Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.27 @ 12:31:14 Player: amhuman Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (119) 595 Value Destroyed (5435) 5435 Prototype IDs (23) 460 Alien Tech Used (3) 600 Bonus (1781) 1781 TOTAL SCORE: 15571 Bonus ------- High Alert Combat Kills 847 Follower Combat Kills 685 Met Imprinter 300 Met Zhirov 300 Friendly Fire -351 Cogmind --------- Core Integrity 0/1300 Matter 6/300 Energy 98/100 System Corruption 21% Temperature Warm (156) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Recoil Nullifier Advanced Focal Shield Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Biometal Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Kinecellerator Improved Weapon Cycler Improved Focal Shield Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Wave Gun HERF Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Centrium Heavy Treads Advanced Energy Well Recoil Nullifier Energy Filter Focal Shield Advanced Focal Shield Hacking Drone Bay Bomb Factory No. 2 Heart of Steel High-powered Shock Rifle Heavy Plasma Cannon Improved Remote Datajack Makeshift Spear [Rating: 147] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . . . 6 . . 2 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . 2 . Utility 7 | . . . 1 . . . 3 . . 1 . . . . . 2 Weapon 2 | . . . . . . . 1 . . 1 . . . . . . Parts Attached 180 | 6 4 2 8 5 4 5 14 6 . 13 24 15 5 20 19 30 Power 14 | 1 . . 1 . . . 1 1 . 1 2 1 1 2 1 2 Engine 7 | 1 . . 1 . . . 1 1 . . 1 1 . 1 . . Core 4 | . . . . . . . . . . 1 1 . . 1 1 . Reactor 3 | . . . . . . . . . . . . . 1 . . 2 Propulsion 40 | 2 . . 3 . . . 4 . . 3 9 3 . 4 4 8 Treads 23 | . . . 3 . . . 2 . . . 4 2 . 3 3 6 Leg 8 | 2 . . . . . . 2 . . 2 1 . . 1 . . Wheel 8 | . . . . . . . . . . 1 3 1 . . 1 2 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . . . Utility 61 | 1 1 . 3 . 3 . 5 2 . 8 6 4 3 7 8 10 Device 35 | . . . . . 2 . 3 2 . 4 3 2 2 5 5 7 Storage 7 | 1 . . . . 1 . . . . . 2 . 1 . 1 1 Processor 1 | . . . . . . . 1 . . . . . . . . . Hackware 8 | . . . 1 . . . . . . 3 . . . . 2 2 Protection 10 | . 1 . 2 . . . 1 . . 1 1 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | 2 3 2 1 5 1 5 4 3 . 1 7 7 1 7 6 10 Energy Gun 25 | 2 3 2 . 2 . 1 2 3 . . 2 . . 2 2 4 Energy Cannon 5 | . . . . . . . . . . 1 . . . 1 1 2 Ballistic Gun 13 | . . . 1 1 . . 1 . . . 2 2 . . 3 3 Ballistic Cannon 7 | . . . . . 1 1 1 . . . . 3 . 1 . . Launcher 7 | . . . . . . 1 . . . . 1 2 . 2 . 1 Special Weapon 5 | . . . . 2 . 2 . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . 2 1 1 2 . . . . 5 . 1 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . Parts Lost 82 | . . 2 1 1 . 1 2 6 . 6 8 11 . 5 8 31 Power 9 | . . . 1 . . . . 1 . 2 . . . . 2 3 Propulsion 24 | . . . . . . . 2 . . 3 3 5 . . 4 7 Utility 23 | . . . . . . . . 3 . . 3 3 . 3 1 10 Weapon 26 | . . 2 . 1 . 1 . 2 . 1 2 3 . 2 1 11 Highest Loss Streak 20 | . . 2 1 1 . 1 2 5 . 6 3 6 . 5 6 20 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 . Average Slot Usage (%) 84 | . 87 94 79 100 86 76 82 89 86 86 78 81 80 89 80 84 Engine 7 | . 14 14 10 11 11 11 13 13 13 7 1 10 7 4 2 . Core 1 | . . . . . . . . . . 1 4 . . 2 6 3 Treads 18 | . . . 20 33 33 33 17 20 20 12 12 4 . 11 16 15 Leg 2 | . 28 28 8 . . . 5 6 6 6 2 . . . . . Wheel 1 | . . . . . . . . . . . 4 3 5 2 1 1 Device 11 | . . . . . . . 9 12 13 15 16 14 19 26 18 26 Storage 7 | . 14 14 11 11 11 11 6 6 6 5 4 5 5 5 5 4 Hackware 6 | . . . 3 11 4 . . . . 9 11 11 11 5 7 8 Protection 2 | . 4 9 4 11 4 . 6 2 . . 1 3 2 . . . Energy Gun 10 | . 26 27 15 12 11 9 11 17 20 14 5 5 5 5 13 5 Ballistic Gun 2 | . . . 6 6 . . 1 . . . 2 4 5 4 1 9 Ballistic Cannon 3 | . . . . . 10 10 5 2 . . . 4 5 4 . . Peak Build Rating 147 | 6 11 11 18 19 27 21 57 72 59 74 81 79 75 100 105 147 Average Rating 53 | 4 7 9 12 17 18 17 41 52 59 67 63 66 70 93 91 121 On Entrance 43 | . 6 11 8 18 19 17 17 57 59 59 72 78 68 74 85 98 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 21 21 26 27 38 42 73 73 58 66 74 94 94 97 96 113 Greatest Support 223 | 20 20 20 60 60 60 60 80 68 68 68 84 79 12 130 158 223 Greatest Overweight (x) 19 | 2 1 1 1 . . . 1 1 . 4 19 7 7 7 7 10 Average Overweight (x) 1 | . . . . . . . . . . . 1 5 6 2 . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | 7 8 8 8 8 12 15 15 15 15 15 15 20 20 20 20 19 Most Carried 20 | 4 8 8 8 8 13 14 15 15 15 15 18 18 20 20 20 20 Average Carried 13 | 2 5 6 7 7 10 12 12 14 15 14 14 16 18 19 18 18 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 4 8 7 8 7 13 13 14 15 15 15 17 18 19 17 20 5 Class Distribution -------------------- 35% | Mutant 15% | Hacker-Tank 12% | Tank 11% | Scavenger-Gunner 7% | Scavenger-Tank 6% | Hacker-Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Hacker-Tank | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Matter Collected 3165 | 194 20 96 40 140 40 127 101 120 . 100 434 217 . 613 235 688 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5287 | . 106 191 80 225 . 118 . 117 . 334 628 472 . 405 658 1953 Parts 264 | . 8 17 4 17 . 9 . 3 . 8 22 27 . 16 35 98 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . 18 . 11 . . 21 21 . 15 . . Prevented 8 | . . . . . . . . 1 . . 1 5 . 1 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 108 | . 4 7 2 9 . 4 . 3 . 6 11 11 . 8 12 31 Guns 71 | . 4 6 2 7 . . . 2 . 3 7 5 . 4 7 24 Cannons 12 | . . . . . . 2 . 1 . 1 2 2 . 2 1 1 AOE 20 | . . 1 . 2 . 2 . . . 1 1 4 . 2 2 5 Classes Destroyed 12 | . 2 1 1 . . 1 . 1 . . 1 1 . . 3 1 Worker 4 | . . 1 . 1 . . . . . . . . . . 1 1 Builder 3 | . . . . . . . . . . . . . . . 2 1 Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Swarmer 46 | . 3 5 2 6 . 3 . 2 . . 1 5 . 4 3 12 Grunt 27 | . 1 2 . 3 . 1 . . . 6 5 4 . . . 5 Sentry 9 | . . . . . . . . 1 . . 1 . . 1 2 4 Hunter 6 | . . . . . . . . . . . . . . . 2 4 Programmer 15 | . . . . . . . . . . . . 2 . 2 5 6 Behemoth 2 | . . . . . . 1 . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . 1 . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . Best Kill Streak 9 | . 4 3 3 4 . 3 . 2 . 3 4 4 . 4 9 8 Combat Bots Only 7 | . 4 3 2 4 . 3 . 2 . 3 4 4 . 4 5 7 Max Kills in Single Turn 6 | . 1 2 1 3 . 2 . 1 . 1 2 2 . 3 6 3 Gunslinging 1 | . . 1 . . . . . . . . . 1 . . . 1 Exploded 3 | . . 1 . 2 . 2 . . . 1 1 2 . 2 2 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1132 | . 18 27 21 40 . 12 28 78 . 41 114 86 . 59 129 479 Missed 270 | . 5 11 5 15 . 6 5 24 . 8 33 29 . 10 33 86 Damage Taken 14576 | . 115 207 225 286 . 304 452 704 . 382 1565 1008 . 1152 1463 6713 Core 2319 | . 26 . 8 58 . 18 19 28 . 49 325 106 . 238 132 1312 Absorbed by Shields 484 | . . . . . . . . 271 . 156 57 . . . . . Reduced by Siege Mode 242 | . . . . . . . . . . . . . . . . 242 Ignored by Resistances 1000 | . . . . . . . . 16 . 223 122 . . . 215 424 Core Remaining (%) 78 | 100 . 89 . . . 79 . . 94 . . . . 23 88 . Volleys Fired 258 | . 9 12 5 25 . 13 6 10 . 15 26 23 . 16 28 70 Largest 4 | . 2 2 2 2 . 2 3 3 . 4 4 3 . 4 4 4 Hottest 294 | . 80 90 68 100 . 100 128 146 . 226 181 181 . 271 286 294 Shots Fired 755 | . 18 21 10 43 . 15 14 26 . 50 74 62 . 59 106 257 Gun 602 | . 18 21 10 37 . 2 9 24 . 36 52 39 . 34 89 231 Cannon 120 | . . . . . . 5 5 2 . 14 18 14 . 21 17 24 Launcher 21 | . . . . . . 3 . . . . 3 9 . 4 . 2 Special 12 | . . . . 6 . 5 . . . . 1 . . . . . Kinetic 265 | . . . 5 15 . 5 6 2 . . 17 26 . 21 20 148 Thermal 307 | . . . . 6 . 5 2 17 . 44 54 27 . 34 74 44 Explosive 3 | . . . . . . 3 . . . . . . . . . . Electromagnetic 180 | . 18 21 5 22 . 2 6 7 . 6 3 9 . 4 12 65 Robot Hit Streak 20 | . 6 3 3 10 . 3 5 17 . 20 10 10 . 18 8 18 Robot Miss Streak 9 | . 2 2 2 3 . 2 2 4 . 6 9 8 . 2 7 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . . 2 Secondary Targets 13 | . . 1 1 3 . . . . . . 1 1 . . 1 5 Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . 1 1 . . 1 1 Shots Hit Robots 476 | . 11 11 7 20 . 4 11 21 . 32 53 31 . 38 67 170 Core Hits 220 | . 5 10 4 10 . 8 3 5 . 11 26 21 . 13 27 77 Critical Kills 10 | . . . . . . . . 1 . . . 2 . 1 2 4 Critical Parts Destroyed 11 | . . . . . . . . . . . . 2 . 1 2 6 Critical Strikes 34 | . . . 1 . . . . 1 . 2 2 4 . 3 7 14 Burn 11 | . . . . . . . . . . 2 2 . . 1 3 3 Destroy 22 | . . . . . . . . 1 . . . 4 . 2 4 11 Corrupt 1 | . . . 1 . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . 7 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . 7 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14525 | . 135 311 154 456 . 368 339 445 . 898 1518 943 . 1128 2381 5449 Guns 9821 | . 135 163 118 305 . 19 194 403 . 552 742 560 . 583 1530 4517 Cannons 1997 | . . . . . . 89 145 42 . 157 281 136 . 467 352 328 Explosions 2535 | . . 148 36 151 . 260 . . . 189 323 247 . 78 499 604 Melee 169 | . . . . . . . . . . . 169 . . . . . Ramming 3 | . . . . . . . . . . . 3 . . . . . Kinetic 5094 | . . . 32 114 . 89 160 42 . . 239 382 . 295 564 3177 Thermal 6229 | . . 148 36 151 . . 39 345 . 834 920 314 . 755 1687 1000 Explosive 646 | . . . . . . 260 . . . . . . . . . 386 Electromagnetic 2384 | . 135 163 86 191 . 19 140 58 . 64 187 247 . 78 130 886 Impact . | . . . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . 169 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . 1 6 7 7 8 5 21 Average Corruption 5 | . . . . . . . . . . 1 5 6 7 3 1 7 Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 165 | . . . . . . . . . . 2 78 24 15 28 4 14 Message Errors 39 | . . . . . . . . . . 1 22 3 4 7 1 1 Matter Fused 42 | . . . . . . . . . . . 18 7 4 9 . 4 Heat Flow Errors 13 | . . . . . . . . . . . 7 . 1 3 1 1 Energy Discharges 23 | . . . . . . . . . . 1 11 5 1 4 . 1 Parts Rejected 6 | . . . . . . . . . . . 1 2 . 1 . 2 Parts Fused 4 | . . . . . . . . . . . 2 . 1 . . 1 Data Loss (minor) 14 | . . . . . . . . . . . 5 3 2 2 1 1 Data Loss (major) 12 | . . . . . . . . . . . 6 1 2 2 1 . Misfires 5 | . . . . . . . . . . . 2 2 . . . 1 Alerts 5 | . . . . . . . . . . . 4 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 180 | . . . . . . 1 6 . . 32 22 . . 14 97 8 Projectiles 56 | . . . . . . . 6 . . 5 8 . . 11 22 4 Explosions 110 | . . . . . . 1 . . . 27 . . . 3 75 4 Melee 14 | . . . . . . . . . . . 14 . . . . . Knockbacks 4 | . . . . . . . 2 . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 2 . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . 64 . 18 . 104 . . . 46 . . . . . 96 Shots 8 | . . 2 . 1 . 2 . . . 1 . . . . . 2 Rammed 1 | . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 872 | . 156 171 7 126 . 54 370 450 . 399 360 433 159 748 445 872 Average Temperature 154 | . 88 62 4 34 . 17 185 126 . 172 137 156 91 216 167 442 Received Heat Transfer 2770 | . 12 30 39 27 . 12 201 429 . 160 441 198 . 72 27 1122 Effects 38 | . . . . . . . 1 3 . 5 2 2 . 9 . 16 Shutdowns 6 | . . . . . . . . 1 . . . 1 . 4 . . Energy Bleed 5 | . . . . . . . . . . . 1 . . 1 . 3 Interference 10 | . . . . . . . 1 1 . 5 . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . 1 . 1 Short Circuit 5 | . . . . . . . . 1 . . . 1 . 1 . 2 Damage (minor) 3 | . . . . . . . . . . . 1 . . 1 . 1 Damage (major) 6 | . . . . . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations 9 | . . . . . . . . . . . . . . 1 . 8 Total Turns 119 | . . . . . . . . . . . . . . 3 . 116 Longest Duration 30 | . . . . . . . . . . . . . . 3 . 30 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . 1 1 . . . 2 . Combat Hostiles 4 | . . . . . . . . . . 1 1 . . . 2 . Parts Melted 30 | . . . . 1 . . . 2 . 5 5 1 . 4 9 3 Heat Transferred 9541 | . . 100 50 150 . . 74 618 . 1399 1773 481 . 925 2478 1493 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 1 1 . . . . . . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Peak Influence 1105 | . 105 293 225 379 . . 414 . . 191 . . . . 626 1105 Initial 312 | . . 40 35 87 . . 300 . . 9 . . . . 25 312 Average 269 | . 65 217 94 199 . . 371 . . 60 . . . . 228 657 Maximum Alert Level 4 | . . 1 1 1 . . 2 . . . . . . . 2 4 Low Security (%) 53 | 100 100 36 92 67 . . . . . 100 . . . . 58 . Level 1 22 | . . 63 7 32 . . 38 . . . . . . . 1 28 Level 2 14 | . . . . . . . 61 . . . . . . . 39 24 Level 3 7 | . . . . . . . . . . . . . . . . 40 Level 4 1 | . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . . . . 1 . . . . 4 8 Investigation 1 | . . . . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . 1 2 Reinforcement 3 | . . . 1 . . . . . . 1 . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 6 | . . . . . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Distress Signals 5 | . 1 . . . . . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 207 | . 5 10 9 19 . 8 5 6 . 11 31 15 . 8 16 64 Peak Tracking Total 10 | . 4 4 6 6 . 4 5 4 . 4 7 6 . 4 5 10 Tactical Retreats 28 | . 1 2 . 2 . . . . . 1 7 6 . . . 9 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Traps Triggered 3 | . . . 1 1 . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Disabled 33 | . . 3 . 1 . 1 . . . 2 . . . . 22 4 Max in Single Turn 21 | . . 3 . . . 1 . . . 2 . . . . 21 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Machines Accessed 24 | . 1 . . . 1 1 . 1 . 3 2 1 9 1 2 2 Terminals 9 | . 1 . . . . . . . . 3 . . . 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 84 | . 3 . . . 4 1 . 1 . 10 8 1 48 1 3 4 Successful 73 | . . . . . 4 1 . 1 . 5 8 1 48 1 3 1 Failed 11 | . 3 . . . . . . . . 5 . . . . . 3 Catastrophic 1 | . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . 3 . . . 1 . . . . 9 . . . . 1 4 Terminals 21 | . 3 . . . . . . . . 10 . . . 1 3 4 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 68 | . . . . . 4 1 . 1 . 2 8 1 48 1 2 . Record 46 | . . . . . . 1 . . . . 7 . 36 1 1 . Part Schematic 8 | . . . . . 4 . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . Open Door 4 | . . . . . . . . 1 . . 1 1 . . 1 . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . 3 . . . . 1 1 Terminals 5 | . . . . . . . . . . 3 . . . . 1 1 Botnet 5 | . . . . . . . . . . 3 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . . . . 3 . . . 1 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 4 . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 Programmers 2 | . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total Allies 10 | . . 5 . . 2 . . . . 1 2 . . . . . Largest Group 4 | . . 4 4 3 3 3 2 1 . 1 2 . . . . . Highest-Rated Group 208 | . . 71 71 63 208 208 192 96 . 12 79 . . . . . Highest-Rated Ally 96 | . . 31 31 31 96 96 96 96 . 12 49 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 143 | . . 4 9 47 . 24 22 22 . 2 13 . . . . . Total Damage 3262 | . . 43 128 479 . 784 631 797 . 29 371 . . . . . Kills 27 | . . 1 4 7 . 5 5 3 . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . 2 . 1 . 1 . 1 . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Turns Passed 15169 | 65 171 402 219 1166 1474 1884 365 1389 122 744 2990 735 542 1368 656 877 Spaces Moved 8362 | 48 94 233 126 665 913 1134 148 712 77 373 1888 309 271 733 306 332 Core 91 | 9 . . . . . . . . . . 74 . . . . 8 Treads 5958 | . . . 71 665 913 1134 148 712 77 274 826 49 . 498 283 308 Legs 500 | 39 94 233 55 . . . . . . 78 1 . . . . . Wheels 1813 | . . . . . . . . . . 21 987 260 271 235 23 16 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 160 150 50 160 180 160 162 50 Average Speed 162 | 108 140 157 148 160 160 160 210 185 160 167 143 197 194 173 169 161 Slowest Speed 1000 | 150 190 190 190 160 160 160 240 240 160 330 1000 250 195 195 410 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 4 24 56 20 99 83 97 4 88 11 12 99 39 62 83 10 15 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . 1 1 3 . . . Known Exits Taken 3 | . . . 1 . . . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 17 | . . 1 . 1 1 1 . 2 . . 5 2 . 4 . . Spaces Dug 2 | . . . . 2 . . . . . . . . . . . . Terrain Destroyed 226 | . . 15 3 8 . 45 1 1 . 25 3 9 . 16 65 35 Melee . | . . . . . . . . . . . . . . . . . Projectile 78 | . . . . 2 . 2 1 1 . 1 1 9 . 16 19 26 AOE 148 | . . 15 3 6 . 43 . . . 24 2 . . . 46 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Res Total 9400 | 57 115 247 149 712 927 1177 186 760 76 455 2108 385 284 807 397 558 Wait 427 | . . . . 10 2 21 13 22 . 42 127 31 . 27 23 109 Move 8346 | 47 93 232 125 664 912 1133 147 711 76 372 1887 308 270 732 305 332 Hop . | . . . . . . . . . . . . . . . . . Pick Up 98 | 4 6 . 5 4 4 3 4 5 . 6 21 7 4 3 14 8 Fast Attach 72 | 6 2 . 5 . 2 . 7 2 . 9 10 5 2 7 5 10 Attach 71 | . 1 2 2 1 1 2 5 4 . 2 12 7 1 7 8 16 Detach 16 | . . 1 1 . 2 . 1 1 . . 2 1 . 4 2 1 Swap 40 | . 1 . 1 4 1 4 2 . . 2 2 3 4 6 6 4 Drop 58 | . 3 . 5 4 3 1 1 5 . 6 8 . 3 5 6 8 Fire 258 | . 9 12 5 25 . 13 6 10 . 15 26 23 . 16 28 70 Melee 7 | . . . . . . . . . . . 7 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . 1 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 4 exits: Res x3 / [*Qua]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 237 | -10/Materials | Entered Mines 250 | -10/Mines | Learned location of 1 exit from Materials 310 | -10/Mines | Build established: Mutant 491 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 572 | -10/Mines | Discovered new exit (range 15) 584 | -10/Mines | Learned 4 Materials zone layouts 639 | -10/Mines | Entered Materials 639 | -9/Materials | Accompanied by 4 allies 639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 640 | -9/Materials | Identified exit to Materials 641 | -9/Materials | Identified exit to Mines 644 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 812 | -9/Materials | Discovered exit to Materials (range 15) 846 | -9/Materials | Discovered exit to Mines (range 8) 858 | -9/Materials | Entered Mines 858 | -9/Mines | Accompanied by 3 allies 1076 | -9/Mines | Learned 2 Materials zone layouts 1105 | -9/Mines | Discovered exit to Materials (range 10) 1114 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1236 | -9/Mines | Discovered exit to Materials (range 7) 1250 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1543 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2024 | -9/Mines | Entered Zion 2024 | -7/Zion | Accompanied by 2 allies 2074 | -7/Zion | Led the pair of lost Derelicts to a safe place 2111 | -7/Zion | Discovered new exit (range 14) 2562 | -7/Zion | Given A8's code to call for help 2651 | -7/Zion | Found Prototype Device 2651 | -7/Zion | Identified Bomb Factory No. 2 2790 | -7/Zion | Given the Hacking Drone Bay 2790 | -7/Zion | Found Prototype Device 2791 | -7/Zion | Identified Hacking Drone Bay 3126 | -7/Zion | Met Imprinter 3297 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3301 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3498 | -7/Zion | Entered Proximity Caves 3498 | -6/Proximity Caves | Accompanied by 3 allies 3559 | -6/Proximity Caves | Found Alien Artifact 3560 | -6/Proximity Caves | Identified Dimensional Node Initializer 3560 | -6/Proximity Caves | Initialized slip node 3676 | -6/Proximity Caves | Spotter reported a threat 3693 | -6/Proximity Caves | Spotter reported a threat 4257 | -6/Proximity Caves | Discovered new exit (range 6) 4789 | -6/Proximity Caves | Learned Factory terminal intel 4811 | -6/Proximity Caves | Spotted B-75 Beast 4825 | -6/Proximity Caves | Destroyed B-75 Beast 5382 | -6/Proximity Caves | Entered Factory 5382 | -6/Factory | Accompanied by 2 allies 5382 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 5383 | -6/Factory | Loaded intel: 26 terminal locations 5520 | -6/Factory | Discovered new exit (range 16) 5732 | -6/Factory | Search patrols dispatched 5747 | -6/Factory | Entered Lower Caves 5747 | -6/Lower Caves | Accompanied by 1 ally 6282 | -6/Lower Caves | Build established: Tank 6305 | -6/Lower Caves | Spotted B-75 Beast 6341 | -6/Lower Caves | Allies destroyed B-75 Beast 6362 | -6/Lower Caves | Lost 5 parts (1p3u1w) 6681 | -6/Lower Caves | Learned location of 1 exit from Factory 6692 | -6/Lower Caves | Found Prototype Device 6692 | -6/Lower Caves | Identified Heart of Steel 6816 | -6/Lower Caves | Encountered a Warlord checkpoint 6938 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6938 | -6/Lower Caves | Found Prototype Device 6938 | -6/Lower Caves | Identified Exp. Thermal Shield 7061 | -6/Lower Caves | Discovered new exit (range 8) 7136 | -6/Lower Caves | Entered another Lower Caves area 7237 | -6/Lower Caves | Discovered new exit (range 8) 7258 | -6/Lower Caves | Entered Factory 7258 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7259 | -5/Factory | Identified exit to Factory 7799 | -5/Factory | Lost 6 parts (2p3n1w) 7826 | -5/Factory | Build established: Hacker-Tank 7980 | -5/Factory | Discovered new exit (range 10) 8002 | -5/Factory | Entered Upper Caves 8032 | -5/Upper Caves | Encountered a Warlord checkpoint 8268 | -5/Upper Caves | Learned Factory security intel 8316 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8469 | -5/Upper Caves | Discovered new exit (range 6) 8471 | -5/Upper Caves | Ambushed by wild Derelicts 8807 | -5/Upper Caves | Build established: Hacker-Gunner 8940 | -5/Upper Caves | Learned location of Extension (-4) 9023 | -5/Upper Caves | Learned location of 1 exit from Research 9023 | -5/Upper Caves | Learned 8 Research zone layouts 9023 | -5/Upper Caves | Learned Armory trap positions 9023 | -5/Upper Caves | Learned Extension security intel 9023 | -5/Upper Caves | Learned Armory security intel 9232 | -5/Upper Caves | Build established: Hacker-Tank 9286 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9342 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9570 | -5/Upper Caves | Build established: Hacker-Mutant 9982 | -5/Upper Caves | Learned Factory trap positions 10635 | -5/Upper Caves | Build established: Scavenger-Tank 10992 | -5/Upper Caves | Entered another Upper Caves area 10993 | -5/Upper Caves | Encountered a Warlord checkpoint 11002 | -5/Upper Caves | Learned location of Armory (-3) 11047 | -5/Upper Caves | Lost 3 allies 11118 | -5/Upper Caves | Lost 4 parts (1n2u1w) 11238 | -5/Upper Caves | Lost 6 parts (3n1u2w) 11469 | -5/Upper Caves | Build established: Hacker-Tank 11661 | -5/Upper Caves | Discovered new exit (range 8) 11727 | -5/Upper Caves | Entered Zhirov 11727 | -5/Zhirov | Discovered new exit (range 3) 11782 | -5/Zhirov | Met Zhirov 11852 | -5/Zhirov | Learned location of Quarantine (-3) 11852 | -5/Zhirov | Learned location of Testing (-2) 11852 | -5/Zhirov | Learned location of Command (-1) 11871 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11986 | -5/Zhirov | Found Alien Artifact 12078 | -5/Zhirov | Found Alien Artifact 12078 | -5/Zhirov | Identified Integrated Reactor 12078 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12081 | -5/Zhirov | Identified Transdimensional Reconstructor 12081 | -5/Zhirov | Warped through subspace 12082 | -5/Zhirov | Core integrity fell below 50% 12250 | -5/Zhirov | Build established: Hacker-Gunner 12269 | -5/Zhirov | Entered Proximity Caves 12696 | -4/Proximity Caves | Build established: Scavenger-Gunner 12748 | -4/Proximity Caves | Learned Research stockpile data 13009 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13063 | -4/Proximity Caves | Spotted B-86 Titan 13425 | -4/Proximity Caves | Destroyed B-86 Titan 13595 | -4/Proximity Caves | Lost 5 parts (3u2w) 13627 | -4/Proximity Caves | Discovered exit to Factory (range 3) 13637 | -4/Proximity Caves | Entered Factory 13637 | -4/Factory | Evolved 2 slots: Propulsion x2 13638 | -4/Factory | Identified exit to Research 13639 | -4/Factory | Loaded intel: 100 trap records 14005 | -4/Factory | Garrison activated, responded to threat 14075 | -4/Factory | Lost 6 parts (1p3n1u1w) 14092 | -4/Factory | Discovered new exit (range 6) 14293 | -4/Factory | Entered Research 14293 | -3/Research | Evolved 2 slots: Utility x2 14294 | -3/Research | Identified exit to Research 14565 | -3/Research | Lost 3 parts (1n1u1w) 14919 | -3/Research | Discovered new exit (range 12) 14920 | -3/Research | Lost 3 parts (1p2w) 14921 | -3/Research | Destroyed 7 combat bots 14942 | -3/Research | System corruption reached 10% 15016 | -3/Research | Spotted B-86 Titan 15069 | -3/Research | First assault squad dispatched 15158 | -3/Research | Core integrity fell below 50% 15166 | -3/Research | Core integrity fell below 20% 15170 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15162_ U-05 Engineer destroyed. 15162_ U-05 Engineer lays Concrete. 15164_ R-10 Processor collects Imp. Antigrav System. 15164_ U-05 Engineer lays Concrete. 15165_ Hacking Suite destroyed. 15165_ U-05 Engineer lays Concrete. 15167_ C-30 ARC bursts open, deploying its payload. 15167_ G-73 Enforcer unfolds itself. 15167_ G-67 Veteran unfolds itself. 15167_ I-47 Archangel unfolds itself. 15167_ K-01 Serf collects debris. 15167_ U-05 Engineer lays Concrete. 15167_ U-05 Engineer builds a Wall. 15168_ U-05 Engineer lays Concrete. 15168_ R-10 Processor collects Hvy. Laser. 15168_ U-05 Engineer lays Concrete. 15169_ Heart of Steel destroyed. 15170_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | ## #############+####????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | == #????????????????????? | | ##########!###########??????????????????????? | | ?????????#!#????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????#|#????????????????????????????????? | | ????######+########??????########???????????? | | ????# = !=# %#??????# ! #???????????? | | ????# *!=[%# #??????# #???????????? | | ????# |=*%# #??????# #???????????? | | ?#??# ![[# = #??????# ! #????????##?? | | "#"?# *%[=+ #??????# #?????? #?? | | " "## ! # ????##### #???? ??? | | "T###+######+#########!@##+####?? "" ??? | | !!! [ # """ #?? | | /|! % %*+ R" #?? | | # """ #?? | | " ###+####### ! #?? ??? | | " "#? ????# p%=%| #???? #?? | | "#"?# #??# == #???#+######? | | "#"?# #??# gg =uk #???# # # | | ?#??# #??# g p u ##### # # | | ????# = #??# % gxx u + # | | ????# #??# Ri!= % ######### ! # | | ????########??# %u %* #????????#####? | | ??????????????# #### #####?????????????? | | ??????????? #?#######?????????????????? | | ???????? #?????????????????????????? | | ????? #?????????????????????????? | | ????? ![ #?????????????????????????? | | ????? ![ ?????????????????????????? | | ????? ?????????????????????????? | | ?????? ###???# #?????# # | | ?????? #?????# ####### # | | ?????? ##########+### # # | | ??????? "" # # | | ?????????" < + # | | ?????????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 47 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Recoil Reduction 10 Energy Filtering 30 Particle Charging 30 Kinecelleration 40 Offensive Hacking 35 Defensive Hacking 10 Item Schematics ----------------- Enh. Flamer | -7/Zion | Free Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech It Was An Accident, I Swear Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed CentriumSmallLoader Manual? 0 Play Time 02:52:07 Cumulative 97.2 hours Start 2025.01.26 @ 22:30:05 End 2025.01.27 @ 12:31:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b009a3f6-1547-418a-8e10-e60a26e7a245