Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.09 @ 16:53:21 Player: Triffids Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3117) 3117 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 7847 Bonus ------- High Alert Combat Kills 565 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Compact Wheel Improved Heat Sink Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Heart of Steel > --- WEAPON ----------- Coil Gun Chainsword > --- INVENTORY -------- Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Improved Heat Sink Improved Signal Interpreter Hardlight Generator Force Rifle [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . 1 1 . . 1 Weapon 2 | . . . . 1 1 . . . Parts Attached 112 | 6 5 . 20 16 24 18 5 18 Power 14 | 1 1 . 4 . 2 3 1 2 Engine 12 | 1 1 . 4 . 2 2 1 1 Core 2 | . . . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 1 . 5 2 3 1 1 10 Treads 1 | . . . . . . . . 1 Leg 18 | 2 1 . 5 . . . 1 9 Wheel 6 | . . . . 2 3 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 2 . 3 4 9 5 1 2 Device 12 | . . . 2 1 4 4 . 1 Storage 3 | 1 1 . . . . . . 1 Processor 4 | . . . 1 2 1 . . . Hackware 1 | . . . . . 1 . . . Protection 7 | . 1 . . 1 3 1 1 . Artifact . | . . . . . . . . . Weapon 46 | 2 1 . 8 10 10 9 2 4 Energy Gun 14 | 1 . . 3 3 5 . . 2 Energy Cannon 8 | . . . . 3 2 3 . . Ballistic Gun 13 | 1 . . 1 3 2 3 1 2 Ballistic Cannon 3 | . . . . . . 3 . . Launcher 5 | . 1 . 2 1 1 . . . Special Weapon 2 | . . . 2 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 1 . . Parts Lost 65 | . 1 . 9 7 8 19 4 17 Power 9 | . . . 1 . 1 3 1 3 Propulsion 14 | . . . 3 . 2 3 . 6 Utility 11 | . . . 1 1 2 4 1 2 Weapon 31 | . 1 . 4 6 3 9 2 6 Highest Loss Streak 10 | . 1 . 9 5 7 8 4 10 Average Slot Usage (%) 75 | . 99 100 88 89 80 63 62 56 Engine 6 | . 14 14 9 9 6 4 2 5 Leg 11 | . 28 28 35 20 . . 5 17 Wheel 10 | . . . . 7 19 14 7 . Device 7 | . . . 7 11 6 10 7 6 Storage 7 | . 14 14 11 9 7 7 3 4 Processor 2 | . . . . 5 7 . . . Protection 4 | . 13 14 2 . 4 3 2 . Energy Gun 5 | . 9 . 9 1 12 . . . Energy Cannon 1 | . . . . 8 2 2 . . Ballistic Gun 7 | . 14 14 2 7 4 10 10 8 Ballistic Cannon 2 | . . . . . . 6 8 . Launcher 3 | . 4 14 8 8 2 . . . Slashing Weapon 1 | . . . . . . . 5 5 Naked Turns 29 | . . . . . . . . 29 Heaviest Build 65 | 13 29 29 30 39 52 65 59 49 Greatest Support 71 | 20 20 20 40 56 60 60 16 71 Greatest Overweight (x) 3 | 1 2 1 2 1 1 3 3 1 Average Overweight (x) . | . . 1 . . . . 2 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 8 Average Capacity 9 | 5 9 10 10 10 10 10 7 6 Most Carried 10 | 5 10 10 10 10 10 10 6 8 Average Carried 7 | 3 8 10 7 9 8 7 5 5 Final Capacity 10 | 6 10 10 10 10 10 10 4 4 Final Carried 10 | 2 10 10 10 8 10 6 4 4 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Mutant 15% | Gunner 5% | Bomber 4% | Derelict-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Matter Collected 3723 | 178 121 91 262 211 582 1146 174 958 Remotely . | . . . . . . . . . Salvage Created 3650 | . 244 121 335 255 1105 544 88 958 Parts 177 | . 13 9 19 17 57 23 6 33 Haulers Intercepted 3 | . . . 2 . 1 . . . Recyclers Shooed 5 | . 1 . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 17 5 . Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 67 | . 7 2 8 8 18 14 4 6 Melee 6 | . . . . . . . . 6 Guns 28 | . 2 . 4 4 8 7 3 . Cannons 10 | . . . . 1 1 7 1 . AOE 22 | . 5 2 4 3 8 . . . Classes Destroyed 13 | . 4 1 2 2 2 2 . . Worker 4 | . . . 1 . 3 . . . Builder 2 | . . 1 . . . . . 1 Hauler 3 | . . . 2 . 1 . . . Recycler 8 | . 1 1 1 . 1 . . 4 Watcher 5 | . 1 . 2 . 1 . . 1 Swarmer 18 | . 3 . . 3 3 5 4 . Grunt 29 | . 4 2 8 2 7 3 . 3 Brawler 2 | . . . . . 1 1 . . Duelist 1 | . . . . . . 1 . . Sentry 9 | . . . . 2 5 1 . 1 Hunter 6 | . . . . 1 1 2 . 2 Programmer 1 | . . . . . 1 . . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 5 | . 5 4 4 2 5 4 4 3 Combat Bots Only 4 | . 4 2 4 2 4 4 4 2 Max Kills in Single Turn 4 | . 2 2 2 1 4 1 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 1 1 1 4 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Damage Taken 9420 | . 516 44 648 1369 1329 2145 662 2707 Core 1808 | . 117 . 78 226 244 184 101 858 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 . 53 80 58 . . 24 . Volleys Fired 198 | . 22 5 39 20 51 45 9 7 Largest 4 | . 2 2 2 3 4 4 3 2 Hottest 260 | . 70 50 200 144 213 260 121 80 Shots Fired 446 | . 41 9 71 45 113 135 20 12 Gun 310 | . 36 5 53 27 94 74 9 12 Cannon 87 | . . . . 8 7 61 11 . Launcher 43 | . 5 4 12 10 12 . . . Special 6 | . . . 6 . . . . . Kinetic 223 | . 22 5 4 15 32 115 20 10 Thermal 120 | . 14 . 55 17 28 4 . 2 Explosive 31 | . 5 4 12 10 . . . . Electromagnetic 72 | . . . . 3 53 16 . . Robot Hit Streak 10 | . 8 3 10 5 9 9 3 8 Robot Miss Streak 14 | . 2 3 5 3 14 7 6 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 333 | . 30 4 49 26 75 94 8 47 Core Hits 195 | . 13 8 29 16 58 47 4 20 Critical Hits 4 | . . . . . . 3 . 1 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 Melee Attacks 52 | . . . . . . . 3 49 Impact . | . . . . . . . . . Slashing 52 | . . . . . . . 3 49 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9335 | . 691 263 1094 802 2565 1658 157 2105 Guns 3280 | . 337 14 415 309 1112 887 73 133 Cannons 1001 | . . . . 62 116 771 52 . Explosions 2899 | . 350 249 532 431 1337 . . . Melee 2004 | . . . . . . . 32 1972 Ramming 7 | . 4 . 3 . . . . . Kinetic 2453 | . 197 14 25 169 417 1373 125 133 Thermal 2060 | . 140 . 534 147 1175 64 . . Explosive 1562 | . 350 249 532 431 . . . . Electromagnetic 1249 | . . . . 55 973 221 . . Impact . | . . . . . . . . . Slashing 2004 | . . . . . . . 32 1972 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 3 . 1 1 1 . Average Corruption 1 | . . . 3 . 1 1 1 . Corruption Purged . | . . . . . . . . . Effects 11 | . . . . . 1 6 4 . Message Errors 3 | . . . . . . 3 . . Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 5 | . . . . . 1 2 2 . Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 418 | . 5 2 . 42 196 . . 173 Projectiles . | . . . . . . . . . Explosions 245 | . 5 2 . 42 196 . . . Melee 173 | . . . . . . . . 173 Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 173 | . 87 . 31 . 55 . . . Shots 6 | . 4 . 1 . 1 . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 2 | . 1 . 1 . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 370 | . 276 20 329 209 160 370 52 36 Average Temperature 92 | . 116 13 168 55 44 130 21 14 Received Heat Transfer 2106 | . 228 27 345 495 405 303 36 267 Effects 4 | . 1 . 1 . . 2 . . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . 1 3 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 3507 | . 407 . 1411 296 1269 124 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Peak Influence 1148 | . 262 84 153 408 1148 . . 357 Initial 205 | . . 24 32 64 165 . . 205 Average 358 | . 58 61 76 228 732 . . 222 Maximum Alert Level 4 | . 1 . . 2 4 . . 1 Low Security (%) 44 | 100 93 100 100 40 6 . . 23 Level 1 27 | . 6 . . 58 16 . . 76 Level 2 4 | . . . . 1 10 . . . Level 3 22 | . . . . . 60 . . . Level 4 1 | . . . . . 4 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 2 5 3 . . 2 Investigation . | . . . . . . . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 10 | . . . 2 5 2 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . 1 . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Distress Signals 7 | . 1 . 2 1 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 12 1 15 23 31 21 12 12 Peak Tracking Total 6 | . 5 2 4 6 6 5 4 3 Tactical Retreats 17 | . 1 . . 1 5 7 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . 4 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Machines Disabled 19 | . 2 . 1 3 13 . . . Max in Single Turn 6 | . 2 . 1 1 6 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Machines Accessed 11 | . 1 . 1 4 4 1 . . Terminals 8 | . 1 . 1 4 2 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 2 . 2 7 5 1 . . Successful 12 | . . . 2 5 4 1 . . Failed 5 | . 2 . . 2 1 . . . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . 2 . 2 7 3 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . . 2 5 2 1 . . Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . Hauler Manifests 3 | . . . 1 1 1 . . . Registered Components 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . 2 3 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 3 | . . . . . 3 . . . Matter 402 | . . . . . 402 . . . Time 159 | . . . . . 159 . . . Total Part Build Rating 18 | . . . . . 18 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Turns Passed 5420 | 38 425 83 628 535 1286 1312 597 516 Spaces Moved 3738 | 33 218 46 369 362 1018 963 504 225 Core 32 | 32 . . . . . . . . Treads . | . . . . . . . . . Legs 1037 | 1 218 46 369 208 . . . 195 Wheels 2669 | . . . . 154 1018 963 504 30 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 120 100 90 93 90 90 Average Speed 108 | 79 146 150 123 111 93 103 110 119 Slowest Speed 180 | 120 180 150 180 150 100 120 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 35 13 32 47 34 86 50 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . 7 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 279 | . 70 26 45 82 32 22 2 . Melee . | . . . . . . . . . Projectile 24 | . . . . . . 22 2 . AOE 255 | . 70 26 45 82 32 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Total 4634 | 43 281 51 455 460 1258 1181 520 385 Wait 432 | . 23 1 13 35 140 146 . 74 Move 3730 | 32 217 45 368 361 1017 962 503 225 Hop . | . . . . . . . . . Pick Up 63 | 5 10 . 9 10 18 5 . 6 Fast Attach 37 | 3 1 . 5 4 3 4 5 12 Attach 42 | 3 1 . 7 4 13 10 . 4 Detach 4 | . . . 1 1 1 . . 1 Swap 33 | . 3 . 8 8 8 4 . 2 Drop 36 | . 3 . 4 17 7 . . 5 Fire 198 | . 22 5 39 20 51 45 9 7 Melee 52 | . . . . . . . 3 49 Ram . | . . . . . . . . . Kick 2 | . 1 . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . . 5 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 464 | -10/Materials | Entered Mines 481 | -10/Mines | Discovered new exit (range 10) 547 | -10/Mines | Entered Materials 547 | -9/Materials | Evolved 2 slots: Propulsion x2 842 | -9/Materials | Lost 9 parts (1p3n1u4w) 923 | -9/Materials | Discovered new exit (range 10) 1175 | -9/Materials | Entered another Materials area 1175 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1695 | -8/Materials | Discovered new exit (range 16) 1710 | -8/Materials | Entered Factory 1710 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1711 | -7/Factory | Identified exit to Storage 1734 | -7/Factory | Lost 5 parts (1u4w) 1771 | -7/Factory | Fabricated Kinecellerator (x1) 1942 | -7/Factory | Fabricated Centrium Wheel (x2) 2012 | -7/Factory | Local fabrication network quarantined 2069 | -7/Factory | Lost 7 parts (1p2n2u2w) 2932 | -7/Factory | Discovered new exit (range 18) 2996 | -7/Factory | Entered Lower Caves 3117 | -7/Lower Caves | Lost 4 parts (1p1n2w) 3271 | -7/Lower Caves | Found Prototype Device 3309 | -7/Lower Caves | Spotted B-75 Beast 3351 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3480 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3582 | -7/Lower Caves | Lost 4 parts (1u3w) 3626 | -7/Lower Caves | Core integrity fell below 50% 3651 | -7/Lower Caves | Identified Heart of Steel 3681 | -7/Lower Caves | Lost 8 parts (1p1n3u3w) 3926 | -7/Lower Caves | Learned location of Zion (-6) 4051 | -7/Lower Caves | Discovered new exit (range 10) 4070 | -7/Lower Caves | Learned location of Extension (-4) 4296 | -7/Lower Caves | Build established: Gunner 4308 | -7/Lower Caves | Entered another Lower Caves area 4308 | -7/Lower Caves | Discovered new exit (range 7) 4693 | -7/Lower Caves | Lost 4 parts (1p1u2w) 4905 | -7/Lower Caves | Entered Factory 4905 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4964 | -6/Factory | Build established: Mutant 4992 | -6/Factory | Lost 4 parts (1p1u2w) 5389 | -6/Factory | Core integrity fell below 50% 5392 | -6/Factory | Released all parts (4) 5399 | -6/Factory | Core integrity fell below 20% 5417 | -6/Factory | Lost 10 parts (2p5n1u2w) 5421 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05392_ Released Chainsword. 05392_ Released Carbon-fiber Leg. 05392_ Penetrated by Slug. 05394_ R-10 Processor collects Med. Storage Unit. 05395_ Penetrated by Slug. 05395_ Slug penetrates R-10 Processor. 05395_ Penetrated by Slug. 05398_ R-10 Processor collects Imp. Sensor Array. 05400_ Penetrated by Slug. 05400_ H-66 Slayer destroyed. 05401_ R-10 Processor collects Targeting Computer. 05403_ Slug penetrates Wall. 05405_ ALERT: Rogue bot located, Programmers report to Factory Zone 3B. 05405_ R-10 Processor collects Gauss Rifle. 05408_ Penetrated by Slug. 05410_ U-05 Engineer builds a Door. 05410_ R-10 Processor collects Chainsword. 05413_ R-10 Processor collects Carbon-fiber Leg. 05415_ Penetrated by Slug. 05417_ R-10 Processor collects Hardlight Generator. 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[[ #???????? | | ####### [[ #???????? | | +####### [ #???????? | | # ####+#### ########???????? | | """" # # # #??????????????? | | "F " # # """ # "" "" #??????????????? | | # # """" #A ""F"" #??????????????? | | # # """" # """ #??????????????? | | + + """" # #??????????????? | | """ # # """" # R #??????????????? | | """ # # """" # Rh###+####??????????????? | | """ # # """" # @w#?? ????????????????? | | # # # #???""" ??????????????? | | # # """" # #????"" ?????????????? | | # # """" + #?????" ?????????????? | | ###### # # """" # #?????????????????????? | | ?????### # """" # #?????????????????????? | | ???????# # """" # #?????????????????????? | | ?????### # """" # #?????????????????????? | | ?????# # """" # #?????????????????????? | | ?????# # # #?????????????????????? | | ?????# ######### #?????????????????????? | | ?????# #???????#u #?????????????????????? | | ?????# #???????#u #?????????????????????? | | ?????#########???????# #?????????????????????? | | ?????????????????????# u #?????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????? ????????????????????? | | ?????????????????? ????????????????????? | | ????????????????? ????????????????????? | | ????????????????########+#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 5 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Kinecellerator | x1 | -7/Factory | Preloaded Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Omniscient Cartographer Remodeling Challenges ------------ None Game ------ Seed ControlRiotMegatreads Manual? 0 Play Time 01:49:00 Cumulative 47.6 hours Start 2021.11.09 @ 12:30:16 End 2021.11.09 @ 16:53:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dad031c-c5cc-4222-bb20-ba85380db15c