Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 10:15:54 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1448) 1448 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 4492 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 95 Aligned with FarCom 300 Friendly Fire -150 Cogmind --------- Core Integrity 456/550 Matter 245/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Compact Wheel > --- UTILITY (6) ------ Heat Sink Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (20) --- Light Fission Core Improved Treads Improved Treads Huge Storage Unit Trap Reconfigurator Beam Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle Field Laser Field Laser Particle Cannon Advanced EMP Blaster Advanced EMP Blaster Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Heat Sink Heat Sink High-capacity Storage Unit Particle Charger > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Treads Improved Treads Improved Treads Huge Storage Unit Trap Reconfigurator Beam Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle Beam Rifle Field Laser Field Laser Particle Cannon Explosive Trap Explosive Trap Explosive Trap [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 55 | 6 21 3 6 3 16 Power 6 | 1 3 1 . . 1 Engine 4 | 1 3 . . . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 14 | 2 7 . 1 1 3 Treads 6 | 1 2 . . 1 2 Leg . | . . . . . . Wheel 8 | 1 5 . 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 5 . 3 . 2 Device 8 | . 3 . 3 . 2 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 2 6 2 2 2 10 Energy Gun 18 | 2 6 1 2 . 7 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 6 | . . 1 . 2 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 14 | . 8 . . 2 4 Power 3 | . 2 . . . 1 Propulsion 4 | . 2 . . 1 1 Utility 2 | . 1 . . . 1 Weapon 5 | . 3 . . 1 1 Highest Loss Streak 4 | . 4 . . 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 94 100 99 99 77 Engine 4 | . 13 . . . . Core 8 | . . 13 14 14 8 Treads 6 | . 6 . . 12 10 Wheel 19 | . 21 28 28 14 6 Device 13 | . 9 14 13 14 23 Storage 13 | . 14 14 14 14 9 Energy Gun 22 | . 27 28 28 14 11 Launcher 4 | . . . . 13 6 Naked Turns . | . . . . . . Heaviest Build 93 | 14 93 52 52 52 62 Greatest Support 43 | 16 40 20 20 20 43 Greatest Overweight (x) 5 | . 5 2 2 5 5 Average Overweight (x) 2 | . 1 2 2 4 3 Largest Inventory Capacity 25 | 8 25 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 Average Carried 16 | 2 11 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 20 20 20 18 18 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 825 | 171 278 50 . 166 160 Remotely . | . . . . . . Salvage Created 2018 | . 1199 136 . 110 573 Parts 91 | . 50 5 . 6 30 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 23 6 . 17 9 Melee 2 | . 2 . . . . Guns 26 | . 21 3 . 1 1 AOE 25 | . . 2 . 16 7 Classes Destroyed 9 | . 6 1 . 1 1 Worker 4 | . 3 . . . 1 Builder 2 | . 1 . . . 1 Hauler 2 | . 2 . . . . Recycler 3 | . 1 . . . 2 Operator 1 | . 1 . . . . Swarmer 8 | . . 3 . 3 2 Grunt 33 | . 23 3 . 1 6 Sentry 1 | . . . . . 1 Assembled 14 | . . . . 14 . Best Kill Streak 13 | . 5 3 . 13 6 Combat Bots Only 13 | . 5 3 . 13 5 Max Kills in Single Turn 4 | . 2 2 . 3 4 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 2 . 3 3 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1711 | . 987 76 . 184 464 Core 337 | . 149 7 . 87 94 Absorbed by Shields 93 | . 93 . . . . Regen/Repaired (Parts) 28 | . 28 . . . . Core Remaining (%) 51 | 100 . . . 2 . Volleys Fired 125 | . 79 14 . 16 16 Largest 2 | . 2 2 . 2 2 Hottest 112 | . 112 112 . 112 112 Shots Fired 234 | . 158 26 . 19 31 Gun 213 | . 158 24 . 8 23 Cannon . | . . . . . . Launcher 21 | . . 2 . 11 8 Special . | . . . . . . Kinetic . | . . . . . . Thermal 206 | . 151 24 . 8 23 Explosive 13 | . . 2 . 11 . Electromagnetic 15 | . 7 . . . 8 Robot Hit Streak 13 | . 13 8 . 7 8 Robot Miss Streak 5 | . 5 3 . 2 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 147 | . 102 17 . 11 17 Core Hits 100 | . 43 6 . 31 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . 11 2 . 2 1 Burn 15 | . 10 2 . 2 1 Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4771 | . 1871 427 . 1106 1367 Guns 2057 | . 1485 236 . 86 250 Cannons . | . . . . . . Explosions 2675 | . 363 191 . 1004 1117 Melee . | . . . . . . Ramming 39 | . 23 . . 16 . Kinetic . | . . . . . . Thermal 2085 | . 1415 236 . 86 348 Explosive 1859 | . 363 191 . 1004 301 Electromagnetic 788 | . 70 . . . 718 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 165 | . 11 2 . 34 118 Projectiles . | . . . . . . Explosions 165 | . 11 2 . 34 118 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 210 | . 63 17 . 113 17 Shots 8 | . 1 1 . 5 1 Rammed 12 | 1 10 . . 1 . Targets Rammed 14 | 1 12 . . 1 . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 316 | . 316 63 . 54 72 Average Temperature 80 | . 92 25 . 26 27 Received Heat Transfer 760 | . 511 24 . . 225 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 11 | . 7 1 . . 3 Heat Transferred 6403 | . 4477 740 . 370 816 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 598 | . 598 483 . 130 336 Initial 189 | . . 189 . . 50 Average 182 | . 239 332 . 39 132 Maximum Alert Level 2 | . 2 2 . . 1 Low Security (%) 58 | 100 47 . . 100 87 Level 1 30 | . 30 83 . . 12 Level 2 11 | . 22 16 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 7 . . . 3 Investigation 4 | . 3 . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 4 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 45 9 . 15 15 Peak Tracking Total 11 | . 8 3 . 11 7 Tactical Retreats 7 | . 5 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Most Traps Carried 3 | . . 3 3 3 3 Exploded 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . 2 1 . 1 1 Max in Single Turn 1 | . 1 1 . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 7 | . 6 . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 15 . 1 . . Successful 8 | . 7 . 1 . . Failed 8 | . 8 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . 10 . 1 . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Robot Analysis 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 3 . Highest-Rated Group 83 | . . 83 83 40 . Highest-Rated Ally 31 | . . 31 31 16 . Total Orders . | . . . . . . Ally Attacks 24 | . . 10 . 14 . Total Damage 278 | . . 170 . 108 . Kills 4 | . . 3 . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3692 | 49 1215 739 260 1054 375 Spaces Moved 2323 | 36 708 587 220 617 155 Core 1 | 1 . . . . . Treads 32 | . 4 . . . 28 Legs . | . . . . . . Wheels 2290 | 35 704 587 220 617 127 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 110 110 110 130 Average Speed 124 | 98 108 110 110 151 167 Slowest Speed 240 | 100 175 110 110 155 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 3 76 98 62 90 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 162 | . 32 8 . 90 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 162 | . 32 8 . 90 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2883 | 46 994 654 238 716 235 Wait 301 | . 137 44 5 80 35 Move 2319 | 36 707 586 219 616 155 Hop . | . . . . . . Pick Up 40 | 4 27 3 2 . 4 Fast Attach 20 | 6 4 1 3 . 6 Attach 9 | . 6 . . 2 1 Detach 1 | . . . 1 . . Swap 27 | . 11 2 3 1 10 Drop 28 | . 11 4 5 . 8 Fire 125 | . 79 14 . 16 16 Melee . | . . . . . . Ram 2 | . 1 . . 1 . Kick . | . . . . . . Crush 11 | . 11 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 462 | -10/Materials | Lost 4 parts (1p1n2w) 506 | -10/Materials | Discovered new exit (range 6) 665 | -10/Materials | Core integrity fell below 50% 697 | -10/Materials | Discovered new exit (range 8) 736 | -10/Materials | Repaired Wheel 1063 | -10/Materials | Build established: Scavenger-Mutant 1265 | -10/Materials | Entered Mines 1289 | -10/Mines | Learned location of 1 exit from Materials 1297 | -10/Mines | Met a Derelict bent on vengeance 1303 | -10/Mines | Discovered new exit (range 15) 1449 | -10/Mines | Found a hidden stash of uninstalled traps 1552 | -10/Mines | Learned location of Zion (-6) 1861 | -10/Mines | Discovered new exit (range 3) 1894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1978 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1978 | -10/Mines | Discovered new exit (range 5) 2004 | -10/Mines | Entered Exiles 2004 | -10/Exiles | Accompanied by 5 allies 2034 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2042 | -10/Exiles | Met 8R-AWN 2061 | -10/Exiles | Met EX-HEX 2091 | -10/Exiles | Met EX-BIN 2104 | -10/Exiles | Aligned with FarCom system 2105 | -10/Exiles | Given EX-Vault access code 2131 | -10/Exiles | Opened EX-Vault 2138 | -10/Exiles | Found Skeleton Box 2142 | -10/Exiles | Found Trap Reconfigurator 2171 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2202 | -10/Exiles | Met EX-DEC 2248 | -10/Exiles | Discovered new exit (range 10) 2264 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2264 | -10/Exiles | Entered Mines 2264 | -9/Mines | Accompanied by 3 allies 2307 | -9/Mines | Assembled infested the area 2338 | -9/Mines | Core integrity fell below 20% 2360 | -9/Mines | Destroyed 13 combat bots 2442 | -9/Mines | Build established: Mutant 3306 | -9/Mines | Discovered new exit (range 10) 3318 | -9/Mines | Entered Materials 3318 | -8/Materials | Evolved 4 slots: Utility x4 3319 | -8/Materials | Identified exit to Factory 3693 | -8/Materials | Self-destructed Last Messages --------------- 03647_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 03647_ Destroyed Aluminum Leg. 03653_ G-50 Soldier misfires. 03654_ G-47 Trooper misfires. 03655_ G-50 Soldier IFF system glitched. 03656_ G-47 Trooper destroyed. 03656_ Aluminum Leg fried. 03656_ Particle Gun fried. 03656_ G-47 Trooper destroyed. 03656_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 03657_ G-50 Soldier misfires. 03661_ Particle Charger destroyed. 03667_ Imp. Treads destroyed. 03669_ G-50 Soldier IFF system glitched. 03675_ G-50 Soldier misfires. 03678_ G-50 Soldier destroyed. 03678_ Switching to secondary target: G-47 Trooper. 03684_ Lgt. Nuclear Core destroyed. 03686_ Dropped Rigged Lgt. Fission Core. 03692_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###############?????????? | | ?????????????????????????# # #?????????? | | ?????????????????????????# # """ #?????????? | | ?????????????????????????# # """"" #?????????? | | ?????????????????????????+ + """"" #?????????? | | ?????????????????????????# # """"" #?????????? | | ??????????????############ # """ #?????????? | | ??????????????# ## # #?????????? | | ??????????????# !## # #?????????? | | ??????????????# # ###########?????????? | | ??????????????# """ %## #???????????????????? | | ??????????????# """ ==## #???????????????????? | | ??????????????# """ = ## #???????????????????? | | ??????????????# ## #???????????????????? | | ??????????????# = ## ##??????????????????? | | ??????????###########/ ;; #??????????????????? | | ??????????# =[!% * #??????????????????? | | ??????????# [=[ =% *%= #??????????????????? | | ??????????# !% =! h=g=[ #??????????????????? | | ??????????# ######/##;g= #??????????????????? | | ??????????# # ; ;####??????????????????? | | ??????????# ?# #@ #?????????????????????? | | ??????????# ?# s# ##?????????????????????? | | ??????????# ??# # #?????????????????????? | | ?????????? ??# # ##?????????????????????? | | ????????? ???# # #??????????????????????? | | ????????!! ???# ]] ###??????????????????????? | | ???????!!! ????# ]] ##???????????????????????? | | ???????!!! ????# #????????????????????????? | | ????????? ?????##########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????s????????????? | | ????????????????????????Y??????????s?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionMobilePick Manual? 0 Play Time 00:32:08 Cumulative 159.0 hours Start 2022.06.20 @ 09:42:32 End 2022.06.20 @ 10:15:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2429985-49d2-457e-b614-e944e846e8ae