Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 18:29:33 Player: Blaf Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1633) 1633 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3768 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 133/160 System Corruption 0% Temperature Critical (555) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Terrain Scanner Terrain Scan Processor Target Analyzer Reaction Control System > --- WEAPON (3) ------- Field Laser Field Laser Field Laser > --- INVENTORY (5) ---- Aluminum Leg VSS Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor Target Analyzer Reaction Control System > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Aluminum Leg VSS Leg Small Storage Unit [Rating: 25] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Target Analyzer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 42 | 5 4 8 17 8 Power 6 | 1 1 . 3 1 Engine 5 | 1 1 . 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 7 . Treads . | . . . . . Leg 11 | 2 . 2 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 1 3 3 Device 3 | . 1 . . 2 Storage 2 | 1 . . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 15 | 1 1 5 4 4 Energy Gun 4 | . . . . 4 Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 4 3 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 17 | . . 1 6 10 Power 2 | . . . . 2 Propulsion 3 | . . 1 . 2 Utility 5 | . . . 3 2 Weapon 7 | . . . 3 4 Highest Loss Streak 10 | . . 1 2 10 To Critical Strikes . | . . . . . Average Backups 4 | . 1 4 6 5 Power . | . . 1 . . Propulsion 1 | . . 1 2 3 Utility . | . . . 1 1 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 3 | . . . 3 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 99 90 85 Engine 13 | . 14 11 17 10 Leg 20 | . 28 21 17 15 Device 8 | . 8 11 5 3 Storage 9 | . 5 9 12 7 Processor 1 | . . . 2 11 Protection 11 | . 13 12 9 10 Ballistic Gun 22 | . 27 22 23 15 Launcher 5 | . . 10 2 . Peak Build Rating 25 | 5 9 15 22 25 Average Rating 13 | 3 7 12 17 18 On Entrance 9 | . 5 9 15 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 33 | 10 14 28 33 25 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 3 | 3 . 2 2 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 6 7 8 7 Most Carried 8 | . 4 8 8 7 Average Carried 4 | . 1 4 6 5 Final Capacity 8 | 8 5 8 8 5 Final Carried 8 | . 4 8 7 2 Class Distribution -------------------- 65% | Tank 15% | Mutant 11% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1577 | 154 38 390 876 119 Remotely . | . . . . . Salvage Created 2076 | . 49 422 1116 489 Parts 125 | . 11 31 70 13 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 42 | . 4 16 13 9 Guns 35 | . 4 11 12 8 AOE 6 | . . 5 1 . Classes Destroyed 10 | . 1 5 4 . Worker 6 | . . 1 5 . Builder 5 | . . . 5 . Recycler 2 | . . . 2 . Operator 3 | . . 1 2 . Watcher 5 | . . 3 2 . Swarmer 14 | . 4 10 . . Grunt 14 | . . 2 7 5 Duelist 1 | . . . 1 . Sentry 12 | . . 4 4 4 Hunter 1 | . . . 1 . Best Kill Streak 6 | . 3 6 6 3 Combat Bots Only 6 | . 3 6 3 3 Max Kills in Single Turn 4 | . 2 4 2 1 Gunslinging 1 | . 1 . . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 307 | . 16 65 118 108 Missed 100 | . 8 21 39 32 Hits 207 | . 8 44 79 76 Melee 1 | . . . 1 . Projectile 206 | . 8 44 78 76 Critical Strikes 11 | . 1 . 4 6 Damage Taken 2978 | . 61 460 1228 1229 Core 627 | . 6 38 195 388 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 1 6 27 17 Core Remaining (%) 95 | 100 97 90 . . Volleys Fired 185 | . 12 47 91 35 Largest 3 | . 2 3 3 3 Hottest 189 | . 40 70 70 189 Shots Fired 438 | . 24 107 233 74 Gun 421 | . 24 94 229 74 Cannon . | . . . . . Launcher 17 | . . 13 4 . Special . | . . . . . Kinetic 388 | . 24 94 229 41 Thermal 33 | . . . . 33 Explosive 17 | . . 13 4 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 3 14 12 15 Robot Miss Streak 7 | . 3 7 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 264 | . 11 56 144 53 Core Hits 121 | . 5 35 65 16 Critical Kills 7 | . . 1 5 1 Critical Parts Destroyed 8 | . . . 4 4 Critical Strikes 18 | . . 1 9 8 Burn 3 | . . . . 3 Destroy 15 | . . 1 9 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3430 | 6 128 866 1567 863 Guns 2945 | . 128 526 1434 857 Cannons . | . . . . . Explosions 473 | . . 340 133 . Melee . | . . . . . Ramming 12 | 6 . . . 6 Kinetic 2485 | . 128 526 1434 397 Thermal 460 | . . . . 460 Explosive 473 | . . 340 133 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | 1 . . . . Impact 1 | 1 . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 26 | . . 26 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 5 | 1 . . . 4 Kicked 5 | 1 . . . 4 Crushed . | . . . . . Highest Temperature 555 | . . 39 115 555 Average Temperature 94 | . . 11 25 183 Received Heat Transfer 1038 | . . 93 342 603 Effects 7 | . . . . 7 Interference 6 | . . . . 6 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 1221 | . . . . 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 94 | 100 100 86 100 100 Level 1 5 | . . 13 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 258 | . 60 258 141 80 Initial 103 | . . 6 103 52 Average 52 | . 10 75 46 22 Influence Increases 1345 | . 90 519 491 245 Destroy 0b10 Robot/C 840 | . 80 320 260 180 Destroy 0b10 Robot/NC 105 | . . 25 80 . Destroy Leader 220 | . 10 76 84 50 Successful Hack 4 | . . 4 . . Disable Machine 45 | . . 30 15 . Destroy Structure 86 | . . 64 22 . Lose Combat Pursuer 45 | . . . 30 15 Influence Decreases 1265 | . 74 289 612 290 Entered New Map 226 | . . 10 143 73 Time Decay 919 | . 74 269 429 147 Lost Part 120 | . . 10 40 70 Squads Dispatched 5 | . . . 3 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 8 | . . 5 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 8 43 23 11 Peak Tracking Total 7 | . 3 7 4 5 Tactical Retreats 13 | . 1 6 5 1 ECM-based Alert Blocks 18 | . 2 11 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 5 . . Successful 4 | . . 4 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Record 3 | . . 3 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 3244 | . 340 1918 900 86 Terrain 86 | . . . . 86 ECM 3158 | . 340 1918 900 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4371 | 50 549 1918 1489 365 Spaces Moved 2074 | 44 415 879 592 144 Core 25 | 19 . . . 6 Treads . | . . . . . Legs 2049 | 25 415 879 592 138 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 100 Average Speed 170 | 95 120 191 182 160 Slowest Speed 260 | 200 120 260 260 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 45 48 29 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 103 | . . 82 21 . Melee . | . . . . . Projectile . | . . . . . AOE 103 | . . 82 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2569 | 49 442 1028 831 219 Wait 215 | . 8 83 100 24 Move 2071 | 44 414 878 591 144 Hop . | . . . . . Pick Up 24 | . 4 5 14 1 Fast Attach 17 | 5 2 2 4 4 Attach 14 | . . 2 7 5 Detach 1 | . . 1 . . Swap 20 | . 2 6 11 1 Drop 18 | . . 4 13 1 Fire 185 | . 12 47 91 35 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 5) 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 909 | -9/Materials | Build established: Tank 1787 | -9/Materials | Discovered new exit (range 16) 2415 | -9/Materials | Discovered new exit (range 7) 2518 | -9/Materials | Entered another Materials area 2518 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2526 | -8/Materials | Discovered new exit (range 16) 3324 | -8/Materials | Garrison activated, responded to threat 4007 | -8/Materials | Entered Storage 4154 | -8/Storage | Build established: Scavenger-Tank 4221 | -8/Storage | Core integrity fell below 50% 4259 | -8/Storage | Core integrity fell below 20% 4292 | -8/Storage | Lost 10 parts (2p2n2u4w) 4350 | -8/Storage | Garrison activated, responded to threat 4373 | -8/Storage | Core destroyed Last Messages --------------- 04310_ Acquired Reaction Control System. 04313_ Dropped Sml. Storage Unit. 04315_ R-06 Scavenger collects Sml. Storage Unit. 04329_ Acquired 10 matter. 04350_ G-47 Trooper calls for garrison reinforcements. 04350_ ALERT: Activating Garrison Access S001. 04357_ G-47 Trooper destroyed. 04357_ Switching to secondary target: G-47 Trooper. 04360_ R-06 Scavenger collects Lgt. Nuclear Core. 04364_ G-47 Trooper destroyed. 04365_ K-01 Serf collects debris. 04367_ G-47 Trooper suffers critical hit (Burn). [Achievement: Well Done] 04371_ K-01 Serf suffers critical hit (Burn). 04371_ G-47 Trooper destroyed. 04373_ Overheating: Core damaged (-82). 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""?????#??#?????? | | ?????????????????????????? ????????????????#????? | | ????????????????????# ????????????#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 470 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Well Done Challenges ------------ None Game ------ Seed BurstNetworkGreatsword Manual? 0 Play Time 00:40:41 Cumulative 6.0 hours Start 2026.01.09 @ 17:47:33 End 2026.01.09 @ 18:29:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fff2d4fd-d50a-46ca-915e-c2cd8b8c21b4