . . . . . . 1 1 . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 1246 | . . 200 148 148 . 150 50 550 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 1 . 2 . . . . Low Security (%) 77 | 100 100 100 38 94 100 63 . . . . Level 1 6 | . . . 16 5 . 9 . . . . Level 2 15 | . . . 44 . . 26 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 653 | 5 72 174 535 217 1 653 . . . . Initial 206 | . . . 70 206 . . . . . . Average 140 | . 22 112 299 69 . 197 . . . . Influence Increases 3700 | 15 371 637 984 164 2 1187 140 130 . 70 Destroy 0b10 Robot/C 2060 | . 240 380 500 60 . 600 120 100 . 60 Destroy 0b10 Robot/NC 400 | 15 55 55 120 35 . 110 . 10 . . Destroy Leader 550 | . 46 104 140 32 . 178 20 20 . 10 Successful Hack 95 | . . 14 15 10 . 56 . . . . Disable Machine 210 | . 30 30 15 15 . 120 . . . . Destroy Structure 190 | . . 24 74 12 2 78 . . . . Lose Combat Pursuer 195 | . . 30 120 . . 45 . . . . Influence Decreases 3700 | 15 371 469 698 618 2 534 704 202 17 70 Entered New Map 622 | . . . 98 248 . . 242 17 17 . Time Decay 2585 | 15 361 339 380 350 2 471 422 175 . 70 Lost Part 493 | . 10 130 220 20 . 63 40 10 . . Squads Dispatched 31 | . 1 3 6 3 . 18 . . . . Investigation 9 | . 1 1 1 1 . 5 . . . . Extermination 10 | . . . . 2 . 8 . . . . Reinforcement 9 | . . 2 3 . . 4 . . . . Assault 2 | . . . 1 . . 1 . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 14 | . 3 2 5 . . 4 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 24 37 47 10 2 53 6 6 . 4 Peak Tracking Total 8 | . 4 4 8 3 2 6 4 3 . 3 Tactical Retreats 13 | . . 2 4 1 1 5 . . . . ECM-based Alert Blocks 9 | . . . . 3 . 6 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 10 | . 2 . 1 2 . 4 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 14 | . 2 2 1 1 . 8 . . . . Max in Single Turn 2 | . 1 2 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 36 | . 5 4 2 4 . 16 . 1 4 . Terminals 19 | . 4 3 1 2 . 9 . . . . Fabricators 3 | . . . . 1 . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 6 | . . 1 1 1 . 3 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 100 | . 11 11 5 7 . 35 . 1 30 . Successful 57 | . 5 5 4 2 . 10 . 1 30 . Failed 43 | . 6 6 1 5 . 25 . . . . Catastrophic 13 | . 4 . . 2 . 7 . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 6 4 1 . . 4 . . . . Terminals 34 | . 6 8 1 2 . 17 . . . . Fabricators 8 | . . . . 3 . 5 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 7 | . 5 . . . . 2 . . . . Scanalyzers 18 | . . 3 4 2 . 9 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 40 | . 1 2 1 . . 5 . 1 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . 1 . . . . . . . 10 . Robot Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 4 | . . . . . . 1 . . 3 . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . 2 . 2 . . . . Load Schematic 2 | . . . . 1 . 1 . . . . Build 2 | . . . . 1 . 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . Recycle Component 4 | . 4 . . . . . . . . . Scanalyzer 7 | . . 3 3 . . 1 . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Retrieve Study 5 | . . 3 1 . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 4 3 1 4 . 14 . . . . Full Trace Events 7 | . 2 1 1 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 . . . . . 10 . Parts Built 1 | . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . Time 50 | . . . . 25 . 25 . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . Part Studies Acquired 5 | . . 3 1 . . 1 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 44 | . . . . . . 44 . . . . Parts Recycled 4 | . 4 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Active Infowar (turns) 13562 | . . . 281 1030 92 3283 1025 6086 1309 456 Optics 1826 | . . . 281 651 . 280 614 . . . Sensors 13264 | . . . . 1030 92 3266 1025 6086 1309 456 Terrain 78 | . . . 78 . . . . . . . Structural 1810 | . . . . 60 . 1750 . . . . ECM 291 | . . . . 68 . 223 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 16851 | 208 1634 831 897 1030 92 3283 1025 6086 1309 456 Spaces Moved 7485 | 128 990 502 504 653 66 2113 789 1637 78 25 Core 349 | 2 . . . . . . . 244 78 25 Treads 138 | 22 116 . . . . . . . . . Legs 20 | 20 . . . . . . . . . . Wheels 6976 | 84 874 502 502 653 66 2113 789 1393 . . Hover . | . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . Fastest Speed 50 | 50 135 90 95 105 110 110 120 120 1700 1800 Average Speed 194 | 110 138 98 109 107 110 121 120 361 1700 1800 Slowest Speed 1950 | 190 240 116 1160 121 110 160 120 1950 1700 1800 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 83 49 42 15 59 52 69 97 68 5 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken 6 | . 1 . 1 . . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . Spaces Dug 87 | . . . . 12 8 38 . 29 . . Terrain Destroyed 525 | . . 31 88 12 8 72 81 209 . 24 Melee 49 | . . . . 12 8 29 . . . . Projectile 15 | . . . 1 . . 6 7 1 . . AOE 461 | . . 31 87 . . 37 74 208 . 24 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total 8990 | 167 1119 695 707 918 73 2605 833 1767 77 29 Wait 490 | . 3 72 35 143 . 173 2 62 . . Move 7476 | 127 989 501 503 653 65 2112 788 1636 77 25 Hop . | . . . . . . . . . . . Pick Up 126 | 3 28 11 13 19 . 42 4 6 . . Fast Attach 69 | 13 2 7 20 6 . 18 . 3 . . Attach 63 | . 1 11 14 7 . 20 5 4 . 1 Detach 8 | . . . . . . 3 . 5 . . Swap 65 | . 9 6 14 11 . 20 3 2 . . Drop 135 | 8 8 9 19 27 . 54 2 7 . 1 Fire 314 | 16 75 58 26 13 . 65 29 30 . 2 Melee 244 | . 4 20 63 39 8 98 . 12 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 779 | -10/Materials | Build established: Scavenger-Mutant 1123 | -10/Materials | Discovered new exit (range 13) 1451 | -10/Materials | Build established: Mutant 1543 | -10/Materials | Discovered new exit (range 13) 1842 | -10/Materials | Identified exit to Materials 1843 | -10/Materials | Entered another Materials area 1843 | -9/Materials | Evolved 2 slots: Propulsion x2 1901 | -9/Materials | Identified exit to Mines 1901 | -9/Materials | Identified exit to Storage 2138 | -9/Materials | Build established: Scavenger-Mutant 2323 | -9/Materials | Lost 3 parts (1p2w) 2352 | -9/Materials | Core integrity fell below 50% 2552 | -9/Materials | Lost 4 parts (1p3n) 2589 | -9/Materials | Discovered new exit (range 16) 2674 | -9/Materials | Entered another Materials area 2674 | -8/Materials | Evolved 2 slots: Utility x2 2971 | -8/Materials | Garrison activated, responded to threat 3050 | -8/Materials | Lost 4 parts (1n1u2w) 3133 | -8/Materials | Identified exit to Factory 3164 | -8/Materials | Core integrity fell below 50% 3195 | -8/Materials | Destroyed 7 combat bots 3197 | -8/Materials | Lost 10 parts (1p6n2u1w) 3448 | -8/Materials | Lost 3 parts (1p1u1w) 3474 | -8/Materials | First assault squad dispatched 3571 | -8/Materials | Entered Factory 3571 | -7/Factory | Evolved 2 slots: Utility x2 4032 | -7/Factory | Fabricated Cargo Storage Unit (x1) 4335 | -7/Factory | Cargo convoy interrupted 4601 | -7/Factory | Sucked down chute 4601 | -7/Factory | Entered Waste 4613 | -7/Waste | Spotted C-40 Crusher 4621 | -7/Waste | Spotted C-40 Crusher 4622 | -7/Waste | Spotted C-40 Crusher 4623 | -7/Waste | Spotted C-40 Crusher 4671 | -7/Waste | Spotted C-40 Crusher 4676 | -7/Waste | Discovered new exit (range 15) 4692 | -7/Waste | Identified exit to Factory 4693 | -7/Waste | Entered Factory 4794 | -7/Factory | Build established: Mutant 5398 | -7/Factory | Repaired Arm. Huge Wheel 5438 | -7/Factory | Build established: Assassin 5452 | -7/Factory | System corruption reached 10% 6605 | -7/Factory | Discovered new exit (range 16) 6899 | -7/Factory | Core integrity fell below 50% 6919 | -7/Factory | Identified exit to Factory 7084 | -7/Factory | Build established: Mutant 7286 | -7/Factory | Found Prototype Launcher 7286 | -7/Factory | Identified Rocket Array 7893 | -7/Factory | First assault squad dispatched 7929 | -7/Factory | Discovered new exit (range 13) 7951 | -7/Factory | Identified exit to Lower Caves 7976 | -7/Factory | Entered Lower Caves 7978 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8049 | -7/Lower Caves | Lost 4 parts (2n1u1w) 8264 | -7/Lower Caves | Learned 4 Factory zone layouts 8323 | -7/Lower Caves | Build established: Skirmisher 8746 | -7/Lower Caves | Discovered new exit (range 8) 8755 | -7/Lower Caves | Identified exit to Lower Caves 8877 | -7/Lower Caves | Build established: Mutant 9001 | -7/Lower Caves | Entered another Lower Caves area 9069 | -7/Lower Caves | Found Prototype Device 9069 | -7/Lower Caves | Identified Heart of Steel 9228 | -7/Lower Caves | Encountered a Warlord checkpoint 9694 | -7/Lower Caves | Discovered new exit (range 10) 9733 | -7/Lower Caves | Identified exit to Data Miner 10422 | -7/Lower Caves | Discovered exit to Factory (range 15) 10796 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15087 | -7/Lower Caves | Entered Data Miner 15087 | -7/Data Miner | Discovered new exit (range 6) 15223 | -7/Data Miner | Identified exit to Proximity Caves 15444 | -7/Data Miner | Met Data Miner 15733 | -7/Data Miner | Learned location of Section 7 (-2) 15733 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16039 | -7/Data Miner | Received God Mode back door access code from Data Miner 16396 | -7/Data Miner | Entered Proximity Caves 16398 | -6/Proximity Caves | Core integrity fell below 20% 16852 | -6/Proximity Caves | Self-destructed Last Messages --------------- 16444_ ZKQJLU5#YSN2TK#K UH8BSB 16444_ The unstable cave ceiling collapses. 16500_ O9YSCN,91TCWFVC5NN5E&E CZPRICZWWK 16526_ The unstable cave ceiling collapses. 16528_ Acquired 5 matter. 16537_ A=I1>QQK9YYS I6P,I 16712_ System corrupted: Component data lost. 16728_ System corrupted: Matter fused (-8). 16765_ System corrupted: Substantial component data lost. 16804_ System corrupted: Energy discharge (-78). 16823_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ###???????????????????? | | ????????????????????????? #???????????????????? | | ??????????????????????#### #???????????????????? | | ??????????????????##### # #???????????????????? | | ??????????????????# ##??????????????????? | | ???????????????????# ##?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ???????????????????## !@ ######????????????? | | ?????????????????### #????????????? | | ????????????????## ###### | | ????????????????# s | | ???????????????# #???? | | ???????????????# ## ###### ##???? | | ???????????????## ## ## ##????????????? | | ????????????????# ?## #?????????????? | | ????????????????# ??## # #????????????? | | ????????????????#######??# # ##????????????? | | ?????????????????????????### ## #?????????????? | | ???????????????????????????########?????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 750 Resistance: KI 30 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Core Shielding | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Repaired ---------- Arm. Huge Wheel | 70% | -7/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Axe | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedRemoteDoomcannon Manual? 0 Play Time 01:26:31 Cumulative 95.1 hours Start 2026.02.21 @ 01:52:54 End 2026.02.21 @ 03:48:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81962d91-0682-4b87-96fe-d4269f2c56e1