Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:26:23 Player: pcakes Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2239) 2239 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (467) 467 TOTAL SCORE: 6231 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 519 Friendly Fire -63 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 360/360 System Corruption 25% Temperature Cool (83) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (3) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Battery (fused) Improved Medium Armor Plating > --- WEAPON (4) ------- Precision Shock Rifle Improved Medium Laser Minigun Minigun > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Improved Medium Laser Improved Medium Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Battery Improved Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Cooled Particle Cannon Cooled Particle Cannon Gauss Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 2 2 . . . Power 2 | . . . 1 . 1 . . . Propulsion . | . . . . . . . . . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . . 2 . . . . Parts Attached 106 | 6 5 5 14 24 6 11 5 30 Power 17 | 1 . 2 3 4 1 . . 6 Engine 6 | 1 . 1 3 . . . . 1 Core 11 | . . 1 . 4 1 . . 5 Reactor . | . . . . . . . . . Propulsion 19 | 2 1 1 3 5 . 3 . 4 Treads 13 | . . 1 3 2 . 3 . 4 Leg 3 | . . . . 3 . . . . Wheel 3 | 2 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 3 2 3 2 2 1 1 8 Device 12 | 1 1 . . 2 2 1 1 4 Storage 6 | . 2 1 2 . . . . 1 Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 1 . . . . . 3 Artifact . | . . . . . . . . . Weapon 47 | 2 1 . 5 13 3 7 4 12 Energy Gun 12 | 1 . . . 4 . 1 . 6 Energy Cannon 2 | . . . . 1 1 . . . Ballistic Gun 18 | 1 . . 4 6 2 2 . 3 Ballistic Cannon 4 | . 1 . . . . 3 . . Launcher 4 | . . . 1 2 . 1 . . Special Weapon 7 | . . . . . . . 4 3 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 Parts Lost 26 | . 1 2 . 7 1 9 . 6 Power 3 | . . . . 1 . 1 . 1 Propulsion 7 | . . 1 . 2 . 3 . 1 Utility 8 | . . 1 . 2 . 3 . 2 Weapon 8 | . 1 . . 2 1 2 . 2 Highest Loss Streak 6 | . 1 2 . 4 1 5 . 6 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 81 | . 94 83 97 91 90 60 27 57 Engine 4 | . 11 . 16 6 . . . . Core 9 | . . 13 5 8 15 2 . 10 Treads 12 | . . 13 19 11 15 12 . 6 Wheel 1 | . 27 1 . . . . . . Device 8 | . 24 . . 6 22 20 . 9 Storage 10 | . 1 14 21 12 7 6 . 2 Processor 2 | . . . 10 4 . . . . Protection 3 | . . 11 . . . . . 4 Energy Gun 7 | . 14 14 . 6 2 . . 12 Energy Cannon 2 | . . . . . 13 1 . . Ballistic Gun 11 | . 9 . 21 28 12 7 . 1 Ballistic Cannon 3 | . 4 14 . . . 3 . . Special Weapon 2 | . . . . . . . 27 7 Naked Turns 95 | . . . . . . 29 11 55 Heaviest Build 57 | 8 10 31 40 54 57 53 12 35 Greatest Support 70 | 20 20 20 46 56 56 56 3 70 Greatest Overweight (x) 7 | . . 1 1 1 1 7 3 4 Average Overweight (x) . | . . . . . . . 2 . Largest Inventory Capacity 25 | 5 25 15 15 15 15 15 5 5 Average Capacity 11 | 5 5 12 15 15 15 13 5 5 Most Carried 15 | 3 3 11 15 15 15 14 5 5 Average Carried 9 | 1 1 8 13 12 13 9 5 4 Final Capacity 15 | 5 5 15 15 15 15 5 5 5 Final Carried 15 | 1 2 11 15 13 14 5 5 5 Class Distribution -------------------- 48% | Mutant 38% | Gunner 7% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Matter Collected 2683 | 275 72 195 472 696 195 267 . 511 Remotely . | . . . . . . . . . Salvage Created 3093 | 41 78 145 629 754 279 773 . 394 Parts 138 | 2 1 10 51 37 15 7 . 15 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Combat Hostiles Destroyed 56 | 1 2 5 19 16 4 3 . 6 Guns 40 | 1 1 4 15 13 1 . . 5 Cannons 4 | . . 1 . . 3 . . . AOE 10 | . . . 4 3 . 3 . . Classes Destroyed 9 | 1 . 2 2 2 1 1 . . Worker 1 | . . 1 . . . . . . Builder 2 | . . . . 1 . . . 1 Watcher 6 | . . . 2 1 2 . . 1 Swarmer 12 | . . 3 8 1 . . . . Grunt 30 | 1 2 2 7 12 2 . . 4 Brawler 1 | . . . . 1 . . . . Sentry 8 | . . . 4 2 1 . . 1 Programmer 2 | . . . . . 1 . . 1 Compactor 3 | . . . . . . 3 . . Best Kill Streak 5 | 1 1 4 4 5 2 2 . 3 Combat Bots Only 5 | 1 1 3 4 5 2 2 . 3 Max Kills in Single Turn 3 | 1 1 2 3 3 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . 3 3 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Hostile Shots Fired 385 | 7 24 29 46 73 41 10 . 155 Missed 109 | 4 4 7 12 16 18 1 . 47 Damage Taken 4453 | 32 255 215 381 1029 348 711 3 1479 Core 991 | 12 42 19 85 131 26 277 . 399 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 8 | . . 8 . . . . . . Ignored by Resistances 62 | . . . . . . . . 62 Regen/Repaired (Parts) 16 | . . . 16 . . . . . Core Remaining (%) 79 | 95 . 70 78 76 . . . . Volleys Fired 181 | 5 19 12 37 39 12 15 . 42 Largest 4 | 2 2 2 2 4 4 4 . 4 Hottest 230 | 70 85 85 55 180 230 153 . 223 Shots Fired 439 | 10 37 24 74 143 45 39 . 67 Gun 380 | 10 34 12 72 141 24 21 . 66 Cannon 46 | . 3 12 . . 21 10 . . Launcher 12 | . . . 2 2 . 8 . . Special 1 | . . . . . . . . 1 Kinetic 295 | 5 18 12 72 130 22 26 . 10 Thermal 124 | 5 19 12 . 11 23 5 . 49 Explosive 12 | . . . 2 2 . 8 . . Electromagnetic 7 | . . . . . . . . 7 Robot Hit Streak 16 | 2 11 5 8 13 14 8 . 16 Robot Miss Streak 5 | 3 4 2 3 5 4 3 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 274 | 4 24 14 46 79 24 28 . 55 Core Hits 120 | 2 3 9 28 37 11 11 . 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | 1 . . 1 . . . . . Critical Strikes 9 | 1 3 2 1 . . . . 2 Burn 6 | . 3 1 . . . . . 2 Destroy 2 | 1 . . 1 . . . . . Blast 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6063 | 61 313 214 1004 1646 467 1515 6 837 Guns 3943 | 61 275 124 805 1348 201 294 . 835 Cannons 589 | . 38 90 . . 266 195 . . Explosions 1523 | . . . 199 298 . 1026 . . Melee . | . . . . . . . . . Ramming 8 | . . . . . . . 6 2 Kinetic 3045 | 37 177 90 805 1229 184 389 . 134 Thermal 1434 | 24 136 124 . 119 283 100 . 648 Explosive 1523 | . . . 199 298 . 1026 . . Electromagnetic 53 | . . . . . . . . 53 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . 6 1 25 25 25 Average Corruption 18 | . . . . 5 1 15 25 25 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 84 | . . . . 10 1 12 8 53 Message Errors 17 | . . . . 2 . 2 1 12 Matter Fused 21 | . . . . 3 . 2 4 12 Heat Flow Errors 12 | . . . . 2 . 1 1 8 Energy Discharges 4 | . . . . . . 1 . 3 Parts Rejected 4 | . . . . . 1 1 . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . . . 1 . . 1 8 Data Loss (major) 6 | . . . . 2 . 2 1 1 Misfires 3 | . . . . . . . . 3 Alerts 2 | . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 31 | . . . 17 14 . . . . Projectiles . | . . . . . . . . . Explosions 31 | . . . 17 14 . . . . Melee . | . . . . . . . . . Knockbacks 4 | . 1 3 . . . . . . Impact . | . . . . . . . . . Kinetic 3 | . 1 2 . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 382 | . . . . 79 . 300 3 . Shots 8 | . . . . 2 . 6 . . Rammed 4 | . . . . . . . 1 3 Targets Rammed 4 | . . . . . . . 1 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 392 | 63 35 127 67 379 392 314 79 309 Average Temperature 98 | 33 15 49 19 124 155 136 45 93 Received Heat Transfer 1554 | 18 165 54 117 441 99 . . 660 Effects 9 | . . . . 5 1 3 . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . . . . 1 1 . . . Interference 4 | . . . . 1 . 3 . . Matter Decay 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . 1 Parts Melted 7 | . 2 . . 1 . . . 4 Heat Transferred 3663 | 74 629 444 . 296 407 148 . 1665 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Peak Influence 429 | 20 102 159 329 429 205 75 24 312 Initial 138 | . 13 39 . 138 126 18 24 10 Average 120 | 2 55 64 122 298 81 32 24 118 Maximum Alert Level 2 | . . . 1 2 1 . . 1 Low Security (%) 79 | 100 100 100 74 13 97 100 100 90 Level 1 18 | . . . 25 73 2 . . 9 Level 2 2 | . . . . 13 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . . 4 2 2 . . 5 Investigation 3 | . . . 1 . 1 . . 1 Extermination 3 | . . . . . 1 . . 2 Reinforcement 7 | . . . 3 2 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Distress Signals 8 | . . . 4 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | 1 3 8 31 24 8 5 . 31 Peak Tracking Total 9 | 1 2 3 5 5 2 2 . 9 Tactical Retreats 8 | . 1 . 2 2 . . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Traps Triggered 6 | . 1 . 1 . 1 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . 1 . 1 . . Traps Extracted . | . . . . . . . . . Installed 2 | . . . . 1 . 1 . . Triggered 1 | . . . . 1 . . . . Most Traps Carried 5 | . . 5 5 5 4 3 1 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Machines Disabled 2 | . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Machines Accessed 10 | . 3 . 2 3 1 . . 1 Terminals 8 | . 3 . 1 3 . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 3 . 7 6 4 . . 2 Successful 15 | . 3 . 2 6 4 . . . Failed 7 | . . . 5 . . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 13 | . 3 . 2 6 . . . 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . Recycling Units 4 | . . . . . 4 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 3 . . 6 . . . . Record 8 | . 3 . . 5 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . Recycle Component 1 | . . . . . 1 . . . Process 1 | . . . . . 1 . . . Retrieve Matter 2 | . . . . . 2 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 2 2 1 . . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled 1 | . . . . . 1 . . . Recycled Matter 44 | . . . . . 44 . . . Retrieved Matter 44 | . . . . . 44 . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Total Allies 16 | . . 3 . . . 1 . 12 Largest Group 10 | . . 3 3 . . 1 . 10 Highest-Rated Group 173 | . . 40 40 . . 31 . 173 Highest-Rated Ally 100 | . . 16 16 . . 31 . 100 Total Orders . | . . . . . . . . . Ally Attacks 95 | . . 6 13 . . 3 . 73 Total Damage 1569 | . . 70 142 . . 42 . 1315 Kills 18 | . . 3 1 . . . . 14 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Turns Passed 6027 | 71 258 1305 1060 966 891 270 184 1022 Spaces Moved 3044 | 62 217 583 513 414 417 159 104 575 Core 291 | 18 . . . . . 54 104 115 Treads 2320 | . . 529 513 296 417 105 . 460 Legs 118 | . . . . 118 . . . . Wheels 315 | 44 217 54 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 160 160 160 50 50 50 Average Speed 166 | 71 80 211 174 174 190 125 168 146 Slowest Speed 400 | 80 80 240 240 240 240 400 200 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 6 25 93 52 29 8 79 2 58 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 135 | . . . 13 23 2 97 . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE 133 | . . . 13 23 . 97 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Total 3678 | 78 264 630 619 586 489 199 111 702 Wait 226 | . 17 20 37 81 41 10 1 19 Move 3037 | 61 216 582 512 413 417 158 103 575 Hop . | . . . . . . . . . Pick Up 77 | 6 5 9 11 16 8 3 . 19 Fast Attach 30 | 1 1 3 3 3 . . 5 14 Attach 47 | 5 4 . 2 9 3 11 . 13 Detach 1 | . . . . . 1 . . . Swap 29 | . . 2 9 12 3 . . 3 Drop 44 | . 2 2 8 12 4 1 1 14 Fire 181 | 5 19 12 37 39 12 15 . 42 Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 3 | . . . . . . . . 3 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 2 | . . . . 1 . 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 11) 330 | -10/Materials | Entered Mines 331 | -10/Mines | Build established: Mutant 341 | -10/Mines | Learned 4 Materials zone layouts 344 | -10/Mines | Discovered new exit (range 4) 474 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 476 | -10/Mines | Discovered new exit (range 5) 555 | -10/Mines | Found a hidden stash of uninstalled traps 822 | -10/Mines | Learned location of Storage (-7) 954 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1153 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1323 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1361 | -10/Mines | Learned Materials stockpile data 1635 | -10/Mines | Entered Materials 1635 | -9/Materials | Accompanied by 3 allies 1635 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1636 | -9/Materials | Identified exit to Materials 1636 | -9/Materials | Identified exit to Mines 1967 | -9/Materials | Lost 3 allies 2398 | -9/Materials | Repaired Med. Matter Pod 2625 | -9/Materials | Discovered exit to Materials (range 16) 2695 | -9/Materials | Entered another Materials area 2695 | -8/Materials | Evolved 2 slots: Weapon x2 2990 | -8/Materials | Build established: Gunner 3249 | -8/Materials | Lost 4 parts (1p1n1u1w) 3504 | -8/Materials | Discovered new exit (range 16) 3661 | -8/Materials | Entered Factory 3661 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4552 | -7/Factory | Sucked down chute 4552 | -7/Factory | Entered Waste 4553 | -7/Waste | Met a frightened Derelict 4567 | -7/Waste | EMP discharged 4567 | -7/Waste | System corruption reached 10% 4568 | -7/Waste | Spotted C-40 Crusher 4583 | -7/Waste | Spotted C-40 Crusher 4589 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4602 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4605 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4608 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4608 | -7/Waste | Destroyed C-40 Crusher 4611 | -7/Waste | Destroyed C-40 Crusher 4639 | -7/Waste | Lost 5 parts (1p2n1u1w) 4664 | -7/Waste | Spotted C-40 Crusher 4667 | -7/Waste | EMP discharged 4691 | -7/Waste | Destroyed C-40 Crusher 4714 | -7/Waste | Spotted C-40 Crusher 4737 | -7/Waste | Spotted C-40 Crusher 4767 | -7/Waste | EMP discharged 4787 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4790 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4793 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4817 | -7/Waste | Discovered new exit (range 11) 4822 | -7/Waste | Entered Factory 4824 | -7/Factory | Lost 4 parts (1n2u1w) 4928 | -7/Factory | Discovered new exit (range 6) 5006 | -7/Factory | Entered Storage 5122 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5302 | -7/Storage | Lost 7 allies 5380 | -7/Storage | Core integrity fell below 50% 5453 | -7/Storage | Core integrity fell below 20% 5463 | -7/Storage | Met 01-MTF 5464 | -7/Storage | Lost 6 parts (1p1n2u2w) 5874 | -7/Storage | Build established: Scavenger-Tank 6028 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06001_ Triggered Blade Trap. 06001_ Massive razor-sharp blades shoot up from within the floor. 06001_ Minigun severed. 06003_ Acquired Minigun. 06006_ ALERT: Rogue bot located, Programmers report to Storage Zone 8R. 06007_ U-05 Engineer lays Concrete. 06017_ Compression Vault explodes. 06017_ U-05 Engineer lays Concrete. 06019_ Y-54 Guardian destroyed. 06019_ U-05 Engineer lays Concrete. 06024_ The unstable cave ceiling collapses. 06024_ Corrupted Imp. Heat Sink crushed. 06024_ K-01 Serf collects debris. 06025_ System corrupted: Imp. Heat Sink rejected. 06026_ U-05 Engineer destroyed. 06027_ K-01 Serf collects debris. 06027_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???# # #????????????????# | | ???#####"T"### ! ###????????########## | | ???????#"""#?# *# "????????# # | | ???????#####?# / "????????#""" # | | ?????????????# %=# "????????#""" + | | ????########## %=#T#????????#""" # | | ????? ## #?#????????# + | | ??????? ## %##?????????#""" # | | ????????" # =#?????????#""" # | | ???#?????" # T" %###########""" # | | ???# ?????" / " % % / # | | ???# "????" # % ## ######### ####### | | ???# ""??" # ##%#???????###?????# | | ???# """" ########=########????????? | | ???# # ??#%# #????????? | | ??######+#### ??#!# #????????? | | # ?# #??? ???#%+== * #????????? | | #""" # #??? ???#=# #????????? | | #""" # #####+##### # = #????????? | | #""" + = %# *%=#????????? | | # # ##?##=###### #????????? | | # ??# !! #???#%#????###????????? | | ?##?#+## [ #???#=#???????????????? | | ????# ##### #???#[#???????????????? | | ????# #??##u###?#=#???????????????? | | ????# #??#@u #??%????????????????? | | ????#+##### #!????????????????? | | ??? ??# =%k #%????????????????? | | ??# ## * +!????????????????? | | ??# ## # ??????????????? | | ??# ## Yp# #????????????? | | ??# ## * u ? #????????????? | | ??# ## #%! ##a ??#????????????? | | ??###########!# ###? ??????????????? | | ????????????T#?##???? ?????????????? | | ???????????? ????????? #????????????? | | ???????????? ?????????? #????????????? | | ???????????? ?????????? ?????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 360 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher One Hack Too Far System Compromised The More The Merrier Challenges ------------ None Game ------ Seed AlertDisruptionBiocell Manual? 0 Play Time 01:10:10 Cumulative 4.1 hours Start 2024.04.07 @ 13:46:46 End 2024.04.07 @ 21:26:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b2a09b6-f655-4ae4-a679-71168e78f6c3